ImmuState
9d10b81b95
Unlock forging blueprints.
2022-06-03 00:52:22 -07:00
zhaodice
87e7d225cd
Arresting small creature support ( #1150 )
...
* Arresting small creature support
* add InsectCaptureManager
* use EnvAnimalGatherExcelConfigData.json
* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
line-bear
2e90e744d9
Fix stuck when talking to npc seller ( #1128 )
...
* Fix zero length array check method
* Import grasscutter logger
2022-05-31 02:42:16 -07:00
ImmuState
01910214fd
Add energy generation probabilities to WeaponType.
2022-05-30 20:06:25 -07:00
Melledy
310ac82fa2
Refactor WeaponType and MonsterType into enums
2022-05-30 20:06:25 -07:00
ImmuState
1985ef6f07
Make NA/CA energy not scale with ER.
2022-05-30 20:06:25 -07:00
ImmuState
db2c0c47fd
Make sure the hit target is actually a monster.
2022-05-30 20:06:25 -07:00
ImmuState
39b985b37c
Add a rough implementation for NA/CA energy generation.
2022-05-30 20:06:25 -07:00
linebear
649d600fd5
Fix enter tower dungeons
2022-05-30 20:06:25 -07:00
Melledy
73fadfb767
Fix map mark issues from updating from 2.6
...
Close #1086
2022-05-30 20:06:25 -07:00
Melledy
8ef99db9d3
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
91f8381fb1
[Anime Game Version update] Support 2.7 ( #1072 )
...
* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
dc1741ce6d
Hunting and deforestation support. ( #1083 )
...
* add drops for animals wild pig,fishes,foxes,birds
* append fox
* Deforestation Support
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* add AutoRecycleHashMap
Map's KEY is automatic expire if key long time no use (query or modify from HashMap)
* use AutoRecycleHashMap in case of memory leak
* fix bug
* remove prints
* static AutoRecycleHashMap
* fix problems
* Delete AutoRecycleHashMap.java
* remove log
* fix build
* improve
* remove unnecessary information
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com >
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com >
2022-05-29 06:16:49 -07:00
ImmuState
b504866d84
Make sure energy drops are only processed for actual monsters.
2022-05-27 23:48:54 -07:00
Melledy
141b1913cb
Refactor accounts to not use a player uid
2022-05-27 00:22:55 -07:00
ProxyismGH
fc687a3bde
TeamManager avatar add refactor.
2022-05-26 22:54:36 -07:00
ImmuState
cb2d6da2c5
Some refactoring.
2022-05-26 03:41:19 -07:00
ImmuState
35ad284c42
Introduce a simpler way to get the original owner of an EntityClientGadget
2022-05-26 03:41:19 -07:00
logictc
24dc2c47a6
remove debug msg
2022-05-25 21:10:10 -07:00
logictc
bdbdbd53b9
change indentation to tab
2022-05-25 21:10:10 -07:00
logictc
a5ab979418
fix indentation
2022-05-25 21:10:10 -07:00
logictc
eb5ff22464
implement skill particle generation
2022-05-25 21:10:10 -07:00
ImmuState
ef20177a6b
Energy: Particle/Orb Drops from Monsters ( #1054 )
...
* Generate energy drops for monsters + make sure picking up particles honors their count.
* Use drop info from excels instead.
* Remove double newline.
* Remove commented code.
2022-05-24 21:43:04 -07:00
logictc
c45dd92ba5
don't take effect if energyUsage is false
2022-05-24 14:43:02 -07:00
logictc
40129ab346
clear energy on death
2022-05-24 14:43:02 -07:00
logictc
8f6f30c813
implement persist energy
2022-05-24 14:43:02 -07:00
ShiroSaki
74649f28f6
Fix new account can't load codex datas
2022-05-23 23:55:46 -07:00
ShigemoriHakura
ec7a6aec50
remove unused import
2022-05-23 15:46:21 -07:00
ShiroSaki
0d5dc5ec31
Fix the bug that can't kill command-generated monsters
...
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
ShiroSaki
3a39545e34
Refactor support for codex(aka archive) animal, weapon, reliquary
2022-05-23 02:46:50 -07:00
ImmuState
4cd6b799d2
Fix EnergyManager indentation.
2022-05-22 12:55:55 -07:00
ImmuState
c9cb13ac3a
Make sure offFieldPenalty does not go below 0.1
2022-05-22 12:55:55 -07:00
ImmuState
419b3505e6
Remove debug stuff
2022-05-22 12:55:55 -07:00
ImmuState
bc3021fb20
Fix traveller not being able to gain energy.
2022-05-22 12:55:55 -07:00
ImmuState
42f5a66df7
Move energy-related logic to a new EnergyManager.
2022-05-22 12:55:55 -07:00
ImmuState
8aa0fde1cd
Make energy usage configurable, and preserve current behavior as the default.
2022-05-22 12:55:55 -07:00
ImmuState
76880a5bf7
Make sure to use absolute energy to deplete burst.
2022-05-22 12:55:55 -07:00
ImmuState
542f37d0fb
Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast.
2022-05-22 12:55:55 -07:00
ImmuState
2f6beda8ff
Generate energy particle of the correct element for abilities.
2022-05-22 12:55:55 -07:00
Няшик Няшный
c683effead
Added banner start and end time checks
2022-05-20 05:51:44 -07:00
Няшик Няшный
b9eef26d8b
Changing how banners work
2022-05-20 05:51:44 -07:00
4Benj_
ead0df336e
"Autogenerate" data files with data fallbacks and moved keys folder into jar resources ( #927 )
...
* Autogenerate keys and data files
* Update gacha html files
Accidentally pushed with old html files
* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation
Removed unused code from old GC as well.
* Moved somethings and better errors
* Fixed resources from loading twice
* Data files fallback
2022-05-17 03:00:52 -07:00
xtaodada
003e28e3f8
Enhance the default permissions logic
2022-05-16 21:55:47 -07:00
line-bear
58df221c6d
Remove the extra slash while loading resources. ( #893 )
...
* Remove the extra slash
* Update src/main/java/emu/grasscutter/Configuration.java
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
* Update src/main/java/emu/grasscutter/Configuration.java
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
* Update src/main/java/emu/grasscutter/Configuration.java
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
* Import java.nio.file.Paths to use Paths.get
* Mark fields as private to prevent use *FOLDER directly
* Remove unnecessary slash
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
2022-05-15 23:32:03 -07:00
Melledy
82775b4ff9
Implement quest rewards
2022-05-15 03:48:47 -07:00
muhammadeko
f1af23e8d6
Modify chat manager to give plugin ability to change it
2022-05-14 23:27:36 -07:00
tiantian520
f1b12ccf63
Add a new command "nostamina" ( #877 )
...
* Add a new command " nostamina\
* Fix
* Fix 2
* Renamed some names.
* Update zh-CN.json
Fix an existing language expression error.
2022-05-14 16:06:48 -07:00
KingRainbow44
c8c823b515
Fix errors
2022-05-14 12:10:43 -04:00
KingRainbow44
5c6fe7bb04
Merge development into plugin-auth
2022-05-14 12:08:33 -04:00
Melledy
46f16c6759
Merge branch 'development' of https://github.com/Grasscutters/Grasscutter into development
2022-05-14 06:35:37 -07:00