Files
Grasscutter/src/main/java/emu/grasscutter/plugin/PluginManager.java
Magix 9e5b57a043 Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00

380 lines
15 KiB
Java

package emu.grasscutter.plugin;
import static emu.grasscutter.utils.lang.Language.translate;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.server.event.*;
import emu.grasscutter.utils.*;
import java.io.*;
import java.lang.reflect.Method;
import java.net.*;
import java.util.*;
import java.util.jar.*;
import javax.annotation.Nullable;
import lombok.*;
/** Manages the server's plugins and the event system. */
public final class PluginManager {
/*
* This should only be changed when a breaking change is made to the plugin API.
* A 'breaking change' is something which changes the existing logic of the API.
*/
@SuppressWarnings("FieldCanBeLocal")
private static int API_VERSION = 2;
/* All loaded plugins. */
private final Map<String, Plugin> plugins = new LinkedHashMap<>();
/* All currently registered listeners per plugin. */
private final Map<Class<? extends Event>, List<EventHandler<? extends Event>>> handlers =
new LinkedHashMap<>();
public PluginManager() {
this.loadPlugins(); // Load all plugins from the plugins directory.
}
/** Loads plugins from the config-specified directory. */
private void loadPlugins() {
File pluginsDir = FileUtils.getPluginPath("").toFile();
if (!pluginsDir.exists() && !pluginsDir.mkdirs()) {
Grasscutter.getLogger()
.error(translate("plugin.directory_failed", pluginsDir.getAbsolutePath()));
return;
}
File[] files = pluginsDir.listFiles();
if (files == null) {
// The directory is empty, there aren't any plugins to load.
return;
}
List<File> plugins =
Arrays.stream(files).filter(file -> file.getName().endsWith(".jar")).toList();
URL[] pluginNames = new URL[plugins.size()];
plugins.forEach(
plugin -> {
try {
pluginNames[plugins.indexOf(plugin)] = plugin.toURI().toURL();
} catch (MalformedURLException exception) {
Grasscutter.getLogger().warn(translate("plugin.unable_to_load"), exception);
}
});
// Create a class loader for the plugins.
URLClassLoader classLoader = new URLClassLoader(pluginNames);
// Create a list of plugins that require dependencies.
List<PluginData> dependencies = new ArrayList<>();
// Initialize all plugins.
for (var plugin : plugins) {
try {
URL url = plugin.toURI().toURL();
try (URLClassLoader loader = new URLClassLoader(new URL[] {url})) {
// Find the plugin.json file for each plugin.
URL configFile = loader.findResource("plugin.json");
// Open the config file for reading.
InputStreamReader fileReader = new InputStreamReader(configFile.openStream());
// Create a plugin config instance from the config file.
PluginConfig pluginConfig = JsonUtils.loadToClass(fileReader, PluginConfig.class);
// Check the plugin's API version.
if (pluginConfig.api == null) {
Grasscutter.getLogger()
.warn(translate("plugin.invalid_api.not_present", plugin.getName()));
return;
} else if (pluginConfig.api != API_VERSION) {
Grasscutter.getLogger()
.warn(
translate(
"plugin.invalid_api.lower",
plugin.getName(),
pluginConfig.api,
API_VERSION));
return;
}
// Check if the plugin config is valid.
if (!pluginConfig.validate()) {
Grasscutter.getLogger().warn(translate("plugin.invalid_config", plugin.getName()));
return;
}
// Create a JAR file instance from the plugin's URL.
JarFile jarFile = new JarFile(plugin);
// Load all class files from the JAR file.
Enumeration<JarEntry> entries = jarFile.entries();
while (entries.hasMoreElements()) {
JarEntry entry = entries.nextElement();
if (entry.isDirectory()
|| !entry.getName().endsWith(".class")
|| entry.getName().contains("module-info")) continue;
String className = entry.getName().replace(".class", "").replace("/", ".");
classLoader.loadClass(className); // Use the same class loader for ALL plugins.
}
// Create a plugin instance.
Class<?> pluginClass = classLoader.loadClass(pluginConfig.mainClass);
Plugin pluginInstance = (Plugin) pluginClass.getDeclaredConstructor().newInstance();
// Close the file reader.
fileReader.close();
// Check if the plugin has alternate dependencies.
if (pluginConfig.loadAfter != null && pluginConfig.loadAfter.length > 0) {
// Add the plugin to a "load later" list.
dependencies.add(
new PluginData(
pluginInstance,
PluginIdentifier.fromPluginConfig(pluginConfig),
loader,
pluginConfig.loadAfter));
continue;
}
// Load the plugin.
this.loadPlugin(pluginInstance, PluginIdentifier.fromPluginConfig(pluginConfig), loader);
} catch (ClassNotFoundException ignored) {
Grasscutter.getLogger().warn(translate("plugin.invalid_main_class", plugin.getName()));
} catch (FileNotFoundException ignored) {
Grasscutter.getLogger().warn(translate("plugin.missing_config", plugin.getName()));
}
} catch (Exception exception) {
Grasscutter.getLogger()
.error(translate("plugin.failed_to_load_plugin", plugin.getName()), exception);
}
}
// Load plugins with dependencies.
int depth = 0;
final int maxDepth = 30;
while (!dependencies.isEmpty()) {
// Check if the depth is too high.
if (depth >= maxDepth) {
Grasscutter.getLogger().error(translate("plugin.failed_to_load_dependencies"));
break;
}
try {
// Get the next plugin to load.
var pluginData = dependencies.get(0);
// Check if the plugin's dependencies are loaded.
if (!this.plugins.keySet().containsAll(List.of(pluginData.getDependencies()))) {
depth++; // Increase depth counter.
continue; // Continue to next plugin.
