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* add docs for tower * fix: LEAK: ByteBuf.release() was not called * enableScriptInBigWorld * not print log when loaded scripts from cache * revert the change of server tick * revert the change of server tick * fix * optimize the performance: lazy load & cache * fix the refresh group * fix NPE Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
7 lines
129 B
Java
7 lines
129 B
Java
package emu.grasscutter.scripts.data;
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public class SceneGadget extends SceneObject{
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public int gadget_id;
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public int state;
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}
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