* implement getCachePath
for further use like grids cache.
* Update src/main/java/emu/grasscutter/utils/FileUtils.java
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Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Fix Dvalin battle
See https://github.com/Anime-Game-Servers/Grasscutter-Quests/pull/25.
This is entirely untested and there's a 99% chance it's broken, I'm just submitting it as a draft PR so that I don't forget about its existence.
Co-Authored-By: mjolsic <21289772+mjolsic@users.noreply.github.com>
* Update protos
* 3.4 protos
* Fix
Now builds successfully, don't have the time to check if I should have specified true instead of false for withChildQuests, or if this functions as intended.
* Change from false to true
Per what smileoflove has been told on Discord
* 3.5
* Remove the Dvalin crap from this PR
Git is so confusing
* Update version
* Apply README changes from `origin/development`
* Remove unnecessary debugging information
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Co-authored-by: mjolsic <21289772+mjolsic@users.noreply.github.com>
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Move Data, Plugin, Script, Packet access from Strings to Paths
- No longer dump default Data files to folder on launch
- Allow Scripts to be loaded from Resources zip
- Lay groundwork for Plugins to be loaded from zip
* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation
Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located
* add /language command,each account has their own Locate
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation
Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located