package emu.grasscutter.command.commands; import emu.grasscutter.Grasscutter; import emu.grasscutter.command.Command; import emu.grasscutter.command.CommandHandler; import emu.grasscutter.game.player.Player; import java.util.List; @Command(label = "kick", usage = "kick ", description = "Kicks the specified player from the server (WIP)", permission = "server.kick") public final class KickCommand implements CommandHandler { @Override public void execute(Player sender, List args) { int target = Integer.parseInt(args.get(0)); Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target); if (targetPlayer == null) { CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Player_not_found); return; } if (sender != null) { CommandHandler.sendMessage(sender, Grasscutter.getLanguage().Kick_player_kick_player.replace("{sendUid}", Integer.toString(sender.getAccount().getPlayerUid())).replace("{sendName}", sender.getAccount().getUsername()).replace("kickUid", Integer.toString(target)).replace("{kickName}", targetPlayer.getAccount().getUsername())); } else { CommandHandler.sendMessage(null, Grasscutter.getLanguage().Kick_server_player.replace("{kickUid}", Integer.toString(target)).replace("{kickName}", targetPlayer.getAccount().getUsername())); } targetPlayer.getSession().close(); } }