Files
Grasscutter/src/main/java/emu/grasscutter/game/entity/EntityGadget.java
2022-11-05 23:18:33 +10:30

183 lines
7.5 KiB
Java

package emu.grasscutter.game.entity;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.ConfigGadget;
import emu.grasscutter.data.excels.GadgetData;
import emu.grasscutter.game.entity.gadget.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.EntityIdType;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.GadgetInteractReqOuterClass.GadgetInteractReq;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
import lombok.Getter;
import lombok.Setter;
import lombok.ToString;
import java.util.Optional;
import javax.annotation.Nullable;
@ToString(callSuper = true)
public class EntityGadget extends EntityBaseGadget {
@Getter private final GadgetData gadgetData;
@Getter(onMethod = @__(@Override)) @Setter
private int gadgetId;
@Getter @Setter private int state;
@Getter @Setter private int pointType;
@Getter private GadgetContent content;
@Getter(onMethod = @__(@Override), lazy = true)
private final Int2FloatMap fightProperties = new Int2FloatOpenHashMap();
@Getter @Setter private SceneGadget metaGadget;
@Nullable @Getter
private ConfigGadget configGadget;
public EntityGadget(Scene scene, int gadgetId, Position pos) {
this(scene, gadgetId, pos, null, null);
}
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot) {
this(scene, gadgetId, pos, rot, null);
}
public EntityGadget(Scene scene, int gadgetId, Position pos, Position rot, GadgetContent content) {
super(scene, pos, rot);
this.gadgetData = GameData.getGadgetDataMap().get(gadgetId);
this.configGadget = Optional.ofNullable(this.gadgetData).map(GadgetData::getJsonName).map(GameData.getGadgetConfigData()::get).orElse(null);
this.id = this.getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.gadgetId = gadgetId;
this.content = content;
fillFightProps(configGadget);
}
public void updateState(int state) {
this.setState(state);
this.getScene().broadcastPacket(new PacketGadgetStateNotify(this, state));
getScene().getScriptManager().callEvent(EventType.EVENT_GADGET_STATE_CHANGE, new ScriptArgs(state, this.getConfigId()));
}
@Deprecated(forRemoval = true) // Dont use!
public void setContent(GadgetContent content) {
this.content = this.content == null ? content : this.content;
}
// TODO refactor
public void buildContent() {
if (this.getContent() != null || this.getGadgetData() == null || this.getGadgetData().getType() == null) {
return;
}
this.content = switch (this.getGadgetData().getType()) {
case GatherPoint -> new GadgetGatherPoint(this);
case GatherObject -> new GadgetGatherObject(this);
case Worktop -> new GadgetWorktop(this);
case RewardStatue -> new GadgetRewardStatue(this);
case Chest -> new GadgetChest(this);
case Gadget -> new GadgetObject(this);
default -> null;
};
}
@Override
public void onInteract(Player player, GadgetInteractReq interactReq) {
if (this.getContent() == null) {
return;
}
boolean shouldDelete = this.getContent().onInteract(player, interactReq);
if (shouldDelete) {
this.getScene().killEntity(this);
}
}
@Override
public void onCreate() {
// Lua event
getScene().getScriptManager().callEvent(EventType.EVENT_GADGET_CREATE, new ScriptArgs(this.getConfigId()));
}
@Override
public void onDeath(int killerId) {
super.onDeath(killerId); // Invoke super class's onDeath() method.
if (this.getSpawnEntry() != null) {
this.getScene().getDeadSpawnedEntities().add(getSpawnEntry());
}
if (getScene().getChallenge() != null) {
getScene().getChallenge().onGadgetDeath(this);
}
getScene().getScriptManager().callEvent(EventType.EVENT_ANY_GADGET_DIE, new ScriptArgs(this.getConfigId()));
}
@Override
public SceneEntityInfo toProto() {
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_TYPE_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLifeState(1);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
.build();
entityInfo.addPropList(pair);
// We do not use the getter to null check because the getter will create a fight prop map if it is null
if (this.fightProperties != null) {
addAllFightPropsToEntityInfo(entityInfo);
}
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
.setGadgetId(this.getGadgetId())
.setGroupId(this.getGroupId())
.setConfigId(this.getConfigId())
.setGadgetState(this.getState())
.setIsEnableInteract(true)
.setAuthorityPeerId(this.getScene().getWorld().getHostPeerId());
if (this.metaGadget != null) {
gadgetInfo.setDraftId(this.metaGadget.draft_id);
}
if (this.getContent() != null) {
this.getContent().onBuildProto(gadgetInfo);
}
entityInfo.setGadget(gadgetInfo);
return entityInfo.build();
}
}