package emu.grasscutter.data.excels; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; import emu.grasscutter.game.props.FightProperty; @ResourceType(name = "ReliquaryMainPropExcelConfigData.json") public class ReliquaryMainPropData extends GameResource { private int id; private int propDepotId; private FightProperty propType; private int weight; @Override public int getId() { return id; } public int getPropDepotId() { return propDepotId; } public int getWeight() { return weight; } public FightProperty getFightProp() { return propType; } }