# Generated by the protocol buffer compiler. DO NOT EDIT! # sources: BH3.proto # plugin: python-betterproto from dataclasses import dataclass from typing import List import betterproto class StageCheatDataType(betterproto.Enum): NoneType = 0 STAGE_ID = 1 STAGE_PROGRESS = 2 STAGE_MAX_SCORE = 3 TIME_START = 1001 TIME_USE = 1002 AVG_FRAME_TIME = 1003 PLAYER_LEVEL = 1004 STAGE_SCORE = 1005 MONSTER_TOTAL_HP = 1006 MONSTER_TOTAL_LOSS_HP = 1007 MONSTER_HIT_MISS_NUM = 1008 MONSTER_HIT_NUM = 1009 NATURE_DAMAGE_BONUS_RATIO_MAX = 1010 STAR_RING_USE_TIME = 1011 AVATAR_ID_1 = 2001 AVATAR_LEVEL_1 = 2002 AVATAR_COMBAT_1 = 2003 ATTACK_MAX_1 = 2004 SP_MAX_1 = 2005 SP_BEGIN_1 = 2006 SP_END_1 = 2007 SP_GAIN_1 = 2008 SP_USE_1 = 2009 HP_MAX_1 = 2010 HP_BEGIN_1 = 2011 HP_END_1 = 2012 HP_GAIN_1 = 2013 HIT_COUNT_1 = 2014 HIT_DAMAGE_1 = 2015 HIT_NORMAL_DAMAGE_MAX_1 = 2016 HIT_CRITICAL_DAMAGE_MAX_1 = 2017 BEHIT_COUNT_1 = 2018 BEHIT_NORMAL_DAMAGE_MAX_1 = 2019 BEHIT_CRITICAL_DAMAGE_MAX_1 = 2020 COMBO_MAX_1 = 2021 AVATAR_TIME_USE_1 = 2022 WEAPON_LEVEL_1 = 2023 STIGMATA_LEVEL_MAX_1 = 2024 MP_TEAM_SKILL_TIMES_1 = 2025 MP_QTE_SKILL_TIMES_1 = 2026 MP_BE_RESCUED_TIMES_1 = 2027 MP_RESCUE_TIMES_1 = 2028 MP_AVG_RESCUE_TIME_1 = 2029 MP_CHAT_TIMES_1 = 2030 ULTIMATE_SKILL_TIMES_1 = 2031 ULTIMATE_SKILL_DURATION_1 = 2032 ATTACK_SP_GAIN_1 = 2033 WEAPON_SKILL_TIMES_1 = 2034 SWITCH_IN_SKILL_DAMAGE_MAX_1 = 2035 BRANCH_SKILL_DAMAGE_MAX_1 = 2036 CHARGE_SKILL_DAMAGE_MAX_1 = 2037 ULTIMATE_SKILL_DAMAGE_MAX_1 = 2038 ULTIMATE_SKILL_INTERVAL_TIME_MIN_1 = 2039 WEAPON_SKILL_INTERVAL_TIME_MIN_1 = 2040 HIT_INTERVAL_TIME_MIN_1 = 2041 SP_MIN_1 = 2042 HP_MIN_1 = 2043 STIGMATA_1_1 = 2044 STIGMATA_1_2 = 2045 STIGMATA_1_3 = 2046 WEAPON_ID_1 = 2047 DRESS_ID_1 = 2048 SERVER_AVATAR_ID_1 = 2049 SERVER_STIGMATA_1_1 = 2050 SERVER_STIGMATA_1_2 = 2051 SERVER_STIGMATA_1_3 = 2052 SERVER_WEAPON_ID_1 = 2053 SERVER_DRESS_ID_1 = 2054 AVATAR_ID_2 = 2101 AVATAR_LEVEL_2 = 2102 AVATAR_COMBAT_2 = 2103 ATTACK_MAX_2 = 2104 SP_MAX_2 = 2105 SP_BEGIN_2 = 2106 SP_END_2 = 2107 SP_GAIN_2 = 2108 SP_USE_2 = 2109 HP_MAX_2 = 2110 HP_BEGIN_2 = 2111 HP_END_2 = 2112 HP_GAIN_2 = 2113 HIT_COUNT_2 = 2114 HIT_DAMAGE_2 = 2115 HIT_NORMAL_DAMAGE_MAX_2 = 2116 HIT_CRITICAL_DAMAGE_MAX_2 = 2117 BEHIT_COUNT_2 = 2118 BEHIT_NORMAL_DAMAGE_MAX_2 = 2119 BEHIT_CRITICAL_DAMAGE_MAX_2 = 2120 COMBO_MAX_2 = 2121 AVATAR_TIME_USE_2 = 2122 WEAPON_LEVEL_2 = 2123 STIGMATA_LEVEL_MAX_2 = 2124 MP_TEAM_SKILL_TIMES_2 = 2125 MP_QTE_SKILL_TIMES_2 = 2126 MP_BE_RESCUED_TIMES_2 = 2127 MP_RESCUE_TIMES_2 = 2128 MP_AVG_RESCUE_TIME_2 = 2129 MP_CHAT_TIMES_2 = 2130 ULTIMATE_SKILL_TIMES_2 = 2131 ULTIMATE_SKILL_DURATION_2 = 2132 ATTACK_SP_GAIN_2 = 2133 WEAPON_SKILL_TIMES_2 = 2134 SWITCH_IN_SKILL_DAMAGE_MAX_2 = 2135 BRANCH_SKILL_DAMAGE_MAX_2 = 2136 CHARGE_SKILL_DAMAGE_MAX_2 = 2137 ULTIMATE_SKILL_DAMAGE_MAX_2 = 2138 ULTIMATE_SKILL_INTERVAL_TIME_MIN_2 = 2139 WEAPON_SKILL_INTERVAL_TIME_MIN_2 = 2140 HIT_INTERVAL_TIME_MIN_2 = 2141 SP_MIN_2 = 2142 HP_MIN_2 = 2143 STIGMATA_2_1 = 2144 STIGMATA_2_2 = 2145 STIGMATA_2_3 = 2146 WEAPON_ID_2 = 2147 DRESS_ID_2 = 2148 SERVER_AVATAR_ID_2 = 2149 SERVER_STIGMATA_2_1 = 2150 SERVER_STIGMATA_2_2 = 2151 SERVER_STIGMATA_2_3 = 2152 SERVER_WEAPON_ID_2 = 2153 SERVER_DRESS_ID_2 = 2154 AVATAR_ID_3 = 2201 AVATAR_LEVEL_3 = 2202 AVATAR_COMBAT_3 = 2203 ATTACK_MAX_3 = 2204 SP_MAX_3 = 2205 SP_BEGIN_3 = 2206 SP_END_3 = 2207 SP_GAIN_3 = 2208 SP_USE_3 = 2209 HP_MAX_3 = 2210 HP_BEGIN_3 = 2211 HP_END_3 = 2212 HP_GAIN_3 = 2213 HIT_COUNT_3 = 2214 HIT_DAMAGE_3 = 2215 HIT_NORMAL_DAMAGE_MAX_3 = 2216 HIT_CRITICAL_DAMAGE_MAX_3 = 2217 BEHIT_COUNT_3 = 2218 BEHIT_NORMAL_DAMAGE_MAX_3 = 2219 BEHIT_CRITICAL_DAMAGE_MAX_3 = 2220 COMBO_MAX_3 = 2221 AVATAR_TIME_USE_3 = 2222 WEAPON_LEVEL_3 = 2223 STIGMATA_LEVEL_MAX_3 = 2224 MP_TEAM_SKILL_TIMES_3 = 2225 MP_QTE_SKILL_TIMES_3 = 2226 MP_BE_RESCUED_TIMES_3 = 2227 MP_RESCUE_TIMES_3 = 2228 MP_AVG_RESCUE_TIME_3 = 2229 MP_CHAT_TIMES_3 = 2230 ULTIMATE_SKILL_TIMES_3 = 2231 ULTIMATE_SKILL_DURATION_3 = 2232 ATTACK_SP_GAIN_3 = 2233 WEAPON_SKILL_TIMES_3 = 2234 SWITCH_IN_SKILL_DAMAGE_MAX_3 = 2235 BRANCH_SKILL_DAMAGE_MAX_3 = 2236 CHARGE_SKILL_DAMAGE_MAX_3 = 2237 ULTIMATE_SKILL_DAMAGE_MAX_3 = 2238 ULTIMATE_SKILL_INTERVAL_TIME_MIN_3 = 2239 WEAPON_SKILL_INTERVAL_TIME_MIN_3 = 2240 HIT_INTERVAL_TIME_MIN_3 = 2241 SP_MIN_3 = 2242 HP_MIN_3 = 2243 STIGMATA_3_1 = 2244 STIGMATA_3_2 = 2245 STIGMATA_3_3 = 2246 WEAPON_ID_3 = 2247 DRESS_ID_3 = 2248 SERVER_AVATAR_ID_3 = 2249 SERVER_STIGMATA_3_1 = 2250 SERVER_STIGMATA_3_2 = 2251 SERVER_STIGMATA_3_3 = 2252 SERVER_WEAPON_ID_3 = 2253 SERVER_DRESS_ID_3 = 2254 ELF_ID = 2301 ELF_LEVEL = 2302 ELF_COMBAT = 2303 ELF_ATTACK = 2304 ELF_SP_MAX = 2305 ELF_ULTIMATE_SKILL_TIMES = 2306 ELF_SP_USE = 2307 ELF_HIT_CRITICAL_DAMAGE_MAX = 2308 ELF_HIT_NORMAL_DAMAGE_MAX = 2309 ELF_ULTIMATE_SKILL_INTERVAL_TIME_MIN = 2310 ELF_HIT_INTERVAL_TIME_MIN = 2311 SERVER_ELF_ID = 2312 ELF_ID_2 = 2401 ELF_LEVEL_2 = 2402 ELF_COMBAT_2 = 2403 ELF_ATTACK_2 = 2404 ELF_SP_MAX_2 = 2405 ELF_ULTIMATE_SKILL_TIMES_2 = 2406 ELF_SP_USE_2 = 2407 ELF_HIT_CRITICAL_DAMAGE_MAX_2 = 2408 ELF_HIT_NORMAL_DAMAGE_MAX_2 = 2409 ELF_ULTIMATE_SKILL_INTERVAL_TIME_MIN_2 = 2410 ELF_HIT_INTERVAL_TIME_MIN_2 = 2411 SERVER_ELF_ID_2 = 2412 ELF_ID_3 = 2501 ELF_LEVEL_3 = 2502 ELF_COMBAT_3 = 2503 ELF_ATTACK_3 = 2504 ELF_SP_MAX_3 = 2505 ELF_ULTIMATE_SKILL_TIMES_3 = 2506 ELF_SP_USE_3 = 2507 ELF_HIT_CRITICAL_DAMAGE_MAX_3 = 2508 ELF_HIT_NORMAL_DAMAGE_MAX_3 = 2509 ELF_ULTIMATE_SKILL_INTERVAL_TIME_MIN_3 = 2510 ELF_HIT_INTERVAL_TIME_MIN_3 = 2511 SERVER_ELF_ID_3 = 2512 IS_MP_VOICE_USED = 3001 MP_VOICE_USE_TIME = 3002 SEALED_EVENT_ID = 4001 class SettingDictValueType(betterproto.Enum): NoneType2 = 0 INT = 1 FLOAT = 2 STRING = 3 INT_LIST = 4 class ChatMsgItemChatMsgType(betterproto.Enum): NoneType1 = 0 STR_MSG = 1 WEAPON_MSG = 2 STIGMATA_MSG = 3 AVATAR_MSG = 4 LOBBY_MSG = 5 INTERNAL_MSG = 6 SEND_RED_ENVELOPE_MSG = 7 TAKE_RED_ENVELOPE_MSG = 8 EMOJI = 9 ELF_MSG = 10 RED_ENVELOPE_TAKE_OVER_MSG = 11 CHATWORLD_BEAST_MSG = 12 class ChatMsgMsgChannel(betterproto.Enum): DEFAULT = 0 WORLD = 1 FRIEND = 2 ARMADA = 3 PLAYER_CARD = 4 LOBBY = 5 MASTER_PUPIL = 6 COMMON_CHATWORLD = 7 GROUP = 8 TEAM = 9 CAMPAIGN = 10 ROOM = 11 WORLD_ACTIVITY = 12 PRIVATE = 13 BATTLE = 14 class ChallengeMissionStepStepStatus(betterproto.Enum): UNLOCK = 0 DOING = 1 REWARDING = 2 FINISH = 3 class ConstantEnum(betterproto.Enum): NoneType3 = 0 UN_LIMIT_TIMES = 65535 FRAME_DEFAULT_ID = 200001 class SpecialItemId(betterproto.Enum): NoneType4 = 0 ITEM_GREEN_STONE = 4 ITEM_PURPLE_JADE = 5 ITEM_FRIENDS_POINT = 6 ITEM_SCOIN = 100 ITEM_FIGHT_OPENWORLD_STAGE_BOSS = 901 ITEM_ARMADA_WAR_ENERGE_ITEM_ID = 914 ITEM_DLC_COIN = 801 ITEM_DLC_REVIVE_COIN = 803 ITEM_SC_DLC_REVIVE_COIN = 835 ITEM_STAMINA_MEDICINE = 7033 ITEM_BENG_HUAI_FRAGMENTS = 7032 ITEM_WEEK_DAY_ACTIVITY_COIN = 7034 ITEM_SPEED_UP_STAGE = 9007 ITEM_ROGUE_STAGE_COIN = 9008 class SpecialMailId(betterproto.Enum): NoneType0 = 0 MAIL_INVITE = 1001 MAIL_INVITEE = 1002 MAIL_ACTIVITY_INVITE = 1003 MAIL_ARMADA_KICK = 2001 MAIL_ARMADA_DISSOLVE = 2002 MAIL_RECLAIM_RANK_REWARD = 2017 MAIL_CHAPTER_RESET = 2021 MAIL_CHAPTER_RESET_AVATAR_COMPENSATE = 2022 MAIL_MP_RAID_HCOIN_COMPENSATE = 2023 MAIL_ARMADA_CHANGE_NAME = 2101 MAIL_ARMADA_LEADER_OFFLINE_NOTICE = 2102 MAIL_ARMADA_IMPEACH_LEADER_START = 2103 MAIL_ARMADA_IMPEACH_LEADER_SUCCESS = 2104 MAIL_ARMADA_IMPEACH_LEADER_FAIL = 2105 MAIL_ARMADA_IMPEACH_LEADER_CANCEL = 2106 MAIL_MP_NEWBIE = 3001 MAIL_MP_REPORT = 3002 MAIL_PAY_CARD = 4001 MAIL_PAY_SUBS = 4002 MAIL_SECURITY_PASSWORD_RESET = 4101 MAIL_OPENWORLD_QUEST_REWARD = 5001 MAIL_SIMULATE_REWARD = 6004 MAIL_ARMADA_WAREHOUSE_AUTO_CANCEL = 6023 MAIL_CHATWORLD_DISH_COMPENSATE = 6024 MAIL_RAFFLE_COMPENSATE = 6025 MAIL_BULLETIN_SCORE_REWARD = 6039 MAIL_BIRTHDAY_REWARD = 6101 MAIL_RAID_RANK_REWARD = 6201 MAIL_RAID_SCORE_REWARD = 6202 MAIL_RAID_SPECIAL_REWARD = 6203 MAIL_SEASON_WEEK_RANK_REWARD = 6301 MAIL_SEASON_RANK_REWARD = 6302 MAIL_SEASON_SCORE_REWARD = 6303 MAIL_EXTRA_STORY_COMPENSATE_REWARD = 6401 MAIL_WORLD_BOSS_SCORE_REWARD = 6501 MAIL_WORLD_BOSS_RANK_REWARD = 6502 MAIL_WORLD_BOSS_KILL_BOSS_REWARD = 6503 MAIL_HCOIN_GACHA_RESET = 6601 MAIL_GACHA_EX_REWARD = 6602 MAIL_COUPLE_TOWER_ACTIVITY_FLOOR_REWARD = 6801 MAIL_PLAYER_WEEKLY_REPORT = 6901 MAIL_MASTER_PUPIL_MASTER_REWARD_0_STAR = 7001 MAIL_MASTER_PUPIL_MASTER_REWARD_1_STAR = 7002 MAIL_MASTER_PUPIL_MASTER_REWARD_2_STAR = 7003 MAIL_MASTER_PUPIL_MASTER_REWARD_3_STAR = 7004 MAIL_MASTER_PUPIL_PUPIL_REWARD = 7005 MAIL_MASTER_PUPIL_DISMISS = 7006 MAIL_ARMADA_MATRIX_DEPOSIT_REWARD = 7101 MAIL_ARMADA_WAR_SEASON_REWARD = 7102 MAIL_ARMADA_WAR_BATTLE_REWARD = 7103 MAIL_ARMADA_WAR_BATTLE_CONTRIBUTION_REWARD = 7104 MAIL_ARMADA_WAR_BATTLE_RANK_REWARD = 7105 MAIL_ARMADA_WAR_APPLY_NOTIFY_MAIL = 7106 MAIL_ARMADA_WAR_ARMADA_RESET_MAIL = 7107 MAIL_ARMADA_WAR_PLAYER_BATTLE_NUM_REWARD = 7108 MAIL_ARMADA_FIRST_JOIN_REWARD = 7109 MAIL_TIME_LIMIT_ADD_UP_REWARD = 7201 MAIL_TVT_FIRST_DIVISION_UP_REWARD = 7202 MAIL_TVT_SEASON_OFF_REWARD = 7203 MAIL_CREDIT_BEHAVIOR_SELF_NOTIFY = 7209 MAIL_CREDIT_BEHAVIOR_OTHER_NOTIFY = 7210 MAIL_CREDIT_RANK_REDUCE_NOTIFY = 7211 MAIL_CREDIT_RANK_IMPROVE_NOTIFY = 7212 MAIL_KINGDOM_WAR_RANK_REWARD = 7301 MAIL_KINGDOM_WAR_PERCENT_RANK_REWARD = 7302 MAIL_KINGDOM_WAR_PERCENT_SCORE_REWARD = 7303 MAIL_KINGDOM_WAR_PHASE_REWARD = 7304 MAIL_ARMADA_MATRIX_ARMADA_REWARD = 7305 MAIL_MP_RAID_RESET_MISSION_REWARD = 7402 MAIL_BLOCK_ZONE_MISSION_REWARD = 7403 MAIL_AVATAR_STAR_UP_RETURN = 7601 MAIL_ROGUE_TOWER_ENDLESS_SCORE_REWARD = 7602 MAIL_DREAM_REWARD = 7604 MAIL_SLG_BATTLE_COUNTRY_RANK_REWARD = 7607 MAIL_SINGLE_WANTED_WEEKLY_ENGAGE_REWARD = 7608 MAIL_SINGLE_WANTED_BOX_FIXED_REWARD = 7609 MAIL_SINGLE_WANTED_BOX_CHOICE_REWARD = 7610 MAIL_SLG_BATTLE_SCORE_REWARD = 7611 MAIL_SLG_ACTIVITY_SCORE_REWARD = 7612 MAIL_WANTED_OFF_COMPENSATE_REWARD = 7613 MAIL_OPENWORLD_CHAPTER_LIMIT_REWARD_COMPENSATE = 7617 MAIL_SC_DLC_DAILY_QUEST_COMPENSATE = 7619 MAIL_NEWBIE_LEVEL_RUSH_COMPENSATE = 7620 MAIL_SC_DLC_EVENT_COMPENSATE = 7621 MAIL_MODIFY_PLAYER_DATA_580_LEVEL_DATA_COMPENSATE = 7625 MAIL_NEWBIE_MATERIAL_RECYCLE = 8058 MAIL_GLOABL_EXPLORE_WIN_REWARD = 8070 MAIL_GLOABL_EXPLORE_LOSE_REWARD = 8071 class AccountType(betterproto.Enum): ACCOUNT_NONE = 0 ACCOUNT_MIHOYO = 1 ACCOUNT_BILIBILI = 2 ACCOUNT_UC = 3 ACCOUNT_360 = 4 ACCOUNT_YYB = 5 ACCOUNT_XIAOMI = 6 ACCOUNT_HUAWEI = 7 ACCOUNT_OPPO = 8 ACCOUNT_VIVO = 9 ACCOUNT_MEIZU = 10 ACCOUNT_COOLPAD = 11 ACCOUNT_LENOVO = 12 ACCOUNT_GIONEE = 13 ACCOUNT_BAIDU = 14 ACCOUNT_WANDOUJIA = 15 ACCOUNT_LESHI = 16 ACCOUNT_GOOGLE = 17 ACCOUNT_FACEBOOK = 18 ACCOUNT_ITUNES_GC = 19 ACCOUNT_SIGNIN_APPLE = 20 ACCOUNT_WEGAME = 21 ACCOUNT_BYTEDANCE = 22 ACCOUNT_STEAM = 23 ACCOUNT_HOYOLAB = 24 class CGType(betterproto.Enum): CG_NONE = 0 CG_START = 1 CG_SEVEN_CHAPTER = 2 class AvatarPartType(betterproto.Enum): AVATAR_PART_TYPE_NONE = 0 AVATAR_PART_TYPE_ONE = 1 AVATAR_PART_TYPE_TWO = 2 class EquipmentType(betterproto.Enum): NoneType5 = 0 EQUIPMENT_MATERIAL = 1 EQUIPMENT_AVATAR_FRAGMENT = 2 EQUIPMENT_WEAPON = 3 EQUIPMENT_STIGMATA = 4 EQUIPMENT_AVATAR_CARD = 5 EQUIPMENT_ENDLESS_ITEM = 6 EQUIPMENT_DRESS = 7 EQUIPMENT_VIRTUAL = 8 EQUIPMENT_MEDAL = 10 EQUIPMENT_FURNITURE = 14 EQUIPMENT_OPENWORLD_ENDLESS_ITEM = 15 EQUIPMENT_CUSTOM_HEAD = 16 EQUIPMENT_FRAME = 20 EQUIPMENT_SHOPPING_MALL_GIFT = 30 EQUIPMENT_MECHA = 34 EQUIPMENT_PHONE_PENDANT = 35 EQUIPMENT_EMOJI = 36 EQUIPMENT_ELF_FRAGMENT = 37 EQUIPMENT_ELF_CARD = 38 EQUIPMENT_DLC_AVATAR_CARD = 39 EQUIPMENT_WARSHIP = 40 EQUIPMENT_TRIAL_WARSHIP = 41 EQUIPMENT_ERROR = 100 class WeaponBranchType(betterproto.Enum): NoneType6 = 0 WEAPON_DEFAULT = 1 WEAPON_BEFALL = 2 class EquipmentVirtualType(betterproto.Enum): NoneType7 = 0 EQUIPMENT_VIRTUAL_ARMADA_FUND = 80001 EQUIPMENT_VIRTUAL_MP_EXP = 80002 EQUIPMENT_VIRTUAL_SCOIN = 80006 EQUIPMENT_MASTER_FAME_EXP = 80007 EQUIPMENT_VIRTUAL_SEASON_EXP = 80008 EQUIPMENT_VIRTUAL_PLAYER_EXP = 80009 EQUIPMENT_VIRTUAL_ARMADA_CONTRIBUTION = 80011 EQUIPMENT_VIRTUAL_VITALITY = 80012 EQUIPMENT_VIRTUAL_CARD_PRODUCT = 80013 EQUIPMENT_VIRTUAL_CONTRACT_POINT = 80014 EQUIPMENT_VIRTUAL_DLC_EXP = 80015 EQUIPMENT_VIRTUAL_BATTLE_PASS_EXP_ACTIVITY = 80016 EQUIPMENT_VIRTUAL_ADVENTURE_BADGE = 80017 EQUIPMENT_VIRTUAL_ADVENTURE_GRAIN = 80018 EQUIPMENT_VIRTUAL_CHAPTER_ACTIVITY_EXP = 80019 EQUIPMENT_VIRTUAL_PICTURE_SCORE = 80020 EQUIPMENT_VIRTUAL_OW_FOX_EXP = 80021 EQUIPMENT_VIRTUAL_OW_AI_EXP = 80022 EQUIPMENT_VIRTUAL_SANCTUARY_EXP = 80023 EQUIPMENT_VIRTUAL_CUSTOM_GACHA_ENERGY = 80024 EQUIPMENT_VIRTUAL_BATTLE_PASS_THEME_EXP = 80025 EQUIPMENT_VIRTUAL_OPTIONAL_GACHA_ENERGY = 80026 EQUIPMENT_VIRTUAL_NEWBIE_PRIVILEGE = 80027 EQUIPMENT_VIRTUAL_SC_DLC_EXP = 80028 EQUIPMENT_VIRTUAL_BATTLE_PASS_EXP_DUTY = 80029 EQUIPMENT_VIRTUAL_CUSTOM_GOBACK_GACHA_ENERGY = 80030 EQUIPMENT_VIRTUAL_OW_TERMINAL_EXP = 80031 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_1 = 80032 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_2 = 80033 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_3 = 80034 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_4 = 80035 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_5 = 80036 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_6 = 80037 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_7 = 80038 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_8 = 80039 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_9 = 80040 EQUIPMENT_VIRTUAL_PJMS_CHAPTER_EXP_10 = 80041 class MechaSlot(betterproto.Enum): MECHA_SLOT_NONE = 0 MECHA_SLOT_LEFT_1 = 1 MECHA_SLOT_LEFT_2 = 2 MECHA_SLOT_CENTER = 3 MECHA_SLOT_RIGHT_2 = 4 MECHA_SLOT_RIGHT_1 = 5 class WeaponType(betterproto.Enum): NoneType8 = 0 WEAPON_DOUBLE_GUN = 1 WEAPON_SWORD = 2 WEAPON_HAND_GUN = 3 WEAPON_HEAVY_SWORD = 4 WEAPON_TAIL = 5 WEAPON_FIST = 6 WEAPON_SCYTHE = 7 WEAPON_LANCE = 8 WEAPON_BOW = 9 WEAPON_BLADE_RING = 10 WEAPON_JAVELIN = 11 WEAPON_DRIVE_CORE = 12 WEAPON_ROCKET_HAMMER = 13 WEAPON_DUAL_CROSSBOW = 14 WEAPON_CHAIN_SWORD = 15 WEAPON_SWITCH_STAFF = 16 class StigmataType(betterproto.Enum): StigmataType1 = 0 STIGMATA_SLOT_1 = 1 STIGMATA_SLOT_2 = 2 STIGMATA_SLOT_3 = 3 class EquipmentSlot(betterproto.Enum): EquipmentSlot1 = 0 EQUIPMENT_SLOT_WEAPON_1 = 1 EQUIPMENT_SLOT_STIGMATA_1 = 2 EQUIPMENT_SLOT_STIGMATA_2 = 3 EQUIPMENT_SLOT_STIGMATA_3 = 4 class StageType(betterproto.Enum): StageType0 = 0 STAGE_STORY = 1 STAGE_WEEK_DAY = 2 STAGE_BEFALL = 3 STAGE_ENDLESS = 4 STAGE_NUCLEAR = 5 STAGE_EXTRA_STORY = 7 STAGE_ROGUE = 9 STAGE_ARMADA = 10 STAGE_OPENWORLD = 11 STAGE_OPENWORLD_BOSS = 12 STAGE_TUTORIAL = 13 STAGE_CAMPWAR = 14 STAGE_EX_BOSS = 15 STAGE_MINUTE = 16 STAGE_SEALED = 17 STAGE_WORLDBOSS = 18 STAGE_LEVELMATRIX = 19 STAGE_PUSHTOWER = 20 STAGE_TEAM_ASSAULT = 21 STAGE_GENERAL_ACTIVITY = 22 STAGE_AVATAR_TRAINING = 23 STAGE_ARMADA_WAR = 24 STAGE_DUNGEONS = 25 STAGE_OPENWORLD_DEFENSE = 26 STAGE_RECLAIM = 27 STAGE_OPENWORLD_BOSS_MP = 28 STAGE_OPENWORLD_ENDLESS = 29 STAGE_MATRIX_NORMAL = 30 STAGE_MATRIX_QAVATAR = 31 STAGE_COUPLE_TOWER = 32 STAGE_CAMPAIGN = 33 STAGE_TOWER_RAID = 34 STAGE_KINGDOM_WAR = 35 STAGE_TVT = 36 STAGE_QUANTUM_ENDLESS = 37 STAGE_WANTED = 38 STAGE_QAVATAR_PVE = 39 STAGE_DLC_TOWER = 40 STAGE_ENDLESS_SINGLE = 41 STAGE_MONOPOLY_BOSS = 42 STAGE_ADVENTURE_GROUP = 43 STAGE_GLOBAL_WAR = 44 STAGE_GRATUITY = 45 STAGE_NINJA = 46 STAGE_SINGLE_RAID_STEP = 47 STAGE_ARMADA_STAGE_SCORE_ACTIVITY = 48 STAGE_NEWBIE_CHALLENGE_ACTIVITY = 49 STAGE_CHALLENGE_WAR = 50 STAGE_MASSIVE_WAR = 51 STAGE_SANCTUARY = 52 STAGE_CRISIS_MODE = 53 STAGE_SCHEDULED_MAP_SITE = 54 STAGE_EXAMINATION = 55 STAGE_MONOPOLY_MONSTER = 56 STAGE_ULTIMATE_ENDLESS = 57 STAGE_HYBRID = 58 STAGE_DAILY_MP = 59 STAGE_ULTRA_ENDLESS = 60 STAGE_BUFF_TOWER = 61 STAGE_ROGUE_TOWER = 62 STAGE_ROGUE_TOWER_ENDLESS = 64 STAGE_CHATWORLD_BEAST = 65 STAGE_SLG = 66 STAGE_THEME_WANTED = 67 STAGE_GOD_WAR = 68 STAGE_HYBRID_RELAY = 69 STAGE_GENSHIN_LD = 70 STAGE_RANCH = 71 STAGE_SINK_CITY_DLC_PREHEAT = 72 STAGE_SC_DLC_CHALLENGE = 73 STAGE_OW_CHAPTER_TOWER = 74 STAGE_OW_CHAPTER_ENDLESS_TOWER = 75 STAGE_CHATWORLD_BOX = 76 STAGE_SC_DLC_MP = 77 STAGE_GREEDY_ENDLESS = 78 STAGE_OW_CHAPTER_CYCLE = 79 STAGE_OW_HUNT_ACTIVITY = 80 STAGE_FRONT_ENDLESS = 81 STAGE_MONSTER_CARD_NORMAL = 82 STAGE_MONSTER_CARD_BOSS = 83 STAGE_MONSTER_CARD_TOWER = 84 STAGE_DICEY_DUNGEON_STORY = 85 STAGE_DICEY_DUNGEON_SCHEDULE = 86 STAGE_BUFF_ASSIST = 87 STAGE_QCANDY_TUTORIAL = 88 STAGE_QCANDY_PVP = 89 STAGE_WAVE_RUSH = 90 STAGE_AI_CYBER = 91 STAGE_OW_CHAPTER_ANTIGRAVITY = 92 STAGE_PLATFORM_SHOOTER = 93 STAGE_CHAPTER_AVATAR_CULTIVATE = 94 STAGE_GLOBAL_EXPLORE = 95 STAGE_GLOBAL_EXPLORE_NORMAL = 96 STAGE_MIRAGE = 97 STAGE_SUSANNA_TRIAL = 98 STAGE_SUSANNA_TRIAL_CHALLENGE = 99 STAGE_GOD_WAR_AVATAR_CHALLENGE = 100 STAGE_CHAPTER_36_RPG = 101 STAGE_SUSANNA_TRIAL_STORY = 102 STAGE_SHIGURE_KIRA = 103 STAGE_THEME_TOWER = 104 STAGE_BW_WORLD_CAMP = 105 STAGE_MAHOU_CARD_AVATAR = 106 STAGE_GOBACK_SPECIAL = 107 STAGE_TILED_GAME_LUNA_MAIN = 108 STAGE_TILED_GAME_LUNA_DAILY = 109 STAGE_RESIDENT = 110 STAGE_TILED_GAME_FARM_MAIN = 111 STAGE_MINION_CLASH = 112 STAGE_ARK_PLUS = 113 STAGE_DICEY_DUNGEON_VOLLEYBALL = 114 STAGE_RAID_REPLACE = 115 STAGE_GOURMET_HUNT = 116 STAGE_MATCH_THREE_PLUS = 117 STAGE_SIMPLIFIED_GOD_WAR = 118 STAGE_GAME_ROOM = 119 STAGE_QRTS = 120 STAGE_FUTARI_BATTLE = 121 STAGE_PJMS_GAME_ROOM = 122 STAGE_TILED_GAME_SRPG = 123 STAGE_PJMS_RE_ACTIVITY = 124 STAGE_RICH_MAN = 125 STAGE_QRTS_AVATAR = 126 STAGE_MONSTER_FARM = 127 class StageDifficulty(betterproto.Enum): StageDifficulty0 = 0 STAGE_DIFFICULTY_NORMAL = 1 STAGE_DIFFICULTY_HARD = 2 STAGE_DIFFICULTY_HELL = 3 class StageRecordType(betterproto.Enum): StageRecordType0 = 0 STAGE_RECORD_SCORE = 1 STAGE_RECORD_TIME = 2 STAGE_RECORD_TOTAL_SCORE = 3 STAGE_RECORD_BATTLE_SCORE = 4 STAGE_RECORD_BATTLE_SCORE_NO_COIN = 5 class StageOpenStatus(betterproto.Enum): StageOpenStatus0 = 0 STAGE_NOT_OPEN = 1 STAGE_OPENED = 2 STAGE_CLOSED = 3 class StageStatus(betterproto.Enum): StageStatus0 = 0 STAGE_LOCKED = 1 STAGE_DOING = 2 STAGE_DONE = 3 class SpecialStageId(betterproto.Enum): SpecialStageId0 = 0 STAGE_ID_ENDLESS = 900101 STAGE_ID_ROGUE = 900201 STAGE_ID_ARMADA = 900301 STAGE_ID_ARMADA_MP = 900302 STAGE_ID_OPENWORLD = 900401 STAGE_ID_OPENWORLD_BOSS = 900402 STAGE_ID_OPENWORLD_DEFENSE = 900408 STAGE_ID_EXBOSS = 900501 STAGE_ID_ARMADA_MATRIX = 900601 STAGE_ID_SC_DLC_TOWER = 900701 STAGE_ID_SEVEN_CHAPTER_CG = 901000 STAGE_ID_ARMADA_BOSS = 100000000 class ChapterType(betterproto.Enum): ChapterType0 = 0 CHAPTER_TYPE_MAIN_STORY = 1 CHAPTER_TYPE_EVENT = 2 CHAPTER_TYPE_SPECIAL_STORY = 3 CHAPTER_MP = 4 CHAPTER_TYPE_CHAPTER_ACTIVITY = 5 CHAPTER_TYPE_HYBRID_SITE_ACTIVITY = 6 CHAPTER_TYPE_OPENWORLD = 7 CHAPTER_TYPE_PJMS = 8 CHAPTER_TYPE_PJMS_NO_ENTER_WORLD = 9 class AvatarReviveEnum(betterproto.Enum): AvatarReviveEnum0 = 0 AVATAR_REVIVE_TIMES_UN_LIMIT = 65535 class AvatarElementTag(betterproto.Enum): AvatarElementTag0 = 0 AVATAR_ELEMENT_TAG_FIRE = 1004 AVATAR_ELEMENT_TAG_ICE = 1005 AVATAR_ELEMENT_TAG_LIGHTNING = 1006 class TeamRestrictType(betterproto.Enum): TeamRestrictType0 = 0 TEAM_RESTRICT_TYPE_AVATAR_NUM = 1 TEAM_RESTRICT_TYPE_AVATAR_CLASS_NUM = 2 TEAM_RESTRICT_TYPE_AVATAR_EACH_LEVEL = 3 TEAM_RESTRICT_TYPE_AVATAR_EACH_STAR = 4 TEAM_RESTRICT_TYPE_AVATAR_ONE_STAR = 5 TEAM_RESTRICT_TYPE_AVATAR_CLASS_NOT_SAME = 6 TEAM_RESTRICT_TYPE_AVATAR_ATTR_NOT_SAME = 7 TEAM_RESTRICT_TYPE_AVATAR_EACH_ATTR = 8 TEAM_RESTRICT_TYPE_AVATAR_NOT_ATTR = 9 TEAM_RESTRICT_TYPE_AVATAR_EACH_CLASS = 10 TEAM_RESTRICT_TYPE_AVATAR_NOT_CLASS = 11 TEAM_RESTRICT_TYPE_HAS_AVATAR_ID = 12 TEAM_RESTRICT_TYPE_AVATAR_NOT_ID = 13 TEMA_RESTRICT_TYPE_ROLE_AVATAR_NUM = 15 TEAM_RESTRICT_TYPE_ROLE_LIST = 16 TEAM_RESTRICT_TYPE_IN_AVATAR_LIST = 17 TEAM_RESTRICT_TYPE_RESISTANCE = 18 TEAM_RESTRICT_TYPE_HAS_ELF = 19 TEAM_RESTRICT_TYPE_AVATAR_EACH_TAG_LIST = 20 TEAM_RESTRICT_TYPE_AVATAR_NOT_TAG_LIST = 21 TEAM_RESTRICT_TYPE_AVATAR_ONE_TAG = 22 TEAM_RESTRICT_TYPE_AVATAR_TAG_NUM = 23 TEAM_RESTRICT_TYPE_AVATAR_ATTR_NUM = 24 TEAM_RESTRICT_TYPE_AVATAR_ATTR_SAME_NUM = 25 TEAM_RESTRICT_TYPE_IN_RPG_ROLE_LIST = 26 TEAM_RESTRICT_TYPE_AVATAR_ELEMENT_TAG_NUM = 27 TEAM_RESTRICT_TYPE_ALL_PJMS_AVATAR = 28 class StageEnterTimesType(betterproto.Enum): STAGE_ENTER_TIMES_DAILY = 0 STAGE_ENTER_TIMES_WEEKLY = 1 class WeekdayActivityEnterTimesType(betterproto.Enum): WEEKDAY_ACTIVITY_ENTER_TIMES_DAILY = 0 WEEKDAY_ACTIVITY_ENTER_TIMES_WEEKLY = 1 class ActivitySeriesSweepTimesType(betterproto.Enum): ACTIVITY_SERIES_SWEEP_TIMES_NONE = 0 ACTIVITY_SERIES_SWEEP_TIMES_DAILY = 1 ACTIVITY_SERIES_SWEEP_TIMES_WEEKLY = 2 class StageEndStatus(betterproto.Enum): StageEndStatus0 = 0 STAGE_WIN = 1 STAGE_NOT_MEET_CONDITION = 2 STAGE_All_DEAD = 3 STAGE_EXIT = 4 class StageChallengeType(betterproto.Enum): StageChallengeType0 = 0 CHALLENGE_LIMIT_AVATAR = 1 CHALLENGE_LIMIT_AVATAR_KILLED = 2 CHALLENGE_MAX_COMBO = 3 CHALLENGE_LIMIT_BE_HIT = 4 CHALLENGE_LIMIT_LEVEL_TIME = 5 CHALLENGE_LIMIT_WITCH_TIME_TRIGGERED = 6 CHALLENGE_MAX_DAMAGE_IN_WITCH_TIME = 7 CHALLENGE_MAX_ULTIMATE_SKILL_TRIGGERED = 8 CHALLENGE_MAX_DAMAGE_IN_CERTAIN_TIME = 9 CHALLENGE_MAX_ULTIMATE_SKILL_TRIGGERED_BY_DISTINCT_AVATAR = 10 CHALLENGE_LIMIT_BE_HIT_DOWN = 11 CHALLENGE_MAX_AVATAR_CLASS_IN_TEAM = 12 CHALLENGE_MAX_MONSTER_KILLED = 13 CHALLENGE_MAX_AVATAR_NATURE_IN_TEAM = 14 CHALLENGE_LIMIT_TOTAL_DAMAGE = 15 CHALLENGE_HELPER_AVATAR_ALIVE = 16 CHALLENGE_LIMIT_TRAP_TRIGGERED = 17 CHALLENGE_MAX_BOX_OPENED = 18 CHALLENGE_MAX_DEBUFF_ADD = 19 CHALLENGE_LIMIT_BE_ADDED_DEBUFF = 20 CHALLENGE_MAX_ALL_DAMAGE_IND_WITCH_TIME = 21 CHALLENGE_MAX_MONSTER_KILLED_BY_SWITCH_IN_ATTACK = 22 CHALLENGE_MAX_MONSTER_KILLED_IN_WITCH_TIME = 23 CHALLENGE_MONSTER_LAST_KILLED_BY_SWITCH_IN_ATTACK = 24 CHALLENGE_MAX_MONSTER_KILLED_IN_CERTAIN_TIME = 25 CHALLENGE_MAX_MONSTER_HIT_AIR = 26 CHALLENGE_FINISH_STAGE_NORMAL = 27 CHALLENGE_FINISH_STAGE_FAST = 28 CHALLENGE_FINISH_STAGE_VERY_FAST = 29 CHALLENGE_MONSTER_KILLED_BY_BRANCH = 30 CHALLENGE_QTE_TRIGGERED = 31 CHALLENGE_MAX_MONSTER_KILLED_BY_ASSASSIN = 32 CHALLENGE_MAX_MONSTER_CONTINOUS_KILLED_BY_ASSASSIN = 33 CHALLENGE_MAX_ELITE_MONSTER_KLLED = 34 CHALLENGE_LIMIT_DISCOVERED = 35 CHALLENGE_MAX_DEFEND_OBJECT_DAMAGE = 36 CHALLENGE_MAX_TEAM_SKILL_TRIGGERED = 37 CHALLENGE_ALL_STORY_MISSION_COMPLETE = 38 CHALLENGE_MAX_SCORE = 39 CHALLENGE_MAX_TEAM_SKILL_TRIGGERED_FOR_ALL_TEAM_MEMBER = 40 CHALLENGE_MAX_MONSTER_KILLED_IN_WITCH_TIME_FOR_ALL_TEAM_MEMBER = 41 CHALLENGE_MAX_MONSTER_KILLED_FOR_ALL_TEAM_MEMBER = 42 CHALLENGE_MONSTER_KILLED_BY_BRANCH_FOR_ALL_TEAM_MEMBER = 43 CHALLENGE_MAX_QTE_TRIGGERED_FOR_ALL_TEAM_MEMBER = 44 CHALLENGE_LIMIT_EVADE_SUCCESS_TRIGGERED_FOR_ALL_TEAM_MEMBER = 45 CHALLENGE_MAX_ULTIMATE_SKILL_TRIGGERED_FOR_ALL_TEAM_MEMBER = 46 CHALLENGE_LIMIT_AVATAR_KILLED_FOR_ALL_TEAM_MEMBER = 47 CHALLENGE_MONSTER_KILLED_BY_QTE_FOR_ALL_TEAM_MEMBER = 48 CHALLENGE_CLIENT_CUSTOM = 49 CHALLENGE_CUSTOM_BUTTON = 50 CHALLENGE_LIMIT_LEVEL_TIME2 = 51 CHALLENGE_MONSTERCARD_LIMIT_AVATARSIDE_MONSTER_KILLED = 52 class StagePassType(betterproto.Enum): STAGE_PASS_TYPE_NORMAL = 0 STAGE_PASS_TYPE_BURDEN_ALLEVIATION = 1 STAGE_PASS_TYPE_SETTLE_PRE_STAGE = 2 STAGE_PASS_TYPE_BURDEN_ALLEVIATION_V2 = 3 class AvatarClassType(betterproto.Enum): AvatarClassType0 = 0 AVATAR_KIANA = 1 AVATAR_MEI = 2 AVATAR_BRONYA = 3 AVATAR_HIMEKO = 4 AVATAR_THERESA = 5 AVATAR_FUKA = 6 AVATAR_RITA = 7 AVATAR_DURANDAL = 8 AVATAR_FISCHL = 9 AVATAR_PARDOFELIS = 10 AVATAR_FEATHEREDRABBIT = 11 AVATAR_SENADINA = 12 AVATAR_CORALIE = 13 AVATAR_HELIA = 14 AVATAR_THELEMA = 15 AVATAR_SONGQUE = 16 class AvatarID(betterproto.Enum): AvatarID0 = 0 AVATAR_KIANA_PT = 101 AVATAR_KIANA_FX = 102 AVATAR_KIANA_YN = 103 AVATAR_KIANA_QN = 104 AVATAR_MEI_CK = 201 AVATAR_MEI_WS = 202 AVATAR_MEI_DH = 203 AVATAR_MEI_LD = 204 AVATAR_SAKURA_YS = 211 AVATAR_SAKURA_ZF = 212 AVATAR_BRONYA_ZP = 301 AVATAR_BRONYA_BQ = 302 AVATAR_BRONYA_JJ = 303 AVATAR_BRONYA_BX = 304 AVATAR_HIMEKO_VV = 401 AVATAR_HIMEKO_NX = 402 AVATAR_HIMEKO_KZ = 403 AVATAR_HIMEKO_BZ = 404 AVATAR_THERESA_YD = 501 AVATAR_THERESA_TP = 502 AVATAR_THERESA_FY = 503 AVATAR_THERESA_JX = 504 AVATAR_RITA_NP = 701 class GachaType(betterproto.Enum): GachaType0 = 0 GACHA_HCOIN = 2 GACHA_SPECIAL_HCOIN = 3 GACHA_ACTIVITY_1 = 4 GACHA_CUSTOM_AVATAR = 5 GACHA_ACTIVITY_2 = 6 GACHA_CUSTOM_EQUIP = 7 GACHA_BOX_1 = 8 GACHA_UNIQUE = 9 GACHA_EQUIP_HCOIN = 10 GACHA_SPECIAL_2 = 12 GACHA_CONTROLLABLE_BOX = 14 GACHA_ACTIVITY_3 = 15 GACHA_BOX_2 = 16 GACHA_BOX_3 = 17 GACHA_OPTIONAL_AVATAR = 18 GACHA_OPTIONAL_EQUIP = 19 GACHA_ADVENTURE = 20 GACHA_BOX_4 = 21 GACHA_BOX_5 = 22 GACHA_ADVENTURE_EQUIP = 23 GACHA_BOX_6 = 24 GACHA_SP_EQUIP = 25 GACHA_ELF_1 = 26 GACHA_ACTIVITY_4 = 27 GACHA_ACTIVITY_5 = 28 GACHA_ACTIVITY_6 = 29 GACHA_SPECIAL_3 = 30 GACHA_ADVENTURE_NEWBIE_1 = 31 GACHA_ADVENTURE_NEWBIE_2 = 32 GACHA_SPECIAL_NEWBIE_1 = 33 GACHA_SPECIAL_NEWBIE_2 = 34 GACHA_BOX_7 = 35 GACHA_SPECIAL_NEWBIE_3 = 36 GACHA_SPECIAL_NEWBIE_4 = 37 GACHA_CUSTOM_AVATAR_GOBACK = 38 GACHA_EQUIP_GOBACK = 39 GACHA_SPECIAL_NEWBIE_5 = 40 GACHA_SPECIAL_NEWBIE_6 = 41 GACHA_SPECIAL_NEWBIE_7 = 42 GACHA_SPECIAL_NEWBIE_8 = 43 GACHA_PJMS_AVATAR_1 = 44 GACHA_PJMS_AVATAR_2 = 45 GACHA_PJMS_EQUIP_1 = 46 GACHA_PJMS_EQUIP_2 = 47 GACHA_PJMS_ELF = 48 GACHA_PJMS_AVATAR_3 = 49 GACHA_PJMS_AVATAR_4 = 50 GACHA_PJMS_EQUIP_3 = 51 GACHA_PJMS_EQUIP_4 = 52 GACHA_TYPE_ERROR = 100 class PjmsGachaGroupType(betterproto.Enum): PJMS_GACHA_GROUP_NONE = 0 PJMS_GACHA_GROUP_CORE = 1 PJMS_GACHA_GROUP_RARE = 2 PJMS_GACHA_GROUP_NORMAL = 3 class PjmsGachaMergeType(betterproto.Enum): PJMS_GACHA_MERGE_NONE = 0 PJMS_GACHA_MERGE_AVATAR = 1 PJMS_GACHA_MERGE_EQUIP = 2 PJMS_GACHA_MERGE_ELF = 3 PJMS_GACHA_MERGE_AVATAR_2 = 4 PJMS_GACHA_MERGE_EQUIP_2 = 5 class AddFriendAction(betterproto.Enum): AddFriendAction0 = 0 ADD_FRIEND_ACTION_ASK = 1 ADD_FRIEND_ACTION_AGREE = 2 ADD_FRIEND_ACTION_REJECT = 3 class PrivilegeProductType(betterproto.Enum): PRIVILEGE_PRODUCT_ALL = 0 PRIVILEGE_PRODUCT_NEWBIE = 1 PRIVILEGE_PRODUCT_GOBACK = 2 PRIVILEGE_PRODUCT_ADVENTURE = 3 class PrivilegeRightType(betterproto.Enum): PrivilegeRightType0 = 0 PRIVILEGE_RIGHT_DAILY_FREE_GACHA = 1 PRIVILEGE_RIGHT_CARD_DAILY_REWARD = 2 PRIVILEGE_RIGHT_DAILY_ONE_FREE_GACHA = 3 PRIVILEGE_RIGHT_DAILY_TEN_FREE_GACHA = 4 class PrivilegeOpenType(betterproto.Enum): PRIVILEGE_OPEN_NORMAL = 0 PRIVILEGE_OPEN_SCHEDULED = 1 class MailType(betterproto.Enum): MailType0 = 0 MAIL_INNER = 1 MAIL_OUTER = 2 MAIL_NOTICE = 3 class SystemChatMsgType(betterproto.Enum): CHAT_MSG_NONE = 0 CHAT_MSG_GACHA = 1 CHAT_MSG_LOBBY = 2 CHAT_MSG_FORGE = 3 CHAT_MSG_SCRATCH = 4 class StageResetType(betterproto.Enum): STAGE_RESET_TYPE_RESET = 0 STAGE_RESET_TYPE_ADD = 1 class DiscountType(betterproto.Enum): DiscountType0 = 0 DISCOUNT_EQUIP_POWER_UP_SCOIN = 1 DISCOUNT_AVATAR_SKILL_UP_SCOIN = 2 DISCOUNT_EQUIP_POWER_UP_BOOST_RATE = 3 DISCOUNT_EQUIP_POWER_UP_BOOST_PROB = 4 class BulletinActivityType(betterproto.Enum): BULLETIN_ACTIVITY_TYPE_NONE = 0 BULLETIN_ACTIVITY_TYPE_MOSAIC = 1 BULLETIN_ACTIVITY_TYPE_GACHA = 2 BULLETIN_ACTIVITY_TYPE_SHOP = 3 BULLETIN_ACTIVITY_TYPE_MISSION = 4 BULLETIN_ACTIVITY_TYPE_BULLETIN = 5 BULLETIN_ACTIVITY_TYPE_CITYACTIVITY = 6 BULLETIN_ACTIVITY_TYPE_NEWROLE = 7 BULLETIN_ACTIVITY_TYPE_GACHA_TIMELINE = 8 BULLETIN_ACTIVITY_TYPE_ACTIVITY_TIMELINE = 9 BULLETIN_ACTIVITY_TYPE_FLOP_CARD = 10 BULLETIN_ACTIVITY_TYPE_BINGO = 11 BULLETIN_ACTIVITY_TYPE_SCORE = 12 BULLETIN_ACTIVITY_TYPE_RELATION = 13 BULLETIN_ACTIVITY_TYPE_WEB = 14 BULLETIN_ACTIVITY_TYPE_LOTTERY_DRAW_NUMBER = 15 BULLETIN_ACTIVITY_TYPE_LOTTERY_TAKE_REWARD = 16 BULLETIN_ACTIVITY_TYPE_CONTINUOUS_RECHARGE = 17 BULLETIN_ACTIVITY_TYPE_SUPER_SIGN_IN = 18 BULLETIN_ACTIVITY_TYPE_OVERLAP = 19 BULLETIN_ACTIVITY_TYPE_REWARD_OVERVIEW = 20 BULLETIN_ACTIVITY_TYPE_SCRATCH_TICKET = 21 BULLETIN_ACTIVITY_TYPE_BBQ = 22 BULLETIN_ACTIVITY_TYPE_PICTURE = 23 BULLETIN_ACTIVITY_TYPE_JIGSAW = 24 BULLETIN_ACTIVITY_TYPE_REUNION = 25 BULLETIN_ACTIVITY_TYPE_GIFT = 26 BULLETIN_ACTIVITY_TYPE_SLOT_MACHINE = 27 BULLETIN_ACTIVITY_TYPE_RAFFLE = 28 BULLETIN_ACTIVITY_TYPE_LOGIN_REWARD = 29 BULLETIN_ACTIVITY_TYPE_LOGIN_WISH = 30 BULLETIN_ACTIVITY_TYPE_WEBVIEW = 31 BULLETIN_ACTIVITY_TYPE_ALLEVIATION = 32 BULLETIN_ACTIVITY_TYPE_SHOW_PICTURE = 33 BULLETIN_ACTIVITY_TYPE_SHOW_MAIN_EVENT_INFO = 34 BULLETIN_ACTIVITY_TYPE_REUNION_COOK = 35 BULLETIN_ACTIVITY_TYPE_REUNION_TIMELINE = 36 BULLETIN_ACTIVITY_TYPE_DREAM = 37 BULLETIN_ACTIVITY_TYPE_SPACESHIP_GIFT = 38 BULLETIN_ACTIVITY_TYPE_MISSION_THEME = 39 BULLETIN_ACTIVITY_TYPE_RECHARGE_ADD_UP = 41 BULLETIN_ACTIVITY_TYPE_NEW_GIFT = 42 BULLETIN_ACTIVITY_TYPE_ANNIVERSARY_GIFT = 43 BULLETIN_ACTIVITY_TYPE_DATA_REFACTOR = 44 BULLETIN_ACTIVITY_TYPE_OW_CHAPTER = 45 BULLETIN_ACTIVITY_TYPE_PLAYER_LEVEL_LOCK = 46 BULLETIN_ACTIVITY_TYPE_PV_LOGIN = 47 BULLETIN_ACTIVITY_TYPE_ANNIVERSARY_INTEGRATE = 48 BULLETIN_ACTIVITY_TYPE_MINI_MONOPOLY = 49 BULLETIN_ACTIVITY_TYPE_MISSION_VERTICAL = 50 BULLETIN_ACTIVITY_TYPE_PON_MACHINE = 51 BULLETIN_ACTIVITY_TYPE_CARNIVAL_LOTTERY = 52 BULLETIN_ACTIVITY_TYPE_MARS_TUTORIAL_VERSION_REWARD = 53 BULLETIN_ACTIVITY_TYPE_BURDEN_ALLEVIATION_V2 = 54 class MissionType(betterproto.Enum): MISSION_NONE = 0 MISSION_LINEAR = 1 MISSION_BOUNTY = 2 MISSION_TIMED = 3 MISSION_SIDE = 4 MISSION_CYCLE = 5 MISSION_DAILY = 6 MISSION_PROGRESS = 7 MISSION_CHALLENGE = 8 MISSION_MASTER_PUPIL_EXAM = 10 MISSION_MASTER_PUPIL_DAILY = 11 MISSION_AVATAR_TRAINING = 12 MISSION_RPG_TALE = 13 MISSION_MAINLINE_STEP = 14 MISSION_GOBACK = 15 MISSION_WEEKLY_ROUTINE = 16 MISSION_BATTLE_PASS = 17 MISSION_ADVENTURE_GROUP = 18 MISSION_MASTER_PUPIL_COMPANY = 19 MISSION_ACTIVITY = 20 MISSION_COMPETITION_SEASON = 21 MISSION_PJMS_ACTIVITY = 22 class MissionSubType(betterproto.Enum): MissionSubType0 = 0 MISSION_SUB_BRANCH = 1 MISSION_SUB_MP_RAID = 102 MISSION_SUB_ARMADA = 301 MISSION_SUB_SHOP_ADD_ON = 501 MISSION_SUB_RAFFLE = 502 MISSION_SUB_WEB_ACTIVITY = 503 MISSION_SUB_COMPETITION_SEASON = 504 MISSION_SUB_DREAM = 505 MISSION_SUB_REFRESH_CYCLE_ON_FINISH = 506 MISSION_SUB_GOD_WAR = 507 MISSION_SUB_SC_DLC = 508 MISSION_SUB_CHAPTER_OW = 509 MISSION_SUB_OW_STORY = 510 MISSION_SUB_PJMS_ACHIEVEMENT = 511 MISSION_SUB_RPG_TAKE_REWARD_DROP = 1301 MISSION_SUB_GOBACK = 1501 MISSION_SUB_GOBACK_ACTIVITY = 1502 MISSION_SUB_GOBACK_LIMIT_TIME = 1503 MISSION_SUB_ADVENTURE_GROUP = 1801 MISSION_SUB_NINJA = 2001 MISSION_SUB_ARMADA_REUNION = 2002 MISSION_SUB_LOGIN_MISSION = 2003 MISSION_SUB_INVITEE = 2004 class SideMissionCond(betterproto.Enum): SideMissionCond0 = 0 SIDE_MISSION_COND_AVATAR_GOODFEEL = 1 class MissionFinishWay(betterproto.Enum): MISSION_FINISH_NONE = 0 MISSION_AUTO = 1 MISSION_ANY_STORY_STAGE_NORMAL = 2 MISSION_ANY_STORY_STAGE_HARD = 3 MISSION_ANY_STORY_STAGE_HELL = 4 MISSION_SPECIFIC_STAGE_ID = 5 MISSION_SPECIFIC_MONSTER_ID = 6 MISSION_SPECIFIC_UNIQUE_MONSTER_ID = 7 MISSION_TRIGGER_ABILITY_ACTION = 10 MISSION_KILL_WITH_ANIM_EVENT_ID = 11 MISSION_AVATAR_LEVEL_UP_BY_MATERIAL = 12 MISSION_AVATAR_SUB_SKILL_LEVEL_UP = 13 MISSION_GACHA = 14 MISSION_EQUIPMENT_POWER_UP = 15 MISSION_STAGE_NORMAL_WITH_SPECIFIC_AVATAR_CLASS = 18 MISSION_STAGE_HARD_WITH_SPECIFIC_AVATAR_CLASS = 19 MISSION_ANY_WEEK_DAY_STAGE = 20 MISSION_ANY_BEFALL_STAGE = 21 MISSION_ANY_NOT_STORY_STAGE = 22 MISSION_STAGE_HELL_WITH_SPECIFIC_AVATAR_CLASS = 27 MISSION_STAGE_NORMAL_WITH_SPECIFIC_AVATAR = 28 MISSION_STAGE_HARD_WITH_SPECIFIC_AVATAR = 29 MISSION_STAGE_HELL_WITH_SPECIFIC_AVATAR = 30 MISSION_FINISH_NO_ACHIEVEMENT_NUM = 36 MISSION_TOTAL_AVATAR_SKILL_POINT_NUM = 37 MISSION_TEN_HCOIN_GACHA_STAR_NUM = 43 MISSION_STAGE_MIN_TIME_TEN_SECOND = 45 MISSION_STAGE_ASSISTANT_NUM = 46 MISSION_STAGE_SUCC_NUM = 47 MISSION_STAGE_WITH_ASSISTANT_SUCC_NUM = 48 MISSION_WEAPON_POWER_UP = 49 MISSION_STIGMATA_POWER_UP = 50 MISSION_ISLAND_COLLECT = 52 MISSION_ISLAND_GET_VENTURE_REWARD = 53 MISSION_AVATAR_TOUCH_NUM = 54 MISSION_ISLAND_MAX_COST_POWER = 57 MISSION_ISLAND_VENTURE_TOTAL_COST_HOUR = 58 MISSION_AVATAR_ADD_SUB_SKILL = 64 MISSION_MULTI_WEAPON_POWER_UP_LEVEL = 65 MISSION_MULTI_STIGMATA_POWER_UP_LEVEL = 66 MISSION_ISLAND_CABIN_LEVEL_UP = 67 MISSION_ISLAND_CABIN_EXTEND_GRADE = 68 MISSION_ISLAND_ADD_TECH = 69 MISSION_GACHA_WITH_TYPE = 70 MISSION_REAL_NAME = 73 MISSION_ENDLESS_GROUP_LEVEL = 75 MISSION_SHARE_GAME_IN_SNS = 80 MISSION_COLLECT = 81 MISSION_ACTIVITY_PROGRESS = 82 MISSION_BUY_GOODS_WITH_SCOIN_OR_HCOIN = 83 MISSION_SCOIN_EXCHANGE = 84 MISSION_STAMINA_EXCHANGE = 85 MISSION_CONSIGNED_ORDER = 86 MISSION_ROGUE_STAGE = 87 MISSION_STAGE_MAX_COMBO_PASS = 88 MISSION_OPENWORLD_FIGHT_BOSS = 91 MISSION_OPENWORLD_KILL_BOSS = 92 MISSION_OPENWORLD_BOSS_DAMAGE = 93 MISSION_OPENWORLD_QUEST_LEVEL = 94 MISSION_OPENWORLD_FINISH_SIDE_QUEST_NUM = 96 MISSION_EQUIPMENT_POWER_UP_NO_BACKTRACK = 98 MISSION_FIGHT_ARMADA_STAGE = 100 MISSION_OPENWORLD_FINISH_QUEST_NO_BACKTRACK = 101 MISSION_OPENWORLD_REWARD_NUM = 102 MISSION_WAREHOUSE_DONATE = 103 MISSION_STORY_STAGE_WITH_AVATAR_NUM = 105 MISSION_EQUIPMENT_EVO = 107 MISSION_USE_AVATAR_KILL_MONSTER = 108 MISSION_HELP_FRIEND_ISLAND = 112 MISSION_STAGE_MIN_BE_HIT_PASS = 113 MISSION_STAGE_COSMOS_BREAK = 114 MISSION_STAGE_COSMOS_BREAK_DAMAGE = 115 MISSION_STAGE_USE_EX_SKILL = 116 MISSION_REFINE_STIGMATA = 117 MISSION_DISJOIN_EQUIPMENT = 118 MISSION_FINISH_MP_STAGE_WITH_TYPE = 119 MISSION_USE_MP_TEAM_SKILL = 120 MISSION_USE_MP_QTE_SKILL = 121 MISSION_OPENWORLD_FINISH_EVENT_TYPE_NO_BACKTRACK = 122 MISSION_MIN_BE_HIT_PASS_WITH_STAGE_ID = 123 MISSION_FINISH_MP_STAGE = 124 MISSION_STAGE_DEFEND_TARGET_MIN_HP_PASS = 126 MISSION_STAGE_DEFEND_TARGET_MIN_HP_PERCENT_PASS = 127 MISSION_GET_CARD_REWARD_NUM = 131 MISSION_TOTAL_COST_SCOIN_NUM = 132 MISSION_TOTAL_COST_HCOIN_NUM = 134 MISSION_MP_MVP_NUM = 136 MISSION_FACEBOOK_LIKE = 145 MISSION_STAGE_MIN_TIME_WITH_STAGE_ID = 146 MISSION_STAGE_TAG_COMBO_PASS = 147 MISSION_STAGE_TAG_WITH_SPECIFIC_AVATAR = 148 MISSION_POWERUP_MULTI_SPECIFIC_EQUIP_LEVEL = 151 MISSION_EVO_MULTI_SPECIFIC_EQUIP_STAR = 152 MISSION_EVO_ANY_BEFALL_WEAPON_STAR = 153 MISSION_FRAGMENTS_EXCHANGE_STIGMATA = 154 MISSION_STAGE_TAG_SUCCESS_EVADE_PASS = 156 MISSION_CHALLENGE_SPECIFIC_STAGE_ID = 157 MISSION_FINISH_EXBOSS_NUM = 160 MISSION_WIN_LEVEL_EXBOSS = 162 MISSION_GET_EXBOSS_RANK = 163 MISSION_BIND_MOBILE = 165 MISSION_BIND_EMAIL = 166 MISSION_SET_ACCOUNT_USERNAME = 167 MISSION_FINISH_SPECIFIC_MISSION = 169 MISSION_FINISH_SPECIFIED_DIFFICULTY_RAID_WITH_MASTER = 170 MISSION_PUBLISH_MASTER_PUPIL_CARD = 175 MISSION_GET_EXBOSS_RANK_PERCENT = 179 MISSION_MP_LIKE_NUM = 181 MISSION_CLICK_LINK = 182 MISSION_BUY_FURNITURE = 184 MISSION_MATERIAL_RECYCLE = 192 MISSION_OPENWORLD_FINISH_EVENT_SUBTYPE_LIST = 193 MISSION_OPENWORLD_FINISH_QUEST_SPECIFIC_AVATAR = 194 MISSION_EXBOSS_STAGE_SPECIFIC_AVATAR = 195 MISSION_RAID_STAGE_SPECIFIC_AVATAR = 197 MISSION_ISLAND_VENTURE_SPECIFIC_AVATAR = 198 MISSION_DORM_EVENT_SPECIFIC_AVATAR = 199 MISSION_PASS_STAGE_SPECIFIC_AVATAR = 201 MISSION_PASS_SPECIFIC_STAGE_SPECIFIC_AVATAR = 202 MISSION_PASS_STAGE_SPECIFIC_REQUIRE = 203 MISSION_DORM_USE_FACILITY_NUM = 206 MISSION_COLLECT_SPECIFIC_AMOUNT_ITEMS = 213 MISSION_USE_SPECIFIC_AVATARS_KILL_MONSTER = 214 MISSION_PASS_STAGE_WITH_EQUIPMENT_MAINID = 218 MISSION_REACH_DAILY_DUTY_POINT = 219 MISSION_REACH_WEEKLY_DUTY_POINT = 221 MISSION_STAGE_TOTAL_BATTLE_SCORE_WITH_STAGE_TAG = 227 MISSION_STAGE_RANK_WITH_STAGE_TAG = 228 MISSION_GENERAL_ACTIVITY_FINISH_TIMES = 233 MISSION_DORM_CLIENT_CUSTOM = 241 MISSION_OPENWORLD_CHOOSE_QUEST = 242 MISSION_SHOP_BUY_GOODS = 243 MISSION_DORM_TAKE_DAILY_STAMINA = 244 MISSION_OPENWORLD_MAKE_MECHA_TIMES = 253 MISSION_OPENWORLD_TECH_ADD_EXP_TIMES = 255 MISSION_OPENWORLD_QUEST_RATE = 256 MISSION_OPENWORLD_QUEST_FINISHED_CHALLENGE_NUM = 258 MISSION_OPENWORLD_QUEST_FINISHED_WITH_MECHA = 259 MISSION_OPENWORLD_HACK_ITEM = 260 MISSION_OPENWORLD_TD_STAGE_RATE = 261 MISSION_OPENWORLD_QUEST_LEVEL_WITH_MAP = 264 MISSION_OPENWORLD_FINISH_QUEST_NO_BACKTRACK_WITH_MAP = 267 MISSION_OPENWORLD_FINISH_QUEST_NO_BACKTRACK_WITH_SUB_TYPE_AND_MAP = 268 MISSION_OPENWORLD_FINISH_EVENT_TYPE_NO_BACKTRACK_WITH_MAP = 269 MISSION_GOBACK_DUTY_POINT = 270 MISSION_ONLINE_TIME = 272 MISSION_TAKE_PHOTOS = 273 MISSION_WIKI_CG_NUM = 276 MISSION_BINGO_ACTIVITY_FLOP_CARD = 297 MISSION_BINGO_ACTIVITY_BINGO_COMPLETE = 298 MISSION_FINISH_MP_STAGE_WITH_GOBACK_PLAYER = 300 MISSION_OPENWORLD_BOSS_GET_RATING_NUM = 301 MISSION_OPENWORLD_BOSS_KILLED_NUM_WITHIN_TIME_LIMIT = 302 MISSION_OPENWORLD_ACTIVITY_LEVEL = 303 MISSION_OPENWORLD_BOSS_HUNT_FIND_CLUE_NUM = 304 MISSION_OPENWORLD_BOSS_KILLED_NUM_SPECIFIC_AVATAR = 305 MISSION_RPG_TALE_PASS_SITE = 309 MISSION_RPG_TALE_OVERALL_EQUAL = 310 MISSION_RPG_TALE_TOTAL_STAGE_SCORE = 311 MISSION_MATRIX_FINISH_EVENT = 315 MISSION_VIRTUAL_TRAIN_GACHA_TIMES = 319 MISSION_VIRTUAL_TRAIN_GACHA_AVATAR_STAR = 320 MISSION_RPG_TALE_TAKE_PRODUCT_TIMES = 321 MISSION_RPG_TALE_TAKE_PRODUCT_NUM = 322 MISSION_RPG_TALE_TOWER_TIMES = 324 MISSION_FINISH_ANY_RAID_ACTIVITY = 330 MISSION_FRIEND_INVITE = 331 MISSION_ARMADA_APPLY = 333 MISSION_ISLAND_CABIN_LEVEL = 335 MISSION_SHOPPING_TIMES = 337 MISSION_ADD_UP_VIP_POINT = 341 MISSION_DORM_USE_FACILITY_NUM_NO_RESULT = 342 MISSION_FINISH_SPECIFIC_PLOT_ID = 343 MISSION_OPENWORLD_ENDLESS_SCORE = 344 MISSION_OPENWORLD_ENDLESS_BOSS = 345 MISSION_OPENWORLD_ENDLESS_ADD_GROUP_LEVEL = 346 MISSION_OPENWORLD_ENDLESS_GROUP_LEVEL = 347 MISSION_OPENWORLD_ENDLESS_FINISH_MONSTER_GROUP = 348 MISSION_OPENWORLD_ENDLESS_USE_ITEM = 349 MISSION_ENDLESS_FINISH_STAGE_OR_BOSS_WITH_ENDLESS_TYPE = 350 MISSION_ENDLESS_FINISH_STAGE_OR_BOSS_SPECIFIC_AVATAR = 351 MISSION_QUANTUM_ENDLESS_PASS_MONSTER_GROUP = 352 MISSION_FRONT_ENDLESS_FINISH_FLOOR = 353 MISSION_FARM_ACTIVITY_SPEED_UP_PRODUCE_TIMES = 366 MISSION_FARM_ACTIVITY_FINISH_PRODUCE_TIMES = 367 MISSION_FARM_ACTIVITY_FARM_LEVEL = 368 MISSION_FARM_ACTIVITY_UNLOCK_SLOT_NUM = 369 MISSION_FARM_ACTIVITY_FINISH_PRODUCE_SPECIFIC_MATERIAL = 370 MISSION_TAKE_SPECIFIC_NPC_RED_ENVELOPE_NUM = 372 MISSION_GACHA_WITH_MULTI_TYPES = 373 MISSION_TOWER_RAID_NUM = 374 MISSION_TOWER_RAID_BOSS_NUM = 375 MISSION_TOWER_RAID_FINISH_ALL_NUM = 376 MISSION_CHATWORLD_ONLINE_TIME = 377 MISSION_CHATWORLD_USE_ITEM = 379 MISSION_CAMPAIGN_FINISH_PHASE = 380 MISSION_CAMPAIGN_FINISH = 381 MISSION_CAMPAIGN_FINISH_STAGE = 382 MISSION_STAGE_TAG_NUM_SPECIFIC_ELF = 390 MISSION_STAGE_NUM_SPECIFIC_ELF = 391 MISSION_ENDLESS_FINISH_STAGE_OR_BOSS_SPECIFIC_ELF = 392 MISSION_EXBOSS_STAGE_SPECIFIC_ELF = 393 MISSION_STORY_STAGE_SPECIFIC_ELF = 395 MISSION_STAGE_NUM_WITH_ELF = 400 MISSION_CAMPAIGN_SHORT_CHAT = 421 MISSION_CAMPAIGN_FINISH_SCORE = 422 MISSION_CAMPAIGN_MVP = 423 MISSION_CAMPAIGN_TEAM_DRAW_RARITY = 424 MISSION_CMAPAIGN_SELF_DRAW = 425 MISSION_CAMPAIGN_LIKE_NUM = 426 MISSION_CAMPAIGN_TEACH_MODE_FINISH_PHASE = 427 MISSION_CAMPAIGN_TEACH_MODE_FINISH = 428 MISSION_PASS_STAGE_WITH_ANY_SPECIFIC_AVATAR = 441 MISSION_KINGDOM_WAR_MOVE_STEP = 443 MISSION_TVT_STAGE_SETTLE_NUM = 444 MISSION_TVT_TOTAL_WIN_NUM = 445 MISSION_TVT_MVP_NUM = 447 MISSION_TVT_STAGE_SCOIN = 449 MISSION_CHATWORLD_KILL_NUM = 451 MISSION_CHATWORLD_BATTLE_SCORE = 457 MISSION_GACHA_TOTAL_SCORE = 463 MISSION_MONOPOLY_THROW_DICE = 464 MISSION_MONOPOLY_EXPLORE = 465 MISSION_MONOPOLY_PASS_AREA = 466 MISSION_MATRIX_FINISH_FLOOR = 467 MISSION_MATRIX_TRIGGER_EVENT = 468 MISSION_STAGE_TAG_CHALLENGE_NUM = 469 MISSION_EQUIPMENT_FORGE_TIMES = 470 MISSION_GLOBAL_WAR_TOTAL_CURRENCY = 471 MISSION_GLOBAL_WAR_CURRENCY_BY_STAGE = 472 MISSION_GLOBAL_WAR_CURRENCY_BY_EXCHANGE = 473 MISSION_GLOBAL_WAR_EXCHANGE_TIMES = 474 MISSION_GLOBAL_WAR_FINISH_POINT = 475 MISSION_GLOBAL_WAR_CURRENCY_BY_SWEEP = 476 MISSION_GLOBAL_WAR_FINISH_OR_EXCHANGE_TIMES_WITH_POINT_ID_LIST = 477 MISSION_SHOP_COST_MCOIN_NUM = 480 MISSION_VIRTUAL_TRAIN_CUSTOM_LEVEL = 481 MISSION_VIRTUAL_TRAIN_GROUP_TOTAL_LEVEL_UP_TIMES = 482 MISSION_GRATUITY_STAGE_FINISH_NUM = 483 MISSION_GRATUITY_STAGE_END_NUM = 484 MISSION_GRATUITY_STAGE_ASSIST_NUM = 485 MISSION_GRATUITY_PUBLISH = 486 MISSION_GRATUITY_INVITE = 487 MISSION_GRATUITY_COLLECT = 488 MISSION_SEND_RED_ENVELOPE_IN_SPECIFIC_TIME = 489 MISSION_ADVENTURE_ADD_BADGE = 491 MISSION_ADVENTURE_FINISH_ADVENTURE_BY_RARITY = 493 MISSION_ADVENTURE_TAKE_SCOIN = 495 MISSION_SCRATCH_TICKET_SCRATCH_NUM = 501 MISSION_SCRATCH_TICKET_ROUND_NUM = 502 MISSION_BBQ_COOK_NUM = 503 MISSION_DLC_USE_ACTIVE_SKILL = 505 MISSION_DLC_OUTER_AREA_KILL_NUM = 506 MISSION_DLC_SHIELD_MONSTER_KILL_NUM = 507 MISSION_DLC_IN_CIRCLE_KILL_NUM = 508 MISSION_DLC_AIR_KILL_NUM = 509 MISSION_DLC_THROW_SKILL_KILL_NUM = 510 MISSION_DLC_ACTIVE_SKILL_KILL_NUM = 511 MISSION_DLC_BREAK_FREQUENCY_SHIELD_NUM = 512 MISSION_DLC_BREAK_HARD_SHIELD_NUM = 513 MISSION_DLC_EX_JUMP = 514 MISSION_DLC_USE_THROW_SKILL = 515 MISSION_DLC_TOWER_TOTAL_PROGRESS = 518 MISSION_DLC_ENTER_STAGE_WITH_SPECIFIC_AVATAR = 519 MISSION_OPENWORLD_KILL_ENEMY_WITH_MAP = 524 MISSION_DLC_TOWER_MAX_PROGRESS_NO_BACKTRACK = 526 MISSION_OPENWORLD_CHOOSE_ANY_QUEST = 527 MISSION_CHATWORLD_MAKE_ACTION_NUM = 545 MISSION_CHATWORLD_FISH_SUCC_OR_WAIT_ASSIST_NUM = 546 MISSION_CHATWORLD_PRAY_NUM = 547 MISSION_STAGE_TAG_FAIL_NUM = 548 MISSION_LOGIN_WITH_SPECAIL_DEVICE_TYPE = 549 MISSION_UNLOCK_MONTH_CARD_OR_BATTLE_PASS = 550 MISSION_GACHA_COST_TICKET_TOTAL_SCORE = 551 MISSION_GARDEN_HARVEST_NUM = 552 MISSION_GARDEN_HARVEST_KIND = 553 MISSION_GARDEN_HARVEST_NUM_BY_KIND = 554 MISSION_JIGSAW_EXCHANGE_PIECE = 555 MISSION_JIGSAW_FINISH_JIGSAW = 556 MISSION_OVERLAP_SUMMON_NUM = 557 MISSION_CHATWORLD_QUESTION = 558 MISSION_CHATWORLD_DISH_NUM = 559 MISSION_ARMADA_REUNION_REWARD = 560 MISSION_ARMADA_REUNION_PREPARE = 561 MISSION_GARDEN_SPEED_UP_TIMES = 562 MISSION_MASSIVE_WAR_BATTLE_SETTLE_TIMES = 563 MISSION_MASSIVE_WAR_RANK_RATIO = 564 MISSION_MASSIVE_WAR_DAMAGE_LEVEL = 565 MISSION_MASSIVE_WAR_TOTAL_DAMAGE = 566 MISSION_MASSIVE_WAR_FINISH_STAGE = 567 MISSION_KINGDOM_WAR_EXCHANGE = 571 MISSION_KINGDOM_WAR_EXCHANGE_CURRENCY = 572 MISSION_KINGDOM_WAR_FINISH_STAGE_CURRENCY = 573 MISSION_KINGDOM_WAR_CURRENCY = 574 MISSION_KINGDOM_WAR_ACTIVITY_STAMINA = 575 MISSION_WEB_ACTIVITY_1 = 581 MISSION_WEB_ACTIVITY_2 = 582 MISSION_WEB_ACTIVITY_3 = 583 MISSION_WEB_ACTIVITY_4 = 584 MISSION_WEB_ACTIVITY_5 = 585 MISSION_WEB_ACTIVITY_6 = 586 MISSION_WEB_ACTIVITY_7 = 587 MISSION_WEB_ACTIVITY_8 = 588 MISSION_WEB_ACTIVITY_9 = 589 MISSION_WEB_ACTIVITY_10 = 590 MISSION_NORMAL_FINISH_SPECIFIC_STAGE_ID = 591 MISSION_SHOP_BUY_GOODS_ID_COST_MCOIN = 592 MISSION_SANCTUARY_ACTIVITY_LEVEL = 593 MISSION_SANCTUARY_TAKE_PRODUCT_TIMES = 594 MISSION_SLOT_MACHINE_START_TIMES = 595 MISSION_RAFFLE_DRAW_TICKET_NUM = 597 MISSION_MONOPOLY_BUILDING_NUM = 599 MISSION_MONOPOLY_BUILDING_LEVEL = 600 MISSION_FINISH_MOSAIC_NUM = 601 MISSION_MONOPOLY_USE_ITEM = 602 MISSION_ULTRA_ENDLESS_FINISH_SITE = 603 MISSION_ULTRA_ENDLESS_FINISH_SITE_WITH_TAG_AVATAR = 604 MISSION_ULTRA_ENDLESS_TOTAL_SCORE = 605 MISSION_ULTRA_ENDLESS_FINISH_SITE_NUM = 606 MISSION_ULTRA_ENDLESS_TOTAL_ADD_SCORE = 607 MISSION_ULTRA_ENDLESS_MAX_GROUP_LEVEL = 608 MISSION_ULTRA_ENDLESS_SEASON_ADD_CUP_NUM = 609 MISSION_ULTRA_ENDLESS_TOP_RANK_TIMES = 610 MISSION_BATTLE_PASS_THEME_LEVEL = 611 MISSION_BATTLE_PASS_UNLOCK_TICKET = 612 MISSION_GET_EXBOSS_SCORE = 613 MISSION_TOTAL_DUTY_POINT_IN_PERIOD = 615 MISSION_FINISH_MISSION_TIMES_WITH_MISSION_ID_LIST = 617 MISSION_GACHA_CONSUME_TOTAL_SCORE = 618 MISSION_REPLAY_UPLOAD = 619 MISSION_REPLAY_PLAY = 620 MISSION_REPLAY_RECORD = 621 MISSION_FINISH_ELITE_STAGE_NUM = 622 MISSION_PASS_STAGE_NUM = 623 MISSION_STAGE_TAG_WITH_ALL_SPECIFIC_AVATAR = 624 MISSION_SPECIFIC_MATERIAL_ADD_NUM = 625 MISSION_SPECIFIC_MATERIAL_COST_NUM = 626 MISSION_UNLOCK_AVATAR_IN_SPECIFIC_NEWBIE_ACTIVITY = 627 MISSION_QAVATAR_BATTLE_PARTICIPATE_NUM = 630 MISSION_QAVATAR_BATTLE_KILL_NUM = 631 MISSION_QAVATAR_BATTLE_KILL_NUM_SINGLE_GAME = 632 MISSION_QAVATAR_BATTLE_WIN_NUM = 633 MISSION_QAVATAR_BATTLE_SCORE = 634 MISSION_VIRTUAL_TRAIN_SPECIFIC_STIGMATA_NUM = 635 MISSION_VIRTUAL_TRAIN_SPECIFIC_AVATAR_NUM = 636 MISSION_ROGUE_TOWER_ENDLESS_MAX_SCORE_WITH_AVATAR_ID_LIST = 637 MISSION_ROGUE_TOWER_ENDLESS_TOTAL_SCORE_WITH_AVATAR_ID_LIST = 638 MISSION_REUNION_COOK_WITH_BOOK_ID_LIST = 639 MISSION_CHATWORLD_BEAST_TREASURE_TAKE_TIMES = 640 MISSION_CHATWORLD_BEAST_SINGLE_DAMAGE = 641 MISSION_CHATWORLD_BEAST_TOTAL_DAMAGE = 642 MISSION_CHATWORLD_NORMAL_BOX_TAKE_TIMES = 643 MISSION_ADD_UP_VIP_POINT_BY_PRODUCT = 644 MISSION_OPENWORLD_AVATAR_ACTIVITY_CULTIVATE = 645 MISSION_OPENWORLD_AVATAR_ACTIVITY_TALENT = 646 MISSION_OPENWORLD_FINISH_QUEST_NO_BACKTRACK_WITH_RARITY_AND_MAP = 647 MISSION_OPENWORLD_AVATAR_ACTIVITY_LEVEL = 648 MISSION_BOSSRUSH_ACTIVITY_STAGE_TAG_ID_USE_SPECIFIC_BUFF_ID_LIST = 649 MISSION_STAGE_TAG_SCORE = 650 MISSION_OPENWORLD_AVATAR_ACCEPT_QUEST = 651 MISSION_THEME_WANTED_STAGE_PASS_NUM = 652 MISSION_THEME_WANTED_SPECIFIC_PROGRESS_PASS_NUM = 653 MISSION_SLG_OCCUPIED_POINT_NUM = 656 MISSION_SLG_OCCUPIED_BUFF_POINT_NUM = 657 MISSION_SLG_PLAYER_SCORE = 658 MISSION_RELAY_STAGE_PHASE_PASS_TIME = 659 MISSION_EXBOSS_ACC_SCORE = 660 MISSION_GOD_WAR_STAGE_WITH_ITEM = 661 MISSION_GOD_WAR_STAGE_WITH_SUPPORT_AVATAR = 662 MISSION_GOD_WAR_AVATAR_PUNISH_LEVEL_SUCC_NUM = 666 MISSION_GOD_WAR_PUNISH_BUFF_SUCC_NUM = 667 MISSION_GOD_WAR_STAGE_WITH_PUNISH_LEVEL = 668 MISSION_GOD_WAR_COLLECTION = 669 MISSION_GOD_WAR_COLLECTION_SUIT = 670 MISSION_GOD_WAR_FINISH_LOBBY_ACTION = 674 MISSION_GOD_WAR_STAGE_TAG_SPECIFIC_CHAPTER_ON_SETTLE = 675 MISSION_GOD_WAR_MAX_SCORE_ON_SETTLE = 676 MISSION_GOD_WAR_AVATAR_SPECIFIC_PUNISH_LEVEL_SUCC_NUM = 677 MISSION_GOD_WAR_AVATAR_PUNISH_LEVEL_SPECIFIC_MODE_SUCC_NUM = 678 MISSION_RANCH_MONSTER_RARITY_NUM = 691 MISSION_RANCH_COLLCTION_POINT = 693 MISSION_RANCH_TAKE_PRODUCT_TIMES = 694 MISSION_RANCH_MONSTER_SYNTHESIS_WITH_FORMULA_TIMES = 695 MISSION_RANCH_MONSTER_SYNTHESIS_WITHOUT_FORMULA_TIMES = 696 MISSION_OPENWORLD_FINISH_STORY_NUM = 702 MISSION_NINJA_SLOT_LIST_LEVEL = 704 MISSION_RESTAURANT_DELIVER_QUEST_NUM = 705 MISSION_RESTAURANT_COOK_SPECIFIC_RECIPE = 707 MISSION_RESTAURANT_COOK_SPECIFIC_RECIPE_WITH_AVATAR = 708 MISSION_SC_DLC_FINISH_DAILY_QUEST_NUM = 711 MISSION_SC_DLC_TOWER_MAX_PROGRESS = 716 MISSION_SC_DLC_ANALYSIS_MONSTER = 717 MISSION_SC_DLC_LEVELUP_TALENT_NUM = 721 MISSION_SC_DLC_ACHIEVE_EVENT_NUM = 722 MISSION_SC_DLC_TOWER_FINISH_FLOOR_NUM = 723 MISSION_TOWN_ACTIVITY_FINISH_GAMES = 751 MISSION_TOWN_ACTIVITY_FINISH_BOSS = 752 MISSION_TOWN_ACTIVITY_BUILD_NUM = 753 MISSION_TOWN_ACTIVITY_BUILD_NUM_IN_ONE_GAME = 754 MISSION_TUTORIAL_WATCH_SITE_VIDEO = 771 MISSION_CHATWORLD_BATTLE_BOX_TAKE_TIMES = 776 MISSION_FINISH_TUTORIAL_ID = 780 MISSION_BOSS_CHALLENGE_FINISH_STAGE = 786 MISSION_SELECT_ADVENTURE_QUEST = 792 MISSION_BEGIN_ADVENTURE_STORY_SWEEP = 793 MISSION_FINISH_EXBOSS_WITH_AVATAR_LIST = 800 MISSION_OPENWORLD_CHAPTER_ADD_HERO_CARD_NUM = 807 MISSION_OPENWORLD_CHAPTER_FINISH_CHALLENGE_GROUP = 812 MISSION_OPENWORLD_CHAPTER_FINISH_CHALLENGE_GROUP_INDEX = 813 MISSION_OPENWORLD_CHAPTER_FINISH_ENDLESS_CHALLENGE = 814 MISSION_OPENWORLD_CHAPTER_FINISH_QUEST_NUM = 816 MISSION_OPENWORLD_CHAPTER_FINISH_QTE_MAP_NUM = 817 MISSION_OPENWORLD_CHAPTER_QTE_MAP_GET_MATERIAL_NUM = 818 MISSION_OPENWORLD_CHAPTER_ACCEPT_QUEST_NUM = 819 MISSION_MONSTER_CARD_EXP_STAGE_PASS_TIMES = 829 MISSION_GACHA_NUM_SPECIFIC_TICKET_ID_LIST = 831 MISSION_GACHA_NUM_AFTER_DISCOUNT_SPECIFIC_TICKET_ID_LIST = 832 MISSION_OPENWORLD_FINISH_STORY_NO_BACKTRACK = 833 MISSION_EX_BOSS_FINISH_BOSS_NUM_WITH_LEVEL = 834 MISSION_BATTLE_PASS_EXP_ACTIVITY_MISSION = 835 MISSION_BUFF_ASSIST_SELECT_BUFF_TIMES = 836 MISSION_BUFF_ASSIST_PUBLISH_BUFF_TIMES = 837 MISSION_DICEY_DUNGEON_ENDLESS_PASSED_FLOOR = 838 MISSION_DICEY_DUNGEON_DAILY_PASSED_TIMES = 839 MISSION_DICEY_DUNGEON_WEAPON_UNLOCK = 840 MISSION_DICEY_DUNGEON_WEAPON_GACHA_TIMES = 841 MISSION_DICEY_DUNGEON_TOTAL_ROLE_LEVEL = 842 MISSION_DICEY_DUNGEON_ROLE_LEVEL_GREATER_EQUAL_NUM = 843 MISSION_DICEY_DUNGEON_ROLE_NUM_LEVEL_GREATER_EQUAL = 844 MISSION_PVZ_DAILY_PASS_TIMES = 845 MISSION_PVZ_QAVATAR_NUM_LEVEL_GREATER_EQUAL = 846 MISSION_PVZ_SPECIAL_MATERIAL_NUM = 847 MISSION_OPENWORLD_CHAPTER_FURNACE_PRODUCE = 849 MISSION_OPENWORLD_CHAPTER_FINAL_ROBOT_CATCH_KILL_CRYSTAL_MONSTER = 852 MISSION_WAVE_RUSH_SITE_PASS_TIMES = 871 MISSION_WAVE_RUSH_TOTAL_SCORE = 872 MISSION_WAVE_RUSH_SITE_MAX_SCORE = 873 MISSION_QCANDY_FINISH_BATTLE_TIMES = 876 MISSION_QCANDY_FINISH_BATTLE_TIMES_WITH_LE_RANK = 877 MISSION_QCANDY_MAX_RANK_SCORE = 878 MISSION_QCANDY_SPECIFIC_MAP_ID = 879 MISSION_WEIGHTED_FINISH_EXBOSS_NUM = 881 MISSION_ENDLESS_DETAIL_GROUP_LEVEL = 882 MISSION_MINI_MONOPOLY_FINISH_MAP = 886 MISSION_AI_CYBER_REPAIR_PROGRESS = 887 MISSION_GLOBAL_EXPLORE_AREA_EXPLORE = 888 MISSION_GLOBAL_EXPLORE_FINISH_QUEST = 889 MISSION_GLOBAL_EXPLORE_CUMULATIVE_DONATION = 890 MISSION_GLOBAL_EXPLORE_SPECIFIC_EXPLORE_LEVEL = 891 MISSION_GLOBAL_EXPLORE_TRIGGER_EVENT = 892 MISSION_CHATWORLD_WOODEN_BOY_WIN = 893 MISSION_CHATWORLD_WOODEN_BOY_FINISH = 894 MISSION_CHATWORLD_QUESTION_RIGHT = 895 MISSION_PLATFORM_SHOOTER_QAVATAR_NUM_LEVEL_GREATER_EQUAL = 896 MISSION_PLATFORM_SHOOTER_AFFIX_NUM = 897 MISSION_PLATFORM_SHOOTER_HAS_EXCLUSIVE_AFFIX_WEAPON_NUM = 898 MISSION_PLATFORM_SHOOTER_RPG_COLLECTION_SCORE = 899 MISSION_MIRAGE_ACTIVITY_CHALLENGE_SCORE_SUM = 901 MISSION_MIRAGE_ACTIVITY_TALENT_LEVEL = 902 MISSION_SUSANNA_TRIAL_ACTIVITY_MENTOR_PROGRESS = 903 MISSION_SHIGURE_KIRA_ACTIVITY_CONCERT_PROGRESS = 904 MISSION_MATCH_THREE_GEM_GACHA_TIMES = 906 MISSION_MATCH_THREE_DAILY_PASSED_TIMES = 907 MISSION_MATCH_THREE_ROLE_NUM_LEVEL_GREATER_EQUAL = 908 MISSION_CHAPTER_BW_WORLD_RUNE_GOT_NUM = 911 MISSION_CHAPTER_BW_WORLD_RUNE_REACH_LEVEL = 912 MISSION_CHAPTER_BW_WORLD_TOWER_STAGE_SCORE = 913 MISSION_BW_WORLD_CAMP_ACTIVITY_PUBLISH_RUNE_TIMES = 914 MISSION_THEME_TOWER_STAGE_PASSED_TIMES_WITH_STEP_LEVEL = 915 MISSION_THEME_TOWER_SECTION_PASSED_TIMES_WITH_STEP_LEVEL = 916 MISSION_THEME_TOWER_SPECIFIC_SECTION_NUM = 917 MISSION_MAHOU_CARD_UNLOCK_DAILY_SITE_TIMES = 921 MISSION_MAHOU_CARD_ROLE_LEVEL_GREATER_EQUAL = 922 MISSION_MAHOU_CARD_ENTER_ROOM = 923 MISSION_ULTRA_ENDLESS_MAX_GROUP_LEVEL_WITH_SCHEDULE = 926 MISSION_ULTRA_ENDLESS_FINISH_SITE_SCORE = 927 MISSION_CHAPTER_ARK_ROLE_LEVEL_EQUAL = 931 MISSION_CHAPTER_ARK_FINISH_LINEAR_STAGE_NUM = 932 MISSION_CHAPTER_ARK_MAIN_SUP_SKILL_LEVEL_EQUAL = 933 MISSION_GOBACK_SCHEDULEID_AND_LOSTDAYS = 936 MISSION_GOBACK_NOT_SCHEDULEID = 937 MISSION_MATRIX_NEW_FINISH_TRACK_EVENT = 941 MISSION_TILED_GAME_FARM_USE_TOOL_NUM = 946 MISSION_TILED_GAME_FARM_FACILTIY_LEVEL = 947 MISSION_TILED_GAME_FARM_ENTER_MINE_FLOOR = 948 MISSION_TILED_GAME_FARM_DAILY_QUEST = 949 MISSION_TILED_GAME_FARM_CHOOSE_DAILY_QUEST = 950 MISSION_TILED_GAME_FARM_ADD_LIVESTOCK = 951 MISSION_TILED_GAME_FARM_FILL_FOOD = 952 MISSION_TILED_GAME_FARM_TAME_LIVESTOCK = 953 MISSION_FIRST_WIN_SPECIFIC_STAGE_NUM = 954 MISSION_TILED_GAME_FARM_UNLOCK_GALLERY = 955 MISSION_MINION_CLASH_ACTIVITY_LEVEL_GE = 956 MISSION_MINION_CLASH_GET_CARD_WITH_STAR = 957 MISSION_MARBLES_SHOOT_PASS_NON_DAILY_ROOM = 961 MISSION_MARBLES_SHOOT_DAILY_GAME_SCORE = 962 MISSION_MARBLES_SHOOT_UNLOCK_WIKI = 963 MISSION_MARBLES_SHOOT_AVATAR_REACH_LEVEL = 964 MISSION_MARBLES_SHOOT_AVATAR_LEVEL_GREATER_EQUAL_NUM = 965 MISSION_MARBLES_SHOOT_BUY_OR_LEVEL_UP_BALL_TIMES = 966 MISSION_GOURMET_HUNT_MANAGEMENT_TIMES = 971 MISSION_GOURMET_HUNT_KILL_SPECIFIED_BOSS = 980 MISSION_GOURMET_HUNT_TAKE_OUT_SPECIFIED_INGREDIENT = 981 MISSION_GOURMET_HUNT_COST_STAMINA_NUM = 983 MISSION_GOURMET_HUNT_CLIENT_FINISH = 985 MISSION_GOURMET_HUNT_MANAGEMENT_REVENUE_WITH_SPECIFIED_IDENTITY_TYPE = 986 MISSION_GOURMET_HUNT_MANAGEMENT_TOTAL_REVENUE_WITH_SPECIFIED_IDENTITY_TYPE = 987 MISSION_GOURMET_HUNT_MANAGEMENT_SOLD_RECIPE_WITH_SPECIFIED_IDENTITY_TYPE = 988 MISSION_GOURMET_HUNT_MANAGEMENT_FINISH_SPECIAL_MISSION_WITH_SPECIFIED_IDENTITY_TYPE = ( 989 ) MISSION_GOURMET_HUNT_BRANCH_STORE_FLAG = 990 MISSION_WEAPON_HOMOLOGY_LEVEL = 991 MISSION_PJMS_CHAPTER_FINISH_DAILY_QUEST_NUM = 992 MISSION_PJMS_CHAPTER_RESIDENT_STAGE_GROUP_NUM = 993 MISSION_PJMS_ACHIEVE_EVENT_NUM = 994 MISSION_PJMS_CHAPTER_SET_UNIT_NUM = 995 MISSION_PJMS_RARITY_AUXILIARY_GET_AFFIX_LIST_NUM = 996 MISSION_PJMS_CORE_UNIT_LEVEL_NUM_GE = 997 MISSION_PJMS_AUXILIARY_UNIT_LEVEL_NUM_GE = 998 MISSION_PJMS_FIRST_ENTER = 999 MISSION_RAID_REPLACE_TOTAL_CHALLENGE_NUM = 1000 MISSION_RAID_REPLACE_STAGE_PASSED_TIMES = 1001 MISSION_RAID_REPLACE_BOSS_STAGE_PASSED_TIMES = 1002 MISSION_THELEMA_ACTIVITY_FINISH_QUESTION_NPC_NUM = 1010 MISSION_THELEMA_ACTIVITY_FINISH_ALL_QUESTION_NPC_NUM = 1011 MISSION_THELEMA_ACTIVITY_SKIP_QUESTION = 1012 MISSION_CHATWORLD_QCANDY_WISH_TIMES = 1015 MISSION_PJMS_SPECIFIC_STATUS_GADGET_NUM = 1016 MISSION_CHATWORLD_UNLOCKED_EFFECT_NUM = 1017 MISSION_CHATWORLD_TAKE_DISH_PREPARE = 1018 MISSION_GOURMET_HUNT_UNLOCK_WEAPON_MODULE_NUM = 1021 MISSION_MATCH_THREE_PLUS_PASS_DAILY = 1022 MISSION_MATCH_THREE_PLUS_GACHA_TIMES = 1023 MISSION_MATCH_THREE_PLUS_ROLE_LEVEL_EQUAL = 1024 MISSION_UNLOCK_AVATAR_NO_BACKTRACK = 1025 MISSION_DEVIL_AUTO_CHESS_ROLE_NUM_LEVEL_GREATER_EQUAL = 1026 MISSION_DEVIL_AUTO_CHESS_END_GAME = 1027 MISSION_DEVIL_AUTO_CHESS_BEGIN_GAME = 1028 MISSION_DEVIL_AUTO_CHESS_FINISH_WAVE = 1029 MISSION_DEVIL_AUTO_CHESS_TOTAL_SWEEP_TIMES = 1030 MISSION_TILED_GAME_SRPG_FINISH_BATTLE_WITH_BATTLE_TYPE = 1031 MISSION_TILED_GAME_SRPG_FINISH_BATTLE_WITH_ID = 1032 MISSION_TILED_GAME_SRPG_FINISH_BATTLE_WITH_WIN_TYPE = 1033 MISSION_TILED_GAME_SRPG_FINISH_BATTLE_WITH_BATTLE_TYPE_AND_AVATAR = 1034 MISSION_TILED_GAME_SRPG_AVATAR_LEVEL_EQUAL = 1035 MISSION_TILED_GAME_SRPG_AVATAR_MATERIAL_TYPE_NUM = 1036 MISSION_TILED_GAME_SRPG_AVATAR_SKILL_TIMES = 1037 MISSION_TILED_GAME_SRPG_DAMAGE_TIMES_WITH_SKILL_ONE_ROUND = 1038 MISSION_TILED_GAME_SRPG_FINISH_BATTLE_WITH_ID_LIST = 1039 MISSION_TILED_GAME_SRPG_BATTLE_REPORT = 1040 MISSION_TILED_GAME_SRPG_EXPLORE_LEVEL = 1041 MISSION_TILED_GAME_SRPG_CHALLENGE_NUM_WITH_BATTLE_ID_LIST = 1042 MISSION_THEME_WANTED_STAGE_MULTI_PASS_NUM = 1051 MISSION_FINISH_BY_ACTION_GRAPH = 1052 MISSION_STIGMATA_PRISM_NUM = 1053 MISSION_STAR_RING_ELF_NUM = 1054 MISSION_FUTARI_BATTLE_NORMAL_STAGE_MAX_SCORE = 1055 MISSION_FUTARI_BATTLE_STAGE_GROUP_MAX_SCORE = 1056 MISSION_FUTARI_BATTLE_MAX_SCORE = 1057 MISSION_RE_ACTIVITY_FIRST_WIN_SPECIFIC_TILE_MAP_LIST = 1058 MISSION_QRTS_UPGRADE_BUFF_NUM = 1059 MISSION_QRTS_SWEEP_NUM = 1060 MISSION_MONSTER_FARM_HIT_MINE = 1062 MISSION_MONSTER_FARM_USE_BREEDING_EFFECT_ITEM = 1063 MISSION_MONSTER_FARM_BREEDING_NUM = 1064 MISSION_MONSTER_FARM_USE_TOOL_NUM = 1065 MISSION_MONSTER_FARM_MONSTER_NUM_WITH_ID_LIST = 1066 MISSION_MONSTER_FARM_DAILY_QUEST = 1067 MISSION_MONSTER_FARM_BUILDING_WITH_SPECIAL_MONSTER_LIST = 1068 MISSION_MONSTER_FARM_BUILDING_WITH_RARE_MONSTER = 1069 MISSION_MONSTER_FARM_RARE_MONSTER_NUM = 1070 MISSION_PJMS_CHAPTER_KNIGHT_RICH_MAN_THROW_DICE = 1071 MISSION_PJMS_CHAPTER_KNIGHT_RICH_MAN_FINISH_SITE_TYPE = 1072 MISSION_PJMS_CHAPTER_KNIGHT_RICH_MAN_TOTAL_SCORE = 1073 MISSION_PJMS_CHAPTER_KNIGHT_RICH_MAN_THROW_CONTROL_DICE = 1074 MISSION_PJMS_CHAPTER_KNIGHT_RICH_MAN_USE_COIN = 1075 MISSION_PJMS_CHAPTER_KNIGHT_RICH_MAN_FIRST_PASS_MAP = 1076 MISSION_CANNOT_FINISH = 9999 MISSION_KILL_ANY_ENEMY = 10008 MISSION_KILL_SPECIFIC_MONSTER_CATEGORY = 10009 MISSION_STAGE_SUCC_WITH_FRIEND = 10016 MISSION_COST_STAMINA = 10017 MISSION_KILL_BY_ATTACK_CATEGORY_TAG = 10023 MISSION_AVATAR_STAR = 10024 MISSION_AVATAR_SUB_SKILL_LEVEL = 10025 MISSION_AVATAR_LEVEL = 10026 MISSION_STORY_STAGE_FAIL_NUM = 10031 MISSION_STAGE_MAX_COMBO_NUM = 10032 MISSION_STORY_STAGE_NORMAL_NUM = 10033 MISSION_STORY_STAGE_HARD_NUM = 10034 MISSION_STORY_STAGE_HELL_NUM = 10035 MISSION_AVATAR_STAR_NUM = 10038 MISSION_AVATAR_GOODFEEL_LEVEL_NUM = 10039 MISSION_WEAPON_PICTORIAL_NUM = 10040 MISSION_STIGMATA_PICTORIAL_NUM = 10041 MISSION_STIGMATA_PICTORIAL_SUIT_NUM = 10042 MISSION_FRIEND_POINT_NUM = 10044 MISSION_STAGE_TAG_NUM = 10051 MISSION_STAGE_TAG_V2_NUM = 10052 MISSION_EQUIPMENT_POWER_UP_TWO_RATE = 10055 MISSION_SCOIN_EXCHANGE_TEN_RATE = 10056 MISSION_TOTAL_COST_STAMINA = 10059 MISSION_STAGE_MAX_SCORE_WITH_STAGE_ID = 10060 MISSION_STAGE_TOTAL_SCORE_WITH_STAGE_ID = 10061 MISSION_STAGE_MAX_SCORE_WITH_STAGE_TAG = 10062 MISSION_STAGE_TOTAL_SCORE_WITH_STAGE_TAG = 10063 MISSION_EXTRASTORY_CHALLENGE_NUM = 10071 MISSION_EXTRASTORY_STAGE_MAX_SCORE = 10072 MISSION_OPENWORLD_FINISH_EVENT_TYPE = 10090 MISSION_OPENWORLD_FINISH_QUEST_NUM = 10095 MISSION_OPENWORLD_PERFECT_REWARD_NUM = 10097 MISSION_JOIN_ARMADA = 10099 MISSION_OPENWORLD_FINISH_STORY = 10104 MISSION_AVATAR_MAX_LEVEL = 10109 MISSION_AVATAR_MAX_SUB_SKILL_LEVEL = 10110 MISSION_WEAPON_TYPE_MAX_LEVEL = 10111 MISSION_BIND_ACCOUNT = 10125 MISSION_EXTRASTORY_HAS_PASS_NUM_WITH_DIFFICULTY = 10128 MISSION_EXTRASTORY_HAS_PASS_NUM = 10129 MISSION_TOTAL_COST_SCOIN_NUM_BACKTRACK = 10133 MISSION_TOTAL_COST_HCOIN_NUM_BACKTRACK = 10135 MISSION_STAGE_TOTAL_MAX_SCORE_WITH_STAGE_TAG = 10144 MISSION_AVATAR_DRESSED_EQUIPMENTS = 10149 MISSION_DRESSED_ANY_BEFALL_WEAPON = 10150 MISSION_LEVEL_MULTI_EQUIP_RARITY_BACKTRACK = 10156 MISSION_POWERUP_MULTI_SPECIFIC_EQUIP_BACKTRACK = 10158 MISSION_EVO_MULTI_SPECIFIC_EQUIP_BACKTRACK = 10159 MISSION_FINISH_EXBOSS_NUM_BACKTRACK = 10161 MISSION_OPENWORLD_TECH_LEVEL = 10164 MISSION_UNLOCK_AVATAR = 10168 MISSION_FINISH_PLAYER_LEVEL = 10171 MISSION_GET_EXBOSS_SCORE_BACKTRACK = 10172 MISSION_PUPIL_GRADUATED_BACKTRACK = 10173 MISSION_MASTER_HAS_NUM_GRADUATED_PUPIL_BACKTRACK = 10174 MISSION_FINISH_BE_MASTER_BACKTRACK = 10176 MISSION_RECRUIT_NUM_PUPIL_BACKTRACK = 10177 MISSION_FINISH_BE_PUPIL_BACKTRACK = 10178 MISSION_SPECIFIC_STAGE_ID_BACKTRACK = 10180 MISSION_COLLECT_FURNITURE_SUIT = 10183 MISSION_COLLECT_SPECIFIC_ITEM = 10185 MISSION_DORM_COMFORT_LEVEL = 10186 MISSION_DORM_COMFORT_VALUE = 10187 MISSION_DORM_FACILITY_LEVEL = 10188 MISSION_DORM_HOUSE_LEVEL = 10189 MISSION_OPENWORLD_QUEST_LEVEL_BACKTRACK = 10190 MISSION_DORM_HOUSE_LEVEL_IN_PARAM = 10191 MISSION_POWERUP_MULTI_SPECIFIC_EQUIP_MAINID_BACKTRACK = 10207 MISSION_EVO_MULTI_SPECIFIC_EQUIP_MAINID_BACKTRACK = 10208 MISSION_AVATAR_GOODFEEL_LEVEL_SPECIFIC_AVATAR = 10212 MISSION_REACH_DAILY_DUTY_POINT_BACKTRACK = 10220 MISSION_REACH_WEEKLY_DUTY_POINT_BACKTRACK = 10222 MISSION_LEVEL_MULTI_EQUIP_MAINID_BACKTRACK = 10223 MISSION_STAR_MULTI_EQUIP_MAINID_BACKTRACK = 10224 MISSION_AVATAR_DRESSED_EQUIPMENTS_MAINID = 10225 MISSION_AVATAR_SUB_SKILL_LEVELUP_PROGRESS = 10226 MISSION_GENERAL_ACTIVITY_SCORE_BACKTRACK = 10234 MISSION_OPENWORLD_MAKE_MECHA_TIMES_BACKTRACK = 10254 MISSION_OPENWORLD_QUEST_RATE_BACKTRACK = 10257 MISSION_OPENWORLD_TD_STAGE_RATE_BACKTRACK = 10262 MISSION_OPENWORLD_FINISH_EVENT_TYPE_WITH_MAP = 10263 MISSION_OPENWORLD_QUEST_LEVEL_BACKTRACK_WITH_MAP = 10265 MISSION_OPENWORLD_FINISH_QUEST_NUM_WITH_MAP = 10266 MISSION_WIKI_EQUIPMENT_NUM_BY_RARITY = 10274 MISSION_WIKI_STIGMATA_SUIT_NUM_BY_RARITY = 10275 MISSION_WIKI_ACHIEVEMENT_NUM_BY_TYPE = 10277 MISSION_GOBACK_GAIN_EXP = 10299 MISSION_RPG_TALE_ROLE_NUM = 10308 MISSION_RPG_TALE_PASS_SITE_BACKTRACK = 10309 MISSION_MATRIX_COLLECT_ITEM = 10316 MISSION_VIRTUAL_TRAIN_AVATAR_NUM = 10317 MISSION_VIRTUAL_TRAIN_AVATAR_STAR_NUM = 10318 MISSION_RPG_TALE_TOWER_FLOOR = 10323 MISSION_RPG_TALE_ABILITY_LEVEL_BACKTRACK = 10325 MISSION_MASTER_PUPIL_INVITE = 10332 MISSION_AVATAR_LEVEL_NUM = 10334 MISSION_DORM_ROOM_UNLOCK = 10336 MISSION_EQUIPMENT_POWER_UP_LEVEL_BACKTRACK = 10365 MISSION_GOBACK_SCORE = 10378 MISSION_AVATAR_ARTIFACT_LEVEL = 10383 MISSION_LEVEL_LOCK_EXP = 10384 MISSION_SET_LEVEL_LOCK_ID = 10385 MISSION_ELF_STAR = 10386 MISSION_ELF_LEVEL = 10387 MISSION_ELF_STAR_NUM = 10388 MISSION_ELF_LEVEL_NUM = 10389 MISSION_ELF_TALENT_LEVEL = 10396 MISSION_ELF_TALENT_GROUP_LEVEL = 10397 MISSION_ELF_TALENT_SLOT_UNLOCK_NUM = 10398 MISSION_ELF_TOTAL_PERIOD_UPGRADE_TIMES = 10399 MISSION_ELF_TOTAL_SKILL_LEVEL = 10401 MISSION_TVT_MAX_WIN_STREAK = 10446 MISSION_TVT_DIVISION = 10448 MISSION_GOBACK_TOTAL_LOGIN_DAYS = 10452 MISSION_TOTAL_LOGIN_DAYS = 10462 MISSION_ADVENTURE_LEVEL = 10490 MISSION_ADVENTURE_ADD_BADGE_BACKTRACK = 10492 MISSION_ADVENTURE_FINISH_ADVENTURE = 10494 MISSION_NINJA_SLOT_LEVEL = 10504 MISSION_DLC_AVATAR_TALENT_TOTAL_LEVEL = 10516 MISSION_DLC_TOWER_MAX_PROGRESS = 10517 MISSION_DLC_SUPPORT_NPC_LEVEL = 10520 MISSION_DLC_TALENT_LEVEL = 10521 MISSION_DLC_LEVEL = 10522 MISSION_DLC_COLLECTION_TYPE_NUM = 10523 MISSION_OPENWORLD_FINISH_ONCE_EVENT_BACKTRACK_WITH_MAP = 10525 MISSION_OPENWORLD_FINISH_SPECIFIC_STORY_NUM_BACKTRACK = 10528 MISSION_EXAMINATION_FINISH_NUM = 10596 MISSION_FINISH_MOSAIC_NUM_BACKTRACK = 10598 MISSION_OPENWORLD_QUEST_ACTIVITY_TOTAL_SCORE_BACKTRACK = 10614 MISSION_AVATAR_STAR_SUBSTAR = 10655 MISSION_GOD_WAR_ROLE_RELATION_LEVEL_BACKTRACK = 10663 MISSION_GOD_WAR_TALENT_LEVEL_NUM_BACKTRACK = 10664 MISSION_GOD_WAR_AVATAR_PUNISH_LEVEL_NUM_BACKTRACK = 10665 MISSION_GOD_WAR_COLLECTION_TYPE_NUM_BACKTRACK = 10671 MISSION_GOD_WAR_ROLE_AVATAR_LEVEL_NUM_BACKTRACK = 10672 MISSION_GOD_WAR_SETTLE_EVENT_BACKTRACK = 10673 MISSION_RANCH_MONSTER_WIKI_LIST = 10692 MISSION_BIND_HOYOLAB_ACCOUNT = 10701 MISSION_OPENWORLD_CHAPTER_EQUIP_COST = 10703 MISSION_RESTAURANT_FACILITY_LEVEL = 10706 MISSION_OPENWORLD_CHAPTER_FAME_LEVEL_BACKTRACK = 10709 MISSION_SPECIFIC_MATERIAL_NUM_BACKTRACK = 10710 MISSION_SC_DLC_LEVEL_BACKTRACK = 10712 MISSION_SC_DLC_AVATAR_LEVEL_BACKTRACK = 10713 MISSION_SC_DLC_AVATAR_TALENT_NUM_BACKTRACK = 10714 MISSION_SC_DLC_NPC_SUPPORT_LEVEL_BACKTRACK = 10715 MISSION_SC_DLC_AVATAR_LEVEL_NUM_BACKTRACK = 10718 MISSION_SC_DLC_UNLOCK_TALENT_NUM_BACKTRACK = 10719 MISSION_SC_DLC_NPC_SUPPORT_LEVEL_NUM_BACKTRACK = 10720 MISSION_SPECIFIC_STAGE_NUM_BACKTRACK = 10741 MISSION_UNLOCK_SPECIFIC_PHOTO_NUM_BACKTRACK = 10742 MISSION_TOWN_ACTIVITY_CHALLNGE_NUM_BACKTRACK = 10755 MISSION_SPECIFIC_AVATAR_EQUIP_WEAPON_LEVEL_BACKTRACK = 10781 MISSION_SPECIFIC_AVATAR_EQUIP_STIGMATA_SUIT_BACKTRACK = 10782 MISSION_AVATAR_SPECIFIC_UNLOCK_STAR_NUM_BACKTRACK = 10783 MISSION_AVATAR_SPECIFIC_TYPE_NUM_BACKTRACK = 10784 MISSION_AVATAR_SPECIFIC_UNLOCK_STAR_SPECIFC_LEVEL_NUM_BACKTRACK = 10785 MISSION_AVATAR_SPECIFIC_TYPE_SPECIFIC_LEVEL_NUM_BACKTRACK = 10790 MISSION_GRAND_KEY_GET_ANY_BACKTRACK = 10791 MISSION_STAGE_TAG_CHALLENGE_NUM_BACKTRACK = 10796 MISSION_FINISH_MISSION_TIMES_WITH_MISSION_ID_LIST_BACKTRACK = 10797 MISSION_OPENWORLD_CHAPTER_UNLOCK_HERO_BACKTRACK = 10806 MISSION_OPENWORLD_CHAPTER_HERO_CARD_LEVEL_BACKTRACK = 10808 MISSION_OPENWORLD_CHAPTER_HERO_LEVEL_BACKTRACK = 10809 MISSION_OPENWORLD_ACTIVE_CARD_GROUP_BATTLE_POINT_BACKTRACK = 10810 MISSION_OPENWORLD_CHAPTER_UNLOCK_HERO_CARD_BACKTRACK = 10811 MISSION_OPENWORLD_CHAPTER_BUILDING_LEVEL_BACKTRACK = 10815 MISSION_OPENWORLD_HUNT_FINISH_QUEST_NUM_BACKTRACK = 10820 MISSION_OPENWORLD_HUNT_DESTROY_STRONGHOLD_NUM_BACKTRACK = 10821 MISSION_OPENWORLD_HUNT_HUNTER_KILLED_MAP_NUM_BACKTRACK = 10822 MISSION_OPENWORLD_HUNT_TALENT_TOTAL_LEVEL_BACKTRACK = 10823 MISSION_MONSTER_CARD_COLLECTION_NUM_BACKTRACK = 10826 MISSION_MONSTER_CARD_COLLECTION_LEVEL_BACKTRACK = 10827 MISSION_MONSTER_CARD_NUM_LEVEL_GREATER_EQUAL_BACKTRACK = 10828 MISSION_OPENWORLD_CHAPTER_TERMINAL_LEVEL_BACKTRACK = 10848 MISSION_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_FINISH_FLOOR_BACKTRACK = 10850 MISSION_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_PASS_NUM_BACKTRACK = 10851 MISSION_OPENWORLD_CHAPTER_BUILDING_TYPE_UNLOCK_NUM_BACKTRACK = 10852 MISSION_OPENWORLD_CHAPTER_TALENT_LEVEL_BACKTRACK = 10853 MISSION_OPENWORLD_CHAPTER_TALENT_TOTAL_LEVEL_BACKTRACK = 10854 MISSION_OPENWORLD_CHAPTER_TERMINAL_PERIOD_UPGRADE_AT_LEVEL_BACKTRACK = 10855 MISSION_OPENWORLD_CHAPTER_ANTIGRAVITY_MATERIAL_COLLECTION_NUM_BACKTRACK = 10856 MISSION_RPG_TALE_ABILITY_LEVEL_SUM_BACKTRACK = 10857 MISSION_THEME_TOWER_SECTION_LEVEL_BACKTRACK = 10858 MISSION_THEME_TOWER_SECTION_SCORE_BACKTRACK = 10859 MISSION_THEME_TOWER_SPECIFIC_SCORE_BACKTRACK = 10860 MISSION_CHAPTER_BW_WORLD_RUNE_REACH_LEVEL_BACKTRACK = 10861 MISSION_GOBACK_SCHEDULEID_AND_LOSTDAYS_BACKTRACK = 10862 MISSION_GOBACK_NOT_SCHEDULEID_BACKTRACK = 10863 MISSION_PJMS_FINSIH_STORY_BACKTRACK = 10864 MISSION_PJMS_ADD_EXPLORE_NUM_IN_MATERIAL_ID_LIST_BACKTRACK = 10865 MISSION_PJMS_AVATAR_LEVEL_NUM_BACKTRACK = 10866 MISSION_PJMS_ELF_LEVEL_NUM_BACKTRACK = 10867 MISSION_PJMS_FINSIH_STORY_LIST_BACKTRACK = 10868 MISSION_PJMS_CHAPTER_LEVEL_BACKTRACK = 10869 MISSION_PJMS_UNLOCK_BGM_NUM_BACKTRACK = 10870 MISSION_PJMS_UNLOCK_FURNITURE_NUM_BACKTRACK = 10871 MISSION_PJMS_HAS_GOT_CORE_UINT_LIST_BACKTRACK = 10872 MISSION_PJMS_HAS_GOT_AUXILIARY_UINT_LIST_BACKTRACK = 10873 MISSION_UNLOCK_COLLECTION_ID_LIST_NUM_BACKTRACK = 10874 MISSION_PJMS_ACTIVATE_TELEPORT_ID_LIST_NUM_BACKTRACK = 10875 MISSION_PJMS_UNLOCK_FOG_ID_LIST_NUM_BACKTRACK = 10876 MISSION_PJMS_CHAPTER_LEVEL_LE_BACKTRACK = 10877 MISSION_GOURMET_HUNT_MANAGEMENT_TIMES_BACKTRACK = 10971 MISSION_GOURMET_HUNT_MANAGEMENT_TOTAL_REVENUE_BACKTRACK = 10972 MISSION_GOURMET_HUNT_MANAGEMENT_TOTAL_PRAISE_BACKTRACK = 10973 MISSION_GOURMET_HUNT_RATING_GE_BACKTRACK = 10974 MISSION_GOURMET_HUNT_UNLOCK_SPECIFIED_FURNITURE_BACKTRACK = 10975 MISSION_GOURMET_HUNT_UNLOCKED_FURNITURE_NUM_BACKTRACK = 10976 MISSION_GOURMET_HUNT_UNLOCKED_RECIPE_NUM_BACKTRACK = 10977 MISSION_GOURMET_HUNT_LEVEL_BACKTRACK = 10978 MISSION_GOURMET_HUNT_UNLOCK_SPECIFIED_WEAPON_MODULE_BACKTRACK = 10979 MISSION_GOURMET_HUNT_OPEN_TREASURE_NUM_BACKTRACK = 10982 MISSION_GOURMET_HUNT_UNLOCK_TELEPORT_NUM_IN_SPECIFIED_MAP_BACKTRACK = 10984 MISSION_EXBOSS_FINISH_TIME_SCORE_BACKTRACK = 10985 MISSION_STIGMATA_PRISM_LEVEL_NUM_BACKTRACK = 10986 MISSION_MONSTER_FARM_UNLOCK_GALLERY_BACKTRACK = 10987 MISSION_MONSTER_FARM_UNLOCK_MONSTER_GALLERY_BACKTRACK = 10988 MISSION_MONSTER_FARM_RARE_MONSTER_NUM_BACKTRACK = 10989 MISSION_MONSTER_FARM_LEVEL_BACKTRACK = 10990 MISSION_MONSTER_FARM_ENTER_MINE_FLOOR_BACKTRACK = 10991 MISSION_MONSTER_FARM_BUILDING_LEVEL_BACKTRACK = 10993 MISSION_MONSTER_FARM_BUILDING_LIST_LEVEL_BACKTRACK = 10994 class LinearMissionSolveType(betterproto.Enum): LINEAR_MISSION_SOLVE_CLOSE = 0 LINEAR_MISSION_SOLVE_RESERVE = 1 LINEAR_MISSION_SOLVE_AUTO = 2 class CycleMissionSolveType(betterproto.Enum): CYCLE_MISSION_SOLVE_CLOSE = 0 CYCLE_MISSION_SOLVE_RESERVE = 1 class ActivityType(betterproto.Enum): ACTIVITY_NONE = 0 ACTIVITY_WEEK_DAY = 1 ACTIVITY_BEFALL = 2 ACTIVITY_BOSS_RUSH = 8 ACTIVITY_MP_OPENWORLD_BOSS = 13 ACTIVITY_MATRIX = 14 class EndlessType(betterproto.Enum): ENDLESS_TYPE_NONE = 0 ENDLESS_TYPE_NORMAL = 1 ENDLESS_TYPE_OPENWORLD = 2 ENDLESS_TYPE_QUANTUM = 3 ENDLESS_TYPE_ULTRA = 4 ENDLESS_TYPE_GREEDY = 5 ENDLESS_TYPE_FRONT = 6 class EndlessRewardType(betterproto.Enum): EndlessRewardType0 = 0 ENDLESS_PROMOTE = 1 ENDLESS_NORMAL = 2 ENDLESS_DEMOTE = 3 class CabinType(betterproto.Enum): CabinType0 = 0 CABIN_POWER = 1 CABIN_ENHANCE_KIANA = 2 CABIN_COLLECT = 3 CABIN_MISC = 4 CABIN_VENTURE = 5 CABIN_ENHANCE_MEI = 6 CABIN_ENHANCE_BRONYA = 7 CABIN_ENHANCE_HIMEKO = 8 CABIN_ENHANCE_THERESA = 9 CABIN_ENHANCE_FUKA = 10 class AvatarAttrType(betterproto.Enum): AvatarAttrType0 = 0 AVATAR_HP = 1 AVATAR_SP = 2 AVATAR_ATTACK = 3 AVATAR_DEFENSE = 4 AVATAR_CRITICAL = 5 class CabinTechEffectType(betterproto.Enum): CabinTechEffectType0 = 0 CABIN_TECH_ADD_AVATAR_ATTR = 1 CABIN_TECH_ADD_VENTURE_MAX_NUM = 2 CABIN_TECH_ADD_PROCESS_VENTURE_MAX_NUM = 3 CABIN_TECH_ADD_REFRESH_VENTURE_ATTR = 4 CABIN_TECH_ADD_FRIEND_NUM = 5 CABIN_TECH_DISJOIN_EQUIPMENT = 6 CABIN_TECH_ADD_COLLECT_SPEED = 7 CABIN_TECH_ADD_COLLECT_STORAGE = 8 CABIN_TECH_ADD_COLLECT_EXTRA_PERCENT = 9 CABIN_TECH_ADD_COLLECT_EXTRA_RATE = 10 CABIN_TECH_ADD_SKILL_POINT_LIMIT = 11 CABIN_TECH_ADD_COLLECT_EQUIPMENT_DROP = 12 CABIN_TECH_ADD_COLLECT_EQUIPMENT_PACKAGE_NUM = 13 CABIN_TECH_SUB_COLLECT_EQUIPMENT_TIME = 14 class IslandVentureDispatchCond(betterproto.Enum): IslandVentureDispatchCond0 = 0 ISLAND_VENTURE_AVATAR_ID = 1 ISLAND_VENTURE_AVATAR_EACH_LEVEL = 2 ISLAND_VENTURE_AVATAR_ONE_LEVEL = 3 ISLAND_VENTURE_AVATAR_TOTAL_LEVEL = 4 ISLAND_VENTURE_AVATAR_EACH_STAR = 5 ISLAND_VENTURE_AVATAR_ONE_STAR = 6 ISLAND_VENTURE_AVATAR_NUM = 7 ISLAND_VENTURE_AVATAR_ATTR_NUM = 8 ISLAND_VENTURE_AVATAR_CLASS_NUM = 9 ISLAND_VENTURE_AVATAR_ATTR_NOT_SAME = 10 ISLAND_VENTURE_AVATAR_CLASS_NOT_SAME = 11 class DisjoinType(betterproto.Enum): DisjoinType0 = 0 DISJOIN_TOTAL = 1 DISJOIN_TITLE = 2 DISJOIN_EX = 3 class StigmataRefineType(betterproto.Enum): StigmataRefineType0 = 0 STIGMATA_REFINE_NORMAL = 1 STIGMATA_REFINE_ADD_SLOT = 2 STIGMATA_REFINE_SPECIAL = 3 STIGMATA_REFINE_LOCK = 4 class StigmataRefineTimesType(betterproto.Enum): StigmataRefineTimesType0 = 0 STIGMATA_REFINE_TIMES_ONE = 1 STIGMATA_REFINE_TIMES_TEN = 10 class CommentType(betterproto.Enum): CommentType0 = 0 COMMENT_OK = 1 COMMENT_CANCEL = 2 COMMENT_IGNORE = 3 class ExtraStoryActType(betterproto.Enum): ExtraStoryActType0 = 0 EXTRA_STORY_ACT_MAIN = 1 EXTRA_STORY_ACT_HIDDEN = 2 EXTRA_STORY_ACT_ENTROPY = 3 EXTRA_STORY_ACT_ACTIVITY = 4 EXTRA_STORY_ACT_FANTASY = 5 EXTRA_STORY_ACT_ROGUE = 6 class AvatarRoleType(betterproto.Enum): AvatarRoleType0 = 0 AVATAR_ROLE_KIANA = 1 AVATAR_ROLE_MEI = 2 AVATAR_ROLE_BRONYA = 3 AVATAR_ROLE_HIMEKO = 4 AVATAR_ROLE_THERESA = 5 AVATAR_ROLE_FUKA = 6 AVATAR_ROLE_RITA = 7 AVATAR_ROLE_TWINS = 8 AVATAR_ROLE_SEELE = 9 AVATAR_ROLE_DURANDAL = 10 AVATAR_ROLE_ASUKA = 11 AVATAR_ROLE_FISCHL = 12 AVATAR_ROLE_KEQING = 13 AVATAR_ROLE_ELYSIA = 14 AVATAR_ROLE_MOBIUS = 15 AVATAR_ROLE_RAVEN = 16 AVATAR_ROLE_PARDOFELIS = 17 AVATAR_ROLE_APONIA = 18 AVATAR_ROLE_EDEN = 19 AVATAR_ROLE_GRISEO = 20 AVATAR_ROLE_VILL_V = 21 AVATAR_ROLE_LISUSHANG = 22 AVATAR_ROLE_AI = 23 AVATAR_ROLE_SUSANNAH = 24 AVATAR_ROLE_FEATHEREDRABBIT = 25 AVATAR_ROLE_PROMETHEUS = 26 AVATAR_ROLE_SHIGURE = 27 AVATAR_ROLE_28 = 28 AVATAR_ROLE_29 = 29 AVATAR_ROLE_30 = 30 AVATAR_ROLE_31 = 31 AVATAR_ROLE_32 = 32 AVATAR_ROLE_33 = 33 AVATAR_ROLE_34 = 34 AVATAR_ROLE_35 = 35 AVATAR_ROLE_SAKURA = 101 AVATAR_ROLE_KALLEN = 102 AVATAR_ROLE_DLC_MEI = 103 AVATAR_ROLE_DLC_ADAM = 104 AVATAR_ROLE_DLC_CAROL = 105 AVATAR_ROLE_DLC_BRONYA = 106 AVATAR_ROLE_DLC_KONG = 107 AVATAR_ROLE_200 = 200 AVATAR_ROLE_201 = 201 AVATAR_ROLE_202 = 202 AVATAR_ROLE_203 = 203 AVATAR_ROLE_204 = 204 AVATAR_ROLE_205 = 205 AVATAR_ROLE_206 = 206 AVATAR_ROLE_207 = 207 AVATAR_ROLE_208 = 208 AVATAR_ROLE_209 = 209 class IslandPositionType(betterproto.Enum): IslandPositionType0 = 0 ISLAND_POSITION_CABIN_POWER = 1 ISLAND_POSITION_CABIN_ENHANCE_KIANA = 2 ISLAND_POSITION_CABIN_COLLECT = 3 ISLAND_POSITION_CABIN_MISC = 4 ISLAND_POSITION_CABIN_VENTURE = 5 ISLAND_POSITION_CABIN_ENHANCE_MEI = 6 ISLAND_POSITION_CABIN_ENHANCE_BRONYA = 7 ISLAND_POSITION_CABIN_ENHANCE_HIMEKO = 8 ISLAND_POSITION_CABIN_ENHANCE_THERESA = 9 ISLAND_POSITION_CABIN_ENHANCE_FUKA = 10 ISLAND_POSITION_NULL = 21 ISLAND_POSITION_MAIN = 22 class IslandEventCondType(betterproto.Enum): IslandEventCondType0 = 0 ISLAND_EVENT_COND_ONE_WEATHER = 1 ISLAND_EVENT_COND_AVATAR_GOODFEEL = 2 ISLAND_EVENT_COND_HAS_AVATAR = 3 ISLAND_EVENT_COND_ROLE_AFFINITY = 4 ISLAND_EVENT_COND_ALL_AFFINITY = 5 ISLAND_EVENT_COND_HAS_ONE_EQUIPMENT = 201 ISLAND_EVENT_COND_AVATAR = 202 ISLAND_EVENT_COND_FINISH_ONE_EVENT = 203 ISLAND_EVENT_COND_POS = 204 ISLAND_EVENT_COND_SITE = 205 class DressType(betterproto.Enum): DressType0 = 0 DRESS_BATTLE = 1 DRESS_SUIT = 2 DRESS_ARTIFACT = 4 class MaterialUseType(betterproto.Enum): MaterialUseType0 = 0 MATERIAL_USE_GIFT = 1 MATERIAL_USE_TREASURE = 2 MATERIAL_USE_RAND_GIFT = 3 MATERIAL_USE_BUFF = 4 MATERIAL_USE_EXTRA_STORY = 5 MATERIAL_USE_TRIAL_AVATAR = 6 MATERIAL_USE_MATRIX_EXPLORE_POWER = 7 MATERIAL_USE_AUTO_GIFT = 10 MATERIAL_USE_OPTIONAL_REWARD = 11 MATERIAL_USE_RAND_REWARD = 12 MATERIAL_USE_RAND_AVATAR = 13 MATERIAL_USE_ARMADA_WAR_ENERGE_ITEM = 14 MATERIAL_USE_RAND_GIFT_RESTRICT = 15 MATERIAL_USE_ARMADA_REUNION = 17 MATERIAL_USE_ULTRA_ENDLESS_BUFFER_CUP = 20 MATERIAL_USE_BATTLE_PASS_TICKET = 24 MATERIAL_USE_AVATAR_FRAGMENT_TRANSFORM = 25 MATERIAL_USE_BAODI_TREASURE = 27 MATERIAL_USE_PRIVILEGE = 28 MATERIAL_USE_OPENWORLD_AVATAR_ACTIVITY_EXP = 29 MATERIAL_USE_CONVERT_EQUIPMENT = 30 MATERIAL_USE_AUTO_NEW_GIFT = 31 MATERIAL_USE_GOD_WAR_AVATAR = 32 MATERIAL_USE_GOD_WAR_SUPPORT_AVATAR = 33 MATERIAL_USE_RANCH_MONSTER = 34 MATERIAL_USE_OPENWORLD_CHAPTER_EQUIP_COST = 36 MATERIAL_USE_OPENWORLD_CHAPTER_EQUIP_BUFF = 37 MATERIAL_USE_SC_DLC_FEVER_SLOT = 38 MATERIAL_USE_SC_DLC_AVATAR = 39 MATERIAL_USE_OPENWORLD_CHAPTER_FAME = 40 MATERIAL_USE_REWARD_LINE_SCORE = 41 MATERIAL_USE_GOD_WAR_GAIN_COIN = 42 MATERIAL_USE_OPENWORLD_CHAPTER_HERO = 43 MATERIAL_USE_OPENWORLD_CHAPTER_HERO_CARD = 44 MATERIAL_USE_MONSTER_CARD = 45 MATERIAL_USE_MONSTER_CARD_NO_OVERFLOW = 46 MATERIAL_USE_MONSTER_CARD_DROP_NUM_LIMITED = 47 MATERIAL_USE_PVZ_ADD_SPECIAL_MATERIAL = 48 MATERIAL_USE_OPENWORLD_CHAPTER_FRAGMENT_TRANSFORM = 49 MATERIAL_USE_ADD_MEDAL_PARAM = 50 MATERIAL_USE_GLOBAL_EXPLORE_EXP = 51 MATERIAL_USE_GLOBAL_EXPLORE_STAMINA = 52 MATERIAL_USE_GLOBAL_EXPLORE_CONTRIBUTION = 53 MATERIAL_USE_GLOBAL_EXPLORE_ACTIVE_EXP = 54 MATERIAL_USE_AUTO_TRIAL_WARSHIP = 55 MATERIAL_USE_SUSANNA_TRIAL_MENTOR_PROGRESS = 56 MATERIAL_USE_CHAPTER_BW_WORLD_ADD_RUNE = 57 MATERIAL_USE_CHAPTER_BW_WORLD_ADD_RUNE_WITH_NOTIFY = 58 MATERIAL_USE_PJMS_BGM = 59 MATERIAL_USE_ADD_PJMS_CORE_UNIT = 60 MATERIAL_USE_ADD_PJMS_AUXILIARY_UNIT = 61 MATERIAL_USE_ADD_MINION_CLASH_EXP = 62 MATERIAL_USE_ADD_PJMS_FURNITURE = 63 MATERIAL_USE_ADD_TIELD_GAME_FARM_STAMINA = 64 MATERIAL_USE_MINION_CLASH_CARD = 65 MATERIAL_USE_ADD_COLLECTION = 66 MATERIAL_USE_ADD_GOURMET_HUNT_INGREDIENT = 67 MATERIAL_USE_SET_MEDAL_MP_INFO = 68 MATERIAL_USE_ADD_MATERIAL_AND_PJMS_EXPLORE_SCORE = 69 MATERIAL_USE_ADD_CHATWORLD_QCANDY_ITEM = 70 MATERIAL_USE_ADD_CHATWORLD_QCANDY_RED_ENVELOPE = 71 MATERIAL_USE_TILED_GAME_SRPG_ADD_EXPLORE_EXP = 72 MATERIAL_USE_WEAPON_LEVEL_UP_TICKET = 73 MATERIAL_USE_MONSTER_CARD_PVP_ACTIVITY_EXP = 74 MATERIAL_USE_MONSTER_FARM_ACTIVITY_MONSTER = 75 MATERIAL_USE_STIGMATA_LEVEL_UP_TICKET = 76 MATERIAL_USE_MONSTER_CARD_PVP_COMBAT_TIMES = 77 MATERIAL_USE_TILED_GAME_PRPG_ADD_DECK_EXP = 78 MATERIAL_USE_MONSTER_PVP_CARD = 79 MATERIAL_USE_BATTLE_PASS_TICKET_UPGRADE = 80 MATERIAL_USE_MONSTER_CARD_ADD_EXP = 81 MATERIAL_USE_GOD_WAR_MAX_PUNISH_LEVEL = 82 class IslandVisitRecordType(betterproto.Enum): IslandVisitRecordType0 = 0 ISLAND_RECORD_HELP_FRIEND = 1 ISLAND_RECORD_BE_HELPED = 2 ISLAND_RECORD_LIKE = 3 ISLAND_RECORD_BE_LIKED = 4 class DutyType(betterproto.Enum): DutyType0 = 0 DUTY_DAILY = 1 DUTY_WEEKLY = 2 class LobbyMemberStatus(betterproto.Enum): LobbyMemberStatus0 = 0 LOBBY_MEMBER_UNREADY = 1 LOBBY_MEMBER_READY = 2 LOBBY_MEMBER_FIGHTING = 3 class LobbyClientStatus(betterproto.Enum): LOBBY_CLIENT_NONE = 0 LOBBY_CLIENT_CHOOSING_AVATAR = 1 LOBBY_CLIENT_CHOOSING_WEAPON = 2 LOBBY_CLIENT_CHOOSING_STIGMATA = 3 class LobbyStatus(betterproto.Enum): LOBBY_NONE = 0 LOBBY_PREPARING = 1 LOBBY_CONNECTING = 2 LOBBY_FIGHTING = 3 LOBBY_FINISHING = 4 LOBBY_WAIT_DESTROY = 5 class MpTeamStatus(betterproto.Enum): TEAM_STATUS_NONE = 0 TEAM_STATUS_IN_TEAM = 1 TEAM_STATUS_IN_LOBBY = 2 class LobbyEnterType(betterproto.Enum): LOBBY_ENTER_TYPE_NONE = 0 LOBBY_ENTER_TYPE_PRIVATE = 1 LOBBY_ENTER_TYPE_ENTER = 2 LOBBY_ENTER_TYPE_FAST = 3 class MpLeaveTeamReason(betterproto.Enum): LEAVE_TEAM_REASON_NONE = 0 LEAVE_TEAM_REASON_KICK = 1 class MpDataType(betterproto.Enum): MP_DATA_ALL = 0 MP_DATA_LEVEL = 1 MP_DATA_EXP = 2 MP_DATA_SKILL_POINT = 3 MP_DATA_SKILL = 4 MP_DATA_AVATAR = 5 MP_DATA_PUNISH_TIME = 6 class MpSkillType(betterproto.Enum): MP_SKILL_NONE = 0 MP_SKILL_ATTACK = 1 MP_SKILL_DEFENCE = 2 MP_SKILL_OTHER = 3 class MissionMpMemberType(betterproto.Enum): MissionMpMemberType0 = 0 MISSION_MP_LEADER = 1 MISSION_MP_ASSISTANT = 2 class MpMemberClientStatus(betterproto.Enum): MP_MEMBER_CLIENT_NONE = 0 MP_MEMBER_CLIENT_IN_TEAM = 1 MP_MEMBER_CLIENT_IN_LOBBY = 2 class OpenworldQuestStatus(betterproto.Enum): OPENWORLD_QUEST_NONE = 0 OPENWORLD_QUEST_DOING = 1 OPENWORLD_QUEST_FINISH = 2 OPENWORLD_QUEST_CLOSE = 3 class BuffAcquireType(betterproto.Enum): BuffAcquireType0 = 0 BUFF_ACQUIRE_GOBACK = 1 BUFF_ACQUIRE_ITEMUSE = 3 class BuffEffectType(betterproto.Enum): BuffEffectType0 = 0 BUFF_EFFECT_COMMANDER_EXP = 1 BUFF_EFFECT_AVATAR_EXP = 2 BUFF_EFFECT_SCOIN = 3 BUFF_EFFECT_NEWBIE = 4 BUFF_EFFECT_GOBACK = 5 class AreaType(betterproto.Enum): AreaType0 = 0 AREA_CN = 1 AREA_JP = 2 AREA_ASIA = 3 AREA_WEST = 4 AREA_KR = 5 AREA_OVERSEAS = 6 class MedalTimeType(betterproto.Enum): MedalTimeType0 = 0 MEDAL_TIME_FOREVER = 1 MEDAL_TIME_DURATION = 2 MEDAL_TIME_UNTIL = 3 class MedalOpType(betterproto.Enum): MedalOpType0 = 0 MEDAL_WEAR = 1 MEDAL_OFF = 2 class CustomHeadTimeType(betterproto.Enum): CustomHeadTimeType0 = 0 CUSTOM_HEAD_TIME_FOREVER = 1 CUSTOM_HEAD_TIME_DURATION = 2 CUSTOM_HEAD_TIME_UNTIL = 3 class PhonePendantTimeType(betterproto.Enum): PhonePendantTimeType0 = 0 PHONE_PENDANT_TIME_FOREVER = 1 PHONE_PENDANT_TIME_LIMIT = 2 class PhonePendantOpType(betterproto.Enum): PhonePendantOpType0 = 0 PHONE_PENDANT_WEAR = 1 PHONE_PENDANT_OFF = 2 class PlayerCardType(betterproto.Enum): CARD_ALL = 0 CARD_AVATAR = 1 CARD_MEDAL = 2 CARD_MESSAGE = 3 CARD_MSG_CONFIG = 4 CARD_ELF = 5 class PlayerCardMsgConfig(betterproto.Enum): CARD_MSG_ALL = 0 CARD_MSG_FRIEND = 1 CARD_MSG_FORBIDDEN = 2 class RankPowerType(betterproto.Enum): RankPowerType0 = 0 AVATAR_SSS_NUM = 101 AVATAR_SS_NUM = 102 AVATAR_S_NUM = 103 AVATAR_A_NUM = 104 WEAPON_5STAR_NUM = 201 WEAPON_4STAR_NUM = 202 WEAPON_3STAR_NUM = 203 STIGMATA_5STAR_NUM = 301 STIGMATA_4STAR_NUM = 302 STIGMATA_3STAR_NUM = 303 class UserRankType(betterproto.Enum): USER_RANK_NONE = 0 USER_RANK_NORMAL = 1 USER_RANK_PERCENT = 2 class PlayerGenderType(betterproto.Enum): GENDER_NONE_TYPE = 0 GENDER_MALE_TYPE = 1 GENDER_FEMALE_TYPE = 2 class PlayerAreaType(betterproto.Enum): AREA_NO_LIMIT = 0 AREA_NORTH_CHINA = 1 AREA_NORTH_EAST = 2 AREA_EAST_CHINA = 3 AREA_CENTRAL_CHINA = 4 AREA_CENTRAL_SOUTH = 5 AREA_NORTH_WEST = 6 AREA_SOUTH_WEST = 7 AREA_HK_MC_TW = 8 class PlayerInterestType(betterproto.Enum): INTEREST_NONE = 0 INTEREST_ANIMATION = 1 INTEREST_COMIC = 2 INTEREST_GAME = 3 INTEREST_MUSIC = 4 INTEREST_DANCING = 5 INTEREST_KITIKU = 6 INTEREST_MMD = 7 INTEREST_TOKUSATSU = 8 class MasterPupilOpType(betterproto.Enum): MASTER_PUPIL_OP_NONE = 0 MASTER_PUPIL_OP_AGREE = 1 MASTER_PUPIL_OP_REJECT = 2 MASTER_PUPIL_OP_DISMISS = 3 class MasterPupilType(betterproto.Enum): MASTER_PUPIL_NONE_TYPE = 0 MASTER_PUPIL_MASTER_TYPE = 1 MASTER_PUPIL_PUPIL_TYPE = 2 MASTER_PUPIL_NEITHER_ALL = 4 class MasterPupilEventType(betterproto.Enum): MasterPupilEventType0 = 0 MASTER_PUPIL_EVENT_GET_PUPIL = 1 MASTER_PUPIL_EVENT_GET_MASTER = 2 MASTER_PUPIL_EVENT_PUPIL_ONLINE = 3 MASTER_PUPIL_EVENT_MASTER_ONLINE = 4 MASTER_PUPIL_EVENT_PUPIL_OFFLINE = 5 MASTER_PUPIL_EVENT_MASTER_OFFLINE = 6 MASTER_PUPIL_EVENT_FINISH_MISSION = 7 MASTER_PUPIL_EVENT_STEP_EVAL = 8 MASTER_PUPIL_EVENT_PUPIL_GRADUATED = 9 MASTER_PUPIL_EVENT_SELF_MISSION = 10 MASTER_PUPIL_EVENT_APPLY_PUPIL = 11 MASTER_PUPIL_EVENT_APPLY_MASTER = 12 MASTER_PUPIL_EVENT_REJECT_MASTER = 13 MASTER_PUPIL_EVENT_REJECT_PUPIL = 14 MASTER_PUPIL_EVENT_AGREE_MASTER = 15 MASTER_PUPIL_EVENT_AGREE_PUPIL = 16 MASTER_PUPIL_EVENT_DISMISS_MASTER = 17 MASTER_PUPIL_EVENT_DISMISS_PUPIL = 18 MASTER_PUPIL_EVENT_COMPANY_MISSION = 19 MASTER_PUPIL_EVNET_RECALL_APPLICATION = 20 class MasterPupilStatus(betterproto.Enum): MASTER_PUPIL_STATUS_NONE = 0 MASTER_PUPIL_STATUS_DURING = 1 MASTER_PUPIL_STATUS_FINISH = 2 MASTER_PUPIL_STATUS_DISMISS = 3 class AvatarType(betterproto.Enum): AvatarType0 = 0 AVATAR_TRIAL_TYPE = 1 AVATAR_LIMIT_TYPE = 2 AVATAR_FORMAL_TYPE = 3 class DormDataType(betterproto.Enum): DORM_DATA_ALL = 0 DORM_DATA_DECORATION = 1 DORM_DATA_EVENT = 3 DORM_DATA_SNS = 4 class FurnitureDirection(betterproto.Enum): FURNITURE_DIRECTION_DOWN = 0 FURNITURE_DIRECTION_LEFT = 1 FURNITURE_DIRECTION_UP = 2 FURNITURE_DIRECTION_RIGHT = 3 class FurnitureLocation(betterproto.Enum): FURNITURE_LOCATION_FLOOR = 0 FURNITURE_LOCATION_WALL1 = 1 FURNITURE_LOCATION_WALL2 = 2 FURNITURE_LOCATION_WALL3 = 3 FURNITURE_LOCATION_WALL4 = 4 class RoomType(betterproto.Enum): RoomType0 = 0 ROOM_TYPE_HALL = 1 ROOM_TYPE_BEDROOM = 2 class DecorationEffectType(betterproto.Enum): DecorationEffectType0 = 0 DECORATION_EFFECT_FURNITURE_LIMIT = 1 DECORATION_EFFECT_AVATAR_LIMIT = 2 DECORATION_EFFECT_UNLOCK_ROOM = 3 DECORATION_EFFECT_POWER_LIMIT = 4 class FacilityType(betterproto.Enum): FacilityType0 = 0 FACILITY_TYPE_AVATAR_EXP = 1 FACILITY_TYPE_AVATAR_SKILL_POINT = 2 FACILITY_TYPE_WEAPON_EXP = 3 FACILITY_TYPE_STIGMATA_EXP = 4 FACILITY_TYPE_BAR = 5 FACILITY_TYPE_AUDIO_PLAYER = 6 FACILITY_TYPE_ENERGY = 7 FACILITY_TYPE_HOMELAND = 8 FACILITY_TYPE_REFRIGERATOR = 9 FACILITY_TYPE_DOOR = 10 class DormEventConditionWay(betterproto.Enum): DormEventConditionWay0 = 0 DORM_EVENT_CONDITION_WAY_PASS_STAGE = 1 DORM_EVENT_CONDITION_WAY_ISLAND_ADVANTURE = 2 DORM_EVENT_CONDITION_WAY_AVATAR_STAR_UP = 3 DORM_EVENT_CONDITION_WAY_MP_STAGE = 4 DORM_EVENT_CONDITION_WAY_OPEN_WORLD_QUEST = 5 DORM_EVENT_CONDITION_WAY_MVP = 6 DORM_EVENT_CONDITION_WAY_NO_FIGHT = 7 DORM_EVENT_CONDITION_WAY_LEVEL_UP = 8 DORM_EVENT_CONDITION_WAY_PASS_STAGE_WITH_ROLE = 9 DORM_EVENT_CONDITION_WAY_FINISH_MISSION = 11 DORM_EVENT_CONDITION_WAY_ENDLESS_STAGE_PASS = 12 DORM_EVENT_CONDITION_WAY_OFFLINE = 13 DORM_EVENT_CONDITION_WAY_BIRTHDAY = 14 DORM_EVENT_CONDITION_WAY_GACHA = 15 DORM_EVENT_CONDITION_WAY_NEW_ROLE = 16 DORM_EVENT_CONDITION_WAY_ACTIVE_DEGREE = 17 class AvatarRollType(betterproto.Enum): AvatarRollType0 = 0 AVATAR_ROLL_AVATAR = 1 AVATAR_ROLL_STIGMATA = 2 AVATAR_ROLL_ERROR = 100 class AvatarBindEquipMode(betterproto.Enum): AVATAR_BIND_EQUIP_COMMON = 0 AVATAR_BIND_EQUIP_EXTRA_STORY = 1 class GalInteractTriggerCondition(betterproto.Enum): GalInteractTriggerCondition0 = 0 GALINTERACT_CONDITION_DRESS = 1 GALINTERACT_CONDITION_SHAKE = 2 GALINTERACT_CONDITION_MAIN_SCREEN = 3 GALINTERACT_CONDITION_INTERVAL = 4 