mirror of
https://github.com/Grasscutters/Grasscutter.git
synced 2026-04-04 23:12:28 +02:00
* Remove more scene synchronized
* Fix worktop options not appearing
* Format code [skip actions]
* Fix delay with server tasks
* Format code [skip actions]
* Fully fix fairy clock (#2146)
* Fix scene transition
* fully fix fairy clock
* Re-add call to `Player#updatePlayerGameTime`
* Format code [skip actions]
* Initialize the script loader in `ResourceLoader#loadAll`
* Fix region removal checking
* Format code [skip actions]
* Use Lombok's `EqualsAndHashCode` for comparing scene regions
* Format code [skip actions]
* Move 'invalid gather object' to `trace`
* Add more information to the 'unknown condition handler' message
* Move invalid ability action to trace
* Make `KcpTunnel` public
* Validate the NPC being talked to
* Format code [skip actions]
* NPCs are not spawned server side; change logic to handle it
* Format code [skip actions]
* unload scene when there are no players (#2147)
* unload scene when there are no players
* Update src/main/java/emu/grasscutter/game/world/Scene.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Check if a command should be copied or HTTP should be used
* Lint Code [skip actions]
* Fix character names rendering incorrectly
* Add basic troubleshooting command
* Implement handbook teleporting
also a few formatting changes and sort data by logical sense
* Fix listener `ConcurrentModificationException` issue
* Add color change to `Join the Community!`
* Lint Code [skip actions]
* Make clickable buttons appear clickable
* Remove 'Mechanicus' entities from the list of entities
* Format code [skip actions]
* Fix going back returning a blank screen
* Implement entity spawning
* Add setting level to entity card
* Add support for 'plain text' mode
* Make descriptions of objects scrollable
* Lint Code [skip actions]
* Format code [skip actions]
* Change the way existing hooks work
* Format code [skip actions]
* Upgrade Javalin to 5.5.0 & Fix project warnings
* Upgrade logging libraries
* Fix gacha mappings static file issue
* Add temporary backwards compatability for `ServerHelper`
* Format code [skip actions]
* Remove artifact signatures from VCS
* Fix forge queue data protocol definition
* Run `spotlessApply`
* Format code [skip actions]
* Download data required for building artifacts
* Add call for Facebook logins
* Add the wiki page as a submodule
* Format code [skip actions]
* Update translation (#2150)
* Update translation
* Update translation
* Separate the dispatch and game servers (pt. 1)
gacha is still broken, handbook still needs to be done
* Format code [skip actions]
* Separate the dispatch and game servers (pt. 2)
this commit fixes the gacha page
* Add description for '/troubleshoot'
* Set default avatar talent level to 10
* Separate the dispatch and game servers (pt. 3)
implement handbook across servers!
* Format code [skip actions]
* Update GitHub Actions to use 'download-file' over 'wget'
* Gm handbook lmao (#2149)
* Fix font issue
* Fix avatars
* Fix text overflow in commands
* Fix virtualized lists and items page 😭😭
* magix why 💀
* use hover style in all minicards
* button
* remove console.log
* lint
* Add icons
* magix asked
* Fix overflow padding issue
* Fix achievement text overflow
* remove icons from repo
* Change command icon
* Add the wiki page as a submodule
* total magix moment
* fix text overflow in commands
* Fix discord button
* Make text scale on Minicard
* import icons and font from another source
* Add hover effects to siebar buttons
* move font and readme to submodule repo
* Make data folder a submodule
* import icons and font from data submodule
* Update README.md
* total magix moment
* magix moment v2
* submodule change
* Import `.webp` files
* Resize `HomeButton`
* Fix 'Copy Command' reappearing after changing pages
---------
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
* Lint Code [skip actions]
* Download data for the build, not for the lint
* format imports
this is really just to see if build handbook works kek
* Implement proper handbook authentication (pt. 1)
* Implement proper handbook authentication (pt. 2)
* Format code [skip actions]
* Add quest data dumping for the handbook
* Change colors to fit _something suitable_
* Format code [skip actions]
* Fix force pushing to branches after linting
* Fix logic of `SetPlayerPropReq`
* Move more group loading to `trace`
* Add handbook IP authentication in hybrid mode
* Fix player level up not displaying on the client properly
* Format code [skip actions]
* Fix game time locking
* Format code [skip actions]
* Update player properties
* Format code [skip actions]
* Move `warn`s for groups to `debug`
* Fix player pausing
* Move more logs to `trace`
* Use `removeItemById` for deleting items via quests
* Clean up logger more
* Pause in-game time when the world is paused
* Format code [skip actions]
* More player property documentation
* Multi-threaded resource loading
* Format code [skip actions]
* Add quest widgets
* Add quests page (basic impl.)
