Files
Grasscutter/src/main/java/emu/grasscutter/command/commands/QuestCommand.java
2023-09-02 00:33:12 +00:00

177 lines
7.7 KiB
Java

package emu.grasscutter.command.commands;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.command.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.quest.GameQuest;
import emu.grasscutter.game.quest.enums.*;
import java.util.*;
import java.util.stream.Collectors;
@Command(
label = "quest",
aliases = {"q"},
usage = {"(add|finish|running|talking|debug|triggers|grouptriggers) [<questId>]", "dungeons"},
permission = "player.quest",
permissionTargeted = "player.quest.others")
public final class QuestCommand implements CommandHandler {
private static final List<String> SINGLE_ARG = List.of("dungeons", "list");
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
if (args.isEmpty()) {
sendUsageMessage(sender);
return;
}
var cmd = args.get(0).toLowerCase();
int questId = -1;
if (!SINGLE_ARG.contains(cmd)) {
try {
questId = Integer.parseInt(args.get(1));
} catch (Exception e) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.invalid_id"));
return;
}
}
switch (cmd) {
case "add" -> {
var quest = targetPlayer.getQuestManager().addQuest(questId);
if (quest != null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.added", questId));
return;
}
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
}
case "finish" -> {
var quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
quest.finish();
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.finished", questId));
}
case "running" -> {
var quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
CommandHandler.sendMessage(
sender,
translate(
sender,
"commands.quest.running",
questId,
translate(
sender,
switch (quest.state) {
case QUEST_STATE_NONE, NONE -> "commands.quest.state.none";
case QUEST_STATE_UNSTARTED, UNSTARTED -> "commands.quest.state.unstarted";
case QUEST_STATE_UNFINISHED, UNFINISHED -> "commands.quest.state.unfinished";
case QUEST_STATE_FINISHED, FINISHED -> "commands.quest.state.finished";
case QUEST_STATE_FAILED, FAILED -> "commands.quest.state.failed";
}),
quest.getState().getValue()));
}
case "talking" -> {
var mainQuest = targetPlayer.getQuestManager().getMainQuestByTalkId(questId);
if (mainQuest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
var talk = mainQuest.getTalks().get(questId);
CommandHandler.sendMessage(
sender,
translate(
sender,
"commands.quest.talking",
questId,
talk == null
? translate(sender, "commands.quest.state.not_exists")
: translate(sender, "commands.quest.state.exists"),
mainQuest.getParentQuestId(),
mainQuest.getState().getValue()));
}
case "dungeons" -> {
var dungeons = targetPlayer.getPlayerProgress().getCompletedDungeons();
CommandHandler.sendMessage(
sender,
"Dungeons completed: "
+ String.join(", ", dungeons.intStream().mapToObj(String::valueOf).toList()));
}
case "debug" -> {
var loggedQuests = targetPlayer.getQuestManager().getLoggedQuests();
var shouldAdd = !loggedQuests.contains(questId);
if (shouldAdd) loggedQuests.add(questId);
else loggedQuests.remove(questId);
CommandHandler.sendMessage(
sender,
"Quest %s will %s."
.formatted(questId, shouldAdd ? "now be logged" : "no longer be logged"));
}
case "triggers" -> {
var quest = targetPlayer.getQuestManager().getQuestById(questId);
if (quest == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.quest.not_found"));
return;
}
CommandHandler.sendMessage(
sender,
"Triggers registered for %s: %s."
.formatted(questId, String.join(", ", quest.getTriggers().keySet())));
}
case "grouptriggers" -> {
var scene = targetPlayer.getScene();
var scriptManager = scene.getScriptManager();
var group = scriptManager.getGroupById(questId);
if (group == null) {
CommandHandler.sendMessage(sender, "The group does not exist.");
return;
}
CommandHandler.sendMessage(
sender,
group.triggers.entrySet().stream()
.map(entry -> "%s: %s".formatted(entry.getKey(), entry.getValue()))
.collect(Collectors.joining(", ")));
}
case "list" -> {
var questManager = targetPlayer.getQuestManager();
var mainQuests = questManager.getActiveMainQuests();
var allQuestIds =
mainQuests.stream()
.filter(quest -> questManager.getLoggedQuests().contains(quest.getParentQuestId()))
.filter(quest -> quest.getState() != ParentQuestState.PARENT_QUEST_STATE_FINISHED)
.map(quest -> quest.getChildQuests().values())
.flatMap(Collection::stream)
.filter(quest -> quest.getState() == QuestState.QUEST_STATE_UNFINISHED)
.map(GameQuest::getSubQuestId)
.map(String::valueOf)
.toList();
CommandHandler.sendMessage(
sender,
"Quests: "
+ (allQuestIds.isEmpty() ? "(no active quests)" : String.join(", ", allQuestIds)));
}
default -> this.sendUsageMessage(sender);
}
}
}