package emu.grasscutter.game.ability; import com.google.protobuf.InvalidProtocolBufferException; import emu.grasscutter.Grasscutter; import emu.grasscutter.data.GameData; import emu.grasscutter.data.binout.AbilityData; import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction; import emu.grasscutter.data.binout.AbilityModifierEntry; import emu.grasscutter.game.entity.EntityGadget; import emu.grasscutter.game.entity.GameEntity; import emu.grasscutter.game.entity.gadget.GadgetGatherObject; import emu.grasscutter.game.player.BasePlayerManager; import emu.grasscutter.game.player.Player; import emu.grasscutter.game.quest.enums.QuestContent; import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry; import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange; import emu.grasscutter.net.proto.AbilityMetaReInitOverrideMapOuterClass.AbilityMetaReInitOverrideMap; import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinCostStamina; import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry; import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction; import io.netty.util.concurrent.FastThreadLocalThread; import lombok.Getter; import org.reflections.Reflections; import java.util.HashMap; import java.util.Map; import java.util.concurrent.ExecutorService; import java.util.concurrent.LinkedBlockingDeque; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; public final class AbilityManager extends BasePlayerManager { public static final ExecutorService eventExecutor; static { eventExecutor = new ThreadPoolExecutor(4, 4, 60, TimeUnit.SECONDS, new LinkedBlockingDeque<>(1000), FastThreadLocalThread::new, new ThreadPoolExecutor.AbortPolicy()); } private final HealAbilityManager healAbilityManager; private final Map actionHandlers; @Getter private boolean abilityInvulnerable = false; public AbilityManager(Player player) { super(player); this.healAbilityManager = new HealAbilityManager(player); this.actionHandlers = new HashMap<>(); this.registerHandlers(); } /** * Registers all present ability handlers. */ private void registerHandlers() { var reflections = new Reflections("emu.grasscutter.game.ability.actions"); var handlerClasses = reflections.getSubTypesOf(AbilityActionHandler.class); for (var obj : handlerClasses) { try { if (obj.isAnnotationPresent(AbilityAction.class)) { AbilityModifierAction.Type abilityAction = obj.getAnnotation(AbilityAction.class).value(); actionHandlers.put(abilityAction, obj.getDeclaredConstructor().newInstance()); } else { return; } } catch (Exception e) { Grasscutter.getLogger().error("Unable to register handler.", e); } } } public void executeAction(Ability ability, AbilityModifierAction action) { var handler = actionHandlers.get(action.type); if (handler == null || ability == null) { Grasscutter.getLogger().debug("Could not execute ability action {} at {}", action.type, ability); return; } eventExecutor.submit(() -> { if (!handler.execute(ability, action)) { Grasscutter.getLogger().debug("exec ability action failed {} at {}", action.type, ability); } }); } public void onAbilityInvoke(AbilityInvokeEntry invoke) throws Exception { this.healAbilityManager.healHandler(invoke); if (invoke.getEntityId() == 67109298) { Grasscutter.getLogger().info(invoke.getArgumentType() + " (" + invoke.getArgumentTypeValue() + "): " + invoke.getEntityId()); } switch (invoke.getArgumentType()) { case ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM -> this.handleOverrideParam(invoke); case ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP -> this.handleReinitOverrideMap(invoke); case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE -> this.handleModifierChange(invoke); case ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA -> this.handleMixinCostStamina(invoke); case ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL -> this.handleGenerateElemBall(invoke); case ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE -> this.handleGlobalFloatValue(invoke); case ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE -> this.handleModifierDurabilityChange(invoke); case ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY -> this.handleAddNewAbility(invoke); case ABILITY_INVOKE_ARGUMENT_NONE -> this.handleInvoke(invoke); default -> {} } } /** * Invoked when a player starts a skill. * * @param player The player who started the skill. * @param skillId The skill ID. * @param casterId The caster ID. */ public void onSkillStart(Player player, int skillId, int casterId) { // Check if the player matches this