* Add/fix colors
also fix tailwind
* Remove banned packets
client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted
* Re-add `BeginCameraSceneLookNotify`
* Fix being unable to attack (#2157)
* Add `PlayerOpenChestEvent`
* Add methods to get players from the server
* Add static methods to register an event handler
* Add `PlayerEnterDungeonEvent`
* Remove legacy documentation from `PlayerMoveEvent`
* Add `PlayerChatEvent`
* Add defaults to `Position`
* Clean up `.utils`
* Revert `Multi-threaded resource loading`
* Fix changing target UID when talking to the server
* Lint Code [skip actions]
* Format code [skip actions]
* fix NPC talk triggering main quest in 46101 (#2158)
Make it so that only talks where the param matches the talkId are checked.
* Format code [skip actions]
* Partially fix Chasing Shadows (#2159)
* Partially fix Chasing Shadows
* Go ahead and move it before the return before Magix tells me to.
* Format code [skip actions]
* Bring back period lol (#2160)
* Disable SNI for the HTTPS server
* Add `EntityCreationEvent`
* Add initial startup message
this is so the server appears like its preparing to start
* Format code [skip actions]
* Enable debug mode for plugin loggers if enabled for the primary logger
* Add documentation about `WorldAreaConfigData`
* Make more fields in excels accessible
* Remove deprecated fields from `GetShopRsp`
* Run `spotlessApply` on definitions
* Add `PlayerEnterAreaEvent`
* Optimize event calls
* Fix event invokes
* Format code [skip actions]
* Remove manual autofinish for main quests. (#2162)
* Add world areas to the textmap cache
* Format code [skip actions]
* Don't overdefine variables in extended classes (#2163)
* Add dumper for world areas
* Format code [skip actions]
* instantiate personalLineList (#2165)
* Fix protocol definitions
thank you Nazrin! (+ hiro for raw definitions)
* Fix the background color leaking from the character widget
* Change HTML spacing to 2 spaces
* Implement hiding widgets
* Change scrollbar to a vibrant color
* Add _some_ scaling to the home buttons and its text
* Build the handbook with Gradle
* Fix the 'finer details' with the handbook UI
* Lint Code [skip actions]
* Fix target destination for the Gradle-built handbook
* Implement fetching a player across servers & Add a chainable JsonObject
useful for plugins! might be used in grasscutter eventually
* Fix GitHub actions
* Fix event calling & canceling
* Run `spotlessApply`
* Rename fields (might be wrong)
* Add/update all/more protocol definitions
* Add/update all/more protocol definitions
* Remove outdated packet
* Fix protocol definitions
* Format code [skip actions]
* Implement some lua variables for less console spam (#2172)
* Implement some lua variables for less console spam
* Add GetHostQuestState
This fixes some chapter 3 stuff.
* Format code [skip actions]
* Fix merge import
* Format code [skip actions]
* Fully fix fairy clock for real this time (#2167)
* Fully fix fairy clock For real this time
* Make it so relogging keeps the time lock state.
* Refactor out questLockTime
* Per Hartie, the client packet needs to be changed too
* Update src/main/java/emu/grasscutter/game/world/World.java
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java
* Remove all code not needed to get clock working
---------
Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
* Implement a proper ability system (#2166)
* Apply fix `21dec2fe`
* Apply fix `89d01d5f`
* Apply fix `d900f154`
this one was already implemented; updated to use call from previous commit
* Ability changing commit
TODO: change info to debug
* Remove use of deprecated methods/fields
* Temp commit v2
(Adding LoseHP and some fixes)
* Oopsie
* Probably fix monster battle
* Fix issue with reflecting into fields
* Fix some things
* Fix ability names for 3.6 resources
* Improve logging
---------
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
* Format code [skip actions]
* Add system for sending messages between servers
* Format some code
* Remove protocol definitions from Spotless
* Default debug to false; enable with `-debug`
* Implement completely useless global value copying
* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID
* Add properties to `AbilityModifier`
* Change the way HTML is served after authentication
* Use thread executors to speed up the database loading process
* Format code [skip actions]
* Add system for setting handbook address and port
* Lint Code [skip actions]
* Format code [skip actions]
* Fix game-related data not saving
* Format code [skip actions]
* Fix handbook server details
* Lint Code [skip actions]
* Format code [skip actions]
* Use the headers provided by a context to get the IP address
should acknowledge #1975
* Format code [skip actions]
* Move more logs to `trace`
* Format code [skip actions]
* more trace
* Fix something and implement weapon entities
* Format code [skip actions]
* Fix `EntityWeapon`
* Remove deprecated API & Fix resource checking
* Fix unnecessary warning for first-time setup
* Implement handbook request limiting
* Format code [skip actions]
* Fix new avatar weapons being null
* Format code [skip actions]
* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met
* Load activity config on server startup
* Require plugins to specify an API version and match with the server
* Add default open state ignore list
* Format code [skip actions]
* Quick fix for questing, needs more investigation
This would make the questing work again
* Remove existing hack for 35303
* Fix ignored open states from being set
* Format code [skip actions]
* fix the stupidest bug ive ever seen
* Optimize player kicking on server close
* Format code [skip actions]
* Re-add hack to fix 35303
* Update GitHub actions
* Format code [skip actions]
* Potentially fix issues with regions
* Download additional handbook data
* Revert "Potentially fix issues with regions"
This reverts commit 84e3823695.
