Files
Grasscutter/src/main/java/emu/grasscutter/command/commands/EntityCommand.java
KingRainbow44 9fbb7fb3be Continue updating/refactoring classes
Most code is matched from `Grasscutter-Quests`.
2023-04-01 22:17:10 -04:00

140 lines
5.5 KiB
Java

package emu.grasscutter.command.commands;
import static emu.grasscutter.command.CommandHelpers.*;
import static emu.grasscutter.utils.Language.translate;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.server.event.entity.EntityDamageEvent;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.function.BiConsumer;
import java.util.regex.Pattern;
import lombok.Setter;
@Command(
label = "entity",
usage = {
"<configId gadget> [state<state>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>]",
"<configId monster> [ai<aiId>] [maxhp<maxhp>] [hp<hp>(0 for infinite)] [atk<atk>] [def<def>]"
},
permission = "server.entity")
public final class EntityCommand implements CommandHandler {
private static final Map<Pattern, BiConsumer<EntityParameters, Integer>> intCommandHandlers =
Map.ofEntries(
Map.entry(stateRegex, EntityParameters::setState),
Map.entry(maxHPRegex, EntityParameters::setMaxHP),
Map.entry(hpRegex, EntityParameters::setHp),
Map.entry(defRegex, EntityParameters::setDef),
Map.entry(atkRegex, EntityParameters::setAtk),
Map.entry(aiRegex, EntityParameters::setAi));
@Override
public void execute(Player sender, Player targetPlayer, List<String> args) {
EntityParameters param = new EntityParameters();
parseIntParameters(args, param, intCommandHandlers);
// At this point, first remaining argument MUST be the id and the rest the pos
if (args.size() != 1) {
sendUsageMessage(sender); // Reachable if someone does `/give lv90` or similar
throw new IllegalArgumentException();
}
try {
param.configId = Integer.parseInt(args.get(0));
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, translate(sender, "commands.generic.invalid.cfgId"));
}
param.scene = targetPlayer.getScene();
var entity = param.scene.getEntityByConfigId(param.configId);
if (entity == null) {
CommandHandler.sendMessage(sender, translate(sender, "commands.entity.not_found_error"));
return;
}
applyFightProps(entity, param);
applyGadgetParams(entity, param);
applyMonsterParams(entity, param);
CommandHandler.sendMessage(sender, translate(sender, "commands.status.success"));
}
private void applyGadgetParams(GameEntity entity, EntityParameters param) {
if (!(entity instanceof EntityGadget)) {
return;
}
if (param.state != -1) {
((EntityGadget) entity).updateState(param.state);
}
}
private void applyMonsterParams(GameEntity entity, EntityParameters param) {
if (!(entity instanceof EntityMonster)) {
return;
}
if (param.ai != -1) {
((EntityMonster) entity).setAiId(param.ai);
// TODO notify
}
}
private void applyFightProps(GameEntity entity, EntityParameters param) {
var changedFields = new ArrayList<FightProperty>();
if (param.maxHP != -1) {
setFightProperty(entity, FightProperty.FIGHT_PROP_MAX_HP, param.maxHP, changedFields);
}
if (param.hp != -1) {
float targetHp = param.hp == 0 ? Float.MAX_VALUE : param.hp;
float oldHp = entity.getFightProperty(FightProperty.FIGHT_PROP_CUR_HP);
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_HP, targetHp, changedFields);
EntityDamageEvent event =
new EntityDamageEvent(entity, oldHp - targetHp, ElementType.None, null);
callHPEvents(entity, event);
}
if (param.atk != -1) {
setFightProperty(entity, FightProperty.FIGHT_PROP_ATTACK, param.atk, changedFields);
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_ATTACK, param.atk, changedFields);
}
if (param.def != -1) {
setFightProperty(entity, FightProperty.FIGHT_PROP_DEFENSE, param.def, changedFields);
setFightProperty(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE, param.def, changedFields);
}
if (!changedFields.isEmpty()) {
entity
.getScene()
.broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, changedFields));
}
}
private void callHPEvents(GameEntity entity, EntityDamageEvent event) {
entity.runLuaCallbacks(event);
}
private void setFightProperty(
GameEntity entity, FightProperty property, float value, List<FightProperty> modifiedProps) {
entity.setFightProperty(property, value);
modifiedProps.add(property);
}
private static class EntityParameters {
@Setter public int configId = -1;
@Setter public int state = -1;
@Setter public int hp = -1;
@Setter public int maxHP = -1;
@Setter public int atk = -1;
@Setter public int def = -1;
@Setter public int ai = -1;
public Scene scene = null;
}
}