Commit Graph

12 Commits

Author SHA1 Message Date
yzr
cf4cd80010 Fix delombok package not exists error with proto generated files (#2083)
Fix javadoc & suppress no comments warning
Fix terminal interaction in IDEA
Update lombok onMethod to JDK8 version
Some code reformat
2023-03-31 02:16:32 -04:00
AnimeGitB
4d8caf5a8c Refactor Entity data 2022-11-05 23:18:33 +10:30
AnimeGitB
85f44ebdf3 Refactor out some EntrySets 2022-10-17 20:47:52 +10:30
Alexander Hartmann
08f361954a Extend spawn command (#1777)
* add missing EntityTypes

* small command refactorings and improvements
* move common command patterns and methods to CommandHelpers
* let the spawn command detect the entityType instead of spawning every entity as EntityVehicle
* add extra options for spawning gadgets for better debuging and testing

* More spawn command additions and cleanups+EntityVehicle changes
* Moved remaining patterns from GiveCommand and ClearCommand to CommandHelpers
* Added patterns for hp, maxhp, atk, def and (monster)ai for the spawn command
* Moved intParam parsing via regex to the CommandHelpers
* Read most of EntityVehicle stats from the ConfigGadget instead of hardcoding them

Co-authored-by: hartie95 <mail@hartie95.de>
2022-09-17 02:34:20 +09:30
AnimeGitB
fbf3dbbf77 Move vehicle fightprop hacks 2022-08-25 00:23:00 +09:30
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
fc16f9d694 Refactor out InsectCaptureManager 2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
lilmayofuksu
59ff79e23a Limit the amount of vehicles that a player can spawn (#340) 2022-04-29 21:01:07 +02:00
Melledy
30886da0ad Fix compile error caused by merge 2022-04-28 23:09:07 -07:00
ayy lmao
0c02ce9f63 Implement HandlerVehicleInteractReq & Rsp and HandlerVehicleSpawnReq & Rsp
Also added opcodes related to vehicles, added LODPatternName to GadgetData and added EntityVehicle class
2022-04-28 21:21:08 +02:00