Commit Graph

108 Commits

Author SHA1 Message Date
KingRainbow44
aad4529b0e Run formatter & 'protogen' 2023-08-30 19:36:58 -04:00
KingRainbow44
154ace3d7e Run formatter on code 2023-08-27 23:23:01 -04:00
KingRainbow44
1844cb43f7 Fix Lua require, Fix monster abilities & Fix ServerLuaCall 2023-08-27 02:39:56 -04:00
KingRainbow44
f656143038 Run the formatter & Generate protocol definitions 2023-08-26 19:51:45 -04:00
KingRainbow44
396f302eac Merge changes from hamusuke (#1) 2023-08-26 17:57:46 -04:00
KingRainbow44
8cac8d13f4 Run formatter & bump version 2023-08-14 18:53:23 -04:00
KingRainbow44
0175e207af Fix errors in chasm 2023-08-13 18:01:41 -04:00
github-actions
4320bc7d29 Format code [skip actions] 2023-07-29 15:40:10 +00:00
Nazrin
98fbc4e512 Improve Platforms (#2275)
* Improve Platforms

* add this.
2023-07-29 11:38:34 -04:00
github-actions
27d495742d Format code [skip actions] 2023-07-15 03:05:16 +00:00
KingRainbow44
f17339f1b6 Send global value packet after the scene host has finished initializing the scene 2023-07-14 23:03:49 -04:00
github-actions
47172c995f Format code [skip actions] 2023-06-16 18:05:28 +00:00
Nazrin
6da5343df0 Do not unload groups asked for by quests (#2212) 2023-06-16 14:04:58 -04:00
Nazrin
89376d58bf Change method of not ticking empty scenes (#2211) 2023-06-16 14:04:16 -04:00
Nazrin
15699e562a Fix lock clock (#2201)
* Fix lock clock

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-06-10 23:32:23 -04:00
github-actions
a1f75e1537 Format code [skip actions] 2023-06-09 17:29:26 +00:00
Nazrin
b412a24657 Smarter NPC loading (#2199) 2023-06-09 13:27:34 -04:00
github-actions
494cd3b28c Format code [skip actions] 2023-06-03 19:37:54 +00:00
KingRainbow44
4de21d4a40 Remove redundant script event calling when changing the time 2023-06-03 15:35:04 -04:00
KingRainbow44
d18a8c31a6 Add SystemHintType enum 2023-06-03 15:23:27 -04:00
github-actions
853a67d48e Format code [skip actions] 2023-06-03 01:43:44 +00:00
KingRainbow44
e8bfdc3c01 Send system hint when a player joins/leaves a world in multiplayer 2023-06-02 21:41:47 -04:00
KingRainbow44
8870675dcd Remove dead entities on scene tick 2023-06-02 21:41:10 -04:00
github-actions
43fa6efec9 Format code [skip actions] 2023-06-02 18:26:45 +00:00
KingRainbow44
20f0cda3e0 Fix chasing shadows (mostly) 2023-06-01 19:59:36 -04:00
Magix
9e5b57a043 Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
hamusuke
220c23b960 feat: change game time (#2061)
* feat: change game time

* Update proto names
2023-02-23 23:21:44 -05:00
Simplxs
92fbaa8670 Update gc to 3.3 (#1981)
* replace the deprecated api

* update proto

* delete music game

* fixed codes

* fix costume switch

* fix mail bug

* Bump version number.

* Re-add max boss chest number

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2022-12-23 22:12:02 +01:00
AnimeGitB
1ceda2a455 Remove LinkedList usage
https://twitter.com/joshbloch/status/583813919019573248
2022-11-05 17:04:15 +10:30
github-actions
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
hamusuke
bf8ee32382 fix: albedo elevator doesn't work (#1845)
* Packet preparation

* elevator creation

* Make elevator work, scene time, entity removed event.

* Avoid referencing certain character name.
2022-10-12 17:26:45 +10:30
Luke H-W
c2e620bf7c [BREAKING] Deobfuscate codex field, slight refactor (#1809)
* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
2022-09-28 16:28:15 +09:30
GanyusLeftHorn
5ffc07cf59 3.1 Support (#1808)
* Update 3.0 protos

* Update classes to match protos

* Fix RegionHandler versions

* 3.0 Opcodes

* Fixed Gadget Spawning

Original Commit Message: fixed gadget spawning ty MJDerp
Gitea Author: yh0Nathan

Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>

* Make PointData compatible with alternative PointData

Original Commit Message: Make PointData compatible with windied scene points.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add scene tag for Vanarana.

