mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-17 09:25:06 +01:00
186 lines
8.8 KiB
Java
186 lines
8.8 KiB
Java
package emu.grasscutter.game.ability;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.props.FightProperty;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.AbilityMetaModifierChangeOuterClass.AbilityMetaModifierChange;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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public class HealAbilityManager {
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ArrayList<HealDataAvatar> healDataAvatarList;
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private final Player player;
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public HealAbilityManager(Player player) {
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this.player = player;
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healDataAvatarList = new ArrayList();
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healDataAvatarList.add(new HealDataAvatar(10000054, "Kokomi", 0).addHealData("E", "ElementalArt_Heal_MaxHP_Base_Percentage", "ElementalArt_Heal_Base_Amount", false).addHealData("Q", "Avatar_Kokomi_ElementalBurst_Heal", 0.0172f, 212f, false));
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healDataAvatarList.add(new HealDataAvatar(10000003, "Qin", 1).addHealData("Q", "Heal", "BurstHealConst", true));
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healDataAvatarList.add(new HealDataAvatar(10000034, "Noel", 2).addHealData("E", "OnAttack_HealthRate", 0.452f, 282f, true));
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healDataAvatarList.add(new HealDataAvatar(10000032, "Bennett", 0).addHealData("Q", "HealMaxHpRatio", "HealConst", false));
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healDataAvatarList.add(new HealDataAvatar(10000039, "Diona", 0).addHealData("Q", "HealHPRatio", "HealHP_Const", false));
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healDataAvatarList.add(new HealDataAvatar(10000053, "Sayu", 1).addHealData("Q", "Constellation_6_Damage", "Heal_BaseAmount", true).addHealData("Q", "Heal_AttackRatio", "Constellation_6_Heal", true));
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healDataAvatarList.add(new HealDataAvatar(10000014, "Barbara", 0).addHealData("E", "HealHPOnAdded", "HealHPOnAdded_Const", true).addHealData("E", "HealHP_OnHittingOthers", "HealHP_Const_OnHittingOthers", true).addHealData("Q", "Avatar_Barbara_IdolHeal", 0.374f, 4660f, true));
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healDataAvatarList.add(new HealDataAvatar(10000065, "Shinobu", 0).addHealData("E", "ElementalArt_Heal_MaxHP_Percentage", 0.064f, 795f, false));
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healDataAvatarList.add(new HealDataAvatar(10000035, "Qiqi", 1).addHealData("E", "HealHP_OnHittingOthers", "HealHP_Const_OnHittingOthers", true).addHealData("E", "ElementalArt_HealHp_Ratio", "ElementalArt_HealHp_Const", true).addHealData("Q", "Avatar_Qiqi_ElementalBurst_ApplyModifier", 0.0191f, 1588f, false));
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healDataAvatarList.add(new HealDataAvatar(10000046, "Hutao", 0).addHealData("Q", "Avatar_Hutao_VermilionBite_BakeMesh", 0.1166f, 0f, false));
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}
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public Player getPlayer() {
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return this.player;
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}
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public void healHandler(AbilityInvokeEntry invoke) throws Exception {
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AbilityMetaModifierChange data = AbilityMetaModifierChange.parseFrom(invoke.getAbilityData());
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if (data == null) {
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return;
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}
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GameEntity sourceEntity = player.getScene().getEntityById(data.getApplyEntityId());
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String modifierString = "";
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if (data.getParentAbilityName() != null)
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modifierString = data.getParentAbilityName().getStr();
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if (sourceEntity != null)
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checkAndHeal(sourceEntity, modifierString);
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}
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public void checkAndHeal(GameEntity sourceEntity, String modifierString) {
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int fightPropertyType = 0;
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float healAmount = 0;
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float ratio = 0, base = 0;
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float maxHP, curHP, curAttack, curDefense;
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Map<String, Float> map = sourceEntity.getMetaOverrideMap();
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for (int i = 0; i < healDataAvatarList.size(); i++) {
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HealDataAvatar healDataAvatar = healDataAvatarList.get(i);
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if (modifierString.contains(healDataAvatar.avatarName)) {
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fightPropertyType = healDataAvatar.fightPropertyType;
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ArrayList<HealData> healDataList = healDataAvatar.healDataList;
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for (int j = 0; j < healDataList.size(); j++) {
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HealData healData = healDataList.get(j);
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if (map.containsKey(healData.sRatio) || modifierString.equals(healData.sRatio)) {
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if (healData.isString) {
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ratio = map.get(healData.sRatio);
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base = map.get(healData.sBase);
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} else {
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ratio = healData.fRatio;
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base = healData.fBase;
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}
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}
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List<EntityAvatar> activeTeam = player.getTeamManager().getActiveTeam();
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List<EntityAvatar> needHealAvatars = new ArrayList();
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int currentIndex = player.getTeamManager().getCurrentCharacterIndex();
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EntityAvatar currentAvatar = activeTeam.get(currentIndex);
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if (healData.healAll) {
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needHealAvatars = activeTeam;
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} else {