GALINTERACT_CONDITION_DATETIME_YMD = 5 GALINTERACT_CONDITION_DATETIME_MD = 6 GALINTERACT_CONDITION_WEEKDAY = 7 GALINTERACT_CONDITION_DAILY_DUTY_POINT = 8 GALINTERACT_CONDITION_WEEKLY_DUTY_POINT = 9 GALINTERACT_CONDITION_WEATHER = 10 GALINTERACT_CONDITION_GACHA = 11 GALINTERACT_CONDITION_ONLINE_TIME = 12 GALINTERACT_CONDITION_LOGIN_ITERVAL = 13 GALINTERACT_CONDITION_MONTH_DAY_INTERVAL = 14 GALINTERACT_CONDITION_USER_BIRTHDAY = 15 GALINTERACT_CONDITION_GOODFEEL_LEVEL = 16 GALINTERACT_CONDITION_AFFINITY_GET_GIFT_LEVEL = 17 GALINTERACT_CONDITION_MISSION_FINISH = 18 class GalInteractBubbleType(betterproto.Enum): GALINTERACT_BUBBLE_NO = 0 GALINTERACT_BUBBLE_YES = 1 GALINTERACT_BUBBLE_PLACEHOLD = 2 GALINTERACT_BUBBLE_WITH_CONDITION = 3 class ExtraStoryChapterType(betterproto.Enum): EXTRA_STORY_CHAPTER_INVALID = 0 EXTRA_STORY_CHAPTER_NORMAL = 1 EXTRA_STORY_CHAPTER_LINE = 2 class GeneralActivityType(betterproto.Enum): GENERAL_ACTIVITY_INVALID = 0 GENERAL_ACTIVITY_MAIN_STORY = 1 GENERAL_ACTIVITY_EXTRA_STORY = 2 GENERAL_ACTIVITY_ENDLESS = 3 GENERAL_ACTIVITY_SEALED = 4 GENERAL_ACTIVITY_SIN_DEMON_EX = 5 GENERAL_ACTIVITY_WORLD_BOSS = 6 GENERAL_ACTIVITY_OPENWORLD_NORMAL = 7 GENERAL_ACTIVITY_RAID = 8 GENERAL_ACTIVITY_NORMAL_ACTIVITY = 9 GENERAL_ACTIVITY_SELAED_MODE = 12 GENERAL_ACTIVITY_ARMADA_MATRIX = 13 GENERAL_ACTIVITY_DUNGEONS = 15 GENERAL_ACTIVITY_OPENWORLD_ACTIVITY_BOSS = 17 GENERAL_ACTIVITY_OPENWORLD_ACTIVITY_ENDLESS = 18 GENERAL_ACTIVITY_CAMPAIGN = 19 GENERAL_ACTIVITY_RPG_TALE = 20 GENERAL_ACTIVITY_MONOPOLY = 21 GENERAL_ACTIVITY_GARDEN = 22 GENERAL_ACTIVITY_SANCTUARY = 23 GENERAL_ACTIVITY_ELITE_STAGE = 24 GENERAL_ACTIVITY_OPENWORLD_AVATAR = 26 GENERAL_ACTIVITY_GOD_WAR = 27 GENERAL_ACTIVITY_OPENWORLD_CHAPTER = 28 GENERAL_ACTIVITY_TUTORIAL_ENTRY = 29 GENERAL_ACTIVITY_OPENWORLD_HUNT_ACTIVITY = 30 GENERAL_ACTIVITY_AI_CYBER = 31 GENERAL_ACTIVITY_MAIN_STORY_OW_STAGE = 32 GENERAL_ACTIVITY_MIRAGE = 33 GENERAL_ACTIVITY_FARM = 34 GENERAL_ACTIVITY_MAIN_STORY_ACTIVITY = 35 GENERAL_ACTIVITY_RAID_REPLACE = 36 GENERAL_ACTIVITY_FUTARI_BATTLE = 37 GENERAL_ACTIVITY_RE_ACTIVITY = 38 GENERAL_ACTIVITY_UNIVERAL = 99 GENERAL_ACTIVITY_PUSH_TOWER = 100 GENERAL_ACTIVITY_STAGE = 102 GENERAL_ACTIVITY_MASTER_PUPIL = 104 GENERAL_ACTIVITY_TOWER_RAID = 105 GENERAL_ACTIVITY_TVT = 106 GENERAL_ACTIVITY_KINGDOM_WAR = 107 GENERAL_ACTIVITY_QUANTUM_ENDLESS = 108 GENERAL_ACTIVITY_THEME_WANTED = 109 GENERAL_ACTIVITY_ENDLESS_SINGLE = 110 GENERAL_ACTIVITY_GLOBAL_WAR = 112 GENERAL_ACTIVITY_GRATUITY = 113 GENERAL_ACTIVITY_NEWBIE = 114 GENERAL_ACTIVITY_NINJA = 115 GENERAL_ACTIVITY_ARMADA_BOSS = 116 GENERAL_ACTIVITY_MASSIVE_WAR = 118 GENERAL_ACTIVITY_CRISIS_MODE = 120 GENERAL_ACTIVITY_SCHEDULED_MAP_SITE = 121 GENERAL_ACTIVITY_SLG = 122 GENERAL_ACTIVITY_BOSS_CHALLENGE = 123 GENERAL_ACTIVITY_FRONT_ENDLESS = 124 GENERAL_ACTIVITY_WAVE_RUSH = 125 GENERAL_ACTIVITY_THEME_TOWER = 126 GENERAL_ACTIVITY_MARS_CHAPTER_ENTRY = 127 GENERAL_ACTIVITY_PJMS_ACTIVITY_PANEL = 128 GENERAL_ACTIVITY_SIMPLIFIED_GOD_WAR = 129 GENERAL_ACTIVITY_RESIDENT_ACTIVITY = 130 class GeneralActivityScheduledMapSiteType(betterproto.Enum): GeneralActivityScheduledMapSiteType0 = 0 GENERAL_ACTIVITY_SCHEDULED_MAP_SITE_DAILY_RAID = 1 GENERAL_ACTIVITY_SCHEDULED_MAP_SITE_MINI_SKY_FIRE = 2 GENERAL_ACTIVITY_SCHEDULED_MAP_SITE_TWO_PLUS_TWO_PVE = 3 GENERAL_ACTIVITY_SCHEDULED_MAP_SITE_BOSS_RUSH = 4 GENERAL_ACTIVITY_SCHEDULED_MAP_SITE_CHAPTER_OW = 6 class GeneralStageActivityScoreType(betterproto.Enum): GeneralStageActivityScoreType0 = 0 GENERAL_ACTIVITY_SCORE_ACCUM = 1 GENERAL_ACTIVITY_SCORE_TOP = 2 GENERAL_ACTIVITY_SCORE_SINGLE_TOP = 3 GENERAL_ACTIVITY_SCORE_MATERIAL_NUM = 4 class GeneralActivityStageExchangeType(betterproto.Enum): GENERAL_ACTIVITY_EXCHANGE_TYPE_NONE = 0 GENERAL_ACTIVITY_EXCHANGE_TYPE_TIMES = 1 GENERAL_ACTIVITY_EXCHANGE_TYPE_RESET = 2 class GeneralActivityScoreRewardType(betterproto.Enum): GeneralActivityScoreRewardType0 = 0 GENERAL_ACTIVITY_SCORE_REWARD_AUTO = 1 GENERAL_ACTIVITY_SCORE_REWARD_MANUAL = 2 class StorySweepGroupType(betterproto.Enum): StorySweepGroupType0 = 0 STORY_SWEEP_GROUP_AVATAR_FRAGMENT = 1 STORY_SWEEP_GROUP_MATERIAL = 2 STORY_SWEEP_GROUP_ACTIVITY = 3 STORY_SWEEP_GROUP_MATERIAL_NEW = 4 class PhoneEventStatus(betterproto.Enum): PHONE_EVENT_NONE = 0 PHONE_EVENT_FINISH = 1 PHONE_EVENT_REFUSE = 2 PHONE_EVENT_HOLD = 3 PHONE_EVENT_OVER = 4 class EventType(betterproto.Enum): EventType0 = 0 EVENT_TYPE_ISLAND = 1 EVENT_TYPE_CITY_ACTIVITY = 2 class ArmadaImpeachOperation(betterproto.Enum): ArmadaImpeachOperation0 = 0 START_IMPEACH = 1 END_IMPEACH = 2 CANCEL_IMPEACH = 3 class ArmadaImpeachStatus(betterproto.Enum): ARMADA_IMPEACH_STATUS_NORMAL = 0 ARMADA_IMPEACH_STATUS_IMPEACH = 1 ARMADA_IMPEACH_STATUS_ELECTION = 2 class LoginActivityRewardType(betterproto.Enum): LOGIN_ACTIVITY_REWARD_NORMAL = 0 LOGIN_ACTIVITY_REWARD_BONUS = 1 class CheckConditionEnum(betterproto.Enum): CheckConditionEnum0 = 0 CHECK_CONDITION_WEAPON = 13 CHECK_CONDITION_STIGMATA_SLOT_1 = 14 CHECK_CONDITION_STIGMATA_SLOT_2 = 15 CHECK_CONDITION_STIGMATA_SLOT_3 = 16 class GobackLoginRewardType(betterproto.Enum): GobackLoginRewardType0 = 0 GOBACK_LOGIN_REWARD_COMMON = 1 GOBACK_LOGIN_REWARD_BONUS = 2 class GobackNewbieLevelSourceType(betterproto.Enum): GOBACK_NEWBIE_LEVEL_SOURCE_GOBACK_NEWBIE_LEVEL = 0 GOBACK_NEWBIE_LEVEL_SOURCE_GOBACK_LEVEL = 1 class CycleMissionProgressType(betterproto.Enum): CycleMissionProgressType0 = 0 CYCLE_MISSION_PROGRESS_ALL = 1 CYCLE_MISSION_PROGRESS_ONE_BY_ONE = 2 class WikiType(betterproto.Enum): WIKI_TYPE_OVERVIEW = 0 WIKI_TYPE_WEAPON = 1 WIKI_TYPE_STIGMATA = 2 WIKI_TYPE_FURNITURE = 3 WIKI_TYPE_CG = 4 WIKI_TYPE_MEDAL = 5 WIKI_TYPE_ACHIEVEMENT = 6 WIKI_TYPE_DRESS = 7 WIKI_TYPE_EMOJI = 8 WIKI_TYPE_AVATAR = 9 WIKI_TYPE_ACTIVITY = 10 WIKI_TYPE_MONSTER = 11 class AchievementType(betterproto.Enum): ACHIEVE_TYPE_NONE = 0 ACHIEVE_TYPE_CAPTAIN = 1 ACHIEVE_TYPE_DEVELOP = 2 ACHIEVE_TYPE_SOCIAL = 3 ACHIEVE_TYPE_STAGE = 4 ACHIEVE_TYPE_ISLAND = 5 ACHIEVE_TYPE_CHALLENGE = 6 ACHIEVE_TYPE_DORM = 7 ACHIEVE_TYPE_EXTRA_STORY = 8 class PhotoType(betterproto.Enum): PHOTO_TYPE_ALL = 0 PHOTO_TYPE_CITY_ACTIVITY = 1 PHOTO_TYPE_ANNIVERSARY = 2 PHOTO_TYPE_RPG_TALE = 3 PHOTO_TYPE_FARM = 4 PHOTO_TYPE_KINGDOM_WAR = 5 PHOTO_TYPE_DLC = 6 PHOTO_TYPE_GLOBAL_WAR = 7 PHOTO_TYPE_NINJA = 8 PHOTO_TYPE_CHAPTER_HIDDEN = 9 PHOTO_TYPE_OW_AVATAR = 10 PHOTO_TYPE_SLG = 11 PHOTO_TYPE_GOD_WAR = 12 PHOTO_TYPE_OPENWORLD_CHAPTER = 13 PHOTO_TYPE_SC_DLC = 14 PHOTO_TYPE_OW_HUNT = 15 PHOTO_TYPE_GLOBAL_EXPLORE = 16 PHOTO_TYPE_MARS_CHAPTER = 17 class PhotoUnlockType(betterproto.Enum): PhotoUnlockType0 = 0 PHOTO_UNLOCK_FINISH_OW_EVENT = 1 PHOTO_UNLOCK_KILL_MONSTER = 2 PHOTO_UNLOCK_FINISH_OW_STORY = 3 PHOTO_UNLOCK_FINISH_DLC_DIALOG = 4 PHOTO_UNLOCK_GOD_WAR = 5 PHOTO_UNLOCK_VISUAL_NOVEL = 6 PHOTO_UNLOCK_MATERIAL = 7 PHOTO_UNLOCK_FINISH_PJMS_STORY = 8 class MpStageMatchType(betterproto.Enum): MpStageMatchType0 = 0 CREATE_ENTER = 1 MATCH_ENTER = 2 class MpStageMemberLimitType(betterproto.Enum): MP_MEMBER_LIMIT_NONE = 0 MP_MEMBER_LIMIT_MASTER_ONLY = 1 MP_MEMBER_LIMIT_PUPIL_ONLY = 2 MP_MEMBER_LIMIT_ARMADA_ONLY = 3 MP_MEMBER_LIMIT_NEWBIE_ONLY = 4 class DisplayCurrencyType(betterproto.Enum): DISPLAY_CURRENCY_TYPE_NONE = 0 DISPLAY_CURRENCY_TYPE_SCOIN = 1 DISPLAY_CURRENCY_TYPE_STAMINA = 2 DISPLAY_CURRENCY_TYPE_HCOIN = 3 DISPLAY_CURRENCY_TYPE_PURPLE_JADE = 5 DISPLAY_CURRENCY_TYPE_MCOIN = 6 DISPLAY_CURRENCY_TYPE_PLAIN_DRESS_TICKET = 7 DISPLAY_CURRENCY_TYPE_LUXURY_DRESS_TICKET = 8 DISPLAY_CURRENCY_TYPE_VITALITY = 12 DISPLAY_CURRENCY_TYPE_ETHER_PHLOGISTON = 13 DISPLAY_CURRENCY_TYPE_BRILLIANT_PURE_CRYSTAL = 14 DISPLAY_CURRENCY_TYPE_HONOR_MEDAL = 15 class SellCurrencyType(betterproto.Enum): SELL_CURRENCY_TYPE_NONE = 0 SELL_CURRENCY_TYPE_SCOIN = 1 SELL_CURRENCY_TYPE_PURPLE_JADE = 5 class TowerRaidRating(betterproto.Enum): TOWER_RAID_RATING_NONE = 0 TOWER_RAID_RATING_DEGRADE = 1 TOWER_RAID_RATING_KEEP = 2 TOWER_RAID_RATING_UPGRADE = 3 class ChatgroupPosition(betterproto.Enum): CHATGROUP_POSITION_NONE = 0 CHATGROUP_POSITION_CREATER = 1 CHATGROUP_POSITION_MEMBER = 2 class WorldChatroomType(betterproto.Enum): WORLD_CHATROOM_TYPE_NONE = 0 WORLD_CHATROOM_TYPE_NORMAL = 1 WORLD_CHATROOM_TYPE_ACTIVITY = 2 class ActivityWorldChatroomType(betterproto.Enum): ACTIVITY_WORLD_CHATROOM_TYPE_NONE = 0 ACTIVITY_WORLD_CHATROOM_TYPE_KINGDOM = 1 ACTIVITY_WORLD_CHATROOM_TYPE_GLOBAL_WAR = 2 ACTIVITY_WORLD_CHATROOM_TYPE_CHATWORLD_BEAST = 3 ACTIVITY_WORLD_CHATROOM_TYPE_SLG = 4 ACTIVITY_WORLD_CHATROOM_TYPE_GLOBAL_EXPLORE = 5 class FrameTimeType(betterproto.Enum): FRAME_TIME_FOREVER = 0 FRAME_TIME_LIMIT = 1 class AvatarTeamType(betterproto.Enum): AvatarTeamType0 = 0 AVATAR_TEAM_NORMAL = 1 AVATAR_TEAM_VIRTUAL = 2 AVATAR_TEAM_DLC = 3 AVATAR_TEAM_SC_DLC = 4 class FeatureSwitchType(betterproto.Enum): FEATURE_SWITCH_NONE = 0 FEATURE_SWITCH_STAGE = 1 FEATURE_SWITCH_SHOP = 2 FEATURE_SWITCH_SHOP_GOODS_POOL = 3 FEATURE_SWITCH_ACTIVITY_PANEL = 4 FEATURE_SWITCH_MISSION_HIDE = 5 FEATURE_SWITCH_ITEM_USE = 6 FEATURE_SWITCH_MATERIAL_HIDE = 7 FEATURE_SWITCH_MISSION_REWARD = 8 FEATURE_SWITCH_MAIL_ATTACHMENT_TAKE = 9 FEATURE_SWITCH_DANMAKU = 10 FEATURE_SWITCH_EX_BOSS = 11 FEATURE_SWITCH_SHOP_GOODS_POOL_HIDE = 12 FEATURE_SWITCH_CHAT = 13 FEATURE_SWITCH_HEXIE = 14 FEATURE_SWITCH_MCOIN_BUY = 15 FEATURE_SWITCH_SHOP_GOODS = 16 FEATURE_SWITCH_CMD_CD = 17 FEATURE_SWITCH_ENDLESS = 18 FEATURE_SWITCH_EX_BOSS_ENTER = 19 FEATURE_SWITCH_GACHA = 20 FEATURE_SWITCH_AVATAR_FRAGMENT = 22 FEATURE_SWITCH_ELF_FRAGMENT = 23 FEATURE_SWITCH_EQUIP_FORGE = 24 FEATURE_SWITCH_BATTLE_PASS = 25 FEATURE_SWITCH_GACHA_COIN_TRANSFER = 26 FEATURE_SWITCH_RPG_TALE_SITE = 27 FEATURE_SWITCH_ACTIVITY = 28 FEATURE_SWITCH_THEME_WANTED = 29 FEATURE_SWITCH_SNS_REQUEST = 30 FEATURE_SWITCH_GOD_WAR = 31 FEATURE_SWITCH_SERVER_STOP_GACHA_MSG = 32 FEATURE_SWITCH_KINGDOM_WAR = 33 FEATURE_SWITCH_REFINE_RUNE = 34 FEATURE_SWITCH_CHANGE_FRIEND_REMARK = 35 FEATURE_SWITCH_GACHA_DAILY_TIMES_LIMIT = 36 FEATURE_SWITCH_INVITE_ACTIVITY = 37 FEATURE_SWITCH_QCANDY_ACTIVITY = 38 FEATURE_SWITCH_GLOBAL_EXPLORE = 39 FEATURE_SWITCH_RPG_TALE_ACTIVITY = 40 FEATURE_SWITCH_RANK = 41 FEATURE_SWITCH_CHAPTER_BW_WORLD = 42 FEATURE_SWITCH_ULTRA_ENDLESS_FORCE_SYNC_LOCAL_SCORE = 43 FEATURE_SWITCH_EX_BOSS_LOCK_AVATAR = 44 FEATURE_SWITCH_CHAPTER_ARK = 45 FEATURE_SWITCH_RAID_REPLACE = 46 FEATURE_SWITCH_PJMS_ENTER_WORLD = 47 FEATURE_SWITCH_PJMS_CHAPTER_QUEST = 48 FEATURE_SWITCH_PJMS_ACTIVITY = 49 FEATURE_SWITCH_PJMS_FIRST_ENTER = 50 FEATURE_SWITCH_EQUIPMENT_QUICK_LEVEL_UP = 51 FEATURE_SWITCH_SIMPLIFIED_GOD_WAR = 52 FEATURE_SWITCH_DEVIL_AUTO_CHESS = 53 FEATURE_SWITCH_TILE = 54 FEATURE_SWITCH_FUTARI_BATTLE = 55 FEATURE_SWITCH_RPG_TALE_AREA = 56 FEATURE_SWITCH_PJMS_CHAPTER_KNIGHT_RICH_MAN = 57 FEATURE_SWITCH_BATTLE_PASS_UPGRADE = 58 class FeatureSwitchOpType(betterproto.Enum): FEATURE_SWITCH_OP_NONE = 0 FEATURE_SWITCH_OP_ADD = 1 FEATURE_SWITCH_OP_DEL = 2 class DialogType(betterproto.Enum): DIALOG_TYPE_NONE = 0 DIALOG_TYPE_CONTENT = 1 DIALOG_TYPE_SELECT = 2 DIALOG_TYPE_HIDE = 3 class DeviceType(betterproto.Enum): DEVICE_TYPE_NONE = 0 DEVICE_TYPE_ANDROID = 1 DEVICE_TYPE_IOS = 2 DEVICE_TYPE_PC = 3 class UserType(betterproto.Enum): USER_TYPE_NONE = 0 USER_TYPE_ANDROID = 1 USER_TYPE_IOS = 2 USER_TYPE_PC = 3 USER_TYPE_CHANNEL = 4 USER_TYPE_WEGAME = 5 USER_TYPE_STEAM = 6 class BonusThemeType(betterproto.Enum): BONUS_THEME_TYPE_NONE = 0 BONUS_THEME_TYPE_BONUS_SCORE_RATIO = 1 BONUS_THEME_TYPE_BONUS_SCORE_FIXED = 2 BONUS_THEME_TYPE_BONUS_DROP_PROB = 3 BONUS_THEME_TYPE_BONUS_DROP_FIXED = 4 class FeatureLimitLevel(betterproto.Enum): LIMIT_LEVEL_ALL = 0 LIMIT_LEVEL_MAIN = 100 LIMIT_LEVEL_CHAT = 200 class RoomMode(betterproto.Enum): ROOM_MODE_INVALID = 0 ROOM_MODE_TVT = 1 ROOM_MODE_MASSIVE_WAR = 2 ROOM_MODE_QAVATAR_BATTLE = 3 ROOM_MODE_QCANDY_BATTLE = 4 ROOM_MODE_PRPG = 5 class BattleMode(betterproto.Enum): BATTLE_MODE_NONE = 0 BATTLE_MODE_QAVATAR_BATTLE = 1 class CommonChatMsgType(betterproto.Enum): COMMON_CHAT_MSG_NONE = 0 COMMON_CHAT_MSG_TEAM = 1 COMMON_CHAT_MSG_CAMPAIGN = 2 COMMON_CHAT_MSG_ROOM = 3 COMMON_CHAT_MSG_PRIVATE = 4 COMMON_CHAT_MSG_CAHT_GROUP = 5 COMMON_CHAT_MSG_WORLD_CHAT = 6 COMMON_CHAT_MSG_ARMADA_CHAT = 7 class OpenworldStageType(betterproto.Enum): OPENWORLD_STAGE_TYPE_NONE = 0 OPENWORLD_STAGE_TYPE_MAINLINE = 1 OPENWORLD_STAGE_TYPE_EXPORE = 2 class SecurityEngineCheckType(betterproto.Enum): SECURITY_ENGINE_CHECK_NONE = 0 SECURITY_ENGINE_CHECK_LOGIN = 1 SECURITY_ENGINE_CHECK_STAGE = 2 class DropLimitType(betterproto.Enum): DropLimitType0 = 0 DROP_LIMIT_STAGE = 1 DROP_LIMIT_DLC = 2 DROP_LIMIT_GOD_WAR = 3 DROP_LIMIT_SC_DLC = 4 DROP_LIMIT_CHAPTER_OW = 5 DROP_LIMIT_CHAPTER_OW_MOON_TOWER = 6 DROP_LIMIT_QCANDY = 7 class DropLimitRefreshType(betterproto.Enum): DropLimitRefreshType0 = 0 DROP_LIMIT_REFRESH_WEEK_DAY = 1 DROP_LIMIT_REFRESH_MONTH = 2 class DanmakuChannelType(betterproto.Enum): DANMAKU_CHANNEL_NONE = 0 DANMAKU_CHANNEL_NORMAL = 1 DANMAKU_CHANNEL_KINGDOM = 2 class StageTagRestrictType(betterproto.Enum): STAGE_TAG_RESTRICT_NONE = 0 STAGE_TAG_RESTRICT_TAG = 1 STAGE_TAG_RESTRICT_NO_TAG = 2 STAGE_TAG_RESTRICT_ATTRIBUTE = 3 STAGE_TAG_RESTRICT_NO_ATTRIBUTE = 4 STAGE_TAG_RESTRICT_ROLE = 5 STAGE_TAG_RESTRICT_NO_ROLE = 6 class ExaminationTagType(betterproto.Enum): EXAMINATION_TYPE_NONE = 0 EXAMINATION_TYPE_AVATAR = 1 EXAMINATION_TYPE_ELF = 2 EXAMINATION_TYPE_MONSTER = 3 EXAMINATION_TYPE_COMMON = 4 class WarshipItemType(betterproto.Enum): WARSHIP_ITEM_TYPE_NONE = 0 WARSHIP_ITEM_TYPE_WARSHIP = 1 WARSHIP_ITEM_TYPE_BGM = 2 class WarshipBgmPlayMode(betterproto.Enum): WARSHIP_BGM_PLAY_MODE_RANDOM = 0 WARSHIP_BGM_PLAY_MODE_SINGLE = 1 class LoginRewardTriggerType(betterproto.Enum): LOGIN_REWARD_TRIGGER_TYPE_NONE = 0 LOGIN_REWARD_TRIGGER_TYPE_ONCE = 1 LOGIN_REWARD_TRIGGER_TYPE_ALWAYS = 2 class OffLineTagType(betterproto.Enum): OFFLINE_TAG_TYPE_NORMAL = 0 OFFLINE_TAG_TYPE_SMURF = 1 class AuditOpType(betterproto.Enum): AUDIT_OP_NONE = 0 AUDIT_OP_CHANGE_NICKNAME = 1 AUDIT_OP_CHANGE_DESC = 2 AUDIT_OP_CHANGE_ARMADA_NAME = 3 AUDIT_OP_CHANGE_ARMADA_BULLETIN = 4 AUDIT_OP_CREATE_CHATGROUP = 5 AUDIT_OP_CHANGE_CHATGROUP = 6 AUDIT_OP_CHANGE_DORM = 7 AUDIT_OP_CHANGE_MASTER_PUPIL_CARD = 8 class BuffEffectUseType(betterproto.Enum): BuffEffectUseType0 = 0 BUFF_EFFECT_USE_STAGE = 1 BUFF_EFFECT_USE_MISSION = 2 BUFF_EFFECT_USE_VIRTUAL_EQUIPMENT = 3 class ChapterGroupSiteFinishWay(betterproto.Enum): CHAPTER_GROUP_SITE_FINISH_WAY_INVALID = 0 CHAPTER_GROUP_SITE_FINISH_WAY_PASS_STAGE_AND = 1 CHAPTER_GROUP_SITE_FINISH_WAY_PASS_STAGE_OR = 2 CHAPTER_GROUP_SITE_FINISH_WAY_FINISH_MISSION_AND = 3 CHAPTER_GROUP_SITE_FINISH_WAY_FINISH_MISSION_OR = 4 CHAPTER_GROUP_SITE_FINISH_WAY_TIME_ARRIVED = 5 CHAPTER_GROUP_SITE_FINISH_WAY_FINISH_STORY_AND = 6 CHAPTER_GROUP_SITE_FINISH_WAY_FINISH_STORY_OR = 7 class InviteeActivityType(betterproto.Enum): INVITEE_ACTIVITY_TYPE_NONE = 0 INVITEE_ACTIVITY_TYPE_NEWBIE = 1 INVITEE_ACTIVITY_TYPE_GOBACK = 2 class InviterActivityType(betterproto.Enum): INVITER_ACTIVITY_TYPE_NONE = 0 INVITER_ACTIVITY_TYPE_NORMAL = 1 INVITER_ACTIVITY_TYPE_LIMIT_TIME = 2 class BulletinType(betterproto.Enum): BULLETIN_TYPE_EVENT = 0 BULLETIN_TYPE_SYSTEM = 1 BULLETIN_TYPE_BANNER = 2 BULLETIN_TYPE_ACTIVITY_PAGE = 3 BULLETIN_TYPE_LOGIN_HINT = 5 BULLETIN_TYPE_VERSION = 6 BULLETIN_TYPE_MALL_BANNER = 7 BULLETIN_TYPE_BP_MALL_BANNER = 8 BULLETIN_TYPE_MAIN_PAGE_PHONE = 9 BULLETIN_TYPE_RETURNEE_MALL_BANNER = 10 BULLETIN_TYPE_ACTIVITY_GIFT = 11 BULLETIN_TYPE_MALL_RECHARGE_SUB_TAB_BANNER = 12 BULLETIN_TYPE_MALL_BUNDLE_COIN_SUB_TAB_BANNER = 13 BULLETIN_TYPE_RETURNEE_MALL_BANNER_V2 = 14 BULLETIN_TYPE_RETURNEE_MALL_BANNER_V3 = 15 BULLETIN_TYPE_PLACEHOLDER_01 = 16 BULLETIN_TYPE_PLACEHOLDER_02 = 17 BULLETIN_TYPE_PLACEHOLDER_03 = 18 BULLETIN_TYPE_PLACEHOLDER_04 = 19 BULLETIN_TYPE_PLACEHOLDER_05 = 20 class BulletinNotShownFlagType(betterproto.Enum): BulletinNotShownFlagType0 = 0 BULLETIN_NOT_SHOWN_FLAG_TYPE_FINISH_MISSION_AND = 1 BULLETIN_NOT_SHOWN_FLAG_TYPE_FINISH_MISSION_OR = 2 BULLETIN_NOT_SHOWN_FLAG_TYPE_HAS_GOT_ITEM_AND = 3 BULLETIN_NOT_SHOWN_FLAG_TYPE_HAS_GOT_ITEM_OR = 4 class SnsShowType(betterproto.Enum): SNS_NONE = 0 SNS_MAIN = 1 SNS_WAR_HISTORY = 2 SNS_WIKI = 3 SNS_MSG_CARD = 4 class SnsShowPriviledgeState(betterproto.Enum): SNS_SHOW_NONE = 0 SNS_SHOW_OPEN_TO_PUBLIC = 1 SNS_SHOW_OPEN_TO_FRIENDS = 2 SNS_SHOW_OPEN_TO_SELF = 3 class AfterProcessFuncType(betterproto.Enum): AfterProcessFuncType0 = 0 AFTER_PROCESS_FUNC_PJMS_RUN_DISPATCH_EVENT = 1 AFTER_PROCESS_FUNC_PJMS_CLEAR_WAIT_DELETE_STORY = 2 AFTER_PROCESS_FUNC_PJMS_SYNC_CUR_WORLD = 3 AFTER_PROCESS_FUNC_PJMS_SYNC_STORY_STATUS = 4 AFTER_PROCESS_FUNC_PJMS_SYNC_CHAPTER_DELAY_DATA = 5 class PjmsAuxiliaryUnitLockStatus(betterproto.Enum): PJMS_AUXILIARY_UNIT_LOCK_STATUS_UNLOCKED = 0 PJMS_AUXILIARY_UNIT_LOCK_STATUS_LOCKED = 1 class ResidentActivityType(betterproto.Enum): ResidentActivityType0 = 0 RESIDENT_ACTIVITY_TYPE_RPG = 1 class MissionStatus(betterproto.Enum): MISSION_STATUS_NONE = 0 MISSION_NOT_BEGIN = 1 MISSION_DOING = 2 MISSION_FINISH = 3 MISSION_TIMEOUT = 4 MISSION_CLOSE = 5 MISSION_WAIT_DELETE = 6 class BingoCardBingoCardStatus(betterproto.Enum): CARD_STATUS_WRONG = 0 CARD_STATUS_CORRECT = 1 class CmdTypeActivity(betterproto.Enum): CmdTypeActivity0 = 0 CMD_GET_SCRATCH_TICKET_REQ = 4150 CMD_GET_SCRATCH_TICKET_RSP = 4151 CMD_SCRATCH_REQ = 4152 CMD_SCRATCH_RSP = 4153 CMD_RESET_SCRATCH_TICKET_PLATE_REQ = 4154 CMD_RESET_SCRATCH_TICKET_PLATE_RSP = 4155 CMD_ADD_ON_ACTIVITY_REWARD_NOTIFY = 4156 CMD_GET_BINGO_ACTIVITY_DATA_REQ = 4157 CMD_GET_BINGO_ACTIVITY_DATA_RSP = 4158 CMD_BINGO_ACTIVITY_FLOP_CARD_REQ = 4159 CMD_BINGO_ACTIVITY_FLOP_CARD_RSP = 4160 CMD_BINGO_ACTIVITY_RESET_BINGO_REQ = 4161 CMD_BINGO_ACTIVITY_RESET_BINGO_RSP = 4162 CMD_GET_BULLETIN_SCORE_ACTIVITY_REQ = 4163 CMD_GET_BULLETIN_SCORE_ACTIVITY_RSP = 4164 CMD_TAKE_BULLETIN_SCORE_ACTIVITY_REWARD_REQ = 4165 CMD_TAKE_BULLETIN_SCORE_ACTIVITY_REWARD_RSP = 4166 CMD_GET_CONTINUOUS_RECHARGE_ACTIVITY_REQ = 4167 CMD_GET_CONTINUOUS_RECHARGE_ACTIVITY_RSP = 4168 CMD_TAKE_CONTINUOUS_RECHARGE_REWARD_REQ = 4169 CMD_TAKE_CONTINUOUS_RECHARGE_REWARD_RSP = 4170 CMD_TAKE_FLOP_ACTIVITY_REWARD_REQ = 4171 CMD_TAKE_FLOP_ACTIVITY_REWARD_RSP = 4172 CMD_GET_FLOP_ACTIVITY_DATA_REQ = 4173 CMD_GET_FLOP_ACTIVITY_DATA_RSP = 4174 CMD_FLOP_ACTIVITY_FLOP_CARD_REQ = 4175 CMD_FLOP_ACTIVITY_FLOP_CARD_RSP = 4176 CMD_GET_LOTTERY_ACTIVITY_REQ = 4177 CMD_GET_LOTTERY_ACTIVITY_RSP = 4178 CMD_LOTTERY_USE_BOX_REQ = 4179 CMD_LOTTERY_USE_BOX_RSP = 4180 CMD_LOTTERY_DRAW_NUMBER_REQ = 4181 CMD_LOTTERY_DRAW_NUMBER_RSP = 4182 CMD_LOTTERY_TAKE_REWARD_REQ = 4183 CMD_LOTTERY_TAKE_REWARD_RSP = 4184 CMD_GET_TOWER_RAID_ACTIVITY_REQ = 4185 CMD_GET_TOWER_RAID_ACTIVITY_RSP = 4186 CMD_TAKE_TOWER_RAID_REWARD_REQ = 4187 CMD_TAKE_TOWER_RAID_REWARD_RSP = 4188 CMD_UPDATE_TOWER_RAID_BOSS_REQ = 4189 CMD_UPDATE_TOWER_RAID_BOSS_RSP = 4190 CMD_TOWER_RAID_LOCK_AVATAR_NOTIFY = 4191 CMD_GET_LOGIN_ACTIVITY_REQ = 4192 CMD_GET_LOGIN_ACTIVITY_RSP = 4193 CMD_TAKE_LOGIN_ACTIVITY_REWARD_REQ = 4194 CMD_TAKE_LOGIN_ACTIVITY_REWARD_RSP = 4195 CMD_GET_CHAPTER_ACTIVITY_DATA_REQ = 4200 CMD_GET_CHAPTER_ACTIVITY_DATA_RSP = 4201 CMD_TAKE_CHAPTER_ACTIVITY_LEVEL_REWARD_REQ = 4202 CMD_TAKE_CHAPTER_ACTIVITY_LEVEL_REWARD_RSP = 4203 CMD_SYNC_CHAPTER_ACTIVITY_DATA_NOTIFY = 4204 CMD_GET_MISSION_THEME_DATA_REQ = 4205 CMD_GET_MISSION_THEME_DATA_RSP = 4206 CMD_UPGRADE_MISSION_THEME_REQ = 4207 CMD_UPGRADE_MISSION_THEME_RSP = 4208 CMD_TAKE_MISSION_THEME_REWARD_REQ = 4209 CMD_TAKE_MISSION_THEME_REWARD_RSP = 4210 CMD_GET_OFFLINE_RESOURCE_DATA_REQ = 4211 CMD_GET_OFFLINE_RESOURCE_DATA_RSP = 4212 CMD_TAKE_OFFLINE_RESOURCE_BOX_REQ = 4213 CMD_TAKE_OFFLINE_RESOURCE_BOX_RSP = 4214 CMD_GET_OVERLAP_ACTIVITY_DATA_REQ = 4215 CMD_GET_OVERLAP_ACTIVITY_DATA_RSP = 4216 CMD_TAKE_OVERLAP_ACTIVITY_REWARD_REQ = 4217 CMD_TAKE_OVERLAP_ACTIVITY_REWARD_RSP = 4218 CMD_OVERLAP_ACTIVITY_SUMMON_REQ = 4219 CMD_OVERLAP_ACTIVITY_SUMMON_RSP = 4220 CMD_OVERLAP_ACTIVITY_MOVE_REQ = 4221 CMD_OVERLAP_ACTIVITY_MOVE_RSP = 4222 CMD_GET_WEEKLY_ROUTINE_ACTIVITY_REQ = 4229 CMD_GET_WEEKLY_ROUTINE_ACTIVITY_RSP = 4230 CMD_TAKE_WEEKLY_ROUTINE_REWARD_REQ = 4231 CMD_TAKE_WEEKLY_ROUTINE_REWARD_RSP = 4232 CMD_GET_RANK_SCHEDULE_DATA_REQ = 4233 CMD_GET_RANK_SCHEDULE_DATA_RSP = 4234 CMD_GET_RANK_SCHEDULE_RANK_REQ = 4235 CMD_GET_RANK_SCHEDULE_RANK_RSP = 4236 CMD_GET_SURVEY_DATA_REQ = 4241 CMD_GET_SURVEY_DATA_RSP = 4242 CMD_FINISH_SURVEY_NOTIFY = 4243 CMD_GET_THEME_DATA_REQ = 4244 CMD_GET_THEME_DATA_RSP = 4245 CMD_SYNC_THEME_DATA_NOTIFY = 4246 CMD_GRANT_OUTER_REWARD_NOTIFY = 4247 CMD_GET_NEWBIE_ACTIVITY_REQ = 4248 CMD_GET_NEWBIE_ACTIVITY_RSP = 4249 CMD_GET_BBQ_ACTIVITY_DATA_REQ = 4250 CMD_GET_BBQ_ACTIVITY_DATA_RSP = 4251 CMD_BBQ_ACTIVITY_COOK_REQ = 4252 CMD_BBQ_ACTIVITY_COOK_RSP = 4253 CMD_BBQ_ACTIVITY_TAKE_LEVEL_UP_REWARD_REQ = 4254 CMD_BBQ_ACTIVITY_TAKE_LEVEL_UP_REWARD_RSP = 4255 CMD_TAKE_NEWBIE_ACTIVITY_LEVEL_REWARD_REQ = 4256 CMD_TAKE_NEWBIE_ACTIVITY_LEVEL_REWARD_RSP = 4257 CMD_GET_TRADING_CARD_ACTIVITY_REQ = 4262 CMD_GET_TRADING_CARD_ACTIVITY_RSP = 4263 CMD_TAKE_TRADING_CARD_REWARD_REQ = 4264 CMD_TAKE_TRADING_CARD_REWARD_RSP = 4265 CMD_GET_PICTURE_ACTIVITY_REQ = 4266 CMD_GET_PICTURE_ACTIVITY_RSP = 4267 CMD_PICTURE_ACTIVITY_CHOOSE_REQ = 4268 CMD_PICTURE_ACTIVITY_CHOOSE_RSP = 4269 CMD_PICTURE_ACTIVITY_SHARE_REQ = 4270 CMD_PICTURE_ACTIVITY_SHARE_RSP = 4271 CMD_SYNC_PICTURE_ACTIVITY_SCORE_NOTIFY = 4272 CMD_GET_JIGSAW_ACTIVITY_REQ = 4273 CMD_GET_JIGSAW_ACTIVITY_RSP = 4274 CMD_JIGSAW_EXCHANGE_PIECE_REQ = 4275 CMD_JIGSAW_EXCHANGE_PIECE_RSP = 4276 CMD_JIGSAW_MOVE_WAITING_PIECE_REQ = 4277 CMD_JIGSAW_MOVE_WAITING_PIECE_RSP = 4278 CMD_JIGSAW_MOVE_PIECE_IN_JIGSAW_AREA_REQ = 4279 CMD_JIGSAW_MOVE_PIECE_IN_JIGSAW_AREA_RSP = 4280 CMD_JIGSAW_TAKE_GROUP_REWARD_REQ = 4281 CMD_JIGSAW_TAKE_GROUP_REWARD_RSP = 4282 CMD_JIGSAW_TAKE_FINISH_REWARD_REQ = 4283 CMD_JIGSAW_TAKE_FINISH_REWARD_RSP = 4284 CMD_GET_GARDEN_ACTIVITY_REQ = 4287 CMD_GET_GARDEN_ACTIVITY_RSP = 4288 CMD_GARDEN_HARVEST_REQ = 4289 CMD_GARDEN_HARVEST_RSP = 4290 CMD_GARDEN_SPEED_UP_WITH_MATERIAL_REQ = 4291 CMD_GARDEN_SPEED_UP_WITH_MATERIAL_RSP = 4292 CMD_GARDEN_REFRESH_SITE_REQ = 4293 CMD_GARDEN_REFRESH_SITE_RSP = 4294 CMD_GET_GARDEN_SCHEDULE_REQ = 4295 CMD_GET_GARDEN_SCHEDULE_RSP = 4296 CMD_GET_DROP_LIMIT_ACTIVITY_REQ = 4297 CMD_GET_DROP_LIMIT_ACTIVITY_RSP = 4298 CMD_GET_LOGIN_MISSION_ACTIVITY_REQ = 4299 CMD_GET_LOGIN_MISSION_ACTIVITY_RSP = 4300 CMD_TAKE_LOGIN_MISSION_REWARD_REQ = 4301 CMD_TAKE_LOGIN_MISSION_REWARD_RSP = 4302 CMD_SANCTUARY_GET_MAIN_INFO_REQ = 4305 CMD_SANCTUARY_GET_MAIN_INFO_RSP = 4306 CMD_SANCTUARY_TAKE_LEVEL_REWARD_REQ = 4307 CMD_SANCTUARY_TAKE_LEVEL_REWARD_RSP = 4308 CMD_SANCTUARY_TAKE_PRODUCT_REQ = 4309 CMD_SANCTUARY_TAKE_PRODUCT_RSP = 4310 CMD_SANCTUARY_START_NOTIFY = 4311 CMD_GET_ACTIVITY_REWARD_STATISTIC_DATA_REQ = 4312 CMD_GET_ACTIVITY_REWARD_STATISTIC_DATA_RSP = 4313 CMD_SANCTUARY_STAGE_END_NOTIFY = 4314 CMD_GET_SLOT_MACHINE_MAIN_INFO_REQ = 4315 CMD_GET_SLOT_MACHINE_MAIN_INFO_RSP = 4316 CMD_START_SLOT_MACHINE_REQ = 4317 CMD_START_SLOT_MACHINE_RSP = 4318 CMD_TAKE_SLOT_MACHINE_PROGRESS_REWARD_REQ = 4319 CMD_TAKE_SLOT_MACHINE_PROGRESS_REWARD_RSP = 4320 CMD_GET_BULLETIN_ACTIVITY_MISSION_REQ = 4321 CMD_GET_BULLETIN_ACTIVITY_MISSION_RSP = 4322 CMD_GET_EXAMINATION_ACTIVITY_REQ = 4323 CMD_GET_EXAMINATION_ACTIVITY_RSP = 4324 CMD_FINISH_EXAMINATION_REQ = 4325 CMD_FINISH_EXAMINATION_RSP = 4326 CMD_START_NEXT_ROUND_EXAMINATION_REQ = 4327 CMD_START_NEXT_ROUND_EXAMINATION_RSP = 4328 CMD_EVALUATE_EXAMINATION_REQ = 4329 CMD_EVALUATE_EXAMINATION_RSP = 4330 CMD_CHAPTER_ACTIVITY_DAILY_REWARD_NOTIFY = 4331 CMD_GET_SUPPORT_ACTIVITY_REQ = 4332 CMD_GET_SUPPORT_ACTIVITY_RSP = 4333 CMD_SUPPORT_ACTIVITY_SUPPORT_REQ = 4334 CMD_SUPPORT_ACTIVITY_SUPPORT_RSP = 4335 CMD_SUPPORT_ACTIVITY_TAKE_SHARE_REWARD_REQ = 4336 CMD_SUPPORT_ACTIVITY_TAKE_SHARE_REWARD_RSP = 4337 CMD_SUPPORT_ACTIVITY_TAKE_GLOBAL_REWARD_REQ = 4338 CMD_SUPPORT_ACTIVITY_TAKE_GLOBAL_REWARD_RSP = 4339 CMD_GET_MOSAIC_ACTIVITY_REQ = 4340 CMD_GET_MOSAIC_ACTIVITY_RSP = 4341 CMD_TAKE_MOSAIC_ACTIVITY_REWARD_REQ = 4342 CMD_TAKE_MOSAIC_ACTIVITY_REWARD_RSP = 4343 CMD_GET_MISSION_GROUP_MAIN_INFO_REQ = 4346 CMD_GET_MISSION_GROUP_MAIN_INFO_RSP = 4347 CMD_TAKE_MISSION_GROUP_REWARD_REQ = 4348 CMD_TAKE_MISSION_GROUP_REWARD_RSP = 4349 CMD_CHAPTER_ACTIVITY_TAKE_DAILY_REWARD_REQ = 4350 CMD_CHAPTER_ACTIVITY_TAKE_DAILY_REWARD_RSP = 4351 CMD_REUNION_COOK_GET_ACTIVITY_REQ = 4380 CMD_REUNION_COOK_GET_ACTIVITY_RSP = 4381 CMD_REUNION_COOK_MAKE_DINNER_REQ = 4382 CMD_REUNION_COOK_MAKE_DINNER_RSP = 4383 CMD_REUNION_COOK_TAKE_SCORE_REWARD_REQ = 4384 CMD_REUNION_COOK_TAKE_SCORE_REWARD_RSP = 4385 CMD_RESET_CHAPTER_ACTIVITY_EXCLUSIVE_STAGE_REQ = 4386 CMD_RESET_CHAPTER_ACTIVITY_EXCLUSIVE_STAGE_RSP = 4387 CMD_RESET_CHAPTER_ACTIVITY_TALENT_REQ = 4388 CMD_RESET_CHAPTER_ACTIVITY_TALENT_RSP = 4389 CMD_REPORT_CHAPTER_ACTIVITY_STAGE_REQ = 4390 CMD_REPORT_CHAPTER_ACTIVITY_STAGE_RSP = 4391 class BingoCardType(betterproto.Enum): BINGO_CARD_WRONG = 0 BINGO_CARD_CORRECT = 1 class FlopActivityRewardState(betterproto.Enum): FLOP_ACTIVITY_REWARD_STATE_LOCK = 0 FLOP_ACTIVITY_REWARD_STATE_UNLOCK = 1 FLOP_ACTIVITY_REWARD_STATE_HAS_GOT = 2 class FlopActivityCardState(betterproto.Enum): FLOP_ACTIVITY_CARD_STATE_NOT_FLOP = 0 FLOP_ACTIVITY_CARD_STATE_FLOP = 1 FLOP_ACTIVITY_CARD_STATE_REWARD_UNLOCK = 2 class LotteryRewardType(betterproto.Enum): LOTTERY_REWARD_TYPE_INVALID = 0 LOTTERY_REWARD_TYPE_FIRST_REWARD = 1 LOTTERY_REWARD_TYPE_SECOND_REWARD = 2 LOTTERY_REWARD_TYPE_THIRD_REWARD = 3 class HybridSiteType(betterproto.Enum): HYBRID_SITE_TYPE_STORE = 0 HYBRID_SITE_TYPE_CYCLE = 1 HYBRID_SITE_TYPE_EX = 2 HYBRID_SITE_TYPE_BOSS = 3 HYBRID_SITE_TYPE_COLLECTION = 4 HYBRID_SITE_TYPE_MP = 5 HYBRID_SITE_TYPE_CHALLENGE = 6 HYBRID_SITE_TYPE_ZONE_CYCLE = 7 HYBRID_SITE_TYPE_ZONE_CHALLENGE = 8 HYBRID_SITE_TYPE_EX_BOSS = 9 HYBRID_SITE_TYPE_TOWER = 10 HYBRID_SITE_TYPE_CG = 11 HYBRID_SITE_TYPE_GOD_WAR = 12 HYBRID_SITE_TYPE_BW_WORLD_BRANCH = 13 HYBRID_SITE_TYPE_BW_WORLD_THEME = 14 HYBRID_SITE_TYPE_BW_WORLD_TOWER = 15 HYBRID_SITE_TYPE_CHAPTER_ARK_TUTORIAL = 16 HYBRID_SITE_TYPE_CHAPTER_ARK_MID_TERM_DAILY = 17 HYBRID_SITE_TYPE_CHAPTER_ARK_ROGUE_TOWER = 18 HYBRID_SITE_TYPE_CHAPTER_ARK_SUPPORT_CHALLENGE = 19 class OfflineResourceType(betterproto.Enum): OFFLINE_RESOURCE_TYPE_NONE = 0 OFFLINE_RESOURCE_TYPE_OW_QUEST = 1 OFFLINE_RESOURCE_TYPE_OW_MECHA = 2 OFFLINE_RESOURCE_TYPE_WEEK_DAY = 3 OFFLINE_RESOURCE_TYPE_ARMADA = 4 OFFLINE_RESOURCE_TYPE_ENDLESS = 5 OFFLINE_RESOURCE_TYPE_EX_BOSS = 6 class RankScheduleType(betterproto.Enum): RankScheduleType0 = 0 RANK_SCHEDULE_DORM = 1 class OuterRewardType(betterproto.Enum): OUTER_REWARD_TYPE_NONE = 0 OUTER_REWARD_TYPE_REDEEM = 1 class AutoDeleteType(betterproto.Enum): AutoDeleteType0 = 0 AUTO_DELETE_BINGO = 2 AUTO_DELETE_BULLETIN_SCORE = 3 AUTO_DELETE_CONTINUOUS_RECHARGE = 4 AUTO_DELETE_FARM = 5 AUTO_DELETE_FLOP = 6 AUTO_DELETE_KINGDOM = 7 AUTO_DELETE_LOTTERY = 8 AUTO_DELETE_ELF_EQUIP_TALENT_FREE = 9 AUTO_DELETE_THEME = 10 AUTO_DELETE_RELATION = 11 AUTO_DELETE_BBQ = 12 AUTO_DELETE_CITY = 13 AUTO_DELETE_GRATUITY = 14 AUTO_DELETE_MONOPOLY = 15 AUTO_DELETE_OVERLAP = 16 AUTO_DELETE_RECLAIM = 17 AUTO_DELETE_SCRATCH = 18 AUTO_DELETE_SEASON = 19 AUTO_DELETE_TOWER_RAID = 20 AUTO_DELETE_GLOBAL_WAR = 22 AUTO_DELETE_LOGIN = 23 AUTO_DELETE_GENERAL = 24 AUTO_DELETE_NINJA = 25 AUTO_DELETE_QUESTION = 26 AUTO_DELETE_TRADING_CARD = 27 AUTO_DELETE_ARMADA_STAGE_SCORE = 28 AUTO_DELETE_PICTURE = 29 AUTO_DELETE_JIGSAW = 30 AUTO_DELETE_ARMADA_REUNION = 31 AUTO_DELETE_GARDEN = 32 AUTO_DELETE_DROP_LIMIT = 33 AUTO_DELETE_RPG_TALE = 34 AUTO_DELETE_SANCTUARY = 35 AUTO_DELETE_ACTIVITY_REWARD = 36 AUTO_DELETE_SLOT_MACHINE = 37 AUTO_DELETE_EXAMINATION = 38 AUTO_DELETE_SUPPORT = 39 AUTO_DELETE_MOSAIC = 40 AUTO_DELETE_LOGIN_WISH = 41 AUTO_DELETE_TVT = 43 AUTO_DELETE_BURDEN_ALLEVIATION = 44 AUTO_DELETE_CHATWORLD_BEAST = 45 AUTO_DELETE_CHATWORLD_BOX = 46 AUTO_DELETE_DREAM = 47 AUTO_DELETE_OPENWORLD_AVATAR = 48 AUTO_DELETE_GRANT_TICKET = 49 AUTO_DELETE_SLG = 50 AUTO_DELETE_GLOBAL_POLLING = 51 AUTO_DELETE_REWARD_LINE_SCHEDULE = 52 AUTO_DELETE_GOD_WAR_TALE = 53 AUTO_DELETE_OPENWORLD_HUNT = 54 AUTO_DELETE_BUFF_ASSIST = 55 AUTO_DELETE_WAVE_RUSH = 56 AUTO_DELETE_AI_CYBER = 57 AUTO_DELETE_MINI_MONOPOLY = 58 AUTO_DELETE_MIRAGE = 59 AUTO_DELETE_THEME_TOWER = 60 AUTO_DELETE_PON_MACHINE = 61 AUTO_DELETE_BW_WORLD_CAMP = 62 AUTO_DELETE_CARNIVAL_LOTTERY = 63 AUTO_DELETE_ARK_PLUS = 64 AUTO_DELETE_PJMS_ACTIVITY = 65 AUTO_DELETE_PJMS_SUB_MODULE = 66 AUTO_DELETE_SIMPLIFIED_GOD_WAR = 67 AUTO_DELETE_FUTARI_BATTLE = 68 class SupportActivityType(betterproto.Enum): ACTIVITY_TYPE_GLOBAL_SUPPORT = 0 ACTIVITY_TYPE_NORMAL = 1 class ReunionCookBookType(betterproto.Enum): ReunionCookBookType0 = 0 REUNION_COOK_BOOK_NORMAL = 1 REUNION_COOK_BOOK_RECYCLE = 2 class LoginRewardActivityType(betterproto.Enum): LOGIN_REWARD_ACTIVITY_NONE = 0 LOGIN_REWARD_ACTIVITY_NORMAL = 1 LOGIN_REWARD_ACTIVITY_NEWBIE = 2 class CmdTypeActivity2(betterproto.Enum): CmdTypeActivity20 = 0 CMD_DREAM_GET_ACTIVITY_REQ = 5750 CMD_DREAM_GET_ACTIVITY_RSP = 5751 CMD_DREAM_OPEN_DREAM_REQ = 5752 CMD_DREAM_OPEN_DREAM_RSP = 5753 CMD_DREAM_GIVE_UP_DREAM_REQ = 5754 CMD_DREAM_GIVE_UP_DREAM_RSP = 5755 CMD_DREAM_EXCHANGE_SCORE_REQ = 5756 CMD_DREAM_EXCHANGE_SCORE_RSP = 5757 CMD_DREAM_TAKE_REWARD_REQ = 5758 CMD_DREAM_TAKE_REWARD_RSP = 5759 CMD_GET_THEME_WANTED_REQ = 5790 CMD_GET_THEME_WANTED_RSP = 5791 CMD_THEME_WANTED_REFRESH_TICKET_REQ = 5794 CMD_THEME_WANTED_REFRESH_TICKET_RSP = 5795 CMD_GLOBAL_POLLING_GET_DATA_REQ = 5811 CMD_GLOBAL_POLLING_GET_DATA_RSP = 5812 CMD_GLOBAL_POLLING_SUPPORT_REQ = 5813 CMD_GLOBAL_POLLING_SUPPORT_RSP = 5814 CMD_GLOBAL_POLLING_VOTE_REQ = 5815 CMD_GLOBAL_POLLING_VOTE_RSP = 5816 CMD_GET_COLLABORATION_SCHEDULE_REQ = 5831 CMD_GET_COLLABORATION_SCHEDULE_RSP = 5832 CMD_RANCH_GET_ACTIVITY_REQ = 5833 CMD_RANCH_GET_ACTIVITY_RSP = 5834 CMD_RANCH_SYNTHESIS_MONSTER_REQ = 5835 CMD_RANCH_SYNTHESIS_MONSTER_RSP = 5836 CMD_RANCH_FREE_MONSTER_REQ = 5837 CMD_RANCH_FREE_MONSTER_RSP = 5838 CMD_RANCH_ASSIGN_MONSTER_REQ = 5839 CMD_RANCH_ASSIGN_MONSTER_RSP = 5840 CMD_RANCH_FIRE_MONSTER_REQ = 5841 CMD_RANCH_FIRE_MONSTER_RSP = 5842 CMD_RANCH_TAKE_PRODUCT_REQ = 5843 CMD_RANCH_TAKE_PRODUCT_RSP = 5844 CMD_RANCH_GET_MONSTER_WIKI_REQ = 5845 CMD_RANCH_GET_MONSTER_WIKI_RSP = 5846 CMD_RANCH_SYNC_MONSTER_NOTIFY = 5847 CMD_RANCH_DEL_MONSTER_NOTIFY = 5848 CMD_RANCH_LOCK_MONSTER_SKILL_REQ = 5849 CMD_RANCH_LOCK_MONSTER_SKILL_RSP = 5850 CMD_RANCH_SET_BATTLE_MONSTER_REQ = 5851 CMD_RANCH_SET_BATTLE_MONSTER_RSP = 5852 CMD_GET_RESTAURANT_ACTIVITY_REQ = 5860 CMD_GET_RESTAURANT_ACTIVITY_RSP = 5861 CMD_LEVELUP_RESTAURANT_FACILITY_REQ = 5862 CMD_LEVELUP_RESTAURANT_FACILITY_RSP = 5863 CMD_ASSIGN_RESTAURANT_WORK_REQ = 5864 CMD_ASSIGN_RESTAURANT_WORK_RSP = 5865 CMD_CANCEL_RESTAURANT_WORK_REQ = 5866 CMD_CANCEL_RESTAURANT_WORK_RSP = 5867 CMD_TAKE_RESTAURANT_ORDER_REQ = 5868 CMD_TAKE_RESTAURANT_ORDER_RSP = 5869 CMD_DELIVER_RESTAURANT_QUEST_REQ = 5870 CMD_DELIVER_RESTAURANT_QUEST_RSP = 5871 CMD_ACCELERATE_RESTAURANT_WORK_REQ = 5872 CMD_ACCELERATE_RESTAURANT_WORK_RSP = 5873 CMD_NEWBIE_LEVEL_RUSH_PURCHASE_REQ = 5881 CMD_NEWBIE_LEVEL_RUSH_PURCHASE_RSP = 5882 CMD_NEWBIE_LEVEL_RUSH_TAKE_REWARD_REQ = 5883 CMD_NEWBIE_LEVEL_RUSH_TAKE_REWARD_RSP = 5884 CMD_GET_REWARD_LINE_ACTIVITY_REQ = 5890 CMD_GET_REWARD_LINE_ACTIVITY_RSP = 5891 CMD_TAKE_REWARD_LINE_ACTIVITY_REWARD_REQ = 5892 CMD_TAKE_REWARD_LINE_ACTIVITY_REWARD_RSP = 5893 CMD_MONSTER_CARD_GET_ACTIVITY_REQ = 5920 CMD_MONSTER_CARD_GET_ACTIVITY_RSP = 5921 CMD_MONSTER_CARD_LEVEL_UP_REQ = 5922 CMD_MONSTER_CARD_LEVEL_UP_RSP = 5923 CMD_MONSTER_CARD_STAR_UP_REQ = 5924 CMD_MONSTER_CARD_STAR_UP_RSP = 5925 CMD_MONSTER_CARD_LEARN_RANDOM_TALENT_REQ = 5926 CMD_MONSTER_CARD_LEARN_RANDOM_TALENT_RSP = 5927 CMD_MONSTER_CARD_SYNC_CARD_NOTIFY = 5928 CMD_MONSTER_CARD_GET_TOWER_RANK_REQ = 5929 CMD_MONSTER_CARD_GET_TOWER_RANK_RSP = 5930 CMD_MONSTER_CARD_GET_BOSS_RANK_REQ = 5931 CMD_MONSTER_CARD_GET_BOSS_RANK_RSP = 5932 CMD_MONSTER_CARD_CONFIRM_RANDOM_TALENT_REQ = 5933 CMD_MONSTER_CARD_CONFIRM_RANDOM_TALENT_RSP = 5934 CMD_MONSTER_CARD_FRAGMENT_OVERFLOW_NOTIFY = 5935 CMD_BUFF_ASSIST_GET_ACTIVITY_REQ = 5941 CMD_BUFF_ASSIST_GET_ACTIVITY_RSP = 5942 CMD_BUFF_ASSIST_REFRESH_WAIT_SELECT_BUFF_POOL_REQ = 5943 CMD_BUFF_ASSIST_REFRESH_WAIT_SELECT_BUFF_POOL_RSP = 5944 CMD_BUFF_ASSIST_SELECT_BUFF_REQ = 5945 CMD_BUFF_ASSIST_SELECT_BUFF_RSP = 5946 CMD_BUFF_ASSIST_PUBLISH_BUFF_POOL_REQ = 5947 CMD_BUFF_ASSIST_PUBLISH_BUFF_POOL_RSP = 5948 CMD_BUFF_ASSIST_STAGE_END_NOTIFY = 5949 CMD_BUFF_ASSIST_RECV_STAGE_ASSIST_INFO_NOTIFY = 5950 CMD_WAVE_RUSH_GET_ACTIVITY_REQ = 5961 CMD_WAVE_RUSH_GET_ACTIVITY_RSP = 5962 CMD_WAVE_RUSH_GET_RANK_REQ = 5963 CMD_WAVE_RUSH_GET_RANK_RSP = 5964 CMD_WAVE_RUSH_LEVEL_UP_BUFF_REQ = 5965 CMD_WAVE_RUSH_LEVEL_UP_BUFF_RSP = 5966 CMD_WAVE_RUSH_UPDATE_BUFF_SUITE_REQ = 5967 CMD_WAVE_RUSH_UPDATE_BUFF_SUITE_RSP = 5968 CMD_WAVE_RUSH_ACTIVE_BUFF_SUITE_REQ = 5969 CMD_WAVE_RUSH_ACTIVE_BUFF_SUITE_RSP = 5970 CMD_MINI_MONOPOLY_GET_DATA_REQ = 5981 CMD_MINI_MONOPOLY_GET_DATA_RSP = 5982 CMD_MINI_MONOPOLY_THROW_DICE_REQ = 5983 CMD_MINI_MONOPOLY_THROW_DICE_RSP = 5984 CMD_MINI_MONOPOLY_USE_ITEM_REQ = 5985 CMD_MINI_MONOPOLY_USE_ITEM_RSP = 5986 CMD_AVATAR_CULTIVATE_GET_ACTIVITY_REQ = 5991 CMD_AVATAR_CULTIVATE_GET_ACTIVITY_RSP = 5992 class DreamUnlockType(betterproto.Enum): DreamUnlockType0 = 0 DREAM_UNLOCK_TYPE_NO_NEWBIE_SCHEDULE = 1 DREAM_UNLOCK_TYPE_HAS_NOT_FINISHED_DREAM = 2 DREAM_UNLOCK_TYPE_GOBACK_LEVEL = 3 DREAM_UNLOCK_TYPE_AVATAR_LOCKED = 4 DREAM_UNLOCK_TYPE_HAS_NOT_GOT_ITEM = 5 class RanchMonsterSkillType(betterproto.Enum): RanchMonsterSkillType0 = 0 RANCH_MONSTER_SKILL_ACTIVE = 1 RANCH_MONSTER_SKILL_PASSIVE = 2 RANCH_MONSTER_SKILL_FAST_PRODUCTION = 3 RANCH_MONSTER_SKILL_RARITY_UP = 4 class RanchNotifyType(betterproto.Enum): RANCH_NOTIFY_UNKNOWN = 0 RANCH_NOTIFY_SYNTHESIS = 1 RANCH_NOTIFY_STAGE_END = 2 RANCH_NOTIFY_LOCK = 3 class RanchRarityType(betterproto.Enum): RanchRarityType0 = 0 RANCH_LEGENDARY = 4 class RanchSynthesisType(betterproto.Enum): RanchSynthesisType0 = 0 RANCH_SYNSHESIS_WITHOUT_FORMULA = 1 RANCH_SYNSHESIS_WITH_FORMULA = 2 class RanchMonsterSourceType(betterproto.Enum): RanchMonsterSourceType0 = 0 RANCH_MONSTER_SOURCE_STAGE = 1 RANCH_MONSTER_SOURCE_MATERIAL = 2 RANCH_MONSTER_SOURCE_SYNTHESIS_WITH_FOMULA = 3 RANCH_MONSTER_SOURCE_PRODUCT = 4 RANCH_MONSTER_SOURCE_SYNTHESIS_WITHOUT_FORMULA = 5 RANCH_MONSTER_SOURCE_GM = 6 class WeekDayActivityOpenType(betterproto.Enum): WEEK_DAY_ACTIVITY_OPEN_DAILY = 0 WEEK_DAY_ACTIVITY_OPEN_WEEK_DAY = 1 class RestaurantWorkStatus(betterproto.Enum): RestaurantWorkStatus0 = 0 RESTAURANT_WORK_NOT_BEGIN = 1 RESTAURANT_WORK_DOING = 2 RESTAURANT_WORK_PAUSE = 3 class RestaurantRoomType(betterproto.Enum): RestaurantRoomType0 = 0 RESTAURANT_ROOM_STORE = 1 RESTAURANT_ROOM_KITCHEN = 2 RESTAURANT_ROOM_CHECKOUT = 3 class RestaurantSkillType(betterproto.Enum): RestaurantSkillType0 = 0 RESTAURANT_SKILL_COOK_ID_SPEED_UP = 1 RESTAURANT_SKILL_COOK_TAG_SPEED_UP = 2 RESTAURANT_SKILL_COOK_ALL_SPEED_UP = 3 RESTAURANT_SKILL_SELL_ID_SPEED_UP = 4 RESTAURANT_SKILL_SELL_TAG_SPEED_UP = 5 RESTAURANT_SKILL_SELL_ALL_SPEED_UP = 6 RESTAURANT_SKILL_SELL_ID_PRICE_UP = 7 RESTAURANT_SKILL_SELL_TAG_PRICE_UP = 8 RESTAURANT_SKILL_SELL_ALL_PRICE_UP = 9 class MonsterCardRandomTalentConfirmType(betterproto.Enum): MONSTER_CARD_RANDOM_TALENT_CONFIRM_TYPE_NONE = 0 MONSTER_CARD_RANDOM_TALENT_CONFIRM_TYPE_CONFIRM = 1 MONSTER_CARD_RANDOM_TALENT_CONFIRM_TYPE_ABANDON = 2 class MonsterCardStageType(betterproto.Enum): MONSTER_CARD_STAGE_TYPE_NONE = 0 MONSTER_CARD_STAGE_TYPE_NORMAL = 1 MONSTER_CARD_STAGE_TYPE_BOSS = 2 MONSTER_CARD_STAGE_TYPE_EXP = 3 MONSTER_CARD_STAGE_TYPE_TOWER = 4 MONSTER_CARD_STAGE_TYPE_PVP = 5 class MonsterCardSyncType(betterproto.Enum): MONSTER_CARD_SYNC_TYPE_NONE = 0 MONSTER_CARD_SYNC_TYPE_LEVEL_UP = 1 MONSTER_CARD_SYNC_TYPE_STAR_UP = 2 MONSTER_CARD_SYNC_TYPE_LEARN_TALENT = 3 MONSTER_CARD_SYNC_TYPE_NEW_CARD = 4 MONSTER_CARD_SYNC_TYPE_REFRESH = 5 MONSTER_CARD_SYNC_TYPE_ADD_FRAGMENT = 6 class MonsterCardSkillType(betterproto.Enum): MONSTER_CARD_SKILL_TYPE_NONE = 0 MONSTER_CARD_SKILL_TYPE_ATK = 1 MONSTER_CARD_SKILL_TYPE_LB = 2 MONSTER_CARD_SKILL_TYPE_AUTO = 3 MONSTER_CARD_SKILL_TYPE_PASSIVE = 4 MONSTER_CARD_SKILL_TYPE_WEATHER = 5 MONSTER_CARD_SKILL_TYPE_TALENT = 6 MONSTER_CARD_SKILL_TYPE_UNLOCK = 99 class MonsterCardLevelLimitType(betterproto.Enum): MONSTER_CARD_LEVEL_LIMIT_TYPE_NONE = 0 MONSTER_CARD_LEVEL_LIMIT_TYPE_PASS_RPG_SITE = 1 class MonsterCardSelectCardCondition(betterproto.Enum): MONSTER_CARD_SELECT_CARD_CONDITION_NONE = 0 MONSTER_CARD_SELECT_CARD_CONDITION_LEVEL_GREATER_EQUAL = 1 class BuffAssistBuffProducerType(betterproto.Enum): BuffAssistBuffProducerType0 = 0 BUFF_ASSIST_BUFF_PRODUCER_PLAYER = 1 BUFF_ASSIST_BUFF_PRODUCER_NPC = 2 BUFF_ASSIST_BUFF_PRODUCER_ROBOT = 3 class BuffAssistType(betterproto.Enum): BuffAssistType0 = 0 BUFF_ASSIST_PRODUCER = 1 BUFF_ASSIST_CONSUMER = 2 class WaveRushStageType(betterproto.Enum): WaveRushStageType0 = 0 WAVE_RUSH_STAGE_MAINLINE = 1 WAVE_RUSH_STAGE_DAILY = 2 WAVE_RUSH_STAGE_TOWER = 3 class WaveRushLimitConditionType(betterproto.Enum): WAVE_RUSH_LIMIT_CONDITION_NONE = 0 WAVE_RUSH_LIMIT_CONDITION_PRE_SITE = 1 class WaveRushBuffType(betterproto.Enum): WaveRushBuffType0 = 0 WAVE_RUSH_CORE_BUFF = 1 WAVE_RUSH_NORMAL_BUFF = 2 WAVE_RUSH_WEATHER_BUFF = 3 WAVE_RUSH_ATTR_BUFF = 4 class MiniMonopolyItemType(betterproto.Enum): MINI_MONOPOLY_ITEM_TYPE_NONE = 0 MINI_MONOPOLY_ITEM_CONTROLLABLE_DICE = 1 class AvatarCultivateActivityStageType(betterproto.Enum): AVATAR_CULTIVATE_ACTIVITY_STAGE_TYPE_NONE = 0 AVATAR_CULTIVATE_ACTIVITY_STAGE_TYPE_SWEEP = 1 AVATAR_CULTIVATE_ACTIVITY_STAGE_TYPE_CHALLENGE = 2 AVATAR_CULTIVATE_ACTIVITY_STAGE_TYPE_NORMAL = 3 class MatchThreePlusRoomEndReqStatus(betterproto.Enum): WIN = 0 LOSE = 1 ABANDON = 2 class CmdTypeActivity3(betterproto.Enum): CmdTypeActivity30 = 0 CMD_SUSANNA_TRIAL_GET_ACTIVITY_REQ = 7050 CMD_SUSANNA_TRIAL_GET_ACTIVITY_RSP = 7051 CMD_SUSANNA_TRIAL_TAKE_MENTOR_PROGRESS_REWARD_REQ = 7052 CMD_SUSANNA_TRIAL_TAKE_MENTOR_PROGRESS_REWARD_RSP = 7053 CMD_SUSANNA_TRIAL_TAKE_PLOT_REWARD_REQ = 7054 CMD_SUSANNA_TRIAL_TAKE_PLOT_REWARD_RSP = 7055 CMD_SHIGURE_KIRA_GET_ACTIVITY_REQ = 7060 CMD_SHIGURE_KIRA_GET_ACTIVITY_RSP = 7061 CMD_SHIGURE_KIRA_ADD_CONCERT_PROGRESS_REQ = 7062 CMD_SHIGURE_KIRA_ADD_CONCERT_PROGRESS_RSP = 7063 CMD_THEME_TOWER_GET_ACTIVITY_REQ = 7070 CMD_THEME_TOWER_GET_ACTIVITY_RSP = 7071 CMD_THEME_TOWER_GET_RANK_REQ = 7072 CMD_THEME_TOWER_GET_RANK_RSP = 7073 CMD_THEME_TOWER_LEVEL_UP_SECTION_REQ = 7074 CMD_THEME_TOWER_LEVEL_UP_SECTION_RSP = 7075 CMD_GET_PON_MACHINE_ACTIVITY_REQ = 7100 CMD_GET_PON_MACHINE_ACTIVITY_RSP = 7101 CMD_START_PON_MACHINE_REQ = 7102 CMD_START_PON_MACHINE_RSP = 7103 CMD_CARNIVAL_LOTTERY_BET_REQ = 7111 CMD_CARNIVAL_LOTTERY_BET_RSP = 7112 CMD_CARNIVAL_LOTTERY_GET_INFO_REQ = 7113 CMD_CARNIVAL_LOTTERY_GET_INFO_RSP = 7114 CMD_CARNIVAL_LOTTERY_TAKE_SPECIAL_REWARD_REQ = 7115 CMD_CARNIVAL_LOTTERY_TAKE_SPECIAL_REWARD_RSP = 7116 CMD_CARNIVAL_LOTTERY_OPEN_REWARD_REQ = 7117 CMD_CARNIVAL_LOTTERY_OPEN_REWARD_RSP = 7118 CMD_TILED_GAME_LUNA_TRAP_REQ = 7121 CMD_TILED_GAME_LUNA_TRAP_RSP = 7122 CMD_GET_TILED_GAME_LUNA_REQ = 7123 CMD_GET_TILED_GAME_LUNA_RSP = 7124 CMD_TILED_GAME_LUNA_BATTLE_REQ = 7125 CMD_TILED_GAME_LUNA_BATTLE_RSP = 7126 CMD_TILED_GAME_LUNA_HEAL_REQ = 7129 CMD_TILED_GAME_LUNA_HEAL_RSP = 7130 CMD_MINION_CLASH_GET_ACTIVITY_REQ = 7141 CMD_MINION_CLASH_GET_ACTIVITY_RSP = 7142 CMD_MINION_CLASH_GET_GACHA_INFO_REQ = 7143 CMD_MINION_CLASH_GET_GACHA_INFO_RSP = 7144 CMD_MINION_CLASH_DO_GACHA_REQ = 7145 CMD_MINION_CLASH_DO_GACHA_RSP = 7146 CMD_MINION_CLASH_LEVEL_UP_TALENT_REQ = 7147 CMD_MINION_CLASH_LEVEL_UP_TALENT_RSP = 7148 CMD_MINION_CLASH_REPORT_STAGE_BEGIN_REQ = 7149 CMD_MINION_CLASH_REPORT_STAGE_BEGIN_RSP = 7150 CMD_MINION_CLASH_UPDATE_BUILD_REQ = 7151 CMD_MINION_CLASH_UPDATE_BUILD_RSP = 7152 CMD_MINION_CLASH_STAR_UP_CARD_REQ = 7153 CMD_MINION_CLASH_STAR_UP_CARD_RSP = 7154 CMD_THELEMA_ACTIVITY_GET_ACTIVITY_REQ = 7161 CMD_THELEMA_ACTIVITY_GET_ACTIVITY_RSP = 7162 CMD_THELEMA_ACTIVITY_FINISH_QUESTION_REQ = 7163 CMD_THELEMA_ACTIVITY_FINISH_QUESTION_RSP = 7164 CMD_MATCH_THREE_PLUS_GET_ACTIVITY_REQ = 7171 CMD_MATCH_THREE_PLUS_GET_ACTIVITY_RSP = 7172 CMD_MATCH_THREE_PLUS_ROLE_LEVEL_UP_REQ = 7173 CMD_MATCH_THREE_PLUS_ROLE_LEVEL_UP_RSP = 7174 CMD_MATCH_THREE_PLUS_GACHA_DISPLAY_REQ = 7175 CMD_MATCH_THREE_PLUS_GACHA_DISPLAY_RSP = 7176 CMD_MATCH_THREE_PLUS_GACHA_REQ = 7177 CMD_MATCH_THREE_PLUS_GACHA_RSP = 7178 CMD_MATCH_THREE_PLUS_ROOM_BEGIN_REQ = 7179 CMD_MATCH_THREE_PLUS_ROOM_BEGIN_RSP = 7180 CMD_MATCH_THREE_PLUS_ROOM_END_REQ = 7181 CMD_MATCH_THREE_PLUS_ROOM_END_RSP = 7182 CMD_MATCH_THREE_PLUS_GET_RANK_REQ = 7183 CMD_MATCH_THREE_PLUS_GET_RANK_RSP = 7184 CMD_MATCH_THREE_PLUS_UPDATE_COMBINATION_REQ = 7185 CMD_MATCH_THREE_PLUS_UPDATE_COMBINATION_RSP = 7186 CMD_MATCH_THREE_PLUS_SYNC_AUTO_UNLOCK_NOTIFY = 7187 CMD_TILED_GAME_SRPG_GET_ACTIVITY_REQ = 7191 CMD_TILED_GAME_SRPG_GET_ACTIVITY_RSP = 7192 CMD_TILED_GAME_SRPG_AVATAR_LEVEL_UP_REQ = 7193 CMD_TILED_GAME_SRPG_AVATAR_LEVEL_UP_RSP = 7194 CMD_TILED_GAME_SRPG_BATTLE_BEGIN_REQ = 7195 CMD_TILED_GAME_SRPG_BATTLE_BEGIN_RSP = 7196 CMD_TILED_GAME_SRPG_BATTLE_END_REQ = 7197 CMD_TILED_GAME_SRPG_BATTLE_END_RSP = 7198 CMD_TILED_GAME_SRPG_TAKE_BP_REWARD_REQ = 7199 CMD_TILED_GAME_SRPG_TAKE_BP_REWARD_RSP = 7200 CMD_GAME_ROOM_ACTIVITY_GET_ACTIVITY_REQ = 7211 CMD_GAME_ROOM_ACTIVITY_GET_ACTIVITY_RSP = 7212 CMD_GAME_ROOM_ACTIVITY_GET_RANK_REQ = 7213 CMD_GAME_ROOM_ACTIVITY_GET_RANK_RSP = 7214 CMD_QRTS_ACTIVITY_GET_ACTIVITY_REQ = 7221 CMD_QRTS_ACTIVITY_GET_ACTIVITY_RSP = 7222 CMD_QRTS_ACTIVITY_FINISH_ROUND_REQ = 7223 CMD_QRTS_ACTIVITY_FINISH_ROUND_RSP = 7224 CMD_QRTS_ACTIVITY_RESET_ROUND_REQ = 7225 CMD_QRTS_ACTIVITY_RESET_ROUND_RSP = 7226 CMD_QRTS_ACTIVITY_BUILD_REQ = 7227 CMD_QRTS_ACTIVITY_BUILD_RSP = 7228 CMD_QRTS_ACTIVITY_SELECT_TALENT_REQ = 7229 CMD_QRTS_ACTIVITY_SELECT_TALENT_RSP = 7230 CMD_QRTS_ACTIVITY_SYNC_GAME_NOTIFY = 7231 CMD_QRTS_ACTIVITY_SWEEP_REQ = 7232 CMD_QRTS_ACTIVITY_SWEEP_RSP = 7233 CMD_QRTS_ACTIVITY_UPGRADE_BUFF_REQ = 7234 CMD_QRTS_ACTIVITY_UPGRADE_BUFF_RSP = 7235 CMD_QRTS_ACTIVITY_CLEAR_GAME_REQ = 7236 CMD_QRTS_ACTIVITY_CLEAR_GAME_RSP = 7237 CMD_QRTS_ACTIVITY_WISH_REQ = 7238 CMD_QRTS_ACTIVITY_WISH_RSP = 7239 CMD_GET_BURDEN_ALLEVIATION_V2_REQ = 7241 CMD_GET_BURDEN_ALLEVIATION_V2_RSP = 7242 CMD_TRIGGER_BURDEN_ALLEVIATION_V2_REQ = 7243 CMD_TRIGGER_BURDEN_ALLEVIATION_V2_RSP = 7244 CMD_FUTARI_BATTLE_ACTIVITY_GET_ACTIVITY_REQ = 7245 CMD_FUTARI_BATTLE_ACTIVITY_GET_ACTIVITY_RSP = 7246 CMD_FUTARI_BATTLE_ACTIVITY_GET_RANK_REQ = 7247 CMD_FUTARI_BATTLE_ACTIVITY_GET_RANK_RSP = 7248 CMD_FUTARI_BATTLE_ACTIVITY_PASS_STAGE_FLOOR_REQ = 7249 CMD_FUTARI_BATTLE_ACTIVITY_PASS_STAGE_FLOOR_RSP = 7250 CMD_RE_ACTIVITY_GET_DATA_REQ = 7251 CMD_RE_ACTIVITY_GET_DATA_RSP = 7252 CMD_RE_ACTIVITY_TILE_BEGIN_REQ = 7253 CMD_RE_ACTIVITY_TILE_BEGIN_RSP = 7254 CMD_RE_ACTIVITY_TILE_END_REQ = 7255 CMD_RE_ACTIVITY_TILE_END_RSP = 7256 CMD_RESIDENT_ACTIVITY_GET_DATA_REQ = 7260 CMD_RESIDENT_ACTIVITY_GET_DATA_RSP = 7261 CMD_RESIDENT_ACTIVITY_UNLOCK_ACTIVITY_REQ = 7262 CMD_RESIDENT_ACTIVITY_UNLOCK_ACTIVITY_RSP = 7263 CMD_QRTS_ACTIVITY_GET_RANK_REQ = 7270 CMD_QRTS_ACTIVITY_GET_RANK_RSP = 7271 CMD_MONSTER_CARD_PVP_GET_ACTIVITY_REQ = 7275 CMD_MONSTER_CARD_PVP_GET_ACTIVITY_RSP = 7276 CMD_MONSTER_CARD_PVP_SELECT_INIT_CARD_VEC_REQ = 7277 CMD_MONSTER_CARD_PVP_SELECT_INIT_CARD_VEC_RSP = 7278 CMD_MONSTER_CARD_PVP_STAR_UP_CARD_REQ = 7279 CMD_MONSTER_CARD_PVP_STAR_UP_CARD_RSP = 7280 CMD_MONSTER_CARD_PVP_OPEN_SKILL_PACK_REQ = 7281 CMD_MONSTER_CARD_PVP_OPEN_SKILL_PACK_RSP = 7282 CMD_MONSTER_CARD_PVP_SELECT_NEW_SKILL_REQ = 7283 CMD_MONSTER_CARD_PVP_SELECT_NEW_SKILL_RSP = 7284 CMD_MONSTER_CARD_PVP_GET_PVP_OPPONENT_REQ = 7285 CMD_MONSTER_CARD_PVP_GET_PVP_OPPONENT_RSP = 7286 CMD_MONSTER_CARD_PVP_FINISH_COMBAT_REQ = 7287 CMD_MONSTER_CARD_PVP_FINISH_COMBAT_RSP = 7288 CMD_MONSTER_CARD_PVP_UPDATE_PLAYER_INFO_REQ = 7289 CMD_MONSTER_CARD_PVP_UPDATE_PLAYER_INFO_RSP = 7290 CMD_MONSTER_CARD_PVP_GET_DEFEND_DATA_REQ = 7291 CMD_MONSTER_CARD_PVP_GET_DEFEND_DATA_RSP = 7292 CMD_MONSTER_CARD_PVP_GET_PVP_RANK_REQ = 7293 CMD_MONSTER_CARD_PVP_GET_PVP_RANK_RSP = 7294 CMD_MONSTER_CARD_PVP_TAKE_PRODUCT_REWARD_REQ = 7295 CMD_MONSTER_CARD_PVP_TAKE_PRODUCT_REWARD_RSP = 7296 CMD_MONSTER_CARD_PVP_GET_GACHA_DISPLAY_REQ = 7297 CMD_MONSTER_CARD_PVP_GET_GACHA_DISPLAY_RSP = 7298 CMD_MONSTER_CARD_PVP_GACHA_REQ = 7299 CMD_MONSTER_CARD_PVP_GACHA_RSP = 7300 class ThemeTowerBuffType(betterproto.Enum): ThemeTowerBuffType0 = 0 THEME_TOWER_WEATHER_BUFF = 1 THEME_TOWER_SPECIAL_BUFF = 2 THEME_TOWER_COMMON_BUFF = 3 THEME_TOWER_ACTIVE_BUFF = 4 class TiledGameLunaTrapDamageType(betterproto.Enum): TILED_GAME_LUNA_TRAP_DAMAGE_TYPE_NONE = 0 TILED_GAME_LUNA_TRAP_DAMAGE_TYPE_FIXED_DAMAGE = 1 TILED_GAME_LUNA_TRAP_DAMAGE_TYPE_PERCENTAGE_DAMAGE = 2 class QRtsBuildingType(betterproto.Enum): QRtsBuildingType0 = 0 QRTS_BUILDING_TYPE_BASE = 1 QRTS_BUILDING_TYPE_DEFENSE_TOWER = 2 QRTS_BUILDING_TYPE_RANGE_BARRACK = 3 QRTS_BUILDING_TYPE_MELEE_BARRACK = 4 QRTS_BUILDING_TYPE_FIXED_GAIN_MINER = 5 QRTS_BUILDING_TYPE_INCREASING_GAIN_MINER = 6 QRTS_BUILDING_TYPE_WALL = 7 QRTS_BUILDING_TYPE_BARRICADE = 8 class QRtsTalentSourceType(betterproto.Enum): QRTS_TALENT_SOURCE_TYPE_NONE = 0 QRTS_TALENT_SOURCE_TYPE_ROUND = 1 QRTS_TALENT_SOURCE_TYPE_WISH = 2 QRTS_TALENT_SOURCE_TYPE_BASE_LEVEL = 3 class QRtsTalentType(betterproto.Enum): QRtsTalentType0 = 0 QRTS_TALENT_TYPE_NORMAL = 1 QRTS_TALENT_TYPE_ULTRA = 2 QRTS_TALENT_TYPE_RANDOM = 3 QRTS_TALENT_TYPE_BASE = 4 QRTS_TALENT_TYPE_ATTRIBUTE = 5 class QRtsStageType(betterproto.Enum): QRtsStageType0 = 0 QRTS_STAGE_TYPE_MAINLINE = 1 QRTS_STAGE_TYPE_CHALLENGE = 2 QRTS_STAGE_TYPE_RANK_CHALLENGE = 3 class QRtsServerEffect(betterproto.Enum): QRtsServerEffect0 = 0 QRTS_SERVER_EFFECT_MINER_GAIN_UP = 1 QRTS_SERVER_EFFECT_FIXED_GAIN_MINER_PROTECT = 2 QRTS_SERVER_EFFECT_INCREASING_GAIN_MINER_ENFORCE = 3 QRTS_SERVER_EFFECT_MINER_EXTRA_GOLD = 4 QRTS_SERVER_EFFECT_BASE_PRODUCE_GOLD = 5 QRTS_SERVER_EFFECT_BUILDING_CASHBACK = 6 class BurdenAlleviationV2Type(betterproto.Enum): BurdenAlleviationV2Type0 = 0 BURDEN_ALLEVIATION_V2_OW_QUEST = 1 BURDEN_ALLEVIATION_V2_THEME_WANTED = 2 BURDEN_ALLEVIATION_V2_EXAMINATION = 3 BURDEN_ALLEVIATION_V2_ARMADA_STAGE_SCORE_ACTIVITY = 4 class ShigureKiraProgressSlotType(betterproto.Enum): SHIGURE_KIRA_PROGRESS_SLOT_NONE = 0 SHIGURE_KIRA_PROGRESS_SLOT_FANCHANT = 1 SHIGURE_KIRA_PROGRESS_SLOT_CONCERT = 2 class MinionClashConditionType(betterproto.Enum): MINION_CLASH_CONDITION_TYPE_NONE = 0 MINION_CLASH_CONDITION_TYPE_ACTIVITY_LEVEL_GE = 1 MINION_CLASH_CONDITION_TYPE_BRANCH_TALENT_LEVEL_GE = 2 MINION_CLASH_CONDITION_TYPE_PASS_STAGE_LIST = 3 MINION_CLASH_CONDITION_TYPE_PASS_RPG_SITE_LIST = 4 class MinionClashStageType(betterproto.Enum): MINION_CLASH_STAGE_TYPE_NONE = 0 MINION_CLASH_STAGE_TYPE_NORMAL_AVATAR = 1 MINION_CLASH_STAGE_TYPE_NORMAL_CARD = 2 MINION_CLASH_STAGE_TYPE_DAILY = 3 MINION_CLASH_STAGE_TYPE_TOWER = 4 MINION_CLASH_STAGE_TYPE_TUTORIAL = 5 class MinionClashDoGachaType(betterproto.Enum): MinionClashDoGachaType0 = 0 MINION_CLASH_DO_GACHA_TYPE_ONCE = 1 MINION_CLASH_DO_GACHA_TYPE_UP_TO_10 = 2 class MatchThreePlusRoomType(betterproto.Enum): MatchThreePlusRoomType0 = 0 MATCH_THREE_PLUS_ROOM_MAIN = 1 MATCH_THREE_PLUS_ROOM_SIDE = 2 MATCH_THREE_PLUS_ROOM_DAILY = 3 MATCH_THREE_PLUS_ROOM_TOWER = 4 MATCH_THREE_PLUS_ROOM_TUTORIAL = 5 class TiledGameSrpgBattleType(betterproto.Enum): TiledGameSrpgBattleType0 = 0 TILED_GAME_SRPG_BATTLE_STORY = 1 TILED_GAME_SRPG_BATTLE_CHALLENGE = 2 class TiledGameSrpgWinType(betterproto.Enum): TiledGameSrpgWinType0 = 0 TILED_GAME_SRPG_WIN_ELIMINATE = 1 TILED_GAME_SRPG_WIN_CHASE = 2 TILED_GAME_SRPG_WIN_SURVIVE = 3 TILED_GAME_SRPG_WIN_CAPTURE = 4 class GameRoomActivityGameType(betterproto.Enum): GameRoomActivityGameType0 = 0 GAME_ROOM_ACTIVITY_GAME_TYPE_BRICK_BREAKER = 1 GAME_ROOM_ACTIVITY_GAME_TYPE_NS_SHAFT = 2 class GameRoomActivityGameStageType(betterproto.Enum): GameRoomActivityGameStageType0 = 0 GAME_ROOM_ACTIVITY_GAME_STAGE_TYPE_NORMAL = 1 GAME_ROOM_ACTIVITY_GAME_STAGE_TYPE_RANK = 2 class FutariBattleStageGroupType(betterproto.Enum): FutariBattleStageGroupType0 = 0 FUTARI_BATTLE_STAGE_GROUP_NORMAL = 1 FUTARI_BATTLE_STAGE_GROUP_BOSS = 2 class FutariBattleStageType(betterproto.Enum): FutariBattleStageType0 = 0 FUTARI_BATTLE_STAGE_NORMAL = 1 FUTARI_BATTLE_STAGE_BOSS = 2 class ReActivitySiteContentType(betterproto.Enum): RE_ACTIVITY_SITE_CONTENT_NONE = 0 RE_ACTIVITY_SITE_CONTENT_PLOT = 1 RE_ACTIVITY_SITE_CONTENT_PROP_STAGE = 2 RE_ACTIVITY_SITE_CONTENT_JUMP_STAGE = 3 RE_ACTIVITY_SITE_CONTENT_TILE = 4 class CmdTypeAdventure(betterproto.Enum): CmdTypeAdventure0 = 0 CMD_GET_ADVENTURE_GROUP_REQ = 3900 CMD_GET_ADVENTURE_GROUP_RSP = 3901 CMD_SELECT_ADVENTURE_QUEST_REQ = 3902 CMD_SELECT_ADVENTURE_QUEST_RSP = 3903 CMD_TAKE_ADVENTURE_QUEST_REWARD_REQ = 3904 CMD_TAKE_ADVENTURE_QUEST_REWARD_RSP = 3905 CMD_CLAIM_SCOIN_REQ = 3910 CMD_CLAIM_SCOIN_RSP = 3911 CMD_ADVENTURE_STORY_SWEEP_REQ = 3912 CMD_ADVENTURE_STORY_SWEEP_RSP = 3913 CMD_GET_ADVENTURE_STORY_SWEEP_INFO_REQ = 3914 CMD_GET_ADVENTURE_STORY_SWEEP_INFO_RSP = 3915 CMD_TAKE_ADVENTURE_STORY_SWEEP_REWARD_REQ = 3916 CMD_TAKE_ADVENTURE_STORY_SWEEP_REWARD_RSP = 3917 CMD_TAKE_ADVENTURE_COMPENSATION_REQ = 3918 CMD_TAKE_ADVENTURE_COMPENSATION_RSP = 3919 CMD_EDIT_ADVENTURE_ROOM_REQ = 3920 CMD_EDIT_ADVENTURE_ROOM_RSP = 3921 CMD_CANCEL_ADVENTURE_QUEST_REQ = 3922 CMD_CANCEL_ADVENTURE_QUEST_RSP = 3923 CMD_RESET_ADVENTURE_QUEST_REQ = 3924 CMD_RESET_ADVENTURE_QUEST_RSP = 3925 class AdventureQuestStatus(betterproto.Enum): ADVENTURE_QUEST_STATUS_NONE = 0 ADVENTURE_QUEST_STATUS_DOING = 1 ADVENTURE_QUEST_STATUS_FINISHED = 2 class AdventureAvatarType(betterproto.Enum): AdventureAvatarType0 = 0 ADVENTURE_AVATAR_S = 1 ADVENTURE_AVATAR_A = 2 ADVENTURE_AVATAR_NORMAL = 3 class AdventureQuestResult(betterproto.Enum): ADVENTURE_QUEST_RESULT_NONE = 0 ADVENTURE_QUEST_RESULT_FAIL = 1 ADVENTURE_QUEST_RESULT_SUCC = 2 ADVENTURE_QUEST_RESULT_BIG_SUCC = 3 class CompensationType(betterproto.Enum): COMPENSATION_NONE = 0 COMPENSATION_ISLAND = 1 COMPENSATION_DORM = 2 COMPENSATION_ADVENTURE_GROUP = 3 class CmdTypeAicyber(betterproto.Enum): CmdTypeAicyber0 = 0 CMD_AI_CYBER_GET_ACTIVITY_REQ = 6650 CMD_AI_CYBER_GET_ACTIVITY_RSP = 6651 CMD_AI_CYBER_TAKE_PUZZLE_REWARD_REQ = 6652 CMD_AI_CYBER_TAKE_PUZZLE_REWARD_RSP = 6653 CMD_AI_CYBER_ADD_REPAIR_PROGRESS_REQ = 6654 CMD_AI_CYBER_ADD_REPAIR_PROGRESS_RSP = 6655 CMD_AI_CYBER_SET_BLESS_REQ = 6656 CMD_AI_CYBER_SET_BLESS_RSP = 6657 CMD_AI_CYBER_REFRESH_TICKET_REQ = 6658 CMD_AI_CYBER_REFRESH_TICKET_RSP = 6659 CMD_AI_CYBER_UPDATE_CLIENT_SETTING_REQ = 6660 CMD_AI_CYBER_UPDATE_CLIENT_SETTING_RSP = 6661 class AiCyberUnlockConditionType(betterproto.Enum): AiCyberUnlockConditionType0 = 0 AI_CYBER_UNLOCK_DATE_TIME = 1 AI_CYBER_UNLOCK_PRE_STAGE = 2 AI_CYBER_UNLOCK_REPAIR_PROGRESS = 3 AI_CYBER_UNLOCK_PRE_EVENT = 4 class AiCyberStageType(betterproto.Enum): AI_CYBER_STAGE_INVALID = 0 AI_CYBER_STAGE_MAIN = 1 AI_CYBER_STAGE_DAILY = 2 AI_CYBER_STAGE_CHALLENGE = 3 class CmdTypeArmada(betterproto.Enum): CmdTypeArmada0 = 0 CMD_GET_ARMADA_DATA_REQ = 2601 CMD_GET_ARMADA_DATA_RSP = 2602 CMD_CREATE_ARMADA_REQ = 2603 CMD_CREATE_ARMADA_RSP = 2604 CMD_SEARCH_ARMADA_REQ = 2605 CMD_SEARCH_ARMADA_RSP = 2606 CMD_APPLY_JOIN_ARMADA_REQ = 2607 CMD_APPLY_JOIN_ARMADA_RSP = 2608 CMD_DEAL_ARMADA_APPLY_REQ = 2609 CMD_DEAL_ARMADA_APPLY_RSP = 2610 CMD_GET_ARMADA_MANAGE_DATA_REQ = 2611 CMD_GET_ARMADA_MANAGE_DATA_RSP = 2612 CMD_SET_ARMADA_APPLY_REQ = 2613 CMD_SET_ARMADA_APPLY_RSP = 2614 CMD_SET_ARMADA_BULLETIN_REQ = 2615 CMD_SET_ARMADA_BULLETIN_RSP = 2616 CMD_GET_RECOMMEND_ARMADA_REQ = 2617 CMD_GET_RECOMMEND_ARMADA_RSP = 2618 CMD_TRANSFER_ARMADA_LEADER_REQ = 2619 CMD_TRANSFER_ARMADA_LEADER_RSP = 2620 CMD_SET_ARMADA_POSITION_REQ = 2621 CMD_SET_ARMADA_POSITION_RSP = 2622 CMD_KICK_ARMADA_MEMBER_REQ = 2623 CMD_KICK_ARMADA_MEMBER_RSP = 2624 CMD_DISSOLVE_ARMADA_REQ = 2625 CMD_DISSOLVE_ARMADA_RSP = 2626 CMD_QUIT_ARMADA_REQ = 2627 CMD_QUIT_ARMADA_RSP = 2628 CMD_CANCEL_APPLY_ARMADA_REQ = 2629 CMD_CANCEL_APPLY_ARMADA_RSP = 2630 CMD_LEVEL_UP_ARMADA_CABIN_REQ = 2631 CMD_LEVEL_UP_ARMADA_CABIN_RSP = 2632 CMD_CANCEL_LEVEL_UP_ARMADA_CABIN_REQ = 2633 CMD_CANCEL_LEVEL_UP_ARMADA_CABIN_RSP = 2634 CMD_MOVE_ARMADA_CABIN_REQ = 2635 CMD_MOVE_ARMADA_CABIN_RSP = 2636 CMD_GET_CONSIGNED_ORDER_DATA_REQ = 2639 CMD_GET_CONSIGNED_ORDER_DATA_RSP = 2640 CMD_CHOOSE_CONSIGNED_ORDER_REQ = 2641 CMD_CHOOSE_CONSIGNED_ORDER_RSP = 2642 CMD_FINISH_CONSIGNED_ORDER_REQ = 2643 CMD_FINISH_CONSIGNED_ORDER_RSP = 2644 CMD_RESET_CONSIGNED_ORDER_REQ = 2645 CMD_RESET_CONSIGNED_ORDER_RSP = 2646 CMD_GET_WAREHOUSE_DATA_REQ = 2647 CMD_GET_WAREHOUSE_DATA_RSP = 2648 CMD_POST_WAREHOUSE_DEMAND_REQ = 2649 CMD_POST_WAREHOUSE_DEMAND_RSP = 2650 CMD_CANCEL_WAREHOUSE_DEMAND_REQ = 2651 CMD_CANCEL_WAREHOUSE_DEMAND_RSP = 2652 CMD_DONATE_WAREHOUSE_ITEM_REQ = 2653 CMD_DONATE_WAREHOUSE_ITEM_RSP = 2654 CMD_GET_WAREHOUSE_ITEM_REQ = 2655 CMD_GET_WAREHOUSE_ITEM_RSP = 2656 CMD_ENTER_ARMADA_CHATROOM_REQ = 2657 CMD_ENTER_ARMADA_CHATROOM_RSP = 2658 CMD_SEND_ARMADA_SYSTEM_CHAT_MSG_NOTIFY = 2661 CMD_RECV_ARMADA_SYSTEM_CHAT_MSG_NOTIFY = 2662 CMD_DONATE_WAREHOSUE_NOTIFY = 2677 CMD_ARMADA_BUILD_NOTIFY = 2678 CMD_ARMADA_BULLETIN_NOTIFY = 2679 CMD_ARMADA_MANAGE_NOTIFY = 2680 CMD_ARMADA_PLAYER_NOTIFY = 2681 CMD_ARMADA_APPLY_NOTIFY = 2682 CMD_CANCEL_DISSOLVE_ARMADA_REQ = 2683 CMD_CANCEL_DISSOLVE_ARMADA_RSP = 2684 CMD_GET_ARMADA_BUILD_OWNERSHIP_REQ = 2685 CMD_GET_ARMADA_BUILD_OWNERSHIP_RSP = 2686 CMD_RELEASE_ARMADA_BUILD_OWNERSHIP_REQ = 2687 CMD_RELEASE_ARMADA_BUILD_OWNERSHIP_RSP = 2688 CMD_ARMADA_SEND_MAIL_REQ = 2689 CMD_ARMADA_SEND_MAIL_RSP = 2690 CMD_CHANGE_ARMADA_NAME_REQ = 2691 CMD_CHANGE_ARMADA_NAME_RSP = 2692 CMD_JOIN_ARMADA_ELECTION_REQ = 2693 CMD_JOIN_ARMADA_ELECTION_RSP = 2694 CMD_ARMADA_LOGOUT_NOTIFY = 2731 CMD_QUICK_APPLY_JOIN_ARMADA_REQ = 2732 CMD_QUICK_APPLY_JOIN_ARMADA_RSP = 2733 CMD_OPEN_ARMADA_STAGE_REQ = 2799 CMD_OPEN_ARMADA_STAGE_RSP = 2800 CMD_TAKE_ARMADA_ACHIEVEMENT_REQ = 2801 CMD_TAKE_ARMADA_ACHIEVEMENT_RSP = 2802 CMD_GET_RECOMMEND_ARMADA_MEMBER_LIST_REQ = 2803 CMD_GET_RECOMMEND_ARMADA_MEMBER_LIST_RSP = 2804 CMD_JOIN_QUIT_ARMADA_NOTIFY = 2805 CMD_ARMADA_PLAYER_CONTRIBUTION_SYNC_NOTIFY = 2806 CMD_GET_ARMADA_STAGE_SCORE_ACTIVITY_REQ = 2821 CMD_GET_ARMADA_STAGE_SCORE_ACTIVITY_RSP = 2822 CMD_TAKE_ARMADA_STAGE_SCORE_ACTIVITY_REWARD_REQ = 2823 CMD_TAKE_ARMADA_STAGE_SCORE_ACTIVITY_REWARD_RSP = 2824 CMD_GET_ARMADA_ACTIVITY_LIST_REQ = 2825 CMD_GET_ARMADA_ACTIVITY_LIST_RSP = 2826 CMD_GET_ARMADA_REUNION_ACTIVITY_REQ = 2834 CMD_GET_ARMADA_REUNION_ACTIVITY_RSP = 2835 CMD_ARMADA_REUNION_REWARD_NOTIFY = 2836 CMD_TAKE_ARMADA_REUNION_REWARD_REQ = 2837 CMD_TAKE_ARMADA_REUNION_REWARD_RSP = 2838 CMD_SET_ARMADA_LABEL_REQ = 2840 CMD_SET_ARMADA_LABEL_RSP = 2841 CMD_GET_ARMADA_STAGE_SCORE_RANK_REQ = 2842 CMD_GET_ARMADA_STAGE_SCORE_RANK_RSP = 2843 class ArmadaPlayerStatus(betterproto.Enum): ArmadaPlayerStatus0 = 0 ARMADA_PLAYER_NOT_JOIN = 1 ARMADA_PLAYER_APPLY = 2 ARMADA_PLAYER_CHOOSE_CONTACT = 3 ARMADA_PLAYER_JOINED = 4 class ArmadaPosition(betterproto.Enum): ARMADA_POSITION_NONE = 0 ARMADA_POSITION_LEADER = 1 ARMADA_POSITION_VICELEADER = 2 ARMADA_POSITION_MEMBER = 3 class ArmadaCabinType(betterproto.Enum): ARMADA_CABIN_NONE = 0 ARMADA_CABIN_MAIN = 1 ARMADA_CABIN_CONTACT = 2 ARMADA_CABIN_HANGAR = 3 ARMADA_CABIN_WORKSHOP = 4 ARMADA_CABIN_EXCHEQUER = 5 ARMADA_CABIN_BOSS = 6 class WareHouseStatus(betterproto.Enum): WAREHOUSE_STATUS_NONE = 0 WAREHOUSE_STATUS_NORMAL = 1 WAREHOUSE_STATUS_DEMANDING = 2 WAREHOUSE_STATUS_FINISH = 3 WAREHOUSE_STATUS_CD = 4 class ArmadaSystemChatMsgType(betterproto.Enum): ArmadaSystemChatMsgType0 = 0 ARMADA_CHAT_MSG_GACHA = 1 ARMADA_CHAT_MSG_AVATAR_STAR_UP = 2 ARMADA_CHAT_MSG_AVATAR_UNLOCK = 3 ARMADA_CHAT_MSG_JOIN_ARMADA = 4 ARMADA_CHAT_MSG_MISSION_FINISH = 5 ARMADA_CHAT_MSG_LEVEL_UP = 6 ARMADA_CHAT_MSG_CABIN_BUILD_FINISH = 7 ARMADA_CHAT_MSG_CABIN_LEVEL_UP = 8 ARMADA_CHAT_MSG_POSITION = 9 ARMADA_CHAT_MSG_KICK = 10 ARMADA_CHAT_MSG_KEEPUP = 11 ARMADA_CHAT_MSG_CANCEL_DISSOLVE = 12 ARMADA_CHAT_MSG_CHANGE_NAME = 13 ARMADA_CHAT_MSG_TEXT_MAP = 14 class ArmadaBuildNotifyType(betterproto.Enum): ArmadaBuildNotifyType0 = 0 ARMADA_BUILD_NOTIFY_START = 1 ARMADA_BUILD_NOTIFY_CANCEL = 2 ARMADA_BUILD_NOTIFY_FINISH = 3 ARMADA_BUILD_NOTIFY_MOVE = 4 class ArmadaManageNotifyType(betterproto.Enum): ArmadaManageNotifyType0 = 0 ARMADA_MANAGE_NOTIFY_LEADER = 1 ARMADA_MANAGE_NOTIFY_VICE_LEADER_SET = 2 ARMADA_MANAGE_NOTIFY_VICE_LEADER_CANCEL = 3 class ArmadaPlayerNotifyType(betterproto.Enum): ArmadaPlayerNotifyType0 = 0 ARMADA_PLAYER_NOTIFY_JOIN = 1 ARMADA_PLAYER_NOTIFY_QUIT = 2 ARMADA_PLAYER_NOTIFY_KICK = 3 ARMADA_PLAYER_NOTIFY_DISSOLVE = 4 ARMADA_PLAYER_NOTIFY_CHANGE_NAME = 5 class ArmadaApplyNotifyType(betterproto.Enum): ArmadaApplyNotifyType0 = 0 ARMADA_APPLY_NOTIFY_NEW = 1 ARMADA_APPLY_NOTIFY_APPROVE = 2 ARMADA_APPLY_NOTIFY_REJECT = 3 class ArmadaStageScoreActivityRewardType(betterproto.Enum): ARMADA_STAGE_SCORE_ACTIVITY_REWARD_TYPE_NONE = 0 ARMADA_STAGE_SCORE_ACTIVITY_REWARD_TYPE_SELF = 1 ARMADA_STAGE_SCORE_ACTIVITY_REWARD_TYPE_ARMADA = 2 class ArmadaActivityType(betterproto.Enum): ARMADA_ACTIVITY_TYPE_NONE = 0 ARMADA_ACTIVITY_ARMADA_BOSS = 1 ARMADA_ACTIVITY_MATRIX = 2 ARMADA_ACTIVITY_QUESTION = 3 ARMADA_ACTIVITY_TRADING_CARD = 4 ARMADA_ACTIVITY_ARMADA_STAGE_SCORE_ACTIVITY = 5 ARMADA_ACTIVITY_REUNION = 6 class ArmadaLabelType(betterproto.Enum): ArmadaLabelType0 = 0 ARMADA_LABEL_PREFIX = 1 ARMADA_LABEL = 2 class CmdTypeAvatarmission(betterproto.Enum): CmdTypeAvatarmission0 = 0 CMD_GET_AVATAR_MISSION_ACTIVITY_REQ = 3000 CMD_GET_AVATAR_MISSION_ACTIVITY_RSP = 3001 CMD_CHOOSE_AVATAR_MISSION_AVATAR_REQ = 3002 CMD_CHOOSE_AVATAR_MISSION_AVATAR_RSP = 3003 CMD_TAKE_AVATAR_MISSION_DAILY_REWARD_REQ = 3004 CMD_TAKE_AVATAR_MISSION_DAILY_REWARD_RSP = 3005 CMD_TAKE_AVATAR_MISSION_PHASE_REWARD_REQ = 3006 CMD_TAKE_AVATAR_MISSION_PHASE_REWARD_RSP = 3007 CMD_RESET_AVATAR_MISSION_AVATAR_REQ = 3008 CMD_RESET_AVATAR_MISSION_AVATAR_RSP = 3009 class CmdTypeBattlepass(betterproto.Enum): CmdTypeBattlepass0 = 0 CMD_GET_BATTLE_PASS_REQ = 3750 CMD_GET_BATTLE_PASS_RSP = 3751 CMD_BUY_BATTLE_PASS_TICKET_REQ = 3752 CMD_BUY_BATTLE_PASS_TICKET_RSP = 3753 CMD_TAKE_BATTLE_PASS_LEVEL_REWARD_REQ = 3754 CMD_TAKE_BATTLE_PASS_LEVEL_REWARD_RSP = 3755 CMD_BUY_BATTLE_PASS_LEVEL_REQ = 3756 CMD_BUY_BATTLE_PASS_LEVEL_RSP = 3757 CMD_TAKE_BATTLE_PASS_PHASE_EXP_REQ = 3758 CMD_TAKE_BATTLE_PASS_PHASE_EXP_RSP = 3759 CMD_GET_BATTLE_PASS_THEME_REQ = 3760 CMD_GET_BATTLE_PASS_THEME_RSP = 3761 CMD_TAKE_BATTLE_PASS_THEME_LEVEL_REWARD_REQ = 3762 CMD_TAKE_BATTLE_PASS_THEME_LEVEL_REWARD_RSP = 3763 CMD_BUY_BATTLE_PASS_THEME_LEVEL_REQ = 3764 CMD_BUY_BATTLE_PASS_THEME_LEVEL_RSP = 3765 CMD_BATTLE_PASS_THEME_EXP_TRANSFORM_NOTIFY = 3766 CMD_GET_BATTLE_PASS_MISSION_PANEL_REQ = 3767 CMD_GET_BATTLE_PASS_MISSION_PANEL_RSP = 3768 class BattlePassTicketType(betterproto.Enum): BATTLE_PASS_TICKET_NONE = 0 BATTLE_PASS_TICKET_NORMAL = 1 BATTLE_PASS_TICKET_ADVANCED = 2 BATTLE_PASS_TICKET_LUXURY = 3 class CmdTypeChapterark(betterproto.Enum): CmdTypeChapterark0 = 0 CMD_CHAPTER_ARK_GET_DATA_REQ = 7950 CMD_CHAPTER_ARK_GET_DATA_RSP = 7951 CMD_CHAPTER_ARK_ROLE_LEVEL_UP_REQ = 7952 CMD_CHAPTER_ARK_ROLE_LEVEL_UP_RSP = 7953 CMD_CHAPTER_ARK_SKILL_UNLOCK_REQ = 7954 CMD_CHAPTER_ARK_SKILL_UNLOCK_RSP = 7955 CMD_CHAPTER_ARK_SKILL_LEVEL_UP_REQ = 7956 CMD_CHAPTER_ARK_SKILL_LEVEL_UP_RSP = 7957 CMD_CHAPTER_ARK_TAKE_REWARD_LINE_REWARD_REQ = 7958 CMD_CHAPTER_ARK_TAKE_REWARD_LINE_REWARD_RSP = 7959 CMD_CHAPTER_ARK_GET_RANK_REQ = 7960 CMD_CHAPTER_ARK_GET_RANK_RSP = 7961 CMD_CHAPTER_ARK_FINISH_OPENING_REQ = 7962 CMD_CHAPTER_ARK_FINISH_OPENING_RSP = 7963 CMD_CHAPTER_ARK_SYNC_AUTO_UNLOCK_NOTIFY = 7964 CMD_CHAPTER_ARK_SUP_SKILL_LEVEL_UP_REQ = 7965 CMD_CHAPTER_ARK_SUP_SKILL_LEVEL_UP_RSP = 7966 CMD_CHAPTER_ARK_SETTLE_TOWER_REQ = 7967 CMD_CHAPTER_ARK_SETTLE_TOWER_RSP = 7968 CMD_CHAPTER_ARK_REPORT_TOWER_FLOOR_REQ = 7969 CMD_CHAPTER_ARK_REPORT_TOWER_FLOOR_RSP = 7970 CMD_ARK_PLUS_ACTIVITY_GET_DATA_REQ = 7971 CMD_ARK_PLUS_ACTIVITY_GET_DATA_RSP = 7972 CMD_ARK_PLUS_ACTIVITY_FINISH_ROOM_REQ = 7973 CMD_ARK_PLUS_ACTIVITY_FINISH_ROOM_RSP = 7974 CMD_ARK_PLUS_ACTIVITY_RESET_CHALLENGE_REQ = 7975 CMD_ARK_PLUS_ACTIVITY_RESET_CHALLENGE_RSP = 7976 CMD_ARK_PLUS_ACTIVITY_GET_RANK_REQ = 7977 CMD_ARK_PLUS_ACTIVITY_GET_RANK_RSP = 7978 CMD_ARK_PLUS_ACTIVITY_ADD_LIFT_MATERIAL_REQ = 7979 CMD_ARK_PLUS_ACTIVITY_ADD_LIFT_MATERIAL_RSP = 7980 class ChapterArkStageType(betterproto.Enum): ChapterArkStageType0 = 0 CHAPTER_ARK_STAGE_MAIN = 1 CHAPTER_ARK_STAGE_BRANCH = 2 CHAPTER_ARK_STAGE_DAILY = 3 CHAPTER_ARK_STAGE_LINEAR = 4 CHAPTER_ARK_STAGE_CHALLENGE = 5 CHAPTER_ARK_STAGE_TUTORIAL = 6 CHAPTER_ARK_STAGE_MID_TERM_DAILY = 7 CHAPTER_ARK_STAGE_TOWER = 8 CHAPTER_ARK_STAGE_SUPPORT_CHALLENGE = 9 class ChapterArkStageAvatarChoiceType(betterproto.Enum): CHAPTER_ARK_STAGE_AVATAR_CHOICE_NO_CHARACTER = 0 CHAPTER_ARK_STAGE_AVATAR_CHOICE_TRIAL = 1 CHAPTER_ARK_STAGE_AVATAR_CHOICE_VIRTUAL = 2 CHAPTER_ARK_STAGE_AVATAR_CHOICE_NORMAL = 3 class ChapterArkSkillType(betterproto.Enum): ChapterArkSkillType0 = 0 CHAPTER_ARK_SKILL_MAIN = 1 CHAPTER_ARK_SKILL_SUB = 2 CHAPTER_ARK_SKILL_ASSIST = 3 CHAPTER_ARK_SKILL_PROPERTY = 4 class ChapterArkAttribute(betterproto.Enum): CHAPTER_ARK_ATTRIBUTE_NONE = 0 CHAPTER_ARK_ATTRIBUTE_PHYSICS = 1 CHAPTER_ARK_ATTRIBUTE_FIRE = 2 CHAPTER_ARK_ATTRIBUTE_LIGHTNING = 3 class ChapterArkSupSkillType(betterproto.Enum): ChapterArkSupSkillType0 = 0 CHAPTER_ARK_SUP_SKILL_MAIN = 1 CHAPTER_ARK_SUP_SKILL_GENRE = 2 CHAPTER_ARK_SUP_SKILL_GENRE_SUB = 3 CHAPTER_ARK_SUP_SKILL_AWAKEN = 4 class CmdTypeChapterbwworld(betterproto.Enum): CmdTypeChapterbwworld0 = 0 CMD_CHAPTER_BW_WORLD_GET_DATA_REQ = 7650 CMD_CHAPTER_BW_WORLD_GET_DATA_RSP = 7651 CMD_CHAPTER_BW_WORLD_UPDATE_EQUIP_RUNE_REQ = 7652 CMD_CHAPTER_BW_WORLD_UPDATE_EQUIP_RUNE_RSP = 7653 CMD_CHAPTER_BW_WORLD_RUNE_LEVEL_UP_REQ = 7654 CMD_CHAPTER_BW_WORLD_RUNE_LEVEL_UP_RSP = 7655 CMD_CHAPTER_BW_WORLD_RUNE_SYNTHESIS_REQ = 7656 CMD_CHAPTER_BW_WORLD_RUNE_SYNTHESIS_RSP = 7657 CMD_CHAPTER_BW_WORLD_GET_RANK_REQ = 7658 CMD_CHAPTER_BW_WORLD_GET_RANK_RSP = 7659 CMD_CHAPTER_BW_WORLD_TAKE_REWARD_LINE_REWARD_REQ = 7660 CMD_CHAPTER_BW_WORLD_TAKE_REWARD_LINE_REWARD_RSP = 7661 CMD_CHAPTER_BW_WORLD_SYNC_RUNE_NOTIFY = 7662 CMD_CHAPTER_BW_WORLD_TOWER_STAGE_REPORT_FLOOR_REQ = 7663 CMD_CHAPTER_BW_WORLD_TOWER_STAGE_REPORT_FLOOR_RSP = 7664 CMD_CHAPTER_BW_WORLD_REFRESH_TICKET_REQ = 7665 CMD_CHAPTER_BW_WORLD_REFRESH_TICKET_RSP = 7666 CMD_BW_WORLD_CAMP_ACTIVITY_GET_DATA_REQ = 7671 CMD_BW_WORLD_CAMP_ACTIVITY_GET_DATA_RSP = 7672 CMD_BW_WORLD_CAMP_ACTIVITY_SELECT_CAMP_REQ = 7673 CMD_BW_WORLD_CAMP_ACTIVITY_SELECT_CAMP_RSP = 7674 CMD_BW_WORLD_CAMP_ACTIVITY_PUBLISH_RUNE_REQ = 7675 CMD_BW_WORLD_CAMP_ACTIVITY_PUBLISH_RUNE_RSP = 7676 CMD_BW_WORLD_CAMP_ACTIVITY_REFRESH_WAIT_SELECT_RUNE_REQ = 7677 CMD_BW_WORLD_CAMP_ACTIVITY_REFRESH_WAIT_SELECT_RUNE_RSP = 7678 CMD_BW_WORLD_CAMP_ACTIVITY_TAKE_ASSIST_CONTRIBUTION_REQ = 7679 CMD_BW_WORLD_CAMP_ACTIVITY_TAKE_ASSIST_CONTRIBUTION_RSP = 7680 CMD_BW_WORLD_CAMP_ACTIVITY_ADD_ASSIST_CONTRIBUTION_NOTIFY = 7681 CMD_BW_WORLD_CAMP_ACTIVITY_GET_RANK_REQ = 7682 CMD_BW_WORLD_CAMP_ACTIVITY_GET_RANK_RSP = 7683 CMD_BW_WORLD_CAMP_ACTIVITY_SELECT_STAGE_RUNE_REQ = 7684 CMD_BW_WORLD_CAMP_ACTIVITY_SELECT_STAGE_RUNE_RSP = 7685 class ChapterBwWorldStageType(betterproto.Enum): ChapterBwWorldStageType0 = 0 CHAPTER_BW_WORLD_STAGE_MAIN = 1 CHAPTER_BW_WORLD_STAGE_BRANCH = 2 CHAPTER_BW_WORLD_STAGE_DAILY = 3 CHAPTER_BW_WORLD_STAGE_PRE_CHALLENGE = 4 CHAPTER_BW_WORLD_STAGE_CHALLENGE = 5 CHAPTER_BW_WORLD_STAGE_THEME = 6 CHAPTER_BW_WORLD_STAGE_TOWER = 7 class ChapterBwWorldRuneMainType(betterproto.Enum): ChapterBwWorldRuneMainType0 = 0 CHAPTER_BW_WORLD_RUNE_MAIN_TYPE_WHITE = 1 CHAPTER_BW_WORLD_RUNE_MAIN_TYPE_BLACK = 2 CHAPTER_BW_WORLD_RUNE_MAIN_TYPE_CHAOS = 3 class BwWorldCampActivityCampType(betterproto.Enum): BW_WORLD_CAMP_ACTIVITY_CAMP_NONE = 0 BW_WORLD_CAMP_ACTIVITY_CAMP_WHITE = 1 BW_WORLD_CAMP_ACTIVITY_CAMP_BLACK = 2 class BwWorldCampActivityStageType(betterproto.Enum): BwWorldCampActivityStageType0 = 0 BW_WORLD_CAMP_ACTIVITY_STAGE_WHITE = 1 BW_WORLD_CAMP_ACTIVITY_STAGE_BLACK = 2 BW_WORLD_CAMP_ACTIVITY_STAGE_ELITE = 3 BW_WORLD_CAMP_ACTIVITY_STAGE_BOSS = 4 class BwWorldCampActivityPhase(betterproto.Enum): BW_WORLD_CAMP_ACTIVITY_PHASE_NONE = 0 BW_WORLD_CAMP_ACTIVITY_PHASE_INIT = 1 BW_WORLD_CAMP_ACTIVITY_PHASE_REVERSE = 2 BW_WORLD_CAMP_ACTIVITY_PHASE_ELITE = 3 BW_WORLD_CAMP_ACTIVITY_PHASE_BOSS = 4 BW_WORLD_CAMP_ACTIVITY_PHASE_AFTER_BOSS = 5 class CmdTypeChapterknight(betterproto.Enum): CmdTypeChapterknight0 = 0 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_DATA_REQ = 8350 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_DATA_RSP = 8351 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_RANK_REQ = 8352 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_RANK_RSP = 8353 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_MAP_REQ = 8354 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_MAP_RSP = 8355 CMD_CHAPTER_KNIGHT_RICH_MAN_BEGIN_MAP_REQ = 8356 CMD_CHAPTER_KNIGHT_RICH_MAN_BEGIN_MAP_RSP = 8357 CMD_CHAPTER_KNIGHT_RICH_MAN_END_MAP_REQ = 8358 CMD_CHAPTER_KNIGHT_RICH_MAN_END_MAP_RSP = 8359 CMD_CHAPTER_KNIGHT_RICH_MAN_THROW_DICE_REQ = 8360 CMD_CHAPTER_KNIGHT_RICH_MAN_THROW_DICE_RSP = 8361 CMD_CHAPTER_KNIGHT_RICH_MAN_FINISH_GAME_REQ = 8362 CMD_CHAPTER_KNIGHT_RICH_MAN_FINISH_GAME_RSP = 8363 CMD_CHAPTER_KNIGHT_RICH_MAN_REFRESH_SHOP_REQ = 8364 CMD_CHAPTER_KNIGHT_RICH_MAN_REFRESH_SHOP_RSP = 8365 CMD_CHAPTER_KNIGHT_RICH_MAN_BUY_SHOP_GOODS_REQ = 8366 CMD_CHAPTER_KNIGHT_RICH_MAN_BUY_SHOP_GOODS_RSP = 8367 CMD_CHAPTER_KNIGHT_RICH_MAN_FINISH_SITE_REQ = 8368 CMD_CHAPTER_KNIGHT_RICH_MAN_FINISH_SITE_RSP = 8369 CMD_CHAPTER_KNIGHT_RICH_MAN_USE_CARD_REQ = 8370 CMD_CHAPTER_KNIGHT_RICH_MAN_USE_CARD_RSP = 8371 CMD_CHAPTER_KNIGHT_RICH_MAN_LEVEL_UP_BUFF_REQ = 8372 CMD_CHAPTER_KNIGHT_RICH_MAN_LEVEL_UP_BUFF_RSP = 8373 CMD_CHAPTER_KNIGHT_RICH_MAN_SELECT_ITEM_REQ = 8374 CMD_CHAPTER_KNIGHT_RICH_MAN_SELECT_ITEM_RSP = 8375 CMD_CHAPTER_KNIGHT_RICH_MAN_TRIGGER_EVENT_REQ = 8376 CMD_CHAPTER_KNIGHT_RICH_MAN_TRIGGER_EVENT_RSP = 8377 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_ITEM_NOTIFY = 8378 CMD_CHAPTER_KNIGHT_RICH_MAN_REFRESH_WAIT_SELECT_ITEM_REQ = 8379 CMD_CHAPTER_KNIGHT_RICH_MAN_REFRESH_WAIT_SELECT_ITEM_RSP = 8380 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_SHOP_REQ = 8381 CMD_CHAPTER_KNIGHT_RICH_MAN_GET_SHOP_RSP = 8382 CMD_CHAPTER_KNIGHT_RICH_MAN_SELECT_INIT_BUFF_REQ = 8383 CMD_CHAPTER_KNIGHT_RICH_MAN_SELECT_INIT_BUFF_RSP = 8384 class ChapterKnightRichManSiteStatus(betterproto.Enum): CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_NONE = 0 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_FINISH = 1 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_IN_GAME = 2 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_IN_STAGE = 3 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_IN_SHOP = 4 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_WAIT_LEVEL_UP_BUFF = 5 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_WAIT_TRIGGER_EVENT = 6 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_WAIT_SELECT_ITEM = 7 CHAPTER_KNIGHT_RICH_MAN_SITE_STATUS_WAIT_SELECT_INIT_BUFF = 8 class ChapterKnightRichManSiteType(betterproto.Enum): ChapterKnightRichManSiteType0 = 0 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_START = 1 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_SHOP = 2 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_LEVEL_UP = 3 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_STAGE = 4 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_ELITE_STAGE = 5 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_BOSS_STAGE = 6 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_ROLL_EVENT = 7 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_CHOICE_EVENT = 8 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_RANDOM_EVENT = 9 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_GAME = 10 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_SCORE = 11 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_COIN = 12 CHAPTER_KNIGHT_RICH_MAN_SITE_TYPE_CARD = 13 class ChapterKnightRichManEventType(betterproto.Enum): CHAPTER_KNIGHT_RICH_MAN_EVENT_EMPTY = 0 CHAPTER_KNIGHT_RICH_MAN_EVENT_ALL = 1 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_EFFECT = 2 CHAPTER_KNIGHT_RICH_MAN_EVENT_RANDOM_ADD_BUFF_WITH_LEVEL = 3 CHAPTER_KNIGHT_RICH_MAN_EVENT_RANDOM_LEVEL_UP_BUFF = 4 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_COIN = 5 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_COIN_BY_PERCENT = 6 CHAPTER_KNIGHT_RICH_MAN_EVENT_LOSE_ALL_COIN = 7 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_SCORE = 8 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_SCORE_BY_PERCENT = 9 CHAPTER_KNIGHT_RICH_MAN_EVENT_RANDOM_ADD_CARD = 10 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_CARD = 11 CHAPTER_KNIGHT_RICH_MAN_EVENT_LOSE_ALL_CARD = 12 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_COIN_WITH_GAMBLING = 13 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_SCORE_WITH_GAMBLING = 14 CHAPTER_KNIGHT_RICH_MAN_EVENT_ADD_CARD_WITH_GAMBLING = 15 class ChapterKnightRichManCardType(betterproto.Enum): ChapterKnightRichManCardType0 = 0 CHAPTER_KNIGHT_RICH_MAN_CARD_ADD_EFFECT = 1 CHAPTER_KNIGHT_RICH_MAN_CARD_ADD_CONTROL_DICE = 2 CHAPTER_KNIGHT_RICH_MAN_CARD_TRIGGER_RANDOM_EVENT_GROUP = 3 CHAPTER_KNIGHT_RICH_MAN_CARD_RANDOM_LEVEL_UP_BUFF = 4 CHAPTER_KNIGHT_RICH_MAN_CARD_RANDOM_ADD_BUFF = 5 CHAPTER_KNIGHT_RICH_MAN_CARD_ADD_SCORE = 6 CHAPTER_KNIGHT_RICH_MAN_CARD_ADD_REFRESH_TIMES_AFTER_STAGE = 7 class ChapterKnightRichManEffectType(betterproto.Enum): ChapterKnightRichManEffectType0 = 0 CHAPTER_KNIGHT_RICH_MAN_EFFECT_MORE_COIN_PERCENT_SETTLE_SITE = 1 CHAPTER_KNIGHT_RICH_MAN_EFFECT_MORE_SCORE_PERCENT_SETTLE_SITE = 2 CHAPTER_KNIGHT_RICH_MAN_EFFECT_MORE_CARD_PERCENT_SETTLE_SITE = 3 CHAPTER_KNIGHT_RICH_MAN_EFFECT_NO_COIN_SETTLE_SITE = 4 CHAPTER_KNIGHT_RICH_MAN_EFFECT_NO_BUFF_SETTLE_SITE = 5 CHAPTER_KNIGHT_RICH_MAN_EFFECT_NO_CARD_SETTLE_SITE = 6 CHAPTER_KNIGHT_RICH_MAN_EFFECT_ADD_CONTROL_DICE_MOVE_TIMES = 11 CHAPTER_KNIGHT_RICH_MAN_EFFECT_ADD_SELF_PERCENT_COIN_NUM_MOVE_TIMES = 12 CHAPTER_KNIGHT_RICH_MAN_EFFECT_MORE_EVENT_TIMES_EVENT_SITE = 16 CHAPTER_KNIGHT_RICH_MAN_EFFECT_ADD_SELF_PERCENT_COIN_LOSE_EFFECT = 17 CHAPTER_KNIGHT_RICH_MAN_EFFECT_SKIP_STAGE = 18 CHAPTER_KNIGHT_RICH_MAN_EFFECT_HIGHER_BUFF_LEVEL_AFTER_STAGE = 19 CHAPTER_KNIGHT_RICH_MAN_EFFECT_ADD_SCORE_USE_COIN = 20 CHAPTER_KNIGHT_RICH_MAN_EFFECT_MORE_COIN_PERCENT_OVERALL = 21 CHAPTER_KNIGHT_RICH_MAN_EFFECT_SHOP_BUY_PRICE_LOWER_PERCENT = 22 class ChapterKnightRichManBuffGradeType(betterproto.Enum): ChapterKnightRichManBuffGradeType0 = 0 CHAPTER_KNIGHT_RICH_MAN_BUFF_GRADE_CORE = 1 CHAPTER_KNIGHT_RICH_MAN_BUFF_GRADE_NORMAL = 2 CHAPTER_KNIGHT_RICH_MAN_BUFF_GRADE_SPECIAL = 3 CHAPTER_KNIGHT_RICH_MAN_BUFF_GRADE_CONVERT_TO_SCORE = 4 class DealChatgroupInviteReqInviteAction(betterproto.Enum): INVITE_NONE = 0 INVITE_AGREE = 1 INVITE_REJECT = 2 class CmdTypeChat(betterproto.Enum): CmdTypeChat0 = 0 CMD_CREATE_CHATGROUP_REQ = 2200 CMD_CREATE_CHATGROUP_RSP = 2201 CMD_INVITE_CHATGROUP_REQ = 2202 CMD_INVITE_CHATGROUP_RSP = 2203 CMD_GET_CHATGROUP_LIST_REQ = 2204 CMD_GET_CHATGROUP_LIST_RSP = 2205 CMD_SET_CHATGROUP_REQ = 2206 CMD_SET_CHATGROUP_RSP = 2207 CMD_LEAVE_CHATGROUP_REQ = 2208 CMD_LEAVE_CHATGROUP_RSP = 2209 CMD_CHATGROUP_SYSTEM_NOTIFY = 2211 CMD_KICK_CHATGROUP_MEMBER_REQ = 2212 CMD_KICK_CHATGROUP_MEMBER_RSP = 2213 CMD_DEAL_CHATGROUP_INVITE_REQ = 2214 CMD_DEAL_CHATGROUP_INVITE_RSP = 2215 CMD_INVITE_TO_MULTI_CHATGROUP_REQ = 2216 CMD_INVITE_TO_MULTI_CHATGROUP_RSP = 2217 CMD_GET_CHATGROUP_HISTORY_CHAT_MSG_REQ = 2218 CMD_GET_CHATGROUP_HISTORY_CHAT_MSG_RSP = 2219 CMD_ENTER_WORLD_CHATROOM_REQ = 2231 CMD_ENTER_WORLD_CHATROOM_RSP = 2232 CMD_LEAVE_CHATROOM_NOTIFY = 2233 CMD_SEND_CHAT_MSG_NOTIFY = 2234 CMD_RECV_CHAT_MSG_NOTIFY = 2235 CMD_RECV_OFFLINE_PRIVATE_CHAT_MSG_NOTIFY = 2236 CMD_GET_HISTORY_PRIVATE_CHAT_MSG_REQ = 2237 CMD_GET_HISTORY_PRIVATE_CHAT_MSG_RSP = 2238 CMD_CHAT_CLOSED_NOTIFY = 2239 class ChatgroupSystemNotifyType(betterproto.Enum): CHATGROUP_NOTIFY_NONE = 0 CHATGROUP_NOTIFY_NEW = 1 CHATGROUP_NOTIFY_JOIN = 2 CHATGROUP_NOTIFY_LEAVE = 3 CHATGROUP_NOTIFY_DISSOLVE = 4 CHATGROUP_NOTIFY_SETTING = 5 CHATGROUP_NOTIFY_INVITE = 6 class ChatRelationType(betterproto.Enum): CHAT_RELATION_TYPE_NONE = 0 CHAT_RELATION_TYPE_FRIEND = 1 CHAT_RELATION_TYPE_MASTER_PUPIL = 2 class ChatworldBeastStatus(betterproto.Enum): ChatworldBeastStatus0 = 0 CHALLENGE = 1 TREASURE = 2 class ChatworldMsgItemChatworldMsgType(betterproto.Enum): ChatworldMsgItemChatworldMsgType0 = 0 STR_MSGa = 1 ENTER_CHATWORLD = 2 MOVE_IN_CHATWORLD = 3 LEAVE_CHATWORLD = 4 INT_MSG = 5 CLIENT_MSG = 6 NORMAL_MSG = 7 USE_ITEM = 8 CHANGE_AVATAR = 9 INTERACT_MSG = 10 ACTION_MSG = 11 SEND_RED_ENVELOPE = 12 RED_ENVELOPE_TAKEN_OVER = 13 TREASURE_MSG = 14 SKILL_ATTACK_MSG = 15 SKILL_DAMAGE_MSG = 16 PLAYER_REBORN_MSG = 17 BUFF_MSG = 18 SKILL_CANCEL_MSG = 20 PLAYER_BATTLE_MSG = 21 ENTITY_MSG = 23 ENTITY_HP_MSG = 24 CHANGE_ENTER_EFFECT = 25 class ChatworldFishEndReqFishEndStatus(betterproto.Enum): FISH_END_SUCC = 0 FISH_END_WAIT_ASSIST = 1 FISH_END_FAIL = 2 class ChatworldFishKickPlayerNotifyKickReason(betterproto.Enum): KICK_NONE = 0 KICK_CURRENCY_FULL = 1 KICK_NO_ACTION = 2 class CmdTypeChatworld(betterproto.Enum): CmdTypeChatworld0 = 0 CMD_ENTER_COMMON_CHATWORLD_REQ = 2400 CMD_ENTER_COMMON_CHATWORLD_RSP = 2401 CMD_LEAVE_COMMON_CHATWORLD_REQ = 2402 CMD_LEAVE_COMMON_CHATWORLD_RSP = 2403 CMD_SEND_COMMON_CHATWORLD_MSG_NOTIFY = 2404 CMD_RECV_COMMON_CHATWORLD_MSG_NOTIFY = 2405 CMD_CHATWORLD_USE_ITEM_REQ = 2407 CMD_CHATWORLD_USE_ITEM_RSP = 2408 CMD_CHATWORLD_CHANGE_AVATAR_REQ = 2409 CMD_CHATWORLD_CHANGE_AVATAR_RSP = 2410 CMD_GET_CHATWORLD_LIST_REQ = 2411 CMD_GET_CHATWORLD_LIST_RSP = 2412 CMD_CHATWORLD_INTERACT_REQ = 2413 CMD_CHATWORLD_INTERACT_RSP = 2414 CMD_GET_CHATWORLD_TREASURE_DATA_REQ = 2415 CMD_GET_CHATWORLD_TREASURE_DATA_RSP = 2416 CMD_OPEN_CHATWORLD_TREASURE_REQ = 2417 CMD_OPEN_CHATWORLD_TREASURE_RSP = 2418 CMD_CHATWORLD_TREASURE_REWARD_NOTIFY = 2419 CMD_CHATWORLD_SKILL_DAMAGE_JUDGE_REQ = 2420 CMD_CHATWORLD_SKILL_DAMAGE_JUDGE_RSP = 2421 CMD_CHATWORLD_BATTLE_USE_ITEM_REQ = 2422 CMD_CHATWORLD_BATTLE_USE_ITEM_RSP = 2423 CMD_CHATWORLD_POS_RESET_NOTIFY = 2424 CMD_CHATWORLD_BATTLE_COLLECT_ITEM_REQ = 2425 CMD_CHATWORLD_BATTLE_COLLECT_ITEM_RSP = 2426 CMD_CHATWORLD_GET_ACTIVITY_SCHEDULE_REQ = 2427 CMD_CHATWORLD_GET_ACTIVITY_SCHEDULE_RSP = 2428 CMD_CHATWORLD_FISH_JOIN_SPOT_REQ = 2429 CMD_CHATWORLD_FISH_JOIN_SPOT_RSP = 2430 CMD_CHATWORLD_FISH_LEAVE_SPOT_REQ = 2431 CMD_CHATWORLD_FISH_LEAVE_SPOT_RSP = 2432 CMD_CHATWORLD_FISH_START_REQ = 2433 CMD_CHATWORLD_FISH_START_RSP = 2434 CMD_CHATWORLD_FISH_END_REQ = 2435 CMD_CHATWORLD_FISH_END_RSP = 2436 CMD_CHATWORLD_FISH_ASSIST_REQ = 2437 CMD_CHATWORLD_FISH_ASSIST_RSP = 2438 CMD_CHATWORLD_FISH_LIKE_REQ = 2439 CMD_CHATWORLD_FISH_LIKE_RSP = 2440 CMD_CHATWORLD_FISH_REWARD_NOTIFY = 2441 CMD_CHATWORLD_FISH_CANCEL_WAIT_ASSIST_REQ = 2442 CMD_CHATWORLD_FISH_CANCEL_WAIT_ASSIST_RSP = 2443 CMD_CHATWORLD_FISH_KICK_PLAYER_NOTIFY = 2444 CMD_CHATWORLD_FISH_GET_ACTIVITY_INFO_REQ = 2445 CMD_CHATWORLD_FISH_GET_ACTIVITY_INFO_RSP = 2446 CMD_CHATWORLD_GET_PRAY_INFO_REQ = 2451 CMD_CHATWORLD_GET_PRAY_INFO_RSP = 2452 CMD_CHATWORLD_PRAY_REQ = 2453 CMD_CHATWORLD_PRAY_RSP = 2454 CMD_CHATWORLD_GRANT_REWARD_NOTIFY = 2455 CMD_CHATWORLD_GET_DISH_INFO_REQ = 2456 CMD_CHATWORLD_GET_DISH_INFO_RSP = 2457 CMD_CHATWORLD_TAKE_DISH_REWARD_REQ = 2458 CMD_CHATWORLD_TAKE_DISH_REWARD_RSP = 2459 CMD_CHATWORLD_BEAST_ADD_RESULT_NOTIFY = 2460 CMD_CHATWORLD_BEAST_CHALLENGE_REQ = 2461 CMD_CHATWORLD_BEAST_CHALLENGE_RSP = 2462 CMD_CHATWORLD_BEAST_SYNC_REQ = 2463 CMD_CHATWORLD_BEAST_SYNC_RSP = 2464 CMD_CHATWORLD_BEAST_GET_ACTIVITY_REQ = 2465 CMD_CHATWORLD_BEAST_GET_ACTIVITY_RSP = 2466 CMD_CHATWORLD_BOX_GET_DATA_REQ = 2467 CMD_CHATWORLD_BOX_GET_DATA_RSP = 2468 CMD_CHATWORLD_BOX_TAKE_REWARD_REQ = 2469 CMD_CHATWORLD_BOX_TAKE_REWARD_RSP = 2470 CMD_CHATWORLD_BEAST_TAKE_TREASURE_REQ = 2471 CMD_CHATWORLD_BEAST_TAKE_TREASURE_RSP = 2472 CMD_CHATWORLD_BEAST_ABANDON_CHALLENGE_REQ = 2473 CMD_CHATWORLD_BEAST_ABANDON_CHALLENGE_RSP = 2474 CMD_CHATWORLD_GET_CINEMA_INFO_REQ = 2475 CMD_CHATWORLD_GET_CINEMA_INFO_RSP = 2476 CMD_CHATWORLD_WOODEN_BOY_ENTER_REQ = 2477 CMD_CHATWORLD_WOODEN_BOY_ENTER_RSP = 2478 CMD_CHATWORLD_WOODEN_BOY_LEAVE_REQ = 2479 CMD_CHATWORLD_WOODEN_BOY_LEAVE_RSP = 2480 CMD_CHATWORLD_WOODEN_BOY_START_NOTIFY = 2481 CMD_CHATWORLD_WOODEN_BOY_SETTLE_NOTIFY = 2482 CMD_CHATWORLD_WOODEN_BOY_UPDATE_STATUS_REQ = 2483 CMD_CHATWORLD_WOODEN_BOY_UPDATE_STATUS_RSP = 2484 CMD_CHATWORLD_QUESTION_SETTLE_NOTIFY = 2485 CMD_CHATWORLD_GET_WISH_INFO_REQ = 2486 CMD_CHATWORLD_GET_WISH_INFO_RSP = 2487 CMD_CHATWORLD_DO_WISH_REQ = 2488 CMD_CHATWORLD_DO_WISH_RSP = 2489 CMD_CHATWORLD_EXCHANGE_GOODS_REQ = 2492 CMD_CHATWORLD_EXCHANGE_GOODS_RSP = 2493 CMD_CHATWORLD_CHANGE_ENTER_EFFECT_REQ = 2494 CMD_CHATWORLD_CHANGE_ENTER_EFFECT_RSP = 2495 CMD_CHATWORLD_QCANDY_ACTIVITY_GET_REQ = 2496 CMD_CHATWORLD_QCANDY_ACTIVITY_GET_RSP = 2497 CMD_CHATWORLD_DUMMY = 2599 class ChatworldComponentType(betterproto.Enum): CHATWORLD_COMPONENT_TYPE_NONE = 0 CHATWORLD_COMPONENT_TYPE_MOVE = 1 CHATWORLD_COMPONENT_TYPE_BUFF = 2 CHATWORLD_COMPONENT_TYPE_SKILL = 3 CHATWORLD_COMPONENT_TYPE_HEALTH = 4 CHATWORLD_COMPONENT_TYPE_COLLISION = 5 class ChatworldEntityType(betterproto.Enum): CHATWORLD_ENTITY_TYPE_NONE = 0 CHATWORLD_ENTITY_TYPE_PLAYER = 1 CHATWORLD_ENTITY_TYPE_SKILL = 2 CHATWORLD_ENTITY_TYPE_ITEM = 3 CHATWORLD_ENTITY_TYPE_STANCE = 4 CHATWORLD_ENTITY_TYPE_FISH = 5 CHATWORLD_ENTITY_TYPE_QUESTION = 6 CHATWORLD_ENTITY_TYPE_BEAST = 7 CHATWORLD_ENTITY_TYPE_BOX = 8 CHATWORLD_ENTITY_TYPE_WOODEN_BOY = 9 class ChatworldQuestionStatus(betterproto.Enum): CHATWORLD_QUESTION_NONE = 0 CHATWORLD_QUESTION_PREPARE = 1 CHATWORLD_QUESTION_ANSWER = 2 CHATWORLD_QUESTION_RESULT = 3 CHATWORLD_QUESTION_CD = 4 class ChatworldBattleCampTag(betterproto.Enum): CHATWORLD_BATTLE_CAMP_TAG_NONE = 0 CHATWORLD_BATTLE_CAMP_TAG_1 = 1 CHATWORLD_BATTLE_CAMP_TAG_2 = 2 class ChatworldBattleItemEffectTarget(betterproto.Enum): CHATWORLD_BATTLE_ITEM_EFFECT_ALL = 0 CHATWORLD_BATTLE_ITEM_EFFECT_ENEMY_CAMP = 1 CHATWORLD_BATTLE_ITEM_EFFECT_SELF_CAMP = 2 class ChatworldFisherStatus(betterproto.Enum): CHATWORLD_FISHER_STATUS_NONE = 0 CHATWORLD_FISHER_STATUS_PREPARE = 1 CHATWORLD_FISHER_STATUS_START = 2 CHATWORLD_FISHER_STATUS_END = 3 CHATWORLD_FISHER_STATUS_WAIT_ASSIST = 4 class ChatworldBoxType(betterproto.Enum): CHATWORLD_BOX_TYPE_NONE = 0 CHATWORLD_BOX_TYPE_REWARD = 1 CHATWORLD_BOX_TYPE_BATTLE = 2 class ChatworldInteractType(betterproto.Enum): CHATWORLD_INTERACT_TYPE_NONE = 0 CHATWORLD_INTERACT_TYPE_HOLD = 1 CHATWORLD_INTERACT_TYPE_UNHOLD = 2 class SkillDamageCollisionType(betterproto.Enum): SkillDamageCollisionType0 = 0 SKILL_DAMAGE_COLLISION_TYPE_POINT = 1 SKILL_DAMAGE_COLLISION_TYPE_CIRCLE = 2 SKILL_DAMAGE_COLLISION_TYPE_RECT = 3 SKILL_DAMAGE_COLLISION_TYPE_SECTOR = 4 class ChatworldBuffType(betterproto.Enum): CHATWORLD_BUFF_TYPE_NONE = 0 CHATWORLD_BUFF_TYPE_DAMAGE_FREE = 1 CHATWORLD_BUFF_TYPE_SPEED = 2 class ChatworldType(betterproto.Enum): CHATWORLD_TYPE_NONE = 0 CHATWORLD_TYPE_PLAIN = 1 CHATWORLD_TYPE_KINGDOM_WAR = 2 CHATWORLD_TYPE_BRAWL = 3 CHATWORLD_TYPE_STANCE = 4 CHATWORLD_TYPE_SPRING_FESTIVAL = 5 class ChatworldEnterType(betterproto.Enum): CHATWORLD_ENTER_TYPE_NONE = 0 CHATWORLD_ENTER_TYPE_WORLD = 1 CHATWORLD_ENTER_TYPE_ARMADA = 2 class ChatworldActivityType(betterproto.Enum): ChatworldActivityType0 = 0 CHATWORLD_ACTIVITY_TYPE_MAIN_PAGE_NOTICE = 1 CHATWORLD_ACTIVITY_TYPE_ACTIVITY_NOTICE = 2 CHATWORLD_ACTIVITY_TYPE_FIRE_WORKS = 3 CHATWORLD_ACTIVITY_TYPE_FISH = 4 CHATWORLD_ACTIVITY_TYPE_PRAY = 5 CHATWORLD_ACTIVITY_TYPE_QUESTION = 6 CHATWORLD_ACTIVITY_TYPE_PREPARE = 7 CHATWORLD_ACTIVITY_TYPE_ARMADA_REUNION = 8 CHATWORLD_ACTIVITY_TYPE_DISH = 9 CHATWORLD_ACTIVITY_TYPE_BEAST = 10 CHATWORLD_ACTIVITY_TYPE_BOX = 11 CHATWORLD_ACTIVITY_TYPE_PRAY_WITH_ORDER = 12 CHATWORLD_ACTIVITY_TYPE_CINEMA = 13 CHATWORLD_ACTIVITY_TYPE_WOODEN_BOY = 14 CHATWORLD_ACTIVITY_TYPE_QCANDY = 15 class ChatworldFishHardLevel(betterproto.Enum): CHATWORLD_FISH_HARD_LEVEL_NONE = 0 CHATWORLD_FISH_HARD_LEVEL_EASY = 1 CHATWORLD_FISH_HARD_LEVEL_NORMAL = 2 CHATWORLD_FISH_HARD_LEVEL_HARD = 3 class FishRewardSrc(betterproto.Enum): FISH_REWARD_SRC_NONE = 0 FISH_REWARD_SRC_NORMAL = 1 FISH_REWARD_SRC_GET_MISSED = 2 FISH_REWARD_SRC_ASSIST = 3 FISH_REWARD_SRC_LIKE = 4 class ChatworldPrayType(betterproto.Enum): CHATWORLD_PRAY_TYPE_NONE = 0 CHATWORLD_PRAY_TYPE_NORMAL = 1 CHATWORLD_PRAY_TYPE_CHARACTER = 2 CHATWORLD_PRAY_TYPE_OLD = 3 class DishRewardType(betterproto.Enum): DISH_REWARD_TYPE_NONE = 0 DISH_REWARD_TYPE_PREPARE = 1 DISH_REWARD_TYPE_DAILY = 2 DISH_REWARD_TYPE_LIMITED = 3 class ChatwoldBeastLevel(betterproto.Enum): ChatwoldBeastLevel0 = 0 CHATWORLD_BEAST_SENIOR = 1 CHATWORLD_BEAST_JUNIOR = 2 class ChatworldBeastAwardType(betterproto.Enum): ChatworldBeastAwardType0 = 0 CHATWORLD_BEAST_AWARD_HP_RATIO = 1 CHATWORLD_BEAST_AWARD_SCORE = 2 class ChatworldWoodenBoyStatus(betterproto.Enum): CHATWORLD_WOODEN_BOY_NONE = 0 CHATWORLD_WOODEN_BOY_PREPARE = 1 CHATWORLD_WOODEN_BOY_PLAY = 2 CHATWORLD_WOODEN_BOY_RESULT = 3 CHATWORLD_WOODEN_BOY_CD = 4 class ChatWorldWishItemType(betterproto.Enum): CHATWORLD_WISH_ITEM_NONE = 0 CHATWORLD_WISH_ITEM_REWARD = 1 CHATWORLD_WISH_ITEM_AVATAR = 2 CHATWORLD_WISH_ITEM_ENTER_EFFECT = 3 CHATWORLD_WISH_ITEM_REDENVELOPE = 4 class ChatWorldGoodsType(betterproto.Enum): CHATWORLD_GOODS_NONE = 0 CHATWORLD_GOODS_AVATAR = 1 CHATWORLD_GOODS_EFFECT = 2 CHATWORLD_GOODS_COIN = 3 class ChatWorldGoodsSourceType(betterproto.Enum): CHATWORLD_SOURCE_TYPE_NONE = 0 CHATWORLD_SOURCE_TYPE_EXCHANGE = 1 CHATWORLD_SOURCE_TYPE_WISH = 2 CHATWORLD_SOURCE_TYPE_DEFAULT_UNLOCK = 3 class ChatworldAvatarType(betterproto.Enum): CHATWORLD_AVATAR_NONE = 0 CHATWORLD_AVATAR_DORM = 1 CHATWORLD_AVATAR_QCANDY = 2 class CmdTypeCredit(betterproto.Enum): CmdTypeCredit0 = 0 CMD_CREDIT_REPORT_DATA_REQ = 6000 CMD_CREDIT_REPORT_DATA_RSP = 6001 CMD_CREDIT_ACCOUNT_GET_REQ = 6002 CMD_CREDIT_ACCOUNT_GET_RSP = 6003 class CreditType(betterproto.Enum): CREDIT_NONE = 0 CREDIT_TVT = 1 class CreditBehavior(betterproto.Enum): CreditBehavior0 = 0 CREDIT_UNCONFIRM = 1 CREDIT_ON_HOOK = 2 CREDIT_TEAM_MATCH = 3 CREDIT_WIN = 4 CREDIT_LOSE = 5 CREDIT_DAILY_REFRESH = 99 class DevilAutoChessEndGameReqStatus(betterproto.Enum): WIN1 = 0 LOSE1 = 1 ABANDON1 = 2 class CmdTypeDevilautochess(betterproto.Enum): CmdTypeDevilautochess0 = 0 CMD_DEVIL_AUTO_CHESS_GET_ACTIVITY_REQ = 8200 CMD_DEVIL_AUTO_CHESS_GET_ACTIVITY_RSP = 8201 CMD_DEVIL_AUTO_CHESS_ROLE_LEVEL_UP_REQ = 8202 CMD_DEVIL_AUTO_CHESS_ROLE_LEVEL_UP_RSP = 8203 CMD_DEVIL_AUTO_CHESS_BEGIN_GAME_REQ = 8204 CMD_DEVIL_AUTO_CHESS_BEGIN_GAME_RSP = 8205 CMD_DEVIL_AUTO_CHESS_GET_GAME_REQ = 8206 CMD_DEVIL_AUTO_CHESS_GET_GAME_RSP = 8207 CMD_DEVIL_AUTO_CHESS_END_GAME_REQ = 8208 CMD_DEVIL_AUTO_CHESS_END_GAME_RSP = 8209 CMD_DEVIL_AUTO_CHESS_REMOVE_CARD_REQ = 8210 CMD_DEVIL_AUTO_CHESS_REMOVE_CARD_RSP = 8211 CMD_DEVIL_AUTO_CHESS_REFRESH_TREASURE_POOL_REQ = 8212 CMD_DEVIL_AUTO_CHESS_REFRESH_TREASURE_POOL_RSP = 8213 CMD_DEVIL_AUTO_CHESS_REFRESH_CARD_POOL_REQ = 8214 CMD_DEVIL_AUTO_CHESS_REFRESH_CARD_POOL_RSP = 8215 CMD_DEVIL_AUTO_CHESS_PROMOTE_CARD_REQ = 8216 CMD_DEVIL_AUTO_CHESS_PROMOTE_CARD_RSP = 8217 CMD_DEVIL_AUTO_CHESS_SELECT_TREASURE_REQ = 8218 CMD_DEVIL_AUTO_CHESS_SELECT_TREASURE_RSP = 8219 CMD_DEVIL_AUTO_CHESS_SELECT_CARD_REQ = 8220 CMD_DEVIL_AUTO_CHESS_SELECT_CARD_RSP = 8221 CMD_DEVIL_AUTO_CHESS_FINISH_WAVE_REQ = 8222 CMD_DEVIL_AUTO_CHESS_FINISH_WAVE_RSP = 8223 CMD_DEVIL_AUTO_CHESS_TRIGGER_EVENT_REQ = 8224 CMD_DEVIL_AUTO_CHESS_TRIGGER_EVENT_RSP = 8225 CMD_DEVIL_AUTO_CHESS_SWEEP_CHALLENGE_REQ = 8226 CMD_DEVIL_AUTO_CHESS_SWEEP_CHALLENGE_RSP = 8227 CMD_DEVIL_AUTO_CHESS_GET_SPECIAL_RANK_REQ = 8228 CMD_DEVIL_AUTO_CHESS_GET_SPECIAL_RANK_RSP = 8229 CMD_DEVIL_AUTO_CHESS_GET_WIKI_REQ = 8230 CMD_DEVIL_AUTO_CHESS_GET_WIKI_RSP = 8231 CMD_DEVIL_AUTO_CHESS_UNLOCK_ACHIEVEMENT_REQ = 8232 CMD_DEVIL_AUTO_CHESS_UNLOCK_ACHIEVEMENT_RSP = 8233 CMD_DEVIL_AUTO_CHESS_UNLOCK_BOND_REQ = 8234 CMD_DEVIL_AUTO_CHESS_UNLOCK_BOND_RSP = 8235 class DevilAutoChessGameType(betterproto.Enum): DevilAutoChessGameType0 = 0 DEVIL_AUTO_CHESS_GAME_TYPE_STORY = 1 DEVIL_AUTO_CHESS_GAME_TYPE_CHALLENGE = 2 DEVIL_AUTO_CHESS_GAME_TYPE_SPECIAL = 3 class DevilAutoChessCollectionType(betterproto.Enum): DevilAutoChessCollectionType0 = 0 DEVIL_AUTO_CHESS_COLLECTION_TYPE_CARD = 1 DEVIL_AUTO_CHESS_COLLECTION_TYPE_TREASURE = 2 DEVIL_AUTO_CHESS_COLLECTION_TYPE_ACHIEVEMENT = 3 DEVIL_AUTO_CHESS_COLLECTION_TYPE_BOND = 4 class DevilAutoChessCardRarity(betterproto.Enum): DevilAutoChessCardRarity0 = 0 DEVIL_AUTO_CHESS_CARD_RARITY_COMMON = 1 DEVIL_AUTO_CHESS_CARD_RARITY_RARE = 2 DEVIL_AUTO_CHESS_CARD_RARITY_EPIC = 3 DEVIL_AUTO_CHESS_CARD_RARITY_LEGENDARY = 4 class DevilAutoChessEventType(betterproto.Enum): DevilAutoChessEventType0 = 0 DEVIL_AUTO_CHESS_EMPTY = 1 DEVIL_AUTO_CHESS_ADD_CARD = 2 DEVIL_AUTO_CHESS_REMOVE_CARD = 3 DEVIL_AUTO_CHESS_REMOVE_TREASURE = 4 DEVIL_AUTO_CHESS_ADD_PROMOTE = 5 DEVIL_AUTO_CHESS_ADD_REFRESH = 6 DEVIL_AUTO_CHESS_ADD_REMOVAL = 7 DEVIL_AUTO_CHESS_ADD_EPIC_CARD_EXT_WEIGHT = 8 DEVIL_AUTO_CHESS_SUB_EPIC_CARD_EXT_WEIGHT = 9 DEVIL_AUTO_CHESS_ADD_LEGENDARY_CARD_EXT_WEIGHT = 10 DEVIL_AUTO_CHESS_SUB_LEGENDARY_CARD_EXT_WEIGHT = 11 DEVIL_AUTO_CHESS_ADD_EXT_WAIT_SELECT_CARD_NUM = 12 DEVIL_AUTO_CHESS_REFERSH_CARD_POOL = 13 DEVIL_AUTO_CHESS_SUB_PROMOTE = 14 DEVIL_AUTO_CHESS_SUB_REFRESH = 15 DEVIL_AUTO_CHESS_SUB_REMOVAL = 16 DEVIL_AUTO_CHESS_REFERSH_TREASURE_POOL = 17 class DiceyDungeonActivityDungeonEndRspStatus(betterproto.Enum): WIN2 = 0 LOSE2 = 1 ABANDON2 = 2 class DiceyDungeonActivityRoomEndReqStatus(betterproto.Enum): WIN3 = 0 LOSE3 = 1 SKIP3 = 2 class CmdTypeDiceydungeon(betterproto.Enum): CmdTypeDiceydungeon0 = 0 CMD_DICEY_DUNGEON_ACTIVITY_GET_DATA_REQ = 6500 CMD_DICEY_DUNGEON_ACTIVITY_GET_DATA_RSP = 6501 CMD_DICEY_DUNGEON_ACTIVITY_ROLE_LEVEL_UP_REQ = 6502 CMD_DICEY_DUNGEON_ACTIVITY_ROLE_LEVEL_UP_RSP = 6503 CMD_DICEY_DUNGEON_ACTIVITY_DUNGEON_BEGIN_REQ = 6504 CMD_DICEY_DUNGEON_ACTIVITY_DUNGEON_BEGIN_RSP = 6505 CMD_DICEY_DUNGEON_ACTIVITY_DUNGEON_END_REQ = 6506 CMD_DICEY_DUNGEON_ACTIVITY_DUNGEON_END_RSP = 6507 CMD_DICEY_DUNGEON_ACTIVITY_ROOM_BEGIN_REQ = 6508 CMD_DICEY_DUNGEON_ACTIVITY_ROOM_BEGIN_RSP = 6509 CMD_DICEY_DUNGEON_ACTIVITY_ROOM_END_REQ = 6510 CMD_DICEY_DUNGEON_ACTIVITY_ROOM_END_RSP = 6511 CMD_DICEY_DUNGEON_ACTIVITY_GET_WEAPON_GACHA_DISPLAY_REQ = 6512 CMD_DICEY_DUNGEON_ACTIVITY_GET_WEAPON_GACHA_DISPLAY_RSP = 6513 CMD_DICEY_DUNGEON_ACTIVITY_WEAPON_GACHA_REQ = 6514 CMD_DICEY_DUNGEON_ACTIVITY_WEAPON_GACHA_RSP = 6515 CMD_DICEY_DUNGEON_ACTIVITY_SELECT_ORNAMENT_REQ = 6516 CMD_DICEY_DUNGEON_ACTIVITY_SELECT_ORNAMENT_RSP = 6517 CMD_DICEY_DUNGEON_ACTIVITY_REFRESH_ORNAMENT_REQ = 6518 CMD_DICEY_DUNGEON_ACTIVITY_REFRESH_ORNAMENT_RSP = 6519 CMD_DICEY_DUNGEON_ACTIVITY_GET_DAILY_SCORE_RANK_REQ = 6520 CMD_DICEY_DUNGEON_ACTIVITY_GET_DAILY_SCORE_RANK_RSP = 6521 class DiceyDungeonType(betterproto.Enum): DICEY_DUNGEON_NONE = 0 DICEY_DUNGEON_STORY = 1 DICEY_DUNGEON_SCHEDULE = 2 DICEY_DUNGEON_ENDLESS = 3 class DiceyDungeonRoomType(betterproto.Enum): DiceyDungeonRoomType0 = 0 DICEY_DUNGEON_ROOM_DICEY_BATTLE = 1 DICEY_DUNGEON_ROOM_AVATAR_BATTLE = 2 DICEY_DUNGEON_ROOM_ORNAMENT_REWARD = 3 DICEY_DUNGEON_ROOM_HP_RECOVER = 4 DICEY_DUNGEON_ROOM_PLOT = 5 DICEY_DUNGEON_ROOM_BOSS = 6 DICEY_DUNGEON_ROOM_SKIP = 7 class DiceyDungeonSkillType(betterproto.Enum): DICEY_DUNGEON_SKILL_NONE = 0 DICEY_DUNGEON_SKILL_INITIATIVE = 1 DICEY_DUNGEON_SKILL_PASSIVE = 2 class DiceyDungeonRoleAttributeType(betterproto.Enum): DiceyDungeonRoleAttributeType0 = 0 DICEY_DUNGEON_ROLE_ATTR_STRENGTH = 1 DICEY_DUNGEON_ROLE_ATTR_AGILITY = 2 DICEY_DUNGEON_ROLE_ATTR_INTELLIGENCE = 3 class DiceyDungeonGachaType(betterproto.Enum): DiceyDungeonGachaType0 = 0 DICEY_DUNGEON_GACHA_WEAPON = 1 DICEY_DUNGEON_GACHA_ORNAMENT_INITIATIVE = 2 DICEY_DUNGEON_GACHA_ORNAMENT_PASSIVE = 3 class CmdTypeDlc(betterproto.Enum): CmdTypeDlc0 = 0 CMD_GET_DLC_REQ = 3550 CMD_GET_DLC_RSP = 3551 CMD_LEVEL_UP_DLC_AVATAR_TALENT_REQ = 3552 CMD_LEVEL_UP_DLC_AVATAR_TALENT_RSP = 3553 CMD_EQUIP_DLC_AVATAR_TALENT_REQ = 3554 CMD_EQUIP_DLC_AVATAR_TALENT_RSP = 3555 CMD_SYNC_DLC_AVATAR_NOTIFY = 3556 CMD_MODIFY_DLC_NAME_REQ = 3557 CMD_MODIFY_DLC_NAME_RSP = 3558 CMD_GET_DLC_AVATAR_REQ = 3559 CMD_GET_DLC_AVATAR_RSP = 3560 CMD_TAKE_DLC_LEVEL_REWARD_REQ = 3561 CMD_TAKE_DLC_LEVEL_REWARD_RSP = 3562 CMD_DLC_TOWER_STAGE_BEGIN_REQ = 3563 CMD_DLC_TOWER_STAGE_BEGIN_RSP = 3564 CMD_DLC_TOWER_STAGE_END_REQ = 3565 CMD_DLC_TOWER_STAGE_END_RSP = 3566 CMD_DLC_AVATAR_REVIVE_REQ = 3569 CMD_DLC_AVATAR_REVIVE_RSP = 3570 CMD_GET_DLC_TOWER_RANK_REQ = 3571 CMD_GET_DLC_TOWER_RANK_RSP = 3572 CMD_TAKE_DLC_RANK_REWARD_NOTIFY = 3573 CMD_GET_DLC_TOWER_REQ = 3574 CMD_GET_DLC_TOWER_RSP = 3575 CMD_RESET_DLC_TOWER_PROGRESS_REQ = 3576 CMD_RESET_DLC_TOWER_PROGRESS_RSP = 3577 CMD_FINISH_DLC_DIALOG_REQ = 3578 CMD_FINISH_DLC_DIALOG_RSP = 3579 CMD_REFRESH_DLC_TALENT_AFFIX_REQ = 3580 CMD_REFRESH_DLC_TALENT_AFFIX_RSP = 3581 CMD_SELECT_DLC_TALENT_AFFIX_REQ = 3584 CMD_SELECT_DLC_TALENT_AFFIX_RSP = 3585 CMD_UNLOCK_DLC_PHOTO_REQ = 3586 CMD_UNLOCK_DLC_PHOTO_RSP = 3587 CMD_SWITCH_DLC_AVATAR_TALENT_REQ = 3588 CMD_SWITCH_DLC_AVATAR_TALENT_RSP = 3589 CMD_REPORT_DLC_DROP_ITEM_REQ = 3590 CMD_REPORT_DLC_DROP_ITEM_RSP = 3591 class DLCSupportType(betterproto.Enum): DLCSupportType0 = 0 DLC_SUPPORT_TYPE_COLLECTION = 1 DLC_SUPPORT_TYPE_STAGE_BEGIN = 2 DLC_SUPPORT_TYPE_STORY = 3 DLC_SUPPORT_TYPE_DIALOG = 4 DLC_SUPPORT_TYPE_QUEST = 5 class DLCTalentType(betterproto.Enum): DLC_TALENT_TYPE_NONE = 0 DLC_TALENT_TYPE_AUTO = 1 DLC_TALENT_TYPE_ACTIVE = 2 DLC_TALENT_TYPE_PASSIVE = 3 DLC_TALENT_TYPE_REFRESHABLE = 4 class DLCAvatarReviveType(betterproto.Enum): DLC_AVATAR_REVIVE_TYPE_NONE = 0 DLC_AVATAR_REVIVE_TYPE_DLC_TOWER = 1 DLC_AVATAR_REVIVE_TYPE_DLC_STAGE = 2 DLC_AVATAR_REVIVE_TYPE_OUTER_STAGE = 3 DLC_AVATAR_REVIVE_TYPE_DLC_OW = 4 class DLCAvatarReviveCostType(betterproto.Enum): DLC_AVATAR_REVIVE_COST_TYPE_NONE = 0 DLC_AVATAR_REVIVE_COST_TYPE_REVIVE_COIN = 1 DLC_AVATAR_REVIVE_COST_TYPE_COIN = 2 class CmdTypeElf(betterproto.Enum): CmdTypeElf0 = 0 CMD_GET_ELF_DATA_REQ = 2100 CMD_GET_ELF_DATA_RSP = 2101 CMD_SYNC_ELF_DATA_NOTIFY = 2102 CMD_SYNC_ELF_FRAGMENT_NOTIFY = 2103 CMD_ELF_STAR_UP_REQ = 2105 CMD_ELF_STAR_UP_RSP = 2106 CMD_ADD_ELF_EXP_BY_MATERIAL_REQ = 2107 CMD_ADD_ELF_EXP_BY_MATERIAL_RSP = 2108 CMD_ELF_FRAGMENT_TRANSFORM_REQ = 2121 CMD_ELF_FRAGMENT_TRANSFORM_RSP = 2122 CMD_ELF_SKILL_LEVEL_UP_REQ = 2123 CMD_ELF_SKILL_LEVEL_UP_RSP = 2124 CMD_ELF_TAKE_COMPENSATION_REQ = 2125 CMD_ELF_TAKE_COMPENSATION_RSP = 2126 class ElfType(betterproto.Enum): ELF_TYPE_NONE = 0 ELF_TYPE_ELF = 1 ELF_TYPE_ASTRA_MATE = 2 ELF_TYPE_ASTRA_MATE_HERO = 3 class ElfSkillSystemType(betterproto.Enum): ELF_SKILL_SYSTEM_TYPE_NONE = 0 ELF_SKILL_SYSTEM_TYPE_ELF_SKILL = 1 ELF_SKILL_SYSTEM_TYPE_ASTRA_SKILL = 2 class OpenworldEndlessWarInfoType(betterproto.Enum): NONE = 0 SET_TRAP = 1 TRIGGER_TRAP = 2 SCENE_GEAR = 3 INVASION = 4 INVASION_SUB_SCORE = 5 FINISH_INVASION = 6 class CmdTypeEndless(betterproto.Enum): CmdTypeEndless0 = 0 CMD_GET_LAST_ENDLESS_REWARD_DATA_REQ = 3406 CMD_GET_LAST_ENDLESS_REWARD_DATA_RSP = 3407 CMD_TAKE_ENDLESS_BASE_REWARD_REQ = 3417 CMD_TAKE_ENDLESS_BASE_REWARD_RSP = 3418 CMD_GET_OPENWORLD_ENDLESS_DATA_REQ = 3419 CMD_GET_OPENWORLD_ENDLESS_DATA_RSP = 3420 CMD_OPENWORLD_ENDLESS_ITEM_UPDATE_NOTIFY = 3421 CMD_USE_OPENWORLD_ENDLESS_ITEM_REQ = 3422 CMD_USE_OPENWORLD_ENDLESS_ITEM_RSP = 3423 CMD_FINISH_OPENWORLD_ENDLESS_MONSTER_GROUP_REQ = 3424 CMD_FINISH_OPENWORLD_ENDLESS_MONSTER_GROUP_RSP = 3425 CMD_GET_OPENWORLD_ENDLESS_STAGE_INNER_DATA_REQ = 3426 CMD_GET_OPENWORLD_ENDLESS_STAGE_INNER_DATA_RSP = 3427 CMD_TRIGGER_OPENWORLD_ENDLESS_TRAP_REQ = 3428 CMD_TRIGGER_OPENWORLD_ENDLESS_TRAP_RSP = 3429 CMD_FINISH_OPENWORLD_ENDLESS_INVASION_MONSTER_REQ = 3430 CMD_FINISH_OPENWORLD_ENDLESS_INVASION_MONSTER_RSP = 3431 CMD_GET_ENDLESS_STATUS_REQ = 3432 CMD_GET_ENDLESS_STATUS_RSP = 3433 CMD_REPORT_OPENWORLD_ENDLESS_DATA_REQ = 3434 CMD_REPORT_OPENWORLD_ENDLESS_DATA_RSP = 3435 CMD_OPENWORLD_ENDLESS_BATTLE_BEGIN_REQ = 3438 CMD_OPENWORLD_ENDLESS_BATTLE_BEGIN_RSP = 3439 CMD_OPENWORLD_ENDLESS_BATTLE_END_REQ = 3440 CMD_OPENWORLD_ENDLESS_BATTLE_END_RSP = 3441 CMD_OPENWORLD_ENDLESS_WAR_INFO_NOTIFY = 3442 CMD_GET_OPENWORLD_ENDLESS_PLAYER_WAR_INFO_REQ = 3443 CMD_GET_OPENWORLD_ENDLESS_PLAYER_WAR_INFO_RSP = 3444 CMD_OPENWORLD_ENDLESS_PLAYER_UPDATE_NOTIFY = 3445 CMD_GET_OPENWORLD_ENDLESS_TOP_GROUP_REQ = 3446 CMD_GET_OPENWORLD_ENDLESS_TOP_GROUP_RSP = 3447 CMD_SET_OPENWORLD_ENDLESS_MONSTER_GROUP_PROGRESS_REQ = 3448 CMD_SET_OPENWORLD_ENDLESS_MONSTER_GROUP_PROGRESS_RSP = 3449 CMD_OPENWORLD_ENDLESS_CHANGE_AVATAR_REQ = 3450 CMD_OPENWORLD_ENDLESS_CHANGE_AVATAR_RSP = 3451 CMD_ENDLESS_IN_SETTLE_NOTIFY = 3452 CMD_GREEDY_ENDLESS_ENROLL_REQ = 3453 CMD_GREEDY_ENDLESS_ENROLL_RSP = 3454 CMD_GREEDY_ENDLESS_REPORT_FLOOR_END_REQ = 3455 CMD_GREEDY_ENDLESS_REPORT_FLOOR_END_RSP = 3456 CMD_GREEDY_ENDLESS_FLOOR_REWARD_NOTIFY = 3457 CMD_GREEDY_ENDLESS_GET_RANK_REQ = 3458 CMD_GREEDY_ENDLESS_GET_RANK_RSP = 3459 CMD_GREEDY_ENDLESS_TAKE_RANK_REWARD_REQ = 3460 CMD_GREEDY_ENDLESS_TAKE_RANK_REWARD_RSP = 3461 CMD_ENDLESS_SELECT_TYPE_REQ = 3462 CMD_ENDLESS_SELECT_TYPE_RSP = 3463 CMD_GREEDY_ENDLESS_REPORT_FLOOR_BEGIN_REQ = 3464 CMD_GREEDY_ENDLESS_REPORT_FLOOR_BEGIN_RSP = 3465 class OpenworldEndlessItemType(betterproto.Enum): OpenworldEndlessItemType0 = 0 OPENWORLD_ENDLESS_ITEM_INVASION = 1 OPENWORLD_ENDLESS_ITEM_BUFF = 2 OPENWORLD_ENDLESS_ITEM_TRAP = 3 OPENWORLD_ENDLESS_ITEM_COUNTER = 4 OPENWORLD_ENDLESS_ITEM_CONSUME = 5 OPENWORLD_ENDLESS_ITEM_TRAP_BUFF = 6 class OpenworldEndlessInvasionBuffConditionType(betterproto.Enum): OpenworldEndlessInvasionBuffConditionType0 = 0 INVASION_BUFF_CONDITION_TOTAL_LEVEL = 1 INVASION_BUFF_CONDITION_NUM_LEVEL = 2 INVASION_BUFF_CONDITION_NUM_LEVEL_ATTRIBUTE = 3 INVASION_BUFF_CONDITION_NUM_LEVEL_ALL_ATTRIBUTE = 4 INVASION_BUFF_CONDITION_NUM_CLASS = 5 INVASION_BUFF_CONDITION_ID_STAR_LEVEL = 6 class OpenworldEndlessDataType(betterproto.Enum): OpenworldEndlessDataType0 = 0 OPENWORLD_ENDLESS_DATA_TYPE_INVAISON = 1 OPENWORLD_ENDLESS_DATA_TYPE_SCENE_GEAR = 2 class GreedyEndlessFloorType(betterproto.Enum): GreedyEndlessFloorType0 = 0 GREEDY_ENDLESS_FLOOR_DEMOTE = 1 GREEDY_ENDLESS_FLOOR_NORMAL = 2 GREEDY_ENDLESS_FLOOR_PROMOTE = 3 class CmdTypeEquipforge(betterproto.Enum): CmdTypeEquipforge0 = 0 CMD_GET_EQUIPMENT_FORGE_DATA_REQ = 3650 CMD_GET_EQUIPMENT_FORGE_DATA_RSP = 3651 CMD_FORGE_EQUIPMENT_REQ = 3652 CMD_FORGE_EQUIPMENT_RSP = 3653 CMD_EXTRACT_EQUIPMENT_REQ = 3654 CMD_EXTRACT_EQUIPMENT_RSP = 3655 CMD_REFORGE_EQUIPMENT_REQ = 3657 CMD_REFORGE_EQUIPMENT_RSP = 3658 CMD_GET_EXTRACT_REFORGE_ACTIVITY_REQ = 3659 CMD_GET_EXTRACT_REFORGE_ACTIVITY_RSP = 3660 CMD_GET_EQUIPMENT_BACK_REQ = 3661 CMD_GET_EQUIPMENT_BACK_RSP = 3662 CMD_BACK_EQUIPMENT_REQ = 3663 CMD_BACK_EQUIPMENT_RSP = 3664 class EquipmentForgeType(betterproto.Enum): EquipmentForgeType0 = 0 EQUIPMENT_FORGE_TIMES = 1 EQUIPMENT_FORGE_PACKAGE_NUM = 2 class EquipmentForgeRefreshType(betterproto.Enum): EQUIPMENT_FORGE_REFRESH_NONE = 0 EQUIPMENT_FORGE_REFRESH_SCHEDULE = 1 EQUIPMENT_FORGE_REFRESH_DAILY = 2 class GachaProtectDisplayInfoProtectDisplayType(betterproto.Enum): NO_DISPLAY = 0 AVATAR_DISPLAY = 1 EQUIP_DISPLAY = 2 class CustomGachaDataProtectDisplayType(betterproto.Enum): NO_DISPLAY1 = 0 AVATAR_DISPLAY1 = 1 EQUIP_DISPLAY1 = 2 class CmdTypeGacha(betterproto.Enum): CmdTypeGacha0 = 0 CMD_GACHA_REQ = 4700 CMD_GACHA_RSP = 4701 CMD_GET_GACHA_DISPLAY_REQ = 4702 CMD_GET_GACHA_DISPLAY_RSP = 4703 CMD_BUY_GACHA_TICKET_REQ = 4704 CMD_BUY_GACHA_TICKET_RSP = 4705 CMD_GET_GACHA_LOG_REQ = 4706 CMD_GET_GACHA_LOG_RSP = 4707 CMD_GET_GACHA_PROB_REQ = 4708 CMD_GET_GACHA_PROB_RSP = 4709 CMD_WISH_WELL_REQ = 4710 CMD_WISH_WELL_RSP = 4711 CMD_BUY_CONTROLLABLE_BOX_GACHA_TICKET_REQ = 4712 CMD_BUY_CONTROLLABLE_BOX_GACHA_TICKET_RSP = 4713 CMD_TAKE_GACHA_EX_REWARD_REQ = 4714 CMD_TAKE_GACHA_EX_REWARD_RSP = 4715 CMD_CHOOSE_OPTIONAL_GACHA_REQ = 4716 CMD_CHOOSE_OPTIONAL_GACHA_RSP = 4717 CMD_SELECT_CONTROLLABLE_BOX_GACHA_SELECTABLE_GROUP_ITEM_REQ = 4718 CMD_SELECT_CONTROLLABLE_BOX_GACHA_SELECTABLE_GROUP_ITEM_RSP = 4719 CMD_UNIQUE_GACHA_UPDATE_ITEM_POOL_REQ = 4722 CMD_UNIQUE_GACHA_UPDATE_ITEM_POOL_RSP = 4723 class GachaUniqueType(betterproto.Enum): GACHA_UNIQUE_NONE = 0 GACHA_UNIQUE_WEAPON = 1 GACHA_UNIQUE_STIGMATA = 2 GACHA_UNIQUE_EQUIP = 3 class GachaProtectType(betterproto.Enum): GACHA_PROTECT_NONE = 0 GACHA_PROTECT_UP = 1 GACHA_PROTECT_NO_UP = 2 class GachaAdventureConditionType(betterproto.Enum): GACHA_ADVENTURE_CONDITION_NONE = 0 GACHA_ADVENTURE_CONDITION_CONDITION_ID = 1 GACHA_ADVENTURE_CONDITION_ITEM_ID = 2 class GachaFreeType(betterproto.Enum): GACHA_FREE_NONE = 0 GACHA_FREE_ONE_PULL = 1 GACHA_FREE_TEN_PULLS = 2 class GachaExRewardDisplayType(betterproto.Enum): GACHA_EX_REWARD_DISPLAY_NONE = 0 GACHA_EX_REWARD_DISPLAY_BRIEF = 1 GACHA_EX_REWARD_DISPLAY_DETAIL = 2 GACHA_EX_REWARD_DISPLAY_SHINING = 3 class AdventureSubGroupType(betterproto.Enum): ADVENTURE_SUB_GROUP_NORMAL = 0 ADVENTURE_SUB_GROUP_S_AVATAR = 1 ADVENTURE_SUB_GROUP_A_AVATAR = 2 class CmdTypeGeneralactivity(betterproto.Enum): CmdTypeGeneralactivity0 = 0 CMD_GENERAL_ACTIVITY_SCORE_REWARD_NOTIFY = 4000 CMD_GENERAL_ACTIVITY_GET_SCORE_REWARD_INFO_REQ = 4001 CMD_GENERAL_ACTIVITY_GET_SCORE_REWARD_INFO_RSP = 4002 CMD_GENERAL_ACTIVITY_GET_SCHEDULE_REQ = 4003 CMD_GENERAL_ACTIVITY_GET_SCHEDULE_RSP = 4004 CMD_GENERAL_ACTIVITY_GET_MAIN_INFO_REQ = 4005 CMD_GENERAL_ACTIVITY_GET_MAIN_INFO_RSP = 4006 CMD_GENERAL_ACTIVITY_GET_RANK_REQ = 4007 CMD_GENERAL_ACTIVITY_GET_RANK_RSP = 4008 CMD_PUSH_TOWER_ACTIVTIY_TAKE_STAGE_REWARD_REQ = 4009 CMD_PUSH_TOWER_ACTIVTIY_TAKE_STAGE_REWARD_RSP = 4010 CMD_PUSH_TOWER_ACTIVTIY_TAKE_CLEAR_REWARD_REQ = 4011 CMD_PUSH_TOWER_ACTIVTIY_TAKE_CLEAR_REWARD_RSP = 4012 CMD_GENERAL_ACTIVITY_STAGE_EXCHANGE_ENTER_TIMES_REQ = 4030 CMD_GENERAL_ACTIVITY_STAGE_EXCHANGE_ENTER_TIMES_RSP = 4031 CMD_GENERAL_ACTIVITY_STAGE_TAKE_STAGE_REWARD_REQ = 4032 CMD_GENERAL_ACTIVITY_STAGE_TAKE_STAGE_REWARD_RSP = 4033 CMD_TAKE_GENERAL_ACTIVITY_SCORE_REWARD_REQ = 4034 CMD_TAKE_GENERAL_ACTIVITY_SCORE_REWARD_RSP = 4035 CMD_GENERAL_ACTIVITY_STAGE_TAKE_STAGE_GROUP_REWARD_REQ = 4036 CMD_GENERAL_ACTIVITY_STAGE_TAKE_STAGE_GROUP_REWARD_RSP = 4037 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_FINISH_FLOOR_REQ = 4038 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_FINISH_FLOOR_RSP = 4039 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_RESET_REQ = 4040 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_RESET_RSP = 4041 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_BATTLE_BEGIN_REQ = 4042 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_BATTLE_BEGIN_RSP = 4043 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_BATTLE_END_REQ = 4044 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_BATTLE_END_RSP = 4045 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_TAKE_ITEM_REQ = 4046 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_TAKE_ITEM_RSP = 4047 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_USE_ITEM_REQ = 4048 CMD_ENDLESS_SINGLE_MODE_ACTIVITY_USE_ITEM_RSP = 4049 CMD_GENERAL_ACTIVITY_GET_STAGE_RANK_REQ = 4052 CMD_GENERAL_ACTIVITY_GET_STAGE_RANK_RSP = 4053 CMD_CRISIS_MODE_ACTIVITY_TAKE_STAGE_REWARD_REQ = 4056 CMD_CRISIS_MODE_ACTIVITY_TAKE_STAGE_REWARD_RSP = 4057 CMD_GENERAL_ACTIVITY_TAKE_TICKET_REQ = 4060 CMD_GENERAL_ACTIVITY_TAKE_TICKET_RSP = 4061 CMD_BOSS_CHALLENGE_ACTIVITY_GET_STAGE_RANK_REQ = 4062 CMD_BOSS_CHALLENGE_ACTIVITY_GET_STAGE_RANK_RSP = 4063 CMD_FRONT_ENDLESS_ACTIVITY_BATTLE_BEGIN_REQ = 4064 CMD_FRONT_ENDLESS_ACTIVITY_BATTLE_BEGIN_RSP = 4065 CMD_FRONT_ENDLESS_ACTIVITY_BATTLE_END_REQ = 4066 CMD_FRONT_ENDLESS_ACTIVITY_BATTLE_END_RSP = 4067 CMD_GENERAL_ACTIVITY_DUMMY = 4099 class GeneralActivityRankType(betterproto.Enum): GENERAL_ACTIVITY_RANK_TYPE_NONE = 0 GENERAL_ACTIVITY_RANK_TYPE_ABS = 1 GENERAL_ACTIVITY_RANK_TYPE_PERCENT = 2 class GeneralActivityRankSettleType(betterproto.Enum): GENERAL_ACTIVITY_RANK_SETTLE_TYPE_DEFAULT = 0 GENERAL_ACTIVITY_RANK_SETTLE_TYPE_ACTIVITY = 1 class GeneralActivityPreCondType(betterproto.Enum): GENERAL_ACTIVITY_PRE_COND_TYPE_NONE = 0 GENERAL_ACTIVITY_PRE_COND_TYPE_SCORE = 1 class GeneralActivityStageAvatarBonusType(betterproto.Enum): GENERAL_ACTIVITY_STAGE_AVATAR_BONUS_NONE = 0 GENERAL_ACTIVITY_STAGE_AVATAR_BONUS_ONCE = 1 GENERAL_ACTIVITY_STAGE_AVATAR_BONUS_ALL = 2 class EndlessSingleModeActivityType(betterproto.Enum): ENDLESS_SINGLE_MODE_ACTIVITY_TYPE_NONE = 0 ENDLESS_SINGLE_MODE_ACTIVITY_TYPE_NORMAL = 1 ENDLESS_SINGLE_MODE_ACTIVITY_TYPE_OW = 2 class GeneralActivityTicketRefreshType(betterproto.Enum): GENERAL_ACTIVITY_TICKET_REFRESH_NONE = 0 GENERAL_ACTIVITY_TICKET_REFRESH_DAILY = 1 GENERAL_ACTIVITY_TICKET_REFRESH_WEEKLY = 2 class CmdTypeGlobalexplore(betterproto.Enum): CmdTypeGlobalexplore0 = 0 CMD_GLOBAL_EXPLORE_GET_ACTIVITY_REQ = 6900 CMD_GLOBAL_EXPLORE_GET_ACTIVITY_RSP = 6901 CMD_GLOBAL_EXPLORE_NOTIFY = 6902 CMD_GLOBAL_EXPLORE_MOVE_REQ = 6903 CMD_GLOBAL_EXPLORE_MOVE_RSP = 6904 CMD_GLOBAL_EXPLORE_INTERACT_REQ = 6905 CMD_GLOBAL_EXPLORE_INTERACT_RSP = 6906 CMD_GLOBAL_EXPLORE_ACTION_REQ = 6907 CMD_GLOBAL_EXPLORE_ACTION_RSP = 6908 class GlobalExploreFlagType(betterproto.Enum): GlobalExploreFlagType0 = 0 GLOBAL_EXPLORE_FLAG_MATERIAL_NUM = 1 GLOBAL_EXPLORE_FLAG_CUR_GRID = 2 GLOBAL_EXPLORE_FLAG_ENTITY_INACTIVE = 3 GLOBAL_EXPLORE_FLAG_ENTITY_ACTIVE = 4 GLOBAL_EXPLORE_FLAG_STAGE_COMPLETED = 5 GLOBAL_EXPLORE_FLAG_MISSION_COMPLETED = 6 GLOBAL_EXPLORE_FLAG_GRID_ADJACENT = 7 GLOBAL_EXPLORE_FLAG_QUEST_STATUS = 8 GLOBAL_EXPLORE_FLAG_WITHOUT_MATERIAL = 9 class GlobalExploreEventType(betterproto.Enum): GlobalExploreEventType0 = 0 GLOBAL_EXPLORE_EVENT_DICE = 1 GLOBAL_EXPLORE_EVENT_DROP_MATERIAL = 2 GLOBAL_EXPLORE_EVENT_REPLACE_ENTITY = 3 GLOBAL_EXPLORE_EVENT_DESTROY_ENTITY = 4 GLOBAL_EXPLORE_EVENT_TELEPORT_RANDOM = 5 GLOBAL_EXPLORE_EVENT_CHANGE_GRID = 6 GLOBAL_EXPLORE_EVENT_ACCEPT_QUEST = 7 GLOBAL_EXPLORE_EVENT_TELEPORT_SPECIFIC = 8 GLOBAL_EXPLORE_EVENT_RECOVER_STAMINA = 9 GLOBAL_EXPLORE_EVENT_ENTER_STAGE = 10 GLOBAL_EXPLORE_EVENT_ADD_QUEST_PROGRESS = 11 GLOBAL_EXPLORE_EVENT_CHANGE_GRID_RANDOM = 12 GLOBAL_EXPLORE_EVENT_DROP_MATERIAL_RANDOM = 13 GLOBAL_EXPLORE_EVENT_CREATE_ENTITY_RANDOM = 14 GLOBAL_EXPLORE_EVENT_MOVE_CAMERA = 15 GLOBAL_EXPLORE_EVENT_TEXT_MAP_HINT = 16 GLOBAL_EXPLORE_EVENT_TRIGGER_PLOT = 17 GLOBAL_EXPLORE_EVENT_START_TUTORIAL = 18 GLOBAL_EXPLORE_EVENT_ZOOM_MAP = 19 class GlobalExploreHintType(betterproto.Enum): GLOBAL_EXPLORE_HINT_NONE = 0 GLOBAL_EXPLORE_HINT_COIN = 1 GLOBAL_EXPLORE_HINT_INVISIBLE_REWARD = 2 GLOBAL_EXPLORE_HINT_COMPLETE_QUEST = 3 class GlobalExploreActionType(betterproto.Enum): GLOBAL_EXPLORE_ACTION_NONE = 0 GLOBAL_EXPLORE_ACTION_DICE = 1 GLOBAL_EXPLORE_ACTION_EXCHANGE = 2 GLOBAL_EXPLORE_ACTION_BATTLE = 3 GLOBAL_EXPLORE_ACTION_TELEPORT = 4 GLOBAL_EXPLORE_ACTION_AREA_TELEPORT = 5 GLOBAL_EXPLORE_ACTION_ACCEPT_QUEST = 6 GLOBAL_EXPLORE_ACTION_USE_HAMMER = 7 GLOBAL_EXPLORE_ACTION_USE_SPADE = 8 class GlobalExploreEntityType(betterproto.Enum): GlobalExploreEntityType0 = 0 GLOBAL_EXPLORE_ENTITY_REWARD = 1 GLOBAL_EXPLORE_ENTITY_DICE = 2 GLOBAL_EXPLORE_ENTITY_STAGE = 3 GLOBAL_EXPLORE_ENTITY_PLOT = 4 GLOBAL_EXPLORE_ENTITY_TELEPORT = 5 GLOBAL_EXPLORE_ENTITY_EVENT = 6 class GlobalExploreEntityCriticalType(betterproto.Enum): GlobalExploreEntityCriticalType0 = 0 GLOBAL_EXPLORE_ENTITY_CRITICAL_STAGE = 1001 GLOBAL_EXPLORE_ENTITY_CRITICAL_QUEST = 1002 GLOBAL_EXPLORE_ENTITY_CRITICAL_WATCHTOWER = 1003 GLOBAL_EXPLORE_ENTITY_CRITICAL_BOSS = 1005 class GlobalExploreQuestType(betterproto.Enum): GlobalExploreQuestType0 = 0 GLOBAL_EXPLORE_QUEST_EXPLORE = 1 GLOBAL_EXPLORE_QUEST_MOVE_PATH = 2 GLOBAL_EXPLORE_QUEST_PASS_STAGE = 3 GLOBAL_EXPLORE_QUEST_ADD_MATERIAL = 4 GLOBAL_EXPLORE_QUEST_FINISH_QUEST = 100 class GlobalExploreQuestStatus(betterproto.Enum): GlobalExploreQuestStatus0 = 0 GLOBAL_EXPLORE_QUEST_DOING = 1 GLOBAL_EXPLORE_QUEST_CLOSE = 2 class GlobalExplorePoolType(betterproto.Enum): GLOBAL_EXPLORE_POOL_WITH_REPLACEMENT = 0 GLOBAL_EXPLORE_POOL_WITHOUT_REPLACEMENT = 1 GLOBAL_EXPLORE_POOL_CYCLE = 2 class GlobalExplorePoolContentType(betterproto.Enum): GlobalExplorePoolContentType0 = 0 GLOBAL_EXPLORE_POOL_CONTENT_EVENT = 1 GLOBAL_EXPLORE_POOL_CONTENT_QUEST = 2 GLOBAL_EXPLORE_POOL_CONTENT_ENTITY = 3 class GlobalExploreMoveType(betterproto.Enum): GlobalExploreMoveType0 = 0 GLOBAL_EXPLORE_MOVE_WALK = 1 GLOBAL_EXPLORE_MOVE_TELEPORT = 2 GLOBAL_EXPLORE_EVENT_TELEPORT = 3 GLOBAL_EXPLORE_GM_TELEPORT = 4 class GlobalExploreBleedingType(betterproto.Enum): GlobalExploreBleedingType0 = 0 GLOBAL_EXPLORE_BLEEDING_POINT = 1 GLOBAL_EXPLORE_BLEEDING_BOSS = 2 class CmdTypeGlobalwar(betterproto.Enum): CmdTypeGlobalwar0 = 0 CMD_GET_GLOBAL_WAR_ACTIVITY_REQ = 3950 CMD_GET_GLOBAL_WAR_ACTIVITY_RSP = 3951 CMD_GLOBAL_WAR_TAKE_POINT_REWARD_REQ = 3952 CMD_GLOBAL_WAR_TAKE_POINT_REWARD_RSP = 3953 CMD_GLOBAL_WAR_ADD_CURRENCY_NOTIFY = 3954 CMD_GLOBAL_WAR_EXCHANGE_CURRENCY_REQ = 3955 CMD_GLOBAL_WAR_EXCHANGE_CURRENCY_RSP = 3956 CMD_GLOBAL_WAR_GET_RANK_REQ = 3957 CMD_GLOBAL_WAR_GET_RANK_RSP = 3958 CMD_GLOBAL_WAR_TAKE_SWEEP_REWARD_REQ = 3959 CMD_GLOBAL_WAR_TAKE_SWEEP_REWARD_RSP = 3960 CMD_GLOBAL_WAR_DUMMY = 3999 class GlobalWarPointType(betterproto.Enum): GLOBAL_WAR_POINT_TYPE_NONE = 0 GLOBAL_WAR_POINT_TYPE_NORMAL = 1 GLOBAL_WAR_POINT_TYPE_CRITICAL = 2 GLOBAL_WAR_POINT_TYPE_BOSS = 3 class GlobalWarPointRankType(betterproto.Enum): GLOBAL_WAR_POINT_RANK_NONE = 0 GLOBAL_WAR_POINT_RANK_CURRENCY = 1 GLOBAL_WAR_POINT_RANK_SCORE = 2 class GlobalWarPointStatus(betterproto.Enum): GLOBAL_WAR_POINT_STATUS_NONE = 0 GLOBAL_WAR_POINT_STATUS_LOCKED = 1 GLOBAL_WAR_POINT_STATUS_ACTIVE = 2 GLOBAL_WAR_POINT_STATUS_CLOSE = 3 class GlobalWarIsolatePointStatus(betterproto.Enum): GLOBAL_WAR_ISOLATE_POINT_STATUS_NONE = 0 GLOBAL_WAR_ISOLATE_POINT_STATUS_LOCKED = 1 GLOBAL_WAR_ISOLATE_POINT_STATUS_ACTIVE = 2 GLOBAL_WAR_ISOLATE_POINT_STATUS_CLOSE = 3 class GlobalWarStageType(betterproto.Enum): GLOBAL_WAR_STAGE_FOR_NONE = 0 GLOBAL_WAR_STAGE_FOR_POINT = 1 GLOBAL_WAR_STAGE_FOR_ISOLATE_POINT = 2 class ResetGodWarChallengeReqResetChannel(betterproto.Enum): ResetGodWarChallengeReqResetChannel0 = 0 USER_OPERATION = 1 FORCE_SETTLE = 2 class GodWarEventInfoEventSettleStatus(betterproto.Enum): EFFECT = 0 FLAG_NOT_VALID = 1 SETTLE_FAIL = 2 SETTLE_REPEATED = 3 TALE_NOT_FOUND = 4 TRIGGER_PARAM_NOT_VALID = 5 CANDIDATE_EMPTY = 6 FORCE_SETTLE1 = 7 class GodWarGoodsGoodsType(betterproto.Enum): GOODS_TYPE_NONE = 0 GOODS_TYPE_BUFF = 1 GOODS_TYPE_LEVEL_UP_BUFF = 2 class CmdTypeGodwar(betterproto.Enum): CmdTypeGodwar0 = 0 CMD_GET_GOD_WAR_REQ = 6150 CMD_GET_GOD_WAR_RSP = 6151 CMD_SELECT_GOD_WAR_CHALLENGE_AVATAR_REQ = 6152 CMD_SELECT_GOD_WAR_CHALLENGE_AVATAR_RSP = 6153 CMD_CHANGE_GOD_WAR_CHALLENGE_SUPPORT_AVATAR_REQ = 6154 CMD_CHANGE_GOD_WAR_CHALLENGE_SUPPORT_AVATAR_RSP = 6155 CMD_SYNC_GOD_WAR_TALE_NOTIFY = 6156 CMD_RESET_GOD_WAR_CHALLENGE_REQ = 6157 CMD_RESET_GOD_WAR_CHALLENGE_RSP = 6158 CMD_GOD_WAR_EVENT_NOTIFY = 6160 CMD_TRIGGER_GOD_WAR_EVENT_REQ = 6161 CMD_TRIGGER_GOD_WAR_EVENT_RSP = 6162 CMD_REFRESH_GOD_WAR_TELEPORT_EVENT_REQ = 6163 CMD_REFRESH_GOD_WAR_TELEPORT_EVENT_RSP = 6164 CMD_SELECT_GOD_WAR_BUFF_REQ = 6170 CMD_SELECT_GOD_WAR_BUFF_RSP = 6171 CMD_LEVELUP_GOD_WAR_TALENT_REQ = 6172 CMD_LEVELUP_GOD_WAR_TALENT_RSP = 6173 CMD_TAKE_GOD_WAR_TALENT_SUPPORT_LEVEL_REWARD_NOTIFY = 6176 CMD_ADD_GOD_WAR_ROLE_RELATION_EXP_REQ = 6177 CMD_ADD_GOD_WAR_ROLE_RELATION_EXP_RSP = 6178 CMD_LEVELUP_GOD_WAR_ROLE_RELATION_REQ = 6179 CMD_LEVELUP_GOD_WAR_ROLE_RELATION_RSP = 6180 CMD_TAKE_GOD_WAR_ROLE_RELATION_LEVEL_REWARD_REQ = 6181 CMD_TAKE_GOD_WAR_ROLE_RELATION_LEVEL_REWARD_RSP = 6182 CMD_GET_GOD_WAR_TALE_SHOP_REQ = 6183 CMD_GET_GOD_WAR_TALE_SHOP_RSP = 6184 CMD_BUY_GOD_WAR_SHOP_GOODS_REQ = 6185 CMD_BUY_GOD_WAR_SHOP_GOODS_RSP = 6186 CMD_TAKE_GOD_WAR_ROLE_STORY_REWARD_REQ = 6187 CMD_TAKE_GOD_WAR_ROLE_STORY_REWARD_RSP = 6188 CMD_REFRESH_GOD_WAR_TICKET_REQ = 6189 CMD_REFRESH_GOD_WAR_TICKET_RSP = 6190 CMD_PREDICT_GOD_WAR_EVENT_REQ = 6191 CMD_PREDICT_GOD_WAR_EVENT_RSP = 6192 CMD_REFRESH_GOD_WAR_BUFF_EVENT_REQ = 6193 CMD_REFRESH_GOD_WAR_BUFF_EVENT_RSP = 6194 CMD_GET_GOD_WAR_ROLE_REQ = 6195 CMD_GET_GOD_WAR_ROLE_RSP = 6196 CMD_GET_GOD_WAR_TELEPORT_EVENT_REQ = 6197 CMD_GET_GOD_WAR_TELEPORT_EVENT_RSP = 6198 CMD_SWITCH_GOD_WAR_CHAPTER_REQ = 6199 CMD_SWITCH_GOD_WAR_CHAPTER_RSP = 6200 CMD_GET_GOD_WAR_LOBBY_REQ = 6201 CMD_GET_GOD_WAR_LOBBY_RSP = 6202 CMD_FINISH_GOD_WAR_LOBBY_ACTION_REQ = 6203 CMD_FINISH_GOD_WAR_LOBBY_ACTION_RSP = 6204 CMD_REFRESH_GOD_WAR_SHOP_GOODS_REQ = 6205 CMD_REFRESH_GOD_WAR_SHOP_GOODS_RSP = 6206 CMD_SKIP_GOD_WAR_STORY_NODE_REQ = 6207 CMD_SKIP_GOD_WAR_STORY_NODE_RSP = 6208 CMD_REFRESH_GOD_WAR_GACHA_REQ = 6209 CMD_REFRESH_GOD_WAR_GACHA_RSP = 6210 CMD_GOD_WAR_DUMMY = 6299 class GodWarEffectConditionType(betterproto.Enum): GodWarEffectConditionType0 = 0 GOD_WAR_EFFECT_CONDITION_CURRENT = 1 GOD_WAR_EFFECT_CONDITION_SNAPSHOT_SHOP = 2 class GodWarInitBuffLevelType(betterproto.Enum): GOD_WAR_INIT_BUFF_LEVEL_NONE = 0 GOD_WAR_INIT_BUFF_LEVEL_SETTLED = 1 GOD_WAR_INIT_BUFF_LEVEL_ALL = 2 class GodWarEffectType(betterproto.Enum): GodWarEffectType0 = 0 GOD_WAR_EFFECT_ABILITY = 1 GOD_WAR_EFFECT_ADD_TELEPORT_REFRESH_TIMES = 3 GOD_WAR_EFFECT_MATERIAL_EVENT_ADD_RATIO = 4 GOD_WAR_EFFECT_ADD_INIT_COIN_NUM = 5 GOD_WAR_EFFECT_BUFF_GOODS_DISCOUNT = 6 GOD_WAR_EFFECT_LEVELUP_BUFF_GOODS_DISCOUNT = 7 GOD_WAR_EFFECT_ADD_BUFF_POOL_QUALITY = 10 GOD_WAR_EFFECT_ADD_SHOP_BUFF_GOODS_NUM = 11 GOD_WAR_EFFECT_ADD_SHOP_LEVELUP_BUFF_GOODS_NUM = 12 GOD_WAR_EFFECT_ADD_REVIVE_TIMES = 13 GOD_WAR_EFFECT_REVIVE_HP_SP_PERCENT = 14 GOD_WAR_EFFECT_ADD_BUFF_SUIT_INIT_LEVEL = 15 GOD_WAR_EFFECT_SHOP_SPECIAL_DISCOUNT = 16 GOD_WAR_EFFECT_MATERIAL_EVENT_SUB_RATIO = 17 GOD_WAR_EFFECT_ADD_SPECIFIED_NUM_BUFF_INIT_LEVEL = 18 GOD_WAR_EFFECT_SPECIFIED_QUALITY_BUFF_GOODS_DISCOUNT = 19 GOD_WAR_EFFECT_SPECIFIED_QUALITY_LEVEL_UP_BUFF_GOODS_DISCOUNT = 20 GOD_WAR_EFFECT_ADD_TELEPORT_REFRESH_TIMES_BY_OVERALL = 21 GOD_WAR_EFFECT_ADD_GACHA_REFRESH_TIMES_BY_OVERALL = 22 GOD_WAR_EFFECT_ADD_BUFF_REFRESH_TIMES = 23 class GodWarBuffQualityType(betterproto.Enum): GodWarBuffQualityType0 = 0 GOD_WAR_BUFF_QUALITY_BASE = 1 GOD_WAR_BUFF_QUALITY_CORE_ARTIFACT = 2 GOD_WAR_BUFF_QUALITY_CORE = 3 GOD_WAR_BUFF_QUALITY_AVATAR_SPECIAL = 4 class GodWarSiteStatus(betterproto.Enum): GOD_WAR_SITE_STATUS_INVALID = 0 GOD_WAR_SITE_STATUS_HIDE = 1 GOD_WAR_SITE_STATUS_SHOW = 2 GOD_WAR_SITE_STATUS_UNLOCKED = 3 GOD_WAR_SITE_STATUS_CLOSED = 4 class GodWarSiteType(betterproto.Enum): GodWarSiteType0 = 0 GOD_WAR_SITE_TYPE_NORMAL = 1 GOD_WAR_SITE_TYPE_REST = 2 GOD_WAR_SITE_TYPE_BOSS = 3 GOD_WAR_SITE_TYPE_FINAL_BOSS = 4 GOD_WAR_SITE_TYPE_ALLEVIATION = 5 class GodWarOverallRefreshType(betterproto.Enum): GOD_WAR_OVERALL_REFRESH_NONE = 0 GOD_WAR_OVERALL_REFRESH_DAILY = 1 GOD_WAR_OVERALL_REFRESH_WEEKLY = 2 class GodWarBitmapType(betterproto.Enum): GodWarBitmapType0 = 0 GOD_WAR_BITMAP_EVENT = 1 GOD_WAR_BITMAP_NO_REPEAT_SETTLE_EVENT = 2 class GodWarBonusType(betterproto.Enum): GodWarBonusType0 = 0 GOD_WAR_BONUS_APPEND = 1 GOD_WAR_BONUS_ADD = 2 GOD_WAR_BONUS_REFRESH = 3 class GodWarRoleType(betterproto.Enum): GOD_WAR_ROLE_NONE = 0 GOD_WAR_ROLE_MEMORY_DEPRECATED = 1 GOD_WAR_ROLE_AVATAR = 2 GOD_WAR_ROLE_MEMORY = 3 class GodWarFlagOperator(betterproto.Enum): GOD_WAR_FLAG_OPERATOR_INVALID = 0 GOD_WAR_FLAG_OPERATOR_AND = 1 GOD_WAR_FLAG_OPERATOR_OR = 2 GOD_WAR_FLAG_OPERATOR_NOT = 3 GOD_WAR_FLAG_OPERATOR_EQ = 4 GOD_WAR_FLAG_OPERATOR_GT = 5 GOD_WAR_FLAG_OPERATOR_LT = 6 GOD_WAR_FLAG_OPERATOR_COUNT_GE = 7 GOD_WAR_FLAG_OPERATOR_SUM_GE = 8 GOD_WAR_FLAG_OPERATOR_COUNT_LT = 9 GOD_WAR_FLAG_OPERATOR_SUM_LT = 10 GOD_WAR_FLAG_OPERATOR_COUNT_EQ = 11 GOD_WAR_FLAG_OPERATOR_SUM_EQ = 12 class GodWarFlagType(betterproto.Enum): GodWarFlagType0 = 0 GOD_WAR_FLAG_GROUP = 1 GOD_WAR_FLAG_OVERALL = 2 GOD_WAR_FLAG_AVATAR = 3 GOD_WAR_FLAG_BUFF = 4 GOD_WAR_FLAG_CUR_SITE = 5 GOD_WAR_FLAG_CUR_SITE_TYPE = 6 GOD_WAR_FLAG_EXTRA_ITEM = 7 GOD_WAR_FLAG_SETTLE_EVENT = 8 GOD_WAR_FLAG_PUNISH_LEVEL = 9 GOD_WAR_FLAG_PUNISH_BUFF = 10 GOD_WAR_FLAG_MISSION_FINISH = 11 GOD_WAR_FLAG_LOBBY_NPC = 12 GOD_WAR_FLAG_BITMAP = 13 GOD_WAR_FLAG_CUR_TALE = 14 GOD_WAR_FLAG_STAGE_TAG = 15 GOD_WAR_FLAG_MISSION_STATUS = 16 GOD_WAR_FLAG_SHOPPING_COST = 17 GOD_WAR_FLAG_BUFF_LEVEL = 18 GOD_WAR_FLAG_ALLEVIATION = 19 GOD_WAR_FLAG_MATERIAL_NUM = 1002 GOD_WAR_FLAG_TALENT_LEVEL = 1003 GOD_WAR_FLAG_TALENT_TOTAL_LEVEL = 1004 GOD_WAR_FLAG_TALENT_UNLOCK_NUM = 1005 GOD_WAR_FLAG_ROLE_RELATION_LEVEL = 1006 GOD_WAR_FLAG_SUPPORT_LEVEL = 1007 class GodWarEventSourceType(betterproto.Enum): GodWarEventSourceType0 = 0 GOD_WAR_EVENT_SOURCE_NORMAL = 1 GOD_WAR_EVENT_SOURCE_SITE_ENTER = 2 GOD_WAR_EVENT_SOURCE_SITE_BUFF = 3 GOD_WAR_EVENT_SOURCE_SHOP_RECOVER = 4 GOD_WAR_EVENT_SOURCE_SHOP_CHANGE_STATE = 5 GOD_WAR_EVENT_SOURCE_ALLEVIATION_TELEPORT = 6 GOD_WAR_EVENT_SOURCE_ALLEVIATION_START = 7 class GodWarWeightType(betterproto.Enum): GodWarWeightType0 = 0 GOD_WAR_WEIGHT_NUM = 1 GOD_WAR_WEIGHT_OVERALL = 2 class GodWarEventType(betterproto.Enum): GodWarEventType0 = 0 GOD_WAR_EVENT_RANDOM_STAGE_ONCE = 1 GOD_WAR_EVENT_RANDOM_PLOT_ONCE = 2 GOD_WAR_EVENT_RANDOM_REWARD_ONCE = 3 GOD_WAR_EVENT_BUFF = 4 GOD_WAR_EVENT_ENTER_SITE = 5 GOD_WAR_EVENT_TELEPORT = 6 GOD_WAR_EVENT_FIXED_STAGE = 7 GOD_WAR_EVENT_FIXED_PLOT = 8 GOD_WAR_EVENT_FIXED_REWARD = 9 GOD_WAR_EVENT_SAVE = 10 GOD_WAR_EVENT_OVERALL_ADD = 11 GOD_WAR_EVENT_OVERALL_SUB = 12 GOD_WAR_EVENT_OVERALL_SET = 13 GOD_WAR_EVENT_PREDICT = 14 GOD_WAR_EVENT_SHOP = 15 GOD_WAR_EVENT_DROP_MATERIAL = 16 GOD_WAR_EVENT_UNLOCK_COLLECTION = 17 GOD_WAR_EVENT_STAGE_EXIT = 18 GOD_WAR_EVENT_DROP_EFFECT_MATERIAL = 19 GOD_WAR_EVENT_SYNC_LOBBY = 20 GOD_WAR_EVENT_REFRESH_LOBBY = 21 GOD_WAR_EVENT_CHANGE_STATE = 22 GOD_WAR_EVENT_SCORE = 23 GOD_WAR_EVENT_PANEL = 24 GOD_WAR_EVENT_DROP_SCORE_COIN = 25 GOD_WAR_EVENT_RANDOM_PLOT_REPLACEMENT = 26 GOD_WAR_EVENT_TELEPORT_OVERALL = 27 GOD_WAR_EVENT_OVERALL_ADD_IMMEDIATE = 28 GOD_WAR_EVENT_OVERALL_SUB_IMMEDIATE = 29 GOD_WAR_EVENT_OVERALL_SET_IMMEDIATE = 30 GOD_WAR_EVENT_OVERALL_ADD_LOBBY = 31 GOD_WAR_EVENT_OVERALL_SUB_LOBBY = 32 GOD_WAR_EVENT_OVERALL_SET_LOBBY = 33 GOD_WAR_EVENT_AVATAR_HP_ADD = 34 GOD_WAR_EVENT_AVATAR_HP_SUB = 35 GOD_WAR_EVENT_AVATAR_HP_SET = 36 GOD_WAR_EVENT_CREATE_LOBBY_NPC = 37 GOD_WAR_EVENT_TELEPORT_GROUP = 38 GOD_WAR_EVENT_FORCE_END = 39 GOD_WAR_EVENT_FORK = 40 GOD_WAR_EVENT_APPEND_NPC_ACTION = 41 GOD_WAR_EVENT_REMOVE_NPC = 42 GOD_WAR_EVENT_DROP_COIN = 43 GOD_WAR_EVENT_DROP_EFFECT_COIN = 44 GOD_WAR_EVENT_OVERALL_SET_CLIENT = 45 GOD_WAR_EVENT_OVERALL_SET_CLIENT_IMMEDIATE = 46 GOD_WAR_EVENT_COST_COIN = 47 GOD_WAR_EVENT_COST_EFFECT_COIN = 48 GOD_WAR_EVENT_TALE_OVERALL_ADD_IMMEDIATE = 49 GOD_WAR_EVENT_TALE_OVERALL_SUB_IMMEDIATE = 50 GOD_WAR_EVENT_TALE_OVERALL_SET_IMMEDIATE = 51 GOD_WAR_EVENT_BONUS = 52 GOD_WAR_EVENT_TELEPORT_RECOVER = 53 GOD_WAR_EVENT_ALLEVIATION_BUFF = 54 GOD_WAR_EVENT_ALLEVIATION_ENTER_FLOOR = 55 GOD_WAR_EVENT_ALLEVIATION_TELEPORT = 56 GOD_WAR_EVENT_TRIGGER_EVENT_GROUP = 99 GOD_WAR_EVENT_TRIGGER_EVENT_GROUP_UNIQUE = 100 GOD_WAR_EVENT_RANDOM_TRIGGER_EVENT_ONCE = 101 GOD_WAR_EVENT_RANDOM_TRIGGER_EVENT_REPLACEMENT = 102 GOD_WAR_EVENT_RANDOM_TRIGGER_EVENT_WITHOUT_REPLACEMENT = 103 GOD_WAR_EVENT_GACHA_RANDOM_SEED_TRIGGER_EVENT_REPLACEMENT = 104 class GodWarEventRandomType(betterproto.Enum): GodWarEventRandomType0 = 0 GOD_WAR_EVENT_RANDOM_STAGE = 1 GOD_WAR_EVENT_RANDOM_PLOT = 2 GOD_WAR_EVENT_RANDOM_REWARD = 3 GOD_WAR_EVENT_RANDOM_BUFF = 4 GOD_WAR_EVENT_RANDOM_TELEPORT = 5 GOD_WAR_EVENT_RANDOM_LOBBY = 6 GOD_WAR_EVENT_RANDOM_MATERIAL = 7 GOD_WAR_EVENT_RANDOM_TRIGGER = 8 class GodWarEventCacheType(betterproto.Enum): GodWarEventCacheType0 = 0 GOD_WAR_EVENT_CACHE_REWARD = 1 GOD_WAR_EVENT_CACHE_OVERALL = 2 GOD_WAR_EVENT_CACHE_MATERIAL = 3 GOD_WAR_EVENT_CACHE_SCORE = 4 GOD_WAR_EVENT_CACHE_LOBBY_NPC = 5 GOD_WAR_EVENT_CACHE_COIN = 6 class GodWarTriggerType(betterproto.Enum): GOD_WAR_TRIGGER_NORMAL = 0 GOD_WAR_TRIGGER_STAGE_REPORT = 1 GOD_WAR_TRIGGER_NPC_ACTION = 2 GOD_WAR_TRIGGER_OVERALL_REPORT = 3 GOD_WAR_TRIGGER_ALLEVIATION_TELEPORT = 4 class GodWarMaterialType(betterproto.Enum): GodWarMaterialType0 = 0 GOD_WAR_MATERIAL_CHALLENGE_COIN = 1 GOD_WAR_MATERIAL_AVATAR_EXP = 2 GOD_WAR_MATERIAL_ROLE_GIFT = 3 GOD_WAR_MATERIAL_TALENT_POINT = 4 GOD_WAR_MATERIAL_AVATAR_UNLOCK = 5 GOD_WAR_MATERIAL_SUPPORT_AVATAR_UNLOCK = 6 GOD_WAR_MATERIAL_DECORATION_UNLOCK = 7 GOD_WAR_MATERIAL_ROLE_UPGRADE = 8 GOD_WAR_MATERIAL_AVATAR_UPGRADE = 9 class GodWarRefreshTicketType(betterproto.Enum): GodWarRefreshTicketType0 = 0 GOD_WAR_REFRESH_TICKET_WEEK_DAY = 1 class GodWarTaleType(betterproto.Enum): GodWarTaleType0 = 0 GOD_WAR_TALE_STORY_CHALLENGE = 1 GOD_WAR_TALE_AVATAR_CHALLENGE = 2 GOD_WAR_TALE_WEEKLY_CHALLENGE = 3 GOD_WAR_TALE_LOBBY = 4 class GodWarNpcType(betterproto.Enum): GOD_WAR_NPC_NONE = 0 GOD_WAR_NPC_MAIN_LINE = 1 GOD_WAR_NPC_BRANCH_LINE = 2 class GodWarSupportAvatarSlotLimitLevel(betterproto.Enum): GodWarSupportAvatarSlotLimitLevel0 = 0 GOD_WAR_SUPPORT_AVATAR_SLOT_SPECIFIC = 1 GOD_WAR_SUPPORT_AVATAR_SLOT_NORMAL = 2 GOD_WAR_SUPPORT_AVATAR_SLOT_LOCK = 3 class GodWarDataSourceType(betterproto.Enum): GodWarDataSourceType0 = 0 GOD_WAR_DATA_SOURCE_CUR_TALE = 1 GOD_WAR_DATA_SOURCE_SPECIFIC_TALE = 2 class GourmetHuntStopExploreReqEndStatus(betterproto.Enum): WIN4 = 0 TIMEOUT = 1 DEAD = 2 EXIT = 3 class CmdTypeGourmethunt(betterproto.Enum): CmdTypeGourmethunt0 = 0 CMD_GOURMET_HUNT_GET_ACTIVITY_REQ = 8150 CMD_GOURMET_HUNT_GET_ACTIVITY_RSP = 8151 CMD_GOURMET_HUNT_LEVEL_UP_REQ = 8152 CMD_GOURMET_HUNT_LEVEL_UP_RSP = 8153 CMD_GOURMET_HUNT_UNLOCK_WEAPON_MODULE_REQ = 8154 CMD_GOURMET_HUNT_UNLOCK_WEAPON_MODULE_RSP = 8155 CMD_GOURMET_HUNT_UNLOCK_FURNITURE_REQ = 8156 CMD_GOURMET_HUNT_UNLOCK_FURNITURE_RSP = 8157 CMD_GOURMET_HUNT_START_MANAGEMENT_REQ = 8158 CMD_GOURMET_HUNT_START_MANAGEMENT_RSP = 8159 CMD_GOURMET_HUNT_STOP_MANAGEMENT_REQ = 8160 CMD_GOURMET_HUNT_STOP_MANAGEMENT_RSP = 8161 CMD_GOURMET_HUNT_START_EXPLORE_REQ = 8162 CMD_GOURMET_HUNT_START_EXPLORE_RSP = 8163 CMD_GOURMET_HUNT_STOP_EXPLORE_REQ = 8164 CMD_GOURMET_HUNT_STOP_EXPLORE_RSP = 8165 CMD_GOURMET_HUNT_OPEN_TREASURE_REQ = 8166 CMD_GOURMET_HUNT_OPEN_TREASURE_RSP = 8167 CMD_GOURMET_HUNT_TRIGGER_TELEPORT_REQ = 8168 CMD_GOURMET_HUNT_TRIGGER_TELEPORT_RSP = 8169 CMD_GOURMET_HUNT_KILL_BOSS_REQ = 8170 CMD_GOURMET_HUNT_KILL_BOSS_RSP = 8171 CMD_GOURMET_HUNT_ENTER_ROOM_REQ = 8172 CMD_GOURMET_HUNT_ENTER_ROOM_RSP = 8173 CMD_GOURMET_HUNT_GET_RANK_REQ = 8174 CMD_GOURMET_HUNT_GET_RANK_RSP = 8175 CMD_GOURMET_HUNT_TRIGGER_ENTITY_REQ = 8176 CMD_GOURMET_HUNT_TRIGGER_ENTITY_RSP = 8177 CMD_GOURMET_HUNT_DAILY_STAMINA_RECOVERY_NOTIFY = 8178 CMD_GOURMET_HUNT_BUILD_BRANCH_STORE_REQ = 8179 CMD_GOURMET_HUNT_BUILD_BRANCH_STORE_RSP = 8180 CMD_GOURMET_HUNT_OPEN_BRANCH_STORE_REQ = 8181 CMD_GOURMET_HUNT_OPEN_BRANCH_STORE_RSP = 8182 class GourmetHuntFurnitureType(betterproto.Enum): GOURMET_HUNT_FURNITURE_TYPE_NONE = 0 GOURMET_HUNT_FURNITURE_TYPE_NORMAL = 1 GOURMET_HUNT_FURNITURE_TYPE_TABLE = 2 GOURMET_HUNT_FURNITURE_TYPE_INGREDIENT_BOX = 3 GOURMET_HUNT_FURNITURE_TYPE_STAMINA_BOX = 4 class GourmetHuntEntityType(betterproto.Enum): GOURMET_HUNT_ENTITY_TYPE_NONE = 0 GOURMET_HUNT_ENTITY_TYPE_ENV_DESTRUCTIBLE = 1 GOURMET_HUNT_ENTITY_TYPE_TREASURE_BOX = 2 GOURMET_HUNT_ENTITY_TYPE_TELEPORT = 3 GOURMET_HUNT_ENTITY_TYPE_MONSTER_ALTAR = 4 GOURMET_HUNT_ENTITY_TYPE_HIDDEN_WALL = 5 GOURMET_HUNT_ENTITY_TYPE_OPTICAL_CABLE = 6 GOURMET_HUNT_ENTITY_TYPE_CONTROLLER = 7 class GourmetHuntMonsterType(betterproto.Enum): GOURMET_HUNT_MONSTER_TYPE_NONE = 0 GOURMET_HUNT_MONSTER_TYPE_NORMAL_MONSTER = 1 GOURMET_HUNT_MONSTER_TYPE_BOSS = 2 GOURMET_HUNT_MONSTER_TYPE_ALTAR_TOKEN = 3 GOURMET_HUNT_MONSTER_TYPE_CHALLENGE_MONSTER = 4 class GourmetHuntMapType(betterproto.Enum): GOURMET_HUNT_MAP_TYPE_NONE = 0 GOURMET_HUNT_MAP_TYPE_STORE = 1 GOURMET_HUNT_MAP_TYPE_EXPLORE = 2 GOURMET_HUNT_MAP_TYPE_CHALLENGE = 3 class GourmetHuntIdentityType(betterproto.Enum): GOURMET_HUNT_IDENTITY_TYPE_NONE = 0 GOURMET_HUNT_IDENTITY_TYPE_WAITER = 1 GOURMET_HUNT_IDENTITY_TYPE_CHEF = 2 GOURMET_HUNT_IDENTITY_TYPE_MANAGER = 3 class GratuityStageMessageMessageType(betterproto.Enum): MESSAGE_NONE = 0 MESSAGE_MONSTER_DAMAGE = 1 class CmdTypeGratuity(betterproto.Enum): CmdTypeGratuity0 = 0 CMD_GET_GRATUITY_ACTIVITY_REQ = 4100 CMD_GET_GRATUITY_ACTIVITY_RSP = 4101 CMD_ACCEPT_GRATUITY_STAGE_REQ = 4102 CMD_ACCEPT_GRATUITY_STAGE_RSP = 4103 CMD_ASSIST_GRATUITY_STAGE_REQ = 4104 CMD_ASSIST_GRATUITY_STAGE_RSP = 4105 CMD_CANCEL_GRATUITY_STAGE_REQ = 4106 CMD_CANCEL_GRATUITY_STAGE_RSP = 4107 CMD_GET_GRATUITY_BATTLE_HISTORY_REQ = 4108 CMD_GET_GRATUITY_BATTLE_HISTORY_RSP = 4109 CMD_SYNC_GRATUITY_STAGE_REQ = 4112 CMD_SYNC_GRATUITY_STAGE_RSP = 4113 CMD_PUBLISH_GRATUITY_STAGE_REQ = 4114 CMD_PUBLISH_GRATUITY_STAGE_RSP = 4115 CMD_GET_GRATUITY_STAGE_LIST_REQ = 4116 CMD_GET_GRATUITY_STAGE_LIST_RSP = 4117 CMD_REJECT_GRATUITY_STAGE_REQ = 4118 CMD_REJECT_GRATUITY_STAGE_RSP = 4119 CMD_GRATUITY_STAGE_INVITE_NOTIFY = 4120 CMD_GRATUITY_STAGE_FINISH_NOTIFY = 4121 class GratuityAcceptType(betterproto.Enum): GRATUITY_ACCEPT_NONE = 0 GRATUITY_ACCEPT_FREE = 1 GRATUITY_ACCEPT_ACTIVITY = 2 class CmdTypeKingdom(betterproto.Enum): CmdTypeKingdom0 = 0 CMD_GET_KINGDOM_WAR_REQ = 3050 CMD_GET_KINGDOM_WAR_RSP = 3051 CMD_KINGDOM_WAR_MOVE_REQ = 3052 CMD_KINGDOM_WAR_MOVE_RSP = 3053 CMD_KINGDOM_WAR_VOTE_REQ = 3054 CMD_KINGDOM_WAR_VOTE_RSP = 3055 CMD_KINGDOM_WAR_GET_RANK_REQ = 3058 CMD_KINGDOM_WAR_GET_RANK_RSP = 3059 CMD_KINGDOM_WAR_TAKE_DAILY_REWARD_REQ = 3060 CMD_KINGDOM_WAR_TAKE_DAILY_REWARD_RSP = 3061 CMD_KINGDOM_WAR_EXCHANGE_CURRENCY_REQ = 3062 CMD_KIGNDOM_WAR_EXCHANGE_CURRENCY_RSP = 3063 CMD_KINGDOM_WAR_GET_POINT_RANK_REQ = 3064 CMD_KINGDOM_WAR_GET_POINT_RANK_RSP = 3065 class KingdomWarPhaseType(betterproto.Enum): KINGDOM_WAR_PHASE_NONE = 0 KINGDOM_WAR_PHASE_OCCUPY_POINT = 1 KINGDOM_WAR_PHASE_ATTACK_AND_DEFENSE = 2 KINGDOM_WAR_PHASE_BATTLE_LINE = 3 class KingdomWarCombatType(betterproto.Enum): KINGDOM_WAR_COMBAT_TYPE_NONE = 0 KINGDOM_WAR_COMBAT_TYPE_VIP_POINT = 1 KINGDOM_WAR_COMBAT_TYPE_LEVEL = 2 KINGDOM_WAR_COMBAT_TYPE_AVATAR_STAR = 3 class KingdomWarKingdomStatus(betterproto.Enum): KINGDOM_WAR_KINGDOM_NONE = 0 KINGDOM_WAR_KINGDOM_DEFENSE = 1 KINGDOM_WAR_KINGDOM_ATTACK = 2 class KingdomWarPointType(betterproto.Enum): KINGDOM_WAR_POINT_NONE = 0 KINGDOM_WAR_POINT_NORMAL = 1 KINGDOM_WAR_POINT_CHATWORLD = 2 KINGDOM_WAR_POINT_MAIN_CITY = 3 KINGDOM_WAR_POINT_BOSS = 4 class KingdomWarPhaseSettleType(betterproto.Enum): KINGDOM_WAR_PHASE_SETTLE_TYPE_NONE = 0 KINGDOM_WAR_PHASE_SETTLE_TYPE_FAME = 1 KINGDOM_WAR_PHASE_SETTLE_TYPE_BELIEF = 2 class MahouCardHandCardChangeNotifyReason(betterproto.Enum): NONEType = 0 DRAW = 1 EXCHANGE = 2 DISCARD = 3 CARD_LEVEL_UP = 4 SET_TO_BATTLE = 5 RECALL_FROM_BATTLE = 6 EVENT = 7 GROWTH = 8 class MahouCardSetBattleCardReqDirection(betterproto.Enum): NONEType1 = 0 LEFT = 1 RIGHT = 2 class MahouCardBattleEndReqStatus(betterproto.Enum): BATTLE_LOSE = 0 BATTLE_WIN = 1 BATTLE_LOSE_AND_RETRY = 2 class CmdTypeMahoucard(betterproto.Enum): CmdTypeMahoucard0 = 0 CMD_MAHOU_CARD_GET_ACTIVITY_REQ = 7900 CMD_MAHOU_CARD_GET_ACTIVITY_RSP = 7901 CMD_MAHOU_CARD_ROLE_LEVEL_UP_REQ = 7902 CMD_MAHOU_CARD_ROLE_LEVEL_UP_RSP = 7903 CMD_MAHOU_CARD_ENTER_SITE_REQ = 7904 CMD_MAHOU_CARD_ENTER_SITE_RSP = 7905 CMD_MAHOU_CARD_ENTER_ROOM_REQ = 7906 CMD_MAHOU_CARD_ENTER_ROOM_RSP = 7907 CMD_MAHOU_CARD_EXIT_ROOM_REQ = 7908 CMD_MAHOU_CARD_EXIT_ROOM_RSP = 7909 CMD_MAHOU_CARD_GET_CUR_SITE_INFO_REQ = 7910 CMD_MAHOU_CARD_GET_CUR_SITE_INFO_RSP = 7911 CMD_MAHOU_CARD_HAND_CARD_CHANGE_NOTIFY = 7912 CMD_MAHOU_CARD_EXCHANGE_CARD_REQ = 7913 CMD_MAHOU_CARD_EXCHANGE_CARD_RSP = 7914 CMD_MAHOU_CARD_DISCARD_CARD_REQ = 7915 CMD_MAHOU_CARD_DISCARD_CARD_RSP = 7916 CMD_MAHOU_CARD_LEVEL_UP_CARD_REQ = 7917 CMD_MAHOU_CARD_LEVEL_UP_CARD_RSP = 7918 CMD_MAHOU_CARD_SET_BATTLE_CARD_REQ = 7919 CMD_MAHOU_CARD_SET_BATTLE_CARD_RSP = 7920 CMD_MAHOU_CARD_RECALL_BATTLE_CARD_REQ = 7921 CMD_MAHOU_CARD_RECALL_BATTLE_CARD_RSP = 7922 CMD_MAHOU_CARD_SELECT_PROPHESY_REQ = 7923 CMD_MAHOU_CARD_SELECT_PROPHESY_RSP = 7924 CMD_MAHOU_CARD_EXIT_SITE_REQ = 7925 CMD_MAHOU_CARD_EXIT_SITE_RSP = 7926 CMD_MAHOU_CARD_CHOOSE_EVENT_OPTION_REQ = 7927 CMD_MAHOU_CARD_CHOOSE_EVENT_OPTION_RSP = 7928 CMD_MAHOU_CARD_EVENT_NOTIFY = 7929 CMD_MAHOU_CARD_BATTLE_BEGIN_REQ = 7930 CMD_MAHOU_CARD_BATTLE_BEGIN_RSP = 7931 CMD_MAHOU_CARD_BATTLE_END_REQ = 7932 CMD_MAHOU_CARD_BATTLE_END_RSP = 7933 CMD_MAHOU_CARD_UNLOCK_DAILY_SITE_REQ = 7934 CMD_MAHOU_CARD_UNLOCK_DAILY_SITE_RSP = 7935 CMD_MAHOU_CARD_GET_DAILY_SITE_RANK_REQ = 7936 CMD_MAHOU_CARD_GET_DAILY_SITE_RANK_RSP = 7937 CMD_MAHOU_CARD_OVERDRAWN_NOTIFY = 7938 class MahouCardSiteType(betterproto.Enum): MAHOU_CARD_SITE_TYPE_NONE = 0 MAHOU_CARD_SITE_TYPE_TUTORIAL = 1 MAHOU_CARD_SITE_TYPE_NORMAL = 2 MAHOU_CARD_SITE_TYPE_TOWER = 3 MAHOU_CARD_SITE_TYPE_DAILY = 4 MAHOU_CARD_SITE_TYPE_ENTRY = 5 class MahouCardRoomType(betterproto.Enum): MAHOU_CARD_ROOM_TYPE_NONE = 0 MAHOU_CARD_ROOM_TYPE_NORMAL = 1 MAHOU_CARD_ROOM_TYPE_BOSS = 2 MAHOU_CARD_ROOM_TYPE_EVENT = 3 MAHOU_CARD_ROOM_TYPE_REWARD = 4 class MahouCardEventType(betterproto.Enum): MAHOU_CARD_EVENT_TYPE_NONE = 0 MAHOU_CARD_EVENT_TYPE_BATTLE = 1 MAHOU_CARD_EVENT_TYPE_DRAW = 2 MAHOU_CARD_EVENT_TYPE_LEVEL_UP_RANDOM_BATTLE_CARD = 6 MAHOU_CARD_EVENT_TYPE_ADD_EXCHANGE_TIMES = 9 MAHOU_CARD_EVENT_TYPE_DECREASE_EXCHANGE_TIMES = 10 MAHOU_CARD_EVENT_TYPE_COPY_FIRST_BATTLE_CARD = 11 MAHOU_CARD_EVENT_TYPE_COPY_LAST_BATTLE_CARD = 12 MAHOU_CARD_EVENT_TYPE_LEVEL_UP_RANDOM_CARD = 13 MAHOU_CARD_EVENT_TYPE_CHANGE_ALL_CARD_BY_LEVEL = 14 MAHOU_CARD_EVENT_TYPE_CHANGE_ALL_CARD_RANDOM = 15 MAHOU_CARD_EVENT_TYPE_SET_BATTLE_HP = 16 MAHOU_CARD_EVENT_TYPE_ADD_BATTLE_HP = 17 MAHOU_CARD_EVENT_TYPE_DECREASE_BATTLE_HP = 18 MAHOU_CARD_EVENT_TYPE_ADD_SPECIFY_CARD = 19 MAHOU_CARD_EVENT_TYPE_TRIGGER_GROWTH = 20 MAHOU_CARD_EVENT_TYPE_ADD_TAG_TO_ALL_CARD = 21 MAHOU_CARD_EVENT_TYPE_ADD_CARD_POOL = 23 MAHOU_CARD_EVENT_TYPE_TRIGGER_PROPHESY_POOL = 25 MAHOU_CARD_EVENT_TYPE_CLEAR_CUR_EVENT = 100 MAHOU_CARD_EVENT_TYPE_ADD_BUFF = 3 MAHOU_CARD_EVENT_TYPE_ADD_ROOM_SUCC_EVENT = 7 MAHOU_CARD_EVENT_TYPE_ADD_ROOM_FAIL_EVENT = 8 MAHOU_CARD_EVENT_TYPE_GET_ALL_ROLE_PROPHESY = 24 MAHOU_CARD_EVENT_TYPE_ADD_DISCARD_TIMES = 26 MAHOU_CARD_EVENT_TYPE_JUDGE_AND_TRIGGER_DISCARD_EVENT = 27 MAHOU_CARD_EVENT_TYPE_JUDGE_AND_TRIGGER_EXCHANGE_EVENT = 28 MAHOU_CARD_EVENT_TYPE_ADD_DISCARD_EVENT = 29 MAHOU_CARD_EVENT_TYPE_ADD_EXCHANGE_EVENT = 30 MAHOU_CARD_EVENT_TYPE_EVENT_GROUP = 101 MAHOU_CARD_EVENT_TYPE_TRIGGER_RANDOM_EVENT = 22 MAHOU_CARD_EVENT_TYPE_DRAW_AND_SELECT = 5 MAHOU_CARD_EVENT_TYPE_OPTIONAL_EVENT = 102 MAHOU_CARD_EVENT_TYPE_LOST_CARD_WITH_TAG = 201 MAHOU_CARD_EVENT_TYPE_LOST_CARD_AND_TRIGGER_EVENT = 202 MAHOU_CARD_EVENT_TYPE_DRAW_SPECIFY_QUALITY_AND_SELECT_FROM_CUR_POOL = 203 MAHOU_CARD_EVENT_TYPE_DRAW_MAX_QUALITY_AND_SELECT_FROM_CUR_POOL = 204 MAHOU_CARD_EVENT_TYPE_DAILY_SITE_DRAW = 205 MAHOU_CARD_EVENT_TYPE_COPY_CHOSEN_CARD = 206 MAHOU_CARD_EVENT_TYPE_TAKE_FROM_AREA_STORAGE = 207 MAHOU_CARD_EVENT_TYPE_SAVE_TO_AREA_STORAGE = 208 class MahouCardBuffType(betterproto.Enum): MAHOU_CARD_BUFF_TYPE_NONE = 0 MAHOU_CARD_BUFF_TYPE_ADD_BATTLE_HP = 1 MAHOU_CARD_BUFF_TYPE_ADD_DRAW_NUM = 2 MAHOU_CARD_BUFF_TYPE_ADD_EXCHANGE_TIMES = 3 MAHOU_CARD_BUFF_TYPE_ADD_HP = 4 MAHOU_CARD_BUFF_TYPE_GOING_SECOND = 5 MAHOU_CARD_BUFF_TYPE_ADD_PROPHESY_CHOICE_NUM = 6 MAHOU_CARD_BUFF_TYPE_ADDITIONAL_CARD_POOL = 7 MAHOU_CARD_BUFF_TYPE_EVENT_TRIGGER = 8 MAHOU_CARD_BUFF_TYPE_DECREASE_HP = 9 MAHOU_CARD_BUFF_TYPE_ADD_MP = 10 MAHOU_CARD_BUFF_TYPE_DECREASE_DISCARD_GOAL = 11 MAHOU_CARD_BUFF_TYPE_DECREASE_BATTLE_HP = 12 MAHOU_CARD_BUFF_TYPE_CLIENT_BUFF_1001 = 1001 MAHOU_CARD_BUFF_TYPE_CLIENT_BUFF_1002 = 1002 MAHOU_CARD_BUFF_TYPE_CLIENT_BUFF_1003 = 1003 MAHOU_CARD_BUFF_TYPE_CLIENT_BUFF_1004 = 1004 MAHOU_CARD_BUFF_TYPE_CLIENT_BUFF_1005 = 1005 class MahouCardConditionType(betterproto.Enum): MAHOU_CARD_CONDITION_TYPE_NONE = 0 MAHOU_CARD_CONDITION_TYPE_EXCHANGE_TIMES_GT = 1 MAHOU_CARD_CONDITION_TYPE_BATTLE_HP_GT = 2 MAHOU_CARD_CONDITION_TYPE_HAS_CARD_ID = 3 MAHOU_CARD_CONDITION_TYPE_HAS_CARD_TAG = 4 MAHOU_CARD_CONDITION_TYPE_HAS_ANY_CARD = 5 class MahouCardTiming(betterproto.Enum): MAHOU_CARD_TIMING_NONE = 0 MAHOU_CARD_TIMING_ON_EXCHANGE = 2 MAHOU_CARD_TIMING_ON_DISCARD = 3 class MahouCardTag(betterproto.Enum): MAHOU_CARD_TAG_NONE = 0 MAHOU_CARD_TAG_1 = 1 MAHOU_CARD_TAG_2 = 2 MAHOU_CARD_TAG_3 = 3 MAHOU_CARD_TAG_4 = 4 MAHOU_CARD_TAG_5 = 5 MAHOU_CARD_TAG_6 = 6 MAHOU_CARD_TAG_7 = 7 MAHOU_CARD_TAG_8 = 8 MAHOU_CARD_TAG_ODD = 9 MAHOU_CARD_TAG_EVEN = 10 MAHOU_CARD_TAG_11 = 11 MAHOU_CARD_TAG_12 = 12 MAHOU_CARD_TAG_13 = 13 MAHOU_CARD_TAG_14 = 14 MAHOU_CARD_TAG_15 = 15 MAHOU_CARD_TAG_16 = 16 MAHOU_CARD_TAG_17 = 17 MAHOU_CARD_TAG_GROWTH = 21 MAHOU_CARD_TAG_WILD = 22 MAHOU_CARD_TAG_ONLY_IN_HAND = 23 class CmdTypeMail(betterproto.Enum): CmdTypeMail0 = 0 CMD_GET_CLIENT_MAIL_DATA_REQ = 3800 CMD_GET_CLIENT_MAIL_DATA_RSP = 3801 CMD_TAKE_CLIENT_MAIL_ATTACHMENT_REQ = 3802 CMD_TAKE_CLIENT_MAIL_ATTACHMENT_RSP = 3803 CMD_MARK_CLIENT_MAIL_READ_REQ = 3804 CMD_MARK_CLIENT_MAIL_READ_RSP = 3805 CMD_DEL_CLIENT_MAIL_REQ = 3806 CMD_DEL_CLIENT_MAIL_RSP = 3807 CMD_NEW_CLIENT_MAIL_NOTIFY = 3808 CMD_SET_CLIENT_MAIL_FAVORITE_REQ = 3809 CMD_SET_CLIENT_MAIL_FAVORITE_RSP = 3810 class ClientMailType(betterproto.Enum): CLIENT_MAIL_NONE = 0 CLIENT_MAIL_MAIL = 1 CLIENT_MAIL_NOTICE = 2 class ClientMailFilterType(betterproto.Enum): CLIENT_MAIL_FILTER_TYPE_ALL = 0 CLIENT_MAIL_FILTER_TYPE_IMPORTANT = 1 CLIENT_MAIL_FILTER_TYPE_FAVORITE = 2 class MarblesShootShopOperateReqOperateType(betterproto.Enum): OPERATE_NONE = 0 OPERATE_BUY_BALL = 1 OPERATE_LEVEL_UP_BALL = 2 OPERATE_DEL_BALL = 3 OPERATE_ADD_HP = 4 OPERATE_CHOOSE_TREASURE = 5 class CmdTypeMarblesshoot(betterproto.Enum): CmdTypeMarblesshoot0 = 0 CMD_MARBLES_SHOOT_GET_ACTIVITY_REQ = 8050 CMD_MARBLES_SHOOT_GET_ACTIVITY_RSP = 8051 CMD_MARBLES_SHOOT_AVATAR_LEVEL_UP_REQ = 8052 CMD_MARBLES_SHOOT_AVATAR_LEVEL_UP_RSP = 8053 CMD_MARBLES_SHOOT_GET_GAME_REQ = 8054 CMD_MARBLES_SHOOT_GET_GAME_RSP = 8055 CMD_MARBLES_SHOOT_BEGIN_GAME_REQ = 8056 CMD_MARBLES_SHOOT_BEGIN_GAME_RSP = 8057 CMD_MARBLES_SHOOT_END_GAME_REQ = 8058 CMD_MARBLES_SHOOT_END_GAME_RSP = 8059 CMD_MARBLES_SHOOT_FINISH_ROOM_REQ = 8060 CMD_MARBLES_SHOOT_FINISH_ROOM_RSP = 8061 CMD_MARBLES_SHOOT_TRIGGER_EVENT_REQ = 8062 CMD_MARBLES_SHOOT_TRIGGER_EVENT_RSP = 8063 CMD_MARBLES_SHOOT_FINISH_BATTLE_REQ = 8064 CMD_MARBLES_SHOOT_FINISH_BATTLE_RSP = 8065 CMD_MARBLES_SHOOT_SELECT_REWARD_REQ = 8066 CMD_MARBLES_SHOOT_SELECT_REWARD_RSP = 8067 CMD_MARBLES_SHOOT_SHOP_OPERATE_REQ = 8068 CMD_MARBLES_SHOOT_SHOP_OPERATE_RSP = 8069 CMD_MARBLES_SHOOT_GET_RANK_REQ = 8070 CMD_MARBLES_SHOOT_GET_RANK_RSP = 8071 CMD_MARBLES_SHOOT_SELECT_INIT_ITEM_REQ = 8072 CMD_MARBLES_SHOOT_SELECT_INIT_ITEM_RSP = 8073 CMD_MARBLES_SHOOT_GET_WIKI_REQ = 8074 CMD_MARBLES_SHOOT_GET_WIKI_RSP = 8075 class MarblesShootGameType(betterproto.Enum): MARBLES_SHOOT_GAME_TYPE_NONE = 0 MARBLES_SHOOT_GAME_TYPE_STORY = 1 MARBLES_SHOOT_GAME_TYPE_CHALLENGE = 2 MARBLES_SHOOT_GAME_TYPE_DAILY = 3 class MarblesShootEventChangeType(betterproto.Enum): MARBLES_SHOOT_EVENT_CHANGE_DEL = 0 MARBLES_SHOOT_EVENT_CHANGE_ADD = 1 class MarblesShootEventType(betterproto.Enum): MarblesShootEventType0 = 0 MARBLES_SHOOT_EVENT_EMPTY = 1 MARBLES_SHOOT_EVENT_AND = 2 MARBLES_SHOOT_EVENT_WEIGHT_OR = 3 MARBLES_SHOOT_EVENT_CHANGE_HP_BY_VALUE = 4 MARBLES_SHOOT_EVENT_CHANGE_HP_BY_PERCENT = 5 MARBLES_SHOOT_EVENT_CHANGE_COIN_BY_VALUE = 6 MARBLES_SHOOT_EVENT_ADD_BALL = 7 MARBLES_SHOOT_EVENT_DEL_BALL = 8 MARBLES_SHOOT_EVENT_ADD_TREASURE = 9 MARBLES_SHOOT_EVENT_DEL_TREASURE = 10 MARBLES_SHOOT_EVENT_ENTER_BATTLE = 11 MARBLES_SHOOT_EVENT_RECOVER_TREASURE_EFFECT_TIMES = 12 MARBLES_SHOOT_EVENT_RANDOM_ADD_BALL = 13 MARBLES_SHOOT_EVENT_RANDOM_LEVEL_UP_BALL = 14 class MarblesShootEventConditionType(betterproto.Enum): MarblesShootEventConditionType0 = 0 MARBLES_SHOOT_EVENT_CONDITION_USE_AVATAR = 1 MARBLES_SHOOT_EVENT_CONDITION_HAS_BALL = 2 MARBLES_SHOOT_EVENT_CONDITION_COIN_GREATER_EQUAL = 3 MARBLES_SHOOT_EVENT_CONDITION_HAS_TREASURE = 4 MARBLES_SHOOT_EVENT_CONDITION_NOT_HAS_TREASURE = 5 MARBLES_SHOOT_EVENT_CONDITION_HAS_TRIGGER_EVENT = 6 MARBLES_SHOOT_EVENT_CONDITION_HAS_FINISH_BATTLE = 7 MARBLES_SHOOT_EVENT_CONDITION_BALL_NUM_LESS_THAN = 8 MARBLES_SHOOT_EVENT_CONDITION_BALL_NUM_GREATER_THAN = 9 class MarblesShootRoomStatus(betterproto.Enum): MARBLES_SHOOT_ROOM_STATUS_NONE = 0 MARBLES_SHOOT_ROOM_STATUS_IN_BATTLE = 1 MARBLES_SHOOT_ROOM_STATUS_END_BATTLE = 2 MARBLES_SHOOT_ROOM_STATUS_WAIT_TRIGGER_EVENT = 3 MARBLES_SHOOT_ROOM_STATUS_HAS_TRIGGER_EVENT = 4 MARBLES_SHOOT_ROOM_STATUS_WAIT_SELECT_REWARD = 5 MARBLES_SHOOT_ROOM_STATUS_HAS_SELECT_REWARD = 6 MARBLES_SHOOT_ROOM_STATUS_WAIT_SELECT_INIT_ITEM = 7 class MarblesShootRoomType(betterproto.Enum): MARBLES_SHOOT_ROOM_TYPE_NONE = 0 MARBLES_SHOOT_ROOM_TYPE_BATTLE = 1 MARBLES_SHOOT_ROOM_TYPE_EVENT = 2 MARBLES_SHOOT_ROOM_TYPE_REWARD = 3 class MassiveWarBattleMessageMassiveWarMessageType(betterproto.Enum): MASSIVE_WAR_MESSAGE_NONE = 0 MASSIVE_WAR_MESSAGE_BOSS_DAMAGE = 1 MASSIVE_WAR_MESSAGE_FIELD = 2 class CmdTypeMassivewar(betterproto.Enum): CmdTypeMassivewar0 = 0 CMD_MASSIVE_WAR_GET_ACTIVITY_REQ = 4800 CMD_MASSIVE_WAR_GET_ACTIVITY_RSP = 4801 CMD_MASSIVE_WAR_GET_BATTLE_INFO_REQ = 4802 CMD_MASSIVE_WAR_GET_BATTLE_INFO_RSP = 4803 CMD_MASSIVE_WAR_GET_RANK_REQ = 4804 CMD_MASSIVE_WAR_GET_RANK_RSP = 4805 CMD_MASSIVE_WAR_BATTLE_BEGIN_NOTIFY = 4806 CMD_MASSIVE_WAR_REPORT_BATTLE_MESSAGE_NOTIFY = 4807 CMD_MASSIVE_WAR_EXIT_BATTLE_REQ = 4808 CMD_MASSIVE_WAR_EXIT_BATTLE_RSP = 4809 CMD_MASSIVE_WAR_BATTLE_END_NOTIFY = 4810 CMD_MASSIVE_WAR_LINEUP_INFO_NOTIFY = 4811 CMD_MASSIVE_WAR_TAKE_SCORE_REWARD_REQ = 4812 CMD_MASSIVE_WAR_TAKE_SCORE_REWARD_RSP = 4813 CMD_MASSIVE_WAR_DUMMY = 4899 class MassiveWarBattleStatus(betterproto.Enum): MASSIVE_WAR_BATTLE_STATUS_NONE = 0 MASSIVE_WAR_BATTLE_STATUS_PREPARE = 1 MASSIVE_WAR_BATTLE_STATUS_FIGHTING = 2 MASSIVE_WAR_BATTLE_STATUS_WAIT_SETTLE = 3 MASSIVE_WAR_BATTLE_STATUS_CLOSE = 4 MASSIVE_WAR_BATTLE_STATUS_DELETE = 5 class MassiveWarFieldActionType(betterproto.Enum): MASSIVE_WAR_FIELD_ACTION_NONE = 0 MASSIVE_WAR_FIELD_ACTION_JOIN = 1 MASSIVE_WAR_FIELD_ACTION_LEAVE = 2 class MatchThreeRoomEndReqStatus(betterproto.Enum): WIN5 = 0 LOSE4 = 1 ABANDON4 = 2 class CmdTypeMatchthree(betterproto.Enum): CmdTypeMatchthree0 = 0 CMD_MATCH_THREE_GET_ACTIVITY_REQ = 7601 CMD_MATCH_THREE_GET_ACTIVITY_RSP = 7602 CMD_MATCH_THREE_ROLE_LEVEL_UP_REQ = 7603 CMD_MATCH_THREE_ROLE_LEVEL_UP_RSP = 7604 CMD_MATCH_THREE_GEM_GACHA_DISPLAY_REQ = 7605 CMD_MATCH_THREE_GEM_GACHA_DISPLAY_RSP = 7606 CMD_MATCH_THREE_GEM_GACHA_REQ = 7607 CMD_MATCH_THREE_GEM_GACHA_RSP = 7608 CMD_MATCH_THREE_GET_RANK_REQ = 7609 CMD_MATCH_THREE_GET_RANK_RSP = 7610 CMD_MATCH_THREE_ROOM_BEGIN_REQ = 7611 CMD_MATCH_THREE_ROOM_BEGIN_RSP = 7612 CMD_MATCH_THREE_ROOM_END_REQ = 7613 CMD_MATCH_THREE_ROOM_END_RSP = 7614 class MatchThreeGemGachaPoolStatus(betterproto.Enum): MatchThreeGemGachaPoolStatus0 = 0 MATCH_THREE_GEM_GACHA_POOL_LOCKED = 1 MATCH_THREE_GEM_GACHA_POOL_DOING = 2 MATCH_THREE_GEM_GACHA_POOL_FINISHED = 3 class MatchThreeRoomType(betterproto.Enum): MATCH_THREE_ROOM_NONE = 0 MATCH_THREE_ROOM_MAIN = 1 MATCH_THREE_ROOM_SIDE = 2 MATCH_THREE_ROOM_DAILY = 3 MATCH_THREE_ROOM_TOWER = 4 class CmdTypeMirage(betterproto.Enum): CmdTypeMirage0 = 0 CMD_MIRAGE_GET_ACTIVITY_REQ = 7000 CMD_MIRAGE_GET_ACTIVITY_RSP = 7001 CMD_MIRAGE_TALENT_LEVEL_UP_REQ = 7002 CMD_MIRAGE_TALENT_LEVEL_UP_RSP = 7003 CMD_MIRAGE_REPORT_STAGE_BEGIN_REQ = 7004 CMD_MIRAGE_REPORT_STAGE_BEGIN_RSP = 7005 CMD_MIRAGE_RESET_DAILY_DROP_LIMIT_REQ = 7006 CMD_MIRAGE_RESET_DAILY_DROP_LIMIT_RSP = 7007 class MirageStageUnlockFlagType(betterproto.Enum): MIRAGE_STAGE_UNLOCK_FLAG_TYPE_NONE = 0 MIRAGE_STAGE_UNLOCK_FLAG_TYPE_UNTIL_TIME = 1 class MirageStageType(betterproto.Enum): MirageStageType0 = 0 MIRAGE_STAGE_TYPE_CHALLENGE = 1 MIRAGE_STAGE_TYPE_DAILY = 2 MIRAGE_STAGE_TYPE_TUTORIAL = 3 class CmdTypeMonopoly(betterproto.Enum): CmdTypeMonopoly0 = 0 CMD_GET_MONOPOLY_ACTIVITY_REQ = 3850 CMD_GET_MONOPOLY_ACTIVITY_RSP = 3851 CMD_MONOPOLY_THROW_DICE_REQ = 3852 CMD_MONOPOLY_THROW_DICE_RSP = 3853 CMD_MONOPOLY_BUILDING_CONSTRUCT_REQ = 3854 CMD_MONOPOLY_BUILDING_CONSTRUCT_RSP = 3855 CMD_MONOPOLY_END_ROUND_REQ = 3856 CMD_MONOPOLY_END_ROUND_RSP = 3857 CMD_MONOPOLY_USE_ITEM_REQ = 3858 CMD_MONOPOLY_USE_ITEM_RSP = 3859 CMD_MONOPOLY_REWARD_NOTIFY = 3860 CMD_MONOPOLY_BUY_GOODS_REQ = 3861 CMD_MONOPOLY_BUY_GOODS_RSP = 3862 CMD_MONOPOLY_SKIP_BATTLE_REQ = 3863 CMD_MONOPOLY_SKIP_BATTLE_RSP = 3864 CMD_MONOPOLY_RESET_FLOOR_REQ = 3865 CMD_MONOPOLY_RESET_FLOOR_RSP = 3866 CMD_MONOPOLY_ADD_MONSTER_REQ = 3867 CMD_MONOPOLY_ADD_MONSTER_RSP = 3868 CMD_EXCHANGE_RAFFLE_MATERIAL_REQ = 3890 CMD_EXCHANGE_RAFFLE_MATERIAL_RSP = 3891 CMD_TAKE_RAFFLE_REWARD_REQ = 3894 CMD_TAKE_RAFFLE_REWARD_RSP = 3895 CMD_DRAW_RAFFLE_TICKET_REQ = 3896 CMD_DRAW_RAFFLE_TICKET_RSP = 3897 CMD_GET_RAFFLE_ACTIVITY_REQ = 3898 CMD_GET_RAFFLE_ACTIVITY_RSP = 3899 class MonopolyRoundStatus(betterproto.Enum): MONOPOLY_ROUND_STATUS_NONE = 0 MONOPOLY_ROUND_STATUS_START = 1 MONOPOLY_ROUND_STATUS_AFTER_DICE = 2 MONOPOLY_ROUND_STATUS_AFTER_CONSTRUCT = 3 class MonopolyBehaviorType(betterproto.Enum): MonopolyBehaviorType0 = 0 MONOPOLY_BEHAVIOR_WALK = 1 MONOPOLY_BEHAVIOR_DEMOLISH_BUILDING = 2 MONOPOLY_BEHAVIOR_FREEZE_BUILDING = 3 MONOPOLY_BEHAVIOR_RANDOM_FREEZE = 4 MONOPOLY_BEHAVIOR_SUMMON = 5 MONOPOLY_BEHAVIOR_REPEL = 7 MONOPOLY_BEHAVIOR_DELELTE_SELF = 8 MONOPOLY_BEHAVIOR_TRIGGER_RPG_EVENT = 9 class MonopolyItemType(betterproto.Enum): MonopolyItemType0 = 0 MONOPOLY_ITEM_CONTROLABLE_DICE = 1 MONOPOLY_ITEM_ROADBLOCK = 2 MONOPOLY_ITEM_EXCHANGE_POSITION = 4 MONOPOLY_ITEM_LEVELUP_BUILDING = 7 MONOPOLY_ITEM_CHANGE_DIRECTION = 8 class MonopolyBuildingFuncType(betterproto.Enum): MonopolyBuildingFuncType0 = 0 MONOPOLY_BUILDING_FUNC_PRODUCT = 1 MONOPOLY_BUILDING_FUNC_BUFF = 2 class MonopolyDiceType(betterproto.Enum): MONOPOLY_DICE_NONE = 0 MONOPOLY_DICE_NORMAL = 1 MONOPOLY_DICE_BUILDING_PRIORITY = 2 class MonopolyAreaStatus(betterproto.Enum): MONOPOLY_AREA_STATUS_NONE = 0 MONOPOLY_AREA_STATUS_LOCKED = 1 MONOPOLY_AREA_STATUS_UNLOCKED = 2 class RaffleRewardGrade(betterproto.Enum): RAFFLE_REWARD_NONE = 0 RAFFLE_REWARD_FIRST = 1 RAFFLE_REWARD_SECOND = 2 RAFFLE_REWARD_THIRD = 3 class RaffleActivityType(betterproto.Enum): RAFFLE_ACTIVITY_NONE = 0 RAFFLE_ACTIVITY_MONOPOLY = 1 class CmdTypeNinja(betterproto.Enum): CmdTypeNinja0 = 0 CMD_GET_NINJA_ACTIVITY_REQ = 4400 CMD_GET_NINJA_ACTIVITY_RSP = 4401 CMD_NINJA_SLOT_STRENGTHEN_REQ = 4402 CMD_NINJA_SLOT_STRENGTHEN_RSP = 4403 CMD_NINJA_ACTIVITY_NOTIFY = 4404 CMD_NINJA_SLOT_CHOOSE_EFFECT_REQ = 4405 CMD_NINJA_SLOT_CHOOSE_EFFECT_RSP = 4406 CMD_NINJA_DUMMY = 4449 class NinjaSiteType(betterproto.Enum): NinjaSiteType0 = 0 NINJA_SITE_NORMAL = 1 NINJA_SITE_BOSS = 2 NINJA_SITE_CHALLENGE = 3 class GetMainDataReqDataType(betterproto.Enum): ALL = 0 NICKNAME = 2 LEVEL = 3 EXP = 4 HCOIN = 5 SCOIN = 6 STAMINA = 7 STAMINA_RECOVER_LEFT_TIME = 8 STAMINA_RECOVER_CONFIG_TIME = 9 EQUIPMENT_SIZE_LIMIT = 14 SELF_DESC = 16 PAY_HCOIN = 17 FREE_HCOIN = 18 ASSISTANT_AVATAR_ID = 19 IS_ALLOW_COST_SENIOR_EQUIP_ON_CUR_DEVICE = 20 BIRTHDAY = 21 RECHARGE_PRICE = 22 WAIT_DEL_HCOIN = 23 ON_MEDAL_ID = 24 USE_FRAME_ID = 26 MCOIN = 27 PANEL_ACTIVITY = 28 VIDEO_POPUP = 29 ON_PHONE_PENDANT_ID = 30 STORE_EVALUATE = 31 CHATWORLD_ACTIVITY = 32 LEVEL_LOCK = 33 WARSHIP_AVATAR = 35 USE_CUSTOM_HEAD = 36 TOTAL_LOGIN_DAYS = 37 WARSHIP_THEME = 38 WAIT_DEL_MATERIAL = 39 class GetBulletinReqReqBulletinType(betterproto.Enum): BULLETIN_ALL = 0 BULLETIN_UPDATE_TIME = 1 BULLETIN_TITLE = 2 BULLETIN_CONTENT = 3 class AddGoodfeelReqAddGoodfeelType(betterproto.Enum): AddGoodfeelReqAddGoodfeelType0 = 0 TOUCH = 1 STAGE = 2 DORM = 3 class CreateWeiXinOrderReqTradeType(betterproto.Enum): NONEType2 = 0 APP = 1 NATIVE = 2 class VerifyGoogleOrderNotifyGoogleType(betterproto.Enum): VerifyGoogleOrderNotifyGoogleType0 = 0 GOOGLE_JAPAN = 1 GOOGLE_TW = 2 GOOGLE_KR = 3 GOOGLE_OVERSEAS = 4 GOOGLE_GLOBAL = 5 class GetMpDataRspOpType(betterproto.Enum): INIT_DATA = 0 ADD_DATA = 1 UPDATE_DATA = 2 class CmdTypeOne(betterproto.Enum): CmdTypeOne0 = 0 CMD_KEEP_ALIVE_NOTIFY = 1 CMD_GET_GAMESERVER_REQ = 2 CMD_GET_GAMESERVER_RSP = 3 CMD_GET_PLAYER_TOKEN_REQ = 4 CMD_GET_PLAYER_TOKEN_RSP = 5 CMD_PLAYER_LOGIN_REQ = 6 CMD_PLAYER_LOGIN_RSP = 7 CMD_PLAYER_LOGOUT_REQ = 8 CMD_PLAYER_LOGOUT_RSP = 9 CMD_GET_MAIN_DATA_REQ = 10 CMD_GET_MAIN_DATA_RSP = 11 CMD_GET_SCOIN_EXCHANGE_INFO_REQ = 12 CMD_GET_SCOIN_EXCHANGE_INFO_RSP = 13 CMD_SCOIN_EXCHANGE_REQ = 14 CMD_SCOIN_EXCHANGE_RSP = 15 CMD_GET_STAMINA_EXCHANGE_INFO_REQ = 16 CMD_GET_STAMINA_EXCHANGE_INFO_RSP = 17 CMD_STAMINA_EXCHANGE_REQ = 18 CMD_STAMINA_EXCHANGE_RSP = 19 CMD_NICKNAME_MODIFY_REQ = 20 CMD_NICKNAME_MODIFY_RSP = 21 CMD_GM_TALK_REQ = 22 CMD_GM_TALK_RSP = 23 CMD_GET_AVATAR_DATA_REQ = 24 CMD_GET_AVATAR_DATA_RSP = 25 CMD_GET_EQUIPMENT_DATA_REQ = 26 CMD_GET_EQUIPMENT_DATA_RSP = 27 CMD_DEL_EQUIPMENT_NOTIFY = 28 CMD_AVATAR_STAR_UP_REQ = 29 CMD_AVATAR_STAR_UP_RSP = 30 CMD_EQUIPMENT_POWER_UP_REQ = 31 CMD_EQUIPMENT_POWER_UP_RSP = 32 CMD_EQUIPMENT_SELL_REQ = 33 CMD_EQUIPMENT_SELL_RSP = 34 CMD_ADD_AVATAR_EXP_BY_MATERIAL_REQ = 35 CMD_ADD_AVATAR_EXP_BY_MATERIAL_RSP = 36 CMD_EQUIPMENT_EVO_REQ = 37 CMD_EQUIPMENT_EVO_RSP = 38 CMD_DRESS_EQUIPMENT_REQ = 39 CMD_DRESS_EQUIPMENT_RSP = 40 CMD_GET_STAGE_DATA_REQ = 41 CMD_GET_STAGE_DATA_RSP = 42 CMD_STAGE_BEGIN_REQ = 43 CMD_STAGE_BEGIN_RSP = 44 CMD_STAGE_END_REQ = 45 CMD_STAGE_END_RSP = 46 CMD_GET_AVATAR_TEAM_DATA_REQ = 47 CMD_GET_AVATAR_TEAM_DATA_RSP = 48 CMD_UPDATE_AVATAR_TEAM_NOTIFY = 49 CMD_AVATAR_SUB_SKILL_LEVEL_UP_REQ = 50 CMD_AVATAR_SUB_SKILL_LEVEL_UP_RSP = 51 CMD_MATERIAL_EVO_REQ = 56 CMD_MATERIAL_EVO_RSP = 57 CMD_GET_STAGE_DROP_DISPLAY_REQ = 60 CMD_GET_STAGE_DROP_DISPLAY_RSP = 61 CMD_GET_FRIEND_LIST_REQ = 64 CMD_GET_FRIEND_LIST_RSP = 65 CMD_ADD_FRIEND_REQ = 66 CMD_ADD_FRIEND_RSP = 67 CMD_DEL_FRIEND_REQ = 68 CMD_DEL_FRIEND_RSP = 69 CMD_GET_ASK_ADD_FRIEND_LIST_REQ = 70 CMD_GET_ASK_ADD_FRIEND_LIST_RSP = 71 CMD_GET_PLAYER_DETAIL_DATA_REQ = 72 CMD_GET_PLAYER_DETAIL_DATA_RSP = 73 CMD_UPDATE_EQUIPMENT_PROTECTED_STATUS_REQ = 74 CMD_UPDATE_EQUIPMENT_PROTECTED_STATUS_RSP = 75 CMD_GET_RECOMMEND_FRIEND_LIST_REQ = 76 CMD_GET_RECOMMEND_FRIEND_LIST_RSP = 77 CMD_SET_SELF_DESC_REQ = 78 CMD_SET_SELF_DESC_RSP = 79 CMD_DEL_FRIEND_NOTIFY = 80 CMD_GET_OFFLINE_FRIENDS_POINT_NOTIFY = 81 CMD_VERIFY_ITUNES_ORDER_NOTIFY = 82 CMD_GET_MAIL_DATA_REQ = 84 CMD_GET_MAIL_DATA_RSP = 85 CMD_GET_MAIL_ATTACHMENT_REQ = 86 CMD_GET_MAIL_ATTACHMENT_RSP = 87 CMD_UNLOCK_AVATAR_SKILL_REQ = 88 CMD_UNLOCK_AVATAR_SKILL_RSP = 89 CMD_EQUIPMENT_QUICK_LEVEL_UP_REQ = 90 CMD_EQUIPMENT_QUICK_LEVEL_UP_RSP = 91 CMD_REFRESH_AVATAR_SKILL_REQ = 92 CMD_REFRESH_AVATAR_SKILL_RSP = 93 CMD_GET_ASSISTANT_FROZEN_LIST_REQ = 100 CMD_GET_ASSISTANT_FROZEN_LIST_RSP = 101 CMD_SELL_AVATAR_FRAGMENT_REQ = 102 CMD_SELL_AVATAR_FRAGMENT_RSP = 103 CMD_GET_HAS_GOT_ITEM_ID_LIST_REQ = 104 CMD_GET_HAS_GOT_ITEM_ID_LIST_RSP = 105 CMD_AVATAR_REVIVE_REQ = 106 CMD_AVATAR_REVIVE_RSP = 107 CMD_RESET_STAGE_ENTER_TIMES_REQ = 108 CMD_RESET_STAGE_ENTER_TIMES_RSP = 109 CMD_GET_CONFIG_REQ = 110 CMD_GET_CONFIG_RSP = 111 CMD_GET_MISSION_DATA_REQ = 112 CMD_GET_MISSION_DATA_RSP = 113 CMD_GET_MISSION_REWARD_REQ = 114 CMD_GET_MISSION_REWARD_RSP = 115 CMD_DEL_MISSION_NOTIFY = 116 CMD_UPDATE_MISSION_PROGRESS_REQ = 117 CMD_UPDATE_MISSION_PROGRESS_RSP = 118 CMD_BIND_ACCOUNT_REQ = 119 CMD_BIND_ACCOUNT_RSP = 120 CMD_GET_SIGN_IN_REWARD_STATUS_REQ = 121 CMD_GET_SIGN_IN_REWARD_STATUS_RSP = 122 CMD_GET_SIGN_IN_REWARD_REQ = 123 CMD_GET_SIGN_IN_REWARD_RSP = 124 CMD_GET_WEEK_DAY_ACTIVITY_DATA_REQ = 125 CMD_GET_WEEK_DAY_ACTIVITY_DATA_RSP = 126 CMD_GET_FINISH_GUIDE_DATA_REQ = 127 CMD_GET_FINISH_GUIDE_DATA_RSP = 128 CMD_FINISH_GUIDE_REPORT_REQ = 129 CMD_FINISH_GUIDE_REPORT_RSP = 130 CMD_STAGE_INNER_DATA_REPORT_REQ = 131 CMD_STAGE_INNER_DATA_REPORT_RSP = 132 CMD_GET_DISPATCH_REQ = 133 CMD_GET_DISPATCH_RSP = 134 CMD_EXCHANGE_AVATAR_WEAPON_REQ = 135 CMD_EXCHANGE_AVATAR_WEAPON_RSP = 136 CMD_GET_BULLETIN_REQ = 137 CMD_GET_BULLETIN_RSP = 138 CMD_ADD_GOODFEEL_REQ = 154 CMD_ADD_GOODFEEL_RSP = 155 CMD_ISLAND_DISJOIN_EQUIPMENT_REQ = 179 CMD_ISLAND_DISJOIN_EQUIPMENT_RSP = 180 CMD_GET_GUIDE_REWARD_REQ = 185 CMD_GET_GUIDE_REWARD_RSP = 186 CMD_URGENCY_MSG_NOTIFY = 187 CMD_REFINE_STIGMATA_RUNE_REQ = 193 CMD_REFINE_STIGMATA_RUNE_RSP = 194 CMD_SELECT_NEW_STIGMATA_RUNE_REQ = 195 CMD_SELECT_NEW_STIGMATA_RUNE_RSP = 196 CMD_CREATE_WEIXIN_ORDER_REQ = 207 CMD_CREATE_WEIXIN_ORDER_RSP = 208 CMD_COMMENT_REPORT_REQ = 229 CMD_COMMENT_REPORT_RSP = 230 CMD_GET_EXTRA_STORY_DATA_REQ = 231 CMD_GET_EXTRA_STORY_DATA_RSP = 232 CMD_GET_EXTRA_STORY_ACTIVITY_ACT_REQ = 233 CMD_GET_EXTRA_STORY_ACTIVITY_ACT_RSP = 234 CMD_GET_EXTRA_STORY_ACHIEVE_DATA_REQ = 235 CMD_GET_EXTRA_STORY_ACHIEVE_DATA_RSP = 236 CMD_GET_EXTRA_STORY_ACHIEVE_REWARD_REQ = 237 CMD_GET_EXTRA_STORY_ACHIEVE_REWARD_RSP = 238 CMD_SWITCH_DYNAMIC_HARD_LV_REQ = 239 CMD_SWITCH_DYNAMIC_HARD_LV_RSP = 240 CMD_GET_ISLAND_EVENT_REQ = 241 CMD_GET_ISLAND_EVENT_RSP = 242 CMD_FINISH_ISLAND_EVENT_REQ = 243 CMD_FINISH_ISLAND_EVENT_RSP = 244 CMD_SET_TRANSFER_PWD_REQ = 245 CMD_SET_TRANSFER_PWD_RSP = 246 CMD_VERIFY_GOOGLE_ORDER_NOTIFY = 247 CMD_SET_DRESS_REQ = 248 CMD_SET_DRESS_RSP = 249 CMD_DRESS_TO_RETURN_MATERIAL_NOTIFY = 250 CMD_USE_MATERIAL_REQ = 251 CMD_USE_MATERIAL_RSP = 252 CMD_SWITCH_AVATAR_SUB_SKILL_REQ = 253 CMD_SWITCH_AVATAR_SUB_SKILL_RSP = 254 CMD_EXCHANGE_WEEK_DAY_ACTIVITY_TIMES_REQ = 259 CMD_EXCHANGE_WEEK_DAY_ACTIVITY_TIMES_RSP = 260 CMD_UPDATE_CUSTOM_AVATAR_TEAM_REQ = 269 CMD_UPDATE_CUSTOM_AVATAR_TEAM_RSP = 270 CMD_UPDATE_ASSISTANT_AVATAR_ID_REQ = 271 CMD_UPDATE_ASSISTANT_AVATAR_ID_RSP = 272 CMD_TAKE_DUTY_REWARD_REQ = 288 CMD_TAKE_DUTY_REWARD_RSP = 289 CMD_REPORT_BIRTHDAY_REQ = 299 CMD_REPORT_BIRTHDAY_RSP = 300 CMD_CREATE_LOBBY_REQ = 301 CMD_CREATE_LOBBY_RSP = 302 CMD_ENTER_LOBBY_REQ = 303 CMD_ENTER_LOBBY_RSP = 304 CMD_LEAVE_TEAM_REQ = 305 CMD_LEAVE_TEAM_RSP = 306 CMD_UPDATE_LOBBY_LINEUP_REQ = 307 CMD_UPDATE_LOBBY_LINEUP_RSP = 308 CMD_SWITCH_MEMBER_STATUS_REQ = 309 CMD_SWITCH_MEMBER_STATUS_RSP = 310 CMD_LOBBY_STAGE_BEGIN_REQ = 311 CMD_LOBBY_STAGE_BEGIN_RSP = 312 CMD_LOBBY_STAGE_END_REQ = 313 CMD_LOBBY_STAGE_END_RSP = 314 CMD_KICK_LOBBY_MEMBER_REQ = 317 CMD_KICK_LOBBY_MEMBER_RSP = 318 CMD_SET_LOBBY_FAST_ENTRANCE_REQ = 319 CMD_SET_LOBBY_FAST_ENTRANCE_RSP = 320 CMD_LOBBY_ENTER_FIGHT_ERROR_NOTIFY = 321 CMD_PROMOTE_STIGMATA_RUNE_REQ = 332 CMD_PROMOTE_STIGMATA_RUNE_RSP = 333 CMD_GET_MP_DATA_REQ = 340 CMD_GET_MP_DATA_RSP = 341 CMD_MP_UPGRADE_SKILL_REQ = 342 CMD_MP_UPGRADE_SKILL_RSP = 343 CMD_MP_RESET_SKILL_POINT_REQ = 344 CMD_MP_RESET_SKILL_POINT_RSP = 345 CMD_MP_GET_TEAM_REQ = 346 CMD_MP_GET_TEAM_RSP = 347 CMD_MP_CREATE_TEAM_REQ = 348 CMD_MP_CREATE_TEAM_RSP = 349 CMD_MP_ENTER_TEAM_REQ = 350 CMD_MP_ENTER_TEAM_RSP = 351 CMD_GET_TEAM_BRIEF_INFO_REQ = 352 CMD_GET_TEAM_BRIEF_INFO_RSP = 353 CMD_MP_KICK_FROM_TEAM_REQ = 354 CMD_MP_KICK_FROM_TEAM_RSP = 355 CMD_MP_TEAM_ENTER_LOBBY_REQ = 356 CMD_MP_TEAM_ENTER_LOBBY_RSP = 357 CMD_MP_TEAM_CHANGE_LEADER_REQ = 362 CMD_MP_TEAM_CHANGE_LEADER_RSP = 363 CMD_GET_GOBACK_REQ = 364 CMD_GET_GOBACK_RSP = 365 CMD_TAKE_GOBACK_LOGIN_REWARD_REQ = 366 CMD_TAKE_GOBACK_LOGIN_REWARD_RSP = 367 CMD_TEAM_LEADER_CHANGE_NOTIFY = 371 CMD_MP_TEAM_LEAVE_LOBBY_REQ = 373 CMD_MP_TEAM_LEAVE_LOBBY_RSP = 374 CMD_MP_MEMBER_SET_CLIENT_STATUS_REQ = 375 CMD_MP_MEMBER_SET_CLIENT_STATUS_RSP = 376 CMD_MP_STAGE_END_REQ = 379 CMD_MP_STAGE_END_RSP = 380 CMD_MP_REPORT_PLAYER_REQ = 381 CMD_MP_REPORT_PLAYER_RSP = 382 CMD_MP_STAGE_SETTLE_NOTIFY = 391 CMD_MP_LIKE_PLAYER_REQ = 392 CMD_MP_LIKE_PLAYER_RSP = 393 CMD_FRIEND_BOND_NOTIFY = 394 CMD_MP_TEAM_SYNC_NOTIFY = 395 CMD_MP_TEAM_MEMBER_SET_VOICE_ID_REQ = 396 CMD_MP_TEAM_MEMBER_SET_VOICE_ID_RSP = 397 CMD_REPORT_CLIENT_DATA_VERSION_REQ = 398 CMD_REPORT_CLIENT_DATA_VERSION_RSP = 399 class PanelActivityType(betterproto.Enum): PanelActivityType0 = 0 PANEL_ACTIVITY_THEME = 2 PANEL_ACTIVITY_KINGDOM_WAR = 5 PANEL_ACTIVITY_BATTLE_PASS = 6 PANEL_ACTIVITY_GLOBAL_WAR = 7 PANEL_ACTIVITY_SLG = 8 PANEL_ACTIVITY_GLOBAL_POLLING = 9 PANEL_ACTIVITY_COLLABORATION = 10 class EnterTimesType(betterproto.Enum): EnterTimesType0 = 0 ACITIVYT_TIMES_REF = 1 STAGE_TIMES_REF = 2 class OpenworldChapterBuffType(betterproto.Enum): OpenworldChapterBuffType0 = 0 SKILL = 3 class CmdTypeOpenworld(betterproto.Enum): CmdTypeOpenworld0 = 0 CMD_OPENWORLD_PERIOD_SETTLE_NOTIFY = 4450 CMD_OPENWORLD_WEEKLY_SETTLE_NOTIFY = 4451 CMD_ACCEPT_OPENWORLD_STORY_REQ = 4452 CMD_ACCEPT_OPENWORLD_STORY_RSP = 4453 CMD_SET_OPENWORLD_STORY_PROGRESS_REQ = 4454 CMD_SET_OPENWORLD_STORY_PROGRESS_RSP = 4455 CMD_TAKE_OPENWORLD_STORY_REWARD_REQ = 4456 CMD_TAKE_OPENWORLD_STORY_REWARD_RSP = 4457 CMD_TAKE_OPENWORLD_EVENT_REWARD_REQ = 4458 CMD_TAKE_OPENWORLD_EVENT_REWARD_RSP = 4459 CMD_GET_OPENWORLD_STAGE_REQ = 4460 CMD_GET_OPENWORLD_STAGE_RSP = 4461 CMD_OPENWORLD_STAGE_BEGIN_REQ = 4462 CMD_OPENWORLD_STAGE_BEGIN_RSP = 4463 CMD_OPENWORLD_STAGE_END_REQ = 4464 CMD_OPENWORLD_STAGE_END_RSP = 4465 CMD_GET_OPENWORLD_STAGE_BOSS_REQ = 4466 CMD_GET_OPENWORLD_STAGE_BOSS_RSP = 4467 CMD_OPENWORLD_STAGE_BOSS_BEGIN_REQ = 4468 CMD_OPENWORLD_STAGE_BOSS_BEGIN_RSP = 4469 CMD_OPENWORLD_STAGE_BOSS_END_REQ = 4470 CMD_OPENWORLD_STAGE_BOSS_END_RSP = 4471 CMD_TAKE_OPENWORLD_STAGE_BOSS_REWARD_REQ = 4472 CMD_TAKE_OPENWORLD_STAGE_BOSS_REWARD_RSP = 4473 CMD_OPEN_OPENWORLD_QUEST_REQ = 4474 CMD_OPEN_OPENWORLD_QUEST_RSP = 4475 CMD_GET_OPENWORLD_SELECT_QUEST_REQ = 4476 CMD_GET_OPENWORLD_SELECT_QUEST_RSP = 4477 CMD_CHOOSE_OPENWORLD_QUEST_REQ = 4478 CMD_CHOOSE_OPENWORLD_QUEST_RSP = 4479 CMD_REFRESH_OPENWORLD_QUEST_REQ = 4480 CMD_REFRESH_OPENWORLD_QUEST_RSP = 4481 CMD_TAKE_OPENWORLD_QUEST_REWARD_REQ = 4482 CMD_TAKE_OPENWORLD_QUEST_REWARD_RSP = 4483 CMD_ABANDON_OPENWORLD_QUEST_REQ = 4484 CMD_ABANDON_OPENWORLD_QUEST_RSP = 4485 CMD_REPORT_OPENWORLD_SPAWN_POINT_REQ = 4486 CMD_REPORT_OPENWORLD_SPAWN_POINT_RSP = 4487 CMD_FINISH_OPENWORLD_QUEST_REQ = 4488 CMD_FINISH_OPENWORLD_QUEST_RSP = 4489 CMD_TAKE_OPENWORLD_CYCLE_FINISH_REWARD_REQ = 4490 CMD_TAKE_OPENWORLD_CYCLE_FINISH_REWARD_RSP = 4491 CMD_EAT_OPENWORLD_COOK_REQ = 4492 CMD_EAT_OPENWORLD_COOK_RSP = 4493 CMD_TAKE_OPENWORLD_KEY_QUEST_REWARD_REQ = 4494 CMD_TAKE_OPENWORLD_KEY_QUEST_REWARD_RSP = 4495 CMD_GET_NEW_OPENWORLD_REQ = 4496 CMD_GET_NEW_OPENWORLD_RSP = 4497 CMD_GET_OPENWORLD_MAP_REQ = 4498 CMD_GET_OPENWORLD_MAP_RSP = 4499 CMD_GET_OPENWORLD_STORY_REQ = 4500 CMD_GET_OPENWORLD_STORY_RSP = 4501 CMD_UNLOCK_OPENWORLD_TECH_SKILL_REQ = 4502 CMD_UNLOCK_OPENWORLD_TECH_SKILL_RSP = 4503 CMD_ACTIVATE_OPENWORLD_MAP_REQ = 4504 CMD_ACTIVATE_OPENWORLD_MAP_RSP = 4505 CMD_OPENWORLD_SET_MECHA_TEAM_REQ = 4506 CMD_OPENWORLD_SET_MECHA_TEAM_RSP = 4507 CMD_OPENWORLD_GET_MECHA_TEAM_REQ = 4508 CMD_OPENWORLD_GET_MECHA_TEAM_RSP = 4509 CMD_OPENWORLD_MECHA_DEFENSE_BEGIN_REQ = 4510 CMD_OPENWORLD_MECHA_DEFENSE_BEGIN_RSP = 4511 CMD_OPENWORLD_MECHA_DEFENSE_END_REQ = 4512 CMD_OPENWORLD_MECHA_DEFENSE_END_RSP = 4513 CMD_GET_OPENWORLD_MECHA_DEFENSE_REQ = 4514 CMD_GET_OPENWORLD_MECHA_DEFENSE_RSP = 4515 CMD_MAKE_OPENWORLD_MECHA_REQ = 4516 CMD_MAKE_OPENWORLD_MECHA_RSP = 4517 CMD_SET_MECHA_PORT_REQ = 4518 CMD_SET_MECHA_PORT_RSP = 4519 CMD_CHOOSE_OPENWORLD_BOSS_REQ = 4520 CMD_CHOOSE_OPENWORLD_BOSS_RSP = 4521 CMD_UPDATE_OPENWORLD_BOSS_STATUS_REQ = 4522 CMD_UPDATE_OPENWORLD_BOSS_STATUS_RSP = 4523 CMD_UPDATE_OPENWORLD_BOSS_SEARCH_TIME_REQ = 4524 CMD_UPDATE_OPENWORLD_BOSS_SEARCH_TIME_RSP = 4525 CMD_TAKE_OPENWORLD_BOSS_REWARD_REQ = 4526 CMD_TAKE_OPENWORLD_BOSS_REWARD_RSP = 4527 CMD_TAKE_OPENWORLD_BOSS_HUNT_RATING_REWARD_REQ = 4528 CMD_TAKE_OPENWORLD_BOSS_HUNT_RATING_REWARD_RSP = 4529 CMD_SYNC_OPENWORLD_BOSS_HUNT_NOTIFY = 4530 CMD_TAKE_OPENWORLD_ACTIVITY_LEVEL_REWARD_REQ = 4531 CMD_TAKE_OPENWORLD_ACTIVITY_LEVEL_REWARD_RSP = 4532 CMD_GET_OPENWORLD_BOSS_HUNT_RANK_REQ = 4533 CMD_GET_OPENWORLD_BOSS_HUNT_RANK_RSP = 4534 CMD_SYNC_OPENWORLD_ACTIVITY_NOTIFY = 4535 CMD_RESET_OPENWORLD_BOSS_REQ = 4536 CMD_RESET_OPENWORLD_BOSS_RSP = 4537 CMD_REPORT_OPENWORLD_AREA_INFO_REQ = 4538 CMD_REPORT_OPENWORLD_AREA_INFO_RSP = 4539 CMD_OPENWORLD_FIGHT_BEGIN_NOTIFY = 4540 CMD_OPENWORLD_FIGHT_END_NOTIFY = 4541 CMD_REPORT_OPENWORLD_AREA_ENTITY_STATE_REQ = 4542 CMD_REPORT_OPENWORLD_AREA_ENTITY_STATE_RSP = 4543 CMD_UPDATE_OPENWORLD_QUEST_PROGRESS_REQ = 4544 CMD_UPDATE_OPENWORLD_QUEST_PROGRESS_RSP = 4545 CMD_GET_OPENWORLD_QUEST_ACTIVITY_REQ = 4546 CMD_GET_OPENWORLD_QUEST_ACTIVITY_RSP = 4547 CMD_GET_OPENWORLD_AVATAR_ACTIVITY_REQ = 4548 CMD_GET_OPENWORLD_AVATAR_ACTIVITY_RSP = 4549 CMD_OPENWORLD_AVATAR_ACTIVITY_ACCEPT_DAILY_QUEST_REQ = 4550 CMD_OPENWORLD_AVATAR_ACTIVITY_ACCEPT_DAILY_QUEST_RSP = 4551 CMD_OPENWORLD_AVATAR_ACTIVITY_REFRESH_DAILY_QUEST_REQ = 4552 CMD_OPENWORLD_AVATAR_ACTIVITY_REFRESH_DAILY_QUEST_RSP = 4553 CMD_OPENWORLD_AVATAR_ACTIVITY_FINISH_QUEST_REQ = 4554 CMD_OPENWORLD_AVATAR_ACTIVITY_FINISH_QUEST_RSP = 4555 CMD_OPENWORLD_AVATAR_ACTIVITY_TAKE_QUEST_REWARD_REQ = 4556 CMD_OPENWORLD_AVATAR_ACTIVITY_TAKE_QUEST_REWARD_RSP = 4557 CMD_OPENWORLD_AVATAR_ACTIVITY_CULTIVATE_REQ = 4558 CMD_OPENWORLD_AVATAR_ACTIVITY_CULTIVATE_RSP = 4559 CMD_OPENWORLD_AVATAR_ACTIVITY_TALENT_LEVELUP_REQ = 4560 CMD_OPENWORLD_AVATAR_ACTIVITY_TALENT_LEVELUP_RSP = 4561 CMD_OPENWORLD_AVATAR_ACTIVITY_GET_FILE_REQ = 4562 CMD_OPENWORLD_AVATAR_ACTIVITY_GET_FILE_RSP = 4563 CMD_OPENWORLD_AVATAR_ACTIVITY_SPECIAL_QUEST_NOTIFY = 4564 CMD_OPENWORLD_CHAPTER_GET_DATA_REQ = 4565 CMD_OPENWORLD_CHAPTER_GET_DATA_RSP = 4566 CMD_OPENWORLD_CHAPTER_SLOT_EQUIP_BUFF_REQ = 4567 CMD_OPENWORLD_CHAPTER_SLOT_EQUIP_BUFF_RSP = 4568 CMD_OPENWORLD_ACCEPT_NEW_STORY_REQ = 4569 CMD_OPENWORLD_ACCEPT_NEW_STORY_RSP = 4570 CMD_OPENWORLD_CHAPTER_TAKE_REWARD_REQ = 4571 CMD_OPENWORLD_CHAPTER_TAKE_REWARD_RSP = 4572 CMD_OPENWORLD_CLOSE_STORY_REQ = 4573 CMD_OPENWORLD_CLOSE_STORY_RSP = 4574 CMD_OPENWORLD_CHAPTER_GET_SHOP_DATA_REQ = 4575 CMD_OPENWORLD_CHAPTER_GET_SHOP_DATA_RSP = 4576 CMD_OPENWORLD_CHAPTER_SHOP_BUY_GOODS_REQ = 4577 CMD_OPENWORLD_CHAPTER_SHOP_BUY_GOODS_RSP = 4578 CMD_OPENWORLD_CHAPTER_ENDLESS_TOWER_GET_RANK_REQ = 4579 CMD_OPENWORLD_CHAPTER_ENDLESS_TOWER_GET_RANK_RSP = 4580 CMD_OPENWORLD_CHAPTER_ENDLESS_TOWER_TAKE_REWARD_REQ = 4581 CMD_OPENWORLD_CHAPTER_ENDLESS_TOWER_TAKE_REWARD_RSP = 4582 CMD_OPENWORLD_CHAPTER_LEVEL_UP_HERO_REQ = 4583 CMD_OPENWORLD_CHAPTER_LEVEL_UP_HERO_RSP = 4584 CMD_OPENWORLD_CHAPTER_EQUIP_CARD_GROUP_REQ = 4585 CMD_OPENWORLD_CHAPTER_EQUIP_CARD_GROUP_RSP = 4586 CMD_OPENWORLD_CHAPTER_MODIFY_CARD_GROUP_NAME_REQ = 4587 CMD_OPENWORLD_CHAPTER_MODIFY_CARD_GROUP_NAME_RSP = 4588 CMD_OPENWORLD_CHAPTER_ACTIVE_CARD_GROUP_REQ = 4589 CMD_OPENWORLD_CHAPTER_ACTIVE_CARD_GROUP_RSP = 4590 CMD_OPENWORLD_CHAPTER_DELETE_CARD_GROUP_REQ = 4591 CMD_OPENWORLD_CHAPTER_DELETE_CARD_GROUP_RSP = 4592 CMD_OPENWORLD_CHAPTER_GET_CHALLENGE_DATA_REQ = 4593 CMD_OPENWORLD_CHAPTER_GET_CHALLENGE_DATA_RSP = 4594 CMD_OPENWORLD_CHAPTER_FINISH_CHALLENGE_REQ = 4595 CMD_OPENWORLD_CHAPTER_FINISH_CHALLENGE_RSP = 4596 CMD_OPENWORLD_CHAPTER_HERO_CARD_LEVEL_UP_NOTIFY = 4597 CMD_OPENWORLD_CHAPTER_OPEN_HERO_TREASURE_REQ = 4598 CMD_OPENWORLD_CHAPTER_OPEN_HERO_TREASURE_RSP = 4599 CMD_OPENWORLD_HUNT_ACTIVITY_GET_DATA_REQ = 4600 CMD_OPENWORLD_HUNT_ACTIVITY_GET_DATA_RSP = 4601 CMD_OPENWORLD_HUNT_ACTIVITY_GET_MAP_DATA_REQ = 4602 CMD_OPENWORLD_HUNT_ACTIVITY_GET_MAP_DATA_RSP = 4603 CMD_OPENWORLD_HUNT_ACTIVITY_COMMON_STATE_CHANGE_REQ = 4604 CMD_OPENWORLD_HUNT_ACTIVITY_COMMON_STATE_CHANGE_RSP = 4605 CMD_OPENWORLD_HUNT_ACTIVITY_TALENT_UPGRADE_REQ = 4606 CMD_OPENWORLD_HUNT_ACTIVITY_TALENT_UPGRADE_RSP = 4607 CMD_OPENWORLD_HUNT_ACTIVITY_FINISH_QUEST_REQ = 4608 CMD_OPENWORLD_HUNT_ACTIVITY_FINISH_QUEST_RSP = 4609 CMD_OPENWORLD_HUNT_ACTIVITY_TAKE_STRONGHOLD_REWARD_NOTIFY = 4610 CMD_OPENWORLD_HUNT_ACTIVITY_CHANGE_HUNTER_AREA_REQ = 4611 CMD_OPENWORLD_HUNT_ACTIVITY_CHANGE_HUNTER_AREA_RSP = 4612 CMD_OPENWORLD_HUNT_ACTIVITY_REPORT_HUNTING_SCORE_REQ = 4613 CMD_OPENWORLD_HUNT_ACTIVITY_REPORT_HUNTING_SCORE_RSP = 4614 CMD_OPENWORLD_CHAPTER_CHALLENGE_BEGIN_REQ = 4630 CMD_OPENWORLD_CHAPTER_CHALLENGE_BEGIN_RSP = 4631 CMD_OPENWORLD_CHAPTER_ENDLESS_CHALLENGE_BEGIN_REQ = 4632 CMD_OPENWORLD_CHAPTER_ENDLESS_CHALLENGE_BEGIN_RSP = 4633 CMD_OPENWORLD_CHAPTER_ENDLESS_CHALLENGE_END_REQ = 4634 CMD_OPENWORLD_CHAPTER_ENDLESS_CHALLENGE_END_RSP = 4635 CMD_OPENWORLD_CHAPTER_LEVEL_UP_BUILDING_REQ = 4636 CMD_OPENWORLD_CHAPTER_LEVEL_UP_BUILDING_RSP = 4637 CMD_OPENWORLD_CHAPTER_LEVEL_UP_BUILDING_FINISH_NOTIFY = 4638 CMD_OPENWORLD_CHAPTER_ACCELERATE_LEVEL_UP_BUILDING_REQ = 4639 CMD_OPENWORLD_CHAPTER_ACCELERATE_LEVEL_UP_BUILDING_RSP = 4640 CMD_OPENWORLD_CHATPER_TERMINAL_PERIOD_UPGRADE_REQ = 4641 CMD_OPENWORLD_CHATPER_TERMINAL_PERIOD_UPGRADE_RSP = 4642 CMD_OPENWORLD_CHAPTER_GET_SELECT_QUEST_REQ = 4643 CMD_OPENWORLD_CHAPTER_GET_SELECT_QUEST_RSP = 4644 CMD_OPENWORLD_CHAPTER_REFRESH_QUEST_REQ = 4645 CMD_OPENWORLD_CHAPTER_REFRESH_QUEST_RSP = 4646 CMD_OPENWORLD_CHAPTER_ACCEPT_QUEST_REQ = 4647 CMD_OPENWORLD_CHAPTER_ACCEPT_QUEST_RSP = 4648 CMD_OPENWORLD_CHAPTER_FINISH_QUEST_REQ = 4649 CMD_OPENWORLD_CHAPTER_FINISH_QUEST_RSP = 4650 CMD_OPENWORLD_CHAPTER_TAKE_QUEST_REWARD_REQ = 4651 CMD_OPENWORLD_CHAPTER_TAKE_QUEST_REWARD_RSP = 4652 CMD_OPENWORLD_CHAPTER_FURNACE_START_WORK_REQ = 4653 CMD_OPENWORLD_CHAPTER_FURNACE_START_WORK_RSP = 4654 CMD_OPENWORLD_CHAPTER_FURNACE_CANCEL_WORK_REQ = 4655 CMD_OPENWORLD_CHAPTER_FURNACE_CANCEL_WORK_RSP = 4656 CMD_OPENWORLD_CHAPTER_FURNACE_ACCELERATE_WORK_REQ = 4657 CMD_OPENWORLD_CHAPTER_FURNACE_ACCLELRATE_WORK_RSP = 4658 CMD_TAKE_OPENWORLD_CHAPTER_FURNACE_WORK_REWARD_REQ = 4659 CMD_TAKE_OPENWORLD_CHAPTER_FURNACE_WORK_REWARD_RSP = 4660 CMD_OPENWORLD_CHAPTER_LEVEL_UP_TALENT_REQ = 4661 CMD_OPENWORLD_CHAPTER_LEVEL_UP_TALENT_RSP = 4662 CMD_OPENWORLD_CHAPTER_ACTIVE_TALENT_REQ = 4663 CMD_OPENWORLD_CHAPTER_ACTIVE_TALENT_RSP = 4664 CMD_OPENWORLD_CHAPTER_DIGSITE_START_REQ = 4665 CMD_OPENWORLD_CHAPTER_DIGSITE_START_RSP = 4666 CMD_OPENWORLD_CHAPTER_DIGSITE_CANCEL_REQ = 4667 CMD_OPENWORLD_CHAPTER_DIGSITE_CANCEL_RSP = 4668 CMD_OPENWORLD_CHAPTER_DIGSITE_TAKE_REWARD_REQ = 4669 CMD_OPENWORLD_CHAPTER_DIGSITE_TAKE_REWARD_RSP = 4670 CMD_OPENWORLD_CHAPTER_DIGSITE_ACCELERATE_REQ = 4671 CMD_OPENWORLD_CHAPTER_DIGSITE_ACCELERATE_RSP = 4672 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_GET_DATA_REQ = 4673 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_GET_DATA_RSP = 4674 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_BATTLE_BEGIN_REQ = 4675 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_BATTLE_BEGIN_RSP = 4676 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_BATTLE_END_REQ = 4677 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_BATTLE_END_RSP = 4678 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_SWEEP_REQ = 4679 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_SWEEP_RSP = 4680 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_GET_RANK_REQ = 4681 CMD_OPENWORLD_CHAPTER_MOON_CHALLENGE_TOWER_GET_RANK_RSP = 4682 CMD_OPENWORLD_CHAPTER_QTE_MAP_END_REQ = 4683 CMD_OPENWORLD_CHAPTER_QTE_MAP_END_RSP = 4684 CMD_OPENWORLD_CHAPTER_REPORT_DROP_ITEM_REQ = 4685 CMD_OPENWORLD_CHAPTER_REPORT_DROP_ITEM_RSP = 4686 CMD_OPENWORLD_CHAPTER_MOON_RELICS_CHANGE_REQ = 4687 CMD_OPENWORLD_CHAPTER_MOON_RELICS_CHANGE_RSP = 4688 CMD_OPENWORLD_CHAPTER_GET_ANTIGRAVITY_DATA_REQ = 4689 CMD_OPENWORLD_CHAPTER_GET_ANTIGRAVITY_DATA_RSP = 4690 CMD_OPENWORLD_DUMMY = 4699 class EventJudgeType(betterproto.Enum): EVENT_JUDGE_TYPE_NONT = 0 EVENT_JUDGE_TYPE_COLLECT = 1 EVENT_JUDGE_TYPE_MONSTER = 2 EVENT_JUDGE_TYPE_EMERGENCY = 3 class CookEffectType(betterproto.Enum): CookEffectType0 = 0 COOK_ADD_BUFFER = 1 COOK_REVIVE = 2 COOK_RECOVER_ONE_HP = 3 COOK_RECOVER_ALL_HP = 4 COOK_RECOVER_ONE_SP = 5 COOK_RECOVER_ALL_SP = 6 class OpenworldStatId(betterproto.Enum): OpenworldStatId0 = 0 OPENWORLD_STAT_QUEST = 1 OPENWORLD_STAT_EVENT_MONSTER = 2 OPENWORLD_STAT_EVENT_EMERGENCY = 3 OPENWORLD_STAT_EVENT_COLLECT = 4 OPENWORLD_STAT_MECHA = 5 class OpenworldFunction(betterproto.Enum): OpenworldFunction0 = 0 OPENWORLD_FUNCTION_QUEST = 1 OPENWORLD_FUNCTION_COOK = 2 OPENWORLD_FUNCTION_MECHA = 3 OPENWORLD_FUNCTION_MECHA_DEFENSE = 4 OPENWORLD_FUNCTION_SHOP = 5 OPENWORLD_FUNCTION_WEEK_SETTLE = 6 OPENWORLD_FUNCTION_TREASURE = 7 OPENWORLD_FUNCTION_TECH = 8 OPENWORLD_FUNCTION_WEATHER = 9 OPENWORLD_FUNCTION_BOSS_HUNT = 10 OPENWORLD_FUNCTION_STORY = 11 OPENWORLD_FUNCTION_KEY_QUEST = 12 class OpenworldFunctionUnlockType(betterproto.Enum): OPENWORLD_FUNCTION_UNLOCK_AUTO = 0 OPENWORLD_FUNCTION_UNLOCK_QUEST_LEVEL = 1 OPENWORLD_FUNCTION_UNLOCK_STORY = 2 OPENWORLD_FUNCTION_UNLOCK_TECH_LEVEL = 3 class OpenworldStageCondition(betterproto.Enum): OpenworldStageCondition0 = 0 OPENWORLD_STAGE_COND_LD_SP = 1 class OpenworldDataType(betterproto.Enum): OPENWORLD_DATA_ALL = 0 OPENWORLD_DATA_COOK = 1 OPENWORLD_DATA_TECH = 2 OPENWORLD_DATA_MECHA = 3 class OpenworldMapStatus(betterproto.Enum): OPENWORLD_MAP_STATUS_NONE = 0 OPENWORLD_MAP_STATUS_ACTIVATE = 1 OPENWORLD_MAP_STATUS_AUTO_ACTIVATE = 2 OPENWORLD_MAP_STATUS_LOCK = 3 class OpenworldEventSubType(betterproto.Enum): OpenworldEventSubType0 = 0 OPENWORLD_EVENT_SUB_TREASURE = 50 class OpenworldEventRefreshType(betterproto.Enum): OpenworldEventRefreshType0 = 0 OPENWORLD_EVENT_REFRESH_CYCLE = 1 OPENWORLD_EVENT_REFRESH_ONCE = 2 OPENWORLD_EVENT_REFRESH_TIME = 3 class OpenworldQuestSettleType(betterproto.Enum): OPENWORLD_QUEST_SETTLE_DEFAULT = 0 OPENWORLD_QUEST_SETTLE_CHALLENGE = 1 class OpenworldMapType(betterproto.Enum): OpenworldMapType0 = 0 OPENWORLD_NORMAL_MAP = 1 OPENWORLD_ACTIVITY_MAP = 2 OPENWORLD_ENDLESS_MAP = 3 OPENWORLD_DLC_MAP = 4 OPENWORLD_ENDLESS_SINGLE_MAP = 5 OPENWORLD_AVATAR_ACTIVITY_MAP = 6 OPENWORLD_CHAPTER_MAP = 7 OPENWORLD_SC_DLC_MAP = 8 OPENWORLD_HUNT_ACTIVITY_MAP = 9 OPENWORLD_AI_CYBER_ACTIVITY_MAP = 10 class OpenworldActivityType(betterproto.Enum): OpenworldActivityType0 = 0 OPENWORLD_BOSS_HUNT_ACTIVITY = 1 class OpenworldFightEndStatus(betterproto.Enum): OPENWORLD_FIGHT_STATUS_NONE = 0 OPENWORLD_FIGHT_STATUS_WIN = 1 OPENWORLD_FIGHT_STATUS_EXCAPE = 2 OPENWORLD_FIGHT_STATUS_ALL_DEAD = 3 class OpenworldSpecialMapID(betterproto.Enum): OpenworldSpecialMapID0 = 0 OPENWORLD_SAKURA_MAP_ID = 1 OPENWORLD_TM_MAP_ID = 2 OPENWORLD_DLC_MAP_ID = 401 OPENWORLD_SC_DLC_MAP_ID = 601 OPENWORLD_CHAPTER_29_OW = 801 OPENWORLD_CHAPTER_31_OW = 1001 class OpenworldQuestFinishWay(betterproto.Enum): OPENWORLD_QUEST_FINISH_WAY_NONE = 0 OPENWORLD_QUEST_FINISH_WAY_DLC_COIN = 1 OPENWORLD_QUEST_FINISH_WAY_FINISH_EVENT = 2 OPENWORLD_QUEST_FINISH_WAY_ASSASSIN_KILL = 3 