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68 lines
1.4 KiB
Java
68 lines
1.4 KiB
Java
package emu.grasscutter.data.def;
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import java.util.List;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.game.props.FightProperty;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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@ResourceType(name = "ReliquaryLevelExcelConfigData.json")
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public class ReliquaryLevelData extends GameResource {
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private int id;
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private Int2ObjectMap<Float> propMap;
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private int Rank;
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private int Level;
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private int Exp;
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private List<RelicLevelProperty> AddProps;
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@Override
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public int getId() {
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return this.id;
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}
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public int getRank() {
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return Rank;
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}
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public int getLevel() {
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return Level;
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}
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public int getExp() {
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return Exp;
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}
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public float getPropValue(FightProperty prop) {
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return getPropValue(prop.getId());
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}
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public float getPropValue(int id) {
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return propMap.get(id);
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}
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@Override
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public void onLoad() {
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this.id = (Rank << 8) + this.getLevel();
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this.propMap = new Int2ObjectOpenHashMap<>();
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for (RelicLevelProperty p : AddProps) {
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this.propMap.put(FightProperty.getPropByName(p.getPropType()).getId(), (Float) p.getValue());
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}
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}
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public class RelicLevelProperty {
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private String PropType;
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private float Value;
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public String getPropType() {
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return PropType;
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}
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public float getValue() {
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return Value;
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}
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}
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}
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