mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2025-12-13 07:25:08 +01:00
68 lines
1.9 KiB
Java
68 lines
1.9 KiB
Java
package emu.grasscutter.game.entity;
|
|
|
|
import emu.grasscutter.data.GameData;
|
|
import emu.grasscutter.data.binout.AbilityData;
|
|
import emu.grasscutter.game.player.Player;
|
|
import emu.grasscutter.game.props.EntityIdType;
|
|
import emu.grasscutter.game.world.Position;
|
|
import emu.grasscutter.game.world.World;
|
|
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
|
|
import it.unimi.dsi.fastutil.ints.Int2FloatArrayMap;
|
|
import it.unimi.dsi.fastutil.ints.Int2FloatMap;
|
|
|
|
public class EntityTeam extends GameEntity {
|
|
|
|
private Player player;
|
|
|
|
public EntityTeam(Player player) {
|
|
super(player.getScene());
|
|
initAbilities();
|
|
this.player = player;
|
|
this.id = player.getWorld().getNextEntityId(EntityIdType.TEAM);
|
|
}
|
|
|
|
@Override
|
|
public void initAbilities() {
|
|
// Load abilities from levelElementAbilities
|
|
var defaultAbilities = GameData.getConfigGlobalCombat().getDefaultAbilities();
|
|
if (defaultAbilities.getDefaultTeamAbilities() != null)
|
|
for (var ability : defaultAbilities.getDefaultTeamAbilities()) {
|
|
AbilityData data = GameData.getAbilityData(ability);
|
|
if (data != null)
|
|
player.getWorld().getHost().getAbilityManager().addAbilityToEntity(this, data);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public World getWorld() {
|
|
return player.getWorld();
|
|
}
|
|
|
|
@Override
|
|
public int getEntityTypeId() {
|
|
return EntityIdType.TEAM.getId();
|
|
}
|
|
|
|
@Override
|
|
public Int2FloatMap getFightProperties() {
|
|
// TODO
|
|
return new Int2FloatArrayMap();
|
|
}
|
|
|
|
@Override
|
|
public Position getPosition() {
|
|
// TODO Auto-generated method stub
|
|
return new Position(0, 0, 0);
|
|
}
|
|
|
|
@Override
|
|
public Position getRotation() {
|
|
return new Position(0, 0, 0);
|
|
}
|
|
|
|
@Override
|
|
public SceneEntityInfo toProto() {
|
|
return null;
|
|
}
|
|
}
|