Files
Grasscutter/src/main/java/emu/grasscutter/command/commands/GodModeCommand.java
2022-05-06 00:57:45 -04:00

43 lines
1.5 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player;
import java.util.List;
import static emu.grasscutter.utils.Language.translate;
@Command(label = "godmode", usage = "godmode [on|off|toggle]",
description = "Prevents you from taking damage. Defaults to toggle.", permission = "player.godmode")
public final class GodModeCommand implements CommandHandler {
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (targetPlayer == null) {
CommandHandler.sendMessage(sender, translate("commands.execution.need_target"));
return;
}
boolean enabled = !targetPlayer.inGodmode();
if (args.size() == 1) {
switch (args.get(0).toLowerCase()) {
case "on":
enabled = true;
break;
case "off":
enabled = false;
break;
case "toggle":
break; // Already toggled
default:
break;
}
}
targetPlayer.setGodmode(enabled);
CommandHandler.sendMessage(sender, translate("commands.godmode.success", (enabled ? translate("commands.status.enabled") : translate("commands.status.disabled")), targetPlayer.getNickname()));
}
}