* Fix Lua exec call
## Description
fix 352 should not have any slime spawns, its 353 and 351 has a single slime spawn
Please carefully read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md) before making any pull requests.
## Issues fixed by this PR
<!--- Put the links of issues that may be fixed by this PR here (if any). -->
## Type of changes
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- [x] Bug fix
- [ ] New feature
- [ ] Enhancement
- [ ] Documentation
## Checklist:
- [x] My code follows the style guidelines of this project
- [x] My pull request is unique and no other pull requests have been opened for these changes
- [x] I have read the [Contributing note](https://github.com/Grasscutters/Grasscutter/blob/stable/CONTRIBUTING.md) and [Code of conduct](https://github.com/Grasscutters/Grasscutter/blob/development/CODE_OF_CONDUCT.md)
- [x] I am responsible for any copyright issues with my code if it occurs in the future.
* Update ExecNotifyGroupLua.java
* Update ExecNotifyGroupLua.java
* Update ExecNotifyGroupLua.java
* new ScriptArgs(groupId, eventType, quest.getSubQuestId()) .setEventSource(String.valueOf(quest.getSubQuestId()));
* [ScriptLib] Query player when not get entity from scene
* Fix NPE when doing quests
* Add QUEST_CONTENT_SKILL trigger
Q353 need it
* Add some missing fields that contain in scene scripts
* Add a lua table serializer implement with jackson
This do not replace the original one,it is useful when debug
* Fix point_array type error
* feat: fix space
* replace the deprecated api
* update proto
* delete music game
* fixed codes
* fix costume switch
* fix mail bug
* Bump version number.
* Re-add max boss chest number
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
* Move Data, Plugin, Script, Packet access from Strings to Paths
- No longer dump default Data files to folder on launch
- Allow Scripts to be loaded from Resources zip
- Lay groundwork for Plugins to be loaded from zip
Original commits:
* Add necessary protos for scene point/area unlocking.
* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.
* Handle unlocking of waypoints.
* Add primo rewards for waypoint unlock.
* Statue unlocking.
* Add statue quest on player login.
* I forgor to add an unlock command.
* Give EXP as reward, fire quest trigger, make EXP UI show up.