package emu.grasscutter.game.expedition; import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.utils.Utils; import lombok.Getter; public class ExpeditionRewardData { @Getter private int itemId; @Getter private int minCount; @Getter private int maxCount; public GameItem getReward() { return new GameItem(itemId, Utils.randomRange(minCount, maxCount)); } }