---------
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
380 lines
15 KiB
Java
380 lines
15 KiB
Java
package emu.grasscutter.plugin;
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import static emu.grasscutter.utils.lang.Language.translate;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.server.event.*;
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import emu.grasscutter.utils.*;
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import java.io.*;
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import java.lang.reflect.Method;
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import java.net.*;
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import java.util.*;
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import java.util.jar.*;
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import javax.annotation.Nullable;
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import lombok.*;
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/** Manages the server's plugins and the event system. */
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public final class PluginManager {
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/*
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* This should only be changed when a breaking change is made to the plugin API.
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* A 'breaking change' is something which changes the existing logic of the API.
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*/
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@SuppressWarnings("FieldCanBeLocal")
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private static int API_VERSION = 2;
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/* All loaded plugins. */
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private final Map<String, Plugin> plugins = new LinkedHashMap<>();
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/* All currently registered listeners per plugin. */
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private final Map<Class<? extends Event>, List<EventHandler<? extends Event>>> handlers =
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new LinkedHashMap<>();
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public PluginManager() {
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this.loadPlugins(); // Load all plugins from the plugins directory.
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}
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/** Loads plugins from the config-specified directory. */
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private void loadPlugins() {
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File pluginsDir = FileUtils.getPluginPath("").toFile();
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if (!pluginsDir.exists() && !pluginsDir.mkdirs()) {
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Grasscutter.getLogger()
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.error(translate("plugin.directory_failed", pluginsDir.getAbsolutePath()));
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return;
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}
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File[] files = pluginsDir.listFiles();
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if (files == null) {
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// The directory is empty, there aren't any plugins to load.
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return;
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}
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List<File> plugins =
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Arrays.stream(files).filter(file -> file.getName().endsWith(".jar")).toList();
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URL[] pluginNames = new URL[plugins.size()];
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plugins.forEach(
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plugin -> {
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try {
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pluginNames[plugins.indexOf(plugin)] = plugin.toURI().toURL();
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} catch (MalformedURLException exception) {
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Grasscutter.getLogger().warn(translate("plugin.unable_to_load"), exception);
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}
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});
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// Create a class loader for the plugins.
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URLClassLoader classLoader = new URLClassLoader(pluginNames);
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// Create a list of plugins that require dependencies.
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List<PluginData> dependencies = new ArrayList<>();
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// Initialize all plugins.
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for (var plugin : plugins) {
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try {
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URL url = plugin.toURI().toURL();
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try (URLClassLoader loader = new URLClassLoader(new URL[] {url})) {
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// Find the plugin.json file for each plugin.
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URL configFile = loader.findResource("plugin.json");
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// Open the config file for reading.
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InputStreamReader fileReader = new InputStreamReader(configFile.openStream());
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// Create a plugin config instance from the config file.
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PluginConfig pluginConfig = JsonUtils.loadToClass(fileReader, PluginConfig.class);
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// Check the plugin's API version.
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if (pluginConfig.api == null) {
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Grasscutter.getLogger()
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.warn(translate("plugin.invalid_api.not_present", plugin.getName()));
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return;
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} else if (pluginConfig.api != API_VERSION) {
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Grasscutter.getLogger()
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.warn(
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translate(
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"plugin.invalid_api.lower",
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plugin.getName(),
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pluginConfig.api,
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API_VERSION));
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return;
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}
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// Check if the plugin config is valid.
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if (!pluginConfig.validate()) {
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Grasscutter.getLogger().warn(translate("plugin.invalid_config", plugin.getName()));
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return;
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}
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// Create a JAR file instance from the plugin's URL.
