package emu.grasscutter.data.excels; import emu.grasscutter.data.GameResource; import emu.grasscutter.data.ResourceType; @ResourceType(name = "PlayerLevelExcelConfigData.json") public class PlayerLevelData extends GameResource { private int level; private int exp; private int rewardId; private int unlockWorldLevel; @Override public int getId() { return this.level; } public int getLevel() { return level; } public int getExp() { return exp; } public int getRewardId() { return rewardId; } public int getUnlockWorldLevel() { return unlockWorldLevel; } }