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65 lines
2.4 KiB
Java
65 lines
2.4 KiB
Java
package emu.grasscutter.game.talk;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.MainQuestData.TalkData;
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import emu.grasscutter.game.player.*;
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import emu.grasscutter.server.event.player.PlayerNpcTalkEvent;
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import lombok.NonNull;
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import static emu.grasscutter.game.quest.enums.QuestCond.QUEST_COND_COMPLETE_TALK;
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import static emu.grasscutter.game.quest.enums.QuestContent.*;
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public final class TalkManager extends BasePlayerManager {
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public TalkManager(@NonNull Player player) {
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super(player);
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}
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/**
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* Invoked when a talk is triggered.
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*
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* @param talkId The ID of the talk.
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* @param npcEntityId The entity ID of the NPC being talked to.
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*/
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public void triggerTalkAction(int talkId, int npcEntityId) {
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var player = this.getPlayer();
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var talkData = GameData.getTalkConfigDataMap().get(talkId);
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// Invoke PlayerNpcTalkEvent.
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var event = new PlayerNpcTalkEvent(player, talkData, talkId, npcEntityId);
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if (!event.call()) return;
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if (talkData != null) {
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// Check if the NPC id is valid.
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var entity = player.getScene().getEntityById(npcEntityId);
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if (entity != null) {
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// The config ID of the entity is the NPC's ID.
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if (!talkData.getNpcId().contains(entity.getConfigId())) return;
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}
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// Execute the talk action on associated handlers.
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talkData
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.getFinishExec()
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.forEach(e -> player.getServer().getTalkSystem().triggerExec(player, talkData, e));
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// Save the talk value to the quest's data.
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this.saveTalkToQuest(talkId, talkData.getQuestId());
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}
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// Invoke the talking events for quests.
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var questManager = player.getQuestManager();
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questManager.queueEvent(QUEST_CONTENT_COMPLETE_ANY_TALK, talkId);
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questManager.queueEvent(QUEST_CONTENT_COMPLETE_TALK, talkId);
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questManager.queueEvent(QUEST_COND_COMPLETE_TALK, talkId);
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}
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public void saveTalkToQuest(int talkId, int mainQuestId) {
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// TODO, problem with this is that some talks for activity also have
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// quest id, which isn't present in QuestExcels
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var mainQuest = this.getPlayer().getQuestManager().getMainQuestById(mainQuestId);
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if (mainQuest == null) return;
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mainQuest.getTalks().put(talkId, new TalkData(talkId, ""));
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}
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}
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