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JarFile jarFile = new JarFile(plugin);
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// Load all class files from the JAR file.
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Enumeration<JarEntry> entries = jarFile.entries();
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while (entries.hasMoreElements()) {
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JarEntry entry = entries.nextElement();
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if (entry.isDirectory()
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|| !entry.getName().endsWith(".class")
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|| entry.getName().contains("module-info")) continue;
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String className = entry.getName().replace(".class", "").replace("/", ".");
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classLoader.loadClass(className); // Use the same class loader for ALL plugins.
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}
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// Create a plugin instance.
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Class<?> pluginClass = classLoader.loadClass(pluginConfig.mainClass);
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Plugin pluginInstance = (Plugin) pluginClass.getDeclaredConstructor().newInstance();
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// Close the file reader.
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fileReader.close();
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// Check if the plugin has alternate dependencies.
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if (pluginConfig.loadAfter != null && pluginConfig.loadAfter.length > 0) {
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// Add the plugin to a "load later" list.
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dependencies.add(
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new PluginData(
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pluginInstance,
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PluginIdentifier.fromPluginConfig(pluginConfig),
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loader,
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pluginConfig.loadAfter));
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continue;
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}
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// Load the plugin.
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this.loadPlugin(pluginInstance, PluginIdentifier.fromPluginConfig(pluginConfig), loader);
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} catch (ClassNotFoundException ignored) {
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Grasscutter.getLogger().warn(translate("plugin.invalid_main_class", plugin.getName()));
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} catch (FileNotFoundException ignored) {
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Grasscutter.getLogger().warn(translate("plugin.missing_config", plugin.getName()));
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}
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} catch (Exception exception) {
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Grasscutter.getLogger()
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.error(translate("plugin.failed_to_load_plugin", plugin.getName()), exception);
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}
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}
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// Load plugins with dependencies.
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int depth = 0;
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final int maxDepth = 30;
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while (!dependencies.isEmpty()) {
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// Check if the depth is too high.
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if (depth >= maxDepth) {
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Grasscutter.getLogger().error(translate("plugin.failed_to_load_dependencies"));
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break;
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}
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try {
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// Get the next plugin to load.
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var pluginData = dependencies.get(0);
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// Check if the plugin's dependencies are loaded.
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if (!this.plugins.keySet().containsAll(List.of(pluginData.getDependencies()))) {
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depth++; // Increase depth counter.
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continue; // Continue to next plugin.
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}
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// Remove the plugin from the list of dependencies.
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dependencies.remove(pluginData);
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// Load the plugin.
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this.loadPlugin(
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pluginData.getPlugin(), pluginData.getIdentifier(), pluginData.getClassLoader());
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} catch (Exception exception) {
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Grasscutter.getLogger().error(translate("plugin.failed_to_load"), exception);
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depth++;
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}
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}
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}
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/**
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* Load the specified plugin.
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*
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* @param plugin The plugin instance.
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*/
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private void loadPlugin(Plugin plugin, PluginIdentifier identifier, URLClassLoader classLoader) {
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Grasscutter.getLogger().info(translate("plugin.loading_plugin", identifier.name));
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// Add the plugin's identifier.
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try {
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Class<Plugin> pluginClass = Plugin.class;
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Method method =
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pluginClass.getDeclaredMethod(
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"initializePlugin", PluginIdentifier.class, URLClassLoader.class);
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method.setAccessible(true);
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method.invoke(plugin, identifier, classLoader);
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method.setAccessible(false);
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} catch (Exception ignored) {
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Grasscutter.getLogger().warn(translate("plugin.failed_add_id", identifier.name));
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}
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// Add the plugin to the list of loaded plugins.
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this.plugins.put(identifier.name, plugin);
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// Call the plugin's onLoad method.
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try {
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plugin.onLoad();
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} catch (Throwable exception) {
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Grasscutter.getLogger()
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.error(translate("plugin.failed_to_load_plugin", identifier.name), exception);
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}
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}
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/** Enables all registered plugins. */
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public void enablePlugins() {
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this.plugins.forEach(
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(name, plugin) -> {
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Grasscutter.getLogger().info(translate("plugin.enabling_plugin", name));
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try {
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plugin.onEnable();
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} catch (Throwable exception) {
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Grasscutter.getLogger().error(translate("plugin.enabling_failed", name), exception);
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}
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});
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}
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/** Disables all registered plugins. */
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public void disablePlugins() {
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this.plugins.forEach(
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(name, plugin) -> {
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Grasscutter.getLogger().info(translate("plugin.disabling_plugin", name));
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this.disablePlugin(plugin);
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});
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}
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/**
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* Registers a plugin's event listener.
