package emu.grasscutter.data.excels; import emu.grasscutter.data.GameData; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = {"ReliquaryCodexExcelConfigData.json"}) public class CodexReliquaryData extends GameResource { private int Id; private int suitId; private int level; private int cupId; private int leatherId; private int capId; private int flowerId; private int sandId; private int sortOrder; public int getSortOrder() { return sortOrder; } public int getId() { return Id; } public int getSuitId() { return suitId; } public int getLevel() { return level; } public int getCupId() { return cupId; } public int getLeatherId() { return leatherId; } public int getCapId() { return capId; } public int getFlowerId() { return flowerId; } public int getSandId() { return sandId; } @Override public void onLoad() { GameData.getcodexReliquaryArrayList().add(this); GameData.getcodexReliquaryIdMap().put(getSuitId(), this); } }