package emu.grasscutter.game.combine; import emu.grasscutter.data.GameData; import emu.grasscutter.data.common.ItemParamData; import emu.grasscutter.data.excels.CombineData; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.ItemType; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.net.proto.RetcodeOuterClass; import emu.grasscutter.server.game.GameServer; import emu.grasscutter.server.packet.send.PacketCombineFormulaDataNotify; import emu.grasscutter.server.packet.send.PacketCombineRsp; import it.unimi.dsi.fastutil.Pair; import java.util.ArrayList; import java.util.List; public class CombineManger { private final GameServer gameServer; public GameServer getGameServer() { return gameServer; } public CombineManger(GameServer gameServer) { this.gameServer = gameServer; } public boolean unlockCombineDiagram(Player player, GameItem diagramItem) { // Make sure this is actually a diagram. if (!diagramItem.getItemData().getItemUse().get(0).getUseOp().equals("ITEM_USE_UNLOCK_COMBINE")) { return false; } // Determine the combine item we should unlock. int combineId = Integer.parseInt(diagramItem.getItemData().getItemUse().get(0).getUseParam().get(0)); // Remove the diagram from the player's inventory. // We need to do this here, before sending CombineFormulaDataNotify, or the the combine UI won't correctly // update when unlocking the diagram. player.getInventory().removeItem(diagramItem, 1); // Tell the client that this diagram is now unlocked and add the unlocked item to the player. player.getUnlockedCombines().add(combineId); player.sendPacket(new PacketCombineFormulaDataNotify(combineId)); return true; } public CombineResult combineItem(Player player, int cid, int count){ // check config exist if(!GameData.getCombineDataMap().containsKey(cid)){ player.getWorld().getHost().sendPacket(new PacketCombineRsp()); return null; } CombineData combineData = GameData.getCombineDataMap().get(cid); if(combineData.getPlayerLevel() > player.getLevel()){ return null; } // consume items List material = new ArrayList<>(combineData.getMaterialItems()); material.add(new ItemParamData(202, combineData.getScoinCost())); boolean success = player.getInventory().payItems(material.toArray(new ItemParamData[0]), count, ActionReason.Combine); // abort if not enough material if (!success) { player.sendPacket(new PacketCombineRsp(RetcodeOuterClass.Retcode.RET_ITEM_COMBINE_COUNT_NOT_ENOUGH_VALUE)); } // make the result player.getInventory().addItem(combineData.getResultItemId(), combineData.getResultItemCount() * count); CombineResult result = new CombineResult(); result.setMaterial(List.of()); result.setResult(List.of(new ItemParamData(combineData.getResultItemId(), combineData.getResultItemCount() * count))); // TODO lucky characters result.setExtra(List.of()); result.setBack(List.of()); return result; } }