Commit Graph

40 Commits

Author SHA1 Message Date
github-actions
cdb0dc560a Format code [skip actions] 2023-11-17 04:58:02 +00:00
longfruit
d8c3da8fcd Handle mob summon and limbo state (#2432)
Mob summon: Something like Monster_Apparatus_Perpetual can summon helper mobs. Ensure these helpers actually get summoned and, on their defeat, possibly change the summoner's mob state. Like, temporarily enter weak state.
* Take summon tags from BinOutput/Monster/ConfigMonster_*.json and put them in SceneMonsterInfo
* Handle Summon action in ability modifiers from BinOutput/Ability/Temp/MonsterAbilities/ConfigAbility_Monster_*.json
* On summoner's kill, also kill the summoned mobs

Limbo state: Something like Monster_Invoker_Herald_Water should be invulnerable at a certain HP threshold. Like, shouldn't die when creating their elemental shield. Or, Monster_Apparatus_Perpetual's helper mobs shouldn't die before their summoner.
* Look through ConfigAbility (AbilityData in GC) like Invoker_Herald_Water_StateControl. If any AbilityModifier within specifies state Limbo and properties.Actor_HpThresholdRatio, account for this threshold in GameEntity::damage.
* Don't let the entity die while in limbo. They will be killed by other events.
2023-11-16 23:56:37 -05:00
longfruit
0bbeaf254b Fix tower mob level and hp scaling (#2430) 2023-11-08 21:15:10 -05:00
github-actions
583a41ab2c Format code [skip actions] 2023-11-01 01:54:08 +00:00
longfruit
cf6fb275be Add events to support scene group substitution (#2413)
* Add events to support scene group substitution

* make event members private with getter/setter

* delete stray unused var
2023-10-31 21:52:01 -04:00
jie65535
5f5e6c38b1 Add rotation to /spawn (#2372) 2023-09-16 22:55:25 -04:00
KingRainbow44
1844cb43f7 Fix Lua require, Fix monster abilities & Fix ServerLuaCall 2023-08-27 02:39:56 -04:00
Nazrin
47971dc931 various small bug fixes (#2270)
* various small bug fixes

* Upgrade warning to error

* A few more state changes to match the others in this pull
2023-07-22 23:17:59 -04:00
StartForKiller
3cc5e6b4e8 Disclaimer 2023-06-11 16:15:15 -04:00
StartForKiller
0f43e18d70 Fix some affixes not working 2023-06-11 16:14:38 -04:00
Magix
9e5b57a043 Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
Moistcrafter
7f4fb20773 Fix boss names in boss bar (#2169)
* Boss bar fix

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-05-27 16:23:52 -04:00
yzr
cf4cd80010 Fix delombok package not exists error with proto generated files (#2083)
Fix javadoc & suppress no comments warning
Fix terminal interaction in IDEA
Update lombok onMethod to JDK8 version
Some code reformat
2023-03-31 02:16:32 -04:00
AnimeGitB
4d8caf5a8c Refactor Entity data 2022-11-05 23:18:33 +10:30
AnimeGitB
85f44ebdf3 Refactor out some EntrySets 2022-10-17 20:47:52 +10:30
github-actions
e9f5d98466 Fix whitespace [skip actions] 2022-09-16 17:04:44 +00:00
Alexander Hartmann
08f361954a Extend spawn command (#1777)
* add missing EntityTypes

* small command refactorings and improvements
* move common command patterns and methods to CommandHelpers
* let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
* add extra options for spawning gadgets for better debuging and testing

* More spawn command additions and cleanups+EntityVehicle changes
* Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
* Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
* Moved intParam parsing via regex to the CommandHelpers
* Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-17 02:34:20 +09:30
KingRainbow44
886c2e2f43 Add EntityDeathEvent and implementations 2022-07-24 13:20:42 -04:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
fc16f9d694 Refactor out InsectCaptureManager 2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Melledy
5eb1d34b14 Implement battle pass triggers/rewards 2022-06-24 01:12:52 -07:00
Melledy
30c7bb9443 Merge branch 'dev-world-scripts' of https://github.com/Grasscutters/Grasscutter into development 2022-06-17 23:35:45 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
ImmuState
2a76e904ad Energy: Particle/Orb Drops from Monsters (#1054)
* Generate energy drops for monsters + make sure picking up particles honors their count.

* Use drop info from excels instead.

* Remove double newline.

* Remove commented code.
2022-05-24 21:43:04 -07:00
Akka
791b9534b7 refactor the challenge 2022-05-23 15:46:17 -07:00
Melledy
cd77fb90a3 Move gadget/monster creation events to after they are spawned in scene 2022-05-19 00:36:38 -07:00
Akka
5f13a51668 Support Open Chest 2022-05-18 01:07:06 -07:00
Akka
faa3cde575 fix the Monster spawn between stage challenges 2022-05-10 00:05:01 +08:00
Akka
65c93a747c Support Team Toggle in Tower & Refactor MonsterTide 2022-05-09 15:39:49 +08:00
Akka
6148ee8742 Monsters tide turn by turn && Ban User Skill && Lua functions 2022-05-07 21:47:13 +08:00
Melledy
ae3d9a4dc1 Add a few more functions for the script engine to call 2022-04-29 02:38:25 -07:00
Melledy
d71b7abfc3 Implement script support needed for dungeons
Only a few are supported right now
You will need certain script files in ./resources/Scripts
2022-04-28 22:19:14 -07:00
Melledy
d1fc8c1faa Moved some files around 2022-04-26 21:27:35 -07:00
Melledy
1c36f0785b Renamed all references to a certain game 2022-04-26 21:27:35 -07:00
WetABQ
addfb5eb5d [BREAKING CHANGE] proto auto compiled by gradle (#226)
* [BREAK] proto auto compiled by gradle

* [BREAK] move proto to submodule

* update gitmodules

* [BREAK] move proto to submodule

* move proto to submodule

* fix merge conflict

* fix github action after merging

* fix merge conflicts and del submodule

* upload the proto
2022-04-26 14:44:30 -07:00
Melledy
711e6eabd0 Natural spawn test
(without luas)
2022-04-25 14:28:44 -07:00
Melledy
bee654c64f Implement support for multiple scenes in a world 2022-04-18 09:39:29 -07:00
Melledy
7925d1cda3 Initial commit 2022-04-17 05:43:07 -07:00