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needHealAvatars.add(currentAvatar);
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}
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EntityAvatar healActionAvatar = null;
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for (int k = 0; k < activeTeam.size(); k++) {
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EntityAvatar avatar = activeTeam.get(k);
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int avatarId = avatar.getAvatar().getAvatarId();
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if (avatarId == healDataAvatar.avatarId) {
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healActionAvatar = avatar;
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break;
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}
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}
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if (healActionAvatar != null) {
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maxHP = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP);
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curHP = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
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curAttack = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK);
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curDefense = healActionAvatar.getFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE);
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//Special case for Hu Tao:
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if (healDataAvatar.avatarName.equals("Hutao") && curHP <= maxHP * 0.5 && ratio != 0) {
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ratio = 0.1555f;
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}
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switch (fightPropertyType) {
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case 0:
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healAmount = ratio * maxHP + base;
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break;
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case 1:
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healAmount = ratio * curAttack + base;
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break;
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case 2:
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healAmount = ratio * curDefense + base;
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break;
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}
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}
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for (int k = 0; k < needHealAvatars.size(); k++) {
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EntityAvatar avatar = needHealAvatars.get(k);
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avatar.heal(healAmount);
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}
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}
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break;
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}
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}
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}
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private class HealData {
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public boolean isString = true;
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public String abilityType = ""; //"E" or "Q"
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public String sRatio = "";
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public String sBase = "";
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public float fRatio = 0;
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public float fBase = 0;
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public boolean healAll = false;
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public HealData(String _abilityType, String _sRatio, String _sBase, boolean _healAll) {
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abilityType = _abilityType;
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isString = true;
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sRatio = _sRatio;
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sBase = _sBase;
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healAll = _healAll;
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}
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public HealData(String _abilityType, String _sRatio, float _fRatio, float _fBase, boolean _healAll) {
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abilityType = _abilityType;
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isString = false;
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sRatio = _sRatio;
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fRatio = _fRatio;
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fBase = _fBase;
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healAll = _healAll;
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}
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}
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private class HealDataAvatar {
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public int avatarId = 0;
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public String avatarName = "";
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public int fightPropertyType = 0; //0: maxHP, 1: curAttack, 2: curDefense
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public ArrayList<HealData> healDataList;
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public HealDataAvatar(int _avatarId, String _avatarName, int _fightPropertyType) {
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avatarId = _avatarId;
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avatarName = _avatarName;
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fightPropertyType = _fightPropertyType;
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healDataList = new ArrayList();
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}
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public HealDataAvatar addHealData(String abilityType, String sRatio, String sBase, boolean healAll) {
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HealData healData = new HealData(abilityType, sRatio, sBase, healAll);
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healDataList.add(healData);
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return this;
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}
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public HealDataAvatar addHealData(String abilityType, String sRatio, float fRatio, float fBase, boolean healAll) {
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HealData healData = new HealData(abilityType, sRatio, fRatio, fBase, healAll);
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healDataList.add(healData);
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return this;
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}
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}
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}
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