Commit Graph

74 Commits

Author SHA1 Message Date
ImmuState
e30516d698 Send periodic notifications to the client for ongoing forges. 2022-06-08 05:43:38 -07:00
ImmuState
d7a4209138 Change active forges in player to list. 2022-06-08 05:43:38 -07:00
ImmuState
47bcfe96f6 Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq. 2022-06-08 05:43:38 -07:00
ImmuState
0c0719bd2a Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues. 2022-06-08 05:43:38 -07:00
zhaodice
9bf48ddbf7 Fix unable to save game data occasionally (#1194)
* Fix unable to save game data occasionally

* No self-kicking

* Game data synchronization

* finally

* prevent duplicated saving

* reverse changing

* keep the previous code

* Update GameServerInitializer.java

* Update GameSession.java

* remove sanity check because of try block

* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
ImmuState
4a676aa168 Persist unlocked blueprints to the database. 2022-06-03 00:52:22 -07:00
ImmuState
9d10b81b95 Unlock forging blueprints. 2022-06-03 00:52:22 -07:00
zhaodice
87e7d225cd Arresting small creature support (#1150)
* Arresting small creature support

* add InsectCaptureManager

* use EnvAnimalGatherExcelConfigData.json

* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
Melledy
8ef99db9d3 Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
91f8381fb1 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
dc1741ce6d Hunting and deforestation support. (#1083)
* add drops for animals wild pig,fishes,foxes,birds

* append fox

* Deforestation Support

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* add AutoRecycleHashMap

Map's KEY is automatic expire if key long time no use (query or modify from HashMap)

* use AutoRecycleHashMap in case of memory leak

* fix bug

* remove prints

* static AutoRecycleHashMap

* fix problems

* Delete AutoRecycleHashMap.java

* remove log

* fix build

* improve

* remove unnecessary information

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
2022-05-29 06:16:49 -07:00
Melledy
141b1913cb Refactor accounts to not use a player uid 2022-05-27 00:22:55 -07:00
ProxyismGH
fc687a3bde TeamManager avatar add refactor. 2022-05-26 22:54:36 -07:00
ImmuState
ef20177a6b Energy: Particle/Orb Drops from Monsters (#1054)
* Generate energy drops for monsters + make sure picking up particles honors their count.

* Use drop info from excels instead.

* Remove double newline.

* Remove commented code.
2022-05-24 21:43:04 -07:00
ShiroSaki
74649f28f6 Fix new account can't load codex datas 2022-05-23 23:55:46 -07:00
ShiroSaki
3a39545e34 Refactor support for codex(aka archive) animal, weapon, reliquary 2022-05-23 02:46:50 -07:00
ImmuState
42f5a66df7 Move energy-related logic to a new EnergyManager. 2022-05-22 12:55:55 -07:00
tiantian520
f1b12ccf63 Add a new command "nostamina" (#877)
* Add a new command " nostamina\

* Fix

* Fix 2

* Renamed some names.