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*
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* @param listener The event listener.
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*/
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public void registerListener(EventHandler<? extends Event> listener) {
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// Check if the handlers map contains the event type.
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if (!this.handlers.containsKey(listener.handles()))
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this.handlers.put(listener.handles(), new LinkedList<>());
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// Add the listener to the list of handlers.
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this.handlers.get(listener.handles()).add(listener);
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this.sortListeners(); // Sort the listeners by priority.
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}
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/**
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* Removes all event listeners registered by the specified plugin.
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*
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* @param plugin The plugin.
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*/
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public void removeListeners(Plugin plugin) {
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var newMap = new HashMap<Class<? extends Event>, List<EventHandler<? extends Event>>>();
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// Remove the plugin's listeners.
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this.handlers.forEach(
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(event, handlers) -> {
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// Add the event to the new map.
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newMap.put(event, new LinkedList<>());
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// Remove the plugin's listeners.
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handlers.forEach(
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handler -> {
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if (!handler.registrar().equals(plugin)) newMap.get(event).add(handler);
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});
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});
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// Replace the old map with the new one.
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this.handlers.clear();
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this.handlers.putAll(newMap);
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}
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/**
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* Sorts the event listeners by priority. This method should be called after a listener has been
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* registered.
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*/
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private void sortListeners() {
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// Create a new map to store the sorted listeners.
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var newMap = new HashMap<Class<? extends Event>, List<EventHandler<? extends Event>>>();
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// Sort the listeners by priority.
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this.handlers.forEach(
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(event, handlers) -> {
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// Add the event to the new map.
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newMap.put(event, new LinkedList<>());
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// Sort the handlers by priority.
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var sorted =
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handlers.stream()
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.sorted(Comparator.comparingInt(handler -> handler.getPriority().ordinal()))
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.toList();
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newMap.get(event).addAll(sorted);
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});
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// Replace the old map with the new one.
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this.handlers.clear();
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this.handlers.putAll(newMap);
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}
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/**
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* Invoke the provided event on all registered event listeners.
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*
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* @param event The event to invoke.
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*/
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public void invokeEvent(Event event) {
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var handlers = this.handlers.get(event.getClass());
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if (handlers == null) return;
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handlers.forEach(handler -> this.invokeHandler(event, handler));
|
|
}
|
|
|
|
/**
|
|
* Gets a plugin's instance by its name.
|
|
*
|
|
* @param name The name of the plugin.
|
|
* @return Either null, or the plugin's instance.
|
|
*/
|
|
@Nullable public Plugin getPlugin(String name) {
|
|
return this.plugins.get(name);
|
|
}
|
|
|
|
/**
|
|
* Enables a plugin.
|
|
*
|
|
* @param plugin The plugin to enable.
|
|
*/
|
|
public void enablePlugin(Plugin plugin) {
|
|
try {
|
|
// Call the plugin's onEnable method.
|
|
plugin.onEnable();
|
|
} catch (Exception exception) {
|
|
Grasscutter.getLogger()
|
|
.error(translate("plugin.enabling_failed", plugin.getName()), exception);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Disables a plugin.
|
|
*
|
|
* @param plugin The plugin to disable.
|
|
*/
|
|
public void disablePlugin(Plugin plugin) {
|
|
try {
|
|
// Call the plugin's onDisable method.
|
|
plugin.onDisable();
|
|
} catch (Exception exception) {
|
|
Grasscutter.getLogger()
|
|
.error(translate("plugin.disabling_failed", plugin.getName()), exception);
|
|
}
|
|
|
|
// Un-register all listeners.
|
|
this.removeListeners(plugin);
|
|
}
|
|
|
|
/**
|
|
* Performs logic checks then invokes the provided event handler.
|
|
*
|
|
* @param event The event passed through to the handler.
|
|
* @param handler The handler to invoke.
|
|
*/
|
|
@SuppressWarnings("unchecked")
|
|
private <T extends Event> void invokeHandler(Event event, EventHandler<T> handler) {
|
|
if (!event.isCanceled() || (event.isCanceled() && handler.ignoresCanceled()))
|
|
handler.getCallback().consume((T) event);
|
|
}
|
|
|
|
/* Data about an unloaded plugin. */
|
|
@AllArgsConstructor
|
|
@Getter
|
|
static class PluginData {
|
|
private Plugin plugin;
|
|
private PluginIdentifier identifier;
|
|
private URLClassLoader classLoader;
|
|
private String[] dependencies;
|
|
}
|
|
}
|