* Make sure we never access PlayerOpenStateManager::map directly.
* Read OpenStates from excels.
* Add defaultState
* Replace hardcoded open states with the ones read from excels.
* Don't send change notify when unlocking on login.
* Add open state blacklist for default unlocks.
* Add a way to temporarily set open states for dev
* Remove old OpenState.java
* Fix UnlockAllCommand
* Change condType to an enum.
* Added more server debug options
* made server debug code prettier
* fixed initialization bug
* Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST
* Fully Implement OpenState Framework
* added devOpenStates
* Commented out newPlayerOpenStates
* Removed OPEN_STATE_NONE from devOpenStates