player. if (player.getUid() != this.player.getUid()) { return; } // Check if the caster matches the player. if (player.getTeamManager().getCurrentAvatarEntity().getId() != casterId) { return; } var skillData = GameData.getAvatarSkillDataMap().get(skillId); if (skillData == null) { return; } // Check if the skill is an elemental burst. if (skillData.getCostElemVal() <= 0) { return; } // Set the player as invulnerable. this.abilityInvulnerable = true; } /** * Invoked when a player ends a skill. * * @param player The player who started the skill. */ public void onSkillEnd(Player player) { // Check if the player matches this player. if (player.getUid() != this.player.getUid()) { return; } // Check if the player is invulnerable. if (!this.abilityInvulnerable) { return; } // Set the player as not invulnerable. this.abilityInvulnerable = false; } /** * Handles an ability invoke. * * @param invoke The invocation. */ private void handleInvoke(AbilityInvokeEntry invoke) { var entity = this.player.getScene().getEntityById(invoke.getEntityId()); if (entity == null) { return; } var head = invoke.getHead(); Grasscutter.getLogger().debug("{} {} {}", head.getInstancedAbilityId(), entity.getInstanceToHash(), head.getLocalId()); var hash = entity.getInstanceToHash().get(head.getInstancedAbilityId()); if (hash == null) { var abilities = entity.getAbilities().values().toArray(new Ability[0]); if(head.getInstancedAbilityId() <= abilities.length) { var ability = abilities[head.getInstancedAbilityId() - 1]; Grasscutter.getLogger().warn("-> {}", ability.getData().localIdToAction); var action = ability.getData().localIdToAction.get(head.getLocalId()); if(action != null) ability.getManager().executeAction(ability, action); } return; } var stream = entity.getAbilities().values().stream() .filter(a -> a.getHash() == hash || a.getData().abilityName == entity.getInstanceToName().get(head.getInstancedAbilityId())); stream.forEach(ability -> { var action = ability.getData().localIdToAction.get(head.getLocalId()); if(action != null) ability.getManager().executeAction(ability, action); }); } private void handleOverrideParam(AbilityInvokeEntry invoke) throws Exception { var entity = this.player.getScene().getEntityById(invoke.getEntityId()); if (entity == null) { return; } var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData()); entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue()); } private void handleReinitOverrideMap(AbilityInvokeEntry invoke) throws Exception { var entity = this.player.getScene().getEntityById(invoke.getEntityId()); if (entity == null) { return; } var map = AbilityMetaReInitOverrideMap.parseFrom(invoke.getAbilityData()); for (var entry : map.getOverrideMapList()) { entity.getMetaOverrideMap().put(entry.getKey().getStr(), entry.getFloatValue()); } } private void handleModifierChange(AbilityInvokeEntry invoke) throws Exception { // Sanity checks var target = this.player.getScene().getEntityById(invoke.getEntityId()); if (target == null) { return; } var data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData()); if (data == null) { return; } // Destroying rocks if (target instanceof EntityGadget targetGadget && targetGadget.getContent() instanceof GadgetGatherObject gatherObject) { if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) { gatherObject.dropItems(this.getPlayer()); return; } } // Sanity checks var head = invoke.getHead(); if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) { var ability = target.getAbilities().get(data.getParentAbilityName().getStr()); if(ability != null) { var modifier = ability.getModifiers().get(head.getInstancedModifierId()); if (modifier != null) { modifier.onRemoved(); ability.getModifiers().remove(modifier); } } } if(data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED) { var modifierString = data.getParentAbilityName().getStr(); var hash = target.getInstanceToHash().get(head.getInstancedAbilityId()); if(hash == null) return; target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> { a.getModifiers().keySet().stream().filter(key -> key.compareTo(modifierString) == 0).forEach(key -> { a.getModifiers().get(key).setLocalId(head.getInstancedModifierId()); }); }); } var sourceEntity = this.player.getScene().getEntityById(data.getApplyEntityId()); if (sourceEntity == null) { return; } // This is not how it works but we will keep it for now since healing abilities dont work // properly anyways if (data.getAction() == ModifierAction.MODIFIER_ACTION_ADDED && data.getParentAbilityName() != null) { // Handle