AnimeGitB
36b71d0198
Clean up some Position usage to avoid unneccessary unpacks
2022-08-22 17:08:34 +09:30
Melledy
dbf2b91d03
Fix healing skills being able to heal dead characters
2022-08-21 22:35:05 -07:00
github-actions
c517b8a2c9
Fix whitespace [skip actions]
2022-08-21 11:33:54 +00:00
赵怡然
abd1e7569e
Blossom Implement ( #1606 )
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* Blossom!
* rename
* delete SpawnBlossomEntry.java
* use MAP
* use List
* use LIST
* use List
* useCondensedResin
* useCondensedResin
* fix build
* enhance
* fix bug
* REMOVE BOSS
* fix condensed resin
* fix condensed resin
* use POSITIVE_INFINITY
* use RewardPreviewData
* fix build
* fix resources
* add BLOSSOM_MONSTER_FIGHTING_VOLUME
* edit monster score
* edit monster score
* fix bug
* fix bug
* improve logic
* fix monsters level
* Deleted comment blocks
* nitpick
* Fix compilation problems
* nitpick
* Refactor + nitpick
* Clean up overall diff to develop
* Clean up other usage of condensed resin
* Clean up overall diff to develop
* Lombokify Scene.java
* Missed an odd getter name
* Unhardcode reward previews
* EDIT NAME
* remove leyline 1
* remove leyline 2
* Update BlossomManager.java
Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in >
2022-08-20 23:19:59 -07:00
KingRainbow44
cf2832ae72
Add EntityDamageEvent and implementations
2022-08-04 21:36:00 -04:00
KingRainbow44
1de402bd6f
Merge branch 'development' into more-events
2022-08-01 21:13:19 -04:00
ah
964e73f0f6
small nullpointer fix in EntityGadget, in case meta gadget is not set
2022-07-26 16:09:52 +02:00
akatatsu27
92aeb79ac3
Merge branch 'development' into questing
2022-07-26 14:17:42 +03:00
hartie95
938b54c2ee
two small activity/event fixes
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* fixed GetAcitivityInfoReq proto
* added draft to gadget Scene gatget, to let the client know the propper minigame for some entities
2022-07-26 16:49:52 +09:30
KingRainbow44
886c2e2f43
Add EntityDeathEvent and implementations
2022-07-24 13:20:42 -04:00
akatatsu27
02a56fcec4
Major questing improvements
2022-07-23 12:27:14 +03:00
KingRainbow44
956d4023c7
Merge branch 'development' into more-events
...
# Conflicts:
# src/main/java/emu/grasscutter/command/commands/TeleportAllCommand.java
# src/main/java/emu/grasscutter/game/entity/EntityAvatar.java
# src/main/java/emu/grasscutter/game/entity/GameEntity.java
# src/main/java/emu/grasscutter/game/managers/mapmark/MapMarksManager.java
2022-07-22 17:52:58 -04:00
github-actions
ae2d1fe438
Fix whitespace [skip actions]
2022-07-21 00:22:26 -07:00
Melledy
fc16f9d694
Refactor out InsectCaptureManager
2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a
Add Entity::OnInteract
2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3
Refactor Player::GetPos() -> Player::GetPosition()
2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1
Refactor game server managers to systems
2022-07-21 00:21:00 -07:00
AnimeGitB
591ca4805a
Some proto name changes
2022-07-17 13:43:45 +09:30
KingRainbow44
80e75fd023
Implement PlayerMoveEvent
2022-07-15 12:43:49 -04:00
Akka
b92cc6a882
fix some region errors
2022-07-03 11:40:09 -07:00
zhaodice
f90b65120a
Fix no static gadget in the map,example: no tree but a fruit in the air ( #1415 )
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* fixGadget
* fixGadget
* add gadgetObject
* fix bug
2022-07-01 11:41:53 -07:00
zhaodice
2462da2ede
Big World Resources Collection Implement ( #1368 )
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* init
* init
* init
* revoke
* fix error
* mining support
* mining support
* Roks endurance support
* Roks endurance support
* Timed refresh
* upgrade resource data
* Timed refresh support
* remove null gadget
* Coordination
* full synchronized
* oh no, my math teacher will hit me!
* synchronized onInteract
* remove break;
* supply re-spawn time , thanks to @wl23333
* Clean up and integrate collection spawns into SpawnDataEntries
Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com >
2022-06-29 04:53:50 -07:00
Melledy
5eb1d34b14
Implement battle pass triggers/rewards
2022-06-24 01:12:52 -07:00
Akka
67ac0d700d
add region entity
2022-06-23 03:14:38 -07:00
GanyusLeftHorn
63b6b805cc
Bring back dungeon drops.
2022-06-21 19:49:46 -07:00
Melledy
2915b14c1f
2.7 Merge
2022-06-17 23:36:16 -07:00
Melledy
30c7bb9443
Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development
2022-06-17 23:35:45 -07:00
ImmuState
e0d386105a
Only send full clear notification on burst cast.
2022-06-14 18:08:55 -07:00
ImmuState
0db1472195
Adapt protocol for clearing energy.
2022-06-14 18:08:55 -07:00
Melledy
a23b29b65a
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
f139818224
[Anime Game Version update] Support 2.7 ( #1072 )
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* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
ImmuState
de8b0be36e
Introduce a simpler way to get the original owner of an EntityClientGadget
2022-05-26 03:41:19 -07:00
Akka
d95708ec03
Support spawn NPC
2022-05-24 21:43:51 -07:00
ImmuState
2a76e904ad
Energy: Particle/Orb Drops from Monsters ( #1054 )
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* Generate energy drops for monsters + make sure picking up particles honors their count.
* Use drop info from excels instead.
* Remove double newline.
* Remove commented code.
2022-05-24 21:43:04 -07:00
logictc
af381dcf42
clear energy on death
2022-05-24 14:43:02 -07:00
logictc
e0593554b6
implement persist energy
2022-05-24 14:43:02 -07:00
ShiroSaki
fef5c06a29
Fix the bug that can't kill command-generated monsters
...
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
Akka
5a4a708931
remove unused imports
2022-05-23 15:46:17 -07:00
Akka
791b9534b7
refactor the challenge
2022-05-23 15:46:17 -07:00
ImmuState
88781fdd82
Remove debug stuff
2022-05-22 12:55:55 -07:00
ImmuState
28323fed66
Move energy-related logic to a new EnergyManager.
2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220
Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast.
2022-05-22 12:55:55 -07:00
Akka
717c2d1dd7
Support Boss Chest
2022-05-19 23:36:13 -07:00
Melledy
cd77fb90a3
Move gadget/monster creation events to after they are spawned in scene
2022-05-19 00:36:38 -07:00
Melledy
b375881a3e
Fix errors caused by merge + Refactor chests into GadgetChest
2022-05-18 02:36:50 -07:00
Melledy
94997276db
Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into dev-world-scripts
2022-05-18 02:24:00 -07:00
Melledy
a48585d124
Implement local specialty spawning
2022-05-18 02:21:34 -07:00
Akka
5f13a51668
Support Open Chest
2022-05-18 01:07:06 -07:00
Akka
faa3cde575
fix the Monster spawn between stage challenges
2022-05-10 00:05:01 +08:00
Akka
47ea466054
Merge remote-tracking branch 'origin/development' into tower
2022-05-09 15:43:52 +08:00