Files
Grasscutter/src/main/java/emu/grasscutter/command/commands/HealCommand.java
2022-04-22 08:45:46 +08:00

37 lines
1.6 KiB
Java

package emu.grasscutter.command.commands;
import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.GenshinPlayer;
import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketAvatarLifeStateChangeNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
import java.util.List;
@Command(label = "heal", usage = "heal|h",
description = "Heal all characters in your current team.", aliases = {"h"}, permission = "player.heal")
public class HealCommand implements CommandHandler {
@Override
public void execute(GenshinPlayer sender, List<String> args) {
if (sender == null) {
CommandHandler.sendMessage(null, "Run this command in-game.");
return;
}
sender.getTeamManager().getActiveTeam().forEach(entity -> {
boolean isAlive = entity.isAlive();
entity.setFightProperty(
FightProperty.FIGHT_PROP_CUR_HP,
entity.getFightProperty(FightProperty.FIGHT_PROP_MAX_HP)
);
entity.getWorld().broadcastPacket(new PacketAvatarFightPropUpdateNotify(entity.getAvatar(), FightProperty.FIGHT_PROP_CUR_HP));
if (!isAlive) {
entity.getWorld().broadcastPacket(new PacketAvatarLifeStateChangeNotify(entity.getAvatar()));
}
});
CommandHandler.sendMessage(sender, "All characters are healed.");
}
}