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* Add targetRequirement annotation for Command * Added MTL lines for other langs * Fix TargetRequirement enum scoping * Adjust commands to targetRequirement system * Add translation message sugar to prevent future messages from being translated for wrong player * Temporarily disable offline targeting on /permission and /clear * Preliminary README cleanup * Readme commands cleanup * Clean up command table in README, including column shuffle Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
33 lines
1.5 KiB
Java
33 lines
1.5 KiB
Java
package emu.grasscutter.command.commands;
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import emu.grasscutter.command.Command;
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import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
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import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
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import java.util.List;
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import static emu.grasscutter.utils.Language.translate;
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@Command(label = "heal", usage = "heal|h", aliases = {"h"}, permission = "player.heal", permissionTargeted = "player.heal.others", description = "commands.heal.description")
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public final class HealCommand implements CommandHandler {
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@Override
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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targetPlayer.getTeamManager().getActiveTeam().forEach(entity -> {
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boolean isAlive = entity.isAlive();
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entity.setFightProperty(
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FightProperty.FIGHT_PROP_CUR_HP,
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entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP)
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);
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entity.getWorld().broadcastPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
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if (!isAlive) {
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entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
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}
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});
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CommandHandler.sendMessage(sender, translate(sender, "commands.heal.success"));
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}
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}
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