OPENWORLD_QUEST_FINISH_WAY_QTE_KILL = 4 OPENWORLD_QUEST_FINISH_WAY_KILL_MONSTER_TYPE = 5 OPENWORLD_QUEST_FINISH_WAY_AIR_KILL = 6 OPENWORLD_QUEST_FINISH_WAY_KILL_NATURE_MONSTER = 7 OPENWORLD_QUEST_FINISH_WAY_AIRSTRIKE_KILL = 8 OPENWORLD_QUEST_FINISH_WAY_THROWBLOW = 9 OPENWORLD_QUEST_FINISH_WAT_CHAPTER_OW_FINAL_COIN = 10 OPENWORLD_QUEST_FINISH_WAT_CHAPTER_OW_FINAL_ROBOT_ULTRA_KILL = 11 OPENWORLD_QUEST_FINISH_WAT_CHAPTER_OW_FINAL_ROBOT_USE_CATCH = 12 class OpenworldMechaTeamPosType(betterproto.Enum): OpenworldMechaTeamPosType0 = 0 MECHA_TEAM_POS_1 = 1 MECHA_TEAM_POS_2 = 2 MECHA_TEAM_POS_3 = 3 MECHA_TEAM_POS_4 = 4 MECHA_TEAM_POS_5 = 5 class OpenworldQuestCreateWay(betterproto.Enum): OpenworldQuestCreateWay0 = 0 OPENWORLD_QUEST_CREATE_WAY_RARITY = 1 OPENWORLD_QUEST_CREATE_WAY_MAP_LEVEL = 2 class OpenworldAvatarActivityConditionType(betterproto.Enum): OPENWORLD_AVATAR_ACTIVITY_CONDITION_NONE = 0 OPENWORLD_AVATAR_ACTIVITY_CONDITION_LEVEL = 1 OPENWORLD_AVATAR_ACTIVITY_CONDITION_TALENT = 2 OPENWORLD_AVATAR_ACTIVITY_CONDITION_STORY = 3 OPENWORLD_AVATAR_ACTIVITY_CONDITION_EVENT = 4 OPENWORLD_AVATAR_ACTIVITY_CONDITION_QUEST = 5 OPENWORLD_AVATAR_ACTIVITY_CONDITION_CULTIVATE = 6 class OpenworldAvatarActivityCultivateType(betterproto.Enum): OpenworldAvatarActivityCultivateType0 = 0 OPENWORLD_AVATAR_ACTIVITY_CULTIVATE_AVATAR = 1 OPENWORLD_AVATAR_ACTIVITY_CULTIVATE_STIGMATA = 2 OPENWORLD_AVATAR_ACTIVITY_CULTIVATE_WEAPON = 3 class OpenworldChapterUnlockConditionType(betterproto.Enum): OPENWORLD_CHAPTER_UNLOCK_NONE = 0 OPENWORLD_CHAPTER_UNLOCK_PRE_EVENT = 1 OPENWORLD_CHAPTER_UNLOCK_DATETIME = 2 OPENWORLD_CHAPTER_UNLOCK_STAGE = 3 OPENWORLD_CHAPTER_UNLOCK_MISSION = 4 OPENWORLD_CHAPTER_UNLOCK_PRE_STORY = 5 OPENWORLD_CHAPTER_UNLOCK_PRE_TOWER = 6 class OpenworldUnlockConditionType(betterproto.Enum): OpenworldUnlockConditionType0 = 0 OPENWORLD_UNLOCK_PRE_EVENT_LIST = 1 OPENWORLD_UNLOCK_DATETIME = 2 OPENWORLD_UNLOCK_STAGE_LIST = 3 OPENWORLD_UNLOCK_MISSION_LIST = 4 OPENWORLD_UNLOCK_PRE_STORY_LIST = 5 class OpenworldChapterStoryType(betterproto.Enum): OpenworldChapterStoryType0 = 0 OPENWORLD_CHAPTER_STAGE = 1 OPENWORLD_CHAPTER_STORY = 2 class OpenworldQuestRewardType(betterproto.Enum): OpenworldQuestRewardType0 = 0 OW_QUEST_REWARD_A_AVATAR_FRAGMENT = 1 OW_QUEST_REWARD_SP_AVATAR_FRAGMENT = 2 OW_QUEST_REWARD_PURPLEJADE = 3 OW_QUEST_REWARD_NORMAL = 4 OW_QUEST_REWARD_ARTIFACT = 5 class OpenworldChapterTowerType(betterproto.Enum): OpenworldChapterTowerType0 = 0 OPENWORLD_CHAPTER_TOWER_COMMON = 1 OPENWORLD_CHAPTER_TOWER_ENDLESS = 2 class OpenworldChapterTowerSiteType(betterproto.Enum): OpenworldChapterTowerSiteType0 = 0 OPENWORLD_CHAPTER_TOWER_SITE_STAGE = 1 OPENWORLD_CHAPTER_TOWER_SITE_PLOT = 2 class OpenworldChapterHeroType(betterproto.Enum): OpenworldChapterHeroType0 = 0 OPENWORLD_CHAPTER_CARD_HERO = 1 OPENWORLD_CHAPTER_NORMAL_HERO = 2 class HuntActivityEntityType(betterproto.Enum): HUNT_ACTIVITY_TYPE_NONE = 0 HUNT_ACTIVITY_TYPE_HUNTER = 1 HUNT_ACTIVITY_TYPE_STRONGHOLD = 2 HUNT_ACTIVITY_TYPE_MACHINE = 3 class HuntActivityHunterState(betterproto.Enum): HUNTER_STATE_NONE = 0 HUNTER_STATE_PARTOL = 1 HUNTER_STATE_CHASE = 2 HUNTER_STATE_BATTLE = 3 HUNTER_STATE_DEAD = 4 class OpenworldChapterBuildingType(betterproto.Enum): OpenworldChapterBuildingType0 = 0 OPENWORLD_CHAPTER_BUILDING_FURNACE = 1 OPENWORLD_CHAPTER_BUILDING_QUEST = 2 OPENWORLD_CHAPTER_BUILDING_WORKSHOP = 3 OPENWORLD_CHAPTER_BUILDING_BAG = 4 OPENWORLD_CHAPTER_BUILDING_DIGSITE = 5 OPENWORLD_CHAPTER_BUILDING_TRANSPORT = 6 class OpenworldChapterQuestType(betterproto.Enum): OpenworldChapterQuestType0 = 0 OPENWORLD_CHAPTER_NORMAL_QUEST = 1 OPENWORLD_CHAPTER_SPECIAL_QUEST = 2 class OpenworldChapterFurnaceWorkStatus(betterproto.Enum): OPENWORLD_CHAPTER_FURNACE_WORK_INVALID = 0 OPENWORLD_CHAPTER_FURNACE_WORK_NOT_BEGIN = 1 OPENWORLD_CHAPTER_FURNACE_WORK_DOING = 2 OPENWORLD_CHAPTER_FURNACE_WORK_FINISHED = 3 class OpenworldChapterTalentType(betterproto.Enum): OpenworldChapterTalentType0 = 0 OPENWORLD_CHAPTER_NORMAL_TALENT = 1 OPENWORLD_CHAPTER_ACTIVE_TALENT = 2 OPENWORLD_CHAPTER_DIG_TALENT = 3 class MoonChallengeTowerBattleEndStatus(betterproto.Enum): MOON_CHALLENGE_TOWER_BATTLE_END_INVALID = 0 MOON_CHALLENGE_TOWER_BATTLE_END_SUCC = 1 MOON_CHALLENGE_TOWER_BATTLE_END_FAIL = 2 class OpenworldChapterQTEMapType(betterproto.Enum): OpenworldChapterQTEMapType0 = 0 OPENWORLD_CHAPTER_QTE_NORMAL_MAP = 1 OPENWORLD_CHAPTER_QTE_SPECIAL_MAP = 2 class QTEMapEndStatus(betterproto.Enum): QTE_MAP_END_STATUS_SUCC = 0 QTE_MAP_END_STATUS_EXIT = 1 QTE_MAP_END_STATUS_EXHAUSTED = 2 class PjmsTeleportStatus(betterproto.Enum): PJMS_TELEPORT_STATUS_LOCK = 0 PJMS_TELEPORT_STATUS_INACTIVE = 1 PJMS_TELEPORT_STATUS_ACTIVE = 2 class CmdTypePjms(betterproto.Enum): CmdTypePjms0 = 0 CMD_PJMS_ENTER_WORLD_REQ = 7700 CMD_PJMS_ENTER_WORLD_RSP = 7701 CMD_PJMS_GET_CUR_WORLD_REQ = 7702 CMD_PJMS_GET_CUR_WORLD_RSP = 7703 CMD_PJMS_GET_MAIN_DATA_REQ = 7706 CMD_PJMS_GET_MAIN_DATA_RSP = 7707 CMD_PJMS_GET_STORY_DATA_REQ = 7708 CMD_PJMS_GET_STORY_DATA_RSP = 7709 CMD_PJMS_UPDATE_STORY_PROGRESS_NOTIFY = 7714 CMD_PJMS_SYNC_MAP_INFO_NOTIFY = 7719 CMD_PJMS_UPDATE_ENTITY_NOTIFY = 7720 CMD_PJMS_UPDATE_STORY_PROGRESS_REQ = 7725 CMD_PJMS_UPDATE_STORY_PROGRESS_RSP = 7726 CMD_PJMS_KILL_MONSTER_REQ = 7727 CMD_PJMS_KILL_MONSTER_RSP = 7728 CMD_PJMS_CHANGE_GADGET_STATE_REQ = 7729 CMD_PJMS_CHANGE_GADGET_STATE_RSP = 7730 CMD_PJMS_ACTIVE_GROUP_REQ = 7731 CMD_PJMS_ACTIVE_GROUP_RSP = 7732 CMD_PJMS_ACTIVE_ENTITY_REQ = 7733 CMD_PJMS_ACTIVE_ENTITY_RSP = 7734 CMD_PJMS_SET_WORLD_TIME_REQ = 7735 CMD_PJMS_SET_WORLD_TIME_RSP = 7736 CMD_PJMS_COMMON_DROP_NOTIFY = 7737 CMD_PJMS_CHANGE_CHAPTER_REQ = 7738 CMD_PJMS_CHANGE_CHAPTER_RSP = 7739 CMD_PJMS_SET_CUR_AVATAR_REQ = 7740 CMD_PJMS_SET_CUR_AVATAR_RSP = 7741 CMD_PJMS_UPDATE_FORMATION_REQ = 7742 CMD_PJMS_UPDATE_FORMATION_RSP = 7743 CMD_PJMS_UPDATE_AVATAR_STATUS_REQ = 7744 CMD_PJMS_UPDATE_AVATAR_STATUS_RSP = 7745 CMD_PJMS_GET_AVATAR_STATUS_REQ = 7746 CMD_PJMS_GET_AVATAR_STATUS_RSP = 7747 CMD_PJMS_UPDATE_CHAPTER_NOTIFY = 7756 CMD_PJMS_LEVEL_UP_TALENT_REQ = 7757 CMD_PJMS_LEVEL_UP_TALENT_RSP = 7758 CMD_PJMS_SET_NAME_REQ = 7761 CMD_PJMS_SET_NAME_RSP = 7762 CMD_PJMS_SET_GENDER_REQ = 7763 CMD_PJMS_SET_GENDER_RSP = 7764 CMD_PJMS_GET_UNIT_INFO_REQ = 7765 CMD_PJMS_GET_UNIT_INFO_RSP = 7766 CMD_PJMS_LEVEL_UP_CORE_UNIT_REQ = 7767 CMD_PJMS_LEVEL_UP_CORE_UNIT_RSP = 7768 CMD_PJMS_LEVEL_UP_AUXILIARY_UNIT_REQ = 7769 CMD_PJMS_LEVEL_UP_AUXILIARY_UNIT_RSP = 7770 CMD_PJMS_UNIT_SET_CHANGE_NOTIFY = 7771 CMD_PJMS_SET_CUR_UNIT_SET_REQ = 7773 CMD_PJMS_SET_CUR_UNIT_SET_RSP = 7774 CMD_PJMS_CHANGE_UNIT_SET_SLOT_REQ = 7775 CMD_PJMS_CHANGE_UNIT_SET_SLOT_RSP = 7776 CMD_PJMS_UNIT_CHANGE_NOTIFY = 7777 CMD_PJMS_CHANGE_BGM_REQ = 7778 CMD_PJMS_CHANGE_BGM_RSP = 7779 CMD_PJMS_TAKE_CHAPTER_REWARD_REQ = 7780 CMD_PJMS_TAKE_CHAPTER_REWARD_RSP = 7781 CMD_PJMS_DISJOIN_AUXILIARY_UNIT_REQ = 7782 CMD_PJMS_DISJOIN_AUXILIARY_UNIT_RSP = 7783 CMD_PJMS_GET_RESIDENT_STAGE_DATA_REQ = 7784 CMD_PJMS_GET_RESIDENT_STAGE_DATA_RSP = 7785 CMD_PJMS_GET_EXPLORE_SCORE_REQ = 7786 CMD_PJMS_GET_EXPLORE_SCORE_RSP = 7787 CMD_PJMS_GET_HOME_DATA_REQ = 7788 CMD_PJMS_GET_HOME_DATA_RSP = 7789 CMD_PJMS_GET_ACHIEVEMENT_DATA_REQ = 7790 CMD_PJMS_GET_ACHIEVEMENT_DATA_RSP = 7791 CMD_PJMS_TAKE_ACHIEVEMENT_PLATINUM_REWARD_REQ = 7792 CMD_PJMS_TAKE_ACHIEVEMENT_PLATINUM_REWARD_RSP = 7793 CMD_PJMS_SET_AUXILIARY_UNIT_LOCK_STATUS_REQ = 7794 CMD_PJMS_SET_AUXILIARY_UNIT_LOCK_STATUS_RSP = 7795 CMD_PJMS_TAKE_CHAPTER_LEVEL_REWARD_REQ = 7796 CMD_PJMS_TAKE_CHAPTER_LEVEL_REWARD_RSP = 7797 CMD_PJMS_REVIVE_AVATAR_REQ = 7798 CMD_PJMS_REVIVE_AVATAR_RSP = 7799 CMD_PJMS_REFRESH_GROUP_REQ = 7800 CMD_PJMS_REFRESH_GROUP_RSP = 7801 CMD_PJMS_FINISH_CONSUME_MATERIAL_STORY_REQ = 7802 CMD_PJMS_FINISH_CONSUME_MATERIAL_STORY_RSP = 7803 CMD_PJMS_STORY_STATUS_NOTIFY = 7804 CMD_PJMS_CHANGE_NPC_STATE_REQ = 7805 CMD_PJMS_CHANGE_NPC_STATE_RSP = 7806 CMD_PJMS_ADD_SHADOW_LAKE_ENERGY_REQ = 7807 CMD_PJMS_ADD_SHADOW_LAKE_ENERGY_RSP = 7808 CMD_PJMS_SUB_SHADOW_LAKE_ENERGY_REQ = 7809 CMD_PJMS_SUB_SHADOW_LAKE_ENERGY_RSP = 7810 CMD_PJMS_SHADOWLAKE_NOTIFY = 7811 CMD_PJMS_GET_CHAPTER_DATA_REQ = 7812 CMD_PJMS_GET_CHAPTER_DATA_RSP = 7813 CMD_PJMS_GET_ACTIVITY_PANEL_REQ = 7814 CMD_PJMS_GET_ACTIVITY_PANEL_RSP = 7815 CMD_PJMS_RESIDENT_STAGE_GET_RANK_REQ = 7816 CMD_PJMS_RESIDENT_STAGE_GET_RANK_RSP = 7817 CMD_PJMS_GET_RECOVERY_RECORD_REQ = 7818 CMD_PJMS_GET_RECOVERY_RECORD_RSP = 7819 CMD_PJMS_RECORD_RECOVERY_ACTION_REQ = 7820 CMD_PJMS_RECORD_RECOVERY_ACTION_RSP = 7821 CMD_PJMS_GET_CONDITION_DATA_REQ = 7822 CMD_PJMS_GET_CONDITION_DATA_RSP = 7823 CMD_PJMS_CHAPTER_TRACK_STORY_SERIES_REQ = 7826 CMD_PJMS_CHAPTER_TRACK_STORY_SERIES_RSP = 7827 CMD_PJMS_LEAVE_CUR_WORLD_REQ = 7828 CMD_PJMS_LEAVE_CUR_WORLD_RSP = 7829 CMD_PJMS_CHAPTER_ACTIVE_ECOLOGY_TALK_REQ = 7830 CMD_PJMS_CHAPTER_ACTIVE_ECOLOGY_TALK_RSP = 7831 CMD_PJMS_TRACK_STORY_SERIES_REQ = 7834 CMD_PJMS_TRACK_STORY_SERIES_RSP = 7835 CMD_PJMS_SKIP_STORY_REQ = 7836 CMD_PJMS_SKIP_STORY_RSP = 7837 CMD_PJMS_DUMMY = 7899 class PjmsChapterIdEnum(betterproto.Enum): PjmsChapterIdEnum0 = 0 PJMS_CHAPTER_ID_SHADOW_LAKE = 100 PJMS_CHAPTER_ID_RE = 150 PJMS_CHAPTER_ID_KNIGHT = 200 class PjmsWorldType(betterproto.Enum): PJMS_WORLD_TYPE_NONE = 0 PJMS_WORLD_TYPE_BASE = 1 PJMS_WORLD_TYPE_OWSTAGE_WITH_BATTLE = 2 PJMS_WORLD_TYPE_OWSTAGE_NO_BATTLE = 3 PJMS_WORLD_TYPE_DUNGEON = 4 PJMS_WORLD_TYPE_OWSTAGE_UAUTO = 200 class PjmsEntityType(betterproto.Enum): PJMS_ENTITY_TYPE_NONE = 0 PJMS_ENTITY_TYPE_NPC = 1 PJMS_ENTITY_TYPE_GADGET = 2 PJMS_ENTITY_TYPE_MONSTER = 3 PJMS_ENTITY_TYPE_WALKER = 4 class PjmsEventType(betterproto.Enum): PJMS_EVENT_TYPE_NONE = 0 PJMS_EVENT_TYPE_FINISH_STORY = 2 PJMS_EVENT_TYPE_ADD_MATERIAL = 4 PJMS_EVENT_TYPE_ENTER_WORLD = 5 PJMS_EVENT_TYPE_LEVEL_UP = 6 PJMS_EVENT_TYPE_KILL_MONSTER = 7 PJMS_EVENT_TYPE_GADGET_STATE_CHANGE = 8 PJMS_EVENT_TYPE_GROUP_STATE_CHANGE = 9 PJMS_EVENT_TYPE_SET_WORLD_TIME = 10 PJMS_EVENT_TYPE_STAGE_END = 11 PJMS_EVENT_TYPE_CHAPTER_LEVEL_UP = 12 PJMS_EVENT_TYPE_FINISH_MISSION = 13 PJMS_EVENT_TYPE_GROUP_ACTIVE_CHANGE = 14 PJMS_EVENT_TYPE_SHOP_BUY_GOODS = 15 PJMS_EVENT_TYPE_LEAVE_WORLD = 16 class PjmsGroupStateEventType(betterproto.Enum): PjmsGroupStateEventType0 = 0 PJMS_GROUP_STATE_EVENT_TYPE_KILL_MONSTER = 1 PJMS_GROUP_STATE_EVENT_TYPE_GADGET_STATE_CHANGE = 2 PJMS_GROUP_STATE_EVENT_TYPE_STORY_STATUS_CHANGE = 3 class PjmsStoryStatus(betterproto.Enum): PJMS_STORY_STATUS_NONE = 0 PJMS_STORY_STATUS_DOING = 1 PJMS_STORY_STATUS_FINISH = 2 PJMS_STORY_STATUS_CLOSE = 3 PJMS_STORY_STATUS_WAIT_DELETE = 4 class PjmsPreStoryJudgeType(betterproto.Enum): PJMS_PRE_STORY_JUDGE_TPYE_AND = 0 PJMS_PRE_STORY_JUDGE_TPYE_OR = 1 class PjmsStoryFinishType(betterproto.Enum): PJMS_STORY_FINISH_TYPE_NONE = 0 PJMS_STORY_FINISH_TYPE_FINISH_STORY = 1 PJMS_STORY_FINISH_TYPE_FINISH_INTERACT = 2 PJMS_STORY_FINISH_TYPE_ADD_MATERIAL = 3 PJMS_STORY_FINISH_TYPE_ENTER_WORLD = 4 PJMS_STORY_FINISH_TYPE_CLIENT_TRIGGER = 5 PJMS_STORY_FINISH_TYPE_KILL_MONSTER = 6 PJMS_STORY_FINISH_TYPE_GADGET_STATE_CHANGE = 7 PJMS_STORY_FINISH_TYPE_GROUP_STATE_CHANGE = 8 PJMS_STORY_FINISH_TYPE_CONSUME_MATERIAL = 9 PJMS_STORY_FINISH_TYPE_STAGE_ID = 10 PJMS_STORY_FINISH_TYPE_FINISH_MISSION = 11 PJMS_STORY_FINISH_TYPE_SHOPPING_TIMES = 12 PJMS_STORY_FINISH_TYPE_LEAVE_WORLD = 13 PJMS_STORY_FINISH_TYPE_TAKE_MISSION_REWARD = 14 class PjmsSeriesType(betterproto.Enum): PjmsSeriesType0 = 0 PJMS_SERIES_TYPE_MAIN = 1 PJMS_SERIES_TYPE_BRANCH = 2 PJMS_SERIES_TYPE_QUEST = 3 PJMS_SERIES_TYPE_TIMED = 4 PJMS_SERIES_TYPE_ACTIVITY = 5 class PjmsConditionType(betterproto.Enum): PJMS_CONDITION_TYPE_NONE = 0 PJMS_CONDITION_TYPE_EXPRESSION = 1 PJMS_CONDITION_TYPE_ALWAYS_TRUE = 2 PJMS_CONDITION_TYPE_ALWAYS_FALSE = 3 PJMS_CONDITION_TYPE_ALL_OF = 4 PJMS_CONDITION_TYPE_ANY_OF = 5 PJMS_CONDITION_TYPE_NONE_OF = 6 PJMS_CONDITION_TYPE_LEVEL_GE = 11 PJMS_CONDITION_TYPE_PASS_STAGE_AND = 12 PJMS_CONDITION_TYPE_PASS_STAGE_OR = 13 PJMS_CONDITION_TYPE_GENDER = 14 PJMS_CONDITION_TYPE_STORY_STATUS_MATCH = 15 PJMS_CONDITION_TYPE_CUR_CHAPTER_MATCH = 16 PJMS_CONDITION_TYPE_DATETIME_GE = 17 PJMS_CONDITION_TYPE_CHPATER_LEVEL_GE = 18 PJMS_CONDITION_TYPE_WORLD_TIME_LIMIT = 19 PJMS_CONDITION_TYPE_SHADOW_LAKE_ENERGY_NUM_GE = 20 PJMS_CONDITION_TYPE_GADGET_STATE_MATCH = 21 PJMS_CONDITION_TYPE_GROUP_STATE_MATCH = 22 PJMS_CONDITION_TYPE_GROUP_ACTIVE_MATCH = 23 PJMS_CONDITION_TYPE_PJMS_ACTIVITY_SUB_MODULE_OPEN = 24 PJMS_CONDITION_TYPE_MATERIAL_NUM_GE = 25 PJMS_CONDITION_TYPE_IN_WORLD_LIST = 26 PJMS_CONDITION_TYPE_THELEMA_ACTIVITY_NPC_FINISH = 10001 PJMS_CONDITION_TYPE_NO_PJMS_ACTIVITY = 10002 class PjmsActionType(betterproto.Enum): PjmsActionType0 = 0 PJMS_ACTION_TYPE_SUB_MATERIAL = 1 PJMS_ACTION_TYPE_CLOSE_STORY = 2 PJMS_ACTION_TYPE_UNLOCK_FOG = 3 PJMS_ACTION_TYPE_SET_ENTITY_ACTIVE = 4 PJMS_ACTION_TYPE_SET_GROUP_ACTIVE = 5 PJMS_ACTION_TYPE_CHANGE_GADGET_STATE = 6 PJMS_ACTION_TYPE_ACTIVATE_TELEPORT = 7 PJMS_ACTION_TYPE_REFRESH_GROUP = 8 PJMS_ACTION_TYPE_ADD_SHADOW_LAKE_ENERGY_MAX_NUM = 9 PJMS_ACTION_TYPE_ADD_SHADOW_LAKE_ENERGY_NUM = 10 PJMS_ACTION_TYPE_SUB_SHADOW_LAKE_ENERGY_NUM = 11 PJMS_ACTION_TYPE_REFRESH_DAILY_QUEST = 12 PJMS_ACTION_TYPE_SET_GENDER = 13 class PjmsGenderType(betterproto.Enum): PJMS_GENDER_TYPE_NONE = 0 PJMS_GENDER_TYPE_FEMALE = 1 PJMS_GENDER_TYPE_MALE = 2 class PjmsGroupRefreshType(betterproto.Enum): PJMS_GROUP_REFRESH_TYPE_NONE = 0 PJMS_GROUP_REFRESH_TYPE_NEVER = 1 PJMS_GROUP_REFRESH_TYPE_ON_LOAD = 2 PJMS_GROUP_REFRESH_TYPE_INTERVAL_SECOND_AFTER_CREATE = 3 PJMS_GROUP_REFRESH_TYPE_INTERVAL_DAY_AFTER_CREATE = 4 PJMS_GROUP_REFRESH_TYPE_INTERVAL_SECOND_AFTER_MODIFY = 5 class PjmsChapterItemType(betterproto.Enum): PJMS_CHAPTER_ITEM_TYPE_NONE = 0 PJMS_CHAPTER_ITEM_TYPE_MATERIAL = 1 PJMS_CHAPTER_ITEM_TYPE_AUX_UNIT_EXP = 2 class PjmsResidentStageType(betterproto.Enum): PjmsResidentStageType0 = 0 PJMS_RESIDENT_STAGE_TYPE_MATERIAL = 1 PJMS_RESIDENT_STAGE_TYPE_WEEKLY = 2 PJMS_RESIDENT_STAGE_TYPE_TOWER = 3 class DropFromType(betterproto.Enum): DROP_FROM_TYPE_NONE = 0 DROP_FROM_TYPE_GADGET = 1 DROP_FROM_TYPE_MONSTER = 2 DROP_FROM_TYPE_STORY = 3 class PjmsUnitSetIdRange(betterproto.Enum): PjmsUnitSetIdRange0 = 0 PJMS_MIN_UNIT_SET_ID = 1 PJMS_MAX_UNIT_SET_ID = 5 class PjmsUnitSetSlotType(betterproto.Enum): PJMS_UNIT_SET_SLOT_TYPE_NONE = 0 PJMS_UNIT_SET_SLOT_TYPE_CORE = 1 PJMS_UNIT_SET_SLOT_TYPE_AUXILIARY = 2 class PjmsTrackStorySeriesType(betterproto.Enum): PjmsTrackStorySeriesType0 = 0 PJMS_TRACK_STORY_SERIES_TYPE_CHAPTER = 1 PJMS_TRACK_STORY_SERIES_TYPE_CLIENT = 2 class CmdTypePlatformshooter(betterproto.Enum): CmdTypePlatformshooter0 = 0 CMD_PLATFORM_SHOOTER_GET_ACTIVITY_REQ = 6950 CMD_PLATFORM_SHOOTER_GET_ACTIVITY_RSP = 6951 CMD_PLATFORM_SHOOTER_QAVATAR_LEVEL_UP_REQ = 6952 CMD_PLATFORM_SHOOTER_QAVATAR_LEVEL_UP_RSP = 6953 CMD_PLATFORM_SHOOTER_WEAPON_POOL_GET_DISPLAY_REQ = 6954 CMD_PLATFORM_SHOOTER_WEAPON_POOL_GET_DISPLAY_RSP = 6955 CMD_PLATFORM_SHOOTER_WEAPON_POOL_GACHA_REQ = 6956 CMD_PLATFORM_SHOOTER_WEAPON_POOL_GACHA_RSP = 6957 CMD_PLATFORM_SHOOTER_WEAPON_AFFIX_REFINE_REQ = 6958 CMD_PLATFORM_SHOOTER_WEAPON_AFFIX_REFINE_RSP = 6959 CMD_PLATFORM_SHOOTER_WEAPON_AFFIX_CONFIRM_REQ = 6960 CMD_PLATFORM_SHOOTER_WEAPON_AFFIX_CONFIRM_RSP = 6961 CMD_PLATFORM_SHOOTER_GET_RANK_REQ = 6962 CMD_PLATFORM_SHOOTER_GET_RANK_RSP = 6963 class PlatformShooterWeaponAffixConfirmType(betterproto.Enum): PLATFORM_SHOOTER_WEAPON_AFFIX_CONFIRM_NONE = 0 PLATFORM_SHOOTER_WEAPON_AFFIX_CONFIRM_CONFIRM = 1 PLATFORM_SHOOTER_WEAPON_AFFIX_CONFIRM_ABANDON = 2 class PlatformShooterWeaponAffixRefineType(betterproto.Enum): PLATFORM_SHOOTER_WEAPON_AFFIX_REFINE_NONE = 0 PLATFORM_SHOOTER_WEAPON_AFFIX_REFINE_JUNIOR = 1 PLATFORM_SHOOTER_WEAPON_AFFIX_REFINE_SENIOR = 2 PLATFORM_SHOOTER_WEAPON_AFFIX_REFINE_TOP = 3 class PlatformShooterStageType(betterproto.Enum): PLATFORM_SHOOTER_STAGE_INVALID = 0 PLATFORM_SHOOTER_STAGE_MAIN = 1 PLATFORM_SHOOTER_STAGE_DAILY = 2 PLATFORM_SHOOTER_STAGE_DAILY_CHALLENGE = 3 PLATFORM_SHOOTER_STAGE_TOWER = 4 PLATFORM_SHOOTER_STAGE_QAVATAR_CHALLENGE = 5 class PlatformShooterWeaponPoolStatus(betterproto.Enum): PLATFORM_SHOOTER_WEAPON_POOL_NONE = 0 PLATFORM_SHOOTER_WEAPON_POOL_LOCKED = 1 PLATFORM_SHOOTER_WEAPON_POOL_DOING = 2 PLATFORM_SHOOTER_WEAPON_POOL_FINISHED = 3 class CmdTypePvz(betterproto.Enum): CmdTypePvz0 = 0 CMD_PVZ_GET_ACTIVITY_REQ = 6550 CMD_PVZ_GET_ACTIVITY_RSP = 6551 CMD_PVZ_BATTLE_BEGIN_REQ = 6552 CMD_PVZ_BATTLE_BEGIN_RSP = 6553 CMD_PVZ_BATTLE_END_REQ = 6554 CMD_PVZ_BATTLE_END_RSP = 6555 CMD_PVZ_QAVATAR_LEVEL_UP_REQ = 6556 CMD_PVZ_QAVATAR_LEVEL_UP_RSP = 6557 class PvzSiteType(betterproto.Enum): PvzSiteType0 = 0 PVZ_SITE_NORMAL = 1 PVZ_SITE_DAILY = 2 PVZ_SITE_CHALLENGE = 3 class PvzBattleEndStatus(betterproto.Enum): PVZ_BATTLE_END_NONE = 0 PVZ_BATTLE_END_SUCC = 1 PVZ_BATTLE_END_FAIL = 2 PVZ_BATTLE_END_QUIT = 3 class PvzQAvatarNextLevelConditionType(betterproto.Enum): PVZ_QAVATAR_NEXT_LEVEL_CONDITION_NONE = 0 PVZ_QAVATAR_NEXT_LEVEL_CONDITION_PASS_SITE = 1 class PvzQAvatarType(betterproto.Enum): PvzQAvatarType0 = 0 PVZ_QAVATAR_ATTACK = 1 PVZ_QAVATAR_ASSIST = 2 class QAvatarBattleComponentOpNotifyComponentOpType(betterproto.Enum): COMPONENT_OP_NONE = 0 COMPONENT_OP_ADD = 1 COMPONENT_OP_DEL = 2 class CmdTypeQavatarbattle(betterproto.Enum): CmdTypeQavatarbattle0 = 0 CMD_QAVATAR_BATTLE_BEGIN_NOTIFY = 5550 CMD_QAVATAR_BATTLE_SETTLE_NOTIFY = 5551 CMD_QAVATAR_BATTLE_GET_LOBBY_INFO_REQ = 5552 CMD_QAVATAR_BATTLE_GET_LOBBY_INFO_RSP = 5553 CMD_QAVATAR_BATTLE_DATA_NOTIFY = 5600 CMD_QAVATAR_BATTLE_ENTER_BATTLE_REQ = 5601 CMD_QAVATAR_BATTLE_ENTER_BATTLE_RSP = 5602 CMD_QAVATAR_BATTLE_MOVE_NOTIFY = 5603 CMD_QAVATAR_BATTLE_START_SKILL_REQ = 5604 CMD_QAVATAR_BATTLE_START_SKILL_RSP = 5605 CMD_QAVATAR_BATTLE_START_SKILL_NOTIFY = 5606 CMD_QAVATAR_BATTLE_END_SKILL_REQ = 5607 CMD_QAVATAR_BATTLE_END_SKILL_RSP = 5608 CMD_QAVATAR_BATTLE_END_SKILL_NOTIFY = 5609 CMD_QAVATAR_BATTLE_SKILL_TRIGGER_NOTIFY = 5610 CMD_QAVATAR_BATTLE_COMPONENT_OP_NOTIFY = 5611 CMD_QAVATAR_BATTLE_DISCARD_STIGMATA_REQ = 5612 CMD_QAVATAR_BATTLE_DISCARD_STIGMATA_RSP = 5613 CMD_QAVATAR_BATTLE_GET_DATA_NOTIFY = 5614 CMD_QAVATAR_BATTLE_KILL_NOTIFY = 5621 CMD_QAVATAR_BATTLE_REFRESH_GADGET_FORECAST_NOTIFY = 5622 CMD_QAVATAR_BATTLE_REFRESH_GADGET_GENERATE_NOTIFY = 5623 CMD_QAVATAR_BATTLE_END_BATTLE_NOTIFY = 5630 CMD_QAVATAR_BATTLE_DUMMY = 5649 class QAvatarBattleComponentType(betterproto.Enum): QAVATAR_BATTLE_COMPONENT_TYPE_NONE = 0 QAVATAR_BATTLE_COMPONENT_TYPE_POSITION = 1 QAVATAR_BATTLE_COMPONENT_TYPE_SPEED = 2 QAVATAR_BATTLE_COMPONENT_TYPE_RIGID_BODY = 3 QAVATAR_BATTLE_COMPONENT_TYPE_SKILL = 4 QAVATAR_BATTLE_COMPONENT_TYPE_BUFF = 5 QAVATAR_BATTLE_COMPONENT_TYPE_EVADE = 6 QAVATAR_BATTLE_COMPONENT_TYPE_STIGMATA = 7 QAVATAR_BATTLE_COMPONENT_TYPE_CONTACT = 8 QAVATAR_BATTLE_COMPONENT_TYPE_TICK = 9 class QAvatarBattleEntityType(betterproto.Enum): QAVATAR_BATTLE_ENTITY_TYPE_NONE = 0 QAVATAR_BATTLE_ENTITY_TYPE_PLAYER = 1 QAVATAR_BATTLE_ENTITY_TYPE_BULLET = 2 QAVATAR_BATTLE_ENTITY_TYPE_GADGET = 3 QAVATAR_BATTLE_ENTITY_TYPE_SCHEDULED_TASK = 4 class QAvatarBattleCollidePropertyType(betterproto.Enum): QAVATAR_BATTLE_COLLIDE_PROPERTY_TYPE_WALL = 0 QAVATAR_BATTLE_COLLIDE_PROPERTY_TYPE_AVATAR_SENSOR = 1 QAVATAR_BATTLE_COLLIDE_PROPERTY_TYPE_BULLET = 2 QAVATAR_BATTLE_COLLIDE_PROPERTY_TYPE_AVATAR = 3 class QAvatarBattleGadgetType(betterproto.Enum): QAvatarBattleGadgetType0 = 0 QAVATAR_BATTLE_GADGET_TYPE_BREAKABLE_BOX = 1 QAVATAR_BATTLE_GADGET_TYPE_DROP_ITEM = 2 QAVATAR_BATTLE_GADGET_TYPE_DAMAGE_AREA = 3 QAVATAR_BATTLE_GADGET_TYPE_DELAYED_BOMB = 4 QAVATAR_BATTLE_GADGET_TYPE_UNSTABLE_DELAYED_BOMB = 5 QAVATAR_BATTLE_GADGET_TYPE_BREAKABLE_DELAYED_BOMB = 6 class QAvatarBattleTickComponentEventType(betterproto.Enum): QAvatarBattleTickComponentEventType0 = 0 QAVATAR_BATTLE_TICK_EVENT_TYPE_ENABLE = 1 QAVATAR_BATTLE_TICK_EVENT_TYPE_INTERVAL = 2 class QAvatarBattleDropItemType(betterproto.Enum): QAvatarBattleDropItemType0 = 0 QAVATAR_BATTLE_DROP_ITEM_TYPE_BUFF = 1 QAVATAR_BATTLE_DROP_ITEM_TYPE_STIGMATA = 2 QAVATAR_BATTLE_DROP_ITEM_TYPE_INSTANT_HEAL_HP = 3 class QAvatarBattleGadgetEffectCampType(betterproto.Enum): QAVATAR_BATTLE_GADGET_EFFECT_CAMP_TYPE_ALL = 0 QAVATAR_BATTLE_GADGET_EFFECT_CAMP_TYPE_ALLIES = 1 QAVATAR_BATTLE_GADGET_EFFECT_CAMP_TYPE_ENEMIES = 2 class QAvatarLobbyStatus(betterproto.Enum): QAVATAR_LOBBY_STATUS_INVALID = 0 QAVATAR_LOBBY_STATUS_INIT = 1 QAVATAR_LOBBY_STATUS_PREPARE = 2 QAVATAR_LOBBY_STATUS_FIGHT = 3 QAVATAR_LOBBY_STATUS_SETTLE = 4 QAVATAR_LOBBY_STATUS_DELETE = 5 class QAvatarBattleEntityDeleteReasonType(betterproto.Enum): QAVATAR_BATTLE_ENTITY_DELETE_REASON_NONE = 0 QAVATAR_BATTLE_ENTITY_DELETE_REASON_EXPIRE = 1 QAVATAR_BATTLE_ENTITY_DELETE_REASON_HIT = 2 QAVATAR_BATTLE_ENTITY_DELETE_REASON_PICK_UP = 3 class QAvatarBattleEndReason(betterproto.Enum): QAVATAR_BATTLE_END_REASON_NONE = 0 QAVATAR_BATTLE_END_REASON_FAIL = 1 QAVATAR_BATTLE_END_REASON_TIMEOUT = 2 QAVATAR_BATTLE_END_REASON_TIMEOUT_INVALID = 3 QAVATAR_BATTLE_END_REASON_KILL_NUM = 4 QAVATAR_BATTLE_END_REASON_GM = 5 class QAvatarSkillType(betterproto.Enum): QAVATAR_SKILL_NONE = 0 QAVATAR_SKILL_ATK = 1 QAVATAR_SKILL_SKL01 = 2 QAVATAR_SKILL_SKL02 = 3 class QAvatarSkillTriggerType(betterproto.Enum): QAVATAR_SKILL_TRIGGER_NONE = 0 QAVATAR_SKILL_TRIGGER_DOWN = 1 QAVATAR_SKILL_TRIGGER_UP = 2 QAVATAR_SKILL_TRIGGER_HOLDUP = 3 QAVATAR_SKILL_TRIGGER_HOLDLOOP = 4 class QAvatarChangePropType(betterproto.Enum): QAVATAR_CHANGE_PROP_NONE = 0 QAVATAR_CHANGE_PROP_HP = 1 QAVATAR_CHANGE_PROP_SP = 2 class QAvatarActionType(betterproto.Enum): QAVATAR_ACTION_NONE = 0 QAVATAR_ACTION_ADD_BUFF = 1 QAVATAR_ACTION_REMOVE_BUFF = 2 QAVATAR_ACTION_EVADE = 3 QAVATAR_ACTION_SHOOT_BULLET = 4 QAVATAR_ACTION_MELEE_ATK = 5 QAVATAR_ACTION_COMBO_ATK = 6 QAVATAR_ACTION_CREATE_GADGET = 7 QAVATAR_ACTION_MUTE_SKILL = 8 QAVATAR_ACTION_BREAK_SKILL = 9 QAVATAR_ACTION_CHANGE_PROP = 11 QAVATAR_ACTION_HOLDUP_ACTION = 13 QAVATAR_ACTION_SET_ANIM_PARA = 21 QAVATAR_ACTION_APPLY_EFFECT = 22 QAVATAR_ACTION_SET_CAMERA_PARA = 23 QAVATAR_ACTION_LOCK_AIM_ROTATION = 24 QAVATAR_ACTION_SIM_SKILL_BUTTON_OP = 25 class QAvatarBuffType(betterproto.Enum): QAVATAR_BUFF_NONE = 0 QAVATAR_BUFF_MAXHP = 1 QAVATAR_BUFF_ATTACK = 2 QAVATAR_BUFF_MOVESPEED = 3 QAVATAR_BUFF_HEALHP = 4 QAVATAR_BUFF_CHANGESKILL = 5 QAVATAR_BUFF_HEALSP = 6 QAVATAR_BUFF_ADDEDDAMAGERATIO = 7 QAVATAR_BUFF_DAMAGETAKENRATIO = 8 QAVATAR_BUFF_CHANGESKILLCD = 9 QAVATAR_BUFF_CRITICALRATE = 10 QAVATAR_BUFF_CRITICALDAMAGERATIO = 11 QAVATAR_BUFF_CLIENT_ONLY = 21 class QAvatarBuffEffectType(betterproto.Enum): QAVATAR_BUFF_EFFECT_NONE = 0 QAVATAR_BUFF_EFFECT_HP_GREATER = 1 QAVATAR_BUFF_EFFECT_HP_LESS = 2 QAVATAR_BUFF_EFFECT_OUT_OF_BATTLE = 3 class QAvatarStigmataSrcType(betterproto.Enum): QAVATAR_STIGMATA_SRC_NONE = 0 QAVATAR_STIGMATA_SRC_DEFAULT = 1 QAVATAR_STIGMATA_SRC_DROP = 2 class QAvatarStigmataEffectType(betterproto.Enum): QAVATAR_STIGMATA_EFFECT_NONE = 0 QAVATAR_STIGMATA_EFFECT_DIRECT = 1 QAVATAR_STIGMATA_EFFECT_SKILL_TRIGGER = 2 QAVATAR_STIGMATA_EFFECT_ROLE = 3 QAVATAR_STIGMATA_EFFECT_AVATAR_ID = 4 QAVATAR_STIGMATA_EFFECT_ATTACK_ON = 5 QAVATAR_STIGMATA_EFFECT_DEL_HP = 8 class QAvatarShapeType(betterproto.Enum): QAVATAR_SHAPE_NONE = 0 QAVATAR_SHAPE_AABB = 1 QAVATAR_SHAPE_CIRCLE = 2 QAVATAR_SHAPE_OAB = 3 class CmdTypeQcandybattle(betterproto.Enum): CmdTypeQcandybattle0 = 0 CMD_QCANDY_BATTLE_ENTER_BATTLE_REQ = 6570 CMD_QCANDY_BATTLE_ENTER_BATTLE_RSP = 6571 CMD_QCANDY_BATTLE_DATA_NOTIFY = 6572 CMD_QCANDY_BATTLE_END_NOTIFY = 6573 CMD_QCANDY_BATTLE_MOVE_NOTIFY = 6574 CMD_QCANDY_BATTLE_TRIGGER_ENTITY_REQ = 6580 CMD_QCANDY_BATTLE_TRIGGER_ENTITY_RSP = 6581 CMD_QCANDY_BATTLE_LIFE_TIMES_CHANGE_NOTIFY = 6582 CMD_QCANDY_BATTLE_ARRIVE_REQ = 6583 CMD_QCANDY_BATTLE_ARRIVE_RSP = 6584 CMD_QCANDY_BATTLE_USE_SKILL_REQ = 6585 CMD_QCANDY_BATTLE_USE_SKILL_RSP = 6586 CMD_QCANDY_BATTLE_PLAYER_USE_SKILL_NOTIFY = 6587 CMD_QCANDY_BATTLE_AVATAR_STATE_CLIENT_NOTIFY = 6588 CMD_QCANDY_BATTLE_AVATAR_STATE_SERVER_NOTIFY = 6589 CMD_QCANDY_BATTLE_SKILL_EFFECT_NOTIFY = 6590 CMD_QCANDY_BATTLE_FINISH_BATTLE_NOTIFY = 6591 CMD_QCANDY_BATTLE_LEAVE_BATTLE_REQ = 6592 CMD_QCANDY_BATTLE_LEAVE_BATTLE_RSP = 6593 CMD_QCANDY_BATTLE_LEAVE_BATTLE_NOTIFY = 6594 CMD_QCANDY_BATTLE_START_TIMELINE_NOTIFY = 6595 CMD_QCANDY_BATTLE_SKILL_USE_TIMES_CHANGE_NOTIFY = 6596 CMD_QCANDY_BATTLE_SEND_EMOJI_REQ = 6597 CMD_QCANDY_BATTLE_SEND_EMOJI_RSP = 6598 CMD_QCANDY_BATTLE_SEND_EMOJI_NOTIFY = 6599 CMD_QCANDY_BATTLE_SYNC_ABILITY_NOTIFY = 6600 CMD_QCANDY_BATTLE_GET_ACTIVITY_REQ = 6601 CMD_QCANDY_BATTLE_GET_ACTIVITY_RSP = 6602 CMD_QCANDY_BATTLE_BEGIN_NOTIFY = 6603 CMD_QCANDY_BATTLE_CHOOSE_AVATAR_REQ = 6604 CMD_QCANDY_BATTLE_CHOOSE_AVATAR_RSP = 6605 CMD_QCANDY_BATTLE_UNLOCK_AVATAR_REQ = 6606 CMD_QCANDY_BATTLE_UNLOCK_AVATAR_RSP = 6607 CMD_QCANDY_BATTLE_SETTLE_BATTLE_NOTIFY = 6608 CMD_QCANDY_BATTLE_MEMORY_ROUND_END_REQ = 6622 CMD_QCANDY_BATTLE_MEMORY_ROUND_END_RSP = 6623 CMD_QCANDY_BATTLE_DUMMY = 6649 class QCandyActivityType(betterproto.Enum): QCANDY_ACTIVITY_NONE = 0 QCANDY_ACTIVITY_NORMAL = 1 QCANDY_ACTIVITY_CHATLOBBY = 2 class QCandyBattleType(betterproto.Enum): QCANDY_BATTLE_TYPE_NONE = 0 QCANDY_BATTLE_TYPE_RACING = 1 QCANDY_BATTLE_TYPE_SURVIVE = 2 QCANDY_BATTLE_TYPE_SCORE = 3 QCANDY_BATTLE_TYPE_COOPERATION_SCORE = 4 QCANDY_BATTLE_TYPE_MEMORY_SURVIVE = 5 class QCandyBattleComponentType(betterproto.Enum): QCANDY_BATTLE_COMPONENT_TYPE_NONE = 0 QCANDY_BATTLE_COMPONENT_TYPE_POSITION = 1 class QCandyBattleTriggerEventType(betterproto.Enum): QCandyBattleTriggerEventType0 = 0 QCANDY_BATTLE_TRIGGER_EVENT_TYPE_ADD_SCORE = 1 QCANDY_BATTLE_TRIGGER_EVENT_TYPE_SUB_SKILL_USE_TIMES = 2 class QCandyBattleDelayActionType(betterproto.Enum): QCANDY_BATTLE_DELAY_ACTION_TYPE_NONE = 0 QCANDY_BATTLE_DELAY_ACTION_TYPE_STATE_RESET = 1 QCANDY_BATTLE_DELAY_ACTION_TYPE_SKILL_END = 2 class QCandyBattleEntityType(betterproto.Enum): QCANDY_BATTLE_ENTITY_TYPE_NONE = 0 QCANDY_BATTLE_ENTITY_TYPE_PLAYER = 1 QCANDY_BATTLE_ENTITY_TYPE_PROP = 2 class QCandyBattlePropState(betterproto.Enum): QCANDY_BATTLE_PROP_CANNOT_TRIGGER = 0 QCANDY_BATTLE_PROP_CAN_TRIGGER = 1 class QCandyBattlePropType(betterproto.Enum): QCANDY_BATTLE_PROP_TYPE_NONE = 0 QCANDY_BATTLE_PROP_TYPE_HAS_CD = 1 QCANDY_BATTLE_PROP_TYPE_AUTO_RECOVER = 2 class QCandyLobbyStatus(betterproto.Enum): QCANDY_LOBBY_STATUS_INVALID = 0 QCANDY_LOBBY_STATUS_INIT = 1 QCANDY_LOBBY_STATUS_FIGHT = 2 QCANDY_LOBBY_STATUS_SETTLE = 3 QCANDY_LOBBY_STATUS_DELETE = 4 class QCandyBattleMemoryPictureType(betterproto.Enum): QCANDY_BATTLE_MEMORY_PICTURE_TYPE_NONE = 0 QCANDY_BATTLE_MEMORY_PICTURE_TYPE_SPRING = 1 QCANDY_BATTLE_MEMORY_PICTURE_TYPE_FRUIT = 2 QCANDY_BATTLE_MEMORY_PICTURE_TYPE_HOMU = 3 class CmdTypeRaidreplace(betterproto.Enum): CmdTypeRaidreplace0 = 0 CMD_RAID_REPLACE_GET_DATA_REQ = 8100 CMD_RAID_REPLACE_GET_DATA_RSP = 8101 CMD_RAID_REPLACE_TAKE_REWARD_LINE_REWARD_REQ = 8102 CMD_RAID_REPLACE_TAKE_REWARD_LINE_REWARD_RSP = 8103 CMD_RAID_REPLACE_TAKE_SPECIAL_REWARD_REQ = 8104 CMD_RAID_REPLACE_TAKE_SPECIAL_REWARD_RSP = 8105 class RaidReplaceStageType(betterproto.Enum): RAID_REPLACE_STAGE_NONE = 0 RAID_REPLACE_STAGE_MACHINERY = 1 RAID_REPLACE_STAGE_NOSTALGIA = 2 RAID_REPLACE_STAGE_AVATAR = 3 RAID_REPLACE_STAGE_FUNNY = 4 RAID_REPLACE_STAGE_BOSS = 5 class InLevelContextContextType(betterproto.Enum): INVALID = 0 NORMAL = 1 ENDLESS = 2 OPENWORLD_ENDLESS = 3 EXBOSS = 4 class CmdTypeReport(betterproto.Enum): CMD_DUMMY = 0 class RoomMemberMemberPosition(betterproto.Enum): RoomMemberMemberPosition0 = 0 NORMA1L = 1 LEADER = 2 class SyncRoomMatchDataNotifyReason(betterproto.Enum): SUCC = 0 CANCEL = 1 TIMEOUT1 = 2 MATCH_SUCC = 3 class CmdTypeRoom(betterproto.Enum): CmdTypeRoom0 = 0 CMD_GET_ROOM_DATA_REQ = 3150 CMD_GET_ROOM_DATA_RSP = 3151 CMD_SYNC_ROOM_DATA_NOTIFY = 3152 CMD_CREATE_ROOM_REQ = 3153 CMD_CREATE_ROOM_RSP = 3154 CMD_ENTER_ROOM_REQ = 3155 CMD_ENTER_ROOM_RSP = 3156 CMD_EXIT_ROOM_REQ = 3157 CMD_EXIT_ROOM_RSP = 3158 CMD_EXIT_ROOM_NOTIFY = 3159 CMD_INVITE_ROOM_REQ = 3160 CMD_INVITE_ROOM_RSP = 3161 CMD_ROOM_INVITATION_NOTIFY = 3162 CMD_SEND_ROOM_CHAT_MSG_NOTIFY = 3163 CMD_RECV_ROOM_CHAT_MSG_NOTIFY = 3164 CMD_START_ROOM_MATCH_REQ = 3165 CMD_START_ROOM_MATCH_RSP = 3166 CMD_CANCEL_ROOM_MATCH_REQ = 3167 CMD_CANCEL_ROOM_MATCH_RSP = 3168 CMD_SYNC_ROOM_MATCH_DATA_NOTIFY = 3169 CMD_ROOM_MATCH_TIMEOUT_NOTIFY = 3170 CMD_UPDATE_ROOM_INFO_REQ = 3171 CMD_UPDATE_ROOM_INFO_RSP = 3172 CMD_ROOM_SWITCH_MEMBER_STATUS_REQ = 3173 CMD_ROOM_SWITCH_MEMBER_STATUS_RSP = 3174 CMD_ROOM_KICK_MEMBER_REQ = 3175 CMD_ROOM_KICK_MEMBER_RSP = 3176 CMD_ROOM_TRANSFER_LEADER_REQ = 3177 CMD_ROOM_TRANSFER_LEADER_RSP = 3178 CMD_ROOM_MEMBER_SET_VOICE_ID_REQ = 3179 CMD_ROOM_MEMBER_SET_VOICE_ID_RSP = 3180 CMD_ROOM_GET_STATUS_REQ = 3181 CMD_ROOM_GET_STATUS_RSP = 3182 CMD_DISMISS_ROOM_REQ = 3183 CMD_DISMISS_ROOM_RSP = 3184 class RoomMemberStatus(betterproto.Enum): RoomMemberStatus0 = 0 ROOM_UNREADY = 1 ROOM_READY = 2 ROOM_IN_BATTLE = 3 class RoomClientStatus(betterproto.Enum): ROOM_CLIENT_NONE = 0 ROOM_CLIENT_SELECTING_MAP = 1 ROOM_CLIENT_EQUIPING = 2 class RoomExitReason(betterproto.Enum): ROOM_EXIT_NONE = 0 ROOM_EXIT_KICK = 1 ROOM_EXIT_DISMISSED = 2 class CmdTypeRpgdungeon(betterproto.Enum): CmdTypeRpgdungeon0 = 0 CMD_RPG_DUNGEON_GET_ACTIVITY_REQ = 5500 CMD_RPG_DUNGEON_GET_ACTIVITY_RSP = 5501 CMD_RPG_DUNGEON_SELECT_QUEST_REQ = 5502 CMD_RPG_DUNGEON_SELECT_QUEST_RSP = 5503 CMD_RPG_DUNGEON_GET_CANDIDATE_BUFF_REQ = 5504 CMD_RPG_DUNGEON_GET_CANDIDATE_BUFF_RSP = 5505 CMD_RPG_DUNGEON_SELECT_BUFF_REQ = 5506 CMD_RPG_DUNGEON_SELECT_BUFF_RSP = 5507 class CmdTypeRpgtale(betterproto.Enum): CmdTypeRpgtale0 = 0 CMD_GET_RPG_TALE_REQ = 2300 CMD_GET_RPG_TALE_RSP = 2301 CMD_SYNC_RPG_TALE_SITE_NOTIFY = 2302 CMD_ENTER_RPG_TALE_SITE_REQ = 2303 CMD_ENTER_RPG_TALE_SITE_RSP = 2304 CMD_FINISH_RPG_TALE_PLOT_REQ = 2305 CMD_FINISH_RPG_TALE_PLOT_RSP = 2306 CMD_UNLOCK_RPG_TALE_SITE_REQ = 2307 CMD_UNLOCK_RPG_TALE_SITE_RSP = 2308 CMD_TAKE_RPG_TALE_COLLECTION_REWARD_REQ = 2309 CMD_TAKE_RPG_TALE_COLLECTION_REWARD_RSP = 2310 CMD_RPG_TALE_EVENT_NOTIFY = 2312 CMD_TRIGGER_RPG_TALE_EVENT_REQ = 2313 CMD_TRIGGER_RPG_TALE_EVENT_RSP = 2314 CMD_CHECK_RPG_TALE_STAGE_TRIGGER_REQ = 2315 CMD_CHECK_RPG_TALE_STAGE_TRIGGER_RSP = 2316 CMD_TRIGGER_RPG_TALE_STAGE_EVENT_REQ = 2317 CMD_TRIGGER_RPG_TALE_STAGE_EVENT_RSP = 2318 CMD_GET_MATRIX_REQ = 2320 CMD_GET_MATRIX_RSP = 2321 CMD_GET_MATRIX_FLOOR_REQ = 2322 CMD_GET_MATRIX_FLOOR_RSP = 2323 CMD_MATRIX_ENTER_REQ = 2324 CMD_MATRIX_ENTER_RSP = 2325 CMD_MATRIX_ADVANCE_REQ = 2326 CMD_MATRIX_ADVANCE_RSP = 2327 CMD_SYNC_MATRIX_FLOOR_NOTIFY = 2328 CMD_SYNC_MATRIX_NOTIFY = 2329 CMD_MATRIX_TRIGGER_EVENT_REQ = 2330 CMD_MATRIX_TRIGGER_EVENT_RSP = 2331 CMD_MATRIX_CANCEL_EVENT_REQ = 2332 CMD_MATRIX_CANCEL_EVENT_RSP = 2333 CMD_SYNC_MATRIX_CUR_EVENT_NOTIFY = 2334 CMD_MATRIX_EVENT_FINISH_NOTIFY = 2335 CMD_FINISH_MATRIX_EVENT_PLOT_REQ = 2336 CMD_FINISH_MATRIX_EVENT_PLOT_RSP = 2337 CMD_MATRIX_TELEPORT_NOTIFY = 2338 CMD_MATRIX_MOVE_OBJECT_REQ = 2339 CMD_MATRIX_MOVE_OBJECT_RSP = 2340 CMD_MATRIX_RESET_FLOOR_REQ = 2341 CMD_MATRIX_RESET_FLOOR_RSP = 2342 CMD_MATRIX_SETTLE_FLOOR_EVENT_REQ = 2343 CMD_MATRIX_SETTLE_FLOOR_EVENT_RSP = 2344 CMD_MATRIX_THROW_DICE_REQ = 2345 CMD_MATRIX_THROW_DICE_RSP = 2346 CMD_MATRIX_SET_DICE_DESTINATION_REQ = 2347 CMD_MATRIX_SET_DICE_DESTINATION_RSP = 2348 CMD_MATRIX_GUESS_FINGER_REQ = 2349 CMD_MATRIX_GUESS_FINGER_RSP = 2350 CMD_MATRIX_SET_LOTTERY_NUM_REQ = 2351 CMD_MATRIX_SET_LOTTERY_NUM_RSP = 2352 CMD_MATRIX_LOTTERY_DRAW_NOTIFY = 2353 CMD_FINISH_RPG_TALE_STAGE_PLOT_REQ = 2370 CMD_FINISH_RPG_TALE_STAGE_PLOT_RSP = 2371 CMD_REPORT_RPG_TALE_STAGE_REQ = 2374 CMD_REPORT_RPG_TALE_STAGE_RSP = 2375 CMD_RPG_TALE_SWEEP_REQ = 2376 CMD_RPG_TALE_SWEEP_RSP = 2377 CMD_GET_RPG_TALE_FILE_REQ = 2378 CMD_GET_RPG_TALE_FILE_RSP = 2379 CMD_RPG_TALE_REFRESH_TICKET_REQ = 2380 CMD_RPG_TALE_REFRESH_TICKET_RSP = 2381 CMD_RPG_TALE_LEVEL_UP_ABILITY_REQ = 2382 CMD_RPG_TALE_LEVEL_UP_ABILITY_RSP = 2383 CMD_RPG_TALE_RESET_TOWER_REQ = 2384 CMD_RPG_TALE_RESET_TOWER_RSP = 2385 CMD_RPG_TALE_SET_OVERALL_REQ = 2386 CMD_RPG_TALE_SET_OVERALL_RSP = 2387 CMD_RPG_TALE_REFRESH_SITE_REQ = 2388 CMD_RPG_TALE_REFRESH_SITE_RSP = 2389 CMD_RPG_TALE_SET_PVP_VIRTUAL_AVATAR_REQ = 2390 CMD_RPG_TALE_SET_PVP_VIRTUAL_AVATAR_RSP = 2391 CMD_RPG_TALE_GET_PVP_DIVISION_REWARD_REQ = 2392 CMD_RPG_TALE_GET_PVP_DIVISION_REWARD_RSP = 2393 CMD_RPG_TALE_GET_STAGE_SCORE_RANK_REQ = 2394 CMD_RPG_TALE_GET_STAGE_SCORE_RANK_RSP = 2395 CMD_RPG_TALE_FINISH_MISSION_GROUP_NOTIFY = 2396 class RpgTaleSiteContentType(betterproto.Enum): RPG_TALE_SITE_CONTENT_INVALID = 0 RPG_TALE_SITE_CONTENT_NONE = 1 RPG_TALE_SITE_CONTENT_MATRIX = 2 RPG_TALE_SITE_CONTENT_PLOT = 3 RPG_TALE_SITE_CONTENT_TIPS = 4 RPG_TALE_SITE_CONTENT_LINK = 5 class RpgTaleFlagType(betterproto.Enum): RPG_TALE_FLAG_INVALID = 0 RPG_TALE_FLAG_MATERIAL = 1 RPG_TALE_FLAG_MISSION = 2 RPG_TALE_FLAG_DIALOG = 3 RPG_TALE_FLAG_ROLE = 4 RPG_TALE_FLAG_ROLE_STAR_NUM = 5 RPG_TALE_FLAG_BEGIN_TIME = 6 RPG_TALE_FLAG_END_TIME = 7 RPG_TALE_FLAG_PRE_SITE = 8 RPG_TALE_FLAG_MATERIAL_NUM = 9 RPG_TALE_FLAG_AVATAR = 10 RPG_TALE_FLAG_STAGE_CHALLENGE_NUM = 11 RPG_TALE_FLAG_PLAYER_LEVEL = 12 RPG_TALE_FLAG_OVERALL = 13 RPG_TALE_FLAG_TOTAL_STAGE_SCORE = 15 RPG_TALE_FLAG_STAGE_SCORE = 16 RPG_TALE_FLAG_ABILITY_LEVEL = 17 RPG_TALE_FLAG_ABILITY_TOTAL_LEVEL = 18 RPG_TALE_FLAG_SITE_ALLOW_ENTER = 19 RPG_TALE_FLAG_SITE_STATUS = 20 RPG_TALE_FLAG_DROP_LIMIT = 21 RPG_TALE_FLAG_IS_STAGE_PASSED = 22 class RpgTaleOverallCmpType(betterproto.Enum): RPG_TALE_CMP_INVALID = 0 RPG_TALE_CMP_LESS = 1 RPG_TALE_CMP_LESS_OR_EQUAL = 2 RPG_TALE_CMP_EQUAL = 3 RPG_TALE_CMP_GREATER = 4 RPG_TALE_CMP_GREATER_OR_EQUAL = 5 class RpgTaleSiteStatus(betterproto.Enum): RPG_TALE_SITE_STATUS_INVALID = 0 RPG_TALE_SITE_STATUS_HIDE = 1 RPG_TALE_SITE_STATUS_SHOW = 2 RPG_TALE_SITE_STATUS_CONTENT_UNLOCKED = 3 RPG_TALE_SITE_STATUS_PASSED = 4 RPG_TALE_SITE_STATUS_CLOSED = 5 RPG_TALE_SITE_STATUS_CD = 6 RPG_TALE_SITE_STATUS_DISCARD = 7 class RpgTaleRoleStatus(betterproto.Enum): RPG_TALE_ROLE_STATUS_INVALID = 0 RPG_TALE_ROLE_STATUS_LOCKED = 1 RPG_TALE_ROLE_STATUS_UNLOCKED = 2 RPG_TALE_ROLE_STATUS_AWAY = 3 class RpgTaleCollectionRewardType(betterproto.Enum): RPG_TALE_COLLECTION_REWARD_NONE = 0 RPG_TALE_COLLECTION_REWARD_QAVATAR_STAR = 1 RPG_TALE_COLLECTION_REWARD_EVENT = 2 RPG_TALE_COLLECTION_REWARD_SHOP = 3 RPG_TALE_COLLECTION_REWARD_TOTAL_STAGE_SCORE = 4 RPG_TALE_COLLECTION_REWARD_STAGE_CHALLENGE_NUM = 5 RPG_TALE_COLLECTION_REWARD_LINKED_ACTIVITY_SCORE = 6 RPG_TALE_COLLECTION_REWARD_STAGE_SCORE = 7 class RpgTaleLinkedActivityType(betterproto.Enum): RPG_TALE_LINKED_NONE = 0 RPG_TALE_LINKED_NEWBIE = 2 RPG_TALE_LINKED_RPG_DUNGEON = 3 RPG_TALE_LINKED_RANCH = 4 RPG_TALE_LINKED_RESTAURANT = 5 RPG_TALE_LINKED_TOWN = 6 RPG_TALE_LINKED_MONSTER_CARD = 7 RPG_TALE_LINKED_DICEY_DUNGEON = 8 RPG_TALE_LINKED_PVZ = 9 RPG_TALE_LINKED_QCANDY_BATTLE = 10 RPG_TALE_LINKED_GLOBAL_EXPLORE = 11 RPG_TALE_LINKED_PLATFORM_SHOOTER = 12 RPG_TALE_LINKED_AVATAR_CULTIVATE = 13 RPG_TALE_LINKED_SUSANNA_TRIAL = 14 RPG_TALE_LINKED_MATCH_THREE = 15 RPG_TALE_LINKED_SHIGURE_KIRA = 16 RPG_TALE_LINKED_MAHOU_CARD = 17 RPG_TALE_LINKED_TILED_GAME_LUNA = 18 RPG_TALE_LINKED_TILED_GAME_FARM = 19 RPG_TALE_LINKED_MINION_CLASH = 20 RPG_TALE_LINKED_MARBLES_SHOOT = 21 RPG_TALE_LINKED_GOURMET_HUNT = 22 RPG_TALE_LINKED_MATCH_THREE_PLUS = 23 RPG_TALE_LINKED_DEVIL_AUTO_CHESS = 24 RPG_TALE_LINKED_TILED_GAME_SRPG = 25 RPG_TALE_LINKED_QRTS = 26 RPG_TALE_LINKED_MONSTER_CARD_PVP = 27 RPG_TALE_LINKED_MONSTER_FARM = 28 RPG_TALE_LINKED_TILED_GAME_PRPG = 29 class RpgScheduleRankType(betterproto.Enum): RpgScheduleRankType0 = 0 RPG_SCHEDULE_RANK_COLLECTION = 1 RPG_SCHEDULE_RANK_GENERAL = 2 class RpgTaleStageRankType(betterproto.Enum): RpgTaleStageRankType0 = 0 RPG_TALE_STAGE_RANK_TYPE_MINI = 1 RPG_TALE_STAGE_RANK_TYPE_NORMAL = 2 class RpgTaleStageRankKeyType(betterproto.Enum): RpgTaleStageRankKeyType0 = 0 RPG_TALE_STAGE_RANK_KEY_TYPE_SCHEDULE = 1 RPG_TALE_STAGE_RANK_KEY_TYPE_TALE = 2 class RpgTaleOverallRefreshType(betterproto.Enum): RPG_TALE_OVERALL_REFRESH_NONE = 0 RPG_TALE_OVERALL_REFRESH_DAILY = 1 RPG_TALE_OVERALL_REFRESH_WEEKLY = 2 class RpgTaleProgressType(betterproto.Enum): RPG_TALE_PROGRESS_NONE = 0 RPG_TALE_PROGRESS_EVENT = 1 RPG_TALE_PROGRESS_TOWER = 2 RPG_TALE_PROGRESS_GENERAL_ACTIVITY = 3 RPG_TALE_PROGRESS_STAGE_SCORE = 4 class MatrixFloorStatus(betterproto.Enum): MATRIX_FLOOR_STATUS_INVALID = 0 MATRIX_FLOOR_STATUS_LOCKED = 1 MATRIX_FLOOR_STATUS_UNLOCKED = 2 MATRIX_FLOOR_STATUS_FREE = 3 MATRIX_FLOOR_STATUS_IN_STAGE = 11 MATRIX_FLOOR_STATUS_IN_PLOT = 12 class MatrixFloorType(betterproto.Enum): MATRIX_FLOOR_INVALID = 0 MATRIX_FLOOR_NORMAL = 1 MATRIX_FLOOR_EXPLORE = 2 MATRIX_FLOOR_MONOPOLY = 3 class MatrixGridType(betterproto.Enum): MATRIX_GRID_NONE = 0 MATRIX_GRID_EMPTY = 1 MATRIX_GRID_BARRIER = 2 MATRIX_GRID_START = 3 MATRIX_GRID_ITEM = 4 MATRIX_GRID_MONSTER = 5 MATRIX_GRID_RANDOM = 6 MATRIX_GRID_TRAP = 7 MATRIX_GRID_SHOP = 8 MATRIX_GRID_EXIT = 9 MATRIX_GRID_DIALOG = 10 MATRIX_GRID_TELEPORT = 11 MATRIX_GRID_ICE = 12 MATRIX_GRID_INVALID = -1 class MatrixEventType(betterproto.Enum): MATRIX_EVENT_INVALID = 0 MATRIX_EVENT_FINISH = 1 MATRIX_EVENT_CANCEL = 2 MATRIX_EVENT_LINK = 3 MATRIX_EVENT_COMPLEX = 4 MATRIX_EVENT_MOVE = 5 MATRIX_EVENT_LOTTERY = 6 MATRIX_EVENT_BUFF = 7 MATRIX_EVENT_GUESS = 8 MATRIX_EVENT_FORWARD = 9 MATRIX_EVENT_RESET_FLOOR = 10 MATRIX_EVENT_PLOT = 11 MATRIX_EVENT_STAGE = 12 MATRIX_EVENT_ITEM_DROP = 13 MATRIX_EVENT_ITEM_REWARD = 14 MATRIX_EVENT_TIPS = 15 MATRIX_EVENT_SUB_RPG_MATERIAL = 16 MATRIX_EVENT_RANDOM_PLOT_ONCE = 17 MATRIX_EVENT_RANDOM_STAGE_ONCE = 18 MATRIX_EVENT_RANDOM_AREA_ONCE = 19 MATRIX_EVENT_TRIGGER_EVENT_GROUP = 21 MATRIX_EVENT_PASS_RPG_TALE_SITE = 101 MATRIX_EVENT_UNLOCK_RPG_TALE_ROLE = 102 MATRIX_EVENT_AWAY_RPG_TALE_ROLE = 103 MATRIX_EVENT_ADD_RPG_TALE_MISSION = 104 MATRIX_EVENT_ADD_RPG_TALE_PHOTO = 105 MATRIX_EVENT_ADD_RPG_OVERALL = 106 MATRIX_EVENT_DEL_RPG_OVERALL = 107 MATRIX_EVENT_SET_RPG_OVERALL = 108 MATRIX_EVENT_DISCARD_RPG_TALE_SITE = 109 MATRIX_EVENT_NOTIFY = 110 MATRIX_EVENT_MATRIX_FLOOR = 111 MATRIX_EVENT_MONOPOLY = 112 MATRIX_EVENT_RPG_DUNGEON = 113 MATRIX_EVENT_RPG_DUNGEON_BUFF = 114 MATRIX_EVENT_ROGUE_TOWER_HP_HEAL = 115 MATRIX_EVENT_ROGUE_TOWER_HP_HEAL_NO_EXTRA = 116 MATRIX_EVENT_ROGUE_TOWER_ADD_COIN = 117 MATRIX_EVENT_ROGUE_TOWER_SUB_COIN = 118 MATRIX_EVENT_ROGUE_TOWER_GET_RANDOM_BUFF = 119 MATRIX_EVENT_ROGUE_TOWER_LEVEL_UP_RANDOM_BUFF = 120 MATRIX_EVENT_ROGUE_TOWER_HP_COST = 121 MATRIX_EVENT_ROGUE_TOWER_SUPPORT_LEVELUP_TIMES = 122 MATRIX_EVENT_RANCH_UNLOCK_AREA = 123 MATRIX_EVENT_RANCH_STAGE = 124 MATRIX_EVENT_TOWN = 125 MATRIX_EVENT_DICEY_DUNGEON = 126 MATRIX_EVENT_PVZ_ADD_QAVATAR = 127 MATRIX_EVENT_QCANDY_ADD_AVATAR = 128 MATRIX_EVENT_PLATFORM_SHOOTER_ADD_AVATAR = 129 MATRIX_EVENT_SUSANNA_TRIAL_PASS_SITE = 130 MATRIX_EVENT_MATCH_THREE_ENTER_ROOM = 131 MATRIX_EVENT_MAHOU_CARD_ENTER_SITE = 132 MATRIX_EVENT_MAHOU_CARD_ENTER_SITE_FROM_AVATAR = 133 MATRIX_EVENT_TILED_GAME_FARM_FINISH_AVATAR_SCENE = 134 MATRIX_EVENT_MARBLES_SHOOT_ADD_AVATAR = 135 MATRIX_EVENT_GOURMET_HUNT_FORCE_REFRESH_DAILY_QUEST = 136 MATRIX_EVENT_GOURMET_HUNT_GRANT_DAILY_QUEST_REWARD = 137 MATRIX_EVENT_TILED_GAME_SRPG_ADD_AVATAR = 138 MATRIX_EVENT_TILED_GAME_SRPG_TRY_REFRESH_DAILY_QUEST = 140 MATRIX_EVENT_TILED_GAME_SRPG_REPLACE_AVATAR = 141 MATRIX_EVENT_TILED_GAME_MONSTER_FARM_BUILDING_LEVEL_UP = 142 MATRIX_EVENT_TILED_GAME_MONSTER_FARM_FINISH_PRIVILEGE = 144 MATRIX_EVENT_AWAY_VIRTUAL_AVATAR = 171 MATRIX_EVENT_BACK_VIRTUAL_AVATAR = 172 MATRIX_EVENT_CLIENT = 200 MATRIX_EVENT_TILE_MARK = 201 MATRIX_EVENT_SET_STAGE_SCORE = 302 class MatrixEventPlotRequirementType(betterproto.Enum): MATRIX_EVENT_PLOT_REQUIREMENT_INVALID = 0 MATRIX_EVENT_PLOT_REQUIREMENT_MATERIAL = 1 MATRIX_EVENT_PLOT_REQUIREMENT_MISSION = 2 MATRIX_EVENT_PLOT_REQUIREMENT_DIALOG = 3 MATRIX_EVENT_PLOT_REQUIREMENT_FLOOR_EVENT = 4 class MatrixTriggerType(betterproto.Enum): MATRIX_TRIGGER_NONE = 0 MATRIX_TRIGGER_STEP_NUM_GE = 1 MATRIX_TRIGGER_POSITION = 2 MATRIX_TRIGGER_STEP_NUM_LE = 3 class DiceType(betterproto.Enum): DICE_TYPE_NONE = 0 DICE_TYPE_RANDOM = 1 DICE_TYPE_FIXED = 2 DICE_TYPE_FORWARD = 3 class MatrixFingerType(betterproto.Enum): MATRIX_FINGER_NONE = 0 MATRIX_FINGER_SCISSORS = 1 MATRIX_FINGER_STONE = 2 MATRIX_FINGER_CLOTH = 3 class MatrixMonopolyBuffType(betterproto.Enum): MATRIX_MONOPOLY_BUFF_NONE = 0 MATRIX_MONOPOLY_BUFF_DICE = 1 MATRIX_MONOPOLY_BUFF_STAGE = 2 MATRIX_MONOPOLY_BUFF_DROP = 3 class RpgTaleTicketRefreshType(betterproto.Enum): RpgTaleTicketRefreshType0 = 0 RPG_TALE_TICKET_REFRESH_DAILY = 1 RPG_TALE_TICKET_REFRESH_WEEKLY = 2 RPG_TALE_TICKET_REFRESH_CUSTOM = 3 RPG_TALE_TICKET_REFRESH_DAILY_WITH_STORAGE = 4 class RpgTaleSiteType(betterproto.Enum): RpgTaleSiteType0 = 0 RPG_TALE_SITE_TYPE_STORY = 1 RPG_TALE_SITE_TYPE_CLUE = 2 RPG_TALE_SITE_TYPE_CYCLE = 3 RPG_TALE_SITE_TYPE_RANK = 4 RPG_TALE_SITE_TYPE_ENDLESS = 5 class CmdTypeScdlc(betterproto.Enum): CmdTypeScdlc0 = 0 CMD_GET_SC_DLC_REQ = 6300 CMD_GET_SC_DLC_RSP = 6301 CMD_UPDATE_SC_DLC_FEVER_SUITE_REQ = 6304 CMD_UPDATE_SC_DLC_FEVER_SUITE_RSP = 6305 CMD_ACTIVE_SC_DLC_FEVER_SUITE_REQ = 6306 CMD_ACTIVE_SC_DLC_FEVER_SUITE_RSP = 6307 CMD_ADD_SC_DLC_SUUPORT_NPC_EXP_REQ = 6308 CMD_ADD_SC_DLC_SUUPORT_NPC_EXP_RSP = 6309 CMD_LEVEL_UP_SC_DLC_AVATAR_REQ = 6310 CMD_LEVEL_UP_SC_DLC_AVATAR_RSP = 6311 CMD_LEVEL_UP_SC_DLC_TALENT_REQ = 6312 CMD_LEVEL_UP_SC_DLC_TALENT_RSP = 6313 CMD_EQUIP_SC_DLC_AVATAR_TALENT_REQ = 6314 CMD_EQUIP_SC_DLC_AVATAR_TALENT_RSP = 6315 CMD_GET_SC_DLC_SELECT_DAILY_QUEST_REQ = 6316 CMD_GET_SC_DLC_SELECT_DAILY_QUEST_RSP = 6317 CMD_REFRESH_SC_DLC_DAILY_QUEST_REQ = 6318 CMD_REFRESH_SC_DLC_DAILY_QUEST_RSP = 6319 CMD_ACCEPT_SC_DLC_DAILY_QUEST_REQ = 6320 CMD_ACCEPT_SC_DLC_DAILY_QUEST_RSP = 6321 CMD_FINISH_SC_DLC_DAILY_QUEST_REQ = 6322 CMD_FINISH_SC_DLC_DAILY_QUEST_RSP = 6323 CMD_TAKE_SC_DLC_DAILY_QUEST_REWARD_REQ = 6324 CMD_TAKE_SC_DLC_DAILY_QUEST_REWARD_RSP = 6325 CMD_MODIFY_SC_DLC_NAME_REQ = 6326 CMD_MODIFY_SC_DLC_NAME_RSP = 6327 CMD_TAKE_SC_DLC_CHALLENGE_REWARD_REQ = 6328 CMD_TAKE_SC_DLC_CHALLENGE_REWARD_RSP = 6329 CMD_FINISH_SC_DLC_PLOT_REQ = 6330 CMD_FINISH_SC_DLC_PLOT_RSP = 6331 CMD_GET_SC_DLC_TOWER_REQ = 6332 CMD_GET_SC_DLC_TOWER_RSP = 6333 CMD_SC_DLC_TOWER_STAGE_BEGIN_REQ = 6334 CMD_SC_DLC_TOWER_STAGE_BEGIN_RSP = 6335 CMD_SC_DLC_TOWER_STAGE_END_REQ = 6336 CMD_SC_DLC_TOWER_STAGE_END_RSP = 6337 CMD_GET_SC_DLC_TOWER_RANK_REQ = 6338 CMD_GET_SC_DLC_TOWER_RANK_RSP = 6339 CMD_SC_DLC_TOWER_SCHEDULE_REWARD_NOTIFY = 6340 CMD_SC_DLC_REVIVE_AVATAR_REQ = 6341 CMD_SC_DLC_REVIVE_AVATAR_RSP = 6342 CMD_SC_DLC_TOWER_REVIVE_AVATAR_REQ = 6343 CMD_SC_DLC_TOWER_REVIVE_AVATAR_RSP = 6344 CMD_SC_DLC_ACTIVE_FEVER_ABILITY_REQ = 6345 CMD_SC_DLC_ACTIVE_FEVER_ABILITY_RSP = 6346 CMD_SC_DLC_SWEEP_TOWER_REQ = 6347 CMD_SC_DLC_SWEEP_TOWER_RSP = 6348 CMD_SCDLC_DUMMY = 6449 class AntiAddictNotifyAntiAddictMsgType(betterproto.Enum): ANTI_ADDICT_MSG_ERROR = 0 ANTI_ADDICT_MSG_ANTI_ADDICT = 1 ANTI_ADDICT_MSG_SHOULD_BIND_ACCOUNT = 2 class KickOutPlayerNotifyKickOutReason(betterproto.Enum): REASON_NONE = 0 REASON_MTP_ERROR = 1 REASON_PLATFORM_ERROR = 2 REASON_SQUEEZE = 3 REASON_LOGIN_UNFINISH = 4 class CmdTypeSecurity(betterproto.Enum): CmdTypeSecurity0 = 0 CMD_UPDATE_CLIENT_SETTING_NOTIFY = 5002 CMD_COMMON_CD_CHECK_NOTIFY = 5003 CMD_ANTI_ADDICT_NOTIFY = 5004 CMD_SENSITIVE_WORD_CHECK_REQ = 5005 CMD_SENSITIVE_WORD_CHECK_RSP = 5006 CMD_KICK_OUT_PLAYER_NOTIFY = 5007 CMD_CLIENT_REPORT_REQ = 5008 CMD_CLIENT_REPORT_RSP = 5009 CMD_GET_AUTHKEY_REQ = 5010 CMD_GET_AUTHKEY_RSP = 5011 CMD_CLIENT_REPORT_BIN_REQ = 5012 CMD_CLIENT_REPORT_BIN_RSP = 5013 CMD_NET_TEST_REQ = 5014 CMD_NET_TEST_RSP = 5015 CMD_GET_SECURITY_PASSWORD_REQ = 5021 CMD_GET_SECURITY_PASSWORD_RSP = 5022 CMD_SET_SECURITY_PASSWORD_REQ = 5023 CMD_SET_SECURITY_PASSWORD_RSP = 5024 CMD_CHANGE_SECURITY_PASSWORD_REQ = 5025 CMD_CHANGE_SECURITY_PASSWORD_RSP = 5026 CMD_UNLOCK_DEVICE_SECURITY_PASSWORD_REQ = 5027 CMD_UNLOCK_DEVICE_SECURITY_PASSWORD_RSP = 5028 CMD_SECURITY_PASSWORD_OP_REQ = 5029 CMD_SECURITY_PASSWORD_OP_RSP = 5030 CMD_RESET_SECURITY_PASSWORD_REQ = 5031 CMD_RESET_SECURITY_PASSWORD_RSP = 5032 CMD_SECURITY_PASSWORD_REJECTION_NOTIFY = 5033 class AntiOfflineReportStatus(betterproto.Enum): ANTI_OFFLINE_REPORT_CORRECT = 0 ANTI_OFFLINE_REPORT_ERROR = 1 ANTI_OFFLINE_REPORT_TIMEOUT = 2 ANTI_OFFLINE_REPORT_SOON_LOGOUT = 3 ANTI_OFFLINE_REPORT_UNEXPECTED = 4 class AuthkeySignType(betterproto.Enum): AuthkeySignType0 = 0 AUTHKEY_SIGN_TYPE_DEFAULT = 1 AUTHKEY_SIGN_TYPE_RSA = 2 class ClientReportBinType(betterproto.Enum): CLIENT_REPORT_BIN_INVALID = 0 CLIENT_REPORT_BIN_AVATAR_DETAIL = 1 CLIENT_REPORT_BIN_ATTACK_SNAPSHOT = 2 class SecurityPasswordStatus(betterproto.Enum): SECURITY_PASSWORD_NOT_SET = 0 SECURITY_PASSWORD_IS_SET = 1 SECURITY_PASSWORD_TOO_MANY_FAILS = 2 class SecurityPasswordDeviceStatus(betterproto.Enum): SECURITY_PASSWORD_DEVICE_UNLOCKED = 0 SECURITY_PASSWORD_DEVICE_LOCKED = 1 class SecurityPasswordOpType(betterproto.Enum): SECURITY_PASSWORD_NONE_OP = 0 SECURITY_PASSWORD_FAST_UNPROTECT_WEAPON = 1 SECURITY_PASSWORD_FAST_UNPROTECT_STIGMATA = 2 class GoodsRefreshTimeType(betterproto.Enum): SHOP_TYPE = 0 DAY_TYPE = 1 WEEK_TYPE = 2 MONTH_TYPE = 3 VERSION_TYPE = 4 DOUBLE_WEEK_TYPE = 5 class GoodsShowType(betterproto.Enum): GoodsShowType0 = 0 NORMAL_SHOW = 1 LOCK_SHOW = 2 class CmdTypeShop(betterproto.Enum): CmdTypeShop0 = 0 CMD_GET_SHOP_LIST_REQ = 6700 CMD_GET_SHOP_LIST_RSP = 6701 CMD_GET_SHOPPING_MALL_LIST_REQ = 6702 CMD_GET_SHOPPING_MALL_LIST_RSP = 6703 CMD_GET_SINGLE_SHOP_WITHOUT_REFRESH_REQ = 6704 CMD_GET_SINGLE_SHOP_WITHOUT_REFRESH_RSP = 6705 CMD_GET_PRODUCT_LIST_REQ = 6706 CMD_GET_PRODUCT_LIST_RSP = 6707 CMD_MANUAL_REFRESH_SHOP_REQ = 6708 CMD_MANUAL_REFRESH_SHOP_RSP = 6709 CMD_GET_RECOMMEND_GOODS_REQ = 6710 CMD_GET_RECOMMEND_GOODS_RSP = 6711 CMD_BUY_GOODS_REQ = 6714 CMD_BUY_GOODS_RSP = 6715 CMD_GLOBAL_SHOP_GOODS_INFO_NOTIFY = 6716 CMD_GET_VIP_REWARD_DATA_REQ = 6717 CMD_GET_VIP_REWARD_DATA_RSP = 6718 CMD_GET_VIP_REWARD_REQ = 6719 CMD_GET_VIP_REWARD_RSP = 6720 CMD_GET_CARD_PRODUCT_INFO_REQ = 6721 CMD_GET_CARD_PRODUCT_INFO_RSP = 6722 CMD_TAKE_CARD_PRODUCT_DAILY_REWARD_REQ = 6723 CMD_TAKE_CARD_PRODUCT_DAILY_REWARD_RSP = 6724 CMD_TAKE_CARD_PRODUCT_BONUS_REWARD_REQ = 6725 CMD_TAKE_CARD_PRODUCT_BONUS_REWARD_RSP = 6726 CMD_TAKE_FOUNDATION_REWARD_REQ = 6727 CMD_TAKE_FOUNDATION_REWARD_RSP = 6728 CMD_GET_PRODUCT_RECOMMEND_LIST_REQ = 6729 CMD_GET_PRODUCT_RECOMMEND_LIST_RSP = 6730 CMD_BUY_PRODUCT_REQ = 6731 CMD_BUY_PRODUCT_RSP = 6732 CMD_EXCHANGE_HCOIN_BY_MCOIN_REQ = 6733 CMD_EXCHANGE_HCOIN_BY_MCOIN_RSP = 6734 CMD_GET_MYCARD_AUTH_CODE_REQ = 6739 CMD_GET_MYCARD_AUTH_CODE_RSP = 6740 CMD_VERIFY_MYCARD_ORDER_NOTIFY = 6741 CMD_RECHARGE_FINISH_NOTIFY = 6742 CMD_REPORT_CLICK_RECHARGE_BUTTON_NOTIFY = 6743 CMD_GLOBAL_SHOP_GOODS_GET_BUY_ORDER_REQ = 6744 CMD_GLOBAL_SHOP_GOODS_GET_BUY_ORDER_RSP = 6745 class ShopType(betterproto.Enum): ShopType0 = 0 SHOP_NORMAL = 1 SHOP_ENDLESS = 2 SHOP_ACTIVITY = 3 SHOP_EXTRASTORY = 4 SHOP_ARMADA = 5 SHOP_GACHATICKET = 6 SHOP_EXCHANGE_HOUSE = 7 SHOP_EXTRASTORY_ACTIVITY = 8 SHOP_MP = 9 SHOP_EXBOSS = 10 SHOP_SKIN = 11 SHOP_MASTER = 12 SHOP_DORM = 13 SHOP_FRAGMENT = 14 SHOP_ACTIVITY_EXCLUDE = 15 SHOP_MINUTE = 16 SHOP_DUNGEONS = 17 SHOP_GOBACK = 18 SHOP_MASTER_PUPIL = 19 SHOP_TYPE_ENCORE = 20 SHOP_TYPE_WANTED = 21 SHOP_TYPE_ADVENTURE = 22 SHOP_TYPE_NEWBIE_ACTIVITY = 23 SHOP_TYPE_VIP_EQUIPMENT = 24 SHOP_TYPE_GACHA_COIN = 25 SHOP_TYPE_MAIN_STORY = 26 SHOP_GOBACK_2 = 27 SHOP_GOBACK_3 = 28 SHOP_TYPE_NEWBIE_ACTIVITY_2 = 29 SHOP_TYPE_NEWBIE_ACTIVITY_3 = 30 SHOP_TYPE_GOD_WAR = 31 SHOP_TYPE_CHAPTER = 32 SHOP_TYPE_SC_DLC = 33 SHOP_TYPE_BP_ELITE_WORKS = 34 SHOP_TYPE_BP_STORE = 35 SHOP_TYPE_BP_ELITE_WORKS_VINTAGE = 36 SHOP_TYPE_NEWBIE_ACTIVITY_4 = 37 SHOP_TYPE_NEWBIE_ACTIVITY_5 = 38 SHOP_TYPE_CHAPTER_OW = 39 SHOP_GOBACK_SPECIAL = 40 SHOP_OPENWORLD = 100 SHOP_OPENWORLD_SENIOR = 101 SHOP_OPENWORLD_NEW = 102 SHOP_OPENWORLD_ACTIVITY = 103 SHOP_PJMS_MATERIAL = 104 SHOP_PJMS_BGM = 105 SHOP_PJMS_FURNITURE = 106 SHOP_TYPE_GIFT_PACK = 201 SHOP_ACTIVITY_2 = 302 SHOP_ACTIVITY_3 = 303 SHOP_ACTIVITY_4 = 304 SHOP_ACTIVITY_5 = 305 SHOP_ACTIVITY_6 = 306 SHOP_ACTIVITY_7 = 307 SHOP_ACTIVITY_8 = 308 SHOP_ACTIVITY_9 = 309 SHOP_ACTIVITY_10 = 310 SHOP_ACTIVITY_11 = 311 SHOP_ACTIVITY_12 = 312 SHOP_WEST = 1001 class ShopGoodsPoolUnlockType(betterproto.Enum): ShopGoodsPoolUnlockType0 = 0 SHOP_GOODS_POOL_UNLOCK_PLAYER_LEVEL = 1 SHOP_GOODS_POOL_UNLOCK_MAX_QUEST_LEVEL = 3 SHOP_GOODS_POOL_UNLOCK_OPENWORLD_ACTIVITY_LEVEL = 4 SHOP_GOODS_POOL_UNLOCK_EX_BOSS_MONSTER_LEVEL = 5 SHOP_GOODS_POOL_UNLOCK_EX_BOSS_SCORE = 6 SHOP_GOODS_POOL_UNLOCK_ELF = 7 SHOP_GOODS_POOL_UNLOCK_GLOBALWAR_POINT_NUM = 8 SHOP_GOODS_POOL_UNLOCK_GLOBALWAR_POINT_ID = 9 SHOP_GOODS_POOL_UNLOCK_ADVENTURE_LEVEL = 10 SHOP_GOODS_POOL_UNLOCK_DAILY_DUTY_POINT = 11 SHOP_GOODS_POOL_UNLOCK_AVATAR = 12 SHOP_GOODS_POOL_UNLOCK_STAGE = 13 SHOP_GOODS_POOL_UNLOCK_KINGDOM_WAR_CURRENCY = 14 SHOP_GOODS_POOL_UNLOCK_MISSION = 15 SHOP_GOODS_POOL_UNLOCK_SANCTUARY_LEVEL = 16 SHOP_GOODS_POOL_UNLOCK_GOBACK_LEVEL = 17 SHOP_GOODS_POOL_UNLOCK_AVATAR_LOCKED = 18 SHOP_GOODS_POOL_UNLOCK_HAS_GOT_ITEM = 19 SHOP_GOODS_POOL_UNLOCK_AVATAR_DETAIL = 20 SHOP_GOODS_POOL_UNLOCK_ELF_DETAIL = 21 SHOP_GOODS_POOL_UNLOCK_BATTLE_PASS_TICKET = 22 SHOP_GOODS_POOL_UNLOCK_PRIVILEGE_DETAIL = 23 SHOP_GOODS_POOL_UNLOCK_HAS_NOT_GOT_ITEM = 24 SHOP_GOODS_POOL_UNLOCK_BP_LEVEL = 25 SHOP_GOODS_POOL_UNLOCK_PLAYER_LEVEL_LOCK_ID = 26 SHOP_GOODS_POOL_UNLOCK_GOBACK_NEWBIE_LEVEL = 27 class ShopGoodsMaxBuyType(betterproto.Enum): SHOP_GOODS_MAX_BUY_TYPE_SCHEDULE_MAX_LIMIT = 0 SHOP_GOODS_MAX_BUY_TYPE_BACKPACK_MAX_LIMIT = 1 SHOP_GOODS_MAX_BUY_TYPE_NO_LIMIT = 2 class ShopGoodsAutoOpenType(betterproto.Enum): SHOP_GOODS_NOT_AUTO_OPEN = 0 SHOP_GOODS_CLIENT_AUTO_OPEN_WITH_NOTIFY = 1 SHOP_GOODS_CLIENT_AUTO_OPEN_WITHOUT_NOTIFY = 2 SHOP_GOODS_SERVER_AUTO_OPEN = 3 class ProductType(betterproto.Enum): ProductType0 = 0 PRODUCT_NORMAL = 1 PRODUCT_LIMIT = 2 PRODUCT_CARD = 3 PRODUCT_SUBSCRIPTION = 4 PRODUCT_RANDOM_BOX = 5 PRODUCT_FIXED_BOX = 6 PRODUCT_MCOIN = 7 PRODUCT_FOUNDATION = 8 PRODUCT_SUBSCRIPTION_NON_RENEWING = 9 PRODUCT_MAIL_REWARD = 10 PRODUCT_PROMO_CODE = 11 class AccurateGoodsTriggerType(betterproto.Enum): ACCURATE_GOODS_TRIGGER_TYPE_NONE = 0 ACCURATE_GOODS_TRIGGER_TYPE_UNLOCK_AVATAR = 1 ACCURATE_GOODS_TRIGGER_TYPE_FIRST_GOT = 2 ACCURATE_GOODS_TRIGGER_TYPE_REPEAT_GOT = 3 ACCURATE_GOODS_TRIGGER_TYPE_UNLOCK_ELF = 4 ACCURATE_GOODS_TRIGGER_TYPE_FINISH_MISSION = 5 ACCURATE_GOODS_TRIGGER_TYPE_EXCHANGE_SCOIN = 6 ACCURATE_GOODS_TRIGGER_TYPE_EXCHANGE_STAMINA = 7 ACCURATE_GOODS_TRIGGER_TYPE_LOSE_STAGE = 8 ACCURATE_GOODS_TRIGGER_TYPE_WIN_STAGE_FIRST = 9 ACCURATE_GOODS_TRIGGER_TYPE_AVATAR_LEVEL = 10 ACCURATE_GOODS_TRIGGER_TYPE_PLAYER_LEVEL = 11 ACCURATE_GOODS_TRIGGER_TYPE_GOBACK_DAYS = 12 ACCURATE_GOODS_TRIGGER_TYPE_AVATAR_STAR = 13 class VipRewardStatus(betterproto.Enum): VipRewardStatus0 = 0 VIP_REWARD_LOCKED = 1 VIP_REWARD_NOT_GET = 2 VIP_REWARD_HAS_GOT = 3 VIP_REWARD_HAS_GOT_BUT_SPECIAL = 4 class CmdTypeSimplifiedgodwar(betterproto.Enum): CmdTypeSimplifiedgodwar0 = 0 CMD_SIMPLIFIED_GOD_WAR_GET_ACTIVITY_REQ = 8250 CMD_SIMPLIFIED_GOD_WAR_GET_ACTIVITY_RSP = 8251 CMD_SIMPLIFIED_GOD_WAR_SELECT_CHALLENGE_AVATAR_REQ = 8252 CMD_SIMPLIFIED_GOD_WAR_SELECT_CHALLENGE_AVATAR_RSP = 8253 CMD_SIMPLIFIED_GOD_WAR_RESET_CHALLENGE_REQ = 8254 CMD_SIMPLIFIED_GOD_WAR_RESET_CHALLENGE_RSP = 8255 CMD_SIMPLIFIED_GOD_WAR_GET_BUFF_REQ = 8256 CMD_SIMPLIFIED_GOD_WAR_GET_BUFF_RSP = 8257 CMD_SIMPLIFIED_GOD_WAR_SELECT_BUFF_REQ = 8258 CMD_SIMPLIFIED_GOD_WAR_SELECT_BUFF_RSP = 8259 CMD_SIMPLIFIED_GOD_WAR_GET_ASSIST_ROLE_REQ = 8260 CMD_SIMPLIFIED_GOD_WAR_GET_ASSIST_ROLE_RSP = 8261 CMD_SIMPLIFIED_GOD_WAR_SELECT_ASSIST_ROLE_REQ = 8262 CMD_SIMPLIFIED_GOD_WAR_SELECT_ASSIST_ROLE_RSP = 8263 CMD_SIMPLIFIED_GOD_WAR_ENTER_SITE_REQ = 8264 CMD_SIMPLIFIED_GOD_WAR_ENTER_SITE_RSP = 8265 class SimplifiedGodWarSiteType(betterproto.Enum): SimplifiedGodWarSiteType0 = 0 SIMPLIFIED_GOD_WAR_SITE_TYPE_START = 1 SIMPLIFIED_GOD_WAR_SITE_TYPE_NORMAL = 2 SIMPLIFIED_GOD_WAR_SITE_TYPE_ASSIST_ROLE = 3 SIMPLIFIED_GOD_WAR_SITE_TYPE_FINAL_BOSS = 4 class CmdTypeSlg(betterproto.Enum): CmdTypeSlg0 = 0 CMD_SLG_GET_DATA_REQ = 6050 CMD_SLG_GET_DATA_RSP = 6051 CMD_SLG_POINT_SWEEP_REQ = 6052 CMD_SLG_POINT_SWEEP_RSP = 6053 CMD_SLG_BATTLE_MATCH_RSP = 6054 CMD_SLG_ENROLL_REQ = 6055 CMD_SLG_ENROLL_RSP = 6056 CMD_SLG_GET_ACTIVITY_STAMINA_REQ = 6057 CMD_SLG_GET_ACTIVITY_STAMINA_RSP = 6058 CMD_SLG_TAKE_SCORE_REWARD_REQ = 6059 CMD_SLG_TAKE_SCORE_REWARD_RSP = 6060 CMD_SLG_BATTLE_ADD_SCORE_FAIL_NOTIFY = 6061 CMD_SLG_GET_BATTLE_RANK_REQ = 6062 CMD_SLG_GET_BATTLE_RANK_RSP = 6063 CMD_SLG_GET_POINT_RANK_REQ = 6064 CMD_SLG_GET_POINT_RANK_RSP = 6065 CMD_SLG_BATTLE_SETTLE_NOTIFY = 6066 CMD_SLG_BROADCAST_NOTIFY = 6068 CMD_SLG_MAIN_PAGE_REQ = 6069 CMD_SLG_BATTLE_IN_SETTLE_NOTIFY = 6070 CMD_SLG_GET_BRIEF_RANK_REQ = 6071 CMD_SLG_GET_BRIEF_RANK_RSP = 6072 CMD_SLG_DUMMY = 6149 class SlgMatchFactorType(betterproto.Enum): SLG_MATCH_FACTOR_TYPE_NONE = 0 SLG_MATCH_FACTOR_TYPE_CRYSTAL_COST = 1 SLG_MATCH_FACTOR_TYPE_PLAYER_LEVEL = 2 SLG_MATCH_FACTOR_TYPE_TOP_AVATAR_COMBAT_SUM = 3 SLG_MATCH_FACTOR_TYPE_CUR_BATTLE_SCORE = 4 class SlgBuffType(betterproto.Enum): SLG_BUFF_TYPE_NONE = 0 SLG_BUFF_TYPE_ACTIVITY_STAMINA_COST = 1 SLG_BUFF_TYPE_STAGE_SCORE = 2 SLG_BUFF_TYPE_SETTLE_SCORE = 3 SLG_BUFF_TYPE_STAGE = 4 class SlgBuildingType(betterproto.Enum): SlgBuildingType0 = 0 SLG_BUILDING_TYPE_OCCUPY_OWNER_BUFF = 1 SLG_BUILDING_TYPE_OCCUPY_OTHERS_BUFF = 2 SLG_BUILDING_TYPE_SMALL_BOSS = 3 SLG_BUILDING_TYPE_BIG_BOSS = 4 class SlgBossType(betterproto.Enum): SLG_BOSS_TYPE_NONE = 0 SLG_BOSS_TYPE_SMALL_BOSS = 1 SLG_BOSS_TYPE_BIG_BOSS = 2 class SlgScoreRewardType(betterproto.Enum): SLG_SCORE_REWARD_TYPE_NONE = 0 SLG_SCORE_REWARD_TYPE_PERSONAL_TOTAL = 1 SLG_SCORE_REWARD_TYPE_COUNTRY = 2 class SlgBroadcastType(betterproto.Enum): SlgBroadcastType0 = 0 SLG_BROADCAST_TYPE_OCCUPY = 1 SLG_BROADCAST_TYPE_SCORE_STREAK = 2 SLG_BROADCAST_TYPE_OCCUPY_STREAK = 3 class SlgBattleRankType(betterproto.Enum): SlgBattleRankType0 = 0 SLG_BATTLE_RANK_NORMAL_POINT = 1 SLG_BATTLE_RANK_BIG_BOSS = 2 SLG_BATTLE_RANK_COUNTRY = 3 class CmdTypeSwitch(betterproto.Enum): CmdTypeSwitch0 = 0 CMD_SWITCH_DATA_NOTIFY = 3700 CMD_SWITCH_CHANGE_DATA_NOTIFY = 3701 class ChatSwitchChannelType(betterproto.Enum): CHAT_SWITCH_CHANNEL_TYPE_NONE = 0 CHAT_SWITCH_CHANNEL_TYPE_WORLD = 1 CHAT_SWITCH_CHANNEL_TYPE_PRIVATE = 2 CHAT_SWITCH_CHANNEL_TYPE_ARMADA = 3 CHAT_SWITCH_CHANNEL_TYPE_TEAM = 4 CHAT_SWITCH_CHANNEL_TYPE_GROUP = 5 CHAT_SWITCH_CHANNEL_TYPE_COMMON_CHATWORLD = 6 CHAT_SWITCH_CHANNEL_TYPE_OTHERS = 7 class FeatureSwitchActivityType(betterproto.Enum): FEATURE_SWITCH_ACTIVITY_TYPE_NONE = 0 FEATURE_SWITCH_ACTIVITY_TYPE_SLG_GAME = 1 FEATURE_SWITCH_ACTIVITY_TYPE_SLG_BATTLE = 2 FEATURE_SWITCH_ACTIVITY_TYPE_SLG_MATCH = 3 FEATURE_SWITCH_ACTIVITY_TYPE_GLOBAL_POLLING = 4 FEATURE_SWITCH_ACTIVITY_TYPE_SLG_CHAT = 5 FEATURE_SWITCH_ACTIVITY_TYPE_SLG_BROADCAST = 6 FEATURE_SWITCH_ACTIVITY_TYPE_GLOBAL_EXPLORE_BROADCAST = 7 FEATURE_SWITCH_ACTIVITY_TYPE_BW_WORLD_CAMP = 8 class QCandyBattleActivitySwitchType(betterproto.Enum): QCANDY_BATTLE_ACTIVITY_SWITCH_TYPE_NONE = 0 QCANDY_BATTLE_ACTIVITY_SWITCH_TYPE_PVP = 1 QCANDY_BATTLE_ACTIVITY_SWITCH_TYPE_RANK = 2 class ChatForbidNotifyForbidType(betterproto.Enum): FORBID_COMMON = 0 REPEAT_CHAT = 1 class CreateAlipayOrderReqTradeType(betterproto.Enum): NONE1 = 0 APP1 = 1 QR_CODE = 2 HUA_BEI = 3 class CmdTypeThree(betterproto.Enum): CmdTypeThree0 = 0 CMD_CHECK_EXTRA_STORY_LOCKED_AVATAR_BIND_EQUIP_REQ = 1000 CMD_CHECK_EXTRA_STORY_LOCKED_AVATAR_BIND_EQUIP_RSP = 1001 CMD_SWITCH_EXTRA_STORY_LOCKED_AVATAR_BIND_EQUIP_REQ = 1002 CMD_SWITCH_EXTRA_STORY_LOCKED_AVATAR_BIND_EQUIP_RSP = 1003 CMD_TAKE_DORM_LIKES_DROP_REQ = 1008 CMD_TAKE_DORM_LIKES_DROP_RSP = 1009 CMD_CHECK_DORM_LIKES_DROP_REQ = 1010 CMD_CHECK_DORM_LIKES_DROP_RSP = 1011 CMD_GET_WORLD_MAP_DATA_REQ = 1012 CMD_GET_WORLD_MAP_DATA_RSP = 1013 CMD_GET_MP_STAGE_RECORD_REQ = 1018 CMD_GET_MP_STAGE_RECORD_RSP = 1019 CMD_LOBBY_SET_CLIENT_STATUS_REQ = 1026 CMD_LOBBY_SET_CLIENT_STATUS_RSP = 1027 CMD_LOBBY_PREPARE_COUNT_DOWN_NOTIFY = 1028 CMD_MP_STAGE_VOTE_COUNT_DOWN_NOTIFY = 1029 CMD_MP_STAGE_VOTE_REQ = 1030 CMD_MP_STAGE_VOTE_RSP = 1031 CMD_MP_STAGE_VOTE_RESULT_NOTIFY = 1032 CMD_LOBBY_TIMEOUT_NO_LEADER_NOTIFY = 1033 CMD_TAKE_WEEK_DAY_ACTIVITY_RETURN_COIN_REQ = 1034 CMD_TAKE_WEEK_DAY_ACTIVITY_RETURN_COIN_RSP = 1035 CMD_MP_STAGE_GET_VOTE_INFO_REQ = 1036 CMD_MP_STAGE_GET_VOTE_INFO_RSP = 1037 CMD_MP_STAGE_MEMBER_VOTE_NOTIFY = 1038 CMD_SWITCH_EXTRA_STORY_LINE_ENHANCE_REQ = 1039 CMD_SWITCH_EXTRA_STORY_LINE_ENHANCE_RSP = 1040 CMD_GET_CHALLENGE_STEP_BONUS_REQ = 1043 CMD_GET_CHALLENGE_STEP_BONUS_RSP = 1044 CMD_LEAVE_TEAM_NOTIFY = 1101 CMD_GET_LOBBY_STAT_REQ = 1102 CMD_GET_LOBBY_STAT_RSP = 1103 CMD_DISJOIN_FURNITURE_REQ = 1134 CMD_DISJOIN_FURNITURE_RSP = 1135 CMD_CHAT_REPORT_REQ = 1150 CMD_CHAT_REPORT_RSP = 1151 CMD_CHAT_REPORT_NOTIFY = 1152 CMD_CHAT_UNFORBID_NOTIFY = 1153 CMD_CHAT_FORBID_NOTIFY = 1154 CMD_GET_CHAT_REPORT_INFO_REQ = 1159 CMD_GET_CHAT_REPORT_INFO_RSP = 1160 CMD_CHAT_FORBID_SNS_NOTIFY = 1161 CMD_RECOVER_CHAT_CREDIT_NOTIFY = 1162 CMD_SEND_CHAT_RED_ENVELOPE_REQ = 1163 CMD_SEND_CHAT_RED_ENVELOPE_RSP = 1164 CMD_TAKE_CHAT_RED_ENVELOPE_REQ = 1165 CMD_TAKE_CHAT_RED_ENVELOPE_RSP = 1166 CMD_GET_PHOTO_DATA_REQ = 1191 CMD_GET_PHOTO_DATA_RSP = 1192 CMD_GET_WIKI_DATA_REQ = 1193 CMD_GET_WIKI_DATA_RSP = 1194 CMD_TAKE_WIKI_RATING_REWARD_REQ = 1195 CMD_TAKE_WIKI_RATING_REWARD_RSP = 1196 CMD_GET_PHONE_PENDANT_DATA_REQ = 1197 CMD_GET_PHONE_PENDANT_DATA_RSP = 1198 CMD_PHONE_PENDANT_OP_REQ = 1199 CMD_PHONE_PENDANT_OP_RSP = 1200 CMD_GET_TEAM_LIST_REQ = 1215 CMD_GET_TEAM_LIST_RSP = 1216 CMD_GET_EMOJI_DATA_REQ = 1245 CMD_GET_EMOJI_DATA_RSP = 1246 CMD_MP_FAST_MATCH_REQ = 1247 CMD_MP_FAST_MATCH_RSP = 1248 CMD_GET_SNS_SHOW_DATA_REQ = 1266 CMD_GET_SNS_SHOW_DATA_RSP = 1267 CMD_GET_CLIENT_SETTING_REQ = 1270 CMD_UPDATE_CLIENT_SETTING_REQ = 1271 CMD_GET_CLIENT_SETTING_RSP = 1272 CMD_GET_OTHER_PLAYER_CLIENT_SETTING_REQ = 1273 CMD_GET_OTHER_PLAYER_CLIENT_SETTING_RSP = 1274 CMD_UPDATE_LOBBY_SETTING_REQ = 1365 CMD_UPDATE_LOBBY_SETTING_RSP = 1366 CMD_EXCHANGE_PURPLE_JADE_REQ = 1367 CMD_EXCHANGE_PURPLE_JADE_RSP = 1368 CMD_GET_BRIEF_DATA_LIST_REQ = 1374 CMD_GET_BRIEF_DATA_LIST_RSP = 1375 CMD_FINISH_PLOT_REQ = 1378 CMD_FINISH_PLOT_RSP = 1379 CMD_GET_REGION_UID_RANGE_REQ = 1380 CMD_GET_REGION_UID_RANGE_RSP = 1381 CMD_GET_PLOT_LIST_REQ = 1382 CMD_GET_PLOT_LIST_RSP = 1383 CMD_GET_FARM_ACTIVITY_DATA_REQ = 1385 CMD_GET_FARM_ACTIVITY_DATA_RSP = 1386 CMD_UNLOCK_FARM_SLOT_REQ = 1387 CMD_UNLOCK_FARM_SLOT_RSP = 1388 CMD_START_FARM_PRODUCE_REQ = 1389 CMD_START_FARM_PRODUCE_RSP = 1390 CMD_FINISH_FARM_PRODUCE_REQ = 1391 CMD_FINISH_FARM_PRODUCE_RSP = 1392 CMD_SPEED_UP_FARM_PRODUCE_REQ = 1393 CMD_SPEED_UP_FARM_PRODUCE_RSP = 1394 CMD_SYNC_FARM_ACTIVITY_DATA_NOTIFY = 1395 CMD_AVATAR_ARTIFACT_UNLOCK_REQ = 1444 CMD_AVATAR_ARTIFACT_UNLOCK_RSP = 1445 CMD_AVATAR_ARTIFACT_LEVEL_UP_REQ = 1446 CMD_AVATAR_ARTIFACT_LEVEL_UP_RSP = 1447 CMD_TAKE_GOBACK_SCORE_REWARD_REQ = 1448 CMD_TAKE_GOBACK_SCORE_REWARD_RSP = 1449 CMD_GET_AVATAR_EQUIP_SUITE_REQ = 1454 CMD_GET_AVATAR_EQUIP_SUITE_RSP = 1455 CMD_SET_AVATAR_EQUIP_SUITE_REQ = 1456 CMD_SET_AVATAR_EQUIP_SUITE_RSP = 1457 CMD_SELECT_AVATAR_EQUIP_SUITE_REQ = 1458 CMD_SELECT_AVATAR_EQUIP_SUITE_RSP = 1459 CMD_REFRESH_AND_SYNC_MISSION_NOTIFY = 1473 CMD_GET_CURRENCY_EXCHANGE_INFO_REQ = 1480 CMD_GET_CURRENCY_EXCHANGE_INFO_RSP = 1481 CMD_SET_LEVEL_LOCK_REQ = 1488 CMD_SET_LEVEL_LOCK_RSP = 1489 CMD_FINISH_FAST_PASS_REQ = 1490 CMD_FINISH_FAST_PASS_RSP = 1491 CMD_SET_WARSHIP_AVATAR_REQ = 1492 CMD_SET_WARSHIP_AVATAR_RSP = 1493 CMD_CREATE_ALIPAY_ORDER_REQ = 1494 CMD_CREATE_ALIPAY_ORDER_RSP = 1495 CMD_SUBSCRIPTION_STATUS_NOTIFY = 1496 CMD_GET_CHAT_RED_ENVELOPE_INFO_REQ = 1502 CMD_GET_CHAT_RED_ENVELOPE_INFO_RSP = 1503 CMD_WANTED_MIRROR_RECOVERY_REQ = 1517 CMD_WANTED_MIRROR_RECOVERY_RSP = 1518 CMD_GET_RECOMMEND_MISSION_PANEL_LIST_REQ = 1519 CMD_GET_RECOMMEND_MISSION_PANEL_LIST_RSP = 1520 CMD_GET_CUSTOM_HEAD_DATA_REQ = 1523 CMD_GET_CUSTOM_HEAD_DATA_RSP = 1524 CMD_SET_CUSTOM_HEAD_REQ = 1525 CMD_SET_CUSTOM_HEAD_RSP = 1526 CMD_GET_STAGE_BUFF_REQ = 1528 CMD_GET_STAGE_BUFF_RSP = 1529 CMD_CHOOSE_STAGE_BUFF_REQ = 1530 CMD_CHOOSE_STAGE_BUFF_RSP = 1531 CMD_TRIGGER_RECOMMEND_GOODS_NOTIFY = 1538 CMD_CONFIRM_RECOMMEND_GOODS_REQ = 1539 CMD_CONFIRM_RECOMMEND_GOODS_RSP = 1540 CMD_GET_STAGE_RECOMMEND_AVATAR_REQ = 1541 CMD_GET_STAGE_RECOMMEND_AVATAR_RSP = 1542 CMD_SEND_DANMAKU_REQ = 1543 CMD_SEND_DANMAKU_RSP = 1544 CMD_GET_DANMAKU_LIST_REQ = 1545 CMD_GET_DANMAKU_LIST_RSP = 1546 CMD_GET_DANMAKU_BRIEF_INFO_REQ = 1547 CMD_GET_DANMAKU_BRIEF_INFO_RSP = 1548 CMD_IMPEACH_DANMAKU_REQ = 1549 CMD_IMPEACH_DANMAKU_RSP = 1550 CMD_DANMAKU_BLACKLIST_NOTIFY = 1551 CMD_GET_TEAM_STATUS_REQ = 1553 CMD_GET_TEAM_STATUS_RSP = 1554 CMD_GET_FAST_PASS_DATA_REQ = 1555 CMD_GET_FAST_PASS_DATA_RSP = 1556 CMD_GET_PLAYER_ONLINE_STATUS_REQ = 1576 CMD_GET_PLAYER_ONLINE_STATUS_RSP = 1577 CMD_MP_SYNC_ACTION_FROM_PLAYER_NOTIFY = 1579 CMD_MP_SYNC_ACTION_FROM_SERVER_NOTIFY = 1580 CMD_VERIFY_SAMSUNG_ORDER_NOTIFY = 1581 CMD_GET_CLIENT_DATA_REQ = 1586 CMD_GET_CLIENT_DATA_RSP = 1587 CMD_SET_CLIENT_DATA_REQ = 1588 CMD_SET_CLIENT_DATA_RSP = 1589 CMD_WIKI_TAKE_ACTIVITY_SUIT_REWARD_REQ = 1592 CMD_WIKI_TAKE_ACTIVITY_SUIT_REWARD_RSP = 1593 CMD_GET_BLACK_LIST_REQ = 1594 CMD_GET_BLACK_LIST_RSP = 1595 CMD_ADD_TO_BLACK_LIST_REQ = 1596 CMD_ADD_TO_BLACK_LIST_RSP = 1597 CMD_DEL_FROM_BLACK_LIST_REQ = 1598 CMD_DEL_FROM_BLACK_LIST_RSP = 1599 CMD_DEBUG_HOT_PATCH_FILE_NOTIFY = 1600 CMD_GET_WEB_ACTIVITY_INFO_REQ = 1601 CMD_GET_WEB_ACTIVITY_INFO_RSP = 1602 CMD_GET_MINI_RANK_REQ = 1603 CMD_GET_MINI_RANK_RSP = 1604 CMD_CHARGE_ACTIVITY_BUFF_REQ = 1605 CMD_CHARGE_ACTIVITY_BUFF_RSP = 1606 CMD_LOGIN_WISH_GET_MAIN_DATA_REQ = 1607 CMD_LOGIN_WISH_GET_MAIN_DATA_RSP = 1608 CMD_LOGIN_WISH_TAKE_LOGIN_REWARD_REQ = 1609 CMD_LOGIN_WISH_TAKE_LOGIN_REWARD_RSP = 1610 CMD_LOGIN_WISH_TAKE_SPECIAL_REWARD_REQ = 1611 CMD_LOGIN_WISH_TAKE_SPECIAL_REWARD_RSP = 1612 CMD_LOGIN_WISH_MAKE_WISH_REQ = 1613 CMD_LOGIN_WISH_MAKE_WISH_RSP = 1614 CMD_LOGIN_WISH_TAKE_WISH_REWARD_REQ = 1615 CMD_LOGIN_WISH_TAKE_WISH_REWARD_RSP = 1616 CMD_DEV_LEVEL_CHANGE_NOTIFY = 1619 CMD_DEL_AVATAR_EQUIP_SUITE_REQ = 1620 CMD_DEL_AVATAR_EQUIP_SUITE_RSP = 1621 CMD_CLIENT_CHECK_NETWORK_ENV_REQ = 1626 CMD_CLIENT_CHECK_NETWORK_ENV_RSP = 1627 CMD_GET_STAGE_RECOMMEND_AVATAR_COURSE_INFO_REQ = 1630 CMD_GET_STAGE_RECOMMEND_AVATAR_COURSE_INFO_RSP = 1631 CMD_GET_MISSION_STEP_COMPENSATION_INFO_REQ = 1632 CMD_GET_MISSION_STEP_COMPENSATION_INFO_RSP = 1633 CMD_TAKE_MISSION_STEP_COMPENSATION_REQ = 1634 CMD_TAKE_MISSION_STEP_COMPENSATION_RSP = 1635 CMD_GET_ELITE_CHAPTER_COMPENSATION_INFO_REQ = 1636 CMD_GET_ELITE_CHAPTER_COMPENSATION_INFO_RSP = 1637 CMD_TAKE_ELITE_CHAPTER_COMPENSATION_REQ = 1638 CMD_TAKE_ELITE_CHAPTER_COMPENSATION_RSP = 1639 CMD_UNLOCK_PRIVILEGE_REQ = 1642 CMD_UNLOCK_PRIVILEGE_RSP = 1643 CMD_MP_SET_EXTRA_SKILL_REQ = 1644 CMD_MP_SET_EXTRA_SKILL_RSP = 1645 CMD_GET_PRIVILEGE_INFO_REQ = 1646 CMD_GET_PRIVILEGE_INFO_RSP = 1647 CMD_CREATE_STEAM_ORDER_REQ = 1648 CMD_CREATE_STEAM_ORDER_RSP = 1649 CMD_VERIFY_STEAM_ORDER_NOTIFY = 1650 CMD_UNLOCK_GOBACK_FUND_REQ = 1651 CMD_UNLOCK_GOBACK_FUND_RSP = 1652 CMD_TAKE_GOBACK_FUND_REWARD_REQ = 1653 CMD_TAKE_GOBACK_FUND_REWARD_RSP = 1654 CMD_EX_BOSS_SWEEP_REQ = 1655 CMD_EX_BOSS_SWEEP_RSP = 1656 CMD_EX_BOSS_TAKE_BOSS_SCORE_REWARD_NOTIFY = 1657 CMD_BIND_HOYOLAB_ACCOUNT_REQ = 1658 CMD_BIND_HOYOLAB_ACCOUNT_RSP = 1659 CMD_CHAPTER_GROUP_GET_DATA_REQ = 1660 CMD_CHAPTER_GROUP_GET_DATA_RSP = 1661 CMD_WEEK_DAY_ACTIVITY_SWEEP_REQ = 1664 CMD_WEEK_DAY_ACTIVITY_SWEEP_RSP = 1665 CMD_GET_WEEK_DAY_ACTIVITY_COMPENSATION_INFO_REQ = 1666 CMD_GET_WEEK_DAY_ACTIVITY_COMPENSATION_INFO_RSP = 1667 CMD_TAKE_WEEK_DAY_ACTIVITY_COMPENSATION_REQ = 1668 CMD_TAKE_WEEK_DAY_ACTIVITY_COMPENSATION_RSP = 1669 CMD_REQUEST_LOGOFF_REQ = 1670 CMD_REQUEST_LOGOFF_RSP = 1671 CMD_GET_CHAPTER_COMPENSATION_INFO_REQ = 1672 CMD_GET_CHAPTER_COMPENSATION_INFO_RSP = 1673 CMD_TAKE_CHAPTER_COMPENSATION_REQ = 1674 CMD_TAKE_CHAPTER_COMPENSATION_RSP = 1675 CMD_GET_CHALLENGE_STEP_COMPENSATION_INFO_REQ = 1676 CMD_GET_CHALLENGE_STEP_COMPENSATION_INFO_RSP = 1677 CMD_TAKE_CHALLENGE_STEP_COMPENSATION_REQ = 1678 CMD_TAKE_CHALLENGE_STEP_COMPENSATION_RSP = 1679 CMD_GET_SPECIFIC_RANK_REQ = 1684 CMD_GET_SPECIFIC_RANK_RSP = 1685 CMD_GET_INVITE_ACTIVITY_INVITER_DATA_REQ = 1690 CMD_GET_INVITE_ACTIVITY_INVITER_DATA_RSP = 1691 CMD_TAKE_INVITE_ACTIVITY_INVITER_PROGRESS_REWARD_REQ = 1692 CMD_TAKE_INVITE_ACTIVITY_INVITER_PROGRESS_REWARD_RSP = 1693 CMD_GET_INVITE_ACTIVITY_INVITEE_DATA_REQ = 1694 CMD_GET_INVITE_ACTIVITY_INVITEE_DATA_RSP = 1695 CMD_INVITE_ACTIVITY_ACCEPT_INVITE_REQ = 1696 CMD_INVITE_ACTIVITY_ACCEPT_INVITE_RSP = 1697 CMD_GET_MAIN_STORY_MEMOIRS_DATA_REQ = 1701 CMD_GET_MAIN_STORY_MEMOIRS_DATA_RSP = 1702 CMD_GET_MAIN_STORY_BLESS_REQ = 1703 CMD_GET_MAIN_STORY_BLESS_RSP = 1704 CMD_GET_ACTIVITY_MAIN_DATA_REQ = 1705 CMD_GET_ACTIVITY_MAIN_DATA_RSP = 1706 CMD_SET_RED_POINT_STATUS_NOTIFY = 1707 CMD_CLIENT_RESET_NOTIFY = 1708 CMD_ADD_CUSTOM_AVATAR_TEAM_REQ = 1709 CMD_ADD_CUSTOM_AVATAR_TEAM_RSP = 1710 CMD_DEL_CUSTOM_AVATAR_TEAM_REQ = 1711 CMD_DEL_CUSTOM_AVATAR_TEAM_RSP = 1712 CMD_GET_WORLD_MAP_RECOMMEND_REQ = 1713 CMD_GET_WORLD_MAP_RECOMMEND_RSP = 1714 CMD_UNLOCK_COLLECTION_REQ = 1715 CMD_UNLOCK_COLLECTION_RSP = 1716 CMD_GET_COLLECTION_LIST_REQ = 1717 CMD_GET_COLLECTION_LIST_RSP = 1718 CMD_ACTIVATE_COLLECTION_REQ = 1719 CMD_ACTIVATE_COLLECTION_RSP = 1720 CMD_EXCHANGE_AVATAR_STIGMATA_REQ = 1721 CMD_EXCHANGE_AVATAR_STIGMATA_RSP = 1722 CMD_CHOOSE_SPECIAL_GOBACK_REQ = 1723 CMD_CHOOSE_SPECIAL_GOBACK_RSP = 1724 CMD_GOBACK_SPECIAL_BP_PURCHASE_REQ = 1725 CMD_GOBACK_SPECIAL_BP_PURCHASE_RSP = 1726 CMD_GOBACK_SPECIAL_BP_TAKE_REWARD_REQ = 1727 CMD_GOBACK_SPECIAL_BP_TAKE_REWARD_RSP = 1728 CMD_WEAPON_HOMOLOGY_REQ = 1734 CMD_WEAPON_HOMOLOGY_RSP = 1735 CMD_UPDATE_MULTI_MISSION_PROGRESS_REQ = 1736 CMD_UPDATE_MULTI_MISSION_PROGRESS_RSP = 1737 CMD_WEAPON_LEVEL_UP_USE_TICKET_REQ = 1738 CMD_WEAPON_LEVEL_UP_USE_TICKET_RSP = 1739 CMD_STIGMATA_LEVEL_UP_USE_TICKET_REQ = 1740 CMD_STIGMATA_LEVEL_UP_USE_TICKET_RSP = 1741 CMD_THREE_DEAD_LINE = 1999 class MpStageVoteOption(betterproto.Enum): MP_STAGE_VOTE_OPTION_STAY_IN_TEAM = 0 MP_STAGE_VOTE_OPTION_STAGE_AGAIN = 1 MP_STAGE_VOTE_OPTION_NEXT_STAGE = 2 class CityActivityDataType(betterproto.Enum): CITY_ACTIVITY_DATA_ALL = 0 CITY_ACTIVITY_DATA_EVENT = 1 CITY_ACTIVITY_DATA_PHONE_EVENT = 2 CITY_ACTIVITY_DATA_PHOTO = 3 class EmojiUnlockType(betterproto.Enum): EmojiUnlockType0 = 0 EMOJI_UNLOCK_TYPE_DEFAULT = 1 EMOJI_UNLOCK_TYPE_ITEM_DROP = 2 class WikiDetailType(betterproto.Enum): WIKI_UNKNOWN = 0 WIKI_ALL = 1 WIKI_STIGMATA = 2 WIKI_WEAPON = 3 WIKI_DORM = 4 WIKI_CG = 5 WIKI_MEDAL = 6 WIKI_ACHIEVEMENT = 7 WIKI_SKIN = 8 WIKI_EMOJI = 9 WIKI_AVATAR = 10 class ClientSettingType(betterproto.Enum): CLIENT_SETTING_NONE = 0 CLIENT_SETTING_ALL = 1 CLIENT_SETTING_WEEKLY_GUIDE_SWITCH = 2 CLIENT_SETTING_SNS_SHOW = 3 CLIENT_SETTING_AVATAR_ARTIFACT = 4 CLIENT_SETTING_MASTER_PUPIL_TAG_SWITCH = 5 class PlotType(betterproto.Enum): PLOT_TYPE_NORMAL = 0 PLOT_TYPE_DORM = 1 PLOT_TYPE_MATRIX = 2 PLOT_TYPE_RPG = 3 PLOT_TYPE_ISLAND = 4 PLOT_TYPE_CITY_ACTIVITY = 5 class FarmSlotStatus(betterproto.Enum): FARM_SLOT_NONE = 0 FARM_SLOT_LOCKED = 1 FARM_SLOT_FREE = 2 FARM_SLOT_IN_PRODUCE = 3 FARM_SLOT_FINISH_PRODUCE = 4 class FastPassLimitType(betterproto.Enum): FAST_PASS_LIMIT_NONE = 0 FAST_PASS_LIMIT_DAILY = 1 FAST_PASS_LIMIT_WEEKLY = 2 class FastPassType(betterproto.Enum): FAST_PASS_TYPE_NONE = 0 FAST_PASS_TYPE_OW = 1 FAST_PASS_TYPE_WEEKDAY = 2 class PlatFormType(betterproto.Enum): PLATFORM_NONE = 0 PLATFORM_ANDROID = 100001 PLATFORM_IOS = 200002 PLATFORM_PC = 300003 class CustomHeadType(betterproto.Enum): CUSTOM_HEAD_TYPE_NONE = 0 CUSTOM_HEAD_TYPE_AVATAR = 1 CUSTOM_HEAD_TYPE_DRESS = 2 CUSTOM_HEAD_TYPE_NORMAL = 3 class AvatarRecommendType(betterproto.Enum): AVATAR_RECOMMEND_NONE = 0 AVATAR_RECOMMEND_STAGE = 1 AVATAR_RECOMMEND_EXBOSS = 2 AVATAR_RECOMMEND_WEEKLY_REPORT_ENDLESS = 3 AVATAR_RECOMMEND_WEEKLY_REPORT_EX_BOSS = 4 AVATAR_RECOMMEND_WEEKLY_REPORT_ULTRA_ENDLESS = 5 AVATAR_RECOMMEND_ULTRA_ENDLESS = 6 AVATAR_RECOMMEND_GREEDY = 7 AVATAR_RECOMMEND_WEEKLY_REPORT_GREEDY = 8 class AvatarRecommendStyle(betterproto.Enum): AVATAR_RECOMMEND_STYLE_NONE = 0 AVATAR_RECOMMEND_STYLE_HOT = 1 AVATAR_RECOMMEND_STYLE_CHOICE = 2 AVATAR_RECOMMEND_STYLE_SINGLE_AVATAR = 3 class AvatarRecommendSource(betterproto.Enum): AVATAR_RECOMMEND_SOURCE_NONE = 0 AVATAR_RECOMMEND_SOURCE_DB = 1 AVATAR_RECOMMEND_SOURCE_DESIGN_DATA = 2 class DanmakuSlotStatus(betterproto.Enum): DANMAKU_SLOT_STATUS_NONE = 0 DANMAKU_SLOT_STATUS_CLOSE = 1 DANMAKU_SLOT_STATUS_FAKE = 2 class PlayerOnlineStatus(betterproto.Enum): PLAYER_ONLINE_STATUS_NONE = 0 PLAYER_ONLINE_STATUS_ONLINE = 1 PLAYER_ONLINE_STATUS_WAIT_SAVE = 2 PLAYER_ONLINE_STATUS_OFFLINE = 3 class MpAction(betterproto.Enum): MP_ACTION_ERROR = 0 MP_ACTION_CLOSE_MVP_PAGE = 1 MP_ACTION_CLOSE_LIKE_PAGE = 2 class ClientDataType(betterproto.Enum): CLIENT_DATA_NONE = 0 CLIENT_DATA_ALL = 1 CLIENT_DATA_RPG_TALE = 2 CLIENT_DATA_WORLDMAP = 3 CLIENT_DATA_KINGDOM_WAR = 4 CLIENT_DATA_AUGMENT_PERFORMANCE = 5 CLIENT_DATA_AVATAR = 6 CLIENT_DATA_OPENWORLD_CHAPTER = 7 CLIENT_DATA_OPENWORLD = 8 CLIENT_DATA_NINJA = 9 CLIENT_DATA_AVATAR_TUTORIAL = 10 CLIENT_DATA_PHONE_NOTICE = 11 CLIENT_DATA_NEWBIE_ACTIVITY = 12 CLIENT_DATA_CHATWORLD = 13 CLIENT_DATA_MAINSTORY_LEVEL_SPECIAL_JOB = 14 CLIENT_DATA_MEMOIRS = 15 CLIENT_DATA_GODWAR = 16 CLIENT_DATA_THEME_TOWER = 17 CLIENT_DATA_MAINLINE_BAG = 18 CLIENT_DATA_GOBACK = 19 CLIENT_DATA_ADVENTURE_GROUP = 20 CLIENT_DATA_NEW_RED_DOT_DRESS_ID = 21 CLIENT_DATA_NEW_ELF = 22 CLIENT_DATA_PJMS_ACTIVITY = 23 CLIENT_DATA_PJMS_AVATAR_TRIAL = 24 CLIENT_DATA_RESIDENT_ACTIVITY = 25 class WebActivityShowType(betterproto.Enum): WEB_ACTIVITY_SHOW_TYPE_NONE = 0 WEB_ACTIVITY_SHOW_TYPE_TRACK_POINT = 1 WEB_ACTIVITY_SHOW_TYPE_FINISH = 2 WEB_ACTIVITY_SHOW_TYPE_HIDE = 3 class MiniRankType(betterproto.Enum): MiniRankType0 = 0 MINI_RANK_RPG_STAGE = 1 MINI_RANK_GENERAL_ACTIVITY_STAGE = 2 MINI_RANK_CHAPTER_ACTIVITY_STAGE = 3 MINI_RANK_RPG_SCHEDULE = 4 MINI_RANK_RANCH_ACTIVITY_STAGE = 5 MINI_RANK_OPENWORLD_CHAPTER_CHALLENGE = 6 MINI_RANK_GLOBAL_EXPLORE_ENTITY_CONTRIBUTION = 7 MINI_RANK_GLOBAL_EXPLORE_TOTAL_CONTRIBUTION = 8 MINI_RANK_GLOBAL_EXPLORE_STAGE = 9 MINI_RANK_THEME_TOWER_STAGE = 10 MINI_RANK_FUTARI_BATTLE = 11 MINI_RANK_MONSTER_CARD_PVP = 12 class ChapterGroupSiteStatus(betterproto.Enum): CHAPTER_GROUP_SITE_STATUS_INVALID = 0 CHAPTER_GROUP_SITE_STATUS_LOCKED = 1 CHAPTER_GROUP_SITE_STATUS_UNLOCKED = 2 CHAPTER_GROUP_SITE_STATUS_FINISHED = 3 class ChapterGroupSiteType(betterproto.Enum): CHAPTER_GROUP_SITE_TYPE_INVALID = 0 CHAPTER_GROUP_SITE_TYPE_CHAPTER = 1 CHAPTER_GROUP_SITE_TYPE_VIDEO = 2 CHAPTER_GROUP_SITE_TYPE_OPENWORLD = 3 CHAPTER_GROUP_SITE_TYPE_OW_STAGE = 4 CHAPTER_GROUP_SITE_TYPE_PJMS = 5 CHAPTER_GROUP_SITE_TYPE_PJMS_NO_ENTER_WORLD = 6 class SpecificRankType(betterproto.Enum): SPECIFIC_RANK_NONE = 0 SPECIFIC_RANK_GLOBAL_GOODS = 1 class MemoirsDataType(betterproto.Enum): MemoirsDataType0 = 0 MEMOIRS_DATA_TYPE_UINT = 1 MEMOIRS_DATA_TYPE_TIMESTAMP = 2 MEMOIRS_DATA_TYPE_AVATAR_TEAM = 3 MEMOIRS_DATA_TYPE_BOOL = 4 class MemoirsSourceType(betterproto.Enum): MemoirsSourceType0 = 0 MEMOIRS_SOURCE_TYPE_DB = 1 MEMOIRS_SOURCE_TYPE_BIN = 2 class MemoirsId(betterproto.Enum): MEMOIRS_NONE = 0 MEMOIRS_ENDLESS_GROUP_LEVEL = 101 MEMOIRS_ENDLESS_PROGRESS = 102 MEMOIRS_BRONYA_STAGE_WIN_STATUS = 103 MEMOIRS_BRONYA_STAGE_MIN_TIME = 104 MEMOIRS_BRONYA_STAGE_ENTER_TIMES = 105 MEMOIRS_CHAPTER4_PASS_STATUS = 106 MEMOIRS_OPENWORLD_SAKURA_MAX_STORY_ID = 201 MEMOIRS_EXBOSS_MAX_SCORE = 301 MEMOIRS_EXBOSS_MAX_RANK = 302 MEMOIRS_CAMP_WAR_1005_CAMP_ID = 303 MEMOIRS_CAMP_WAR_1005_SCORE = 304 MEMOIRS_CAMP_WAR_1006_CAMP_ID = 305 MEMOIRS_CAMP_WAR_1006_SCORE = 306 MEMOIRS_CAMP_WAR_1007_CAMP_ID = 307 MEMOIRS_CAMP_WAR_1007_SCORE = 308 MEMOIRS_DORM_UNLOCK_AVATAR_NUM = 401 MEMOIRS_GRADUATED_PUPIL_NUM = 402 MEMOIRS_CITY_ACTIVITY_AFFINITY_SUM = 501 MEMOIRS_AVATAR_KIANA_C5_YL_UNLOCK_TIME = 601 MEMOIRS_ACT_CHALLENGE_STAGE_WIN_STATUS = 701 MEMOIRS_ACT_CHALLENGE_STAGE_ENTER_TIMES = 702 MEMOIRS_DIRAC_ENDLESS_GROUP_ID = 801 MEMOIRS_DIRAC_ENDLESS_HARD_LEVEL = 802 MEMOIRS_WINTER_ACTIVITY_MAX_SITE_ID = 804 MEMOIRS_CAMPAIGN_ACTIVITY_PASS_TIMES = 901 MEMOIRS_KINGDOM_WAR_1_KINGDOM_ID = 1001 MEMOIRS_KINGDOM_WAR_1_SCORE = 1002 MEMOIRS_KINGDOM_WAR_2_KINGDOM_ID = 1003 MEMOIRS_KINGDOM_WAR_2_SCORE = 1004 MEMOIRS_QUANTUM_ENDLESS_GROUP_ID = 1006 MEMOIRS_QUANTUM_ENDLESS_MAX_LAYER = 1007 MEMOIRS_QUANTUM_ENDLESS_AVATAR_TEAM = 1008 MEMOIRS_QUANTUM_ENDLESS_HARD_LEVEL = 1009 MEMOIRS_AVATAR_BRONYA_C7_GZ_UNLOCK_TIME = 1101 MEMOIRS_AVATAR_SEELE_C2_HY_UNLOCK_TIME = 1201 MEMOIRS_FIRST_LEVEL55_WEAPON_ID = 1202 MEMOIRS_NINJA_ACTIVITY_MAX_STAGE_ID = 1301 MEMOIRS_QAVATAR_MAX_SITE_ID = 1302 MEMOIRS_KINGDOM_WAR_0_KINGDOM_ID = 1501 MEMOIRS_KINGDOM_WAR_0_SCORE = 1502 MEMOIRS_THERESA_ACTIVITY_MAX_STAGE_ID = 1503 MEMOIRS_AVATAR_MEI_C5_AC_UNLOCK_TIME = 1601 MEMOIRS_ULTRA_ENDLESS_MAX_CUP_NUM = 1701 MEMOIRS_ULTRA_ENDLESS_MAX_SCORE = 1702 MEMOIRS_ULTRA_ENDLESS_AVATAR_TEAM = 1703 MEMOIRS_AVATAR_FUKA_C6_FL_UNLOCK_TIME = 1801 MEMOIRS_PAIMON_MEDAL_UNLOCK_STATUS = 1901 MEMOIRS_AVATAR_KIANA_C6_MH_UNLOCK_TIME = 2001 MEMOIRS_GOD_WAR_MAX_PUNISH_LEVEL = 2101 MEMOIRS_GOD_WAR_AVATAR_ID = 2102 MEMOIRS_AVATAR_DURANDAL_C4_DK_UNLOCK_TIME = 2201 MEMOIRS_CHAPTER31_MAX_STORY_ID = 2301 MEMOIRS_DICEY_DUNGEON_ACTIVITY_PROGRESS = 2302 MEMOIRS_PVZ_ACTIVITY_PROGRESS = 2303 MEMOIRS_HAS_GOT_PVZ_OR_DICEY_ACTIVITY_MATERIAL = 2304 MEMOIRS_AVATAR_ELYSIA_C2_MC_UNLOCK_TIME = 2401 MEMOIRS_AICYBER_REPAIR_PROGRESS = 2501 class ActivityModuleType(betterproto.Enum): ActivityModuleType0 = 0 ACTIVITY_MODULE_MISC = 1 ACTIVITY_MODULE_FLOP = 3 ACTIVITY_MODULE_BINGO = 4 ACTIVITY_MODULE_BULLETIN_SCORE = 5 ACTIVITY_MODULE_RELATION = 6 ACTIVITY_MODULE_FARM = 7 ACTIVITY_MODULE_TOWER_RAID = 8 ACTIVITY_MODULE_CONTINUOUS_RECHARGE = 9 ACTIVITY_MODULE_MISSION_THEME = 10 ACTIVITY_MODULE_OFFLINE_RESOURECE = 11 ACTIVITY_MODULE_WEEKLY_ROUTINE = 12 ACTIVITY_MODULE_AVATAR_MISSION = 13 ACTIVITY_MODULE_KINGDOW_WAR = 14 ACTIVITY_MODULE_TVT = 15 ACTIVITY_MODULE_CHAPTER = 16 ACTIVITY_MODULE_BATTLE_PASS = 17 ACTIVITY_MODULE_MONOPOLY = 18 ACTIVITY_MODULE_RAFFLE = 19 ACTIVITY_MODULE_OVERLAP = 20 ACTIVITY_MODULE_GLOBAL_WAR = 21 ACTIVITY_MODULE_GRATUITY = 22 ACTIVITY_MODULE_SCRATCH_TICKET = 23 ACTIVITY_MODULE_BBQ = 24 ACTIVITY_MODULE_NEWBIE = 25 ACTIVITY_MODULE_MOSAIC = 26 ACTIVITY_MODULE_NINJA = 27 ACTIVITY_MODULE_FAST_PASS = 28 ACTIVITY_MODULE_QUESTION = 29 ACTIVITY_MODULE_TRADING_CARD = 30 ACTIVITY_MODULE_ARMADA_STAGE_SCORE = 31 ACTIVITY_MODULE_PICTURE = 32 ACTIVITY_MODULE_JIGSAW = 33 ACTIVITY_MODULE_ARMADA_REUNION = 34 ACTIVITY_MODULE_GARDEN = 35 ACTIVITY_MODULE_CHATWORLD_DISH = 36 ACTIVITY_MODULE_DROP_LIMIT = 37 ACTIVITY_MODULE_LOGIN_MISSION = 38 ACTIVITY_MODULE_MASSIVE_WAR = 39 ACTIVITY_MODULE_SANCTUARY = 40 ACTIVITY_MODULE_REWARD_STATISTIC = 41 ACTIVITY_MODULE_SLOT_MACHINE = 42 ACTIVITY_MODULE_EXAMINATION = 43 ACTIVITY_MODULE_SUPPORT = 44 ACTIVITY_MODULE_LOGIN_WISH = 46 ACTIVITY_MODULE_RPG_DUNGEON = 49 ACTIVITY_MODULE_REUNION_COOK = 50 ACTIVITY_MODULE_DREAM = 51 ACTIVITY_MODULE_SLG = 52 ACTIVITY_MODULE_THEME_WANTED = 53 ACTIVITY_MODULE_GLOBAL_POLLING = 54 ACTIVITY_MODULE_RANCH = 55 ACTIVITY_MODULE_RESTAURANT = 56 ACTIVITY_MODULE_TOWN = 57 ACTIVITY_MODULE_WEB = 58 ACTIVITY_MODULE_MONSTER_CARD = 59 ACTIVITY_MODULE_DICEY_DUNGEON = 60 ACTIVITY_MODULE_PVZ = 61 ACTIVITY_MODULE_BUFF_ASSIST = 62 ACTIVITY_MODULE_INVITE = 63 ACTIVITY_MODULE_QCANDY_BATTLE = 64 ACTIVITY_MODULE_WAVE_RUSH = 65 ACTIVITY_MODULE_AI_CYBER = 66 ACTIVITY_MODULE_MINI_MONOPOLY = 67 ACTIVITY_MODULE_GLOBAL_EXPLORE = 68 ACTIVITY_MODULE_PLATFORM_SHOOTER = 69 ACTIVITY_MODULE_AVATAR_CULTIVATE = 70 ACTIVITY_MODULE_MIRAGE = 71 ACTIVITY_MODULE_SUSANA_TRIAL = 72 ACTIVITY_MODULE_MATCH_THREE = 73 ACTIVITY_MODULE_CHAPTER_BW_WORLD = 74 ACTIVITY_MODULE_SHIGURE_KIRA = 75 ACTIVITY_MODULE_THEME_TOWER = 76 ACTIVITY_MODULE_MAHOU_CARD = 77 ACTIVITY_MODULE_PON_MACHINE = 78 ACTIVITY_MODULE_BW_WORLD_CAMP = 79 ACTIVITY_MODULE_TILED_GAME_LUNA = 80 ACTIVITY_MODULE_CARNIVAL_LOTTERY = 81 ACTIVITY_MODULE_CHAPTER_ARK = 82 ACTIVITY_MODULE_TILED_GAME_FARM = 83 ACTIVITY_MODULE_MINION_CLASH = 84 ACTIVITY_MODULE_ARK_PLUS = 85 ACTIVITY_MODULE_MARBLES_SHOOT = 86 ACTIVITY_MODULE_GOURMET_HUNT = 87 ACTIVITY_MODULE_THELEMA_ACTIVITY = 88 ACTIVITY_MODULE_MATCH_THREE_PLUS = 89 ACTIVITY_MODULE_DEVIL_AUTO_CHESS = 90 ACTIVITY_MODULE_TILED_GAME_SRPG = 91 ACTIVITY_MODULE_SIMPLIFIED_GOD_WAR = 92 ACTIVITY_MODULE_GAME_ROOM = 93 ACTIVITY_MODULE_CORRIDOR = 94 ACTIVITY_MODULE_QRTS = 95 ACTIVITY_MODULE_RE = 96 ACTIVITY_MODULE_BURDEN_ALLEVIATION_V2 = 97 ACTIVITY_MODULE_FUTARI_BATTLE = 98 ACTIVITY_MODULE_TILED_GAME_MONSTER_FARM = 99 ACTIVITY_MODULE_TILED_GAME_PRPG = 100 ACTIVITY_MODULE_MONSTER_CARD_PVP = 101 class ManifestType(betterproto.Enum): MANIFEST_NONE = 0 MANIFEST_AUDIO = 1 MANIFEST_AUDIO_PRE_DOWNLOAD = 2 MANIFEST_VIDEO_ENCRYPT = 3 MANIFEST_DATA_VERSION = 4 class WorldMapRecommendConditionType(betterproto.Enum): RECOMMEND_CONDITION_TYPE_NONE = 0 RECOMMEND_CONDITION_TYPE_WEEKDAY_ACTIVITY_ALL_FINISH = 1 RECOMMEND_CONDITION_TYPE_EXBOSS_FINISH_NUM = 2 RECOMMEND_CONDITION_TYPE_EXBOSS_SINGLE_BOSS_REWARD = 3 RECOMMEND_CONDITION_TYPE_EXBOSS_NOT_OPEN = 4 RECOMMEND_CONDITION_TYPE_PLAYER_LEVEL = 5 RECOMMEND_CONDITION_TYPE_MATERIAL_LESS = 6 RECOMMEND_CONDITION_TYPE_DROP_LIMITED_MATERIAL = 7 RECOMMEND_CONDITION_TYPE_MISSION_CLOSE = 8 RECOMMEND_CONDITION_TYPE_OW_FINISH_PERIOD = 9 RECOMMEND_CONDITION_TYPE_OW_NO_QUEST = 10 RECOMMEND_CONDITION_TYPE_ARMADA_STAGE_SCORE = 11 RECOMMEND_CONDITION_TYPE_ARMADA_STAGE_NOT_OPEN = 12 RECOMMEND_CONDITION_TYPE_ULTRA_ENDLESS_SCORE = 13 RECOMMEND_CONDITION_TYPE_ULTRA_ENDLESS_SCHEDULE = 14 RECOMMEND_CONDITION_TYPE_ULTRA_ENDLESS_NOT_OPEN = 15 RECOMMEND_CONDITION_TYPE_ENDLESS_CHALLENGE_FINISH = 16 RECOMMEND_CONDITION_TYPE_ENDLESS_SCHEDULE = 17 RECOMMEND_CONDITION_TYPE_ENDLESS_NOT_OPEN = 18 RECOMMEND_CONDITION_TYPE_MISSION_NOT_DOING = 19 RECOMMEND_CONDITION_TYPE_EXBOSS_RANK_FINISH_NUM = 20 RECOMMEND_CONDITION_TYPE_RAID_REPLACE_CHALLENGE_NUM = 21 class CollectionUnlockType(betterproto.Enum): COLLECTION_UNLOCK_TYPE_NONE = 0 COLLECTION_UNLOCK_TYPE_STAGE = 1 COLLECTION_UNLOCK_TYPE_MATERIAL_AUTO_USE = 2 COLLECTION_UNLOCK_TYPE_PLOT = 3 class TileMapCellCellDataType(betterproto.Enum): CELL_DATA_TYPE_NONE = 0 CELL_DATA_TYPE_BARRIER = 1 CELL_DATA_TYPE_FOG = 2 CELL_DATA_TYPE_TERRAIN = 3 CELL_DATA_TYPE_LAYER_MODEL_ID = 4 CELL_DATA_TYPE_LAYER_DIRECTION = 5 CELL_DATA_TYPE_HEIGHT = 6 class TileUpdateMapReqOuterValueType(betterproto.Enum): NONE2 = 0 RPG_OVERALL = 1 class CmdTypeTile(betterproto.Enum): CmdTypeTile0 = 0 CMD_GET_TILE_MAP_REQ = 4900 CMD_GET_TILE_MAP_RSP = 4901 CMD_TILE_UPDATE_MAP_REQ = 4902 CMD_TILE_UPDATE_MAP_RSP = 4903 CMD_TILE_GET_TOWER_REQ = 4904 CMD_TILE_GET_TOWER_RSP = 4905 CMD_TILE_ENTER_REQ = 4906 CMD_TILE_ENTER_RSP = 4907 CMD_TILE_SAVE_PROGRESS_REQ = 4908 CMD_TILE_SAVE_PROGRESS_RSP = 4909 CMD_TILE_SETTLE_EVENT_REQ = 4910 CMD_TILE_SETTLE_EVENT_RSP = 4911 CMD_TILE_RESET_FLOOR_REQ = 4912 CMD_TILE_RESET_FLOOR_RSP = 4913 CMD_TILE_ENTITY_OP_NOTIFY = 4914 CMD_TILE_SELECT_PATH_REQ = 4915 CMD_TILE_SELECT_PATH_RSP = 4916 CMD_TILE_RESET_REGION_REQ = 4917 CMD_TILE_RESET_REGION_RSP = 4918 CMD_TILE_REPORT_SAVED_POSITION_REQ = 4919 CMD_TILE_REPORT_SAVED_POSITION_RSP = 4920 CMD_TILE_LOAD_SAVED_POSITION_REQ = 4921 CMD_TILE_LOAD_SAVED_POSITION_RSP = 4922 CMD_TILE_MAP_UPDATE_NOTIFY = 4923 CMD_TILE_GET_PARTIAL_MAP_AS_UPDATE_REQ = 4924 CMD_TILE_GET_PARTIAL_MAP_AS_UPDATE_RSP = 4925 CMD_GET_TILE_MINI_MAP_REQ = 4926 CMD_GET_TILE_MINI_MAP_RSP = 4927 class TileEntityType(betterproto.Enum): TILE_ENTITY_TYPE_NONE = 0 TILE_ENTITY_TYPE_PLAYER = 1 TILE_ENTITY_TYPE_NPC = 2 TILE_ENTITY_TYPE_ROADBLOCK = 3 TILE_ENTITY_TYPE_TOWN_AVATAR = 4 TILE_ENTITY_TYPE_TOWN_BUILDING = 5 TILE_ENTITY_TYPE_ITEM = 6 class TileBarrierType(betterproto.Enum): TILE_BARRIER_TYPE_NONE = 0 TILE_BARRIER_TYPE_PERMANENT = 1 TILE_BARRIER_TYPE_BLOCK = 2 TILE_BARRIER_TYPE_STOP_ON_PLAYER = 3 TILE_BARRIER_TYPE_STOP_ON_ONCE = 4 TILE_BARRIER_TYPE_NON_ROADBLOCK = 5 class TileFloorStatus(betterproto.Enum): TILE_FLOOR_STATUS_NONE = 0 TILE_FLOOR_STATUS_LOCKED = 1 TILE_FLOOR_STATUS_UNLOCKED = 2 TILE_FLOOR_STATUS_VISTIED = 3 class TileMoveType(betterproto.Enum): TILE_MOVE_WALK = 0 TILE_MOVE_TELEPORT = 1 TILE_MOVE_KNOCK_OFF = 2 class TileResetRegionType(betterproto.Enum): TILE_RESET_REGION_TYPE_ALL = 0 TILE_RESET_REGION_TYPE_ENTITY = 1 class SetTileDataType(betterproto.Enum): SetTileDataType0 = 0 SET_TILE_DATA_TYPE_CELL_GROUND = 1 SET_TILE_DATA_TYPE_CELL_DECORATION = 2 SET_TILE_DATA_TYPE_CELL_EXTRA = 3 SET_TILE_DATA_TYPE_ENTITY_ADD = 4 SET_TILE_DATA_TYPE_ENTITY_MODIFY = 5 SET_TILE_DATA_TYPE_ENTITY_DELETE = 6 SET_TILE_DATA_TYPE_TRIGGER = 7 SET_TILE_DATA_TYPE_MARK = 8 class TiledGameFarmTradeReqTradeType(betterproto.Enum): TRADE_TYPE_NONE = 0 TRADE_TYPE_BUY = 1 TRADE_TYPE_SELL = 2 class CmdTypeTiledgamefarm(betterproto.Enum): CmdTypeTiledgamefarm0 = 0 CMD_TILED_GAME_FARM_GET_DATA_REQ = 8000 CMD_TILED_GAME_FARM_GET_DATA_RSP = 8001 CMD_TILED_GAME_FARM_USE_TOOL_REQ = 8002 CMD_TILED_GAME_FARM_USE_TOOL_RSP = 8003 CMD_TILED_GAME_FARM_REFRESH_FARMLAND_REQ = 8004 CMD_TILED_GAME_FARM_REFRESH_FARMLAND_RSP = 8005 CMD_TILED_GAME_FARM_ENTER_MINE_FLOOR_REQ = 8006 CMD_TILED_GAME_FARM_ENTER_MINE_FLOOR_RSP = 8007 