add modifier here String modifierString = data.getParentAbilityName().getStr(); AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString); if (modifier != null && modifier.getOnAdded().size() > 0) { for (AbilityModifierAction action : modifier.getOnAdded()) { this.invokeAction(action, target, sourceEntity); } } // Add to meta modifier list target.getMetaModifiers().put(head.getInstancedModifierId(), modifierString); } else if (data.getAction() == ModifierAction.MODIFIER_ACTION_REMOVED) { // Handle remove modifier String modifierString = target.getMetaModifiers().get(head.getInstancedModifierId()); if (modifierString != null) { // Get modifier and call on remove event AbilityModifierEntry modifier = GameData.getAbilityModifiers().get(modifierString); if (modifier != null && modifier.getOnRemoved().size() > 0) { for (AbilityModifierAction action : modifier.getOnRemoved()) { this.invokeAction(action, target, sourceEntity); } } // Remove from meta modifiers target.getMetaModifiers().remove(head.getInstancedModifierId()); } } } private void handleMixinCostStamina(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { AbilityMixinCostStamina costStamina = AbilityMixinCostStamina.parseFrom((invoke.getAbilityData())); this.getPlayer().getStaminaManager().handleMixinCostStamina(costStamina.getIsSwim()); } private void handleGenerateElemBall(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { this.player.getEnergyManager().handleGenerateElemBall(invoke); } /** * Handles a float value ability entry. * * @param invoke The ability invoke entry. */ private void handleGlobalFloatValue(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { var entry = AbilityScalarValueEntry.parseFrom(invoke.getAbilityData()); if (entry.getKey().hasStr() && entry.hasFloatValue() && entry.getFloatValue() == 2.0f && entry.getKey().getStr().equals("_ABILITY_UziExplode_Count")) { player.getQuestManager().queueEvent(QuestContent.QUEST_CONTENT_SKILL, 10006); } } private void invokeAction( AbilityModifierAction action, GameEntity target, GameEntity sourceEntity) { switch (action.type) { case HealHP -> {} case LoseHP -> { if (action.amountByTargetCurrentHPRatio == null) { return; } float damageAmount = action.amount.get(); // if (action.amount.isDynamic && action.amount.dynamicKey != null) { // damageAmount = // sourceEntity.getMetaOverrideMap().getOrDefault(action.amount.dynamicKey, 0f); // } if (damageAmount > 0) { target.damage(damageAmount); } } default -> {} } } private void handleModifierDurabilityChange(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { var target = this.player.getScene().getEntityById(invoke.getEntityId()); if (target == null) { return; } var data = AbilityMetaModifierDurabilityChange.parseFrom(invoke.getAbilityData()); if (data == null) { return; } var head = invoke.getHead(); if (head == null) { return; } var hash = target.getInstanceToHash().get(head.getInstancedAbilityId()); if(hash == null) return; target.getAbilities().values().stream().filter(a -> a.getHash() == hash || a.getData().abilityName == target.getInstanceToName().get(head.getInstancedAbilityId())).forEach(a -> { a.getModifiers().values().stream().filter(m -> m.getLocalId() == head.getInstancedModifierId()).forEach(modifier -> { modifier.setElementDurability(data.getRemainDurability()); }); }); } private void handleAddNewAbility(AbilityInvokeEntry invoke) throws InvalidProtocolBufferException { var data = AbilityMetaAddAbility.parseFrom(invoke.getAbilityData()); if (data == null) { return; } if(data.getAbility().getAbilityName().getHash() != 0) Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getHash(), data.getAbility().getInstancedAbilityId()); else Grasscutter.getLogger().warn("Instancing {} in to {}", data.getAbility().getAbilityName().getStr(), data.getAbility().getInstancedAbilityId()); GameEntity target = this.player.getScene().getEntityById(invoke.getEntityId()); if (target == null) { return; } target.getInstanceToHash().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getHash()); target.getInstanceToName().put(data.getAbility().getInstancedAbilityId(), data.getAbility().getAbilityName().getStr()); } public void addAbilityToEntity(GameEntity entity, String name) { var data = GameData.getAbilityData(name); if(data != null) addAbilityToEntity(entity, data, name); } public void addAbilityToEntity(GameEntity entity, AbilityData abilityData, String id) { var ability = new Ability(abilityData, entity); entity.getAbilities().put(id, ability); ability.onAdded(); } }