Original Commit Message: Add scene tag for Vanarana.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Add Sumeru expeditions.

Original Commit Message: Add Sumeru expeditions.
Gitea Author: GanyusLeftHorn

Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>

* Update game version to 3.0.0

* versionFix must be >= 50 not == 50 in RegionHandler

* Add new 3.0 Reliquary and SkillParticleGeneration data

Original Commit Message: Repair 3.0 added Reliquary 3-in-1 on the crafting table. Add skill particle generation info for Tighnari,Collei and Dori
Gitea Author: Roly

* Actually fix RegionHandler

* Remove asset names from json and comments

* Add scene areas for Sumeru desert to /prop um

* Added New MaterialType

* Change version to 3.1.0

* funny welcome message back

* Fix pyramid skill issue.

* Fix pyramid and event scene tags without ugly bruteforce.

* Remove backrooms chat welcome message.

* Incorporate suggestions.

* RoomSceneId and empty list checking.

Co-authored-by: Benj <benjamin7006@gmail.com>
Co-authored-by: yh0Nathan <yhonathancaleb@gmail.com>
Co-authored-by: Kokoboy <anushkumar222001@gmail.com>
Co-authored-by: nitro <31241699+nitrog0d@users.noreply.github.com>
Co-authored-by: Vexeone <vexeone@gmail.com>
2022-09-28 04:53:19 +02:00
AnimeGitB
9970aeb94d Consolidate random point offsets 2022-08-25 00:22:43 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
赵怡然
abd1e7569e Blossom Implement (#1606)
* Blossom!

* rename

* delete SpawnBlossomEntry.java

* use MAP

* use List

* use LIST

* use List

* useCondensedResin

* useCondensedResin

* fix build

* enhance

* fix bug

* REMOVE BOSS

* fix condensed resin

* fix condensed resin

* use POSITIVE_INFINITY

* use RewardPreviewData

* fix build

* fix resources

* add BLOSSOM_MONSTER_FIGHTING_VOLUME

* edit monster score

* edit monster score

* fix bug

* fix bug

* improve logic

* fix monsters level

* Deleted comment blocks

* nitpick

* Fix compilation problems

* nitpick

* Refactor + nitpick

* Clean up overall diff to develop

* Clean up other usage of condensed resin

* Clean up overall diff to develop

* Lombokify Scene.java

* Missed an odd getter name

* Unhardcode reward previews

* EDIT NAME

* remove leyline 1

* remove leyline 2

* Update BlossomManager.java

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-20 23:19:59 -07:00
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
7d523efd41 Avoid allocations on Map::putIfAbsent usage
Map::computeIfAbsent only runs the passed constructors when it needs to
2022-08-19 12:47:50 +09:30
Luke H-W
dc9cef8ab7 Refactoring (#1660)
* Refactor a couple of iterators

* Use side-effect instead of second iterator

* Make World::onTick return shouldDelete instead of success

* Replace Shop iterator with side effects

* Scene

* Clean up Expeditions

* Refactor Expeditions

* Clean up Expeditions, Player

* Limit Expeditions by AR

* Lombokify props

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
AnimeGitB
c6323e9759 Funnel all gson calls into helper functions
Add deprecated getGsonFactory for plugin compat until 3.0
2022-08-11 17:59:08 +09:30
KingRainbow44
89575f587e Move PlayerTeleportEvent occurrences into World 2022-08-01 21:25:29 -04:00
akatatsu27
02a56fcec4 Major questing improvements 2022-07-23 12:27:14 +03:00
Melledy
8651cdd12b Rename hasSentAvatarDataNotify() to hasSentLoginPackets() 2022-07-21 16:27:43 -07:00
Melledy
b505b0825a Fix host team size not changing when a player joins their world for the first time 2022-07-21 16:24:04 -07:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
55541fa1da Add a loadReader helper function to DataLoader
Also minor name changing on a few DataLoader methods
2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3 Refactor Player::GetPos() -> Player::GetPosition() 2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1 Refactor game server managers to systems 2022-07-21 00:21:00 -07:00
zhaodice
6c49fab137 Block loader (sort and merge gadgets into different blocks) (#1517)
Original commits:

* block loader
* fix
* fix
* fix foolish bug
* add scales
* rename
* set to 600
* nitpick

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-07-18 19:43:55 +09:30