Files
Grasscutter/src/main/java/emu/grasscutter/game/home/HomeBlockItem.java
2022-06-17 18:15:49 -07:00

84 lines
3.1 KiB
Java

package emu.grasscutter.game.home;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import emu.grasscutter.data.binout.HomeworldDefaultSaveData;
import emu.grasscutter.net.proto.HomeBlockArrangementInfoOuterClass.HomeBlockArrangementInfo;
import emu.grasscutter.utils.Position;
import lombok.AccessLevel;
import lombok.Builder;
import lombok.Data;
import lombok.experimental.FieldDefaults;
import java.util.List;
@Entity
@Data
@Builder(builderMethodName = "of")
@FieldDefaults(level = AccessLevel.PRIVATE)
public class HomeBlockItem {
@Id
int blockId;
boolean unlocked;
List<HomeFurnitureItem> deployFurnitureList;
List<HomeFurnitureItem> persistentFurnitureList;
List<HomeAnimalItem> deployAnimalList;
List<HomeNPCItem> deployNPCList;
public void update(HomeBlockArrangementInfo homeBlockArrangementInfo) {
this.blockId = homeBlockArrangementInfo.getBlockId();
this.deployFurnitureList = homeBlockArrangementInfo.getDeployFurniureListList().stream()
.map(HomeFurnitureItem::parseFrom)
.toList();
this.persistentFurnitureList = homeBlockArrangementInfo.getPersistentFurnitureListList().stream()
.map(HomeFurnitureItem::parseFrom)
.toList();
this.deployAnimalList = homeBlockArrangementInfo.getDeployAnimalListList().stream()
.map(HomeAnimalItem::parseFrom)
.toList();
this.deployNPCList = homeBlockArrangementInfo.getDeployNpcListList().stream()
.map(HomeNPCItem::parseFrom)
.toList();
}
public int calComfort(){
return this.deployFurnitureList.stream()
.mapToInt(HomeFurnitureItem::getComfort)
.sum();
}
public HomeBlockArrangementInfo toProto() {
var proto = HomeBlockArrangementInfo.newBuilder()
.setBlockId(blockId)
.setIsUnlocked(unlocked)
.setComfortValue(calComfort());
this.deployFurnitureList.forEach(f -> proto.addDeployFurniureList(f.toProto()));
this.persistentFurnitureList.forEach(f -> proto.addPersistentFurnitureList(f.toProto()));
this.deployAnimalList.forEach(f -> proto.addDeployAnimalList(f.toProto()));
this.deployNPCList.forEach(f -> proto.addDeployNpcList(f.toProto()));
return proto.build();
}
public static HomeBlockItem parseFrom(HomeworldDefaultSaveData.HomeBlock homeBlock) {
// create from default setting
return HomeBlockItem.of()
.blockId(homeBlock.getBlockId())
.unlocked(homeBlock.getFurnitures() != null)
.deployFurnitureList(
homeBlock.getFurnitures() == null ? List.of() :
homeBlock.getFurnitures().stream()
.map(HomeFurnitureItem::parseFrom)
.toList())
.deployAnimalList(List.of())
.deployNPCList(List.of())
.persistentFurnitureList(List.of())
.build();
}
}