* Update zh-CN.json

Fix an existing language expression error.
2022-05-14 16:06:48 -07:00
ShigemoriHakura
44456e2868 Add support for codexQuests (#870) 2022-05-13 16:33:07 -07:00
Yazawazi
295f15eece feature(serenitea pot): Implementation of enter
Ugly hard code
2022-05-13 16:32:52 -07:00
Melledy
c35b2b965a Merge pull request #816 from Grasscutters/dev-quests
Implement quests
2022-05-13 05:36:30 -07:00
gentlespoon
b14affd6ee Clean up map mark related code
1. Remove unnecessary manager from player collection.
2. Clean up MarkMapReq handler.
3. Remove redundant checks.
2022-05-12 02:32:11 -07:00
Melledy
0df4a076d7 Merge branch 'development' into dev-quests 2022-05-12 02:31:28 -07:00
Yazawazi
401b80060e feature(widget): simple implementation of widget
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
2022-05-12 01:23:16 -07:00
gentlespoon
00a248725e Feature: vehicle stamina
1. Remove references.
2. Handle vehicle stamina.
2022-05-11 17:39:45 -07:00
Melledy
9351127fe1 Merge branch 'development' into dev-quests 2022-05-11 03:56:59 -07:00
Melledy
285405cee4 Implement quests 2022-05-11 03:56:40 -07:00
KingRainbow44
6894ab8aae Convert to the far superior config system 2022-05-11 00:30:07 -04:00
Melledy
6d1ef0d841 Implement AbilityManager 2022-05-08 06:05:50 -07:00
gentlespoon
8ddd7b125d Fix null reference on stamina timer when paused player disconnects. 2022-05-07 23:13:35 -07:00
gentlespoon
a7c1f85579 Make stamina consumption classes public so others can use. 2022-05-07 18:18:20 -07:00
gentlespoon
032db81e07 Stop stamina consumption on game pause 2022-05-07 18:18:20 -07:00
gentlespoon
090b00556b More reliable stamina calculation
by separately handling immediate one-time cost and cost over time.
2022-05-07 18:18:20 -07:00
gentlespoon
39816f8eeb Flight stamina cost -20% when Amber or Venti in team
- Reduced stamina not tested in MP.
- Stop MovementManager ticker when player goes offline.
2022-05-06 23:27:07 -07:00
Melledy
bd7fb76b1d Fix crash on login if the player didnt have a TowerManager 2022-05-06 19:12:54 -07:00
Melledy
6d89477120 Merge pull request #594 from Akka0/tower
Tower Dungeons Handoff between levels
2022-05-06 13:37:30 -07:00
Kinesis
19a2c9b7ea Implement Avatar Expedition System
Co-Authored-By: ShigemoriHakura <62388797+ShigemoriHakura@users.noreply.github.com>
Co-Authored-By: KanyeWestc <104547412+KanyeWestc@users.noreply.github.com>
Co-Authored-By: QAQ 天小络 <72185326+XTL676@users.noreply.github.com>
Co-Authored-By: nkxingxh <25559053+nkxingxh@users.noreply.github.com>
Co-Authored-By: Yazawazi <47273265+Yazawazi@users.noreply.github.com>
Co-Authored-By: wuwuwu223 <81224214+wuwuwu223@users.noreply.github.com>
Co-Authored-By: omg-xtao <100690902+omg-xtao@users.noreply.github.com>
Co-Authored-By: Sakura <104815797+Sakura@users.noreply.github.com>
Co-Authored-By: NewNeko-2022 <104819344+NewNeko-2022@users.noreply.github.com>
Co-Authored-By: JimWails <30657653+JimWails@users.noreply.github.com>
Co-Authored-By: buttercookies <19878609+ButterCookies@users.noreply.github.com>
2022-05-06 13:28:26 -07:00
Akka
321a2a3537 Merge branch 'tower' into development 2022-05-07 00:19:51 +08:00
Akka
6144f47127 Tower Dungeons Handoff between level and floor 2022-05-07 00:11:54 +08:00
gentlespoon
0102a3ce1e The statues will now automatically regen their HP volume over time.
Max is currently set to 85000 for everyone. Will update after implementing statue levels.
2022-05-06 03:26:38 -07:00
gentlespoon
39c932b041 Implementes auto HP recovery at the statues.
- Respects player setting.
- SP + MP.
- Statue has unlimited HP volume (to be updated)
2022-05-06 00:17:18 -07:00
Akka
696f629080 Choose Avatar & Enter Tower 2022-05-06 00:12:33 -07:00
gentlespoon
744aa478a9 Add drowning. Better movement ticking. 2022-05-05 23:42:34 -07:00
Akka
7d51e0deb5 Merge pull request #1 from Akka0/development
Updated
2022-05-06 14:16:44 +08:00
Akka
d32d4014cd Choose Avatar & Enter Tower 2022-05-06 14:10:23 +08:00
gentlespoon
18b1c50d0a Fixes #529: fixed stamina abnormal. added fall to death.
Stamina is still WIP.
- Currently stamina consumption is not affected by the use of foods, talents, or the environment.
- Charged attacks do no require stamina yet.
- Will be fixed tomorrow.
2022-05-05 15:37:15 -07:00
gentlespoon
94c1de66b9 SetPlayerPropReq Handler and player.setProperty() sanity check. 2022-05-05 00:03:42 -07:00
Angda Song
6943360f4a Implement map marking features
Teleport still exists on fish hook mark.
Added mapMark-related protos.
Map marking data is stored in players collection.
2022-05-04 10:01:46 -07:00
Melledy
50a8db213d Fix damage number not showing up if it was the killing blow 2022-05-04 01:21:34 -07:00
Melledy
e7276a75d3 Fixed dungeon challenge scoreboard and implement dungeon drops
Also fixed a few dungeon script handlers
2022-05-03 23:24:43 -07:00