Melledy
ac3214f10a
Refactor gacha banner proto creation to not do a lookup on the database
2022-06-16 08:18:24 -07:00
CamChua_VN
8f4f1887d9
Update Epitomized Path ( #1254 )
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* Update Epitomized Path
* Update Epitomized Path
* Update Epitomized Path
* Refactor doRarePull
* Update Epitomized Path
Co-authored-by: AnimeGitUserB <AnimeGitUserB@bigblueball.in >
2022-06-16 08:01:27 -07:00
ImmuState
bba7afa24e
Don't show internal server error on gacha with full inventory.
2022-06-14 18:09:02 -07:00
Melledy
8ef99db9d3
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
91f8381fb1
[Anime Game Version update] Support 2.7 ( #1072 )
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* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
Няшик Няшный
c683effead
Added banner start and end time checks
2022-05-20 05:51:44 -07:00
Няшик Няшный
b9eef26d8b
Changing how banners work
2022-05-20 05:51:44 -07:00
4Benj_
ead0df336e
"Autogenerate" data files with data fallbacks and moved keys folder into jar resources ( #927 )
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* Autogenerate keys and data files
* Update gacha html files
Accidentally pushed with old html files
* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation
Removed unused code from old GC as well.
* Moved somethings and better errors
* Fixed resources from loading twice
* Data files fallback
2022-05-17 03:00:52 -07:00
line-bear
58df221c6d
Remove the extra slash while loading resources. ( #893 )
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* Remove the extra slash
* Update src/main/java/emu/grasscutter/Configuration.java
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
* Update src/main/java/emu/grasscutter/Configuration.java
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
* Update src/main/java/emu/grasscutter/Configuration.java
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
* Import java.nio.file.Paths to use Paths.get
* Mark fields as private to prevent use *FOLDER directly
* Remove unnecessary slash
Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com >
2022-05-15 23:32:03 -07:00
KingRainbow44
c8c823b515
Fix errors
2022-05-14 12:10:43 -04:00
KingRainbow44
5c6fe7bb04
Merge development into plugin-auth
2022-05-14 12:08:33 -04:00
KingRainbow44
87bfc25ab8
Refactor dispatch (now called HTTP) server (pt. 2)
2022-05-13 23:22:30 -04:00
AnimeGitB
a89377d558
Updated cost logic and default weights
2022-05-13 05:34:14 -07:00
AnimeGitB
5f9ac00017
Remove debug log from gacha
2022-05-13 05:34:14 -07:00
AnimeGitB
cda841dd62
Custom costs for different gacha pulls
2022-05-13 05:34:14 -07:00
AnimeGitB
3f3ab11ef6
Gacha rework
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Add fallback stripping and C6 stripping
Converting banner definitions from pity vars to lerp arrays
Properly implement rates and pool smoothing
Also move reusable functions to Utils
2022-05-13 05:34:14 -07:00
AnimeGitB
74783cfecd
More usage of payItems
2022-05-11 21:56:53 -07:00
AnimeGitB
c7d5d8640c
Add some usage of Inventory.payItems()
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And add quantity to it
2022-05-11 21:56:53 -07:00
ImmuState
1d4e0e09d0
Add gacha details page.
2022-05-11 12:02:45 -07:00
KingRainbow44
6894ab8aae
Convert to the far superior config system
2022-05-11 00:30:07 -04:00
HotaruYS
75032b4aa2
Respect FrontHTTPS when creating URI for gacha record
2022-05-07 14:54:15 -07:00
Melledy
89bd8a10ef
Fix gacha rate for weapons
2022-05-02 02:01:24 -07:00
mingjun97
8cf4ef59ec
Implement gacha history record subsystem
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* Frontend is not very beautiful yet
* Didn't include too much `some anime game` data in the page to avoid being DMCA'd
2022-05-01 13:47:17 -07:00
Melledy
99fe453658
Gacha banner tweaks
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Removed min/maxItemType
Added configurable base weight values for banners
2022-04-27 11:23:33 -07:00
Melledy
4480ce14a7
Moved some files around
2022-04-26 21:27:35 -07:00
Melledy
556018d9a9
Renamed all references to a certain game
2022-04-26 21:27:35 -07:00
KingRainbow44
9fd5aef687
Add more events
2022-04-26 02:07:00 -04:00
Melledy
17abf321a2
Merge branch 'development' into java-16
2022-04-22 19:23:32 -07:00
fumbling
91b685586e
Morphia call fixes; add @Entity to more classes
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1. During the conversion of Morphia calls to the new API, some of the `Filter.eq()` calls had their `field` set to `playerId` due to a copy/paste typo.
2. Morphia 2 switches to the codec system, so anything that will be serialized in the pipeline requires the `@Entity` annotation.
2022-04-21 22:19:47 -04:00
Benjamin Elsdon
75719c5b3b
Restructured the config file in preperation for server run modes
2022-04-21 13:53:50 +08:00
labalityowo
7b43e9a6d8
Remove the stella appearance
2022-04-21 11:42:21 +07:00
Benjamin Elsdon
ba56ccff1e
Out of my madness and suffering I have achieved the impossible. I almost lost all hope and was about to end it all. However, it worked out in the end and now we have gacha reloading.
2022-04-20 17:14:07 +08:00
Benjamin Elsdon
a498b81a24
Forgot config check
2022-04-20 16:07:18 +08:00
Benjamin Elsdon
c08a341b20
Update gradle + Work gacha reload (gs broken atm)
2022-04-20 16:05:53 +08:00
ayy lmao
f3dc5f81ea
Add support for specifying a Public IP
2022-04-18 12:10:39 +03:00
Melledy
3b45ff7d46
Initial commit
2022-04-17 05:43:07 -07:00