Add a rough implementation for NA/CA energy generation.

This commit is contained in:
ImmuState
2022-05-29 12:22:54 -07:00
committed by Melledy
parent 8990fb0b30
commit febdb99855
2 changed files with 122 additions and 27 deletions

View File

@@ -32,6 +32,7 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
// Handle damage
EvtBeingHitInfo hitInfo = EvtBeingHitInfo.parseFrom(entry.getCombatData());
session.getPlayer().getAttackResults().add(hitInfo.getAttackResult());
session.getPlayer().getEnergyManager().handleAttackHit(hitInfo);
break;
case COMBAT_TYPE_ARGUMENT_ENTITY_MOVE:
// Handle movement