Files
Grasscutter/src/main/java/emu/grasscutter/game/entity/EntityBaseGadget.java
Nazrin 47971dc931 various small bug fixes (#2270)
* various small bug fixes

* Upgrade warning to error

* A few more state changes to match the others in this pull
2023-07-22 23:17:59 -04:00

102 lines
3.6 KiB
Java

package emu.grasscutter.game.entity;
import static emu.grasscutter.scripts.constants.EventType.EVENT_SPECIFIC_GADGET_HP_CHANGE;
import emu.grasscutter.data.binout.config.ConfigEntityGadget;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.quest.enums.QuestContent;
import emu.grasscutter.game.world.Position;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import lombok.Getter;
public abstract class EntityBaseGadget extends GameEntity {
@Getter(onMethod_ = @Override)
protected final Position position;
@Getter(onMethod_ = @Override)
protected final Position rotation;
@Getter private final int campId;
@Getter private final int campType;
public EntityBaseGadget(Scene scene) {
this(scene, null, null);
}
public EntityBaseGadget(Scene scene, Position position, Position rotation) {
this(scene, position, rotation, 0, 0);
}
public EntityBaseGadget(
Scene scene, Position position, Position rotation, int campId, int campType) {
super(scene);
this.position = position != null ? position.clone() : new Position();
this.rotation = rotation != null ? rotation.clone() : new Position();
this.campId = campId;
this.campType = campType;
}
public abstract int getGadgetId();
@Override
public int getEntityTypeId() {
return this.getGadgetId();
}
@Override
public void onDeath(int killerId) {
super.onDeath(killerId); // Invoke super class's onDeath() method.
getScene()
.getPlayers()
.forEach(
p ->
p.getQuestManager()
.queueEvent(QuestContent.QUEST_CONTENT_DESTROY_GADGET, this.getGadgetId()));
}
@Override
public void runLuaCallbacks(EntityDamageEvent event) {
super.runLuaCallbacks(event);
getScene()
.getScriptManager()
.callEvent(
new ScriptArgs(
this.getGroupId(),
EVENT_SPECIFIC_GADGET_HP_CHANGE,
getConfigId(),
getGadgetId())
.setSourceEntityId(getId())
.setParam3((int) this.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP))
.setEventSource(getConfigId()));
}
protected void fillFightProps(ConfigEntityGadget configGadget) {
if (configGadget == null || configGadget.getCombat() == null) {
return;
}
var combatData = configGadget.getCombat();
var combatProperties = combatData.getProperty();
var targetHp = combatProperties.getHP();
setFightProperty(FightProperty.FIGHT_PROP_MAX_HP, targetHp);
setFightProperty(FightProperty.FIGHT_PROP_BASE_HP, targetHp);
if (combatProperties.isInvincible()) {
targetHp = Float.POSITIVE_INFINITY;
}
setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, targetHp);
var atk = combatProperties.getAttack();
setFightProperty(FightProperty.FIGHT_PROP_BASE_ATTACK, atk);
setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
var def = combatProperties.getDefence();
setFightProperty(FightProperty.FIGHT_PROP_BASE_DEFENSE, def);
setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
setLockHP(combatProperties.isLockHP());
}
}