}
// Remove the plugin from the list of dependencies.
dependencies.remove(pluginData);
// Load the plugin.
this.loadPlugin(
pluginData.getPlugin(), pluginData.getIdentifier(), pluginData.getClassLoader());
} catch (Exception exception) {
Grasscutter.getLogger().error(translate("plugin.failed_to_load"), exception);
depth++;
}
}
}
/**
* Load the specified plugin.
*
* @param plugin The plugin instance.
*/
private void loadPlugin(Plugin plugin, PluginIdentifier identifier, URLClassLoader classLoader) {
Grasscutter.getLogger().info(translate("plugin.loading_plugin", identifier.name));
// Add the plugin's identifier.
try {
Class<Plugin> pluginClass = Plugin.class;
Method method =
pluginClass.getDeclaredMethod(
"initializePlugin", PluginIdentifier.class, URLClassLoader.class);
method.setAccessible(true);
method.invoke(plugin, identifier, classLoader);
method.setAccessible(false);
} catch (Exception ignored) {
Grasscutter.getLogger().warn(translate("plugin.failed_add_id", identifier.name));
}
// Add the plugin to the list of loaded plugins.
this.plugins.put(identifier.name, plugin);
// Call the plugin's onLoad method.
try {
plugin.onLoad();
} catch (Throwable exception) {
Grasscutter.getLogger()
.error(translate("plugin.failed_to_load_plugin", identifier.name), exception);
}
}
/** Enables all registered plugins. */
public void enablePlugins() {
this.plugins.forEach(
(name, plugin) -> {
Grasscutter.getLogger().info(translate("plugin.enabling_plugin", name));
try {
plugin.onEnable();
} catch (Throwable exception) {
Grasscutter.getLogger().error(translate("plugin.enabling_failed", name), exception);
}
});
}
/** Disables all registered plugins. */
public void disablePlugins() {
this.plugins.forEach(
(name, plugin) -> {
Grasscutter.getLogger().info(translate("plugin.disabling_plugin", name));
this.disablePlugin(plugin);
});
}
/**
* Registers a plugin's event listener.
*
* @param listener The event listener.
*/
public void registerListener(EventHandler<? extends Event> listener) {
// Check if the handlers map contains the event type.
if (!this.handlers.containsKey(listener.handles()))
this.handlers.put(listener.handles(), new LinkedList<>());
// Add the listener to the list of handlers.
this.handlers.get(listener.handles()).add(listener);
this.sortListeners(); // Sort the listeners by priority.
}
/**
* Removes all event listeners registered by the specified plugin.
*
* @param plugin The plugin.
*/
public void removeListeners(Plugin plugin) {
var newMap = new HashMap<Class<? extends Event>, List<EventHandler<? extends Event>>>();
// Remove the plugin's listeners.
this.handlers.forEach(
(event, handlers) -> {
// Add the event to the new map.
newMap.put(event, new LinkedList<>());
// Remove the plugin's listeners.
handlers.forEach(
handler -> {
if (!handler.registrar().equals(plugin)) newMap.get(event).add(handler);
});
});
// Replace the old map with the new one.
this.handlers.clear();
this.handlers.putAll(newMap);
}
/**
* Sorts the event listeners by priority. This method should be called after a listener has been
* registered.
*/
private void sortListeners() {
// Create a new map to store the sorted listeners.
var newMap = new HashMap<Class<? extends Event>, List<EventHandler<? extends Event>>>();
// Sort the listeners by priority.
this.handlers.forEach(
(event, handlers) -> {
// Add the event to the new map.
newMap.put(event, new LinkedList<>());
// Sort the handlers by priority.
var sorted =
handlers.stream()
.sorted(Comparator.comparingInt(handler -> handler.getPriority().ordinal()))
.toList();
newMap.get(event).addAll(sorted);
});
// Replace the old map with the new one.
this.handlers.clear();
this.handlers.putAll(newMap);
}
/**
* Invoke the provided event on all registered event listeners.
*
* @param event The event to invoke.
*/
public void invokeEvent(Event event) {
var handlers = this.handlers.get(event.getClass());
if (handlers == null) return;
handlers.forEach(handler -> this.invokeHandler(event, handler));
}
/**
* Gets a plugin's instance by its name.
*
* @param name The name of the plugin.
* @return Either null, or the plugin's instance.
*/
@Nullable public Plugin getPlugin(String name) {
return this.plugins.get(name);
}
/**
* Enables a plugin.
*
* @param plugin The plugin to enable.
*/
public void enablePlugin(Plugin plugin) {
try {
// Call the plugin's onEnable method.
plugin.onEnable();
} catch (Exception exception) {
Grasscutter.getLogger()
.error(translate("plugin.enabling_failed", plugin.getName()), exception);
}
}
/**
* Disables a plugin.
*
* @param plugin The plugin to disable.
*/
public void disablePlugin(Plugin plugin) {
try {
// Call the plugin's onDisable method.
plugin.onDisable();
} catch (Exception exception) {
Grasscutter.getLogger()
.error(translate("plugin.disabling_failed", plugin.getName()), exception);
}
// Un-register all listeners.
this.removeListeners(plugin);
}
/**
* Performs logic checks then invokes the provided event handler.
*
* @param event The event passed through to the handler.
* @param handler The handler to invoke.
*/
@SuppressWarnings("unchecked")
private <T extends Event> void invokeHandler(Event event, EventHandler<T> handler) {
if (!event.isCanceled() || (event.isCanceled() && handler.ignoresCanceled()))
handler.getCallback().consume((T) event);
}
/* Data about an unloaded plugin. */
@AllArgsConstructor
@Getter
static class PluginData {
private Plugin plugin;
private PluginIdentifier identifier;
private URLClassLoader classLoader;
private String[] dependencies;
}
}