CMD_TILED_GAME_FARM_SYNTHESIS_REQ = 8008 CMD_TILED_GAME_FARM_SYNTHESIS_RSP = 8009 CMD_TILED_GAME_FARM_TRADE_REQ = 8010 CMD_TILED_GAME_FARM_TRADE_RSP = 8011 CMD_TILED_GAME_FARM_BEGIN_FISHING_NOTIFY = 8012 CMD_TILED_GAME_FARM_END_FISHING_REQ = 8013 CMD_TILED_GAME_FARM_END_FISHING_RSP = 8014 CMD_TILED_GAME_FARM_GEM_IDENTIFY_REQ = 8015 CMD_TILED_GAME_FARM_GEM_IDENTIFY_RSP = 8016 CMD_TILED_GAME_FARM_FILL_SHED_FOOD_REQ = 8017 CMD_TILED_GAME_FARM_FILL_SHED_FOOD_RSP = 8018 CMD_TILED_GAME_FARM_UPGRADE_FACILITY_REQ = 8019 CMD_TILED_GAME_FARM_UPGRADE_FACILITY_RSP = 8020 CMD_TILED_GAME_FARM_REFRESH_LIVESTOCK_SHED_REQ = 8021 CMD_TILED_GAME_FARM_REFRESH_LIVESTOCK_SHED_RSP = 8022 CMD_TILED_GAME_FARM_TAME_LIVESTOCK_REQ = 8023 CMD_TILED_GAME_FARM_TAME_LIVESTOCK_RSP = 8024 CMD_TILED_GAME_FARM_HARVEST_LIVESTOCK_REQ = 8025 CMD_TILED_GAME_FARM_HARVEST_LIVESTOCK_RSP = 8026 CMD_TILED_GAME_FARM_PICK_ITEM_REQ = 8027 CMD_TILED_GAME_FARM_PICK_ITEM_RSP = 8028 CMD_TILED_GAME_FARM_USE_MEAL_VOUCHER_REQ = 8029 CMD_TILED_GAME_FARM_USE_MEAL_VOUCHER_RSP = 8030 CMD_TILED_GAME_FARM_BUY_LIVESTOCK_REQ = 8031 CMD_TILED_GAME_FARM_BUY_LIVESTOCK_RSP = 8032 CMD_TILED_GAME_FARM_GET_SELECT_QUEST_REQ = 8033 CMD_TILED_GAME_FARM_GET_SELECT_QUEST_RSP = 8034 CMD_TILED_GAME_FARM_CHOOSE_QUEST_REQ = 8035 CMD_TILED_GAME_FARM_CHOOSE_QUEST_RSP = 8036 CMD_TILED_GAME_FARM_FINISH_QUEST_REQ = 8037 CMD_TILED_GAME_FARM_FINISH_QUEST_RSP = 8038 CMD_TILED_GAME_FARM_SUPER_FISHING_REQ = 8039 CMD_TILED_GAME_FARM_SUPER_FISHING_RSP = 8040 class TiledGameFarmToolType(betterproto.Enum): TILED_GAME_FARM_TOOL_TYPE_NONE = 0 TILED_GAME_FARM_TOOL_TYPE_HAMMER = 1 TILED_GAME_FARM_TOOL_TYPE_HOE = 2 TILED_GAME_FARM_TOOL_TYPE_WATERING_CAN = 3 TILED_GAME_FARM_TOOL_TYPE_SICKLE = 4 TILED_GAME_FARM_TOOL_TYPE_SEED = 5 TILED_GAME_FARM_TOOL_TYPE_FISHING_ROD = 6 TILED_GAME_FARM_TOOL_TYPE_GLOVE = 7 class TiledGameFarmFacilityType(betterproto.Enum): TILED_GAME_FARM_FACILITY_TYPE_NONE = 0 TILED_GAME_FARM_FACILITY_TYPE_LIVESTOCK_SHED = 1 TILED_GAME_FARM_FACILITY_TYPE_RESTAURANT = 2 class TiledGameFarmPrivilegeType(betterproto.Enum): TILED_GAME_FARM_PRIVILEGE_TYPE_NONE = 0 TILED_GAME_FARM_PRIVILEGE_TYPE_STARTUP_CAPITAL = 1 TILED_GAME_FARM_PRIVILEGE_TYPE_SHOP_ITEM_UNLOCK = 2 TILED_GAME_FARM_PRIVILEGE_TYPE_TELEPORT_UNLOCK = 3 TILED_GAME_FARM_PRIVILEGE_TYPE_SELL_MULTIFIER = 4 TILED_GAME_FARM_PRIVILEGE_TYPE_MAX_STAMINA_BOOST = 5 TILED_GAME_FARM_PRIVILEGE_TYPE_LEVEL_UP_RESTAURANT = 6 TILED_GAME_FARM_PRIVILEGE_TYPE_LIVESTOCK_AUTO_TAKE_CARE = 7 TILED_GAME_FARM_PRIVILEGE_TYPE_SUPER_FISHING = 8 TILED_GAME_FARM_PRIVILEGE_TYPE_UNLOCK_AND_UPGRADE_SEED = 9 class TiledGameMonsterFarmTradeReqTradeType(betterproto.Enum): TRADE_TYPE_NONE1 = 0 TRADE_TYPE_BUY1 = 1 TRADE_TYPE_SELL1 = 2 class CmdTypeTiledgamemonsterfarm(betterproto.Enum): CmdTypeTiledgamemonsterfarm0 = 0 CMD_TILED_GAME_MONSTER_FARM_GET_DATA_REQ = 8300 CMD_TILED_GAME_MONSTER_FARM_GET_DATA_RSP = 8301 CMD_TILED_GAME_MONSTER_FARM_USE_TOOL_REQ = 8304 CMD_TILED_GAME_MONSTER_FARM_USE_TOOL_RSP = 8305 CMD_TILED_GAME_MONSTER_FARM_REFRESH_FARMLAND_REQ = 8306 CMD_TILED_GAME_MONSTER_FARM_REFRESH_FARMLAND_RSP = 8307 CMD_TILED_GAME_MONSTER_FARM_ENTER_MINE_FLOOR_REQ = 8308 CMD_TILED_GAME_MONSTER_FARM_ENTER_MINE_FLOOR_RSP = 8309 CMD_TILED_GAME_MONSTER_FARM_TRADE_REQ = 8310 CMD_TILED_GAME_MONSTER_FARM_TRADE_RSP = 8311 CMD_TILED_GAME_MONSTER_FARM_BEGIN_FISHING_NOTIFY = 8312 CMD_TILED_GAME_MONSTER_FARM_END_FISHING_REQ = 8313 CMD_TILED_GAME_MONSTER_FARM_END_FISHING_RSP = 8314 CMD_TILED_GAME_MONSTER_FARM_GET_QUEST_REQ = 8315 CMD_TILED_GAME_MONSTER_FARM_GET_QUEST_RSP = 8316 CMD_TILED_GAME_MONSTER_FARM_CHOOSE_QUEST_REQ = 8317 CMD_TILED_GAME_MONSTER_FARM_CHOOSE_QUEST_RSP = 8318 CMD_TILED_GAME_MONSTER_FARM_FINISH_QUEST_REQ = 8319 CMD_TILED_GAME_MONSTER_FARM_FINISH_QUEST_RSP = 8320 CMD_TILED_GAME_MONSTER_FARM_USE_MEAL_VOUCHER_REQ = 8321 CMD_TILED_GAME_MONSTER_FARM_USE_MEAL_VOUCHER_RSP = 8322 CMD_TILED_GAME_MONSTER_FARM_PICK_ITEM_REQ = 8323 CMD_TILED_GAME_MONSTER_FARM_PICK_ITEM_RSP = 8324 CMD_TILED_GAME_MONSTER_FARM_LEVEL_UP_REQ = 8325 CMD_TILED_GAME_MONSTER_FARM_LEVEL_UP_RSP = 8326 CMD_TILED_GAME_MONSTER_FARM_UPGRADE_BUILDING_REQ = 8327 CMD_TILED_GAME_MONSTER_FARM_UPGRADE_BUILDING_RSP = 8328 CMD_TILED_GAME_MONSTER_FARM_MANIPULATE_MONSTER_REQ = 8329 CMD_TILED_GAME_MONSTER_FARM_MANIPULATE_MONSTER_RSP = 8330 CMD_TILED_GAME_MONSTER_FARM_REFRESH_BUILDING_REQ = 8331 CMD_TILED_GAME_MONSTER_FARM_REFRESH_BUILDING_RSP = 8332 CMD_TILED_GAME_MONSTER_FARM_INCUBATE_REQ = 8333 CMD_TILED_GAME_MONSTER_FARM_INCUBATE_RSP = 8334 CMD_TILED_GAME_MONSTER_FARM_SET_PRODUCE_LINE_REQ = 8335 CMD_TILED_GAME_MONSTER_FARM_SET_PRODUCE_LINE_RSP = 8336 CMD_TILED_GAME_MONSTER_FARM_DROP_MONSTER_REQ = 8337 CMD_TILED_GAME_MONSTER_FARM_DROP_MONSTER_RSP = 8338 CMD_TILED_GAME_MONSTER_FARM_TAKE_BUILDING_PRODUCT_REQ = 8339 CMD_TILED_GAME_MONSTER_FARM_TAKE_BUILDING_PRODUCT_RSP = 8340 CMD_TILED_GAME_MONSTER_FARM_SET_BUILDING_PRODUCE_TARGET_REQ = 8341 CMD_TILED_GAME_MONSTER_FARM_SET_BUILDING_PRODUCE_TARGET_RSP = 8342 CMD_TILED_GAME_MONSTER_FARM_GET_BUSINESS_REPORT_REQ = 8343 CMD_TILED_GAME_MONSTER_FARM_GET_BUSINESS_REPORT_RSP = 8344 CMD_TILED_GAME_MONSTER_FARM_GET_RANK_REQ = 8345 CMD_TILED_GAME_MONSTER_FARM_GET_RANK_RSP = 8346 class TiledGameMonsterFarmPrivilegeType(betterproto.Enum): TiledGameMonsterFarmPrivilegeType0 = 0 TILED_GAME_MONSTER_FARM_PRIVILEGE_TYPE_STARTUP_CAPITAL = 1 TILED_GAME_MONSTER_FARM_PRIVILEGE_TYPE_REDUCE_BREAK_EGG_STAMINA = 2 TILED_GAME_MONSTER_FARM_PRIVILEGE_TYPE_REDUCE_COST_MODE_RATE = 3 TILED_GAME_MONSTER_FARM_PRIVILEGE_TYPE_ADD_MONSTER_POOL = 4 TILED_GAME_MONSTER_FARM_PRIVILEGE_TYPE_UNLOCK_QUICK_MANIPULATE_MONSTER = 5 TILED_GAME_MONSTER_FARM_PRIVILEGE_TYPE_UNLOCK_QUICK_USE_TOOL = 6 class TiledGameMonsterFarmRankType(betterproto.Enum): TiledGameMonsterFarmRankType0 = 0 TILED_GAME_MONSTER_FARM_RANK_TYPE_TOTAL_ACQUIRED_GOLD_NUM = 1 TILED_GAME_MONSTER_FARM_RANK_TYPE_TOTAL_GET_MONSTER_ABILITY_NUM = 2 class TiledGameMonsterFarmToolType(betterproto.Enum): TILED_GAME_MONSTER_FARM_TOOL_TYPE_NONE = 0 TILED_GAME_MONSTER_FARM_TOOL_TYPE_HAMMER = 1 TILED_GAME_MONSTER_FARM_TOOL_TYPE_HOE = 2 TILED_GAME_MONSTER_FARM_TOOL_TYPE_WATERING_CAN = 3 TILED_GAME_MONSTER_FARM_TOOL_TYPE_SICKLE = 4 TILED_GAME_MONSTER_FARM_TOOL_TYPE_SEED = 5 TILED_GAME_MONSTER_FARM_TOOL_TYPE_FISHING_ROD = 6 TILED_GAME_MONSTER_FARM_TOOL_TYPE_GLOVE = 7 class TiledGameMonsterFarmItemType(betterproto.Enum): TILED_GAME_MONSTER_FARM_ITEM_TYPE_NONE = 0 TILED_GAME_MONSTER_FARM_ITEM_TYPE_PRODUCT = 1 TILED_GAME_MONSTER_FARM_ITEM_TYPE_RAW_MATERIAL = 2 TILED_GAME_MONSTER_FARM_ITEM_TYPE_CROP = 3 TILED_GAME_MONSTER_FARM_ITEM_TYPE_TOOL = 4 TILED_GAME_MONSTER_FARM_ITEM_TYPE_MONSTER = 5 class TiledGameMonsterFarmBuildingType(betterproto.Enum): TILED_GAME_MONSTER_FARM_BUILDING_TYPE_NONE = 0 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_CITY_HALL = 1 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_AGRICULTURAL_FACILITY = 2 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_MINING_FACILITY = 3 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_DORMITORY = 4 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_PROCESSING_FACTORY = 5 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_LAB = 6 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_FISHERY = 7 TILED_GAME_MONSTER_FARM_BUILDING_TYPE_LIVESTOCK_SHED = 8 class TiledGameMonsterFarmSeedType(betterproto.Enum): TiledGameMonsterFarmSeedType0 = 0 TILED_GAME_MONSTER_FARM_SEED_TYPE_NORMAL = 1 TILED_GAME_MONSTER_FARM_SEED_TYPE_MONSTER = 2 class TiledGameMonsterFarmAbilityType(betterproto.Enum): TiledGameMonsterFarmAbilityType0 = 0 TILED_GAME_MONSTER_FARM_ABILITY_TYPE_ONE = 1 TILED_GAME_MONSTER_FARM_ABILITY_TYPE_TWO = 2 TILED_GAME_MONSTER_FARM_ABILITY_TYPE_THREE = 3 TILED_GAME_MONSTER_FARM_ABILITY_TYPE_FOUR = 4 class TiledGameMonsterFarmMineralType(betterproto.Enum): TiledGameMonsterFarmMineralType0 = 0 TILED_GAME_MONSTER_FARM_MINERAL_TYPE_NORMAL = 1 TILED_GAME_MONSTER_FARM_MINERAL_TYPE_MONSTER = 2 TILED_GAME_MONSTER_FARM_MINERAL_TYPE_PRETENDER = 3 class TiledGameMonsterFarmNameType(betterproto.Enum): TiledGameMonsterFarmNameType0 = 0 TILED_GAME_MONSTER_FARM_NAME_TYPE_DESCRIBE = 1 TILED_GAME_MONSTER_FARM_NAME_TYPE_NAME = 2 class TiledGameMonsterFarmNameConditionType(betterproto.Enum): TiledGameMonsterFarmNameConditionType0 = 0 TILED_GAME_MONSTER_FARM_NAME_CONDITION_TYPE_MAX_ABILITY = 1 TILED_GAME_MONSTER_FARM_NAME_CONDITION_TYPE_ABILITY_RANGE = 2 TILED_GAME_MONSTER_FARM_NAME_CONDITION_TYPE_ABILITY_RARE = 3 TILED_GAME_MONSTER_FARM_NAME_CONDITION_TYPE_ABILITY_TYPEID = 4 TILED_GAME_MONSTER_FARM_NAME_CONDITION_TYPE_ABILITY_DEFAULT = 5 class TiledGamePrpgPvpMoveCardReqMoveType(betterproto.Enum): TiledGamePrpgPvpMoveCardReqMoveType0 = 0 MOVE_HAND_TO_FIELD = 1 MOVE_FIELD_TO_HAND = 2 MOVE_FIELD_TO_FIELD = 3 class TiledGamePrpgBattleEndReqReason(betterproto.Enum): TiledGamePrpgBattleEndReqReason0 = 0 WIN6 = 1 LOSE6 = 2 EXIT6 = 3 class CmdTypeTiledgameprpg(betterproto.Enum): CmdTypeTiledgameprpg0 = 0 CMD_TILED_GAME_PRPG_GET_DATA_REQ = 8450 CMD_TILED_GAME_PRPG_GET_DATA_RSP = 8451 CMD_TILED_GAME_PRPG_PVP_BATTLE_BEGIN_NOTIFY = 8452 CMD_TILED_GAME_PRPG_PVP_BATTLE_SETTLE_NOTIFY = 8453 CMD_TILED_GAME_PRPG_PVP_ENTER_BATTLE_REQ = 8454 CMD_TILED_GAME_PRPG_PVP_ENTER_BATTLE_RSP = 8455 CMD_TILED_GAME_PRPG_PVP_ABANDON_BATTLE_REQ = 8456 CMD_TILED_GAME_PRPG_PVP_ABANDON_BATTLE_RSP = 8457 CMD_TILED_GAME_PRPG_PVP_GET_BATTLE_INFO_REQ = 8458 CMD_TILED_GAME_PRPG_PVP_GET_BATTLE_INFO_RSP = 8459 CMD_TILED_GAME_PRPG_PVP_MOVE_CARD_REQ = 8460 CMD_TILED_GAME_PRPG_PVP_MOVE_CARD_RSP = 8461 CMD_TILED_GAME_PRPG_PVP_EXCHANGE_CARD_REQ = 8462 CMD_TILED_GAME_PRPG_PVP_EXCHANGE_CARD_RSP = 8463 CMD_TILED_GAME_PRPG_PVP_END_ROUND_REQ = 8464 CMD_TILED_GAME_PRPG_PVP_END_ROUND_RSP = 8465 CMD_TILED_GAME_PRPG_PVP_SYNC_ROUND_NOTIFY = 8466 CMD_TILED_GAME_PRPG_PVP_BATTLE_END_NOTIFY = 8467 CMD_TILED_GAME_PRPG_PVP_SET_CARD_BACK_REQ = 8468 CMD_TILED_GAME_PRPG_PVP_SET_CARD_BACK_RSP = 8469 CMD_TILED_GAME_PRPG_UNLOCK_SKILL_REQ = 8470 CMD_TILED_GAME_PRPG_UNLOCK_SKILL_RSP = 8471 CMD_TILED_GAME_PRPG_LEVEL_UP_CARD_REQ = 8472 CMD_TILED_GAME_PRPG_LEVEL_UP_CARD_RSP = 8473 CMD_TILED_GAME_PRPG_BATTLE_BEGIN_REQ = 8474 CMD_TILED_GAME_PRPG_BATTLE_BEGIN_RSP = 8475 CMD_TILED_GAME_PRPG_BATTLE_END_REQ = 8476 CMD_TILED_GAME_PRPG_BATTLE_END_RSP = 8477 class TiledGamePrpgPvpSettleSituationType(betterproto.Enum): TiledGamePrpgPvpSettleSituationType0 = 0 TILED_GAME_PRPG_PVP_SETTLE_SITUATION_TYPE_WIN = 1 TILED_GAME_PRPG_PVP_SETTLE_SITUATION_TYPE_LOSE = 2 TILED_GAME_PRPG_PVP_SETTLE_SITUATION_TYPE_TIE = 3 class TiledGamePrpgPvpCardSuitType(betterproto.Enum): TILED_GAME_PRPG_PVP_CARD_SUIT_INVALID = 0 TILED_GAME_PRPG_PVP_CARD_SUIT_SPADE = 1 TILED_GAME_PRPG_PVP_CARD_SUIT_HEART = 2 TILED_GAME_PRPG_PVP_CARD_SUIT_CLUB = 3 TILED_GAME_PRPG_PVP_CARD_SUIT_DIAMOND = 4 TILED_GAME_PRPG_PVP_CARD_SUIT_NONE = 5 TILED_GAME_PRPG_PVP_CARD_SUIT_ALL = 6 class TiledGamePrpgPvpCardRankType(betterproto.Enum): TILED_GAME_PRPG_PVP_CARD_RANK_INVALID = 0 TILED_GAME_PRPG_PVP_CARD_RANK_ACE = 1 TILED_GAME_PRPG_PVP_CARD_RANK_2 = 2 TILED_GAME_PRPG_PVP_CARD_RANK_3 = 3 TILED_GAME_PRPG_PVP_CARD_RANK_4 = 4 TILED_GAME_PRPG_PVP_CARD_RANK_5 = 5 TILED_GAME_PRPG_PVP_CARD_RANK_6 = 6 TILED_GAME_PRPG_PVP_CARD_RANK_7 = 7 TILED_GAME_PRPG_PVP_CARD_RANK_8 = 8 TILED_GAME_PRPG_PVP_CARD_RANK_9 = 9 TILED_GAME_PRPG_PVP_CARD_RANK_10 = 10 TILED_GAME_PRPG_PVP_CARD_RANK_JACK = 11 TILED_GAME_PRPG_PVP_CARD_RANK_QUEUE = 12 TILED_GAME_PRPG_PVP_CARD_RANK_KING = 13 TILED_GAME_PRPG_PVP_CARD_RANK_NONE = 14 TILED_GAME_PRPG_PVP_CARD_RANK_ALL = 15 class TiledGamePrpgPvpFieldTriggerTimingType(betterproto.Enum): TILED_GAME_PRPG_PVP_FIELD_TRIGGER_TIMING_NONE = 0 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_TIMING_ON_ROUND_BEGIN = 1 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_TIMING_ON_ROUND_END = 2 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_TIMING_ON_MOVE_CARD = 3 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_TIMING_AURA = 4 class TiledGamePrpgPvpFieldTriggerConditionType(betterproto.Enum): TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_ALWAYS = 0 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_HAS_ANY_SPECIFIED_HAND_TYPE = 1 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_FIELD_SCORE_COMP = 2 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_POINT_SCORE_IS = 3 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_HAS_ALL_SUIT = 4 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_IS_REVEAL_ROUND = 5 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_CUR_ROUND_GE = 6 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_CONDITION_CUR_ROUND_EQUAL = 7 class TiledGamePrpgPvpFieldTriggerEffectType(betterproto.Enum): TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_NONE = 0 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_SET_FIELD_SCORE = 1 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_SET_FIELD_SCORE_WITH_TAG_CARDS_NUM = 2 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_SET_PUBLIC_CARD_NUM = 3 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_SET_SETTLE_ROUND = 4 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_ADD_EXCHANGE_TIMES = 5 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_DRAW_CARDS = 6 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_ADD_PUT_TIMES_IN_CUR_ROUND = 7 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_MOVE_RANDOM_CARD_FROM_HAND = 8 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_MOVE_RANDOM_CARD_FROM_CARD_VEC = 9 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_MOVE_ALL_CARD_TO_OTHER_RANDOM_FIELD = 10 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_SET_HAND_TYPE_CONFIG = 11 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_HIDE_PLAYER_CARD_UNTIL = 12 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_DESTROY_ONE_OTHER_RANDOM_FIELD = 13 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_COPY_ONE_OTHER_RANDOM_FIELD = 14 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_FORBID_MOVE_CARD_TO_THIS_FIELD = 15 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_ALLOW_MOVE_FROM_THIS_FIELD = 16 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_NO_VISIBLE_IN_THIS_FIELD_BEFORE_SETTLE = 17 TILED_GAME_PRPG_PVP_FIELD_TRIGGER_EFFECT_SET_FIELD_SCORE_WITH_FIELD_CARD_NUM = 18 class TiledGamePrpgPvpLobbyStatus(betterproto.Enum): TILED_GAME_PRPG_PVP_LOBBY_STATUS_INVALID = 0 TILED_GAME_PRPG_PVP_LOBBY_STATUS_INIT = 1 TILED_GAME_PRPG_PVP_LOBBY_STATUS_FIGHT = 2 TILED_GAME_PRPG_PVP_LOBBY_STATUS_SETTLE = 3 TILED_GAME_PRPG_PVP_LOBBY_STATUS_DELETE = 4 class TiledGamePrpgHandType(betterproto.Enum): TILED_GAME_PRPG_HAND_TYPE_INVALID = 0 TILED_GAME_PRPG_HAND_TYPE_NONE = 1 TILED_GAME_PRPG_HAND_TYPE_ONE_PAIR = 2 TILED_GAME_PRPG_HAND_TYPE_TWO_PAIR = 3 TILED_GAME_PRPG_HAND_TYPE_THREE_OF_A_KIND = 4 TILED_GAME_PRPG_HAND_TYPE_FULL_HOUSE = 5 TILED_GAME_PRPG_HAND_TYPE_STRAIGHT = 6 TILED_GAME_PRPG_HAND_TYPE_FLUSH = 7 TILED_GAME_PRPG_HAND_TYPE_FOUR_OF_A_KIND = 8 TILED_GAME_PRPG_HAND_TYPE_STRAIGHT_FLUSH = 9 TILED_GAME_PRPG_HAND_TYPE_FLUSH_FULL_HOUSE = 10 TILED_GAME_PRPG_HAND_TYPE_FIVE_OF_A_KIND = 11 TILED_GAME_PRPG_HAND_TYPE_FLUSH_FIVE_OF_A_KIND = 12 class TiledGamePrpgRoomType(betterproto.Enum): TiledGamePrpgRoomType0 = 0 TILED_GAME_PRPG_ROOM_TYPE_NORMAL = 1 TILED_GAME_PRPG_ROOM_TYPE_DAILY = 2 TILED_GAME_PRPG_ROOM_TYPE_SIDE = 3 TILED_GAME_PRPG_ROOM_TYPE_TUTORIAL = 4 class TownAvatarStatus(betterproto.Enum): NORMAL1 = 0 HEALING = 1 DEAD1 = 2 class TownActivityBattleReqBattleEndStatus(betterproto.Enum): TownActivityBattleReqBattleEndStatus0 = 0 WIN7 = 1 ALL_DEAD = 2 class TownChallengeStatus(betterproto.Enum): NONE3 = 0 DOING2 = 1 FINISH2 = 2 CLOSE = 3 class TownActivityEndNotifyStatus(betterproto.Enum): WIN8 = 0 LOSE5 = 1 ABANDON3 = 2 class CmdTypeTown(betterproto.Enum): CmdTypeTown0 = 0 CMD_TOWN_ACTIVITY_GET_DATA_REQ = 6450 CMD_TOWN_ACTIVITY_GET_DATA_RSP = 6451 CMD_TOWN_ACTIVITY_SAVE_REQ = 6452 CMD_TOWN_ACTIVITY_SAVE_RSP = 6453 CMD_TOWN_ACTIVITY_BUILD_REQ = 6454 CMD_TOWN_ACTIVITY_BUILD_RSP = 6455 CMD_TOWN_ACTIVITY_BATTLE_REQ = 6456 CMD_TOWN_ACTIVITY_BATTLE_RSP = 6457 CMD_TOWN_ACTIVITY_SELL_BUILDING_REQ = 6458 CMD_TOWN_ACTIVITY_SELL_BUILDING_RSP = 6459 CMD_TOWN_ACTIVITY_HEAL_AVATAR_REQ = 6460 CMD_TOWN_ACTIVITY_HEAL_AVATAR_RSP = 6461 CMD_TOWN_ACTIVITY_SELL_BRICK_REQ = 6462 CMD_TOWN_ACTIVITY_SELL_BRICK_RSP = 6463 CMD_TOWN_ACTIVITY_END_NOTIFY = 6464 CMD_TOWN_ACTIVITY_BOSS_ATTACK_NOTIFY = 6465 CMD_TOWN_ACTIVITY_GET_SHOP_REQ = 6466 CMD_TOWN_ACTIVITY_GET_SHOP_RSP = 6467 CMD_TOWN_ACTIVITY_SHOP_BUY_REQ = 6468 CMD_TOWN_ACTIVITY_SHOP_BUY_RSP = 6469 CMD_TOWN_ACTIVITY_MATERIAL_USE_REQ = 6470 CMD_TOWN_ACTIVITY_MATERIAL_USE_RSP = 6471 CMD_TOWN_ACTIVITY_SPEED_UP_HEAL_REQ = 6472 CMD_TOWN_ACTIVITY_SPEED_UP_HEAL_RSP = 6473 CMD_TOWN_ACTIVITY_CHECK_IN_OPTIONAL_REQ = 6474 CMD_TOWN_ACTIVITY_CHECK_IN_OPTIONAL_RSP = 6475 CMD_TOWN_ACTIVITY_RESET_REQ = 6476 CMD_TOWN_ACTIVITY_RESET_RSP = 6477 CMD_TOWN_ACTIVITY_ALTER_PATH_REQ = 6478 CMD_TOWN_ACTIVITY_ALTER_PATH_RSP = 6479 CMD_TOWN_ACTIVITY_ATTACK_ENEMY_BUFF_NOTIFY = 6480 CMD_TOWN_ACTIVITY_REFRESH_BRICK_REQ = 6481 CMD_TOWN_ACTIVITY_REFRESH_BRICK_RSP = 6482 class TownActivityConst(betterproto.Enum): TownActivityConst0 = 0 TOWN_ACTIVITY_ROUND_PER_SECOND = 50 TOWN_ACTIVITY_STEP_PER_TILE_CELL = 10000 TOWN_ACTIVITY_MAX_HP_RATIO = 100000 class TownPropType(betterproto.Enum): TOWN_NONE = 0 TOWN_AVATAR = 1 TOWN_MONSTER = 2 class TownRangeType(betterproto.Enum): TOWN_RANGE_NONE = 0 TOWN_RANGE_CROSS = 1 TOWN_RANGE_ROUND = 2 class TownBuildingSkillTargetType(betterproto.Enum): TOWN_TARGET_NONE = 0 TOWN_TARGET_AVATAR_CHECK_IN = 1 TOWN_TARGET_ALL_AVATAR = 2 TOWN_TARGET_ATTRIBUTE_AVATAR = 3 TOWN_TARGET_PASSED_AVATAR_IN_CROSS = 4 TOWN_TARGET_ROAD_IN_CROSS = 5 TOWN_TARGET_ROAD_IN_ROUND = 6 TOWN_TARGET_BUILDING = 7 TOWN_TARGET_PASSED_AVATAR_IN_ROUND = 8 TOWN_TARGET_SPECIFIC_AVATAR = 9 TOWN_TARGET_RANDOM_EMPTY_ROAD_IN_ROUND = 10 TOWN_TARGET_RANDOM_MONSTER_AOE = 11 TOWN_TARGET_BOSS = 12 class TownBuffType(betterproto.Enum): TownBuffType0 = 0 TOWN_BUFF_ADD_STRENGTH_RATIO = 1 TOWN_BUFF_ADD_STRENGTH = 2 TOWN_BUFF_ADD_LUCK = 3 TOWN_BUFF_COIN_RATIO = 4 TOWN_BUFF_ADD_MATERIAL = 5 TOWN_BUFF_ADD_DAMAGE_RATIO = 6 TOWN_BUFF_CHANGE_TERRAIN = 7 TOWN_BUFF_CHANGE_GROUND = 8 TOWN_BUFF_ADD_DAMAGE_RECEIVED = 9 TOWN_BUFF_RPG_EVENT = 10 TOWN_BUFF_HEAL_HP_BY_RATIO = 11 TOWN_BUFF_HEAL = 12 TOWN_BUFF_CHECK_IN = 13 TOWN_BUFF_CHECK_OUT = 14 TOWN_BUFF_POSTPONE_BOSS = 15 TOWN_BUFF_CREATE_ENTITY = 16 TOWN_BUFF_REPLACE_ENTITY = 17 TOWN_BUFF_ADD_BRICK = 18 TOWN_BUFF_LOSE_GAME = 19 TOWN_BUFF_RESET_GROUND = 20 TOWN_BUFF_ADD_SPEED = 21 TOWN_BUFF_CHECK_IN_OPTIONAL = 22 TOWN_BUFF_ADD_MONSTER = 23 TOWN_BUFF_ADD_EVENT = 24 TOWN_BUFF_WIN_GAME = 25 TOWN_BUFF_RESET_TERRAIN = 26 TOWN_BUFF_BATTLE_SKILL = 27 TOWN_BUFF_CHANGE_BUILDING = 28 TOWN_BUFF_REDUCE_BOSS_INITIAL_HP_RATIO = 29 TOWN_BUFF_ATTACK_ENEMY = 30 class TownBuffDurationType(betterproto.Enum): TOWN_BUFF_DURATION_PERMANENT = 0 TOWN_BUFF_DURATION_BATTLE = 1 TOWN_BUFF_DURATION_STEP = 2 TOWN_BUFF_DURATION_BOSS = 3 class TownBuildingSkillCondType(betterproto.Enum): TOWN_BUILDING_COND_NONE = 0 TOWN_BUILDING_COND_SIDE_BUILDING = 1 TOWN_BUILDING_COND_SIDE_BUILDING_MAX_NUM = 2 TOWN_BUILDING_COND_NO_SIDE_BUILDING = 3 TOWN_BUILDING_COND_SIDE_ROAD = 4 TOWN_BUILDING_COND_TOTAL_BUILDING_NUM = 5 TOWN_BUILDING_COND_PASS_AVATAR = 6 TOWN_BUILDING_COND_SIDE_ROAD_WITH_TERRAIN = 7 class TownActivityGoodsLimitType(betterproto.Enum): TownActivityGoodsLimitType0 = 0 TOWN_ACTIVITY_GOODS_LIMIT_SHOP = 1 TOWN_ACTIVITY_GOODS_LIMIT_GLOBAL = 2 class TownActivityMaterialUseType(betterproto.Enum): TownActivityMaterialUseType0 = 0 TOWN_ACTIVITY_MATERIAL_USE_BUILDING = 1 TOWN_ACTIVITY_MATERIAL_USE_AVATAR_BUFF = 2 TOWN_ACTIVITY_MATERIAL_USE_KILL_MONSTER = 3 TOWN_ACTIVITY_MATERIAL_USE_GLOBAL_BUFF = 4 class TownActivityChallengeFinishWay(betterproto.Enum): TownActivityChallengeFinishWay0 = 0 TOWN_ACTIVITY_CHALLENGE_BUILDING_HP = 1 TOWN_ACTIVITY_CHALLENGE_AVATAR_DIE_TIMES = 2 TOWN_ACTIVITY_CHALLENGE_BUILDING_TIMES = 3 TOWN_ACTIVITY_CHALLENGE_STRENTH_AVATAR_NUM = 4 TOWN_ACTIVITY_CHALLENGE_COIN_NUM = 5 class TownActivityChallengeCmpType(betterproto.Enum): TownActivityChallengeCmpType0 = 0 TOWN_ACTIVITY_CHALLENGE_CMP_GREATER = 1 TOWN_ACTIVITY_CHALLENGE_CMP_LESS = 2 TOWN_ACTIVITY_CHALLENGE_CMP_EQUAL = 3 TOWN_ACTIVITY_CHALLENGE_CMP_GREATER_EQUAL = 4 TOWN_ACTIVITY_CHALLENGE_CMP_LESS_EQUAL = 5 class TownActivityChallengeRecordType(betterproto.Enum): TownActivityChallengeRecordType0 = 0 TOWN_ACTIVITY_CHALLENGE_RECORD_IN_GAME = 1 TOWN_ACTIVITY_CHALLENGE_RECORD_SETTLE_GAME = 2 class TownActivityCondType(betterproto.Enum): TOWN_ACTIVITY_COND_NONE = 0 TOWN_ACTIVITY_COND_TOTAL_STRENGTH = 1 TOWN_ACTIVITY_COND_TOTAL_SPEED = 2 TOWN_ACTIVITY_COND_TOTAL_LUCK = 3 TOWN_ACTIVITY_COND_COIN_MATERIAL_NUM = 4 TOWN_ACTIVITY_COND_BUILDING_NUM = 5 class TvtBattleResultBattleStatus(betterproto.Enum): INVALID1 = 0 LEFT_WIN = 1 RIGHT_WIN = 2 class TvtBattleInfoBattlePhase(betterproto.Enum): PHASE_INVALID = 0 PHASE_CONFIRM = 1 PHASE_PREPARE = 2 PHASE_FIGHT = 3 PHASE_FINISH = 4 class TvtBattleStageMessageMessageType(betterproto.Enum): TvtBattleStageMessageMessageType0 = 0 MESSAGE_ITEM = 1 MESSAGE_AVATAR_HP = 2 MESSAGE_PLAYER_WAVE = 3 MESSAGE_BOSS_DAMAGE = 4 MESSAGE_STAGE_SCOIN = 5 MESSAGE_CLIENT_DEFINE = 6 MESSAGE_ROUND_SCORE = 7 class CmdTypeTvt(betterproto.Enum): CmdTypeTvt0 = 0 CMD_GET_TVT_ACTIVITY_REQ = 3300 CMD_GET_TVT_ACTIVITY_RSP = 3301 CMD_GET_TVT_BATTLE_HISTORY_REQ = 3302 CMD_GET_TVT_BATTLE_HISTORY_RSP = 3303 CMD_SYNC_TVT_MEMBER_IN_ROOM_NOTIFY = 3304 CMD_TVT_TAKE_MISSION_GROUP_REWARD_REQ = 3305 CMD_TVT_TAKE_MISSION_GROUP_REWARD_RSP = 3306 CMD_TVT_GET_STAGE_SCHEDULE_REQ = 3307 CMD_TVT_GET_STAGE_SCHEDULE_RSP = 3308 CMD_TVT_CARD_GET_DATA_REQ = 3309 CMD_TVT_CARD_GET_DATA_RSP = 3310 CMD_TVT_CARD_LEVELUP_REQ = 3311 CMD_TVT_CARD_LEVELUP_RSP = 3312 CMD_TVT_CARD_UPDATE_SUITE_REQ = 3313 CMD_TVT_CARD_UPDATE_SUITE_RSP = 3314 CMD_TVT_CARD_TAKE_SEASON_RETURN_REQ = 3315 CMD_TVT_CARD_TAKE_SEASON_RETURN_RSP = 3316 CMD_TVT_CARD_TRANSFORM_MATERIAL_REQ = 3317 CMD_TVT_CARD_TRANSFORM_MATERIAL_RSP = 3318 CMD_SYNC_TVT_BATTLE_INFO_NOTIFY = 3350 CMD_TVT_BATTLE_MEMBER_PREPARE_NOTIFY = 3351 CMD_TVT_BATTLE_BEGIN_NOTIFY = 3352 CMD_TVT_BATTLE_END_NOTIFY = 3353 CMD_TVT_BATTLE_SETTLE_NOTIFY = 3354 CMD_REPORT_TVT_BATTLE_STAGE_MESSAGE_NOTIFY = 3355 CMD_SYNC_TVT_BATTLE_STAGE_MESSAGE_NOTIFY = 3356 CMD_EXIT_TVT_BATTLE_NOTIFY = 3357 CMD_TVT_BATTLE_CLIENT_REPORT_NOTIFY = 3358 CMD_TVT_ENTER_SHOP_REQ = 3359 CMD_TVT_ENTER_SHOP_RSP = 3360 CMD_TVT_BATTLE_CONFIRM_NOTIFY = 3361 CMD_TVT_UPDATE_LINEUP_INFO_NOTIFY = 3362 CMD_TVT_BATTLE_ROBOT_SETTLE_NOTIFY = 3363 CMD_TVT_DUMMY = 3399 class TvtType(betterproto.Enum): TVT_NONE = 0 TVT_NORMAL = 1 TVT_RANKING = 2 class TvtStagePickType(betterproto.Enum): TVT_STAGE_PICK_NONE = 0 TVT_STAGE_PICK_FREE = 1 TVT_STAGE_PICK_RANDOM = 2 class TvtBattleMemberStatus(betterproto.Enum): TVT_BATTLE_MEMBER_STATUS_NONE = 0 TVT_BATTLE_MEMBER_STATUS_ONLINE = 1 TVT_BATTLE_MEMBER_STATUS_OFFLINE = 2 class TvtBattleJudgeType(betterproto.Enum): TVT_BATTLE_JUDGE_NONE = 0 TVT_BATTLE_JUDGE_WIN_WHEN_ZERO = 1 TVT_BATTLE_JUDGE_LOSE_WHEN_ZERO = 2 class MpGetLobbyRecommendRspRecommendType(betterproto.Enum): RECOMMEND_NONE = 0 RECOMMEND_CREATE = 1 RECOMMEND_ENTER = 2 class CmdTypeTwo(betterproto.Enum): CmdTypeTwo0 = 0 CMD_GET_MEDAL_DATA_REQ = 449 CMD_GET_MEDAL_DATA_RSP = 450 CMD_MEDAL_OP_REQ = 451 CMD_MEDAL_OP_RSP = 452 CMD_GET_STAGE_ACT_DIFFICULTY_REQ = 456 CMD_GET_STAGE_ACT_DIFFICULTY_RSP = 457 CMD_TAKE_STAGE_ACT_CHALLENGE_REWARD_REQ = 458 CMD_TAKE_STAGE_ACT_CHALLENGE_REWARD_RSP = 459 CMD_TAKE_ACTIVITY_CHALLENGE_REWARD_REQ = 460 CMD_TAKE_ACTIVITY_CHALLENGE_REWARD_RSP = 461 CMD_GET_PEDIA_REQ = 464 CMD_GET_PEDIA_RSP = 465 CMD_MP_GET_MATCH_INFO_REQ = 466 CMD_MP_GET_MATCH_INFO_RSP = 467 CMD_MP_CANCEL_MATCH_REQ = 468 CMD_MP_CANCEL_MATCH_RSP = 469 CMD_MP_GET_LOBBY_RECOMMEND_REQ = 470 CMD_MP_GET_LOBBY_RECOMMEND_RSP = 471 CMD_GET_BUFF_EFFECT_REQ = 476 CMD_GET_BUFF_EFFECT_RSP = 477 CMD_EQUIP_SYNTHESIS_REQ = 478 CMD_EQUIP_SYNTHESIS_RSP = 479 CMD_GET_PLAYER_CARD_REQ = 480 CMD_GET_PLAYER_CARD_RSP = 481 CMD_CHANGE_PLAYER_CARD_REQ = 482 CMD_CHANGE_PLAYER_CARD_RSP = 483 CMD_SEND_PLAYER_CARD_MSG = 486 CMD_RECV_PLAYER_CARD_MSG = 487 CMD_DEL_PLAYER_CARD_MSG_REQ = 489 CMD_GET_OTHER_PLAYER_CARD_DATA_REQ = 490 CMD_GET_OTHER_PLAYER_CARD_DATA_RSP = 491 CMD_CHANGE_PLAYER_CARD_DATA_NOTIFY = 492 CMD_SEND_PLAYER_CARD_MSG_RSP = 493 CMD_GET_BOSS_RUSH_ACTIVITY_REQ = 496 CMD_GET_BOSS_RUSH_ACTIVITY_RSP = 497 CMD_CHOOSE_BOSS_RUSH_BUFF_REQ = 498 CMD_CHOOSE_BOSS_RUSH_BUFF_RSP = 499 CMD_GET_DELETE_MATERIAL_REQ = 500 CMD_GET_DELETE_MATERIAL_RSP = 501 CMD_GET_EXTRA_STORY_CHALLENGE_MODE_DATA_REQ = 502 CMD_GET_EXTRA_STORY_CHALLENGE_MODE_DATA_RSP = 503 CMD_RESET_EXTRA_STORY_CHALLENGE_MODE_REQ = 504 CMD_RESET_EXTRA_STORY_CHALLENGE_MODE_RSP = 505 CMD_GET_GRAND_KEY_REQ = 506 CMD_GET_GRAND_KEY_RSP = 507 CMD_GET_EX_BOSS_SCHEDULE_REQ = 508 CMD_GET_EX_BOSS_SCHEDULE_RSP = 509 CMD_GET_EX_BOSS_INFO_REQ = 510 CMD_GET_EX_BOSS_INFO_RSP = 511 CMD_TAKE_EX_BOSS_RANK_REWARD_NOTIFY = 516 CMD_GET_NEW_CONSIGNED_ORDER_DATA_REQ = 517 CMD_GET_NEW_CONSIGNED_ORDER_DATA_RSP = 518 CMD_GET_CONSIGNED_REWARD_REQ = 519 CMD_GET_CONSIGNED_REWARD_RSP = 520 CMD_CHOOSE_CONSIGNED_REWARD_REQ = 521 CMD_CHOOSE_CONSIGNED_REWARD_RSP = 522 CMD_TAKE_CONSIGNED_REWARD_REQ = 523 CMD_TAKE_CONSIGNED_REWARD_RSP = 524 CMD_GET_CONSIGNED_REWARD_LOG_REQ = 525 CMD_GET_CONSIGNED_REWARD_LOG_RSP = 526 CMD_GET_EX_BOSS_RANK_REQ = 527 CMD_GET_EX_BOSS_RANK_RSP = 528 CMD_EX_BOSS_STAGE_BEGIN_REQ = 529 CMD_EX_BOSS_STAGE_BEGIN_RSP = 530 CMD_EX_BOSS_STAGE_END_REQ = 531 CMD_EX_BOSS_STAGE_END_RSP = 532 CMD_TAKE_EX_BOSS_SCORE_REWARD_NOTIFY = 533 CMD_OPEN_WEEK_DAY_ACTIVITY_REQ = 534 CMD_OPEN_WEEK_DAY_ACTIVITY_RSP = 535 CMD_GET_CHALLENGE_STEP_REWARD_REQ = 536 CMD_GET_CHALLENGE_STEP_REWARD_RSP = 537 CMD_ADD_TECH_EXP_REQ = 538 CMD_ADD_TECH_EXP_RSP = 539 CMD_TAKE_TECH_COLLECT_REWARD_REQ = 540 CMD_TAKE_TECH_COLLECT_REWARD_RSP = 541 CMD_MATERIAL_DELETE_RETURN_REQ = 553 CMD_TAKE_DAILY_COMPENSATION_REWARD_REQ = 564 CMD_TAKE_DAILY_COMPENSATION_REWARD_RSP = 565 CMD_AS_MASTER_PUPIL_CARD_REQ = 566 CMD_AS_MASTER_PUPIL_CARD_RSP = 567 CMD_GET_MASTER_PUPIL_DATA_REQ = 568 CMD_GET_MASTER_PUPIL_DATA_RSP = 569 CMD_ASK_FOR_MASTER_PUPIL_REQ = 570 CMD_ASK_FOR_MASTER_PUPIL_RSP = 571 CMD_DEAL_MASTER_PUPIL_REQ = 572 CMD_DEAL_MASTER_PUPIL_RSP = 573 CMD_MASTER_PUPIL_EVA_REQ = 574 CMD_MASTER_PUPIL_EVA_RSP = 575 CMD_GET_MASTER_FAME_REWARD_REQ = 576 CMD_GET_MASTER_FAME_REWARD_RSP = 577 CMD_MASTER_PUPIL_CARD_REPORT_REQ = 578 CMD_ACTIVATE_TRIAL_AVATAR_REQ = 583 CMD_ACTIVATE_TRIAL_AVATAR_RSP = 584 CMD_GET_TRIAL_AVATAR_REQ = 585 CMD_GET_TRIAL_AVATAR_RSP = 586 CMD_GET_MASTER_PUPIL_CARD_REQ = 587 CMD_GET_MASTER_PUPIL_CARD_RSP = 588 CMD_MASTER_PUPIL_NOTIFY = 589 CMD_GET_FRAME_DATA_REQ = 590 CMD_GET_FRAME_DATA_RSP = 591 CMD_SET_USE_FRAME_REQ = 592 CMD_SET_USE_FRAME_RSP = 593 CMD_GET_DORM_DATA_REQ = 601 CMD_GET_DORM_DATA_RSP = 602 CMD_GET_DORM_HOUSE_REQ = 603 CMD_GET_DORM_HOUSE_RSP = 604 CMD_EDIT_DORM_ROOM_REQ = 605 CMD_EDIT_DORM_ROOM_RSP = 606 CMD_GET_DEPOT_FURNITURE_REQ = 607 CMD_GET_DEPOT_FURNITURE_RSP = 608 CMD_UNLOCK_DORM_HOUSE_REQ = 609 CMD_UNLOCK_DORM_HOUSE_RSP = 610 CMD_SET_DORM_AVATAR_REQ = 611 CMD_SET_DORM_AVATAR_RSP = 612 CMD_LEVEL_UP_DORM_REQ = 613 CMD_LEVEL_UP_DORM_RSP = 614 CMD_SET_DORM_NAME_REQ = 615 CMD_SET_DORM_NAME_RSP = 616 CMD_FINISH_DORM_EVENT_REQ = 617 CMD_FINISH_DORM_EVENT_RSP = 618 CMD_GET_HAS_GOT_FURNITURE_ID_LIST_REQ = 619 CMD_GET_HAS_GOT_FURNITURE_ID_LIST_RSP = 620 CMD_BUY_FURNITURE_REQ = 621 CMD_BUY_FURNITURE_RSP = 622 CMD_GET_OTHER_DORM_DATA_REQ = 633 CMD_GET_OTHER_DORM_DATA_RSP = 634 CMD_SET_DORM_SNS_INFO_REQ = 635 CMD_SET_DORM_SNS_INFO_RSP = 636 CMD_GET_DORM_SNS_DATA_REQ = 637 CMD_GET_DORM_SNS_DATA_RSP = 638 CMD_LIKE_DORM_REQ = 639 CMD_LIKE_DORM_RSP = 640 CMD_FINISH_DORM_TALK_REQ = 641 CMD_FINISH_DORM_TALK_RSP = 642 CMD_GET_AVATAR_ROLL_DATA_REQ = 643 CMD_GET_AVATAR_ROLL_DATA_RSP = 644 CMD_TAKE_ROLL_REWARD_REQ = 645 CMD_TAKE_ROLL_REWARD_RSP = 646 CMD_CLAIM_STAMINA_REQ = 649 CMD_CLAIM_STAMINA_RSP = 650 CMD_GET_PUPIL_MISSION_REQ = 651 CMD_GET_PUPIL_MISSION_RSP = 652 CMD_GET_MASTER_PUPIL_APPLY_REQ = 653 CMD_GET_MASTER_PUPIL_APPLY_RSP = 654 CMD_GET_RECOMMEND_MASTER_PUPIL_REQ = 655 CMD_GET_RECOMMEND_MASTER_PUPIL_RSP = 656 CMD_GET_MASTER_PUPIL_MAIN_DATA_REQ = 657 CMD_GET_MASTER_PUPIL_MAIN_DATA_RSP = 658 CMD_GET_PUPIL_EVAL_DATA_REQ = 659 CMD_GET_PUPIL_EVAL_DATA_RSP = 660 CMD_GET_MASTER_RANK_REQ = 662 CMD_GET_MASTER_RANK_RSP = 663 CMD_GET_OTHER_MASTER_PUPIL_REQ = 664 CMD_GET_OTHER_MASTER_PUPIL_RSP = 665 CMD_UNLOCK_FURNITURE_REQ = 680 CMD_UNLOCK_FURNITURE_RSP = 681 CMD_GRAND_KEY_LEVEL_UP_REQ = 753 CMD_GRAND_KEY_LEVEL_UP_RSP = 754 CMD_GRAND_KEY_RESET_REQ = 755 CMD_GRAND_KEY_RESET_RSP = 756 CMD_GRAND_KEY_BREACH_REQ = 757 CMD_GRAND_KEY_BREACH_RSP = 758 CMD_GRAND_KEY_ACTIVATE_SKILL_REQ = 759 CMD_GRAND_KEY_ACTIVATE_SKILL_RSP = 760 CMD_GRAND_KEY_CONTRAST_REQ = 761 CMD_GRAND_KEY_CONTRAST_RSP = 762 CMD_GRAND_KEY_SET_SKILL_REQ = 763 CMD_GRAND_KEY_SET_SKILL_RSP = 764 CMD_GRAND_KEY_UNLOCK_SKILL_REQ = 765 CMD_GRAND_KEY_UNLOCK_SKILL_RSP = 766 CMD_GET_STAGE_DROP_LIMIT_ACTIVITY_REQ = 776 CMD_GET_STAGE_DROP_LIMIT_ACTIVITY_RSP = 777 CMD_PUSH_CLIENT_MSG_NOTIFY = 801 CMD_SET_PLAYER_TAG_NOTIFY = 802 CMD_SYNC_TIME_REQ = 803 CMD_SYNC_TIME_RSP = 804 CMD_TAKE_EXTRA_STORY_CHALLENGE_MODE_CHAPTER_REWARD_REQ = 807 CMD_TAKE_EXTRA_STORY_CHALLENGE_MODE_CHAPTER_REWARD_RSP = 808 CMD_GET_AVATAR_BIND_EQUIP_IN_CHALLENGE_MODE_REQ = 809 CMD_GET_AVATAR_BIND_EQUIP_IN_CHALLENGE_MODE_RSP = 810 CMD_GET_GALINTERACT_TRIGGER_EVENT_REQ = 813 CMD_GET_GALINTERACT_TRIGGER_EVENT_RSP = 814 CMD_TAKE_GALINTERACT_TRIGGER_EVENT_REQ = 815 CMD_TAKE_GALINTERACT_TRIGGER_EVENT_RSP = 816 CMD_AVATAE_FRAGMENT_TRANSFORM_REQ = 827 CMD_AVATAE_FRAGMENT_TRANSFORM_RSP = 828 CMD_STAGE_BATTLE_SAVE_CLIENT_DATA_REQ = 829 CMD_STAGE_BATTLE_SAVE_CLIENT_DATA_RSP = 830 CMD_TAKE_EXTRA_STORY_LINE_STORY_FINISH_REWARD_REQ = 836 CMD_TAKE_EXTRA_STORY_LINE_STORY_FINISH_REWARD_RSP = 837 CMD_UNBIND_ACCOUNT_REQ = 961 CMD_UNBIND_ACCOUNT_RSP = 962 CMD_GET_STAGE_CHAPTER_REQ = 965 CMD_GET_STAGE_CHAPTER_RSP = 966 CMD_TAKE_CHAPTER_CHALLENGE_REWARD_REQ = 967 CMD_TAKE_CHAPTER_CHALLENGE_REWARD_RSP = 968 CMD_SYNC_DUTY_NOTIFY = 969 CMD_RECALL_MASTER_PUPIL_APPLICATION_REQ = 970 CMD_RECALL_MASTER_PUPIL_APPLICATION_RSP = 971 CMD_SET_FRIEND_REMARK_REQ = 972 CMD_SET_FRIEND_REMARK_RSP = 973 CMD_GET_FRIEND_REMARK_LIST_REQ = 974 CMD_GET_FRIEND_REMARK_LIST_RSP = 975 CMD_PLAYER_LEVEL_UP_NOTIFY = 976 class UltraEndlessClientReportNotifyClientReportType(betterproto.Enum): CLIENT_REPORT_TYPE_NONE = 0 CLIENT_REPORT_TYPE_STAGE_BEGIN = 1 class UltraEndlessCommonNotifyEventType(betterproto.Enum): EVENT_NONE = 0 EVENT_IN_SETTLE = 1 class CmdTypeUltraendless(betterproto.Enum): CmdTypeUltraendless0 = 0 CMD_ULTRA_ENDLESS_GET_TOP_RANK_REQ = 5200 CMD_ULTRA_ENDLESS_GET_TOP_RANK_RSP = 5201 CMD_ULTRA_ENDLESS_GET_MAIN_DATA_REQ = 5202 CMD_ULTRA_ENDLESS_GET_MAIN_DATA_RSP = 5203 CMD_ULTRA_ENDLESS_LAST_SETTLE_REWARD_NOTIFY = 5205 CMD_ULTRA_ENDLESS_REPORT_SITE_FLOOR_REQ = 5206 CMD_ULTRA_ENDLESS_REPORT_SITE_FLOOR_RSP = 5207 CMD_ULTRA_ENDLESS_BRIEF_DATA_NOTIFY = 5210 CMD_ULTRA_ENDLESS_ENTER_SITE_REQ = 5211 CMD_ULTRA_ENDLESS_ENTER_SITE_RSP = 5212 CMD_ULTRA_ENDLESS_GROUP_LEVEL_REWARD_REQ = 5213 CMD_ULTRA_ENDLESS_GROUP_LEVEL_REWARD_RSP = 5214 CMD_ULTRA_ENDLESS_TOP_RANK_REWARD_REQ = 5215 CMD_ULTRA_ENDLESS_TOP_RANK_REWARD_RSP = 5216 CMD_ULTRA_ENDLESS_CLIENT_REPORT_NOTIFY = 5219 CMD_ULTRA_ENDLESS_FIRST_JOIN_REWARD_NOTIFY = 5220 CMD_ULTRA_ENDLESS_COMMON_NOTIFY = 5298 CMD_ULTRA_ENDLESS_DUMMY = 5299 class VirtualTrainCommonGroupType(betterproto.Enum): VirtualTrainCommonGroupType0 = 0 GROUP_CHAPTER = 1 GROUP_RPG_TALE = 2 class VirtualTrainCommonItemType(betterproto.Enum): ITEM_NONE = 0 ITEM_AVATAR = 1 ITEM_WEAPON = 2 ITEM_STIGMATA = 3 ITEM_BUFF = 4 class VirtualTrainCommonVirtualAvatarType(betterproto.Enum): VIRTUAL_AVATAR_NONE = 0 VIRTUAL_AVATAR_NORMAL = 1 VIRTUAL_AVATAR_QAVATAR = 2 class VirtualGachaStatus(betterproto.Enum): NORMAL2 = 0 EMPTY = 1 class VirtualTrainItemDropNotifyDropSrcType(betterproto.Enum): DROP_SRC_NONE = 0 DROP_SRC_RPG_STAGE = 1 DROP_SRC_RPG_MISSION = 2 DROP_SRC_RPG_QAVATAR = 3 DROP_SRC_GM = 10 class CmdTypeVirtualtrain(betterproto.Enum): CmdTypeVirtualtrain0 = 0 CMD_GET_VIRTUAL_AVATAR_GROUP_DETAIL_REQ = 3502 CMD_GET_VIRTUAL_AVATAR_GROUP_DETAIL_RSP = 3503 CMD_SET_VIRTUAL_AVATAR_TEAM_REQ = 3504 CMD_SET_VIRTUAL_AVATAR_TEAM_RSP = 3505 CMD_DRESS_VIRTUAL_EQUIPMENT_REQ = 3506 CMD_DRESS_VIRTUAL_EQUIPMENT_RSP = 3507 CMD_VIRTUAL_GACHA_REQ = 3508 CMD_VIRTUAL_GACHA_RSP = 3509 CMD_GET_VIRTUAL_GACHA_STATUS_REQ = 3510 CMD_GET_VIRTUAL_GACHA_STATUS_RSP = 3511 CMD_VIRTUAL_AVATAR_GROUP_CHANGE_NOTIFY = 3512 CMD_VIRTUAL_TRAIN_DIRECT_GACHA_NOTIFY = 3513 CMD_CHOOSE_VIRTUAL_GACHA_ITEM_REQ = 3514 CMD_CHOOSE_VIRTUAL_GACHA_ITEM_RSP = 3515 CMD_CHOOSE_VIRTUAL_DEFAULT_AVATAR_NOTIFY = 3516 CMD_SYNC_VIRTUAL_GACHA_STATUS_NOTIFY = 3517 CMD_VIRTUAL_TRAIN_ROLE_CUSTOM_LEVEL_UP_REQ = 3518 CMD_VIRTUAL_TRAIN_ROLE_CUSTOM_LEVEL_UP_RSP = 3519 CMD_VIRTUAL_TRAIN_ROLE_CUSTOM_CHOOSE_REQ = 3520 CMD_VIRTUAL_TRAIN_ROLE_CUSTOM_CHOOSE_RSP = 3521 CMD_VIRTUAL_TRAIN_EVO_REQ = 3522 CMD_VIRTUAL_TRAIN_EVO_RSP = 3523 CMD_VIRTUAL_TRAIN_ITEM_DROP_NOTIFY = 3524 CMD_VIRTUAL_TRAIN_DUMMY = 3549 class VirtualGachaType(betterproto.Enum): VIRTUAL_GACHA_TYPE_NONE = 0 VRITUAL_GACHA_TYPE_SINGLE = 1 VIRTUAL_GACHA_TYPE_BATCH = 2 class CmdTypeWarship(betterproto.Enum): CmdTypeWarship0 = 0 CMD_GET_WARSHIP_ITEM_DATA_REQ = 5450 CMD_GET_WARSHIP_ITEM_DATA_RSP = 5451 CMD_GET_WARSHIP_TRIAL_DATA_REQ = 5452 CMD_GET_WARSHIP_TRIAL_DATA_RSP = 5453 CMD_GET_WARSHIP_DATA_REQ = 5454 CMD_GET_WARSHIP_DATA_RSP = 5455 CMD_SET_WARSHIP_REQ = 5456 CMD_SET_WARSHIP_RSP = 5457 CMD_SET_WARSHIP_COMPONENT_REQ = 5458 CMD_SET_WARSHIP_COMPONENT_RSP = 5459 CMD_SET_WARSHIP_SETTING_REQ = 5460 CMD_SET_WARSHIP_SETTING_RSP = 5461 CMD_WARSHIP_ITEM_RETURN_MATERIAL_NOTIFY = 5462 CMD_ADD_WARSHIP_ITEM_NOTIFY = 5463 class TrialWarshipTimeType(betterproto.Enum): TrialWarshipTimeType0 = 0 TRIAL_WARSHIP_TIME_UNTIL = 1 TRIAL_WARSHIP_TIME_DURATION = 2 class WarshipSettingType(betterproto.Enum): WarshipSettingType0 = 0 WARSHIP_SETTING_BGM_PLAY_MODE = 1 WARSHIP_SETTING_BGM_WEATHER = 2 class CmdTypeWeeklyreport(betterproto.Enum): CmdTypeWeeklyreport0 = 0 CMD_GET_WEEKLY_REPORT_REQ = 5100 CMD_GET_WEEKLY_REPORT_RSP = 5101 CMD_GET_WEEKLY_REPORT_ENDLESS_RECOMMEND_PLAYER_REQ = 5102 CMD_GET_WEEKLY_REPORT_ENDLESS_RECOMMEND_PLAYER_RSP = 5103 CMD_GET_WEEKLY_REPORT_EX_BOSS_RECOMMEND_PLAYER_REQ = 5104 CMD_GET_WEEKLY_REPORT_EX_BOSS_RECOMMEND_PLAYER_RSP = 5105 CMD_GET_WEEKLY_REPORT_ULTRA_ENDLESS_RECOMMEND_PLAYER_REQ = 5106 CMD_GET_WEEKLY_REPORT_ULTRA_ENDLESS_RECOMMEND_PLAYER_RSP = 5107 @dataclass class AvatarSubSkill(betterproto.Message): sub_skill_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) is_mask: bool = betterproto.bool_field(3) @dataclass class AvatarSkill(betterproto.Message): skill_id: int = betterproto.uint32_field(1) sub_skill_list: List["AvatarSubSkill"] = betterproto.message_field(2) @dataclass class Avatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) fragment: int = betterproto.uint32_field(5) weapon_unique_id: int = betterproto.uint32_field(6) stigmata_unique_id_1: int = betterproto.uint32_field(7) stigmata_unique_id_2: int = betterproto.uint32_field(8) stigmata_unique_id_3: int = betterproto.uint32_field(9) skill_list: List["AvatarSkill"] = betterproto.message_field(10) touch_goodfeel: int = betterproto.uint32_field(11) today_has_add_goodfeel: int = betterproto.uint32_field(12) stage_goodfeel: int = betterproto.uint32_field(13) dress_list: List[int] = betterproto.uint32_field(14) dress_id: int = betterproto.uint32_field(15) mode: "AvatarBindEquipMode" = betterproto.enum_field(16) avatar_artifact: "AvatarArtifactDetail" = betterproto.message_field(17) sub_star: int = betterproto.uint32_field(18) @dataclass class EquipmentItem(betterproto.Message): type: "EquipmentType" = betterproto.enum_field(1) id_or_unique_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) @dataclass class EquipmentItemList(betterproto.Message): item_list: List["EquipmentItem"] = betterproto.message_field(1) @dataclass class Mecha(betterproto.Message): unique_id: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) @dataclass class Weapon(betterproto.Message): unique_id: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) is_protected: bool = betterproto.bool_field(5) cancel_protect_time: int = betterproto.uint32_field(6) is_extracted: bool = betterproto.bool_field(7) sub_weapon_id: int = betterproto.uint32_field(8) quantum_branch_list: List[int] = betterproto.uint32_field(9) homology_level: int = betterproto.uint32_field(10) @dataclass class Stigmata(betterproto.Message): unique_id: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) is_protected: bool = betterproto.bool_field(5) is_affix_identify: bool = betterproto.bool_field(6) cancel_protect_time: int = betterproto.uint32_field(7) slot_num: int = betterproto.uint32_field(8) rune_list: List["StigmataRune"] = betterproto.message_field(9) wait_select_rune_list: List["StigmataRune"] = betterproto.message_field(10) refine_value: int = betterproto.uint32_field(11) promote_times: int = betterproto.uint32_field(12) wait_select_rune_group_list: List["StigmataRuneGroup"] = betterproto.message_field( 16 ) @dataclass class Material(betterproto.Message): id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class GenericItemNum(betterproto.Message): id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) @dataclass class Stage(betterproto.Message): id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) enter_times: int = betterproto.uint32_field(3) reset_times: int = betterproto.uint32_field(4) challenge_index_list: List[int] = betterproto.uint32_field(5) bonus_end_time: int = betterproto.uint32_field(6) bonus_enter_times: int = betterproto.uint32_field(7) bonus_total_times: int = betterproto.uint32_field(8) min_stage_time: int = betterproto.uint32_field(9) max_score: int = betterproto.uint32_field(10) stamina_discount: int = betterproto.uint32_field(11) total_score: int = betterproto.uint32_field(12) is_done: bool = betterproto.bool_field(13) backup_challenge_index_list: List[int] = betterproto.uint32_field(14) max_battle_score: int = betterproto.uint32_field(15) max_rank: int = betterproto.uint32_field(16) client_data: str = betterproto.string_field(17) first_stamina_discount: int = betterproto.uint32_field(18) @dataclass class StageEventData(betterproto.Message): begin_time: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) chapter_id: int = betterproto.uint32_field(3) unlock_level: int = betterproto.uint32_field(4) @dataclass class DropItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) rarity: int = betterproto.uint32_field(4) is_baodi: bool = betterproto.bool_field(5) is_rare_drop: bool = betterproto.bool_field(6) gift_item_id: int = betterproto.uint32_field(7) gift_level: int = betterproto.uint32_field(8) gift_num: int = betterproto.uint32_field(9) is_treasure: bool = betterproto.bool_field(10) is_equip_drop: bool = betterproto.bool_field(11) is_stage_clear_drop: bool = betterproto.bool_field(12) is_avatar_drop: bool = betterproto.bool_field(13) is_theme_wanted_double_drop: bool = betterproto.bool_field(14) @dataclass class RewardItemData(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) split_fragment_num: int = betterproto.uint32_field(4) @dataclass class RewardData(betterproto.Message): exp: int = betterproto.uint32_field(1) scoin: int = betterproto.uint32_field(2) hcoin: int = betterproto.uint32_field(3) stamina: int = betterproto.uint32_field(4) friends_point: int = betterproto.uint32_field(6) item_list: List["RewardItemData"] = betterproto.message_field(7) exp_convert_scoin: int = betterproto.uint32_field(9) @dataclass class StageCheatData(betterproto.Message): type: "StageCheatDataType" = betterproto.enum_field(1) value: float = betterproto.float_field(2) @dataclass class StageChallengeData(betterproto.Message): challenge_index: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) @dataclass class MpStageMvpReward(betterproto.Message): extra_coin: int = betterproto.uint32_field(1) extra_avatar_exp: int = betterproto.uint32_field(2) extra_mp_exp: int = betterproto.uint32_field(3) @dataclass class StageSpecialChallengeData(betterproto.Message): challenge_index: int = betterproto.uint32_field(1) drop_item: "DropItem" = betterproto.message_field(2) @dataclass class AccountBuffReward(betterproto.Message): scoin_reward: int = betterproto.uint32_field(1) avatar_exp_reward: int = betterproto.uint32_field(2) player_exp_reward: int = betterproto.uint32_field(3) @dataclass class AvatarTeam(betterproto.Message): stage_type: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) @dataclass class CustomAvatarTeam(betterproto.Message): team_id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) avatar_id_list: List[int] = betterproto.uint32_field(3) elf_id_list: List[int] = betterproto.uint32_field(4) astra_mate_id: int = betterproto.uint32_field(5) is_using_astra_mate: bool = betterproto.bool_field(6) @dataclass class StageDropDisplayInfo(betterproto.Message): stage_id: int = betterproto.uint32_field(1) drop_item_id_list: List[int] = betterproto.uint32_field(2) first_drop_item_id_list: List[int] = betterproto.uint32_field(3) double_drop: bool = betterproto.bool_field(4) bonus_drop_item_id_list: List[int] = betterproto.uint32_field(5) battle_buff_list: List[str] = betterproto.string_field(6) bonus_equip_need_list: List[int] = betterproto.uint32_field(7) battle_display_id: int = betterproto.uint32_field(8) battle_attr_list: List[str] = betterproto.string_field(9) first_drop_item_data_list: List["RewardItemData"] = betterproto.message_field(10) @dataclass class SettingDict(betterproto.Message): dict_item_list: List["SettingDictDictItem"] = betterproto.message_field(1) @dataclass class SettingDictDictItem(betterproto.Message): key: str = betterproto.string_field(1) type: "SettingDictValueType" = betterproto.enum_field(2) value: str = betterproto.string_field(3) value_list: List[str] = betterproto.string_field(4) @dataclass class WeaponDetailData(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) sub_weapon_id: int = betterproto.uint32_field(4) homology_level: int = betterproto.uint32_field(5) @dataclass class StigmataDetailData(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) rune_list: List["StigmataRune"] = betterproto.message_field(3) unique_id: int = betterproto.uint32_field(7) @dataclass class AvatarSubSkillDetailData(betterproto.Message): sub_skill_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) is_mask: bool = betterproto.bool_field(3) @dataclass class AvatarSkillDetailData(betterproto.Message): skill_id: int = betterproto.uint32_field(1) sub_skill_list: List["AvatarSubSkillDetailData"] = betterproto.message_field(2) @dataclass class AvatarArtifactDetail(betterproto.Message): artifact_id: int = betterproto.uint32_field(1) artifact_level: int = betterproto.uint32_field(2) is_artifact_switch_on: bool = betterproto.bool_field(3) @dataclass class AvatarDetailData(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) avatar_star: int = betterproto.uint32_field(2) avatar_level: int = betterproto.uint32_field(3) weapon: "WeaponDetailData" = betterproto.message_field(4) stigmata_1: "StigmataDetailData" = betterproto.message_field(5) stigmata_2: "StigmataDetailData" = betterproto.message_field(6) stigmata_3: "StigmataDetailData" = betterproto.message_field(7) skill_list: List["AvatarSkillDetailData"] = betterproto.message_field(8) dress_id: int = betterproto.uint32_field(9) avatar_combat: int = betterproto.uint32_field(10) avatar_artifact: "AvatarArtifactDetail" = betterproto.message_field(12) avatar_sub_star: int = betterproto.uint32_field(13) @dataclass class ElfTalentDetailData(betterproto.Message): elf_talent_id: int = betterproto.uint32_field(1) talent_level: int = betterproto.uint32_field(2) @dataclass class ElfSkillDetailData(betterproto.Message): elf_skill_id: int = betterproto.uint32_field(1) skill_level: int = betterproto.uint32_field(2) @dataclass class ElfDetailData(betterproto.Message): elf_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) star: int = betterproto.uint32_field(3) equip_talent_list: List["ElfTalentDetailData"] = betterproto.message_field(4) skill_list: List["ElfSkillDetailData"] = betterproto.message_field(5) @dataclass class MasterDetailData(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) card: "MasterPupilCard" = betterproto.message_field(4) @dataclass class PupilDetailData(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) status: "MasterPupilStatus" = betterproto.enum_field(3) @dataclass class MasterPupilDetailData(betterproto.Message): master: "MasterPupilData" = betterproto.message_field(1) pupil_list: List["MasterPupilData"] = betterproto.message_field(2) @dataclass class AdventureAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) skill_list: List["AdventureAvatarSkill"] = betterproto.message_field(3) @dataclass class AdventureAvatarSkill(betterproto.Message): skill_id: int = betterproto.uint32_field(1) skill_level: int = betterproto.uint32_field(2) @dataclass class PlayerAdventureData(betterproto.Message): adventure_group_level: int = betterproto.uint32_field(1) adventure_avatar_list: List["AdventureAvatar"] = betterproto.message_field(2) @dataclass class PlayerDetailData(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) leader_avatar: "AvatarDetailData" = betterproto.message_field(4) self_desc: str = betterproto.string_field(5) armada_id: int = betterproto.uint32_field(6) armada_name: str = betterproto.string_field(7) mp_level: int = betterproto.uint32_field(8) on_medal_id: int = betterproto.uint32_field(9) is_newbie: bool = betterproto.bool_field(10) is_goback: bool = betterproto.bool_field(11) mp_like_num: int = betterproto.uint32_field(12) grand_key_list: List["GrandKey"] = betterproto.message_field(13) leader_elf: "ElfDetailData" = betterproto.message_field(14) custom_head_id: int = betterproto.uint32_field(15) frame_id: int = betterproto.uint32_field(16) adventure: "PlayerAdventureData" = betterproto.message_field(17) backup_avatar_list: List["AvatarDetailData"] = betterproto.message_field(18) on_medal: "Medal" = betterproto.message_field(19) is_allow_visit: bool = betterproto.bool_field(30) visit_avatar: int = betterproto.uint32_field(31) be_liked_num: int = betterproto.uint32_field(32) show_house: int = betterproto.uint32_field(33) comfort_value: int = betterproto.uint32_field(34) house_level: int = betterproto.uint32_field(35) house_name: str = betterproto.string_field(36) total_wiki_score: int = betterproto.uint32_field(37) total_achievement_num_get: int = betterproto.uint32_field(38) total_achievement_num: int = betterproto.uint32_field(39) chat_forbid_finish_time: int = betterproto.uint32_field(40) master_uid: int = betterproto.uint32_field(41) master_pupil_tag: "MasterPupilType" = betterproto.enum_field(42) season_id: int = betterproto.uint32_field(43) season_group_id: int = betterproto.uint32_field(44) season_level: int = betterproto.uint32_field(45) is_logoff: bool = betterproto.bool_field(46) @dataclass class PlayerFriendBriefData(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) avatar_id: int = betterproto.uint32_field(4) avatar_star: int = betterproto.uint32_field(5) avatar_combat: int = betterproto.uint32_field(6) avatar_level: int = betterproto.uint32_field(7) main_sub_skill_list: List["AvatarSubSkillDetailData"] = betterproto.message_field(8) last_login_time: int = betterproto.uint32_field(10) dress_id: int = betterproto.uint32_field(11) armada_id: int = betterproto.uint32_field(12) armada_name: str = betterproto.string_field(13) # bond: int = betterproto.uint32_field(14) # on_medal_id: int = betterproto.uint32_field(15) frame_id: int = betterproto.uint32_field(16) # mp_level: int = betterproto.uint32_field(18) custom_head_id: int = betterproto.uint32_field(18) on_medal: "Medal" = betterproto.message_field(19) is_allow_visit: bool = betterproto.bool_field(30) visit_avatar: int = betterproto.uint32_field(31) be_liked_num: int = betterproto.uint32_field(32) show_house: int = betterproto.uint32_field(33) comfort_value: int = betterproto.uint32_field(34) house_level: int = betterproto.uint32_field(35) house_name: str = betterproto.string_field(36) is_goback: bool = betterproto.bool_field(37) avatar_sub_star: int = betterproto.uint32_field(38) last_logout_time: int = betterproto.uint32_field(39) online_status: int = betterproto.uint32_field(40) season_id: int = betterproto.uint32_field(41) season_group_id: int = betterproto.uint32_field(42) season_level: int = betterproto.uint32_field(43) is_logoff: bool = betterproto.bool_field(44) @dataclass class WeaponBriefInfo(betterproto.Message): weapon_id: int = betterproto.uint32_field(1) weapon_level: int = betterproto.uint32_field(2) weapon_homology_level: int = betterproto.uint32_field(3) @dataclass class StigmataBriefInfo(betterproto.Message): stigmata_id: int = betterproto.uint32_field(1) stigmata_level: int = betterproto.uint32_field(2) @dataclass class AvatarBriefInfo(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) avatar_level: int = betterproto.uint32_field(2) avatar_star: int = betterproto.uint32_field(3) weapon_id: int = betterproto.uint32_field(4) stigmata_id_list: List[int] = betterproto.uint32_field(5) sub_weapon_id: int = betterproto.uint32_field(6) dress_id: int = betterproto.uint32_field(7) is_artifact_switch_on: bool = betterproto.bool_field(8) weapon_homology_level: int = betterproto.uint32_field(9) weapon_info: "WeaponBriefInfo" = betterproto.message_field(10) stigmata_info_list: List["StigmataBriefInfo"] = betterproto.message_field(11) is_new_equip_info: bool = betterproto.bool_field(12) avatar_sub_star: int = betterproto.uint32_field(13) @dataclass class ElfBriefInfo(betterproto.Message): elf_id: int = betterproto.uint32_field(1) elf_level: int = betterproto.uint32_field(2) elf_star: int = betterproto.uint32_field(3) equip_talent_id_list: List[int] = betterproto.uint32_field(4) skill_list: List["ElfBriefInfoSkill"] = betterproto.message_field(5) @dataclass class ElfBriefInfoSkill(betterproto.Message): skill_id: int = betterproto.uint32_field(1) skill_level: int = betterproto.uint32_field(2) @dataclass class LineupBriefInfo(betterproto.Message): avatar_info_list: List["AvatarBriefInfo"] = betterproto.message_field(1) elf_info_list: List["ElfBriefInfo"] = betterproto.message_field(2) @dataclass class MailItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) split_fragment_num: int = betterproto.uint32_field(4) @dataclass class MailAttachment(betterproto.Message): item_list: List["MailItem"] = betterproto.message_field(1) hcoin: int = betterproto.uint32_field(2) scoin: int = betterproto.uint32_field(3) stamina: int = betterproto.uint32_field(4) exp: int = betterproto.uint32_field(5) exp_convert_scoin: int = betterproto.uint32_field(6) mcoin: int = betterproto.uint32_field(7) @dataclass class Mail(betterproto.Message): id: int = betterproto.uint32_field(1) type: "MailType" = betterproto.enum_field(2) title: str = betterproto.string_field(3) content: str = betterproto.string_field(4) sender: str = betterproto.string_field(5) time: int = betterproto.uint32_field(6) attachment: "MailAttachment" = betterproto.message_field(7) is_attachment_got: bool = betterproto.bool_field(8) expire_time: int = betterproto.uint32_field(9) content_param_list: List[str] = betterproto.string_field(10) @dataclass class MailKey(betterproto.Message): id: int = betterproto.uint32_field(1) type: "MailType" = betterproto.enum_field(2) @dataclass class ChatMsgWeapon(betterproto.Message): unique_id: int = betterproto.uint32_field(1) weapon: "WeaponDetailData" = betterproto.message_field(2) @dataclass class ChatMsgStigmata(betterproto.Message): unique_id: int = betterproto.uint32_field(1) stigmata: "StigmataDetailData" = betterproto.message_field(2) @dataclass class ChatMsgAvatar(betterproto.Message): id: int = betterproto.uint32_field(1) avatar: "AvatarDetailData" = betterproto.message_field(2) @dataclass class ChatMsgLobby(betterproto.Message): msg: str = betterproto.string_field(1) level: int = betterproto.uint32_field(2) @dataclass class ChatMsgKeyValue(betterproto.Message): key: str = betterproto.string_field(1) value: str = betterproto.string_field(2) @dataclass class ChatMsgInternal(betterproto.Message): key_value_list: List["ChatMsgKeyValue"] = betterproto.message_field(1) @dataclass class ChatSendRedEnvelope(betterproto.Message): item_id: int = betterproto.uint32_field(1) msg: str = betterproto.string_field(2) red_envelope_id: int = betterproto.uint32_field(3) @dataclass class ChatTakeRedEnvelope(betterproto.Message): sender_uid: int = betterproto.uint32_field(1) sender_nickname: str = betterproto.string_field(2) item_id: int = betterproto.uint32_field(3) take_scoin: int = betterproto.uint32_field(4) drop_item_list: List["DropItem"] = betterproto.message_field(5) msg: str = betterproto.string_field(6) take_material: "Material" = betterproto.message_field(7) @dataclass class ChatMsgElf(betterproto.Message): id: int = betterproto.uint32_field(1) elf: "ElfDetailData" = betterproto.message_field(2) @dataclass class ChatRedEnvelopeTakeOver(betterproto.Message): sender_uid: int = betterproto.uint32_field(1) sender_nickname: str = betterproto.string_field(2) item_id: int = betterproto.uint32_field(3) msg: str = betterproto.string_field(4) red_envelope_id: int = betterproto.uint32_field(5) @dataclass class ChatMsgWorldBeast(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) scene_id: int = betterproto.uint32_field(2) beast_unique_id_u64: int = betterproto.uint64_field(3) stage_id: int = betterproto.uint32_field(4) @dataclass class ChatMsgItem(betterproto.Message): type: "ChatMsgItemChatMsgType" = betterproto.enum_field(1) msg_str: str = betterproto.string_field(2) weapon: "ChatMsgWeapon" = betterproto.message_field(3) stigmata: "ChatMsgStigmata" = betterproto.message_field(4) avatar: "ChatMsgAvatar" = betterproto.message_field(5) lobby: "ChatMsgLobby" = betterproto.message_field(6) internal: "ChatMsgInternal" = betterproto.message_field(7) send_red_envelope: "ChatSendRedEnvelope" = betterproto.message_field(8) take_red_envelope: "ChatTakeRedEnvelope" = betterproto.message_field(9) emoji_id: int = betterproto.uint32_field(10) elf: "ChatMsgElf" = betterproto.message_field(11) red_envelope_take_over: "ChatRedEnvelopeTakeOver" = betterproto.message_field(12) chatworld_beast: "ChatMsgWorldBeast" = betterproto.message_field(13) @dataclass class ChatMsgContent(betterproto.Message): items: List["ChatMsgItem"] = betterproto.message_field(1) @dataclass class ChatMsgSensitiveCheckResult(betterproto.Message): shield_type: int = betterproto.int32_field(1) number_check: int = betterproto.int32_field(2) rewrite_text: str = betterproto.string_field(3) @dataclass class ChatMsg(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) time: int = betterproto.uint32_field(3) msg: str = betterproto.string_field(4) avatar_id: int = betterproto.uint32_field(5) dress_id: int = betterproto.uint32_field(6) content: "ChatMsgContent" = betterproto.message_field(7) channel: "ChatMsgMsgChannel" = betterproto.enum_field(8) frame_id: int = betterproto.uint32_field(9) is_sensitive: bool = betterproto.bool_field(10) is_goback: bool = betterproto.bool_field(11) channel_id: int = betterproto.uint32_field(12) custom_head_id: int = betterproto.uint32_field(13) master_pupil_tag: "MasterPupilType" = betterproto.enum_field(14) system_msg: "ChatMsgSystemChatMsg" = betterproto.message_field(15) target_uid: int = betterproto.uint32_field(16) season_id: int = betterproto.uint32_field(17) season_group_id: int = betterproto.uint32_field(18) season_level: int = betterproto.uint32_field(19) mode: int = betterproto.uint32_field(20) mode_para: int = betterproto.uint32_field(21) is_armada_leader: bool = betterproto.bool_field(22) is_team_leader: bool = betterproto.bool_field(23) check_result: "ChatMsgSensitiveCheckResult" = betterproto.message_field(24) is_lobby_invite: bool = betterproto.bool_field(25) @dataclass class ChatMsgSystemChatMsg(betterproto.Message): type: "SystemChatMsgType" = betterproto.enum_field(1) item_id: int = betterproto.uint32_field(2) item_level: int = betterproto.uint32_field(3) item_num: int = betterproto.uint32_field(4) gacha_type: "GachaType" = betterproto.enum_field(5) @dataclass class AssistantFrozen(betterproto.Message): uid: int = betterproto.uint32_field(1) left_frozen_time: int = betterproto.uint32_field(2) left_assistant_times: int = betterproto.uint32_field(3) @dataclass class AvatarFragment(betterproto.Message): fragment_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class AvatarCostPlusConfig(betterproto.Message): star: int = betterproto.uint32_field(1) cost_plus: int = betterproto.uint32_field(2) @dataclass class BulletinActivityConfig(betterproto.Message): activity_id: int = betterproto.uint32_field(1) activity_type: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) bulletin_id: int = betterproto.uint32_field(5) mission_ids: List[int] = betterproto.uint32_field(6) type_param_list: List[int] = betterproto.uint32_field(7) type_param_str: str = betterproto.string_field(8) min_player_level: int = betterproto.uint32_field(9) max_player_level: int = betterproto.uint32_field(10) item_list: List[int] = betterproto.uint32_field(11) title_name: str = betterproto.string_field(12) title_image: str = betterproto.string_field(13) image_path: str = betterproto.string_field(14) link_button: str = betterproto.string_field(15) description: str = betterproto.string_field(16) weight: int = betterproto.uint32_field(17) background_path: str = betterproto.string_field(18) text_image_path: str = betterproto.string_field(19) currency_list: List[int] = betterproto.uint32_field(20) unlock_param_str: str = betterproto.string_field(21) @dataclass class ChallengeMissionStep(betterproto.Message): step_id: int = betterproto.uint32_field(1) status: "ChallengeMissionStepStepStatus" = betterproto.enum_field(2) has_take_bonus: bool = betterproto.bool_field(3) @dataclass class ChallengeMissionData(betterproto.Message): is_unlock: bool = betterproto.bool_field(1) step_list: List["ChallengeMissionStep"] = betterproto.message_field(2) @dataclass class ActivitySeries(betterproto.Message): series_id: int = betterproto.uint32_field(1) available_sweep_num: int = betterproto.uint32_field(2) @dataclass class StageInnerAvatarData(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) avatar_level: int = betterproto.uint32_field(2) avatar_star: int = betterproto.uint32_field(3) total_output: int = betterproto.uint32_field(4) no_restrict_output: int = betterproto.uint32_field(5) do_restrict_output: int = betterproto.uint32_field(6) be_restrict_output: int = betterproto.uint32_field(7) total_input: int = betterproto.uint32_field(8) battle_time: float = betterproto.float_field(9) total_time: float = betterproto.float_field(10) enter_times: int = betterproto.uint32_field(11) leave_times: int = betterproto.uint32_field(12) do_break_times: int = betterproto.uint32_field(13) be_break_times: int = betterproto.uint32_field(14) do_hit_times: int = betterproto.uint32_field(15) be_hit_times: int = betterproto.uint32_field(16) exskill_times: int = betterproto.uint32_field(17) evade_times: int = betterproto.uint32_field(18) evade_effect_times: int = betterproto.uint32_field(19) attack_sp_recover: int = betterproto.uint32_field(20) total_sp_recover: int = betterproto.uint32_field(21) dps: int = betterproto.uint32_field(22) special_attack_times: int = betterproto.uint32_field(23) evade_success_times: int = betterproto.uint32_field(24) weapon_active_skill: int = betterproto.uint32_field(25) stage_id: int = betterproto.uint32_field(26) normal_output: int = betterproto.uint32_field(27) ultra_output: int = betterproto.uint32_field(28) switchin_output: int = betterproto.uint32_field(29) branch_output: int = betterproto.uint32_field(30) charge_output: int = betterproto.uint32_field(31) hp_cost: int = betterproto.uint32_field(32) hp_recover: int = betterproto.uint32_field(33) sp_cost: int = betterproto.uint32_field(34) shield_damage: int = betterproto.uint32_field(35) avatar_sub_star: int = betterproto.uint32_field(36) is_player_avatar: bool = betterproto.bool_field(37) is_trial_avatar: bool = betterproto.bool_field(38) charge_attack_times: int = betterproto.uint32_field(39) branch_attack_times: int = betterproto.uint32_field(40) max_damage_5: int = betterproto.uint32_field(41) max_damage_15: int = betterproto.uint32_field(42) @dataclass class StageInnerMonsterData(betterproto.Message): monster_name: str = betterproto.string_field(1) monster_type: str = betterproto.string_field(2) monster_level: int = betterproto.uint32_field(3) monster_num: int = betterproto.uint32_field(4) avg_output: int = betterproto.uint32_field(5) avg_live_time: int = betterproto.uint32_field(6) dps: int = betterproto.uint32_field(7) hit_avatar_times: int = betterproto.uint32_field(8) break_avatar_times: int = betterproto.uint32_field(9) @dataclass class StageInnerElfData(betterproto.Message): elf_id: int = betterproto.uint32_field(1) elf_star: int = betterproto.uint32_field(2) elf_level: int = betterproto.uint32_field(3) attack_times: int = betterproto.uint32_field(4) hit_times: int = betterproto.uint32_field(5) total_output: int = betterproto.uint32_field(6) normal_output: int = betterproto.uint32_field(7) ultra_output: int = betterproto.uint32_field(8) total_sp_recover: int = betterproto.uint32_field(9) skill_use_times: int = betterproto.uint32_field(10) @dataclass class Bulletin(betterproto.Message): id: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) weight: int = betterproto.uint32_field(3) title_button: str = betterproto.string_field(4) title: str = betterproto.string_field(5) banner_path: str = betterproto.string_field(6) event_date_str: str = betterproto.string_field(7) content: str = betterproto.string_field(8) mark: int = betterproto.uint32_field(9) begin_time: int = betterproto.uint32_field(10) end_time: int = betterproto.uint32_field(11) update_time: int = betterproto.uint32_field(12) show_config_id: int = betterproto.uint32_field(13) client_req_type: int = betterproto.uint32_field(14) @dataclass class EndlessAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) weapon_id: int = betterproto.uint32_field(4) stigmata_id_1: int = betterproto.uint32_field(5) stigmata_id_2: int = betterproto.uint32_field(6) stigmata_id_3: int = betterproto.uint32_field(7) quantum_weapon_id: int = betterproto.uint32_field(8) @dataclass class OpenworldEndlessPlayerInvasionData(betterproto.Message): id: int = betterproto.uint32_field(1) invader_id: int = betterproto.uint32_field(2) active_time: int = betterproto.uint32_field(3) buff_list: List[int] = betterproto.uint32_field(4) sub_score: int = betterproto.uint32_field(5) battle_id: int = betterproto.uint32_field(6) invasion_id: int = betterproto.uint32_field(7) @dataclass class OpenworldEndlessPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) score_time: int = betterproto.uint32_field(3) invasion_list: List["OpenworldEndlessPlayerInvasionData"] = ( betterproto.message_field(4) ) last_lineup_info: "LineupBriefInfo" = betterproto.message_field(5) effect_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(6) max_score: int = betterproto.uint32_field(7) reward_progress: int = betterproto.uint32_field(8) group_level: int = betterproto.uint32_field(9) unfinished_monster_max_progress: int = betterproto.uint32_field(10) max_score_lineup_info: "LineupBriefInfo" = betterproto.message_field(11) greedy_max_finish_floor: int = betterproto.uint32_field(12) @dataclass class OpenworldEndlessItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class CabinTech(betterproto.Message): pos_x: int = betterproto.int32_field(1) pos_y: int = betterproto.int32_field(2) @dataclass class Cabin(betterproto.Message): type: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) extend_grade: int = betterproto.uint32_field(3) level_up_end_time: int = betterproto.uint32_field(4) tech_list: List["CabinTech"] = betterproto.message_field(5) @dataclass class IslandVenture(betterproto.Message): id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) avatar_id: List[int] = betterproto.uint32_field(3) @dataclass class CabinTechAddAttr(betterproto.Message): attr_type: "AvatarAttrType" = betterproto.enum_field(1) add_ratio: float = betterproto.float_field(2) @dataclass class StigmataRune(betterproto.Message): rune_id: int = betterproto.uint32_field(1) strength_percent: int = betterproto.uint32_field(2) @dataclass class StigmataRuneGroup(betterproto.Message): unique_id: int = betterproto.uint32_field(1) rune_list: List["StigmataRune"] = betterproto.message_field(2) @dataclass class ExtraStoryAct(betterproto.Message): act_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) @dataclass class ExtraStoryArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) act_list: List["ExtraStoryAct"] = betterproto.message_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) @dataclass class ExtraStoryChapter(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) min_player_level: int = betterproto.uint32_field(2) area_list: List["ExtraStoryArea"] = betterproto.message_field(3) begin_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) is_need_key: bool = betterproto.bool_field(6) @dataclass class ExtraStoryAchieve(betterproto.Message): achieve_id: int = betterproto.uint32_field(1) is_take: bool = betterproto.bool_field(2) @dataclass class IslandAvatarPos(betterproto.Message): avatar_class: int = betterproto.uint32_field(1) pos_type: int = betterproto.uint32_field(2) event_id_list: List[int] = betterproto.uint32_field(3) @dataclass class FriendCabin(betterproto.Message): type: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) extend_grade: int = betterproto.uint32_field(3) @dataclass class IslandVisitRecord(betterproto.Message): record_type: "IslandVisitRecordType" = betterproto.enum_field(1) visit_time: int = betterproto.uint32_field(2) visit_uid: int = betterproto.uint32_field(3) visit_event_id: int = betterproto.uint32_field(4) reward_list: List["RewardData"] = betterproto.message_field(5) @dataclass class MpTeamMemberInfo(betterproto.Message): detail: "PlayerDetailData" = betterproto.message_field(1) card: "PlayerCardData" = betterproto.message_field(2) @dataclass class MpTeamMember(betterproto.Message): index: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) mp_exp: int = betterproto.uint32_field(3) stamina: int = betterproto.uint32_field(4) skill_list: List["MpSkill"] = betterproto.message_field(5) head_avatar_id: int = betterproto.uint32_field(6) dress_id: int = betterproto.uint32_field(7) punish_end_time: int = betterproto.uint32_field(8) voice_id: int = betterproto.uint32_field(9) member_info: "MpTeamMemberInfo" = betterproto.message_field(10) status: "LobbyMemberStatus" = betterproto.enum_field(11) client_status: "LobbyClientStatus" = betterproto.enum_field(12) avatar_trial_id: int = betterproto.uint32_field(13) is_wild: bool = betterproto.bool_field(14) region_name: str = betterproto.string_field(15) openworld_boss_info: "OpenworldBossMp" = betterproto.message_field(16) frame_id: int = betterproto.uint32_field(17) enter_type: int = betterproto.uint32_field(18) custom_head_id: int = betterproto.uint32_field(19) newbie_id: int = betterproto.uint32_field(20) data_version: int = betterproto.uint32_field(21) season_id: int = betterproto.uint32_field(22) season_group_id: int = betterproto.uint32_field(23) season_level: int = betterproto.uint32_field(24) extra_skill_id: int = betterproto.uint32_field(25) @dataclass class MpTeamData(betterproto.Message): team_id: int = betterproto.uint32_field(1) leader_uid: int = betterproto.uint32_field(2) status: "MpTeamStatus" = betterproto.enum_field(3) lobby_status: "LobbyStatus" = betterproto.enum_field(4) member_list: List["MpTeamMember"] = betterproto.message_field(5) min_level: int = betterproto.uint32_field(6) lobby_enter_type: "LobbyEnterType" = betterproto.enum_field(7) stage_id: int = betterproto.uint32_field(8) team_name: str = betterproto.string_field(9) max_level: int = betterproto.uint32_field(10) @dataclass class MpBadge(betterproto.Message): unique_id_u64: int = betterproto.uint64_field(1) badge_id: int = betterproto.uint32_field(2) @dataclass class MpBadgeData(betterproto.Message): equiped_badge_uid_u64: int = betterproto.uint64_field(1) badge_list: List["MpBadge"] = betterproto.message_field(2) @dataclass class MpSkillPoint(betterproto.Message): type: "MpSkillType" = betterproto.enum_field(1) value: int = betterproto.uint32_field(2) @dataclass class MpSkill(betterproto.Message): skill_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MpStageSettle(betterproto.Message): uid: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) damage: int = betterproto.uint32_field(3) mvp_score: int = betterproto.uint32_field(4) @dataclass class ConsignedOrder(betterproto.Message): id: int = betterproto.uint32_field(1) consigner_uid: int = betterproto.uint32_field(2) reward_id: int = betterproto.uint32_field(3) progress: int = betterproto.uint32_field(4) unique_id: int = betterproto.uint32_field(5) order_level: int = betterproto.uint32_field(6) reward_list: List["RewardData"] = betterproto.message_field(7) drop_item_list: List["DropItem"] = betterproto.message_field(8) order_credit: int = betterproto.uint32_field(9) @dataclass class BuffEffect(betterproto.Message): effect_id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) max_during: int = betterproto.uint32_field(3) total_contri_num: int = betterproto.uint32_field(4) @dataclass class GrandKeySkill(betterproto.Message): key_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) last_time: int = betterproto.uint32_field(3) @dataclass class GrandKey(betterproto.Message): id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) unlock_level: int = betterproto.uint32_field(3) scoin_num: int = betterproto.uint32_field(4) level: int = betterproto.uint32_field(5) breach_level: int = betterproto.uint32_field(6) activate_level: int = betterproto.uint32_field(7) skill: "GrandKeySkill" = betterproto.message_field(8) unlock_skill_list: List[int] = betterproto.uint32_field(9) @dataclass class Medal(betterproto.Message): id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) extra_param: int = betterproto.int32_field(3) @dataclass class CustomHead(betterproto.Message): id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) @dataclass class PhonePendant(betterproto.Message): id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) @dataclass class StageActDifficultyInfo(betterproto.Message): act_id: int = betterproto.uint32_field(1) difficulty: int = betterproto.uint32_field(2) has_take_challenge_num_index: List[int] = betterproto.uint32_field(3) @dataclass class GachaTotalProb(betterproto.Message): name: str = betterproto.string_field(1) prob: str = betterproto.string_field(2) order_value: int = betterproto.uint32_field(3) @dataclass class GachaDetailProb(betterproto.Message): name: str = betterproto.string_field(1) star: str = betterproto.string_field(2) content: str = betterproto.string_field(3) prob: str = betterproto.string_field(4) is_up: bool = betterproto.bool_field(5) order_value: int = betterproto.uint32_field(6) @dataclass class MpMatchInfo(betterproto.Message): stage_id: int = betterproto.uint32_field(1) start_match_time: int = betterproto.uint32_field(2) @dataclass class PlayerCardSlot(betterproto.Message): index: int = betterproto.uint32_field(1) target_id: int = betterproto.uint32_field(2) @dataclass class PlayerCardAvatarData(betterproto.Message): index: int = betterproto.uint32_field(1) avatar: "AvatarDetailData" = betterproto.message_field(2) @dataclass class PlayerCardMedalData(betterproto.Message): index: int = betterproto.uint32_field(1) medal_id: int = betterproto.uint32_field(2) extra_param: int = betterproto.int32_field(3) @dataclass class PlayerCardElfData(betterproto.Message): index: int = betterproto.uint32_field(1) elf: "ElfDetailData" = betterproto.message_field(2) @dataclass class PlayerCardMsg(betterproto.Message): index: int = betterproto.uint32_field(1) msg: "ChatMsg" = betterproto.message_field(2) @dataclass class PlayerCardMsgData(betterproto.Message): msg_index: int = betterproto.uint32_field(1) msg_config: int = betterproto.uint32_field(2) msg_list: List["PlayerCardMsg"] = betterproto.message_field(3) @dataclass class PlayerCardData(betterproto.Message): uid: int = betterproto.uint32_field(1) avatar_list: List["PlayerCardAvatarData"] = betterproto.message_field(2) medal_list: List["PlayerCardMedalData"] = betterproto.message_field(3) msg_data: "PlayerCardMsgData" = betterproto.message_field(4) island_like_num: int = betterproto.uint32_field(5) on_phone_pendant_id: int = betterproto.uint32_field(6) elf_list: List["PlayerCardElfData"] = betterproto.message_field(7) @dataclass class ChallengeModeAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) sp_percent: int = betterproto.uint32_field(3) last_recover_time: int = betterproto.uint32_field(4) is_die: bool = betterproto.bool_field(5) @dataclass class ChallengeModeArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) avatar_list: List["ChallengeModeAvatar"] = betterproto.message_field(2) weapon_uid_list: List[int] = betterproto.uint32_field(3) stigmata_uid_list: List[int] = betterproto.uint32_field(4) @dataclass class MpRecordMember(betterproto.Message): uid: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) dress_id: int = betterproto.uint32_field(3) is_mvp: bool = betterproto.bool_field(4) is_leader: bool = betterproto.bool_field(5) nick_name: str = betterproto.string_field(6) avatar_level: int = betterproto.uint32_field(7) avatar_star_level: int = betterproto.uint32_field(8) region_name: str = betterproto.string_field(9) @dataclass class MpStageRecord(betterproto.Message): stage_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) duration: int = betterproto.uint32_field(3) member_list: List["MpRecordMember"] = betterproto.message_field(4) @dataclass class StageFightInfo(betterproto.Message): damage: int = betterproto.uint32_field(1) elf_damage: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) charge_num: int = betterproto.uint32_field(4) @dataclass class MpStageDamageInfo(betterproto.Message): hit_damage_1: int = betterproto.uint32_field(1) hit_damage_2: int = betterproto.uint32_field(2) hit_damage_3: int = betterproto.uint32_field(3) @dataclass class GodWarStatus(betterproto.Message): teleport_id: int = betterproto.uint32_field(1) is_abandon: bool = betterproto.bool_field(2) star_ring_energy: int = betterproto.uint32_field(3) @dataclass class ScDLCStatus(betterproto.Message): sc_dlc_fever_score: int = betterproto.uint32_field(1) sc_dlc_climax_score: int = betterproto.uint32_field(2) @dataclass class OwChapterStatus(betterproto.Message): antigravity_coin_index_list: List[int] = betterproto.uint32_field(1) @dataclass class ChapterArkStatus(betterproto.Message): chosen_branch_site_list: List[int] = betterproto.uint32_field(1) is_abandon: bool = betterproto.bool_field(2) @dataclass class StageEndReqBody(betterproto.Message): stage_id: int = betterproto.uint32_field(1) end_status: "StageEndStatus" = betterproto.enum_field(2) is_mvp: bool = betterproto.bool_field(3) avatar_exp_reward: int = betterproto.uint32_field(4) scoin_reward: int = betterproto.uint32_field(5) challenge_index_list: List[int] = betterproto.uint32_field(6) drop_item_list: List["DropItem"] = betterproto.message_field(7) cheat_data_list: List["StageCheatData"] = betterproto.message_field(8) stage_pass_time: int = betterproto.uint32_field(10) max_combo_num: int = betterproto.uint32_field(11) score: int = betterproto.uint32_field(12) client_average_rtt: int = betterproto.uint32_field(13) client_max_rtt: int = betterproto.uint32_field(14) be_hit_times: int = betterproto.uint32_field(15) team_id: int = betterproto.uint32_field(16) mvp_score: int = betterproto.uint32_field(17) avatar_list: List["ChallengeModeAvatar"] = betterproto.message_field(18) evade_times: int = betterproto.uint32_field(19) evade_success_times: int = betterproto.uint32_field(20) boss_damage: int = betterproto.uint32_field(21) battle_score: int = betterproto.uint32_field(23) rank: int = betterproto.uint32_field(24) mp_stage_record: "MpStageRecord" = betterproto.message_field(25) dungeons_evaluation: int = betterproto.uint32_field(26) fight_info: "StageFightInfo" = betterproto.message_field(27) mp_stage_damage_info: "MpStageDamageInfo" = betterproto.message_field(28) security_cmd_reply: List[bytes] = betterproto.bytes_field(29) buff_id_list: List[int] = betterproto.uint32_field(30) stage_end_floor: int = betterproto.uint32_field(31) god_war_status: "GodWarStatus" = betterproto.message_field(32) sc_dlc_status: "ScDLCStatus" = betterproto.message_field(33) ow_chapter_status: "OwChapterStatus" = betterproto.message_field(34) selected_item_list: List["GenericItemNum"] = betterproto.message_field(35) chapter_ark_status: "ChapterArkStatus" = betterproto.message_field(36) activity_id: int = betterproto.uint32_field(37) monster_card_list: List[int] = betterproto.uint32_field(38) @dataclass class AvatarEquipBuff(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) buff_name: str = betterproto.string_field(2) buff_num: int = betterproto.uint32_field(3) @dataclass class UserRankWeeklyReportEndless(betterproto.Message): final_boss_id: int = betterproto.uint32_field(1) reward_type: "EndlessRewardType" = betterproto.enum_field(2) battle_config_id: int = betterproto.uint32_field(3) @dataclass class UserRankWeeklyReportExBoss(betterproto.Message): finished_boss_info_list: List["FinishedExBossInfo"] = betterproto.message_field(1) rank_percent: int = betterproto.uint32_field(2) @dataclass class UserRankWeeklyReportUltraEndless(betterproto.Message): group_level: int = betterproto.uint32_field(1) cup_num_before: int = betterproto.uint32_field(2) cup_num_after_schedule_settle: int = betterproto.uint32_field(3) battle_config_id: int = betterproto.uint32_field(4) @dataclass class UserRankSlgBattle(betterproto.Message): country_id: int = betterproto.uint32_field(1) @dataclass class RanchMonsterBriefInfo(betterproto.Message): monster_id: int = betterproto.uint32_field(1) skill_id_list: List[int] = betterproto.uint32_field(2) monster_level: int = betterproto.uint32_field(3) @dataclass class MonsterCardCardBriefData(betterproto.Message): unique_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) talent_list: List[int] = betterproto.uint32_field(4) @dataclass class MonsterCardActivityRankInfo(betterproto.Message): team_brief_data_list: List["MonsterCardCardBriefData"] = betterproto.message_field( 1 ) collection_level: int = betterproto.uint32_field(2) floor: int = betterproto.uint32_field(3) @dataclass class ThemeTowerBuffBriefInfo(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_level: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessActivitySpecialRankInfo(betterproto.Message): wave_num: int = betterproto.uint32_field(1) round_num: int = betterproto.uint32_field(2) card_num: int = betterproto.uint32_field(3) @dataclass class FutariBattleActivityBriefInfo(betterproto.Message): support_avatar_id: int = betterproto.uint32_field(1) @dataclass class UserRankData(betterproto.Message): uid: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) rank: int = betterproto.uint32_field(3) nick_name: str = betterproto.string_field(4) armada_id: int = betterproto.uint32_field(5) armada_name: str = betterproto.string_field(6) avatar_id: int = betterproto.uint32_field(7) dress_id: int = betterproto.uint32_field(8) frame_id: int = betterproto.uint32_field(9) house_name: str = betterproto.string_field(10) custom_head_id: int = betterproto.uint32_field(11) is_logoff: bool = betterproto.bool_field(12) avatar_info_list: List["AvatarBriefInfo"] = betterproto.message_field(31) elf_info_list: List["ElfBriefInfo"] = betterproto.message_field(32) dlc_name: str = betterproto.string_field(33) weekly_report_endless_info: "UserRankWeeklyReportEndless" = ( betterproto.message_field(34) ) weekly_report_ex_boss_info: "UserRankWeeklyReportExBoss" = ( betterproto.message_field(35) ) ultra_endless_group_level: int = betterproto.uint32_field(36) weekly_report_ultra_endless_info: "UserRankWeeklyReportUltraEndless" = ( betterproto.message_field(37) ) slg_battle_info: "UserRankSlgBattle" = betterproto.message_field(39) monster_info_list: List["RanchMonsterBriefInfo"] = betterproto.message_field(40) monster_card_rank_info: "MonsterCardActivityRankInfo" = betterproto.message_field( 41 ) kingdom_id: int = betterproto.uint32_field(42) theme_tower_buff_info_list: List["ThemeTowerBuffBriefInfo"] = ( betterproto.message_field(43) ) devil_auto_chess_rank_info: "DevilAutoChessActivitySpecialRankInfo" = ( betterproto.message_field(44) ) futari_battle_activity_brief_info: "FutariBattleActivityBriefInfo" = ( betterproto.message_field(45) ) monster_card_pvp_player_brief_data: "MonsterCardPvpPlayerBriefData" = ( betterproto.message_field(46) ) @dataclass class RankShowData(betterproto.Message): my_rank_type: int = betterproto.uint32_field(1) my_rank: int = betterproto.uint32_field(2) rank_list: List["UserRankData"] = betterproto.message_field(3) my_score: int = betterproto.uint32_field(4) is_feature_closed: bool = betterproto.bool_field(5) @dataclass class MasterPupilRetcode(betterproto.Message): pass @dataclass class MasterPupilCard(betterproto.Message): type: "MasterPupilType" = betterproto.enum_field(1) gender: "PlayerGenderType" = betterproto.enum_field(2) area: "PlayerAreaType" = betterproto.enum_field(3) interest: "PlayerInterestType" = betterproto.enum_field(4) declaration: str = betterproto.string_field(5) uid: int = betterproto.uint32_field(6) is_recommend: bool = betterproto.bool_field(7) score: int = betterproto.uint32_field(8) @dataclass class MasterPupilEventData(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) mission: "MasterPupilMission" = betterproto.message_field(3) apply: "MasterPupilApplyMsg" = betterproto.message_field(4) deal: "MasterPupilDealMsg" = betterproto.message_field(5) eval: "MasterPupilEvalMsg" = betterproto.message_field(6) company_mission_list: List["MasterPupilEventDataCompanyMission"] = ( betterproto.message_field(7) ) @dataclass class MasterPupilEventDataCompanyMission(betterproto.Message): mission_id: int = betterproto.uint32_field(1) time: int = betterproto.uint32_field(2) @dataclass class MasterPupilApplyMsg(betterproto.Message): uid: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) card: "MasterPupilCard" = betterproto.message_field(3) level: int = betterproto.uint32_field(4) nickname: str = betterproto.string_field(5) teacher_rank: int = betterproto.uint32_field(6) last_online_time: int = betterproto.uint32_field(7) avatar_id: int = betterproto.uint32_field(8) dress_id: int = betterproto.uint32_field(9) score: int = betterproto.uint32_field(10) frame_id: int = betterproto.uint32_field(11) custom_head_id: int = betterproto.uint32_field(12) last_logout_time: int = betterproto.uint32_field(13) online_status: int = betterproto.uint32_field(14) is_logoff: bool = betterproto.bool_field(15) @dataclass class MasterPupilData(betterproto.Message): uid: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) card: "MasterPupilCard" = betterproto.message_field(3) level: int = betterproto.uint32_field(4) nickname: str = betterproto.string_field(5) teacher_rank: int = betterproto.uint32_field(6) last_online_time: int = betterproto.uint32_field(7) avatar_id: int = betterproto.uint32_field(8) dress_id: int = betterproto.uint32_field(9) status: "MasterPupilStatus" = betterproto.enum_field(10) relation_time: int = betterproto.uint32_field(11) brief_data: "PlayerFriendBriefData" = betterproto.message_field(12) score: int = betterproto.uint32_field(13) is_logoff: bool = betterproto.bool_field(14) @dataclass class MasterPupilDealMsg(betterproto.Message): target_uid: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) op: "MasterPupilOpType" = betterproto.enum_field(3) nickname: str = betterproto.string_field(4) @dataclass class MasterPoolData(betterproto.Message): material_list: List["Material"] = betterproto.message_field(1) @dataclass class MasterPupilEvalMsg(betterproto.Message): pupil_list: List["PupilMainData"] = betterproto.message_field(1) score: int = betterproto.uint32_field(2) @dataclass class MasterMainData(betterproto.Message): exp: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) reward_level: List[int] = betterproto.uint32_field(3) last_dismiss_time: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) period_master_medal_num: int = betterproto.uint32_field(6) @dataclass class PupilFinishExamMissionMsg(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) mission: "MasterPupilMission" = betterproto.message_field(3) @dataclass class MasterPupilMission(betterproto.Message): id: int = betterproto.uint32_field(1) status: int = betterproto.uint32_field(2) @dataclass class PupilStep(betterproto.Message): step_id: int = betterproto.uint32_field(1) master_id: int = betterproto.uint32_field(2) star: int = betterproto.uint32_field(3) comment: str = betterproto.string_field(4) level: int = betterproto.uint32_field(5) pool_reward: "MasterPoolData" = betterproto.message_field(6) exam_mission_id_list: List[int] = betterproto.uint32_field(7) @dataclass class PupilMainData(betterproto.Message): step_list: List["PupilStep"] = betterproto.message_field(1) last_dismiss_time: int = betterproto.uint32_field(2) pupil_id: int = betterproto.uint32_field(3) nickname: str = betterproto.string_field(4) cur_step_id: int = betterproto.uint32_field(5) left_assistant_times: int = betterproto.uint32_field(6) left_frozen_time: int = betterproto.uint32_field(7) master_brief: "PlayerFriendBriefData" = betterproto.message_field(8) pool_fame_num: int = betterproto.uint32_field(9) is_graduated: bool = betterproto.bool_field(10) @dataclass class TrialAvatar(betterproto.Message): sample_id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) is_first_show: bool = betterproto.bool_field(3) @dataclass class Furniture(betterproto.Message): id: int = betterproto.uint32_field(1) pos_x: int = betterproto.uint32_field(2) pos_y: int = betterproto.uint32_field(3) direction: int = betterproto.uint32_field(4) location: int = betterproto.uint32_field(5) @dataclass class DormRoom(betterproto.Message): id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) furniture_list: List["Furniture"] = betterproto.message_field(3) avatar_list: List[int] = betterproto.uint32_field(4) @dataclass class DormHouse(betterproto.Message): id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) room_list: List["DormRoom"] = betterproto.message_field(3) level: int = betterproto.uint32_field(4) @dataclass class DepotFurniture(betterproto.Message): id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class DormRoomAvatar(betterproto.Message): room_id: int = betterproto.uint32_field(1) avatar_list: List[int] = betterproto.uint32_field(2) @dataclass class DormEvent(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) event_id_list: List[int] = betterproto.uint32_field(2) @dataclass class DormFacility(betterproto.Message): type: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) id: int = betterproto.uint32_field(3) begin_time: int = betterproto.uint32_field(4) @dataclass class DormPowerBonus(betterproto.Message): house_id: int = betterproto.uint32_field(1) bonus: int = betterproto.uint32_field(2) @dataclass class DormFacilityData(betterproto.Message): facility_list: List["DormFacility"] = betterproto.message_field(1) level_up_facility_type: int = betterproto.uint32_field(2) level_up_end_time: int = betterproto.uint32_field(3) store_stamina: int = betterproto.uint32_field(4) is_can_store_stamina: bool = betterproto.bool_field(5) power: int = betterproto.uint32_field(6) power_recover_left_time: int = betterproto.uint32_field(7) power_recover_config_time: int = betterproto.uint32_field(8) power_limit: int = betterproto.uint32_field(9) base_power_limit: int = betterproto.uint32_field(10) limit_bonus_list: List["DormPowerBonus"] = betterproto.message_field(11) power_recovery: int = betterproto.uint32_field(12) base_power_recovery: int = betterproto.uint32_field(13) bonus_power_recovery: int = betterproto.uint32_field(14) @dataclass class DormVisitRecord(betterproto.Message): visit_time: int = betterproto.uint32_field(1) visit_uid: int = betterproto.uint32_field(2) visit_avatar: int = betterproto.uint32_field(3) level: int = betterproto.uint32_field(4) name: str = betterproto.string_field(5) @dataclass class AvatarRoll(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) has_take_group_list: List[int] = betterproto.uint32_field(3) is_unlock: bool = betterproto.bool_field(4) @dataclass class OpenworldBossMp(betterproto.Message): boss_id: int = betterproto.uint32_field(1) left_hp: int = betterproto.uint32_field(2) mp_left_hp: int = betterproto.uint32_field(3) buff_list: List[int] = betterproto.uint32_field(4) @dataclass class MainlineStepMission(betterproto.Message): is_update: bool = betterproto.bool_field(1) cur_mainline_step_list: List[int] = betterproto.uint32_field(2) finished_mainline_step_list: List[int] = betterproto.uint32_field(3) @dataclass class LotteryPlayerInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) vip_point: int = betterproto.uint32_field(3) vip_level: int = betterproto.uint32_field(4) account_type: int = betterproto.uint32_field(5) tag: int = betterproto.uint32_field(6) first_reward_num: int = betterproto.uint32_field(7) is_last_schedule_get_rare_reward: bool = betterproto.bool_field(8) @dataclass class ChatworldDishReward(betterproto.Message): reward_id: int = betterproto.uint32_field(1) taken_times: int = betterproto.uint32_field(2) last_take_time: int = betterproto.uint32_field(3) @dataclass class FinishedExBossInfo(betterproto.Message): boss_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) avatar_info_list: List["AvatarBriefInfo"] = betterproto.message_field(3) elf_info_list: List["ElfBriefInfo"] = betterproto.message_field(4) @dataclass class WarshipComponent(betterproto.Message): type: int = betterproto.uint32_field(1) component_id: int = betterproto.uint32_field(2) @dataclass class WarshipThemeData(betterproto.Message): warship_id: int = betterproto.uint32_field(1) component_list: List["WarshipComponent"] = betterproto.message_field(2) bgm_play_mode: int = betterproto.uint32_field(3) is_weather_fixed: bool = betterproto.bool_field(4) weather_idx: int = betterproto.uint32_field(5) @dataclass class VirtualAvatar(betterproto.Message): virtual_avatar_id: int = betterproto.uint32_field(1) virtual_weapon_id: int = betterproto.uint32_field(2) virtual_stigmata_id_1: int = betterproto.uint32_field(3) virtual_stigmata_id_2: int = betterproto.uint32_field(4) virtual_stigmata_id_3: int = betterproto.uint32_field(5) virtual_buff_id: int = betterproto.uint32_field(6) is_away: bool = betterproto.bool_field(7) @dataclass class OpenworldQuest(betterproto.Message): id: int = betterproto.uint32_field(1) status: "OpenworldQuestStatus" = betterproto.enum_field(2) buff_id: int = betterproto.uint32_field(3) debuff_id: int = betterproto.uint32_field(4) position: int = betterproto.uint32_field(5) finish_challenge_list: List[int] = betterproto.uint32_field(6) progress: int = betterproto.uint32_field(7) rarity_reward_id: int = betterproto.uint32_field(8) quest_activity_id: int = betterproto.uint32_field(9) special_timeout_sec: int = betterproto.uint32_field(10) @dataclass class OpenworldTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class LobbyPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) nick_name: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) avatar_trial_id: int = betterproto.uint32_field(4) is_newbie: bool = betterproto.bool_field(5) is_goback: bool = betterproto.bool_field(6) region_name: str = betterproto.string_field(7) armada_id: int = betterproto.uint32_field(8) @dataclass class SnsShowPriviledge(betterproto.Message): sns_show_type: int = betterproto.uint32_field(1) sns_show_priviledge_state: int = betterproto.uint32_field(2) @dataclass class TakeChatRedEnvelopePlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) scoin_num: int = betterproto.uint32_field(3) drop_item: "DropItem" = betterproto.message_field(4) material: "Material" = betterproto.message_field(5) @dataclass class WikiDetailData(betterproto.Message): wiki_detail_type: int = betterproto.uint32_field(1) wiki_detail_num_get: int = betterproto.uint32_field(2) wiki_detail_score: int = betterproto.uint32_field(3) wiki_detail_num_total: int = betterproto.uint32_field(4) @dataclass class CommonUintKVStruct(betterproto.Message): key: int = betterproto.uint32_field(1) value: int = betterproto.uint32_field(2) @dataclass class PjmsCoreUnit(betterproto.Message): unit_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class PjmsAuxiliaryUnit(betterproto.Message): unique_id: int = betterproto.uint32_field(1) unit_id: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) level: int = betterproto.uint32_field(4) lock_status: "PjmsAuxiliaryUnitLockStatus" = betterproto.enum_field(5) affix_list: List[int] = betterproto.uint32_field(6) @dataclass class PanelMissionData(betterproto.Message): mission_id: int = betterproto.uint32_field(1) cycle_list: List["PanelMissionDataPanelMissionCycleData"] = ( betterproto.message_field(2) ) @dataclass class PanelMissionDataPanelMissionCycleData(betterproto.Message): cycle_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) @dataclass class MonsterCardPvpPlayerData(betterproto.Message): player_uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) elo_score: int = betterproto.uint32_field(3) level: int = betterproto.uint32_field(4) card_data_list: List["MonsterPvpCardBriefData"] = betterproto.message_field(5) robot_id: int = betterproto.uint32_field(6) @dataclass class MonsterCardPvpCombatData(betterproto.Message): time: int = betterproto.uint32_field(1) attacker: "MonsterCardPvpPlayerData" = betterproto.message_field(2) defender: "MonsterCardPvpPlayerData" = betterproto.message_field(3) is_win: bool = betterproto.bool_field(4) @dataclass class MonsterPvpCardBriefData(betterproto.Message): unique_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) skill_list: List[int] = betterproto.uint32_field(3) @dataclass class MonsterCardPvpPlayerBriefData(betterproto.Message): uid: int = betterproto.uint32_field(1) max_elo_score: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) card_data_list: List["MonsterPvpCardBriefData"] = betterproto.message_field(4) nickname: str = betterproto.string_field(5) last_refresh_time: int = betterproto.uint32_field(6) today_add_elo_score: int = betterproto.uint32_field(7) today_sub_elo_score: int = betterproto.uint32_field(8) @dataclass class MonsterCardPvpCombatLog(betterproto.Message): my_data: "MonsterCardPvpPlayerData" = betterproto.message_field(1) opponent_data: "MonsterCardPvpPlayerData" = betterproto.message_field(2) is_win: bool = betterproto.bool_field(3) delta_score: int = betterproto.int32_field(4) @dataclass class MonsterCardPvpCombatHistoryData(betterproto.Message): combat_log_list: List["MonsterCardPvpCombatLog"] = betterproto.message_field(1) @dataclass class Mission(betterproto.Message): mission_id: int = betterproto.uint32_field(1) status: "MissionStatus" = betterproto.enum_field(2) progress: int = betterproto.uint32_field(3) begin_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) priority: int = betterproto.uint32_field(6) finished_times: int = betterproto.uint32_field(7) finished_times_limit: int = betterproto.uint32_field(8) cycle_id: int = betterproto.uint32_field(9) @dataclass class WeekDayActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id_list: List[int] = betterproto.uint32_field(2) enter_times: int = betterproto.uint32_field(3) begin_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) activity_end_time: int = betterproto.uint32_field(6) exchange_times: int = betterproto.uint32_field(7) challenge_reward_granted_list: List[int] = betterproto.uint32_field(8) activity_begin_time: int = betterproto.uint32_field(9) force_open_time: int = betterproto.uint32_field(10) schedule_id: int = betterproto.uint32_field(11) @dataclass class ByteArray(betterproto.Message): pass @dataclass class ByteString(betterproto.Message): empty: bytes = betterproto.bytes_field(1) a_bytes: List[bytes] = betterproto.bytes_field(2) @dataclass class ScratchTicketPoint(betterproto.Message): x_pos: int = betterproto.uint32_field(1) y_pos: int = betterproto.uint32_field(2) ticket_item_id: int = betterproto.uint32_field(3) @dataclass class GetScratchTicketReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetScratchTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) plate_id: int = betterproto.uint32_field(3) point_list: List["ScratchTicketPoint"] = betterproto.message_field(4) reset_times: int = betterproto.uint32_field(5) round: int = betterproto.uint32_field(6) core_plate_end_round: int = betterproto.uint32_field(7) has_got_core_plate: bool = betterproto.bool_field(8) @dataclass class ScratchReq(betterproto.Message): x_pos: int = betterproto.uint32_field(1) y_pos: int = betterproto.uint32_field(2) activity_id: int = betterproto.uint32_field(3) @dataclass class ScratchRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class ResetScratchTicketPlateReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class ResetScratchTicketPlateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class AddOnActivityRewardNotify(betterproto.Message): mission_id: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class GetBingoActivityDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class BingoCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) card_status: "BingoCardBingoCardStatus" = betterproto.enum_field(2) @dataclass class BingoData(betterproto.Message): bingo_id: int = betterproto.uint32_field(1) card_list: List["BingoCard"] = betterproto.message_field(2) reset_times: int = betterproto.uint32_field(3) @dataclass class GetBingoActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) bingo_data_list: List["BingoData"] = betterproto.message_field(3) @dataclass class BingoActivityFlopCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) bingo_id: int = betterproto.uint32_field(2) card_id: int = betterproto.uint32_field(3) @dataclass class BingoActivityFlopCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) bingo_id: int = betterproto.uint32_field(3) card_id: int = betterproto.uint32_field(4) reward_list: List["RewardData"] = betterproto.message_field(5) drop_item_list: List["DropItem"] = betterproto.message_field(6) is_all_finished: bool = betterproto.bool_field(7) @dataclass class BingoActivityResetBingoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) bingo_id: int = betterproto.uint32_field(2) @dataclass class BingoActivityResetBingoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class GetBulletinScoreActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class BulletinScoreActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) has_take_reward_list: List[int] = betterproto.uint32_field(3) has_take_reward_progress_list: List[int] = betterproto.uint32_field(4) @dataclass class GetBulletinScoreActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_list: List["BulletinScoreActivity"] = betterproto.message_field(2) @dataclass class TakeBulletinScoreActivityRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TakeBulletinScoreActivityRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class GetContinuousRechargeActivityReq(betterproto.Message): pass @dataclass class GetContinuousRechargeActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) progress: int = betterproto.uint32_field(3) today_vip_point: int = betterproto.uint32_field(4) has_take_reward_progress_list: List[int] = betterproto.uint32_field(5) last_refresh_time: int = betterproto.uint32_field(6) @dataclass class TakeContinuousRechargeRewardReq(betterproto.Message): progress: int = betterproto.uint32_field(1) @dataclass class TakeContinuousRechargeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) @dataclass class FlopActivityCardData(betterproto.Message): id: int = betterproto.uint32_field(1) state: int = betterproto.uint32_field(2) card_number: int = betterproto.uint32_field(3) @dataclass class FlopActivityRewardData(betterproto.Message): index: int = betterproto.uint32_field(1) state: int = betterproto.uint32_field(2) @dataclass class FlopActivityData(betterproto.Message): activity_id: int = betterproto.uint32_field(1) card_list: List["FlopActivityCardData"] = betterproto.message_field(2) has_take_reward_list: List[int] = betterproto.uint32_field(3) flop_times: int = betterproto.uint32_field(4) cur_front_card: int = betterproto.uint32_field(5) show_id: int = betterproto.uint32_field(6) total_flop_times: int = betterproto.uint32_field(7) @dataclass class GetFlopActivityDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetFlopActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_data: "FlopActivityData" = betterproto.message_field(2) @dataclass class TakeFlopRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) reward_index: int = betterproto.uint32_field(2) @dataclass class TakeFlopRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_index: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class FlopActivityFlopCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) @dataclass class FlopActivityFlopCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_data: "FlopActivityData" = betterproto.message_field(2) reward_index: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class GetLotteryActivityReq(betterproto.Message): pass @dataclass class LotteryData(betterproto.Message): lottery_id: int = betterproto.uint32_field(1) lottery_number: List[int] = betterproto.uint32_field(2) reward_taken_lottery_number: List[int] = betterproto.uint32_field(3) draw_number_begin_time: int = betterproto.uint32_field(4) draw_number_end_time: int = betterproto.uint32_field(5) take_reward_begin_time: int = betterproto.uint32_field(6) first_reward_id: int = betterproto.uint32_field(7) first_reward_number_str: str = betterproto.string_field(8) second_reward_id: int = betterproto.uint32_field(9) second_reward_number_str: str = betterproto.string_field(10) third_reward_id: int = betterproto.uint32_field(11) max_draw_times: int = betterproto.uint32_field(12) special_number: int = betterproto.uint32_field(13) @dataclass class GetLotteryActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_group_id: int = betterproto.uint32_field(2) lottery_data_list: List["LotteryData"] = betterproto.message_field(3) @dataclass class LotteryUseBoxReq(betterproto.Message): pass @dataclass class LotteryUseBoxRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) get_material_list: List["Material"] = betterproto.message_field(2) @dataclass class LotteryDrawNumberReq(betterproto.Message): lottery_id: int = betterproto.uint32_field(1) @dataclass class LotteryDrawNumberRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) lottery_id: int = betterproto.uint32_field(2) lottery_number: int = betterproto.uint32_field(3) @dataclass class LotteryTakeRewardReq(betterproto.Message): lottery_id: int = betterproto.uint32_field(1) @dataclass class LotteryReward(betterproto.Message): lottery_id: int = betterproto.uint32_field(1) lottery_number: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) reward_type: int = betterproto.uint32_field(4) @dataclass class LotteryTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) lottery_reward_list: List["LotteryReward"] = betterproto.message_field(2) @dataclass class GetTowerRaidActivityReq(betterproto.Message): pass @dataclass class TowerRaidAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) enter_times: int = betterproto.uint32_field(2) weapon_id: int = betterproto.uint32_field(3) stigmata_id_list: List[int] = betterproto.uint32_field(4) @dataclass class TowerRaidBossStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) boss_left_hp: int = betterproto.uint32_field(2) @dataclass class GetTowerRaidActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) activity_id: int = betterproto.uint32_field(3) hard_level: int = betterproto.uint32_field(4) enter_times: int = betterproto.uint32_field(5) is_settled: bool = betterproto.bool_field(6) avatar_list: List["TowerRaidAvatar"] = betterproto.message_field(7) boss_stage_list: List["TowerRaidBossStage"] = betterproto.message_field(8) @dataclass class TakeTowerRaidRewardReq(betterproto.Message): pass @dataclass class TakeTowerRaidRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) activity_id: int = betterproto.uint32_field(3) hard_level: int = betterproto.uint32_field(4) reward_list: List["RewardData"] = betterproto.message_field(5) rating: "TowerRaidRating" = betterproto.enum_field(6) drop_item_list: List["DropItem"] = betterproto.message_field(7) @dataclass class UpdateTowerRaidBossReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) boss_left_hp: int = betterproto.uint32_field(2) @dataclass class UpdateTowerRaidBossRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) boss_left_hp: int = betterproto.uint32_field(3) @dataclass class TowerRaidLockAvatarNotify(betterproto.Message): avatar_list: List["TowerRaidAvatar"] = betterproto.message_field(1) @dataclass class GetLoginActivityReq(betterproto.Message): pass @dataclass class LoginActivityData(betterproto.Message): id: int = betterproto.uint32_field(1) login_days: int = betterproto.uint32_field(2) has_take_days_reward_list: List[int] = betterproto.uint32_field(3) has_take_days_bonus_reward_list: List[int] = betterproto.uint32_field(4) accept_time: int = betterproto.uint32_field(5) duration_end_time: int = betterproto.uint32_field(6) @dataclass class GetLoginActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) login_list: List["LoginActivityData"] = betterproto.message_field(2) @dataclass class TakeLoginActivityRewardReq(betterproto.Message): id: int = betterproto.uint32_field(1) take_days: int = betterproto.uint32_field(2) reward_type: "LoginActivityRewardType" = betterproto.enum_field(3) @dataclass class TakeLoginActivityRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) take_days: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) reward_type: "LoginActivityRewardType" = betterproto.enum_field(5) @dataclass class ChapterActivityBoss(betterproto.Message): boss_stage_id: int = betterproto.uint32_field(1) left_hp: int = betterproto.uint32_field(2) cur_section_id: int = betterproto.uint32_field(3) @dataclass class ChapterActivityExclusiveStage(betterproto.Message): group_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class ChapterActivityStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) max_floor: int = betterproto.uint32_field(2) pass_times: int = betterproto.uint32_field(3) max_score: int = betterproto.uint32_field(4) @dataclass class ChapterActivity(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) level_exp: int = betterproto.uint32_field(3) has_take_reward_level_list: List[int] = betterproto.uint32_field(4) is_take_daily_reward: bool = betterproto.bool_field(5) boss_list: List["ChapterActivityBoss"] = betterproto.message_field(6) player_level: int = betterproto.uint32_field(7) daily_reward_id: int = betterproto.uint32_field(8) stage_list: List["ChapterActivityStage"] = betterproto.message_field(9) @dataclass class GetChapterActivityDataReq(betterproto.Message): pass @dataclass class GetChapterActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_activity_list: List["ChapterActivity"] = betterproto.message_field(2) @dataclass class TakeChapterActivityLevelRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) is_take_all: bool = betterproto.bool_field(3) @dataclass class TakeChapterActivityLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) level_list: List[int] = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) is_take_all: bool = betterproto.bool_field(5) @dataclass class SyncChapterActivityDataNotify(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) chapter_activity: "ChapterActivity" = betterproto.message_field(2) @dataclass class ResetChapterActivityExclusiveStageReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) @dataclass class ResetChapterActivityExclusiveStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) stage_id: int = betterproto.uint32_field(4) @dataclass class ResetChapterActivityTalentReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ResetChapterActivityTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class ReportChapterActivityStageReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) floor: int = betterproto.uint32_field(3) @dataclass class ReportChapterActivityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) @dataclass class MissionThemeData(betterproto.Message): theme_id: int = betterproto.uint32_field(1) is_theme_upgrade: bool = betterproto.bool_field(2) has_take_extra_reward_mission_list: List[int] = betterproto.uint32_field(3) is_has_take_all_extra_reward: bool = betterproto.bool_field(4) @dataclass class GetMissionThemeDataReq(betterproto.Message): theme_id: int = betterproto.uint32_field(1) is_get_all: bool = betterproto.bool_field(2) @dataclass class GetMissionThemeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) theme_id: int = betterproto.uint32_field(2) is_get_all: bool = betterproto.bool_field(3) mission_theme_list: List["MissionThemeData"] = betterproto.message_field(4) @dataclass class UpgradeMissionThemeReq(betterproto.Message): theme_id: int = betterproto.uint32_field(1) @dataclass class UpgradeMissionThemeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) theme_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class TakeMissionThemeRewardReq(betterproto.Message): theme_id: int = betterproto.uint32_field(1) mission_id: int = betterproto.uint32_field(2) @dataclass class TakeMissionThemeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) theme_id: int = betterproto.uint32_field(2) mission_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class OfflineResource(betterproto.Message): resource_type: int = betterproto.uint32_field(1) has_take_box_num: int = betterproto.uint32_field(2) available_box_num: int = betterproto.uint32_field(3) @dataclass class GetOfflineResourceDataReq(betterproto.Message): pass @dataclass class GetOfflineResourceDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_schedule_id: int = betterproto.uint32_field(2) offline_resource_list: List["OfflineResource"] = betterproto.message_field(3) @dataclass class TakeOfflineResourceBoxReq(betterproto.Message): resource_type: int = betterproto.uint32_field(1) box_id: int = betterproto.uint32_field(2) box_num: int = betterproto.uint32_field(3) @dataclass class TakeOfflineResourceBoxRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data_list: List["RewardData"] = betterproto.message_field(2) offline_resource_data: "OfflineResource" = betterproto.message_field(3) @dataclass class OverlapGrid(betterproto.Message): id: int = betterproto.uint32_field(1) summon_id: int = betterproto.uint32_field(2) @dataclass class OverlapActivityData(betterproto.Message): activity_id: int = betterproto.uint32_field(1) grid_list: List["OverlapGrid"] = betterproto.message_field(2) has_take_reward_id_list: List[int] = betterproto.uint32_field(3) overlap_id: int = betterproto.uint32_field(4) @dataclass class GetOverlapActivityDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetOverlapActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_data: "OverlapActivityData" = betterproto.message_field(2) @dataclass class TakeOverlapActivityRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) @dataclass class TakeOverlapActivityRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class OverlapActivitySummonReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class OverlapActivitySummonRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) grid: "OverlapGrid" = betterproto.message_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class OverlapActivityMoveReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) from_grid_id: int = betterproto.uint32_field(2) to_grid_id: int = betterproto.uint32_field(3) @dataclass class OverlapActivityMoveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) from_grid: "OverlapGrid" = betterproto.message_field(3) to_grid: "OverlapGrid" = betterproto.message_field(4) @dataclass class WeeklyRoutineMission(betterproto.Message): mission_id: int = betterproto.uint32_field(1) cur_contribution: int = betterproto.uint32_field(2) weekly_contribution: int = betterproto.uint32_field(3) mission_finish_times: int = betterproto.uint32_field(4) @dataclass class GetWeeklyRoutineActivityReq(betterproto.Message): pass @dataclass class GetWeeklyRoutineActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_schedule_id: int = betterproto.uint32_field(2) weekly_routine_mission_list: List["WeeklyRoutineMission"] = ( betterproto.message_field(3) ) has_take_routine_reward_id_list: List[int] = betterproto.uint32_field(4) weekly_routine_contribution: int = betterproto.uint32_field(5) @dataclass class TakeWeeklyRoutineRewardReq(betterproto.Message): weekly_routine_reward_id: int = betterproto.uint32_field(1) @dataclass class TakeWeeklyRoutineRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) weekly_routine_reward_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class GetRankScheduleDataReq(betterproto.Message): pass @dataclass class RankScheduleData(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) @dataclass class GetRankScheduleDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_schedule_list: List["RankScheduleData"] = betterproto.message_field(2) @dataclass class GetRankScheduleRankReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) @dataclass class GetRankScheduleRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_data: "RankShowData" = betterproto.message_field(2) @dataclass class GetSurveyDataReq(betterproto.Message): pass @dataclass class SurveyData(betterproto.Message): id: int = betterproto.uint32_field(1) url: str = betterproto.string_field(2) @dataclass class GetSurveyDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) survey_data_list: List["SurveyData"] = betterproto.message_field(2) @dataclass class FinishSurveyNotify(betterproto.Message): survey_id: int = betterproto.uint32_field(1) @dataclass class GetThemeDataReq(betterproto.Message): pass @dataclass class ThemeData(betterproto.Message): theme_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) bonus_drop_times: int = betterproto.uint32_field(4) total_bonus_score: int = betterproto.uint32_field(5) @dataclass class GetThemeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) theme_list: List["ThemeData"] = betterproto.message_field(2) @dataclass class SyncThemeDataNotify(betterproto.Message): theme: "ThemeData" = betterproto.message_field(1) @dataclass class GrantOuterRewardNotify(betterproto.Message): event_type: int = betterproto.uint32_field(1) event_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) ticket: str = betterproto.string_field(4) @dataclass class GetNewbieActivityReq(betterproto.Message): pass @dataclass class NewbieLevelRush(betterproto.Message): is_purchased: bool = betterproto.bool_field(1) free_reward_max_take_level: int = betterproto.uint32_field(2) purchase_reward_max_take_level: int = betterproto.uint32_field(3) @dataclass class GetNewbieActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) level_rush: "NewbieLevelRush" = betterproto.message_field(4) @dataclass class GetBbqActivityDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetBbqActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) bbq_level: int = betterproto.uint32_field(3) bbq_exp: int = betterproto.uint32_field(4) max_reward_taken_level: int = betterproto.uint32_field(5) can_use_bbq_count: int = betterproto.uint32_field(6) @dataclass class BbqActivityCookReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) bonus_level: int = betterproto.uint32_field(2) @dataclass class BbqActivityCookRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) bbq_level: int = betterproto.uint32_field(4) bbq_exp: int = betterproto.uint32_field(5) can_use_bbq_count: int = betterproto.uint32_field(6) @dataclass class BbqActivityTakeLevelUpRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class BbqActivityTakeLevelUpRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data_list: List["RewardData"] = betterproto.message_field(2) max_reward_taken_level: int = betterproto.uint32_field(3) @dataclass class GetTradingCardActivityReq(betterproto.Message): pass @dataclass class GetTradingCardActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_schedule_id: int = betterproto.uint32_field(2) trade_num: int = betterproto.uint32_field(3) @dataclass class TakeTradingCardRewardReq(betterproto.Message): pass @dataclass class TakeTradingCardRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) trade_num: int = betterproto.uint32_field(3) @dataclass class PictureStep(betterproto.Message): step_id: int = betterproto.uint32_field(1) choice_id: int = betterproto.uint32_field(2) @dataclass class GetPictureActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetPictureActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) step_list: List["PictureStep"] = betterproto.message_field(3) is_share: bool = betterproto.bool_field(4) is_take_share_reward: bool = betterproto.bool_field(5) score: int = betterproto.uint32_field(6) @dataclass class PictureActivityChooseReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) step_id: int = betterproto.uint32_field(2) choice_id: int = betterproto.uint32_field(3) @dataclass class PictureActivityChooseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) step: "PictureStep" = betterproto.message_field(3) @dataclass class PictureActivityShareReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_take_reward: bool = betterproto.bool_field(2) @dataclass class PictureActivityShareRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) @dataclass class SyncPictureActivityScoreNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class JigsawBlockData(betterproto.Message): block_id: int = betterproto.uint32_field(1) piece_id: int = betterproto.uint32_field(2) @dataclass class JigsawData(betterproto.Message): jigsaw_id: int = betterproto.uint32_field(1) block_list: List["JigsawBlockData"] = betterproto.message_field(2) waiting_piece_id_list: List[int] = betterproto.uint32_field(3) taken_reward_group_id_list: List[int] = betterproto.uint32_field(4) is_finish_reward_taken: bool = betterproto.bool_field(5) is_finished: bool = betterproto.bool_field(6) @dataclass class GetJigsawActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetJigsawActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) jigsaw_list: List["JigsawData"] = betterproto.message_field(3) @dataclass class JigsawExchangePieceReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) jigsaw_id: int = betterproto.uint32_field(2) @dataclass class JigsawExchangePieceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) jigsaw_id: int = betterproto.uint32_field(3) @dataclass class JigsawMoveWaitingPieceReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) jigsaw_id: int = betterproto.uint32_field(2) target_x: int = betterproto.uint32_field(3) target_y: int = betterproto.uint32_field(4) @dataclass class JigsawMoveWaitingPieceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) jigsaw_id: int = betterproto.uint32_field(3) @dataclass class JigsawMovePieceInJigsawAreaReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) jigsaw_id: int = betterproto.uint32_field(2) source_x: int = betterproto.uint32_field(3) source_y: int = betterproto.uint32_field(4) target_x: int = betterproto.uint32_field(5) target_y: int = betterproto.uint32_field(6) @dataclass class JigsawMovePieceInJigsawAreaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) jigsaw_id: int = betterproto.uint32_field(3) @dataclass class JigsawTakeGroupRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) jigsaw_id: int = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) @dataclass class JigsawTakeGroupRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) jigsaw_id: int = betterproto.uint32_field(3) group_id: int = betterproto.uint32_field(4) reward: "RewardData" = betterproto.message_field(5) @dataclass class JigsawTakeFinishRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) jigsaw_id: int = betterproto.uint32_field(2) @dataclass class JigsawTakeFinishRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) jigsaw_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class GardenSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) crop_id: int = betterproto.uint32_field(2) delay_begin_time: int = betterproto.uint32_field(3) @dataclass class GardenCrop(betterproto.Message): crop_id: int = betterproto.uint32_field(1) harvest_num: int = betterproto.uint32_field(2) @dataclass class GardenActivityData(betterproto.Message): garden_id: int = betterproto.uint32_field(1) site_list: List["GardenSite"] = betterproto.message_field(2) crop_list: List["GardenCrop"] = betterproto.message_field(3) daily_harvest_num: int = betterproto.uint32_field(4) last_grow_time: int = betterproto.uint32_field(5) @dataclass class GetGardenActivityReq(betterproto.Message): pass @dataclass class GetGardenActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) garden: "GardenActivityData" = betterproto.message_field(2) @dataclass class GardenHarvestReq(betterproto.Message): site_list: List[int] = betterproto.uint32_field(1) @dataclass class GardenHarvestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) garden: "GardenActivityData" = betterproto.message_field(2) @dataclass class GardenSpeedUpWithMaterialReq(betterproto.Message): pass @dataclass class GardenSpeedUpWithMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) garden: "GardenActivityData" = betterproto.message_field(2) @dataclass class GardenRefreshSiteReq(betterproto.Message): pass @dataclass class GardenRefreshSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) garden_id: int = betterproto.uint32_field(2) site_list: List["GardenSite"] = betterproto.message_field(3) last_grow_time: int = betterproto.uint32_field(4) @dataclass class GetGardenScheduleReq(betterproto.Message): pass @dataclass class GetGardenScheduleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) garden_id: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) is_garden_opened: bool = betterproto.bool_field(5) @dataclass class GetDropLimitActivityReq(betterproto.Message): pass @dataclass class DropLimitItem(betterproto.Message): limit_id: int = betterproto.uint32_field(1) got_num: int = betterproto.uint32_field(2) @dataclass class DropLimitActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) drop_limit_got_num_list: List["DropLimitItem"] = betterproto.message_field(4) @dataclass class GetDropLimitActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) drop_limit_activity_list: List["DropLimitActivity"] = betterproto.message_field(2) @dataclass class GetLoginMissionActivityReq(betterproto.Message): pass @dataclass class LoginMissionActivity(betterproto.Message): id: int = betterproto.uint32_field(1) has_finished_mission_list: List[int] = betterproto.uint32_field(2) unlock_days: int = betterproto.uint32_field(3) login_days: int = betterproto.uint32_field(4) @dataclass class GetLoginMissionActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) has_finished_activity_list: List[int] = betterproto.uint32_field(2) activity_list: List["LoginMissionActivity"] = betterproto.message_field(3) @dataclass class TakeLoginMissionRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TakeLoginMissionRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class SanctuaryActivityData(betterproto.Message): activity_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) has_take_reward_level: int = betterproto.uint32_field(4) product_counter_time: int = betterproto.uint32_field(5) product_storage_num: int = betterproto.uint32_field(6) is_init: bool = betterproto.bool_field(7) player_level_group_id: int = betterproto.uint32_field(8) stage_id_list: List[int] = betterproto.uint32_field(9) is_new_stage: bool = betterproto.bool_field(10) @dataclass class SanctuaryGetMainInfoReq(betterproto.Message): pass @dataclass class SanctuaryGetMainInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_data: "SanctuaryActivityData" = betterproto.message_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) @dataclass class SanctuaryTakeLevelRewardReq(betterproto.Message): pass @dataclass class SanctuaryTakeLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) has_take_reward_level: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class SanctuaryTakeProductReq(betterproto.Message): pass @dataclass class SanctuaryTakeProductRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class SanctuaryStartNotify(betterproto.Message): pass @dataclass class ActivityRewardStatisticItemData(betterproto.Message): show_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class ActivityRewardStatisticData(betterproto.Message): id: int = betterproto.uint32_field(1) item_data_list: List["ActivityRewardStatisticItemData"] = betterproto.message_field( 2 ) @dataclass class GetActivityRewardStatisticDataReq(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class GetActivityRewardStatisticDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) activity_reward_data: "ActivityRewardStatisticData" = betterproto.message_field(3) @dataclass class SanctuaryStageEndNotify(betterproto.Message): total_add_exp: int = betterproto.uint32_field(1) bonus_add_exp: int = betterproto.uint32_field(2) old_level: int = betterproto.uint32_field(3) old_exp: int = betterproto.uint32_field(4) @dataclass class GetSlotMachineMainInfoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetSlotMachineMainInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) cur_gacha_id: int = betterproto.uint32_field(3) gacha_times: int = betterproto.uint32_field(4) has_take_reward_progress: int = betterproto.uint32_field(5) is_next_super_gacha: bool = betterproto.bool_field(6) @dataclass class StartSlotMachineReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class StartSlotMachineRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) box_item_id: int = betterproto.uint32_field(3) @dataclass class TakeSlotMachineProgressRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TakeSlotMachineProgressRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class GetBulletinActivityMissionReq(betterproto.Message): activity_id_list: List[int] = betterproto.uint32_field(1) @dataclass class BulletinMissionGroup(betterproto.Message): activity_id: int = betterproto.uint32_field(1) mission_list: List["PanelMissionData"] = betterproto.message_field(2) @dataclass class GetBulletinActivityMissionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mission_group_list: List["BulletinMissionGroup"] = betterproto.message_field(2) @dataclass class GetExaminationActivityReq(betterproto.Message): pass @dataclass class Examination(betterproto.Message): id: int = betterproto.uint32_field(1) last_answer: int = betterproto.uint32_field(2) is_finished: bool = betterproto.bool_field(3) answer_list: List[int] = betterproto.uint32_field(4) is_evaluated: bool = betterproto.bool_field(5) @dataclass class GetExaminationActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) cur_examination_idx: int = betterproto.uint32_field(3) finished_round: int = betterproto.uint32_field(4) examination_list: List["Examination"] = betterproto.message_field(5) examination_stage_id: int = betterproto.uint32_field(6) @dataclass class FinishExaminationReq(betterproto.Message): examination_id: int = betterproto.uint32_field(1) answer_index: int = betterproto.uint32_field(2) @dataclass class FinishExaminationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) examination_id: int = betterproto.uint32_field(2) is_finished: bool = betterproto.bool_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class StartNextRoundExaminationReq(betterproto.Message): pass @dataclass class StartNextRoundExaminationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EvaluateExaminationReq(betterproto.Message): examination_id: int = betterproto.uint32_field(1) is_like: bool = betterproto.bool_field(2) @dataclass class EvaluateExaminationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChapterActivityDailyRewardNotify(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) daily_reward: "RewardData" = betterproto.message_field(2) @dataclass class GetSupportActivityReq(betterproto.Message): pass @dataclass class SupportData(betterproto.Message): support_index: int = betterproto.uint32_field(1) is_take_share_reward: bool = betterproto.bool_field(2) support_end_time: int = betterproto.uint32_field(3) support_begin_time: int = betterproto.uint32_field(4) count_down_time: int = betterproto.uint32_field(5) @dataclass class GetSupportActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) support_data: "SupportData" = betterproto.message_field(3) is_take_global_reward: bool = betterproto.bool_field(4) @dataclass class SupportActivitySupportReq(betterproto.Message): pass @dataclass class SupportActivitySupportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) support_index: int = betterproto.uint32_field(2) @dataclass class SupportActivityTakeShareRewardReq(betterproto.Message): pass @dataclass class SupportActivityTakeShareRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class SupportActivityTakeGlobalRewardReq(betterproto.Message): pass @dataclass class SupportActivityTakeGlobalRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class GetMosaicActivityReq(betterproto.Message): pass @dataclass class MosaicActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) is_take_reward: bool = betterproto.bool_field(3) @dataclass class GetMosaicActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_list: List["MosaicActivity"] = betterproto.message_field(2) @dataclass class TakeMosaicActivityRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TakeMosaicActivityRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class GetMissionGroupMainInfoReq(betterproto.Message): pass @dataclass class GetMissionGroupMainInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) has_take_reward_mission_group_list: List[int] = betterproto.uint32_field(2) @dataclass class TakeMissionGroupRewardReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) @dataclass class TakeMissionGroupRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class ChapterActivityTakeDailyRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterActivityTakeDailyRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) daily_reward: "RewardData" = betterproto.message_field(3) @dataclass class ReunionCookHistory(betterproto.Message): book_id: int = betterproto.uint32_field(1) daily_num: int = betterproto.uint32_field(2) total_num: int = betterproto.uint32_field(3) @dataclass class ReunionCookActivity(betterproto.Message): cur_schedule_id: int = betterproto.uint32_field(1) start_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) cook_score: int = betterproto.uint32_field(4) last_settle_reward_score: int = betterproto.uint32_field(5) cook_history: List["ReunionCookHistory"] = betterproto.message_field(6) score_reward_group: int = betterproto.uint32_field(7) group_id: int = betterproto.uint32_field(8) @dataclass class ReunionCookGetActivityReq(betterproto.Message): pass @dataclass class ReunionCookGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reunion_cook_activity: "ReunionCookActivity" = betterproto.message_field(2) @dataclass class ReunionCookData(betterproto.Message): book_id: int = betterproto.uint32_field(1) cook_times: int = betterproto.uint32_field(2) recycle_material_list: List["Material"] = betterproto.message_field(3) @dataclass class ReunionCookMakeDinnerReq(betterproto.Message): book_id: int = betterproto.uint32_field(1) recycle_material_list: List["Material"] = betterproto.message_field(2) book_type: "ReunionCookBookType" = betterproto.enum_field(3) cook_data: List["ReunionCookData"] = betterproto.message_field(4) @dataclass class ReunionCookMakeDinnerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) book_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class ReunionCookTakeScoreRewardReq(betterproto.Message): pass @dataclass class ReunionCookTakeScoreRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class Dream(betterproto.Message): dream_id: int = betterproto.uint32_field(1) unlock_id: int = betterproto.uint32_field(2) is_open: bool = betterproto.bool_field(3) selected_dream_reward_id: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) is_reward_taken: bool = betterproto.bool_field(6) exchange_score_times: int = betterproto.uint32_field(7) @dataclass class DreamActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) dream_list: List["Dream"] = betterproto.message_field(2) @dataclass class DreamGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class DreamGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "DreamActivity" = betterproto.message_field(2) @dataclass class DreamOpenDreamReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) dream_id: int = betterproto.uint32_field(2) select_dream_reward_id: int = betterproto.uint32_field(3) @dataclass class DreamOpenDreamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unlock_id: int = betterproto.uint32_field(2) @dataclass class DreamGiveUpDreamReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) dream_id: int = betterproto.uint32_field(2) @dataclass class DreamGiveUpDreamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DreamExchangeScoreReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) dream_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) @dataclass class DreamExchangeScoreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DreamTakeRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) dream_id: int = betterproto.uint32_field(2) @dataclass class DreamTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class GetThemeWantedReq(betterproto.Message): pass @dataclass class ThemeWantedStageGroupInfo(betterproto.Message): stage_group_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) not_pass_progress_list: List[int] = betterproto.uint32_field(3) @dataclass class ThemeWantedActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) open_stage_group_id_list: List[int] = betterproto.uint32_field(3) stage_group_info_list: List["ThemeWantedStageGroupInfo"] = ( betterproto.message_field(4) ) end_time: int = betterproto.uint32_field(5) @dataclass class GetThemeWantedRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) theme_wanted_activity: "ThemeWantedActivity" = betterproto.message_field(2) @dataclass class ThemeWantedRefreshTicketReq(betterproto.Message): pass @dataclass class ThemeWantedRefreshTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GlobalPollingTargetData(betterproto.Message): id: int = betterproto.uint32_field(1) score_u64: int = betterproto.uint64_field(2) vote_num: int = betterproto.uint32_field(3) @dataclass class GlobalPollingGetDataReq(betterproto.Message): pass @dataclass class GlobalPollingGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) last_support_time: int = betterproto.uint32_field(3) support_target_id: int = betterproto.uint32_field(4) vote_begin_time: int = betterproto.uint32_field(5) target_data_list: List["GlobalPollingTargetData"] = betterproto.message_field(6) @dataclass class GlobalPollingSupportReq(betterproto.Message): target_id: int = betterproto.uint32_field(1) @dataclass class GlobalPollingSupportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GlobalPollingVoteReq(betterproto.Message): target_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class GlobalPollingVoteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetCollaborationScheduleReq(betterproto.Message): pass @dataclass class GetCollaborationScheduleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_list: List["GetCollaborationScheduleRspSchedule"] = ( betterproto.message_field(2) ) @dataclass class GetCollaborationScheduleRspSchedule(betterproto.Message): id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) @dataclass class RanchGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class RanchMonsterSkill(betterproto.Message): skill_id: int = betterproto.uint32_field(1) is_locked: bool = betterproto.bool_field(2) @dataclass class RanchMonster(betterproto.Message): unique_id: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) skill_list: List["RanchMonsterSkill"] = betterproto.message_field(3) ranch_area_id: int = betterproto.uint32_field(4) ranch_last_settle_time: int = betterproto.uint32_field(5) monster_level: int = betterproto.uint32_field(6) monster_exp: int = betterproto.uint32_field(7) @dataclass class RanchArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) cur_product_num: int = betterproto.uint32_field(2) monster_unique_id_list: List[int] = betterproto.uint32_field(3) production_efficiency: int = betterproto.uint32_field(4) @dataclass class RanchStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) take_challenge_reward_times: int = betterproto.uint32_field(2) max_challenge_score: int = betterproto.uint32_field(3) drop_monster_list: List["RanchMonster"] = betterproto.message_field(4) unique_id_list: List[int] = betterproto.uint32_field(5) @dataclass class RanchGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) monster_list: List["RanchMonster"] = betterproto.message_field(3) area_list: List["RanchArea"] = betterproto.message_field(4) next_refresh_time: int = betterproto.uint32_field(5) stage_list: List["RanchStage"] = betterproto.message_field(6) battle_unique_id_list: List[int] = betterproto.uint32_field(7) @dataclass class RanchSynthesisMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) synthesis_id: int = betterproto.uint32_field(2) main_unique_id: int = betterproto.uint32_field(3) assist_unique_id: int = betterproto.uint32_field(4) @dataclass class RanchSynthesisMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) synthesis_id: int = betterproto.uint32_field(3) main_unique_id: int = betterproto.uint32_field(4) assist_unique_id: int = betterproto.uint32_field(5) output_unique_id: int = betterproto.uint32_field(6) @dataclass class RanchFreeMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class RanchFreeMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id_list: List[int] = betterproto.uint32_field(3) return_material_num: int = betterproto.uint32_field(4) @dataclass class RanchAssignMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) @dataclass class RanchAssignMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id_list: List[int] = betterproto.uint32_field(3) area_id: int = betterproto.uint32_field(4) @dataclass class RanchFireMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class RanchFireMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class RanchTakeProductReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class RanchTakeProductRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class RanchGetMonsterWikiReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class RanchMonsterWiki(betterproto.Message): monster_id: int = betterproto.uint32_field(1) unlock_time: int = betterproto.uint32_field(2) battle_times: int = betterproto.uint32_field(3) catch_times: int = betterproto.uint32_field(4) skill_id_list: List[int] = betterproto.uint32_field(5) @dataclass class RanchSkillWiki(betterproto.Message): skill_type: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class RanchGetMonsterWikiRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) monster_wiki_list: List["RanchMonsterWiki"] = betterproto.message_field(3) skill_wiki_list: List["RanchSkillWiki"] = betterproto.message_field(4) collection_point: int = betterproto.uint32_field(5) @dataclass class RanchSyncMonsterNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) monster_list: List["RanchMonster"] = betterproto.message_field(2) del_monster_unique_id_list: List[int] = betterproto.uint32_field(3) notify_type: "RanchNotifyType" = betterproto.enum_field(4) stage_id: int = betterproto.uint32_field(5) @dataclass class RanchDelMonsterNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) del_monster_unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class RanchLockMonsterSkillReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) lock_skill_idx_list: List[int] = betterproto.uint32_field(3) @dataclass class RanchLockMonsterSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) lock_skill_idx_list: List[int] = betterproto.uint32_field(4) @dataclass class RanchSetBattleMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class RanchSetBattleMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class RestaurantRoom(betterproto.Message): room_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) material_id: int = betterproto.uint32_field(3) speed: float = betterproto.double_field(4) progress: float = betterproto.double_field(5) status: int = betterproto.uint32_field(6) @dataclass class RestaurantOrder(betterproto.Message): material_id: int = betterproto.uint32_field(1) price: int = betterproto.uint32_field(2) @dataclass class GetRestaurantActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetRestaurantActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) facility_level: int = betterproto.uint32_field(3) room_list: List["RestaurantRoom"] = betterproto.message_field(4) order_list: List["RestaurantOrder"] = betterproto.message_field(5) weather_id: int = betterproto.uint32_field(6) @dataclass class LevelUpRestaurantFacilityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class LevelUpRestaurantFacilityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class AssignRestaurantWorkReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) material_id: int = betterproto.uint32_field(4) @dataclass class AssignRestaurantWorkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) avatar_id: int = betterproto.uint32_field(4) material_id: int = betterproto.uint32_field(5) @dataclass class CancelRestaurantWorkReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) @dataclass class CancelRestaurantWorkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) @dataclass class TakeRestaurantOrderReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TakeRestaurantOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class DeliverRestaurantQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class DeliverRestaurantQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id: int = betterproto.uint32_field(3) @dataclass class AccelerateRestaurantWorkReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) @dataclass class AccelerateRestaurantWorkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) num: int = betterproto.uint32_field(4) @dataclass class NewbieLevelRushPurchaseReq(betterproto.Message): pass @dataclass class NewbieLevelRushPurchaseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class NewbieLevelRushTakeRewardReq(betterproto.Message): pass @dataclass class NewbieLevelRushTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class RewardLineActivity(betterproto.Message): id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) last_taken_reward_score: int = betterproto.uint32_field(4) is_closed: bool = betterproto.bool_field(5) @dataclass class GetRewardLineActivityReq(betterproto.Message): id: int = betterproto.uint32_field(1) is_get_closed_activity: bool = betterproto.bool_field(2) @dataclass class GetRewardLineActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_line_activity_list: List["RewardLineActivity"] = betterproto.message_field(2) is_get_closed_activity: bool = betterproto.bool_field(3) @dataclass class TakeRewardLineActivityRewardReq(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class TakeRewardLineActivityRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data_list: List["RewardData"] = betterproto.message_field(2) @dataclass class MonsterCardGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MonsterCard(betterproto.Message): unique_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) star: int = betterproto.uint32_field(3) fragment_num: int = betterproto.uint32_field(4) talent_list: List[int] = betterproto.uint32_field(5) @dataclass class MonsterCardRandomTalentConfirmData(betterproto.Message): unique_id: int = betterproto.uint32_field(1) cost_material_id: int = betterproto.uint32_field(2) talent_index: int = betterproto.uint32_field(3) old_talent_id: int = betterproto.uint32_field(4) new_talent_id: int = betterproto.uint32_field(5) @dataclass class MonsterCardGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) card_list: List["MonsterCard"] = betterproto.message_field(3) has_take_daily_reward_times: int = betterproto.uint32_field(4) random_talent_confirm_data: "MonsterCardRandomTalentConfirmData" = ( betterproto.message_field(5) ) @dataclass class MonsterCardLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class MonsterCardLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) target_level: int = betterproto.uint32_field(4) @dataclass class MonsterCardStarUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardStarUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class MonsterCardLearnRandomTalentReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) talent_index: int = betterproto.uint32_field(4) @dataclass class MonsterCardLearnRandomTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) cost_material_id: int = betterproto.uint32_field(4) talent_index: int = betterproto.uint32_field(5) old_talent_id: int = betterproto.uint32_field(6) new_talent_id: int = betterproto.uint32_field(7) @dataclass class MonsterCardConfirmRandomTalentReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) type: "MonsterCardRandomTalentConfirmType" = betterproto.enum_field(2) @dataclass class MonsterCardConfirmRandomTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) type: "MonsterCardRandomTalentConfirmType" = betterproto.enum_field(3) confirm_data: "MonsterCardRandomTalentConfirmData" = betterproto.message_field(4) @dataclass class MonsterCardSyncCardNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) card_list: List["MonsterCard"] = betterproto.message_field(3) type: "MonsterCardSyncType" = betterproto.enum_field(4) @dataclass class MonsterCardGetTowerRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MonsterCardGetTowerRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) self_rank_data: "MonsterCardActivityRankInfo" = betterproto.message_field(6) @dataclass class MonsterCardGetBossRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardGetBossRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) num: int = betterproto.uint32_field(4) rank_data: "RankShowData" = betterproto.message_field(5) rank_percent: int = betterproto.uint32_field(6) self_rank_data: "MonsterCardActivityRankInfo" = betterproto.message_field(7) @dataclass class MonsterCardFragmentOverflowNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) overflow_cost_material: "Material" = betterproto.message_field(2) return_material_list: List["Material"] = betterproto.message_field(3) @dataclass class BuffAssistGetActivityReq(betterproto.Message): pass @dataclass class BuffAssistBuffSlot(betterproto.Message): slot_id: int = betterproto.uint32_field(1) buff_id: int = betterproto.uint32_field(2) is_used: bool = betterproto.bool_field(3) @dataclass class BuffAssistBuffPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) producer_uid: int = betterproto.uint32_field(3) producer_nickname: str = betterproto.string_field(4) buff_slot_list: List["BuffAssistBuffSlot"] = betterproto.message_field(5) expire_time: int = betterproto.uint32_field(6) assist_word_id_list: List[int] = betterproto.uint32_field(7) buff_schedule_id: int = betterproto.uint32_field(8) producer_type: int = betterproto.uint32_field(9) producer_head_id: int = betterproto.uint32_field(10) producer_assist_level: int = betterproto.uint32_field(11) @dataclass class BuffAssistPlayerBuffSlot(betterproto.Message): slot_id: int = betterproto.uint32_field(1) buff_id: int = betterproto.uint32_field(2) is_replace: bool = betterproto.bool_field(3) @dataclass class BuffAssistHistory(betterproto.Message): assist_type: int = betterproto.uint32_field(1) peer_nickname: str = betterproto.string_field(2) peer_assist_level: int = betterproto.uint32_field(3) assist_stage_id: int = betterproto.uint32_field(4) assist_word_id_list: List[int] = betterproto.uint32_field(5) @dataclass class BuffAssistStageAssistInfo(betterproto.Message): producer_uid: int = betterproto.uint32_field(1) peer_uid: int = betterproto.uint32_field(2) peer_assist_level: int = betterproto.uint32_field(3) assist_stage_id: int = betterproto.uint32_field(4) assist_word_id_list: List[int] = betterproto.uint32_field(5) buff_slot_list: List["BuffAssistBuffSlot"] = betterproto.message_field(6) buff_pool_unique_id: int = betterproto.uint32_field(7) @dataclass class BuffAssistActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) buff_schedule_id: int = betterproto.uint32_field(2) wait_select_buff_pool: "BuffAssistBuffPool" = betterproto.message_field(3) produce_buff_pool_list: List["BuffAssistBuffPool"] = betterproto.message_field(4) buff_slot_list: List["BuffAssistPlayerBuffSlot"] = betterproto.message_field(5) refresh_buff_pool_times: int = betterproto.uint32_field(6) cur_stage_group_id: int = betterproto.uint32_field(7) left_select_buff_times: int = betterproto.uint32_field(8) history_list: List["BuffAssistHistory"] = betterproto.message_field(9) assist_level: int = betterproto.uint32_field(10) assist_num: int = betterproto.uint32_field(11) be_assisted_num: int = betterproto.uint32_field(12) publish_buff_pool_times: int = betterproto.uint32_field(13) @dataclass class BuffAssistGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "BuffAssistActivity" = betterproto.message_field(2) @dataclass class BuffAssistRefreshWaitSelectBuffPoolReq(betterproto.Message): pass @dataclass class BuffAssistRefreshWaitSelectBuffPoolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) buff_pool: "BuffAssistBuffPool" = betterproto.message_field(2) @dataclass class BuffAssistSelectBuffReq(betterproto.Message): buff_slot_id: int = betterproto.uint32_field(1) wait_select_buff_slot_id: int = betterproto.uint32_field(2) @dataclass class BuffAssistSelectBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class BuffAssistPublishBuffPoolReq(betterproto.Message): pool_id: int = betterproto.uint32_field(1) assist_word_id_list: List[int] = betterproto.uint32_field(2) buff_pool: "BuffAssistBuffPool" = betterproto.message_field(3) is_anonymous: bool = betterproto.bool_field(4) @dataclass class BuffAssistPublishBuffPoolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) @dataclass class BuffAssistStageEndNotify(betterproto.Message): stage_id: int = betterproto.uint32_field(1) cur_stage_buff_pool_list: List["BuffAssistBuffPool"] = betterproto.message_field(2) @dataclass class BuffAssistRecvStageAssistInfoNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) assist_info: "BuffAssistStageAssistInfo" = betterproto.message_field(2) @dataclass class WaveRushGetActivityReq(betterproto.Message): pass @dataclass class WaveRushStageScore(betterproto.Message): stage_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class WaveRushBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_level: int = betterproto.uint32_field(2) @dataclass class WaveRushBuffSuite(betterproto.Message): suite_id: int = betterproto.uint32_field(1) suite_name: str = betterproto.string_field(2) buff_id_list: List[int] = betterproto.uint32_field(3) @dataclass class WaveRushActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) stage_score_list: List["WaveRushStageScore"] = betterproto.message_field(2) buff_list: List["WaveRushBuff"] = betterproto.message_field(3) buff_suite_list: List["WaveRushBuffSuite"] = betterproto.message_field(4) active_buff_suite_id: int = betterproto.uint32_field(5) cur_daily_stage_id_list: List[int] = betterproto.uint32_field(6) daily_drop_material_num: int = betterproto.uint32_field(7) daily_drop_limit_num: int = betterproto.uint32_field(8) @dataclass class WaveRushGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "WaveRushActivity" = betterproto.message_field(2) @dataclass class WaveRushGetRankReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class WaveRushGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) rank: int = betterproto.uint32_field(3) rank_percent: int = betterproto.uint32_field(4) rank_data: "RankShowData" = betterproto.message_field(5) @dataclass class WaveRushLevelUpBuffReq(betterproto.Message): buff_id: int = betterproto.uint32_field(1) @dataclass class WaveRushLevelUpBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class WaveRushUpdateBuffSuiteReq(betterproto.Message): suite_id: int = betterproto.uint32_field(1) suite_name: str = betterproto.string_field(2) buff_id_list: List[int] = betterproto.uint32_field(3) @dataclass class WaveRushUpdateBuffSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class WaveRushActiveBuffSuiteReq(betterproto.Message): suite_id: int = betterproto.uint32_field(1) @dataclass class WaveRushActiveBuffSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MiniMonopolyMap(betterproto.Message): map_id: int = betterproto.uint32_field(1) reward_taken_grid_list: List[int] = betterproto.uint32_field(2) current_grid: int = betterproto.uint32_field(3) is_map_unlocked: bool = betterproto.bool_field(4) @dataclass class MiniMonopolyActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) mini_monopoly_map_list: List["MiniMonopolyMap"] = betterproto.message_field(2) is_map_switchable: bool = betterproto.bool_field(3) @dataclass class MiniMonopolyGetDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MiniMonopolyGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mini_monopoly_activity: "MiniMonopolyActivity" = betterproto.message_field(2) @dataclass class MiniMonopolyThrowDiceReq(betterproto.Message): sector_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) activity_id: int = betterproto.uint32_field(3) @dataclass class MiniMonopolyThrowDiceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) dice_number: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) is_finish_round: bool = betterproto.bool_field(5) activity_id: int = betterproto.uint32_field(6) finish_grid_id: int = betterproto.uint32_field(7) is_compensate_reward: bool = betterproto.bool_field(8) @dataclass class MiniMonopolyUseItemReq(betterproto.Message): item_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) param: int = betterproto.uint32_field(3) activity_id: int = betterproto.uint32_field(4) @dataclass class MiniMonopolyUseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) dice_number: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) is_finish_round: bool = betterproto.bool_field(5) activity_id: int = betterproto.uint32_field(6) finish_grid_id: int = betterproto.uint32_field(7) is_compensate_reward: bool = betterproto.bool_field(8) @dataclass class AvatarCultivateGetActivityReq(betterproto.Message): pass @dataclass class AvatarCultivateActivityAreaDropRecord(betterproto.Message): area_id: int = betterproto.uint32_field(1) cur_drop_num: int = betterproto.uint32_field(2) @dataclass class AvatarCultivateActivityRewardLineRecord(betterproto.Message): stage_id: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) @dataclass class AvatarCultivateGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) drop_record_list: List["AvatarCultivateActivityAreaDropRecord"] = ( betterproto.message_field(2) ) reward_line_record_list: List["AvatarCultivateActivityRewardLineRecord"] = ( betterproto.message_field(3) ) @dataclass class ThemeTowerSection(betterproto.Message): section_id: int = betterproto.uint32_field(1) section_level: int = betterproto.uint32_field(2) drop_material_num: int = betterproto.uint32_field(3) @dataclass class ThemeTowerStageScore(betterproto.Message): stage_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class ThemeTowerActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) stage_score_list: List["ThemeTowerStageScore"] = betterproto.message_field(2) section_list: List["ThemeTowerSection"] = betterproto.message_field(3) has_passed_stage_id_list: List[int] = betterproto.uint32_field(4) @dataclass class ThemeTowerGetActivityReq(betterproto.Message): pass @dataclass class ThemeTowerGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "ThemeTowerActivity" = betterproto.message_field(2) @dataclass class ThemeTowerGetRankReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) @dataclass class ThemeTowerGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) rank: int = betterproto.uint32_field(3) rank_percent: int = betterproto.uint32_field(4) rank_data: "RankShowData" = betterproto.message_field(5) @dataclass class ThemeTowerLevelUpSectionReq(betterproto.Message): section_id: int = betterproto.uint32_field(1) @dataclass class ThemeTowerLevelUpSectionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ShigureKiraAddConcertProgressReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) target_progress: int = betterproto.uint32_field(2) @dataclass class ShigureKiraAddConcertProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) target_progress: int = betterproto.uint32_field(3) @dataclass class ShigureKiraActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class ShigureKiraGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class ShigureKiraGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) shigure_kira_activity: "ShigureKiraActivity" = betterproto.message_field(3) @dataclass class SusannaTrialMentorProgress(betterproto.Message): area_id: int = betterproto.uint32_field(1) has_taken_progress_config_id_list: List[int] = betterproto.uint32_field(2) progress: int = betterproto.uint32_field(3) last_site_id: int = betterproto.uint32_field(4) @dataclass class SusannaTrialActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) mentor_progress_list: List["SusannaTrialMentorProgress"] = ( betterproto.message_field(2) ) @dataclass class SusannaTrialGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class SusannaTrialGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) susanna_trial_activity: "SusannaTrialActivity" = betterproto.message_field(3) @dataclass class SusannaTrialTakeMentorProgressRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) @dataclass class SusannaTrialTakeMentorProgressRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class SusannaTrialTakePlotRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) config_id: int = betterproto.uint32_field(3) @dataclass class SusannaTrialTakePlotRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) config_id: int = betterproto.uint32_field(4) reward: "RewardData" = betterproto.message_field(5) @dataclass class PonMachineItemData(betterproto.Message): id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class GetPonMachineActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetPonMachineActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) has_got_item_list: List["PonMachineItemData"] = betterproto.message_field(3) @dataclass class StartPonMachineReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) gacha_num: int = betterproto.uint32_field(2) @dataclass class StartPonMachineRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_num: int = betterproto.uint32_field(3) item_id_list: List[int] = betterproto.uint32_field(4) @dataclass class CarnivalLotteryBetReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class CarnivalLotteryBetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) bet_num: int = betterproto.uint32_field(3) @dataclass class CarnivalLotteryGetInfoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class CarnivalLotteryParticipationReward(betterproto.Message): reward_id: int = betterproto.uint32_field(1) reward_num: int = betterproto.uint32_field(2) @dataclass class CarnivalLotteryGetInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) bet_num: int = betterproto.uint32_field(3) special_reward: int = betterproto.uint32_field(4) has_taken_reward_list: List["CarnivalLotteryParticipationReward"] = ( betterproto.message_field(5) ) is_special_reward_taken: bool = betterproto.bool_field(6) is_participation_reward_taken: bool = betterproto.bool_field(7) @dataclass class CarnivalLotteryTakeSpecialRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class CarnivalLotteryTakeSpecialRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) special_reward: "RewardData" = betterproto.message_field(3) @dataclass class CarnivalLotteryOpenRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class CarnivalLotteryOpenRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) participation_reward: "RewardData" = betterproto.message_field(3) @dataclass class TiledGameLunaTrapReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) trap_type: int = betterproto.uint32_field(2) @dataclass class TiledGameLunaTrapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) trap_type: int = betterproto.uint32_field(3) player_health: int = betterproto.uint32_field(4) is_player_dead: bool = betterproto.bool_field(5) @dataclass class GetTiledGameLunaReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GetTiledGameLunaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) player_health: int = betterproto.uint32_field(3) @dataclass class TiledGameLunaBattleReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) monster_id: int = betterproto.uint32_field(3) monster_unique_id: int = betterproto.uint32_field(4) map_id: int = betterproto.uint32_field(5) is_only_check: bool = betterproto.bool_field(6) @dataclass class TiledGameLunaBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) player_health: int = betterproto.uint32_field(3) is_player_dead: bool = betterproto.bool_field(4) @dataclass class TiledGameLunaHealReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) heal_health: int = betterproto.uint32_field(2) is_heal_to_max_health: bool = betterproto.bool_field(3) @dataclass class TiledGameLunaHealRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class MinionClashGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MinionClashTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MinionClashCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) fragment_num: int = betterproto.uint32_field(3) @dataclass class MinionClashBuild(betterproto.Message): branch: int = betterproto.uint32_field(1) card_id_list: List[int] = betterproto.uint32_field(2) @dataclass class MinionClashActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) daily_drop_record_list: List["Material"] = betterproto.message_field(2) activity_level: int = betterproto.uint32_field(3) cur_exp: int = betterproto.uint32_field(4) talent_list: List["MinionClashTalent"] = betterproto.message_field(5) card_list: List["MinionClashCard"] = betterproto.message_field(6) build_list: List["MinionClashBuild"] = betterproto.message_field(7) remain_skill_point: int = betterproto.uint32_field(8) @dataclass class MinionClashGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) activity: "MinionClashActivity" = betterproto.message_field(3) @dataclass class MinionClashGetGachaInfoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) pool_id_list: List[int] = betterproto.uint32_field(3) @dataclass class MinionClashGachaRecord(betterproto.Message): card_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class MinionClashGachaPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) has_got_card_list: List["MinionClashGachaRecord"] = betterproto.message_field(2) no_baodi_times: int = betterproto.uint32_field(3) @dataclass class MinionClashGetGachaInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_pool_list: List["MinionClashGachaPool"] = betterproto.message_field(3) gacha_random: int = betterproto.uint32_field(4) @dataclass class MinionClashDoGachaReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) do_gacha_type: "MinionClashDoGachaType" = betterproto.enum_field(4) @dataclass class MinionClashGachaResult(betterproto.Message): card_id: int = betterproto.uint32_field(1) transformed_material_list: List["Material"] = betterproto.message_field(2) @dataclass class MinionClashDoGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) got_card_id_list: List[int] = betterproto.uint32_field(4) @dataclass class MinionClashLevelUpTalentReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class MinionClashLevelUpTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) talent_id: int = betterproto.uint32_field(3) target_level: int = betterproto.uint32_field(4) @dataclass class MinionClashReportStageBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) build: "MinionClashBuild" = betterproto.message_field(2) stage_id: int = betterproto.uint32_field(3) @dataclass class MinionClashReportStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) @dataclass class MinionClashUpdateBuildReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) build: "MinionClashBuild" = betterproto.message_field(2) @dataclass class MinionClashUpdateBuildRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) build: "MinionClashBuild" = betterproto.message_field(3) @dataclass class MinionClashStarUpCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) target_star: int = betterproto.uint32_field(3) @dataclass class MinionClashStarUpCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) card_id: int = betterproto.uint32_field(3) target_star: int = betterproto.uint32_field(4) @dataclass class ThelemaActivityGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class ThelemaActivityNpcInfo(betterproto.Message): npc_id: int = betterproto.uint32_field(1) finished_phase_num: int = betterproto.uint32_field(2) @dataclass class ThelemaActivityGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) npc_info_list: List["ThelemaActivityNpcInfo"] = betterproto.message_field(3) @dataclass class ThelemaActivityFinishQuestionReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) npc_id: int = betterproto.uint32_field(2) phase: int = betterproto.uint32_field(3) @dataclass class ThelemaActivityFinishQuestionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) npc_id: int = betterproto.uint32_field(3) phase: int = betterproto.uint32_field(4) @dataclass class MatchThreePlusRole(betterproto.Message): role_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MatchThreePlusPiece(betterproto.Message): piece_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) @dataclass class MatchThreePlusCombination(betterproto.Message): role_id: int = betterproto.uint32_field(1) piece_id_list: List[int] = betterproto.uint32_field(2) @dataclass class MatchThreePlusActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) role_list: List["MatchThreePlusRole"] = betterproto.message_field(2) piece_list: List["MatchThreePlusPiece"] = betterproto.message_field(3) combination_list: List["MatchThreePlusCombination"] = betterproto.message_field(4) has_got_daily_material_num: int = betterproto.uint32_field(5) @dataclass class MatchThreePlusGetActivityReq(betterproto.Message): pass @dataclass class MatchThreePlusGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "MatchThreePlusActivity" = betterproto.message_field(2) @dataclass class MatchThreePlusRoleLevelUpReq(betterproto.Message): role_id: int = betterproto.uint32_field(1) target_level: int = betterproto.uint32_field(2) @dataclass class MatchThreePlusRoleLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) @dataclass class MatchThreePlusGachaDisplayReq(betterproto.Message): pass @dataclass class MatchThreePlusGachaInfo(betterproto.Message): piece_id: int = betterproto.uint32_field(1) gacha_get_num: int = betterproto.uint32_field(2) total_gacha_num: int = betterproto.uint32_field(3) @dataclass class MatchThreePlusGachaPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) gacha_info_list: List["MatchThreePlusGachaInfo"] = betterproto.message_field(2) @dataclass class MatchThreePlusGachaDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gacha_random: int = betterproto.uint32_field(2) pool_list: List["MatchThreePlusGachaPool"] = betterproto.message_field(3) @dataclass class MatchThreePlusGachaReq(betterproto.Message): gacha_random: int = betterproto.uint32_field(1) @dataclass class MatchThreePlusGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_gacha_random: int = betterproto.uint32_field(2) piece: "MatchThreePlusPiece" = betterproto.message_field(3) pool_list: List["MatchThreePlusGachaPool"] = betterproto.message_field(4) need_role_id: int = betterproto.uint32_field(5) @dataclass class MatchThreePlusRoomBeginReq(betterproto.Message): room_id: int = betterproto.uint32_field(1) combination: "MatchThreePlusCombination" = betterproto.message_field(2) @dataclass class MatchThreePlusRoomBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) dynamic_level: int = betterproto.uint32_field(3) transaction_str: str = betterproto.string_field(4) @dataclass class MatchThreePlusRoomEndReq(betterproto.Message): room_id: int = betterproto.uint32_field(1) status: "MatchThreePlusRoomEndReqStatus" = betterproto.enum_field(2) score: int = betterproto.uint32_field(3) @dataclass class MatchThreePlusRoomEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) status: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) is_first_win: bool = betterproto.bool_field(5) reward_data: "RewardData" = betterproto.message_field(6) daily_drop_item_list: List["DropItem"] = betterproto.message_field(7) is_daily_pass: bool = betterproto.bool_field(8) @dataclass class MatchThreePlusGetRankReq(betterproto.Message): room_id: int = betterproto.uint32_field(1) @dataclass class MatchThreePlusGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) rank_percent: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) @dataclass class MatchThreePlusUpdateCombinationReq(betterproto.Message): combination_list: List["MatchThreePlusCombination"] = betterproto.message_field(1) @dataclass class MatchThreePlusUpdateCombinationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) combination_list: List["MatchThreePlusCombination"] = betterproto.message_field(2) @dataclass class MatchThreePlusSyncAutoUnlockNotify(betterproto.Message): role_id_list: List[int] = betterproto.uint32_field(1) piece_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameSrpgGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameSrpgGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "TiledGameSrpgActivity" = betterproto.message_field(2) @dataclass class TiledGameSrpgAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) hp: int = betterproto.uint32_field(3) trial_id: int = betterproto.uint32_field(4) is_avatar_material_got: bool = betterproto.bool_field(5) @dataclass class TiledGameSrpgBattleInfo(betterproto.Message): battle_id: int = betterproto.uint32_field(1) avatar_list: List["TiledGameSrpgAvatar"] = betterproto.message_field(2) transaction_str: str = betterproto.string_field(3) @dataclass class TiledGameSrpgFinishedBattleRecord(betterproto.Message): battle_id: int = betterproto.uint32_field(1) finished_challenge_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameSrpgActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) explore_level: int = betterproto.uint32_field(2) explore_exp: int = betterproto.uint32_field(3) daily_explore_exp: int = betterproto.uint32_field(4) finished_battle_record_list: List["TiledGameSrpgFinishedBattleRecord"] = ( betterproto.message_field(5) ) avatar_list: List["TiledGameSrpgAvatar"] = betterproto.message_field(6) story_battle: "TiledGameSrpgBattleInfo" = betterproto.message_field(7) challenge_battle: "TiledGameSrpgBattleInfo" = betterproto.message_field(8) cur_daily_quest_mission_group_list: List[int] = betterproto.uint32_field(9) taken_reward_bp_list: List[int] = betterproto.uint32_field(10) daily_explore_exp_limit: int = betterproto.uint32_field(11) @dataclass class TiledGameSrpgAvatarLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class TiledGameSrpgAvatarLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar: "TiledGameSrpgAvatar" = betterproto.message_field(2) @dataclass class TiledGameSrpgBattleBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) avatar_list: List[int] = betterproto.uint32_field(3) enter_battle_type: int = betterproto.uint32_field(4) @dataclass class TiledGameSrpgBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle: "TiledGameSrpgBattleInfo" = betterproto.message_field(2) @dataclass class TiledGameSrpgBattleEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) battle: "TiledGameSrpgBattleInfo" = betterproto.message_field(2) end_status: "StageEndStatus" = betterproto.enum_field(3) finished_challenge_id_list: List[int] = betterproto.uint32_field(4) round_num: int = betterproto.uint32_field(5) total_time: int = betterproto.uint32_field(6) @dataclass class TiledGameSrpgBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) @dataclass class TiledGameSrpgTakeBpRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) bp_id: int = betterproto.uint32_field(2) @dataclass class TiledGameSrpgTakeBpRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) bp_id: int = betterproto.uint32_field(3) @dataclass class GameRoomStageScoreRecord(betterproto.Message): stage_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class GameRoomActivityGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GameRoomActivityGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) passed_stage_id_list: List[int] = betterproto.uint32_field(3) stage_score_record_list: List["GameRoomStageScoreRecord"] = ( betterproto.message_field(4) ) @dataclass class GameRoomActivityGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class GameRoomActivityGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) rank_percent: int = betterproto.uint32_field(5) rank_data: "RankShowData" = betterproto.message_field(6) @dataclass class QRtsTalent(betterproto.Message): index: int = betterproto.uint32_field(1) talent_id_list: List[int] = betterproto.uint32_field(2) source_type: int = betterproto.uint32_field(3) selected_talent_id: int = betterproto.uint32_field(4) talent_param: int = betterproto.uint32_field(5) @dataclass class QRtsBuilding(betterproto.Message): building_point_id: int = betterproto.uint32_field(1) building_id: int = betterproto.uint32_field(2) building_param: int = betterproto.uint32_field(3) @dataclass class QRtsGame(betterproto.Message): cur_stage_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) building_list: List["QRtsBuilding"] = betterproto.message_field(3) gold_num: int = betterproto.uint32_field(4) round: int = betterproto.uint32_field(5) total_get_gold_num: int = betterproto.uint32_field(6) selected_talent_list: List["QRtsTalent"] = betterproto.message_field(7) wait_select_talent: "QRtsTalent" = betterproto.message_field(8) score: int = betterproto.uint32_field(9) total_time: int = betterproto.uint32_field(10) total_cost_gold_num: int = betterproto.uint32_field(11) night_total_cost_gold_num: int = betterproto.uint32_field(12) game_transaction_id: int = betterproto.uint32_field(13) round_transaction_id: int = betterproto.uint32_field(14) last_quit_score: int = betterproto.uint32_field(15) @dataclass class QRtsActivityGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class QRtsActivityGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) mainline_game: "QRtsGame" = betterproto.message_field(3) challenge_game: "QRtsGame" = betterproto.message_field(4) buff_id_list: List[int] = betterproto.uint32_field(5) @dataclass class QRtsActivityFinishRoundReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) round: int = betterproto.uint32_field(2) get_gold_num: int = betterproto.uint32_field(3) cost_gold_num: int = betterproto.uint32_field(4) safe_building_point_id_list: List[int] = betterproto.uint32_field(5) score: int = betterproto.uint32_field(6) total_time: int = betterproto.uint32_field(7) gold_num: int = betterproto.uint32_field(8) total_get_gold_num: int = betterproto.uint32_field(9) total_cost_gold_num: int = betterproto.uint32_field(10) night_total_cost_gold_num: int = betterproto.uint32_field(11) @dataclass class QRtsActivityFinishRoundRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) round: int = betterproto.uint32_field(3) total_gold_num: int = betterproto.uint32_field(4) @dataclass class QRtsActivityResetRoundReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) round: int = betterproto.uint32_field(2) @dataclass class QRtsActivityResetRoundRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) round: int = betterproto.uint32_field(3) @dataclass class QRtsActivityBuildReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) building_point_id: int = betterproto.uint32_field(2) building_id: int = betterproto.uint32_field(3) @dataclass class QRtsActivityBuildRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) building_point_id: int = betterproto.uint32_field(3) building_id: int = betterproto.uint32_field(4) @dataclass class QRtsActivitySelectTalentReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) select_talent: "QRtsTalent" = betterproto.message_field(2) @dataclass class QRtsActivitySelectTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class QRtsActivitySyncGameNotify(betterproto.Message): game: "QRtsGame" = betterproto.message_field(1) @dataclass class QRtsActivitySweepReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class QRtsActivitySweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class QRtsActivityUpgradeBuffReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) buff_id: int = betterproto.uint32_field(2) @dataclass class QRtsActivityUpgradeBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) buff_id: int = betterproto.uint32_field(3) @dataclass class QRtsActivityClearGameReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class QRtsActivityClearGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) @dataclass class QRtsActivityWishReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class QRtsActivityWishRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) talent: "QRtsTalent" = betterproto.message_field(3) @dataclass class GetBurdenAlleviationV2Req(betterproto.Message): pass @dataclass class GetBurdenAlleviationV2Rsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class BurdenAlleviationV2ParamOwQuest(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) challenge_list: List[int] = betterproto.uint32_field(3) @dataclass class BurdenAlleviationV2ParamThemeWanted(betterproto.Message): stage_id: int = betterproto.uint32_field(1) sweep_times: int = betterproto.uint32_field(2) is_extra_drop: bool = betterproto.bool_field(3) @dataclass class BurdenAlleviationV2ParamExamination(betterproto.Message): pass @dataclass class BurdenAlleviationV2ParamArmadaStageScoreActivity(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class TriggerBurdenAlleviationV2Req(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) alleviation_id: int = betterproto.uint32_field(2) ow_param_list: List["BurdenAlleviationV2ParamOwQuest"] = betterproto.message_field( 3 ) theme_wanted_param: "BurdenAlleviationV2ParamThemeWanted" = ( betterproto.message_field(4) ) examination_param: "BurdenAlleviationV2ParamExamination" = ( betterproto.message_field(5) ) armada_stage_param_list: List[ "BurdenAlleviationV2ParamArmadaStageScoreActivity" ] = betterproto.message_field(6) @dataclass class TriggerBurdenAlleviationV2Rsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) alleviation_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) drop_list: List["DropItem"] = betterproto.message_field(5) extra_drop_list: List["DropItem"] = betterproto.message_field(6) @dataclass class FutariBattleStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) pass_floor: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) @dataclass class FutariBattleGroup(betterproto.Message): group_id: int = betterproto.uint32_field(1) stage_list: List["FutariBattleStage"] = betterproto.message_field(2) @dataclass class FutariBattleActivityGetActivityReq(betterproto.Message): pass @dataclass class FutariBattleActivityGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) group_list: List["FutariBattleGroup"] = betterproto.message_field(3) @dataclass class FutariBattleActivityGetRankReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) @dataclass class FutariBattleActivityGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) rank_percent: int = betterproto.uint32_field(5) rank_data: "RankShowData" = betterproto.message_field(6) @dataclass class FutariBattleActivityPassStageFloorReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) @dataclass class FutariBattleActivityPassStageFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ReActivityTile(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) @dataclass class ReActivityGetDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class ReActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) finished_tile_list: List["ReActivityTile"] = betterproto.message_field(2) unlocked_area_list: List[int] = betterproto.uint32_field(3) @dataclass class ReActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "ReActivity" = betterproto.message_field(2) @dataclass class ReActivityTileBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) tile: "ReActivityTile" = betterproto.message_field(2) last_max_save_point_id: int = betterproto.uint32_field(3) last_skill_use_times: int = betterproto.uint32_field(4) last_collection_num: int = betterproto.uint32_field(5) @dataclass class ReActivityTileBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) tile: "ReActivityTile" = betterproto.message_field(3) @dataclass class ReActivityTileEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) tile: "ReActivityTile" = betterproto.message_field(2) end_status: "StageEndStatus" = betterproto.enum_field(3) max_save_point_id: int = betterproto.uint32_field(4) skill_use_times: int = betterproto.uint32_field(5) collection_num: int = betterproto.uint32_field(6) @dataclass class ReActivityTileEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) tile: "ReActivityTile" = betterproto.message_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class ResidentActivityGetDataReq(betterproto.Message): pass @dataclass class ResidentActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unlocked_resident_activity_id: List[int] = betterproto.uint32_field(2) @dataclass class ResidentActivityUnlockActivityReq(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class ResidentActivityUnlockActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) @dataclass class QRtsActivityGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class QRtsActivityGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) rank_percent: int = betterproto.uint32_field(5) rank_data: "RankShowData" = betterproto.message_field(6) @dataclass class MonsterPvpCard(betterproto.Message): unique_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) fragment_num: int = betterproto.uint32_field(3) skill_list: List[int] = betterproto.uint32_field(4) @dataclass class WaitSelectSkillData(betterproto.Message): unique_id: int = betterproto.uint32_field(1) skill_idx: int = betterproto.uint32_field(2) old_skill_id: int = betterproto.uint32_field(3) new_skill_id: int = betterproto.uint32_field(4) cost_material_id: int = betterproto.uint32_field(5) @dataclass class MonsterCardPvpProductivty(betterproto.Message): last_calc_time: int = betterproto.uint32_field(1) total_minute: int = betterproto.uint32_field(2) exp_per_minute: int = betterproto.uint32_field(3) book_1_per_minute: int = betterproto.uint32_field(4) book_2_per_minute: int = betterproto.uint32_field(5) book_3_per_minute: int = betterproto.uint32_field(6) total_exp: int = betterproto.uint32_field(7) total_book_1: int = betterproto.uint32_field(8) total_book_2: int = betterproto.uint32_field(9) total_book_3: int = betterproto.uint32_field(10) @dataclass class MonsterCardPvpGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardPvpActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) monster_card_list: List["MonsterPvpCard"] = betterproto.message_field(4) wait_select_skill_data: "WaitSelectSkillData" = betterproto.message_field(5) elo_score: int = betterproto.uint32_field(6) opponent_list: List["MonsterCardPvpPlayerData"] = betterproto.message_field(7) defend_card_unique_id_list: List[int] = betterproto.uint32_field(8) opponent_refresh_times: int = betterproto.uint32_field(9) pvp_combat_day_times: int = betterproto.uint32_field(10) robot_id_list: List[int] = betterproto.uint32_field(11) productivity_data: "MonsterCardPvpProductivty" = betterproto.message_field(12) exp_convert_material_num: int = betterproto.uint32_field(13) @dataclass class MonsterCardPvpGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) monster_card_pvp_activity: "MonsterCardPvpActivity" = betterproto.message_field(2) @dataclass class MonsterCardPvpSelectInitCardVecReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) select_idx: int = betterproto.uint32_field(2) @dataclass class MonsterCardPvpSelectInitCardVecRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardPvpStarUpCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardPvpStarUpCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class MonsterCardPvpOpenSkillPackReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) skill_idx: int = betterproto.uint32_field(4) @dataclass class MonsterCardPvpOpenSkillPackRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) skill_idx: int = betterproto.uint32_field(4) old_skill_id: int = betterproto.uint32_field(5) new_skill_id: int = betterproto.uint32_field(6) cost_material_id: int = betterproto.uint32_field(7) @dataclass class MonsterCardPvpSelectNewSkillReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_select: bool = betterproto.bool_field(2) @dataclass class MonsterCardPvpSelectNewSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) is_select: bool = betterproto.bool_field(3) wait_select_skill_data: "WaitSelectSkillData" = betterproto.message_field(4) @dataclass class MonsterCardPvpGetPvpOpponentReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) is_need_refresh: bool = betterproto.bool_field(3) @dataclass class MonsterCardPvpGetPvpOpponentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) opponent_list: List["MonsterCardPvpPlayerData"] = betterproto.message_field(3) robot_id_list: List[int] = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) elo_score: int = betterproto.uint32_field(6) @dataclass class MonsterCardPvpFinishCombatReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) combat_data: "MonsterCardPvpCombatData" = betterproto.message_field(2) @dataclass class MonsterCardPvpFinishCombatRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) elo_score: int = betterproto.uint32_field(4) max_elo_score: int = betterproto.uint32_field(5) is_win: bool = betterproto.bool_field(6) @dataclass class MonsterCardPvpUpdatePlayerInfoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) monster_card_list: List[int] = betterproto.uint32_field(2) schedule_id: int = betterproto.uint32_field(3) nickname: str = betterproto.string_field(4) level: int = betterproto.uint32_field(5) card_data_list: List["MonsterPvpCardBriefData"] = betterproto.message_field(6) @dataclass class MonsterCardPvpUpdatePlayerInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) monster_card_list: List[int] = betterproto.uint32_field(3) @dataclass class MonsterCardPvpGetDefendDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardPvpGetDefendDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) combat_history: "MonsterCardPvpCombatHistoryData" = betterproto.message_field(3) @dataclass class MonsterCardPvpGetPvpRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class MonsterCardPvpGetPvpRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) rank_percent: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) @dataclass class MonsterCardPvpTakeProductRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MonsterCardPvpTakeProductRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) add_exp_num: int = betterproto.uint32_field(3) add_book_1_num: int = betterproto.uint32_field(4) add_book_2_num: int = betterproto.uint32_field(5) add_book_3_num: int = betterproto.uint32_field(6) @dataclass class MonsterCardPvpGetGachaDisplayReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MonsterCardPvpGetGachaDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) valid_pool_id_list: List[int] = betterproto.uint32_field(4) @dataclass class MonsterCardPvpGachaReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) gacha_random: int = betterproto.uint32_field(2) pool_id: int = betterproto.uint32_field(3) times: int = betterproto.uint32_field(4) @dataclass class MonsterCardPvpGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) material_id_list: List[int] = betterproto.uint32_field(4) @dataclass class AdventureDecorationSlot(betterproto.Message): slot_id: int = betterproto.uint32_field(1) furniture_id: int = betterproto.uint32_field(2) direction: int = betterproto.uint32_field(3) @dataclass class AdventureGroupAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) old_finished_record_list: List[int] = betterproto.uint32_field(2) finished_record_list: List[int] = betterproto.uint32_field(3) @dataclass class AdventureGroupQuest(betterproto.Message): pool_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) accept_time: int = betterproto.uint32_field(3) avatar_list: List[int] = betterproto.uint32_field(4) status: int = betterproto.uint32_field(5) elf_id: int = betterproto.uint32_field(6) @dataclass class AdventureGroupAvailableQuest(betterproto.Message): pool_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class GetAdventureGroupReq(betterproto.Message): pass @dataclass class CabinLevel(betterproto.Message): cabin_type: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) extend_grade: int = betterproto.uint32_field(3) @dataclass class FacilityLevel(betterproto.Message): facility_type: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class GetAdventureGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) old_level: int = betterproto.uint32_field(2) old_badge: int = betterproto.uint32_field(3) avatar_list: List["AdventureGroupAvatar"] = betterproto.message_field(4) quest_list: List["AdventureGroupQuest"] = betterproto.message_field(5) available_quest_list: List["AdventureGroupAvailableQuest"] = ( betterproto.message_field(6) ) grain: int = betterproto.uint32_field(7) has_take_reward_level: int = betterproto.uint32_field(8) next_scoin_add_time: int = betterproto.uint32_field(9) storage_scoin: int = betterproto.uint32_field(10) storage_stamina: int = betterproto.uint32_field(11) has_take_compensation_list: List[int] = betterproto.uint32_field(12) decoration_slot_list: List["AdventureDecorationSlot"] = betterproto.message_field( 13 ) today_reset_quest_num: int = betterproto.uint32_field(14) level: int = betterproto.uint32_field(15) badge: int = betterproto.uint32_field(16) extra_badge_cost_num: int = betterproto.uint32_field(17) @dataclass class SelectAdventureQuestReqData(betterproto.Message): pool_id: int = betterproto.uint32_field(1) avatar_list: List[int] = betterproto.uint32_field(2) elf_id: int = betterproto.uint32_field(3) quest_id: int = betterproto.uint32_field(4) @dataclass class SelectAdventureQuestReq(betterproto.Message): select_adeventure_quest_list: List["SelectAdventureQuestReqData"] = ( betterproto.message_field(1) ) is_quick_select: bool = betterproto.bool_field(2) @dataclass class SelectAdventureQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeAdventureQuestRewardReq(betterproto.Message): pool_id: int = betterproto.uint32_field(1) is_take_all: bool = betterproto.bool_field(2) @dataclass class TakeAdventureQuestRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) drop_item_list: List["DropItem"] = betterproto.message_field(2) quest_list: List["AdventureGroupAvailableQuest"] = betterproto.message_field(3) @dataclass class ClaimScoinReq(betterproto.Message): pass @dataclass class ClaimScoinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) add_scoin: int = betterproto.uint32_field(2) is_extra: bool = betterproto.bool_field(3) @dataclass class IslandStorySweepAvatar(betterproto.Message): sweep_id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) @dataclass class AdventureStorySweepReq(betterproto.Message): adventure_story_sweep_list: List["IslandStorySweepAvatar"] = ( betterproto.message_field(1) ) is_quick_sweep: bool = betterproto.bool_field(2) @dataclass class IslandStorySweepData(betterproto.Message): sweep_id: int = betterproto.uint32_field(1) over_time: int = betterproto.uint32_field(2) is_finished: bool = betterproto.bool_field(3) is_sieged: bool = betterproto.bool_field(4) avatar_id_list: List[int] = betterproto.uint32_field(5) @dataclass class AdventureStorySweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) used_stamina: int = betterproto.uint32_field(2) sweep_data_list: List["IslandStorySweepData"] = betterproto.message_field(3) @dataclass class GetAdventureStorySweepInfoReq(betterproto.Message): pass @dataclass class GetAdventureStorySweepInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) story_sweep_list: List["IslandStorySweepData"] = betterproto.message_field(2) used_stamina: int = betterproto.uint32_field(3) last_story_sweep_avatar_list: List["IslandStorySweepAvatar"] = ( betterproto.message_field(4) ) @dataclass class TakeAdventureStorySweepRewardReq(betterproto.Message): sweep_id: int = betterproto.uint32_field(1) is_take_all: bool = betterproto.bool_field(2) sweep_group_type_list: List[int] = betterproto.uint32_field(3) @dataclass class TakeAdventureStorySweepRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sweep_id: int = betterproto.uint32_field(2) siege_stage_id: int = betterproto.uint32_field(3) drop_item_list: List["DropItem"] = betterproto.message_field(4) player_exp_reward: int = betterproto.uint32_field(5) exp_convert_scoin: int = betterproto.uint32_field(6) scoin_reward: int = betterproto.uint32_field(7) rank_scoin: int = betterproto.uint32_field(8) is_take_all: bool = betterproto.bool_field(9) sweep_group_type_list: List[int] = betterproto.uint32_field(10) @dataclass class TakeAdventureCompensationReq(betterproto.Message): type_list: List["CompensationType"] = betterproto.enum_field(1) @dataclass class TakeAdventureCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type_list: List["CompensationType"] = betterproto.enum_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class EditAdventureRoomReq(betterproto.Message): decoration_slot: "AdventureDecorationSlot" = betterproto.message_field(1) @dataclass class EditAdventureRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot_id: int = betterproto.uint32_field(2) @dataclass class CancelAdventureQuestReq(betterproto.Message): pool_id: int = betterproto.uint32_field(1) @dataclass class CancelAdventureQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) @dataclass class ResetAdventureQuestReq(betterproto.Message): pool_id: int = betterproto.uint32_field(1) @dataclass class ResetAdventureQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) @dataclass class AiCyberGetActivityReq(betterproto.Message): pass @dataclass class AiCyberArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) is_puzzle_reward_taken: bool = betterproto.bool_field(2) cur_daily_stage_id: int = betterproto.uint32_field(3) @dataclass class AiCyberDailyStageDrop(betterproto.Message): material_id: int = betterproto.uint32_field(1) material_num: int = betterproto.uint32_field(2) @dataclass class AiCyberActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) repair_progress: int = betterproto.uint32_field(2) area_list: List["AiCyberArea"] = betterproto.message_field(3) daily_stage_drop_list: List["AiCyberDailyStageDrop"] = betterproto.message_field(4) hyperion_id: int = betterproto.uint32_field(5) main_ui_id: int = betterproto.uint32_field(6) @dataclass class AiCyberGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) ai_cyber_activity: "AiCyberActivity" = betterproto.message_field(2) bless: str = betterproto.string_field(3) @dataclass class AiCyberTakePuzzleRewardReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) @dataclass class AiCyberTakePuzzleRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class AiCyberAddRepairProgressReq(betterproto.Message): target_progress: int = betterproto.uint32_field(1) @dataclass class AiCyberAddRepairProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_progress: int = betterproto.uint32_field(2) @dataclass class AiCyberSetBlessReq(betterproto.Message): bless: str = betterproto.string_field(1) @dataclass class AiCyberSetBlessRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) bless: str = betterproto.string_field(2) @dataclass class AiCyberRefreshTicketReq(betterproto.Message): pass @dataclass class AiCyberRefreshTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) add_num: int = betterproto.uint32_field(3) @dataclass class AiCyberUpdateClientSettingReq(betterproto.Message): hyperion_id: int = betterproto.uint32_field(1) main_ui_id: int = betterproto.uint32_field(2) @dataclass class AiCyberUpdateClientSettingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetArmadaDataReq(betterproto.Message): level: int = betterproto.uint32_field(1) @dataclass class GetArmadaDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) status: "ArmadaPlayerStatus" = betterproto.enum_field(2) armada: "ArmadaData" = betterproto.message_field(3) apply_list: List["ArmadaBriefData"] = betterproto.message_field(4) join_cd_finish_time: int = betterproto.uint32_field(5) is_need_recommend: bool = betterproto.bool_field(6) last_mail_time: int = betterproto.uint32_field(7) recommend_armada: "ArmadaBriefData" = betterproto.message_field(8) is_new: bool = betterproto.bool_field(9) @dataclass class CreateArmadaReq(betterproto.Message): name: str = betterproto.string_field(1) label: "ArmadaLabel" = betterproto.message_field(2) @dataclass class CreateArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) armada_id: int = betterproto.uint32_field(2) armada_name: str = betterproto.string_field(3) audit_armada_name: str = betterproto.string_field(4) @dataclass class SearchArmadaReq(betterproto.Message): name: str = betterproto.string_field(1) label_id_list: List[int] = betterproto.uint32_field(2) @dataclass class SearchArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) armada_list: List["ArmadaBriefData"] = betterproto.message_field(2) @dataclass class ApplyJoinArmadaReq(betterproto.Message): armada_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ApplyJoinArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DealArmadaApplyReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) agree: bool = betterproto.bool_field(2) @dataclass class DealArmadaApplyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) agree: bool = betterproto.bool_field(3) @dataclass class GetArmadaManageDataReq(betterproto.Message): pass @dataclass class GetArmadaManageDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) apply_list: List["ArmadaApply"] = betterproto.message_field(2) apply_result_list: List["ArmadaApplyResult"] = betterproto.message_field(3) apply_level: int = betterproto.uint32_field(4) auto_pass: bool = betterproto.bool_field(5) auto_pass_level: int = betterproto.uint32_field(6) build_owner: int = betterproto.uint32_field(7) build_ownership_time: int = betterproto.uint32_field(8) @dataclass class SetArmadaApplyReq(betterproto.Message): apply_level: int = betterproto.uint32_field(1) auto_pass: bool = betterproto.bool_field(2) auto_pass_level: int = betterproto.uint32_field(3) @dataclass class SetArmadaApplyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SetArmadaBulletinReq(betterproto.Message): bulletin: str = betterproto.string_field(1) contact: str = betterproto.string_field(2) @dataclass class SetArmadaBulletinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) bulletin: str = betterproto.string_field(2) old_bulletin: str = betterproto.string_field(3) audit_bulletin: str = betterproto.string_field(4) cd_end_time: int = betterproto.uint32_field(5) @dataclass class GetRecommendArmadaReq(betterproto.Message): level: int = betterproto.uint32_field(1) friend_uid_list: List[int] = betterproto.uint32_field(2) @dataclass class GetRecommendArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) armada_list: List["ArmadaBriefData"] = betterproto.message_field(2) @dataclass class TransferArmadaLeaderReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class TransferArmadaLeaderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SetArmadaPositionReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) position: "ArmadaPosition" = betterproto.enum_field(2) @dataclass class SetArmadaPositionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class KickArmadaMemberReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class KickArmadaMemberRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DissolveArmadaReq(betterproto.Message): pass @dataclass class DissolveArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class QuitArmadaReq(betterproto.Message): pass @dataclass class QuitArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class CancelApplyArmadaReq(betterproto.Message): armada_id: int = betterproto.uint32_field(1) @dataclass class CancelApplyArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class LevelUpArmadaCabinReq(betterproto.Message): type: "ArmadaCabinType" = betterproto.enum_field(1) cabin_id: int = betterproto.uint32_field(2) grid_id: int = betterproto.uint32_field(3) @dataclass class LevelUpArmadaCabinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "ArmadaCabinType" = betterproto.enum_field(2) cabin_id: int = betterproto.uint32_field(3) grid_id: int = betterproto.uint32_field(4) level_up_end_time: int = betterproto.uint32_field(5) @dataclass class CancelLevelUpArmadaCabinReq(betterproto.Message): type: "ArmadaCabinType" = betterproto.enum_field(1) cabin_id: int = betterproto.uint32_field(2) @dataclass class CancelLevelUpArmadaCabinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MoveArmadaCabinReq(betterproto.Message): grid_list: List["ArmadaGrid"] = betterproto.message_field(1) @dataclass class MoveArmadaCabinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetConsignedOrderDataReq(betterproto.Message): pass @dataclass class GetConsignedOrderDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) order_list: List["ConsignedOrder"] = betterproto.message_field(3) cd_finish_time: int = betterproto.uint32_field(4) finish_order_times: int = betterproto.uint32_field(5) total_order_times: int = betterproto.uint32_field(6) armada_finish_times: int = betterproto.uint32_field(7) apply_order_times: int = betterproto.uint32_field(8) total_apply_times: int = betterproto.uint32_field(9) my_credit: int = betterproto.uint32_field(10) is_reward_taken: bool = betterproto.bool_field(11) @dataclass class ChooseConsignedOrderReq(betterproto.Message): index: int = betterproto.uint32_field(1) is_choose_all: bool = betterproto.bool_field(2) choosen_order_list: List["ConsignedOrder"] = betterproto.message_field(3) @dataclass class ChooseConsignedOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) choosen_order_list: List["ConsignedOrder"] = betterproto.message_field(2) is_choose_all: bool = betterproto.bool_field(3) @dataclass class FinishConsignedOrderReq(betterproto.Message): item: "EquipmentItem" = betterproto.message_field(1) unique_id: int = betterproto.uint32_field(2) consign_id: int = betterproto.uint32_field(3) progress: int = betterproto.uint32_field(4) order_level: int = betterproto.uint32_field(5) order: "ConsignedOrder" = betterproto.message_field(6) next_order: "ConsignedOrder" = betterproto.message_field(7) reliable_id: int = betterproto.uint32_field(8) @dataclass class FinishConsignedOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) item: "EquipmentItem" = betterproto.message_field(4) consign_id: int = betterproto.uint32_field(5) reliable_id: int = betterproto.uint32_field(6) progress: int = betterproto.uint32_field(7) finish_order_times: int = betterproto.uint32_field(8) @dataclass class ResetConsignedOrderReq(betterproto.Message): pass @dataclass class ResetConsignedOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetWareHouseDataReq(betterproto.Message): pass @dataclass class GetWareHouseDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) demand_list: List["WareHouseDemand"] = betterproto.message_field(2) status: "WareHouseStatus" = betterproto.enum_field(3) my_demand: "WareHouseDemand" = betterproto.message_field(4) donate_uid: int = betterproto.uint32_field(5) cd_finish_time: int = betterproto.uint32_field(6) day_donate_times: int = betterproto.uint32_field(7) max_donate_times: int = betterproto.uint32_field(8) @dataclass class PostWareHouseDemandReq(betterproto.Message): demand_id: int = betterproto.uint32_field(1) @dataclass class PostWareHouseDemandRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) demand_id: int = betterproto.uint32_field(2) @dataclass class CancelWareHouseDemandReq(betterproto.Message): pass @dataclass class CancelWareHouseDemandRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) demand_id: int = betterproto.uint32_field(2) is_auto_cancel: bool = betterproto.bool_field(3) @dataclass class DonateWareHouseItemReq(betterproto.Message): item: "EquipmentItem" = betterproto.message_field(1) target_uid: int = betterproto.uint32_field(2) demand_id: int = betterproto.uint32_field(3) @dataclass class DonateWareHouseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item: "EquipmentItem" = betterproto.message_field(2) demand_id: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class GetWareHouseItemReq(betterproto.Message): pass @dataclass class GetWareHouseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) demand_id: int = betterproto.uint32_field(2) status: "WareHouseStatus" = betterproto.enum_field(3) cd_finish_time: int = betterproto.uint32_field(4) @dataclass class EnterArmadaChatroomReq(betterproto.Message): pass @dataclass class EnterArmadaChatroomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) his_chat_msg_list: List["ChatMsg"] = betterproto.message_field(2) his_system_chat_msg_list: List["ArmadaSystemChatMsg"] = betterproto.message_field(3) @dataclass class SendArmadaSystemChatMsgNotify(betterproto.Message): chat_msg: "ArmadaSystemChatMsg" = betterproto.message_field(1) @dataclass class RecvArmadaSystemChatMsgNotify(betterproto.Message): chat_msg: "ArmadaSystemChatMsg" = betterproto.message_field(1) @dataclass class DonateWareHouseNotify(betterproto.Message): pass @dataclass class ArmadaBuildNotify(betterproto.Message): type: "ArmadaBuildNotifyType" = betterproto.enum_field(1) armada_data: "ArmadaData" = betterproto.message_field(2) grid_list: List["ArmadaGrid"] = betterproto.message_field(3) @dataclass class ArmadaBulletinNotify(betterproto.Message): bulletin: str = betterproto.string_field(1) contact: str = betterproto.string_field(2) @dataclass class ArmadaManageNotify(betterproto.Message): type: "ArmadaManageNotifyType" = betterproto.enum_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class ArmadaPlayerNotify(betterproto.Message): type: "ArmadaPlayerNotifyType" = betterproto.enum_field(1) target_uid: int = betterproto.uint32_field(2) member: "ArmadaMember" = betterproto.message_field(3) member_list: List[int] = betterproto.uint32_field(4) new_name: str = betterproto.string_field(5) @dataclass class ArmadaApplyNotify(betterproto.Message): type: "ArmadaApplyNotifyType" = betterproto.enum_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class CancelDissolveArmadaReq(betterproto.Message): pass @dataclass class CancelDissolveArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetArmadaBuildOwnershipReq(betterproto.Message): pass @dataclass class GetArmadaBuildOwnershipRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) build_owner: int = betterproto.uint32_field(2) build_ownership_time: int = betterproto.uint32_field(3) @dataclass class ReleaseArmadaBuildOwnershipReq(betterproto.Message): pass @dataclass class ReleaseArmadaBuildOwnershipRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ArmadaSendMailReq(betterproto.Message): content: str = betterproto.string_field(1) sender: str = betterproto.string_field(2) @dataclass class ArmadaSendMailRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChangeArmadaNameReq(betterproto.Message): name: str = betterproto.string_field(1) is_scoin_lack: bool = betterproto.bool_field(2) is_hcoin_lack: bool = betterproto.bool_field(3) @dataclass class ChangeArmadaNameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) old_name: str = betterproto.string_field(3) audit_name: str = betterproto.string_field(4) is_change_name_free: bool = betterproto.bool_field(5) cd_end_time: int = betterproto.uint32_field(6) @dataclass class JoinArmadaElectionReq(betterproto.Message): pass @dataclass class JoinArmadaElectionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) impeach_data: "ArmadaImpeachData" = betterproto.message_field(2) @dataclass class ArmadaLogoutNotify(betterproto.Message): pass @dataclass class QuickApplyJoinArmadaReq(betterproto.Message): level: int = betterproto.uint32_field(1) @dataclass class QuickApplyJoinArmadaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenArmadaStageReq(betterproto.Message): hard_level: int = betterproto.uint32_field(1) @dataclass class OpenArmadaStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hard_level: int = betterproto.uint32_field(2) @dataclass class TakeArmadaAchievementReq(betterproto.Message): id: int = betterproto.uint32_field(1) is_take_all: bool = betterproto.bool_field(2) @dataclass class TakeArmadaAchievementRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) take_achievement_id_list: List[int] = betterproto.uint32_field(4) id_list: List[int] = betterproto.uint32_field(5) reward_list: List["RewardData"] = betterproto.message_field(6) @dataclass class GetRecommendArmadaMemberListReq(betterproto.Message): uid_list: List[int] = betterproto.uint32_field(1) @dataclass class GetRecommendArmadaMemberListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recommend_list: List["PlayerFriendBriefData"] = betterproto.message_field(2) @dataclass class JoinQuitArmadaNotify(betterproto.Message): uid: int = betterproto.uint32_field(1) armada_id: int = betterproto.uint32_field(2) @dataclass class ArmadaPlayerContributionSyncNotify(betterproto.Message): armada_contribution: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) week_contribution: int = betterproto.uint32_field(3) total_contribution: int = betterproto.uint32_field(4) @dataclass class ArmadaMember(betterproto.Message): uid: int = betterproto.uint32_field(1) position: "ArmadaPosition" = betterproto.enum_field(2) brief_data: "PlayerFriendBriefData" = betterproto.message_field(3) week_popl: int = betterproto.uint32_field(4) total_popl: int = betterproto.uint32_field(5) week_fund: int = betterproto.uint32_field(6) total_fund: int = betterproto.uint32_field(7) week_contribution: int = betterproto.uint32_field(8) total_contribution: int = betterproto.uint32_field(9) @dataclass class ArmadaGrid(betterproto.Message): id: int = betterproto.uint32_field(1) type: "ArmadaCabinType" = betterproto.enum_field(2) cabin_id: int = betterproto.uint32_field(3) @dataclass class ArmadaContact(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) member_list: List[int] = betterproto.uint32_field(3) @dataclass class ArmadaHangar(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ArmadaWorkshop(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ArmadaExchequer(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ArmadaBossroom(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ArmadaOptionalLeader(betterproto.Message): id: int = betterproto.uint32_field(1) contribution: int = betterproto.uint32_field(2) @dataclass class ArmadaImpeachData(betterproto.Message): impeach_status: int = betterproto.uint32_field(1) optional_leader_list: List["ArmadaOptionalLeader"] = betterproto.message_field(2) election_end_time: int = betterproto.uint32_field(3) @dataclass class ArmadaData(betterproto.Message): brief: "ArmadaBriefData" = betterproto.message_field(1) member_list: List["ArmadaMember"] = betterproto.message_field(2) position: "ArmadaPosition" = betterproto.enum_field(3) grid_list: List["ArmadaGrid"] = betterproto.message_field(4) contact_list: List["ArmadaContact"] = betterproto.message_field(5) hangar_list: List["ArmadaHangar"] = betterproto.message_field(6) workshop_list: List["ArmadaWorkshop"] = betterproto.message_field(7) exchequer_list: List["ArmadaExchequer"] = betterproto.message_field(8) bossroom_list: List["ArmadaBossroom"] = betterproto.message_field(9) level_up_cabin_type: "ArmadaCabinType" = betterproto.enum_field(10) level_up_cabin_id: int = betterproto.uint32_field(11) level_up_end_time: int = betterproto.uint32_field(12) dissolve_time: int = betterproto.uint32_field(13) armada_player_data: "ArmadaPlayerData" = betterproto.message_field(14) impeach_data: "ArmadaImpeachData" = betterproto.message_field(15) is_armada_change_name_free: bool = betterproto.bool_field(16) @dataclass class ArmadaPlayerData(betterproto.Message): uid: int = betterproto.uint32_field(1) take_achievement_id_list: List[int] = betterproto.uint32_field(2) @dataclass class ArmadaBriefData(betterproto.Message): id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) bulletin: str = betterproto.string_field(4) apply_level: int = betterproto.uint32_field(5) auto_pass: bool = betterproto.bool_field(6) auto_pass_level: int = betterproto.uint32_field(7) fund: int = betterproto.uint32_field(8) fund_cap: int = betterproto.uint32_field(9) ap: int = betterproto.uint32_field(10) ap_cap: int = betterproto.uint32_field(11) popl: int = betterproto.uint32_field(12) popl_cap: int = betterproto.uint32_field(13) member_num: int = betterproto.uint32_field(14) member_cap: int = betterproto.uint32_field(15) leader_id: int = betterproto.uint32_field(16) leader_name: str = betterproto.string_field(17) contact: str = betterproto.string_field(18) contribution: int = betterproto.uint32_field(19) is_low_popl: bool = betterproto.bool_field(20) recent_contribution: int = betterproto.uint32_field(21) active_level: int = betterproto.uint32_field(22) active_member_num: int = betterproto.uint32_field(23) friend_uid_list: List[int] = betterproto.uint32_field(24) leader_brief_data: "PlayerFriendBriefData" = betterproto.message_field(25) label: "ArmadaLabel" = betterproto.message_field(26) @dataclass class ArmadaApply(betterproto.Message): uid: int = betterproto.uint32_field(1) brief_data: "PlayerFriendBriefData" = betterproto.message_field(2) @dataclass class ArmadaApplyResult(betterproto.Message): uid: int = betterproto.uint32_field(1) brief_data: "PlayerFriendBriefData" = betterproto.message_field(2) agree: bool = betterproto.bool_field(3) @dataclass class WareHouseDemand(betterproto.Message): id: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) @dataclass class ArmadaSystemChatMsg(betterproto.Message): type: "ArmadaSystemChatMsgType" = betterproto.enum_field(1) uid: int = betterproto.uint32_field(2) nickname: str = betterproto.string_field(3) avatar_id: int = betterproto.uint32_field(4) dress_id: int = betterproto.uint32_field(5) time: int = betterproto.uint32_field(6) gacha_type: "GachaType" = betterproto.enum_field(7) item_id: int = betterproto.uint32_field(8) target_avatar_id: int = betterproto.uint32_field(9) mission_id: int = betterproto.uint32_field(10) armada_level: int = betterproto.uint32_field(11) cabin_type: "ArmadaCabinType" = betterproto.enum_field(12) cabin_level: int = betterproto.uint32_field(13) position: "ArmadaPosition" = betterproto.enum_field(14) target_uid: int = betterproto.uint32_field(15) popl_cost: int = betterproto.uint32_field(16) old_name: str = betterproto.string_field(17) new_name: str = betterproto.string_field(18) text_map: str = betterproto.string_field(19) @dataclass class GetArmadaStageScoreActivityReq(betterproto.Message): pass @dataclass class ArmadaStageScorePlayerScore(betterproto.Message): uid: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) avatar_list: List[int] = betterproto.uint32_field(3) @dataclass class ArmadaStageScore(betterproto.Message): stage_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class GetArmadaStageScoreActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) has_take_self_score: int = betterproto.uint32_field(3) has_take_armada_score: int = betterproto.uint32_field(4) stage_score_list: List["ArmadaStageScore"] = betterproto.message_field(5) armada_score_list: List["ArmadaStageScorePlayerScore"] = betterproto.message_field( 6 ) @dataclass class TakeArmadaStageScoreActivityRewardReq(betterproto.Message): type: "ArmadaStageScoreActivityRewardType" = betterproto.enum_field(1) @dataclass class TakeArmadaStageScoreActivityRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "ArmadaStageScoreActivityRewardType" = betterproto.enum_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) score_list: List["ArmadaStageScorePlayerScore"] = betterproto.message_field(4) @dataclass class GetArmadaActivityListReq(betterproto.Message): pass @dataclass class ArmadaActivity(betterproto.Message): type: "ArmadaActivityType" = betterproto.enum_field(1) schedule_id: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) open_day_time: int = betterproto.uint32_field(5) close_day_time: int = betterproto.uint32_field(6) @dataclass class GetArmadaActivityListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_list: List["ArmadaActivity"] = betterproto.message_field(2) @dataclass class ArmadaReunionMission(betterproto.Message): mission_id: int = betterproto.uint32_field(1) finish_times: int = betterproto.uint32_field(2) @dataclass class GetArmadaReunionActivityReq(betterproto.Message): pass @dataclass class ArmadaReunionPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) material_list: List["Material"] = betterproto.message_field(2) @dataclass class GetArmadaReunionActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_schedule_id: int = betterproto.uint32_field(2) mission_list: List["ArmadaReunionMission"] = betterproto.message_field(3) player_list: List["ArmadaReunionPlayer"] = betterproto.message_field(4) reward_list: List["ChatworldDishReward"] = betterproto.message_field(5) @dataclass class ArmadaReunionRewardNotify(betterproto.Message): mission: "ArmadaReunionMission" = betterproto.message_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class TakeArmadaReunionRewardReq(betterproto.Message): reward_id: int = betterproto.uint32_field(1) @dataclass class TakeArmadaReunionRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) reward_list: List["ChatworldDishReward"] = betterproto.message_field(4) @dataclass class ArmadaLabel(betterproto.Message): prefix_id: int = betterproto.uint32_field(1) label_id_list: List[int] = betterproto.uint32_field(2) recruit: str = betterproto.string_field(3) @dataclass class SetArmadaLabelReq(betterproto.Message): label: "ArmadaLabel" = betterproto.message_field(1) @dataclass class SetArmadaLabelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) label: "ArmadaLabel" = betterproto.message_field(2) @dataclass class GetArmadaStageScoreRankReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class GetArmadaStageScoreRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) @dataclass class GetAvatarMissionActivityReq(betterproto.Message): pass @dataclass class GetAvatarMissionActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) avatar_sample_id: int = betterproto.uint32_field(3) choose_avatar_time: int = betterproto.uint32_field(4) reset_choose_times: int = betterproto.uint32_field(5) last_refresh_time: int = betterproto.uint32_field(6) daily_contract_point: int = betterproto.uint32_field(7) is_daily_reward_taken: bool = betterproto.bool_field(8) activity_finish_days: int = betterproto.uint32_field(9) taken_reward_days_list: List[int] = betterproto.uint32_field(10) daily_reward_num: int = betterproto.uint32_field(11) @dataclass class ChooseAvatarMissionAvatarReq(betterproto.Message): sample_id: int = betterproto.uint32_field(1) @dataclass class ChooseAvatarMissionAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) sample_id: int = betterproto.uint32_field(3) @dataclass class TakeAvatarMissionDailyRewardReq(betterproto.Message): pass @dataclass class TakeAvatarMissionDailyRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) @dataclass class TakeAvatarMissionPhaseRewardReq(betterproto.Message): days: int = betterproto.uint32_field(1) @dataclass class TakeAvatarMissionPhaseRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) days: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class ResetAvatarMissionAvatarReq(betterproto.Message): pass @dataclass class ResetAvatarMissionAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class BattlePassMission(betterproto.Message): mission_id: int = betterproto.uint32_field(1) mission_finish_times: int = betterproto.uint32_field(2) @dataclass class GetBattlePassReq(betterproto.Message): pass @dataclass class GetBattlePassRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) has_take_reward_level: int = betterproto.uint32_field(5) has_got_ticket_list: List[int] = betterproto.uint32_field(6) phase_max_exp: int = betterproto.uint32_field(7) phase_exp: int = betterproto.uint32_field(8) is_take_phase_free_exp: bool = betterproto.bool_field(9) battle_pass_mission_list: List["BattlePassMission"] = betterproto.message_field(10) phase_end_time: int = betterproto.uint32_field(11) @dataclass class BuyBattlePassTicketReq(betterproto.Message): type: "BattlePassTicketType" = betterproto.enum_field(1) @dataclass class BuyBattlePassTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) advanced_reward_list: List["RewardData"] = betterproto.message_field(2) luxury_reward_list: List["RewardData"] = betterproto.message_field(3) prev_has_got_ticket_list: List[int] = betterproto.uint32_field(4) @dataclass class TakeBattlePassLevelRewardReq(betterproto.Message): pass @dataclass class TakeBattlePassLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) basic_reward_list: List["RewardData"] = betterproto.message_field(2) advanced_reward_list: List["RewardData"] = betterproto.message_field(3) luxury_reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class BuyBattlePassLevelReq(betterproto.Message): target_level: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) @dataclass class BuyBattlePassLevelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) @dataclass class TakeBattlePassPhaseExpReq(betterproto.Message): pass @dataclass class TakeBattlePassPhaseExpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) add_exp: int = betterproto.uint32_field(2) add_theme_exp: int = betterproto.uint32_field(3) @dataclass class GetBattlePassThemeReq(betterproto.Message): pass @dataclass class GetBattlePassThemeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) has_take_reward_level: int = betterproto.uint32_field(5) begin_time: int = betterproto.uint32_field(6) end_time: int = betterproto.uint32_field(7) @dataclass class TakeBattlePassThemeLevelRewardReq(betterproto.Message): pass @dataclass class TakeBattlePassThemeLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class BuyBattlePassThemeLevelReq(betterproto.Message): target_level: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) @dataclass class BuyBattlePassThemeLevelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class BattlePassThemeExpTransformNotify(betterproto.Message): add_exp: int = betterproto.uint32_field(1) add_theme_exp: int = betterproto.uint32_field(2) @dataclass class GetBattlePassMissionPanelReq(betterproto.Message): panel_id: int = betterproto.uint32_field(1) @dataclass class GetBattlePassMissionPanelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mission_list: List["PanelMissionData"] = betterproto.message_field(2) @dataclass class ChapterArkGetDataReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterArkRoleInfo(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ChapterArkSkillInfo(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ChapterArkSupSkillInfo(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ChapterArkTowerChallengeInfo(betterproto.Message): tower_id: int = betterproto.uint32_field(1) cur_floor_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) avatar_hp: int = betterproto.uint32_field(4) buff_list: List[int] = betterproto.uint32_field(5) total_score: int = betterproto.uint32_field(6) total_cost_time: int = betterproto.uint32_field(7) @dataclass class ChapterArkTowerSettledInfo(betterproto.Message): tower_id: int = betterproto.uint32_field(1) max_floor: int = betterproto.uint32_field(2) max_score: int = betterproto.uint32_field(3) @dataclass class ChapterArk(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) role_list: List["ChapterArkRoleInfo"] = betterproto.message_field(2) avatar_list: List[int] = betterproto.uint32_field(3) skill_list: List["ChapterArkSkillInfo"] = betterproto.message_field(4) daily_stage_list: List[int] = betterproto.uint32_field(5) cur_day_finished_daily_stage_iist: List[int] = betterproto.uint32_field(6) reward_line_taken_progress: int = betterproto.uint32_field(7) is_finish_opening: bool = betterproto.bool_field(8) branch_stage_chosen_site_list: List[int] = betterproto.uint32_field(9) passed_daily_stage_list: List[int] = betterproto.uint32_field(10) cur_phase_id: int = betterproto.uint32_field(11) mid_term_daily_stage_list: List[int] = betterproto.uint32_field(12) mid_term_daily_drop_material_num: int = betterproto.uint32_field(13) sup_skill_list: List["ChapterArkSupSkillInfo"] = betterproto.message_field(14) tower_challenge_info_list: List["ChapterArkTowerChallengeInfo"] = ( betterproto.message_field(15) ) tower_settled_info_list: List["ChapterArkTowerSettledInfo"] = ( betterproto.message_field(16) ) @dataclass class ChapterArkGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_ark: "ChapterArk" = betterproto.message_field(2) @dataclass class ChapterArkRoleLevelUpReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class ChapterArkRoleLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) role_id: int = betterproto.uint32_field(3) @dataclass class ChapterArkSkillUnlockReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class ChapterArkSkillUnlockRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class ChapterArkSkillLevelUpReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class ChapterArkSkillLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class ChapterArkTakeRewardLineRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterArkTakeRewardLineRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) reward_line_taken_progress: int = betterproto.uint32_field(4) @dataclass class ChapterArkGetRankReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class ChapterArkGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) @dataclass class ChapterArkFinishOpeningReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterArkFinishOpeningRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class ChapterArkSyncAutoUnlockNotify(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) skill_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ChapterArkSupSkillLevelUpReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) sup_skill_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class ChapterArkSupSkillLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) sup_skill_id: int = betterproto.uint32_field(3) @dataclass class ChapterArkSettleTowerReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) @dataclass class ChapterArkSettleTowerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) tower_challenge_info: "ChapterArkTowerChallengeInfo" = betterproto.message_field(3) reward_data: "RewardData" = betterproto.message_field(4) is_abandon: bool = betterproto.bool_field(5) @dataclass class ChapterArkReportTowerFloorReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) avatar_hp: int = betterproto.uint32_field(3) select_buff_list: List[int] = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) cost_time: int = betterproto.uint32_field(6) @dataclass class ChapterArkReportTowerFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) floor_id: int = betterproto.uint32_field(3) @dataclass class ArkPlusActivityGetDataReq(betterproto.Message): pass @dataclass class ArkPlusBuffInfo(betterproto.Message): buff_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class ArkPlusChallengeInfo(betterproto.Message): stage_id: int = betterproto.uint32_field(1) cur_room_id: int = betterproto.uint32_field(2) room_event_id: int = betterproto.uint32_field(3) last_room_id: int = betterproto.uint32_field(4) settled_progress: int = betterproto.uint32_field(5) avatar_id_list: List[int] = betterproto.uint32_field(6) avatar_trial_list: List[int] = betterproto.uint32_field(7) buff_list: List["ArkPlusBuffInfo"] = betterproto.message_field(8) transaction_str: str = betterproto.string_field(9) total_time: int = betterproto.uint32_field(10) temperature: int = betterproto.int32_field(11) ice_coffin_add_lift_material_num: int = betterproto.uint32_field(12) @dataclass class ArkPlusSettledChallengeInfo(betterproto.Message): stage_id: int = betterproto.uint32_field(1) max_lift_score: int = betterproto.uint32_field(2) @dataclass class ArkPlusActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) cur_challenge_info: "ArkPlusChallengeInfo" = betterproto.message_field(2) settled_challenge_info_list: List["ArkPlusSettledChallengeInfo"] = ( betterproto.message_field(3) ) @dataclass class ArkPlusActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) ark_plus_activity: "ArkPlusActivity" = betterproto.message_field(2) @dataclass class ArkPlusActivityFinishRoomReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) cur_room_id: int = betterproto.uint32_field(2) next_room_id: int = betterproto.uint32_field(3) lift_material_num: int = betterproto.uint32_field(4) coin_material_num: int = betterproto.uint32_field(5) room_time: int = betterproto.uint32_field(6) battle_time: int = betterproto.uint32_field(7) temperature: int = betterproto.int32_field(8) @dataclass class ArkPlusActivityFinishRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) cur_room_id: int = betterproto.uint32_field(3) next_room_id: int = betterproto.uint32_field(4) next_room_event: int = betterproto.uint32_field(5) get_buff_id: int = betterproto.uint32_field(6) coin_material_num: int = betterproto.uint32_field(7) settled_progress: int = betterproto.uint32_field(8) lift_material_num: int = betterproto.uint32_field(9) @dataclass class ArkPlusActivityResetChallengeReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class ArkPlusActivityResetChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) challenge_info: "ArkPlusChallengeInfo" = betterproto.message_field(3) @dataclass class ArkPlusActivityGetRankReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class ArkPlusActivityGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) schedule_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) @dataclass class ArkPlusActivityAddLiftMaterialReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) material_num: int = betterproto.uint32_field(3) ice_coffin_add_material_num: int = betterproto.int32_field(4) @dataclass class ArkPlusActivityAddLiftMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) material_num: int = betterproto.uint32_field(2) ice_coffin_total_add_material_num: int = betterproto.uint32_field(3) @dataclass class ChapterBwWorldGetDataReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterBwWorldRune(betterproto.Message): unique_id: int = betterproto.uint32_field(1) rune_id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) affix_id_list: List[int] = betterproto.uint32_field(5) @dataclass class ChapterBwWorldTowerStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) save_point_floor: int = betterproto.uint32_field(3) @dataclass class ChapterBwWorld(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) equip_rune_unique_id_list: List[int] = betterproto.uint32_field(2) rune_list: List["ChapterBwWorldRune"] = betterproto.message_field(3) reward_line_taken_progress: int = betterproto.uint32_field(4) tower_stage_list: List["ChapterBwWorldTowerStage"] = betterproto.message_field(5) @dataclass class ChapterBwWorldGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_bw_world: "ChapterBwWorld" = betterproto.message_field(2) @dataclass class ChapterBwWorldUpdateEquipRuneReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) rune_unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class ChapterBwWorldUpdateEquipRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) rune_unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ChapterBwWorldRuneLevelUpReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) main_rune_unique_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) target_exp: int = betterproto.uint32_field(4) exp_material_list: List["Material"] = betterproto.message_field(5) assist_rune_unique_id_list: List[int] = betterproto.uint32_field(6) @dataclass class ChapterBwWorldRuneLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) main_rune: "ChapterBwWorldRune" = betterproto.message_field(3) return_material_list: List["Material"] = betterproto.message_field(4) old_main_rune: "ChapterBwWorldRune" = betterproto.message_field(5) @dataclass class ChapterBwWorldRuneSynthesisReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) main_rune_unique_id: int = betterproto.uint32_field(2) assist_rune_unique_id: int = betterproto.uint32_field(3) main_rune_affix_index: int = betterproto.uint32_field(4) assist_rune_affix_index: int = betterproto.uint32_field(5) @dataclass class ChapterBwWorldRuneSynthesisRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) main_rune: "ChapterBwWorldRune" = betterproto.message_field(3) return_material_list: List["Material"] = betterproto.message_field(4) @dataclass class ChapterBwWorldGetRankReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class ChapterBwWorldGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) @dataclass class ChapterBwWorldTakeRewardLineRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterBwWorldTakeRewardLineRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) reward_line_taken_progress: int = betterproto.uint32_field(4) @dataclass class ChapterBwWorldSyncRuneNotify(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) new_rune_list: List["ChapterBwWorldRune"] = betterproto.message_field(3) @dataclass class ChapterBwWorldTowerStageReportFloorReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) floor: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) cost_time: int = betterproto.uint32_field(5) end_status: "StageEndStatus" = betterproto.enum_field(6) @dataclass class ChapterBwWorldTowerStageReportFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) floor: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) cost_time: int = betterproto.uint32_field(6) end_status: "StageEndStatus" = betterproto.enum_field(7) @dataclass class ChapterBwWorldRefreshTicketReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterBwWorldRefreshTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) add_ticket: "RewardData" = betterproto.message_field(3) @dataclass class BwWorldCampActivityGetDataReq(betterproto.Message): pass @dataclass class BwWorldCampActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "BwWorldCampActivity" = betterproto.message_field(2) @dataclass class BwWorldCampActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) camp_type: "BwWorldCampActivityCampType" = betterproto.enum_field(2) daily_stage_drop_contribution: int = betterproto.uint32_field(3) total_stage_drop_contribution: int = betterproto.uint32_field(4) wait_take_assist_contribution: int = betterproto.uint32_field(5) total_assist_contribution: int = betterproto.uint32_field(6) assist_rune_list: List["BwWorldCampActivityAssistRune"] = betterproto.message_field( 7 ) publish_rune_unique_id: int = betterproto.uint32_field(8) global_phase: int = betterproto.uint32_field(9) personal_phase: int = betterproto.uint32_field(10) @dataclass class BwWorldCampActivitySelectCampReq(betterproto.Message): camp_type: "BwWorldCampActivityCampType" = betterproto.enum_field(1) @dataclass class BwWorldCampActivitySelectCampRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) camp_type: "BwWorldCampActivityCampType" = betterproto.enum_field(2) @dataclass class BwWorldCampActivityPublishRuneReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) @dataclass class BwWorldCampActivityPublishRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) @dataclass class BwWorldCampActivityRefreshWaitSelectRuneReq(betterproto.Message): stage_type: "BwWorldCampActivityStageType" = betterproto.enum_field(1) @dataclass class BwWorldCampActivityRefreshWaitSelectRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) assist_rune_list: List["BwWorldCampActivityAssistRune"] = betterproto.message_field( 2 ) stage_type: "BwWorldCampActivityStageType" = betterproto.enum_field(3) @dataclass class BwWorldCampActivityAssistRune(betterproto.Message): producer_uid: int = betterproto.uint32_field(1) producer_nickname: str = betterproto.string_field(2) producer_head_id: int = betterproto.uint32_field(3) producer_frame_id: int = betterproto.uint32_field(4) rune: "ChapterBwWorldRune" = betterproto.message_field(5) npc_id: int = betterproto.uint32_field(6) @dataclass class BwWorldCampActivityTakeAssistContributionReq(betterproto.Message): pass @dataclass class BwWorldCampActivityTakeAssistContributionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class BwWorldCampActivityAddAssistContributionNotify(betterproto.Message): wait_take_assist_contribution: int = betterproto.uint32_field(1) total_assist_contribution: int = betterproto.uint32_field(2) @dataclass class BwWorldCampActivityGetRankReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class BwWorldCampActivityGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) schedule_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) @dataclass class BwWorldCampActivitySelectStageRuneReq(betterproto.Message): assist_npc_id: int = betterproto.uint32_field(1) assist_player_uid: int = betterproto.uint32_field(2) @dataclass class BwWorldCampActivitySelectStageRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) assist_npc_id: int = betterproto.uint32_field(2) assist_player_uid: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManGetDataReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) @dataclass class ChapterKnightRichManMapRecord(betterproto.Message): map_id: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) total_score: int = betterproto.uint32_field(3) pass_times: int = betterproto.uint32_field(4) @dataclass class ChapterKnightRichManEffect(betterproto.Message): effect_id: int = betterproto.uint32_field(1) left_times: int = betterproto.uint32_field(2) card_id: int = betterproto.uint32_field(3) event_id: int = betterproto.uint32_field(4) map_id: int = betterproto.uint32_field(5) @dataclass class ChapterKnightRichManCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManItem(betterproto.Message): card_id: int = betterproto.uint32_field(1) buff: "ChapterKnightRichManBuff" = betterproto.message_field(2) is_selected: bool = betterproto.bool_field(3) cost_coin: int = betterproto.uint32_field(4) @dataclass class ChapterKnightRichManShop(betterproto.Message): shop_refresh_times: int = betterproto.uint32_field(1) shop_item_list: List["ChapterKnightRichManItem"] = betterproto.message_field(2) @dataclass class ChapterKnightRichManEventGroup(betterproto.Message): event_group_id: int = betterproto.uint32_field(1) left_times: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManCurSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) status: "ChapterKnightRichManSiteStatus" = betterproto.enum_field(2) wait_select_item_list: List["ChapterKnightRichManItem"] = betterproto.message_field( 3 ) event_group: "ChapterKnightRichManEventGroup" = betterproto.message_field(4) @dataclass class ChapterKnightRichManMap(betterproto.Message): map_id: int = betterproto.uint32_field(1) cur_site: "ChapterKnightRichManCurSite" = betterproto.message_field(2) control_dice_count: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) coin_num: int = betterproto.uint32_field(5) total_coin_num: int = betterproto.uint32_field(6) stage_times: int = betterproto.uint32_field(7) effect_list: List["ChapterKnightRichManEffect"] = betterproto.message_field(8) card_list: List["ChapterKnightRichManCard"] = betterproto.message_field(9) buff_list: List["ChapterKnightRichManBuff"] = betterproto.message_field(10) finish_site_dice_num: int = betterproto.uint32_field(11) refresh_wait_select_item_times: int = betterproto.uint32_field(12) move_times: int = betterproto.uint32_field(13) @dataclass class ChapterKnightRichMan(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_record_list: List["ChapterKnightRichManMapRecord"] = betterproto.message_field( 2 ) cur_map: "ChapterKnightRichManMap" = betterproto.message_field(3) @dataclass class ChapterKnightRichManGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man: "ChapterKnightRichMan" = betterproto.message_field(2) rich_man_id: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManGetRankReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) @dataclass class ChapterKnightRichManGetMapReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) @dataclass class ChapterKnightRichManGetMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map: "ChapterKnightRichManMap" = betterproto.message_field(2) rich_man_id: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManBeginMapReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManBeginMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map: "ChapterKnightRichManMap" = betterproto.message_field(2) rich_man_id: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManEndMapReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManEndMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) map: "ChapterKnightRichManMap" = betterproto.message_field(3) @dataclass class ChapterKnightRichManThrowDiceReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) end_site: int = betterproto.uint32_field(3) is_use_control_dice: bool = betterproto.bool_field(4) control_dice_num: int = betterproto.uint32_field(5) @dataclass class ChapterKnightRichManThrowDiceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManFinishGameReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) try_times: int = betterproto.uint32_field(3) reset_times: int = betterproto.uint32_field(4) @dataclass class ChapterKnightRichManFinishGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManRefreshShopReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) shop_refresh_times: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManRefreshShopRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) shop: "ChapterKnightRichManShop" = betterproto.message_field(3) @dataclass class ChapterKnightRichManBuyShopGoodsReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) shop_goods_idx: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManBuyShopGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) shop: "ChapterKnightRichManShop" = betterproto.message_field(3) @dataclass class ChapterKnightRichManFinishSiteReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManFinishSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManUseCardReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) card_id: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManUseCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManLevelUpBuffReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) buff_id: int = betterproto.uint32_field(3) target_level: int = betterproto.uint32_field(4) @dataclass class ChapterKnightRichManLevelUpBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManSelectItemReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) item_idx: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManSelectItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManTriggerEventReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) event_id: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManTriggerEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManGetItemNotify(betterproto.Message): coin_num: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) card_list: List["ChapterKnightRichManCard"] = betterproto.message_field(3) buff_list: List["ChapterKnightRichManBuff"] = betterproto.message_field(4) control_dice_count: int = betterproto.uint32_field(5) is_once_sub_coin: bool = betterproto.bool_field(6) is_once_sub_card: bool = betterproto.bool_field(7) is_once_sub_buff: bool = betterproto.bool_field(8) @dataclass class ChapterKnightRichManRefreshWaitSelectItemReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) left_refresh_times: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManRefreshWaitSelectItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManGetShopReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class ChapterKnightRichManGetShopRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) shop: "ChapterKnightRichManShop" = betterproto.message_field(3) @dataclass class ChapterKnightRichManSelectInitBuffReq(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) buff_id: int = betterproto.uint32_field(3) @dataclass class ChapterKnightRichManSelectInitBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rich_man_id: int = betterproto.uint32_field(2) @dataclass class ChatgroupMember(betterproto.Message): uid: int = betterproto.uint32_field(1) position: "ChatgroupPosition" = betterproto.enum_field(2) brief_data: "PlayerFriendBriefData" = betterproto.message_field(3) @dataclass class Chatgroup(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) notice: str = betterproto.string_field(3) icon_id: int = betterproto.uint32_field(4) member_list: List["ChatgroupMember"] = betterproto.message_field(5) label_id_list: List[int] = betterproto.uint32_field(6) @dataclass class CreateChatgroupReq(betterproto.Message): name: str = betterproto.string_field(1) notice: str = betterproto.string_field(2) icon_id: int = betterproto.uint32_field(3) label_id_list: List[int] = betterproto.uint32_field(4) @dataclass class CreateChatgroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatgroup: "Chatgroup" = betterproto.message_field(2) audit_name: str = betterproto.string_field(3) audit_notice: str = betterproto.string_field(4) @dataclass class InviteChatgroupReq(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) friend_list: List[int] = betterproto.uint32_field(2) master_pupil_list: List[int] = betterproto.uint32_field(3) stranger_uid_list: List[int] = betterproto.uint32_field(4) @dataclass class InviteChatgroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) succ_uid_list: List[int] = betterproto.uint32_field(2) succ_stranger_uid_list: List[int] = betterproto.uint32_field(3) @dataclass class ChatgroupInvite(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) notice: str = betterproto.string_field(3) icon_id: int = betterproto.uint32_field(4) inviter_uid: int = betterproto.uint32_field(5) inviter_info: "PlayerFriendBriefData" = betterproto.message_field(6) invite_time: int = betterproto.uint32_field(7) chatgroup_member_num: int = betterproto.uint32_field(8) @dataclass class GetChatgroupListReq(betterproto.Message): is_all: bool = betterproto.bool_field(1) chatgroup_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GetChatgroupListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) chatgroup_list: List["Chatgroup"] = betterproto.message_field(3) invite_list: List["ChatgroupInvite"] = betterproto.message_field(4) @dataclass class SetChatgroupReq(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) notice: str = betterproto.string_field(3) icon_id: int = betterproto.uint32_field(4) label_id_list: List[int] = betterproto.uint32_field(5) @dataclass class SetChatgroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatgroup_id: int = betterproto.uint32_field(2) name: str = betterproto.string_field(3) notice: str = betterproto.string_field(4) icon_id: int = betterproto.uint32_field(5) label_id_list: List[int] = betterproto.uint32_field(6) old_name: str = betterproto.string_field(7) old_notice: str = betterproto.string_field(8) audit_name: str = betterproto.string_field(9) audit_notice: str = betterproto.string_field(10) cd_end_time: int = betterproto.uint32_field(11) @dataclass class LeaveChatgroupReq(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) @dataclass class LeaveChatgroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatgroup_id: int = betterproto.uint32_field(2) @dataclass class ChatgroupJoinMsg(betterproto.Message): inviter_uid: int = betterproto.uint32_field(1) member_list: List["ChatgroupMember"] = betterproto.message_field(2) @dataclass class ChatgroupSettingMsg(betterproto.Message): operator_uid: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) notice: str = betterproto.string_field(3) icon_id: int = betterproto.uint32_field(4) label_id_list: List[int] = betterproto.uint32_field(5) @dataclass class ChatgroupLeaveMsg(betterproto.Message): operator_uid: int = betterproto.uint32_field(1) leave_uid: int = betterproto.uint32_field(2) @dataclass class ChatgroupSystemNotify(betterproto.Message): type: "ChatgroupSystemNotifyType" = betterproto.enum_field(1) chatgroup_id: int = betterproto.uint32_field(2) chatgroup: "Chatgroup" = betterproto.message_field(3) join_msg: "ChatgroupJoinMsg" = betterproto.message_field(4) leave_msg: "ChatgroupLeaveMsg" = betterproto.message_field(5) setting_msg: "ChatgroupSettingMsg" = betterproto.message_field(6) invite: "ChatgroupInvite" = betterproto.message_field(7) target_uid_list: List[int] = betterproto.uint32_field(8) chatgroup_name: str = betterproto.string_field(9) time: int = betterproto.uint32_field(10) @dataclass class KickChatgroupMemberReq(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class KickChatgroupMemberRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatgroup_id: int = betterproto.uint32_field(2) target_uid: int = betterproto.uint32_field(3) @dataclass class DealChatgroupInviteReq(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) action: "DealChatgroupInviteReqInviteAction" = betterproto.enum_field(2) @dataclass class DealChatgroupInviteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatgroup_id: int = betterproto.uint32_field(2) @dataclass class InviteToMultiChatgroupReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) chatgroup_id_list: List[int] = betterproto.uint32_field(2) is_has_relation: bool = betterproto.bool_field(3) @dataclass class InviteToMultiChatgroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) chatgroup_id_list: List[int] = betterproto.uint32_field(3) is_stranger: bool = betterproto.bool_field(4) @dataclass class GetChatgroupHistoryChatMsgReq(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) @dataclass class GetChatgroupHistoryChatMsgRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatgroup_id: int = betterproto.uint32_field(2) chat_msg_list: List["ChatMsg"] = betterproto.message_field(3) @dataclass class EnterWorldChatroomReq(betterproto.Message): chatroom_id: int = betterproto.uint32_field(1) activity_type: "ActivityWorldChatroomType" = betterproto.enum_field(2) para: int = betterproto.uint32_field(3) player_level: int = betterproto.uint32_field(4) player_region: str = betterproto.string_field(5) @dataclass class EnterWorldChatroomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatroom_id: int = betterproto.uint32_field(2) his_chat_msg_list: List["ChatMsg"] = betterproto.message_field(3) activity_type: "ActivityWorldChatroomType" = betterproto.enum_field(4) player_num: int = betterproto.uint32_field(5) @dataclass class LeaveChatroomNotify(betterproto.Message): new_chatroom_id: int = betterproto.uint32_field(1) @dataclass class BattleChatParam(betterproto.Message): battle_mode: "BattleMode" = betterproto.enum_field(1) battle_para: int = betterproto.uint32_field(2) @dataclass class RoomChatParam(betterproto.Message): is_broadcast_msg: bool = betterproto.bool_field(1) @dataclass class PrivateChatParam(betterproto.Message): relation_type: "ChatRelationType" = betterproto.enum_field(1) @dataclass class GroupChatParam(betterproto.Message): chatgroup_id: int = betterproto.uint32_field(1) @dataclass class ExtraChatParam(betterproto.Message): room_chat_param: "RoomChatParam" = betterproto.message_field(1) private_chat_param: "PrivateChatParam" = betterproto.message_field(2) group_chat_param: "GroupChatParam" = betterproto.message_field(3) battle_chat_param: "BattleChatParam" = betterproto.message_field(4) @dataclass class SendChatMsgNotify(betterproto.Message): chat_msg: "ChatMsg" = betterproto.message_field(1) target_uid_list: List[int] = betterproto.uint32_field(2) extra_chat_param: "ExtraChatParam" = betterproto.message_field(3) @dataclass class RecvChatMsgNotify(betterproto.Message): chat_msg_list: List["ChatMsg"] = betterproto.message_field(1) @dataclass class RecvOfflinePrivateChatMsgNotify(betterproto.Message): chat_msg_list: List["ChatMsg"] = betterproto.message_field(1) @dataclass class GetPrivateHistoryChatMsgReq(betterproto.Message): uid_list: List[int] = betterproto.uint32_field(1) @dataclass class HistoryPrivateChatMsg(betterproto.Message): uid: int = betterproto.uint32_field(1) chat_msg_list: List["ChatMsg"] = betterproto.message_field(2) @dataclass class GetPrivateHistoryChatMsgRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chat_list: List["HistoryPrivateChatMsg"] = betterproto.message_field(2) @dataclass class ChatCloseNotify(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldEntity(betterproto.Message): unique_id: int = betterproto.uint32_field(1) entity_type: int = betterproto.uint32_field(2) camp_tag: int = betterproto.uint32_field(3) position: "ChatworldPosition" = betterproto.message_field(4) player_info: "ChatworldPlayerInfo" = betterproto.message_field(5) chatworld_item: "ChatworldItem" = betterproto.message_field(6) chatworld_stance: "ChatworldStance" = betterproto.message_field(7) chatworld_fish_spot: "ChatworldFishSpot" = betterproto.message_field(8) chatworld_question: "ChatworldQuestion" = betterproto.message_field(9) chatworld_beast: "ChatworldBeast" = betterproto.message_field(10) chatworld_box: "ChatworldBox" = betterproto.message_field(11) chatworld_wooden_boy: "ChatworldWoodenBoy" = betterproto.message_field(12) @dataclass class ChatworldQuestion(betterproto.Message): activity_id: int = betterproto.uint32_field(1) question_id: int = betterproto.uint32_field(2) status: "ChatworldQuestionStatus" = betterproto.enum_field(3) end_time: int = betterproto.uint32_field(4) right_answer_id: int = betterproto.uint32_field(5) @dataclass class ChatworldEntityMsg(betterproto.Message): update_entity_list: List["ChatworldEntity"] = betterproto.message_field(1) delete_entity_list: List[int] = betterproto.uint32_field(2) @dataclass class ChatworldPosition(betterproto.Message): x: float = betterproto.float_field(1) y: float = betterproto.float_field(2) z: float = betterproto.float_field(3) rotation: float = betterproto.float_field(4) speed: float = betterproto.float_field(5) time_ms_u64: int = betterproto.uint64_field(6) aim_rotation: float = betterproto.float_field(7) is_teleport: bool = betterproto.bool_field(8) @dataclass class CommonChatworldRedEnvelope(betterproto.Message): red_envelope_id: int = betterproto.uint32_field(1) expire_time: int = betterproto.uint32_field(2) sender_uid: int = betterproto.uint32_field(3) item_id: int = betterproto.uint32_field(4) @dataclass class ChatworldBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) expire_time_ms_u64: int = betterproto.uint64_field(2) @dataclass class ChatworldStance(betterproto.Message): stance_id: int = betterproto.uint32_field(1) position: "ChatworldPosition" = betterproto.message_field(2) holding_stance_camp_tag: int = betterproto.uint32_field(3) camp_1_stance_progress: int = betterproto.uint32_field(4) camp_2_stance_progress: int = betterproto.uint32_field(5) @dataclass class ChatworldStanceMsg(betterproto.Message): stance_list: List["ChatworldStance"] = betterproto.message_field(1) @dataclass class ChatworldCollectBattleItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) @dataclass class ChatworldBattle(betterproto.Message): score: int = betterproto.uint32_field(1) kill_num: int = betterproto.uint32_field(2) kill_streak: int = betterproto.uint32_field(3) legendary_times: int = betterproto.uint32_field(4) collect_battle_item_list: List["ChatworldCollectBattleItem"] = ( betterproto.message_field(5) ) @dataclass class ChatworldPlayerInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) avatar_id: int = betterproto.uint32_field(3) chat_dress_id: int = betterproto.uint32_field(4) position: "ChatworldPosition" = betterproto.message_field(5) chat_avatar_id: int = betterproto.uint32_field(6) chat_frame_id: int = betterproto.uint32_field(7) holding_list: List[int] = betterproto.uint32_field(8) level: int = betterproto.uint32_field(9) armada_name: str = betterproto.string_field(10) mp_level: int = betterproto.uint32_field(11) on_medal_id: int = betterproto.uint32_field(12) action_id: int = betterproto.uint32_field(13) chatworld_red_envelope_list: List["CommonChatworldRedEnvelope"] = ( betterproto.message_field(14) ) is_all_info: bool = betterproto.bool_field(15) left_hp: int = betterproto.uint32_field(16) next_reborn_time: int = betterproto.uint32_field(17) buff_list: List["ChatworldBuff"] = betterproto.message_field(18) runtime_tag: int = betterproto.uint32_field(19) custom_head_id: int = betterproto.uint32_field(20) on_medal: "Medal" = betterproto.message_field(21) battle_info: "ChatworldBattle" = betterproto.message_field(22) @dataclass class ChatworldFishInfo(betterproto.Message): daily_get_currency_num: int = betterproto.uint32_field(1) @dataclass class ChatworldFisher(betterproto.Message): uid: int = betterproto.uint32_field(1) seat_idx: int = betterproto.uint32_field(2) fisher_status: "ChatworldFisherStatus" = betterproto.enum_field(3) status_start_time_ms_u64: int = betterproto.uint64_field(4) wait_assist_fish_hard_level: int = betterproto.uint32_field(5) assist_uid_list: List[int] = betterproto.uint32_field(6) like_uid_list: List[int] = betterproto.uint32_field(7) last_get_fish_id: int = betterproto.uint32_field(8) last_get_fish_time_ms_u64: int = betterproto.uint64_field(9) fish_info: "ChatworldFishInfo" = betterproto.message_field(10) @dataclass class ChatworldFishSpot(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) fisher_list: List["ChatworldFisher"] = betterproto.message_field(2) @dataclass class ChatworldBeast(betterproto.Message): beast_unique_id_u64: int = betterproto.uint64_field(1) beast_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) left_hp: int = betterproto.uint32_field(4) status: "ChatworldBeastStatus" = betterproto.enum_field(5) wait_take_treasure_uid_list: List[int] = betterproto.uint32_field(6) expire_time: int = betterproto.uint32_field(7) challenger_num: int = betterproto.uint32_field(8) treasure_rank_id: int = betterproto.uint32_field(9) @dataclass class ChatworldBox(betterproto.Message): box_series_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) expire_time: int = betterproto.uint32_field(3) @dataclass class ChatworldBoxActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) open_box_unique_id_u64_list: List[int] = betterproto.uint64_field(2) @dataclass class ChatworldPlayerScene(betterproto.Message): left_hp: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) last_login_time: int = betterproto.uint32_field(3) @dataclass class EnterCommonChatworldReq(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) player_info: "ChatworldPlayerInfo" = betterproto.message_field(2) scene_id: int = betterproto.uint32_field(3) scene_data: "ChatworldPlayerScene" = betterproto.message_field(4) last_chatworld_id: int = betterproto.uint32_field(5) camp_tag: int = betterproto.uint32_field(6) last_scene_id: int = betterproto.uint32_field(7) @dataclass class EnterCommonChatworldRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatworld_id: int = betterproto.uint32_field(2) player_info_list: List["ChatworldEntity"] = betterproto.message_field(3) self_info: "ChatworldEntity" = betterproto.message_field(4) npc_red_envelope_list: List["CommonChatworldRedEnvelope"] = ( betterproto.message_field(5) ) time: int = betterproto.uint32_field(6) scene_id: int = betterproto.uint32_field(7) @dataclass class LeaveCommonChatworldReq(betterproto.Message): pass @dataclass class LeaveCommonChatworldRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_kicked: bool = betterproto.bool_field(2) @dataclass class ChatworldMsgMove(betterproto.Message): target_position: "ChatworldPosition" = betterproto.message_field(1) @dataclass class ChatworldMsgUseItem(betterproto.Message): material_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) target_uid_list: List[int] = betterproto.uint32_field(3) msg: str = betterproto.string_field(4) extra_data: List[bytes] = betterproto.bytes_field(5) @dataclass class ChatworldMsgInteract(betterproto.Message): interact_type: "ChatworldInteractType" = betterproto.enum_field(1) target_npc_id: int = betterproto.uint32_field(2) @dataclass class ChatworldMsgAction(betterproto.Message): action_id: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class CommonChatworldRedEnvelopeMsg(betterproto.Message): sender_uid: int = betterproto.uint32_field(1) channel: int = betterproto.uint32_field(2) is_sender_npc: bool = betterproto.bool_field(3) chatworld_red_envelope: "CommonChatworldRedEnvelope" = betterproto.message_field(4) msg: str = betterproto.string_field(5) @dataclass class ChatworldTreasureMsg(betterproto.Message): cur_treasure_schedule_id: int = betterproto.uint32_field(1) new_treasure_list: List["ChatworldTreasure"] = betterproto.message_field(2) update_treasure_list: List["ChatworldTreasure"] = betterproto.message_field(3) delete_treasure_list: List["ChatworldTreasure"] = betterproto.message_field(4) @dataclass class ChatworldSkillAttackMsg(betterproto.Message): skill_unique_id_list: List[int] = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) attack_pos: "ChatworldPosition" = betterproto.message_field(3) @dataclass class ChatworldEntityHp(betterproto.Message): hit_unique_id: int = betterproto.uint32_field(1) old_hp: int = betterproto.uint32_field(2) left_hp: int = betterproto.uint32_field(3) @dataclass class ChatworldSkillDamageMsg(betterproto.Message): skill_unique_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) damage_pos: "ChatworldPosition" = betterproto.message_field(3) entity_hp_list: List["ChatworldEntityHp"] = betterproto.message_field(4) @dataclass class ChatworldItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_hp: int = betterproto.uint32_field(2) @dataclass class ChatworldSkillCancelMsg(betterproto.Message): skill_unique_id: int = betterproto.uint32_field(1) @dataclass class ChatworldItemMsg(betterproto.Message): update_item_list: List["ChatworldItem"] = betterproto.message_field(1) delete_item_list: List[int] = betterproto.uint32_field(2) @dataclass class ChatworldMsgItem(betterproto.Message): type: "ChatworldMsgItemChatworldMsgType" = betterproto.enum_field(1) player_info: "ChatworldEntity" = betterproto.message_field(2) msg_int: int = betterproto.int32_field(3) client_msg: List[bytes] = betterproto.bytes_field(4) normal_msg: "ChatMsgItem" = betterproto.message_field(5) use_item_msg: "ChatworldMsgUseItem" = betterproto.message_field(6) interact_msg: "ChatworldMsgInteract" = betterproto.message_field(7) action_msg: "ChatworldMsgAction" = betterproto.message_field(8) red_envelope_msg: "CommonChatworldRedEnvelopeMsg" = betterproto.message_field(9) chatworld_treasure_msg: "ChatworldTreasureMsg" = betterproto.message_field(10) skill_attack_msg: "ChatworldSkillAttackMsg" = betterproto.message_field(11) skill_damage_msg: "ChatworldSkillDamageMsg" = betterproto.message_field(12) skill_cancel_msg: "ChatworldSkillCancelMsg" = betterproto.message_field(13) entity_msg: "ChatworldEntityMsg" = betterproto.message_field(14) entity_hp_msg: "ChatworldEntityHp" = betterproto.message_field(15) @dataclass class ChatworldMsg(betterproto.Message): item_list: List["ChatworldMsgItem"] = betterproto.message_field(1) uid: int = betterproto.uint32_field(2) time_ms_u64: int = betterproto.uint64_field(3) client_time: float = betterproto.float_field(4) is_system_msg: bool = betterproto.bool_field(5) check_result: "ChatMsgSensitiveCheckResult" = betterproto.message_field(6) @dataclass class SendCommonChatworldMsgNotify(betterproto.Message): msg: "ChatworldMsg" = betterproto.message_field(1) @dataclass class RecvCommonChatworldMsgNotify(betterproto.Message): chat_msg_list: List["ChatworldMsg"] = betterproto.message_field(1) @dataclass class ChatworldUseItemReq(betterproto.Message): use_item_msg: "ChatworldMsgUseItem" = betterproto.message_field(1) @dataclass class ChatworldUseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) target_uid_list: List[int] = betterproto.uint32_field(4) @dataclass class ChatworldChangeAvatarReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) scene_id: int = betterproto.uint32_field(2) @dataclass class ChatworldChangeAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) scene_id: int = betterproto.uint32_field(3) @dataclass class GetChatworldListReq(betterproto.Message): start_id: int = betterproto.uint32_field(1) end_id: int = betterproto.uint32_field(2) scene_id: int = betterproto.uint32_field(3) @dataclass class ChatworldBrief(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) player_num: int = betterproto.uint32_field(2) is_has_untaken_treasure: bool = betterproto.bool_field(3) beast_num: int = betterproto.uint32_field(4) @dataclass class GetChatworldListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatworld_list: List["ChatworldBrief"] = betterproto.message_field(2) show_max_id: int = betterproto.uint32_field(3) scene_id: int = betterproto.uint32_field(4) redis_chatworld_list: List[int] = betterproto.uint32_field(5) @dataclass class ChatworldInteractReq(betterproto.Message): interact_msg: "ChatworldMsgInteract" = betterproto.message_field(1) @dataclass class ChatworldInteractRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) interact_msg: "ChatworldMsgInteract" = betterproto.message_field(2) @dataclass class ChatworldTreasure(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) treasure_id: int = betterproto.uint32_field(2) position: "ChatworldPosition" = betterproto.message_field(3) is_reward_taken: bool = betterproto.bool_field(4) open_uid_list: List[int] = betterproto.uint32_field(5) @dataclass class GetChatworldTreasureDataReq(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) cur_treasure_schedule_id: int = betterproto.uint32_field(2) @dataclass class GetChatworldTreasureDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatworld_id: int = betterproto.uint32_field(2) chatworld_treasure_list: List["ChatworldTreasure"] = betterproto.message_field(3) @dataclass class OpenChatworldTreasureReq(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) treasure_id: int = betterproto.uint32_field(2) cur_treasure_schedule_id: int = betterproto.uint32_field(3) is_gs_check: bool = betterproto.bool_field(4) @dataclass class OpenChatworldTreasureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chatworld_id: int = betterproto.uint32_field(2) treasure_id: int = betterproto.uint32_field(3) drop_item_list: List["DropItem"] = betterproto.message_field(4) is_take_reward: bool = betterproto.bool_field(5) cur_treasure_schedule_id: int = betterproto.uint32_field(6) open_uid_list: List[int] = betterproto.uint32_field(7) @dataclass class ChatworldTreasureRewardNotify(betterproto.Message): chatworld_id: int = betterproto.uint32_field(1) treasure_id: int = betterproto.uint32_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) @dataclass class ChatworldSkillDamageJudgeReq(betterproto.Message): skill_unique_id: int = betterproto.uint32_field(1) hit_unique_id_list: List[int] = betterproto.uint32_field(2) damage_pos: "ChatworldPosition" = betterproto.message_field(3) @dataclass class ChatworldSkillDamageJudgeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) damage_msg: "ChatworldSkillDamageMsg" = betterproto.message_field(2) score: int = betterproto.uint32_field(3) @dataclass class ChatworldBattleUseItemReq(betterproto.Message): item_id: int = betterproto.uint32_field(1) @dataclass class ChatworldBattleUseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldPosResetNotify(betterproto.Message): reset_pos: "ChatworldPosition" = betterproto.message_field(1) @dataclass class ChatworldBattleCollectItemReq(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_unique_id: int = betterproto.uint32_field(2) @dataclass class ChatworldBattleCollectItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) item_unique_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class ChatworldActivitySchedule(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) begin_day_time: int = betterproto.uint32_field(5) end_day_time: int = betterproto.uint32_field(6) @dataclass class ChatworldGetActivityScheduleReq(betterproto.Message): scene_id: int = betterproto.uint32_field(1) @dataclass class ChatworldGetActivityScheduleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) scene_id: int = betterproto.uint32_field(2) schedule_list: List["ChatworldActivitySchedule"] = betterproto.message_field(3) @dataclass class ChatworldFishJoinSpotReq(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) seat_idx: int = betterproto.uint32_field(2) fish_info: "ChatworldFishInfo" = betterproto.message_field(3) @dataclass class ChatworldFishJoinSpotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) seat_idx: int = betterproto.uint32_field(3) @dataclass class ChatworldFishLeaveSpotReq(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) @dataclass class ChatworldFishLeaveSpotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) @dataclass class ChatworldFishStartReq(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) @dataclass class ChatworldFishStartRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) @dataclass class ChatworldFishEndReq(betterproto.Message): fish_end_status: "ChatworldFishEndReqFishEndStatus" = betterproto.enum_field(1) fish_spot_id: int = betterproto.uint32_field(2) fish_group_id: int = betterproto.uint32_field(3) fish_hard_level: int = betterproto.uint32_field(4) @dataclass class ChatworldFishEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) @dataclass class ChatworldFishAssistReq(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class ChatworldFishAssistRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) target_uid: int = betterproto.uint32_field(3) @dataclass class ChatworldFishLikeReq(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class ChatworldFishLikeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) target_uid: int = betterproto.uint32_field(3) @dataclass class ChatworldFishRewardNotify(betterproto.Message): reward_src: "FishRewardSrc" = betterproto.enum_field(1) fish_id: int = betterproto.uint32_field(2) add_currency_num: int = betterproto.uint32_field(3) cur_daily_get_currency_num: int = betterproto.uint32_field(4) extra_reward_data: "RewardData" = betterproto.message_field(5) @dataclass class ChatworldFishCancelWaitAssistReq(betterproto.Message): fish_spot_id: int = betterproto.uint32_field(1) @dataclass class ChatworldFishCancelWaitAssistRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_spot_id: int = betterproto.uint32_field(2) @dataclass class ChatworldFishKickPlayerNotify(betterproto.Message): kick_reason: "ChatworldFishKickPlayerNotifyKickReason" = betterproto.enum_field(1) @dataclass class ChatworldFishGetActivityInfoReq(betterproto.Message): pass @dataclass class ChatworldFishGetActivityInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fish_info: "ChatworldFishInfo" = betterproto.message_field(2) @dataclass class ChatworldGetPrayInfoReq(betterproto.Message): scene_id: int = betterproto.uint32_field(1) @dataclass class ChatworldGetPrayInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pray_id: int = betterproto.uint32_field(2) is_has_prayed: bool = betterproto.bool_field(3) has_taken_character_pray_num: int = betterproto.uint32_field(4) total_character_pray_num: int = betterproto.uint32_field(5) @dataclass class ChatworldPrayReq(betterproto.Message): scene_id: int = betterproto.uint32_field(1) @dataclass class ChatworldPrayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pray_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class ChatworldGrantRewardNotify(betterproto.Message): activity_type: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_id: int = betterproto.uint32_field(3) extra_int: int = betterproto.uint32_field(4) reward_data: "RewardData" = betterproto.message_field(5) @dataclass class ChatworldGetDishInfoReq(betterproto.Message): pass @dataclass class ChatworldGetDishInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) is_prepare_reward_taken: bool = betterproto.bool_field(3) dish_reward_list: List["ChatworldDishReward"] = betterproto.message_field(4) taken_dish_limited_reward_list: List[int] = betterproto.uint32_field(5) @dataclass class ChatworldTakeDishRewardReq(betterproto.Message): reward_type: "DishRewardType" = betterproto.enum_field(1) reward_id: int = betterproto.uint32_field(2) @dataclass class ChatworldTakeDishRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_type: "DishRewardType" = betterproto.enum_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class ChatworldBeastAddResultNotify(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldBeastChallengeReq(betterproto.Message): beast_unique_id_u64: int = betterproto.uint64_field(1) beast_id: int = betterproto.uint32_field(2) @dataclass class ChatworldBeastChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) beast: "ChatworldBeast" = betterproto.message_field(2) chatworld_id: int = betterproto.uint32_field(3) scene_id: int = betterproto.uint32_field(4) @dataclass class ChatworldBeastSyncReq(betterproto.Message): beast_unique_id_u64: int = betterproto.uint64_field(1) cost_hp: int = betterproto.uint32_field(2) @dataclass class ChatworldBeastSyncRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) beast_unique_id_u64: int = betterproto.uint64_field(2) from_uid: int = betterproto.uint32_field(3) cost_hp: int = betterproto.uint32_field(4) left_hp: int = betterproto.uint32_field(5) @dataclass class ChatworldBeastGetActivityReq(betterproto.Message): pass @dataclass class ChatworldBeastGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) daily_senior_challenge_times: int = betterproto.uint32_field(2) daily_junior_challenge_times: int = betterproto.uint32_field(3) daily_senior_treasure_times: int = betterproto.uint32_field(4) daily_junior_treasure_times: int = betterproto.uint32_field(5) refresh_begin_time: int = betterproto.uint32_field(6) refresh_end_time: int = betterproto.uint32_field(7) refresh_interval: int = betterproto.uint32_field(8) @dataclass class ChatworldBoxGetDataReq(betterproto.Message): pass @dataclass class ChatworldBoxGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) box_activity_list: List["ChatworldBoxActivity"] = betterproto.message_field(2) @dataclass class ChatworldBoxTakeRewardReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class ChatworldBoxTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) box_series_id: int = betterproto.uint32_field(3) schedule_id: int = betterproto.uint32_field(4) stage_id: int = betterproto.uint32_field(5) box_unique_id: int = betterproto.uint32_field(6) open_box_unique_id_u64_list: List[int] = betterproto.uint64_field(7) chatworld_id: int = betterproto.uint32_field(8) scene_id: int = betterproto.uint32_field(9) @dataclass class ChatworldBeastTakeTreasureReq(betterproto.Message): beast_unique_id_u64: int = betterproto.uint64_field(1) beast_id: int = betterproto.uint32_field(2) @dataclass class ChatworldBeastTakeTreasureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) drop_item_list: List["DropItem"] = betterproto.message_field(2) beast_id: int = betterproto.uint32_field(3) treasure_rank_id: int = betterproto.uint32_field(4) @dataclass class ChatworldBeastAbandonChallengeReq(betterproto.Message): pass @dataclass class ChatworldBeastAbandonChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldGetCinemaInfoReq(betterproto.Message): pass @dataclass class ChatworldGetCinemaInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) @dataclass class ChatworldWoodenBoyPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) is_caught: bool = betterproto.bool_field(3) spot_id: int = betterproto.uint32_field(4) @dataclass class ChatworldWoodenBoy(betterproto.Message): activity_id: int = betterproto.uint32_field(1) status: "ChatworldWoodenBoyStatus" = betterproto.enum_field(2) status_end_time: int = betterproto.uint32_field(3) is_npc_win: bool = betterproto.bool_field(4) player_list: List["ChatworldWoodenBoyPlayer"] = betterproto.message_field(5) @dataclass class ChatworldWoodenBoyEnterReq(betterproto.Message): pass @dataclass class ChatworldWoodenBoyEnterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldWoodenBoyLeaveReq(betterproto.Message): pass @dataclass class ChatworldWoodenBoyLeaveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldWoodenBoyStartNotify(betterproto.Message): start_time: int = betterproto.uint32_field(1) npc_switch_time_list: List[int] = betterproto.uint32_field(2) timeline_id: int = betterproto.uint32_field(3) @dataclass class ChatworldWoodenBoySettleNotify(betterproto.Message): is_win: bool = betterproto.bool_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class ChatworldWoodenBoyUpdateStatusReq(betterproto.Message): score: int = betterproto.uint32_field(1) is_caught: bool = betterproto.bool_field(2) @dataclass class ChatworldWoodenBoyUpdateStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChatworldQuestionSettleNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_right: bool = betterproto.bool_field(2) question_id: int = betterproto.uint32_field(3) reward_id: int = betterproto.uint32_field(4) @dataclass class ChatWorldGetWishInfoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) @dataclass class ChatWorldWishPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) has_got_reward_list: List[int] = betterproto.uint32_field(2) no_baodi_times: int = betterproto.uint32_field(3) wish_random: int = betterproto.uint32_field(4) total_wish_num: int = betterproto.uint32_field(5) @dataclass class ChatWorldGetWishInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) wish_pool_info: "ChatWorldWishPool" = betterproto.message_field(2) @dataclass class ChatWorldDoWishReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) wish_num: int = betterproto.uint32_field(3) wish_random: int = betterproto.uint32_field(4) @dataclass class ChatWorldDoWishRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) wish_random: int = betterproto.uint32_field(3) got_reward_id_list: List[int] = betterproto.uint32_field(4) @dataclass class ChatWorldExchangeGoodsReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) @dataclass class ChatWorldExchangeGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) item_id: int = betterproto.uint32_field(3) num: int = betterproto.uint32_field(4) @dataclass class ChatworldChangeEnterEffectReq(betterproto.Message): enter_effect_id: int = betterproto.uint32_field(1) scene_id: int = betterproto.uint32_field(2) @dataclass class ChatworldChangeEnterEffectRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) enter_effect_id: int = betterproto.uint32_field(2) scene_id: int = betterproto.uint32_field(3) @dataclass class ChatworldQCandyActivityGetReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class ChatworldQCandyActivityGetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) last_choose_avatar_id: int = betterproto.uint32_field(3) last_choose_enter_effect_id: int = betterproto.uint32_field(4) unlocked_avatar_id_list: List[int] = betterproto.uint32_field(5) unlocked_enter_effect_id_list: List[int] = betterproto.uint32_field(6) wish_info: "ChatWorldWishPool" = betterproto.message_field(7) @dataclass class ProtoVector2Int(betterproto.Message): x: int = betterproto.int32_field(1) y: int = betterproto.int32_field(2) @dataclass class WorldMapServerLocalMessage(betterproto.Message): last_report_time: int = betterproto.uint32_field(1) main_line__story_list: List[int] = betterproto.int32_field(2) main_chapter_activity_section_list: List[int] = betterproto.int32_field(3) last_sin_ex: int = betterproto.uint32_field(4) entered_open_world_list: List[int] = betterproto.int32_field(5) last_endless: int = betterproto.uint32_field(6) @dataclass class AugmentPerformanceLocalMessage(betterproto.Message): finished_entry_perform_id_list: List[int] = betterproto.int32_field(1) selected_finish_dialog_id_list: List["ProtoVector2Int"] = betterproto.message_field( 2 ) @dataclass class AvatarServerLocalMessage(betterproto.Message): favorite_avatar_id_list: List[int] = betterproto.int32_field(1) new_avatar_id_list: List[int] = betterproto.int32_field(2) @dataclass class NinjaEventIDPlayedServerLocalMessage(betterproto.Message): played_event_id_list: List[int] = betterproto.int32_field(1) @dataclass class GeneralAvatarActivityServeLocalMessage(betterproto.Message): entered_sourec_page: bool = betterproto.bool_field(1) @dataclass class TimerIDToTimeStamp(betterproto.Message): timer_id: int = betterproto.int32_field(1) time_stamp: int = betterproto.uint32_field(2) @dataclass class OpenWorldServerLocalMessage(betterproto.Message): started_timer_id_to_time_stamp_list: List["TimerIDToTimeStamp"] = ( betterproto.message_field(1) ) @dataclass class PlotGroupIDToTriggerTime(betterproto.Message): plot_group_id: int = betterproto.uint32_field(1) trigger_time: int = betterproto.int32_field(2) @dataclass class CardSuiteEpicActiveTime(betterproto.Message): id: int = betterproto.int32_field(1) time_stamp: int = betterproto.uint32_field(2) @dataclass class HeroSpiritsEventNotice(betterproto.Message): hero_id: int = betterproto.uint32_field(1) is_already_notice: bool = betterproto.bool_field(2) @dataclass class ChapterOWServerLocalMessage(betterproto.Message): triggered_tips_id_list: List[int] = betterproto.int32_field(1) is_ow_map_unlocked: bool = betterproto.bool_field(2) is_ow_map_church_light_unlocked: bool = betterproto.bool_field(3) is_ow_map_church_light_break_played: bool = betterproto.bool_field(4) is_ow_map_anim_tips_shown: bool = betterproto.bool_field(5) is_ow_map_memory_tips_shown: bool = betterproto.bool_field(6) plot_group_trigger_time_list: List["PlotGroupIDToTriggerTime"] = ( betterproto.message_field(7) ) last_played_site_id: int = betterproto.int32_field(8) last_played_tower_id: int = betterproto.uint32_field(9) enterd_endless_tower: bool = betterproto.bool_field(10) card_suite_epic_active_time_list: List["CardSuiteEpicActiveTime"] = ( betterproto.message_field(11) ) hero_spirits_event_notice_list: List["HeroSpiritsEventNotice"] = ( betterproto.message_field(12) ) hero_card_collection_popup_list: List[int] = betterproto.int32_field(13) achievement_collection_popup_list: List[int] = betterproto.int32_field(14) show_create_suite_btn_popup: bool = betterproto.bool_field(15) new_got_hero_id_list: List[int] = betterproto.int32_field(16) new_got_hero_card_id_list: List[int] = betterproto.int32_field(17) hide_vfx_in_level: bool = betterproto.bool_field(18) played_fuse_anim: bool = betterproto.bool_field(19) played_resurrection_anim: bool = betterproto.bool_field(20) played_sp_hero_unlock_anim: bool = betterproto.bool_field(21) collection_unlock_num_list: List["ProtoVector2Int"] = betterproto.message_field(22) bag_item_num_list: List["ProtoVector2Int"] = betterproto.message_field(23) bag_item_popup_list: List[int] = betterproto.int32_field(24) story_series_num_list: List["ProtoVector2Int"] = betterproto.message_field(25) unlocked_activate_talent_id_list: List[int] = betterproto.int32_field(26) final_achievement_relic_popup_list: List[int] = betterproto.int32_field(27) @dataclass class PictureTutorial(betterproto.Message): activity_id: int = betterproto.int32_field(1) tutorial_id_list: List[int] = betterproto.int32_field(2) @dataclass class AvatarTutorialLocalMessage(betterproto.Message): entered_avatar_tutorial_activity_id_list: List[int] = betterproto.uint32_field(1) entered_newbie_guide_tutorial_id_list: List[int] = betterproto.uint32_field(2) finished_picture_tutorial_list: List["PictureTutorial"] = betterproto.message_field( 3 ) in_level_hinted_picture_tutorial_list: List["PictureTutorial"] = ( betterproto.message_field(4) ) @dataclass class PhoneNoticeLocalMessage(betterproto.Message): notice_schedule_id: int = betterproto.int32_field(1) last_notice_time: int = betterproto.uint32_field(2) finished_perform_list: List[int] = betterproto.int32_field(3) @dataclass class LoginPostData(betterproto.Message): all_show_times: int = betterproto.int32_field(1) begin_time_of_record_day: int = betterproto.uint32_field(2) show_times_in_record_day: int = betterproto.int32_field(3) @dataclass class NewbieLoginPostEntry(betterproto.Message): id: int = betterproto.uint32_field(1) data: "LoginPostData" = betterproto.message_field(2) @dataclass class NewbieActivityServerMessage(betterproto.Message): newbie_login_post_data_list: List["NewbieLoginPostEntry"] = ( betterproto.message_field(1) ) @dataclass class KingdomsWarServerMessage(betterproto.Message): played_start_story: bool = betterproto.bool_field(1) story_play_record: int = betterproto.int64_field(2) @dataclass class GlobalExploreServerMessage(betterproto.Message): clicked_event_collection_id_list: List[int] = betterproto.int32_field(1) viewed_message_id_list: List[int] = betterproto.int32_field(2) @dataclass class MainStoryLevelSpecialJobServerMessage(betterproto.Message): job_id_list: List[int] = betterproto.int32_field(1) @dataclass class ChapterMemoirServerMessage(betterproto.Message): has_access_ender_panel: bool = betterproto.bool_field(1) @dataclass class QCandyServerMessage(betterproto.Message): has_show_trial_level_dialog: bool = betterproto.bool_field(1) @dataclass class SusannaTrialServerMessage(betterproto.Message): has_entered_areas: List[int] = betterproto.int32_field(1) @dataclass class GodWarServerMessage(betterproto.Message): viewed_typewriter_doc_id_list: List[int] = betterproto.uint32_field(1) @dataclass class ThemeTowerServerMessage(betterproto.Message): has_entered_sections: List[int] = betterproto.int32_field(1) @dataclass class TiledGameLunaServerMessage(betterproto.Message): current_tracing_mission_id: int = betterproto.uint32_field(1) current_tower_id: int = betterproto.uint32_field(2) has_shown_mission_group_begin_hint: List[int] = betterproto.int32_field(3) @dataclass class MainLineBagMessage(betterproto.Message): clicked_storage_itemid_list: List[int] = betterproto.int32_field(1) @dataclass class AdventureServerMessage(betterproto.Message): newsys_dialog_displayed: bool = betterproto.bool_field(1) @dataclass class SpecialReturneeServerMessage(betterproto.Message): has_skip_firstlogin_dialog: bool = betterproto.bool_field(1) skip_endless_dialog_record_i_d: int = betterproto.uint32_field(2) last_play_tutorial_time_stamp: int = betterproto.uint32_field(3) has_play_tutorial: bool = betterproto.bool_field(4) has_clicked_monthcardbtn: bool = betterproto.bool_field(5) @dataclass class TiledGameFarmServerMessage(betterproto.Message): current_tracing_mission_i_d: int = betterproto.uint32_field(1) equipped_item_i_d: int = betterproto.uint32_field(2) viewd_achivement_i_ds: List[int] = betterproto.uint32_field(3) equipped_seed_item_i_d: int = betterproto.uint32_field(4) get_mission_i_ds: List[int] = betterproto.uint32_field(5) get_achivement_i_ds: List[int] = betterproto.uint32_field(6) viewed_handbook_item_i_ds: List[int] = betterproto.uint32_field(7) @dataclass class NewRedDotDressIdServerMessage(betterproto.Message): new_red_dot_dress_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GourmetHuntServerMessage(betterproto.Message): current_tracing_mission_group_id: int = betterproto.uint32_field(1) has_shown_mission_group_begin_hint: List[int] = betterproto.int32_field(2) @dataclass class ChatLobbyTextFireworkItemUseExtraData(betterproto.Message): text_firework_meta_i_d: int = betterproto.uint32_field(1) pos_x: int = betterproto.int32_field(2) pos_y: int = betterproto.int32_field(3) pos_z: int = betterproto.int32_field(4) @dataclass class ChatLobbyServerMessage(betterproto.Message): triggered_tutorial_object_id_list: List[int] = betterproto.uint32_field(1) @dataclass class NewElfMessage(betterproto.Message): inited: bool = betterproto.bool_field(1) clicked_id_list: List[int] = betterproto.int32_field(2) @dataclass class TiledGameSRPGServerMessage(betterproto.Message): current_tracing_mission_id: int = betterproto.uint32_field(1) current_tower_id: int = betterproto.uint32_field(2) has_shown_mission_group_begin_hint: List[int] = betterproto.int32_field(3) @dataclass class PjmsActivityReMessage(betterproto.Message): unlocked_skill_i_d_list: List[int] = betterproto.int32_field(1) open_area_num: int = betterproto.int32_field(2) @dataclass class PJMSStoryTrialTeamEditServerMessage(betterproto.Message): trial_use_self_avatar_i_d_list: List[int] = betterproto.int32_field(1) @dataclass class MonsterFarmServerMessage(betterproto.Message): current_tracing_mission_i_d: int = betterproto.int32_field(1) equipped_item_i_d: int = betterproto.int32_field(2) viewd_achivement_i_ds: List[int] = betterproto.int32_field(3) equipped_seed_item_i_d: int = betterproto.int32_field(4) get_mission_i_ds: List[int] = betterproto.int32_field(5) get_achivement_i_ds: List[int] = betterproto.int32_field(6) viewed_handbook_item_i_ds: List[int] = betterproto.int32_field(7) monsters_marked_for_del: List[int] = betterproto.uint32_field(8) @dataclass class WorldMapResidentActivityServerMessage(betterproto.Message): is_in_resident_activity: bool = betterproto.bool_field(1) first_login_level_record: int = betterproto.uint32_field(2) last_resident_activity_id: int = betterproto.uint32_field(3) popup_new_resident_activity_id_record: List[int] = betterproto.uint32_field(4) outer_popup_new_resident_activity_id_record: List[int] = betterproto.uint32_field(5) @dataclass class CreditAccount(betterproto.Message): id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class CreditReportDataReq(betterproto.Message): type: "CreditType" = betterproto.enum_field(1) cheat_data_list: List["StageCheatData"] = betterproto.message_field(2) @dataclass class CreditReportDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class CreditAccountGetReq(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class CreditAccountGetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) account: "CreditAccount" = betterproto.message_field(2) @dataclass class DevilAutoChessEvent(betterproto.Message): type: "DevilAutoChessEventType" = betterproto.enum_field(1) event_param: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessRole(betterproto.Message): role_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessCard(betterproto.Message): unique_id: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessWiki(betterproto.Message): card_collection_list: List[int] = betterproto.uint32_field(1) treasure_collection_list: List[int] = betterproto.uint32_field(2) achievement_collection_list: List[int] = betterproto.uint32_field(3) bond_collection_list: List[int] = betterproto.uint32_field(4) @dataclass class DevilAutoChessGame(betterproto.Message): game_id: int = betterproto.uint32_field(1) wave_id: int = betterproto.uint32_field(2) role_id: int = betterproto.uint32_field(3) hp_lost: int = betterproto.uint32_field(4) card_list: List["DevilAutoChessCard"] = betterproto.message_field(5) treasure_id_list: List[int] = betterproto.uint32_field(6) action_random: int = betterproto.uint32_field(7) wait_select_card_list: List[int] = betterproto.uint32_field(8) wait_select_treasure_list: List[int] = betterproto.uint32_field(9) removal_num: int = betterproto.uint32_field(10) refresh_num: int = betterproto.uint32_field(11) promote_num: int = betterproto.uint32_field(12) energy: int = betterproto.uint32_field(13) game_transaction_str: str = betterproto.string_field(14) ext_info: str = betterproto.string_field(15) @dataclass class DevilAutoChessActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) role_list: List["DevilAutoChessRole"] = betterproto.message_field(2) game_save_point_list: List["DevilAutoChessGame"] = betterproto.message_field(3) wiki: "DevilAutoChessWiki" = betterproto.message_field(4) passed_game_list: List[int] = betterproto.uint32_field(5) unlock_card_list: List[int] = betterproto.uint32_field(6) @dataclass class DevilAutoChessGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) activity: "DevilAutoChessActivity" = betterproto.message_field(3) @dataclass class DevilAutoChessRoleLevelUpReq(betterproto.Message): role_id: int = betterproto.uint32_field(1) target_level: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessRoleLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) role: "DevilAutoChessRole" = betterproto.message_field(2) @dataclass class DevilAutoChessBeginGameReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) role_id: int = betterproto.uint32_field(3) wave_id: int = betterproto.uint32_field(4) @dataclass class DevilAutoChessBeginGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) game: "DevilAutoChessGame" = betterproto.message_field(3) @dataclass class DevilAutoChessGetGameReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessGetGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) game: "DevilAutoChessGame" = betterproto.message_field(3) @dataclass class DevilAutoChessEndGameReq(betterproto.Message): game_id: int = betterproto.uint32_field(1) status: "DevilAutoChessEndGameReqStatus" = betterproto.enum_field(2) score: int = betterproto.uint32_field(3) wave_num: int = betterproto.uint32_field(4) round_num: int = betterproto.uint32_field(5) card_num: int = betterproto.uint32_field(6) @dataclass class DevilAutoChessEndGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) is_first_win: bool = betterproto.bool_field(3) first_reward_data: "RewardData" = betterproto.message_field(4) role_id_list: List[int] = betterproto.uint32_field(5) card_id_list: List[int] = betterproto.uint32_field(6) normal_reward_data: "RewardData" = betterproto.message_field(7) @dataclass class DevilAutoChessRemoveCardReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) card_unique_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessRemoveCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) remove_card_unique_id: int = betterproto.uint32_field(2) action_random: int = betterproto.uint32_field(3) cur_removal_num: int = betterproto.uint32_field(4) @dataclass class DevilAutoChessRefreshTreasurePoolReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessRefreshTreasurePoolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessRefreshCardPoolReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessRefreshCardPoolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessPromoteCardReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) source_card_unique_id_list: List[int] = betterproto.uint32_field(2) target_card_id: int = betterproto.uint32_field(3) @dataclass class DevilAutoChessPromoteCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card_unique_id: int = betterproto.uint32_field(2) target_card_id: int = betterproto.uint32_field(3) action_random: int = betterproto.uint32_field(4) cur_promote_num: int = betterproto.uint32_field(5) @dataclass class DevilAutoChessSelectTreasureReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) treasure_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessSelectTreasureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessSelectCardReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessSelectCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card_unique_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessFinishWaveReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) wave_id: int = betterproto.uint32_field(2) round_num: int = betterproto.uint32_field(3) hp_lost: int = betterproto.uint32_field(4) energy: int = betterproto.uint32_field(5) ext_info: str = betterproto.string_field(6) @dataclass class DevilAutoChessFinishWaveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessTriggerEventReq(betterproto.Message): action_random: int = betterproto.uint32_field(1) event_list: List["DevilAutoChessEvent"] = betterproto.message_field(2) @dataclass class DevilAutoChessTriggerEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessSweepChallengeReq(betterproto.Message): game_id: int = betterproto.uint32_field(1) sweep_material_num: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessSweepChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) normal_reward_data: "RewardData" = betterproto.message_field(3) @dataclass class DevilAutoChessGetSpecialRankReq(betterproto.Message): game_id: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessGetSpecialRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) rank_percent: int = betterproto.uint32_field(4) self_rank_data: "DevilAutoChessActivitySpecialRankInfo" = betterproto.message_field( 5 ) rank: int = betterproto.uint32_field(6) @dataclass class DevilAutoChessGetWikiReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class DevilAutoChessGetWikiRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) wiki: "DevilAutoChessWiki" = betterproto.message_field(2) unlock_card_list: List[int] = betterproto.uint32_field(3) @dataclass class DevilAutoChessUnlockAchievementReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) achievement_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessUnlockAchievementRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) achievement_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessUnlockBondReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) bond_id: int = betterproto.uint32_field(2) @dataclass class DevilAutoChessUnlockBondRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) bond_id: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonRole(betterproto.Message): role_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonWeapon(betterproto.Message): weapon_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonOrnament(betterproto.Message): ornament_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonInfo(betterproto.Message): dungeon_id: int = betterproto.uint32_field(1) floor: int = betterproto.uint32_field(2) dungeon_room_id: int = betterproto.uint32_field(3) role: "DiceyDungeonRole" = betterproto.message_field(4) health: int = betterproto.uint32_field(5) weapon: "DiceyDungeonWeapon" = betterproto.message_field(6) passed_room_id_list: List[int] = betterproto.uint32_field(7) ornament_list: List["DiceyDungeonOrnament"] = betterproto.message_field(8) wait_select_ornament_id_list: List[int] = betterproto.uint32_field(9) random_dicey_num_list: List[int] = betterproto.uint32_field(10) left_refresh_ornament_times: int = betterproto.uint32_field(11) dicey_battle_score: int = betterproto.uint32_field(12) total_dicey_battle_score: int = betterproto.uint32_field(13) @dataclass class DiceyDungeonHasGotDailyMaterial(betterproto.Message): material_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) role_list: List["DiceyDungeonRole"] = betterproto.message_field(2) weapon_list: List["DiceyDungeonWeapon"] = betterproto.message_field(3) story_dicey_dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(4) schedule_dicey_dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(5) endless_dicey_dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(6) passed_endless_dungeon_room_id_list: List[int] = betterproto.uint32_field(7) cur_schedule_id: int = betterproto.uint32_field(8) refresh_ornament_random: int = betterproto.uint32_field(9) has_got_daily_material_list: List["DiceyDungeonHasGotDailyMaterial"] = ( betterproto.message_field(10) ) @dataclass class DiceyDungeonActivityGetDataReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) dungeon_activity: "DiceyDungeonActivity" = betterproto.message_field(2) @dataclass class DiceyDungeonActivityRoleLevelUpReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) role_id: int = betterproto.uint32_field(3) @dataclass class DiceyDungeonActivityRoleLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonActivityDungeonBeginReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(3) dungeon_type: "DiceyDungeonType" = betterproto.enum_field(4) @dataclass class DiceyDungeonActivityDungeonBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_id: int = betterproto.uint32_field(3) @dataclass class DiceyDungeonActivityDungeonEndReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(3) dungeon_type: "DiceyDungeonType" = betterproto.enum_field(4) @dataclass class DiceyDungeonActivityDungeonEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_id: int = betterproto.uint32_field(3) status: "DiceyDungeonActivityDungeonEndRspStatus" = betterproto.enum_field(4) reward_data: "RewardData" = betterproto.message_field(5) total_dicey_battle_score: int = betterproto.uint32_field(6) daily_drop_item_list: List["DropItem"] = betterproto.message_field(7) @dataclass class DiceyDungeonActivityRoomBeginReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) select_dungeon_room_id: int = betterproto.uint32_field(3) dungeon_type: "DiceyDungeonType" = betterproto.enum_field(4) dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(5) @dataclass class DiceyDungeonActivityRoomBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_id: int = betterproto.uint32_field(3) dungeon_room_id: int = betterproto.uint32_field(4) @dataclass class DiceyDungeonActivityRoomEndReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(3) status: "DiceyDungeonActivityRoomEndReqStatus" = betterproto.enum_field(4) dungeon_type: "DiceyDungeonType" = betterproto.enum_field(5) battle_time: int = betterproto.uint32_field(6) battle_round: int = betterproto.uint32_field(7) @dataclass class DiceyDungeonActivityRoomEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_id: int = betterproto.uint32_field(3) dungeon_room_id: int = betterproto.uint32_field(4) @dataclass class DiceyDungeonActivityGetWeaponGachaDisplayReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonActivityGetWeaponGachaDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) valid_pool_id_list: List[int] = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) activity_id: int = betterproto.uint32_field(4) @dataclass class DiceyDungeonActivityWeaponGachaReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) @dataclass class DiceyDungeonActivityWeaponGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) weapon_id: int = betterproto.uint32_field(2) is_new: bool = betterproto.bool_field(3) gacha_random: int = betterproto.uint32_field(4) activity_id: int = betterproto.uint32_field(5) @dataclass class DiceyDungeonActivitySelectOrnamentReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) select_ornament_id: int = betterproto.uint32_field(3) replace_ornament_id: int = betterproto.uint32_field(4) is_abandon: bool = betterproto.bool_field(5) dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(6) dungeon_type: "DiceyDungeonType" = betterproto.enum_field(7) @dataclass class DiceyDungeonActivitySelectOrnamentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) is_abandon: bool = betterproto.bool_field(3) @dataclass class DiceyDungeonActivityRefreshOrnamentReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) refresh_ornament_random: int = betterproto.uint32_field(3) dungeon_info: "DiceyDungeonInfo" = betterproto.message_field(4) dungeon_type: "DiceyDungeonType" = betterproto.enum_field(5) @dataclass class DiceyDungeonActivityRefreshOrnamentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class DiceyDungeonActivityGetDailyScoreRankReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_id: int = betterproto.uint32_field(3) @dataclass class DiceyDungeonActivityGetDailyScoreRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) dungeon_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) @dataclass class DLCAvatarTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) affix_set_id: int = betterproto.uint32_field(3) wait_select_affix_set_id: int = betterproto.uint32_field(4) is_mask: bool = betterproto.bool_field(5) @dataclass class DLCAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) talent_list: List["DLCAvatarTalent"] = betterproto.message_field(2) equip_talent_list: List[int] = betterproto.uint32_field(3) @dataclass class DLCSupportNPC(betterproto.Message): npc_id: int = betterproto.uint32_field(1) support_point: int = betterproto.uint32_field(2) support_level: int = betterproto.uint32_field(3) @dataclass class GetDLCReq(betterproto.Message): pass @dataclass class GetDLCRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) has_take_reward_level: int = betterproto.uint32_field(5) support_npc_list: List["DLCSupportNPC"] = betterproto.message_field(6) finished_dialog_id_list: List[int] = betterproto.uint32_field(7) @dataclass class LevelUpDLCAvatarTalentReq(betterproto.Message): talent_id: int = betterproto.uint32_field(1) target_level: int = betterproto.uint32_field(2) @dataclass class LevelUpDLCAvatarTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class EquipDLCAvatarTalentReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) equip_talent_list: List[int] = betterproto.uint32_field(2) @dataclass class EquipDLCAvatarTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SyncDLCAvatarNotify(betterproto.Message): avatar_list: List["DLCAvatar"] = betterproto.message_field(1) @dataclass class ModifyDLCNameReq(betterproto.Message): name: str = betterproto.string_field(1) @dataclass class ModifyDLCNameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetDLCAvatarReq(betterproto.Message): pass @dataclass class GetDLCAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_list: List["DLCAvatar"] = betterproto.message_field(2) @dataclass class TakeDLCLevelRewardReq(betterproto.Message): pass @dataclass class TakeDLCLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class DLCTowerAvatarInfo(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) sp_percent: int = betterproto.uint32_field(3) @dataclass class DLCTowerStageBeginReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) @dataclass class DLCTowerStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class DLCTowerStageEndReq(betterproto.Message): end_status: "StageEndStatus" = betterproto.enum_field(1) avatar_info_list: List["DLCTowerAvatarInfo"] = betterproto.message_field(2) progress: int = betterproto.uint32_field(3) stage_pass_time: int = betterproto.uint32_field(4) drop_item_list: List["DropItem"] = betterproto.message_field(5) @dataclass class DLCTowerStageEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) end_progress: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) is_new_record: bool = betterproto.bool_field(6) @dataclass class DLCAvatarReviveReq(betterproto.Message): cost_type: "DLCAvatarReviveCostType" = betterproto.enum_field(1) map_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) drop_item_list: List["DropItem"] = betterproto.message_field(4) @dataclass class DLCAvatarReviveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) revive_times: int = betterproto.uint32_field(2) cost_type: "DLCAvatarReviveCostType" = betterproto.enum_field(3) map_id: int = betterproto.uint32_field(4) avatar_id: int = betterproto.uint32_field(5) @dataclass class GetDLCTowerRankReq(betterproto.Message): pass @dataclass class GetDLCTowerRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_data: "RankShowData" = betterproto.message_field(2) @dataclass class TakeDLCTowerRankRewardNotify(betterproto.Message): reward_data: "RewardData" = betterproto.message_field(1) rank: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) @dataclass class DLCTowerFloorMaxScore(betterproto.Message): floor: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) @dataclass class GetDLCTowerReq(betterproto.Message): pass @dataclass class GetDLCTowerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) progress: int = betterproto.uint32_field(3) avatar_info_list: List["DLCTowerAvatarInfo"] = betterproto.message_field(4) tower_cost_time: int = betterproto.uint32_field(5) max_progress: int = betterproto.uint32_field(6) avatar_revive_times: int = betterproto.uint32_field(7) floor_max_score_list: List["DLCTowerFloorMaxScore"] = betterproto.message_field(8) @dataclass class ResetDLCTowerProgressReq(betterproto.Message): pass @dataclass class ResetDLCTowerProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class FinishDLCDialogReq(betterproto.Message): dialog_id: int = betterproto.uint32_field(1) @dataclass class FinishDLCDialogRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) dialog_id: int = betterproto.uint32_field(2) add_support_point: int = betterproto.uint32_field(3) @dataclass class RefreshDLCTalentAffixReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class RefreshDLCTalentAffixRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_affix_set_id: int = betterproto.uint32_field(2) @dataclass class SelectDLCTalentAffixReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) is_select: bool = betterproto.bool_field(3) @dataclass class SelectDLCTalentAffixRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class UnlockDLCPhotoReq(betterproto.Message): unique_monster_id: int = betterproto.uint32_field(1) @dataclass class UnlockDLCPhotoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SwitchDLCAvatarTalentReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class SwitchDLCAvatarTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ReportDLCDropItemReq(betterproto.Message): drop_item_list: List["DropItem"] = betterproto.message_field(1) @dataclass class ReportDLCDropItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ElfTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) talent_level: int = betterproto.uint32_field(2) equip_elf_id: int = betterproto.uint32_field(3) @dataclass class ElfFragment(betterproto.Message): elf_id: int = betterproto.uint32_field(1) fragment_num: int = betterproto.uint32_field(2) @dataclass class ElfSkill(betterproto.Message): skill_id: int = betterproto.uint32_field(1) skill_level: int = betterproto.uint32_field(2) @dataclass class Elf(betterproto.Message): elf_id: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) equip_talent_id_list: List[int] = betterproto.uint32_field(5) skill_list: List["ElfSkill"] = betterproto.message_field(6) compensate_level: int = betterproto.uint32_field(7) total_compensate_exp: int = betterproto.uint32_field(8) @dataclass class GetElfDataReq(betterproto.Message): pass @dataclass class GetElfDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) elf_list: List["Elf"] = betterproto.message_field(2) elf_fragment_list: List["ElfFragment"] = betterproto.message_field(3) elf_talent_list: List["ElfTalent"] = betterproto.message_field(4) is_take_compensation: bool = betterproto.bool_field(5) @dataclass class SyncElfDataNotify(betterproto.Message): elf_list: List["Elf"] = betterproto.message_field(1) @dataclass class SyncElfFragmentNotify(betterproto.Message): elf_fragment_list: List["ElfFragment"] = betterproto.message_field(1) @dataclass class ElfStarUpReq(betterproto.Message): elf_id: int = betterproto.uint32_field(1) @dataclass class ElfStarUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) elf_id: int = betterproto.uint32_field(2) is_unlock: bool = betterproto.bool_field(3) @dataclass class AddElfExpByMaterialReq(betterproto.Message): elf_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) material_num: int = betterproto.uint32_field(3) @dataclass class AddElfExpByMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) old_level: int = betterproto.uint32_field(2) old_exp: int = betterproto.uint32_field(3) @dataclass class ElfFragmentTransformReq(betterproto.Message): elf_fragment_id: int = betterproto.uint32_field(1) elf_fragment_num: int = betterproto.uint32_field(2) fragment_list: List["GenericItemNum"] = betterproto.message_field(3) @dataclass class ElfFragmentTransformRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) add_material_id: int = betterproto.uint32_field(2) add_material_num: int = betterproto.uint32_field(3) return_list: List["GenericItemNum"] = betterproto.message_field(4) @dataclass class ElfSkillLevelUpReq(betterproto.Message): elf_id: int = betterproto.uint32_field(1) elf_skill_id: int = betterproto.uint32_field(2) is_level_up_all_astra_skill: bool = betterproto.bool_field(3) @dataclass class ElfSkillLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) elf_skill: "ElfSkill" = betterproto.message_field(2) @dataclass class ElfTakeCompensationReq(betterproto.Message): pass @dataclass class ElfTakeCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item_list: List["RewardItemData"] = betterproto.message_field(2) @dataclass class GetLastEndlessRewardDataReq(betterproto.Message): pass @dataclass class GetLastEndlessRewardDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) group_level: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) progress_or_score: int = betterproto.uint32_field(5) reward_type: "EndlessRewardType" = betterproto.enum_field(6) reward_id: int = betterproto.uint32_field(7) reward_list: List["RewardData"] = betterproto.message_field(8) cur_group_level: int = betterproto.uint32_field(9) type: int = betterproto.uint32_field(10) @dataclass class TakeEndlessBaseRewardReq(betterproto.Message): type: "EndlessType" = betterproto.enum_field(1) @dataclass class TakeEndlessBaseRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_progress: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) reward_id_list: List[int] = betterproto.uint32_field(4) type: "EndlessType" = betterproto.enum_field(5) @dataclass class GetOpenworldEndlessDataReq(betterproto.Message): level: int = betterproto.uint32_field(1) type: "EndlessType" = betterproto.enum_field(2) is_finish_front: bool = betterproto.bool_field(3) @dataclass class OpenworldEndlessMonsterGroup(betterproto.Message): group_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) old_progress: int = betterproto.uint32_field(3) @dataclass class QuantumEndless(betterproto.Message): cur_monster_group: int = betterproto.uint32_field(1) monster_progress: int = betterproto.uint32_field(2) finish_monster_num: int = betterproto.uint32_field(3) @dataclass class GreedyEndless(betterproto.Message): is_need_enroll: bool = betterproto.bool_field(1) floor_config_id: int = betterproto.uint32_field(2) reward_config_id: int = betterproto.uint32_field(3) cur_floor: int = betterproto.uint32_field(4) max_finish_floor: int = betterproto.uint32_field(5) finish_challenge_id_list: List[int] = betterproto.uint32_field(6) @dataclass class GetOpenworldEndlessDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) group_level: int = betterproto.uint32_field(3) begin_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) close_time: int = betterproto.uint32_field(6) endless_data_list: List["OpenworldEndlessPlayer"] = betterproto.message_field(7) brief_data_list: List["PlayerFriendBriefData"] = betterproto.message_field(8) random_seed: int = betterproto.uint32_field(9) item_list: List["OpenworldEndlessItem"] = betterproto.message_field(10) finish_monster_group_list: List[int] = betterproto.uint32_field(11) battle_config_id: int = betterproto.uint32_field(12) effect_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(13) trap_add_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(14) boss_extra_score: int = betterproto.uint32_field(15) is_just_join: int = betterproto.uint32_field(16) cur_top_group_level: int = betterproto.uint32_field(17) top_group_player_num: int = betterproto.uint32_field(18) top_group_promote_unlock_player_num: int = betterproto.uint32_field(19) invasion_id: int = betterproto.uint32_field(20) hard_level: int = betterproto.uint32_field(21) war_info_list: List["OpenworldEndlessWarInfo"] = betterproto.message_field(22) event_sub_type_id_list: List[int] = betterproto.uint32_field(23) trap_item_show_id_list: List[int] = betterproto.uint32_field(24) monster_group_list: List["OpenworldEndlessMonsterGroup"] = ( betterproto.message_field(25) ) type: "EndlessType" = betterproto.enum_field(26) quantum_endless: "QuantumEndless" = betterproto.message_field(27) greedy_endless: "GreedyEndless" = betterproto.message_field(28) @dataclass class OpenworldEndlessItemUpdateNotify(betterproto.Message): item_list: List["OpenworldEndlessItem"] = betterproto.message_field(1) @dataclass class OpenworldInvasionItem(betterproto.Message): invasion_id: int = betterproto.uint32_field(1) avatar_list: List[int] = betterproto.uint32_field(2) buff_list: List[int] = betterproto.uint32_field(3) @dataclass class UseOpenworldEndlessItemReq(betterproto.Message): item_id: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) invasion: "OpenworldInvasionItem" = betterproto.message_field(3) item_num: int = betterproto.uint32_field(4) @dataclass class UseOpenworldEndlessItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_invasion_id: int = betterproto.uint32_field(2) item_id: int = betterproto.uint32_field(3) battle_id: int = betterproto.uint32_field(4) effect_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(5) old_invaison_id: int = betterproto.uint32_field(6) target_id: int = betterproto.uint32_field(7) invasion_buff_num: int = betterproto.uint32_field(8) @dataclass class FinishOpenworldEndlessMonsterGroupReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) lineup_info: "LineupBriefInfo" = betterproto.message_field(2) extra_score: int = betterproto.uint32_field(3) battle_id: int = betterproto.uint32_field(4) cost_time: int = betterproto.uint32_field(5) cheat_data_list: List["StageCheatData"] = betterproto.message_field(6) stage_id: int = betterproto.uint32_field(7) transaction_str: str = betterproto.string_field(8) type: "EndlessType" = betterproto.enum_field(9) quantum_monster_progress: int = betterproto.uint32_field(10) is_skip_level: bool = betterproto.bool_field(11) final_boss_id: int = betterproto.uint32_field(12) @dataclass class FinishOpenworldEndlessMonsterGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) finish_monster_group_list: List[int] = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) clear_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(4) score: int = betterproto.uint32_field(5) battle_id: int = betterproto.uint32_field(6) old_score: int = betterproto.uint32_field(7) is_boss: bool = betterproto.bool_field(8) transaction_str: str = betterproto.string_field(9) monster_group_list: List["OpenworldEndlessMonsterGroup"] = ( betterproto.message_field(10) ) group_level: int = betterproto.uint32_field(11) lineup_info: "LineupBriefInfo" = betterproto.message_field(12) type: "EndlessType" = betterproto.enum_field(13) quantum_endless: "QuantumEndless" = betterproto.message_field(14) is_skip_level: bool = betterproto.bool_field(15) final_boss_id: int = betterproto.uint32_field(16) max_score_lineup_info: "LineupBriefInfo" = betterproto.message_field(17) @dataclass class OpenworldEndlessTrap(betterproto.Message): item_id: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) set_uid: int = betterproto.uint32_field(4) @dataclass class OpenworldEndlessBattle(betterproto.Message): battle_id: int = betterproto.uint32_field(1) trap_list: List["OpenworldEndlessTrap"] = betterproto.message_field(2) scene_gear: int = betterproto.uint32_field(3) @dataclass class GetOpenworldEndlessStageInnerDataReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) @dataclass class GetOpenworldEndlessStageInnerDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_list: List["OpenworldEndlessBattle"] = betterproto.message_field(2) effect_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(3) @dataclass class TriggerOpenworldEndlessTrapReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) @dataclass class TriggerOpenworldEndlessTrapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class FinishOpenworldEndlessInvasionMonsterReq(betterproto.Message): id: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) transaction_str: str = betterproto.string_field(3) @dataclass class FinishOpenworldEndlessInvasionMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sub_score: int = betterproto.uint32_field(2) id: int = betterproto.uint32_field(3) clear_item_list: List["OpenworldEndlessItem"] = betterproto.message_field(4) score: int = betterproto.uint32_field(5) battle_id: int = betterproto.uint32_field(6) transaction_str: str = betterproto.string_field(7) @dataclass class GetEndlessStatusReq(betterproto.Message): level: int = betterproto.uint32_field(1) is_finish_front: bool = betterproto.bool_field(2) @dataclass class EndlessStatus(betterproto.Message): endless_type: "EndlessType" = betterproto.enum_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) close_time: int = betterproto.uint32_field(4) sin_type: int = betterproto.uint32_field(5) progress_or_score: int = betterproto.uint32_field(6) group_level: int = betterproto.uint32_field(7) last_lineup_info: "LineupBriefInfo" = betterproto.message_field(8) can_join_in: bool = betterproto.bool_field(9) pre_general_activity_id: int = betterproto.uint32_field(10) replace_endless_group_list: List[int] = betterproto.uint32_field(11) max_score_lineup_info: "LineupBriefInfo" = betterproto.message_field(12) greedy_max_finish_floor: int = betterproto.uint32_field(13) @dataclass class GetEndlessStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_status: "EndlessStatus" = betterproto.message_field(2) next_status_list: List["EndlessStatus"] = betterproto.message_field(3) selected_endless_type: int = betterproto.uint32_field(4) @dataclass class OpenworldEndlessReprotInvasion(betterproto.Message): id: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) @dataclass class OpenworldEndlessReprotBattle(betterproto.Message): battle_id: int = betterproto.uint32_field(1) scene_gear: int = betterproto.uint32_field(2) @dataclass class ReportOpenworldEndlessDataReq(betterproto.Message): type: "OpenworldEndlessDataType" = betterproto.enum_field(1) invasion: "OpenworldEndlessReprotInvasion" = betterproto.message_field(2) battle: "OpenworldEndlessReprotBattle" = betterproto.message_field(3) @dataclass class ReportOpenworldEndlessDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldEndlessBattleBeginReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) monster_group_id: int = betterproto.uint32_field(3) layer_number: int = betterproto.uint32_field(4) transaction_str: str = betterproto.string_field(5) type: "EndlessType" = betterproto.enum_field(6) @dataclass class OpenworldEndlessBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class QuantumEndlessBattleWave(betterproto.Message): wave_id: int = betterproto.uint32_field(1) end_status: "StageEndStatus" = betterproto.enum_field(2) cost_time: int = betterproto.uint32_field(3) @dataclass class QuantumEndlessBattleAoe(betterproto.Message): aoe_num: int = betterproto.uint32_field(1) evade_num: int = betterproto.uint32_field(2) @dataclass class OpenworldEndlessBattleEndReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) invasion_id: int = betterproto.uint32_field(3) invasion_buff_num: int = betterproto.uint32_field(4) cost_time: int = betterproto.uint32_field(5) end_status: "StageEndStatus" = betterproto.enum_field(6) avatar_list: List["StageInnerAvatarData"] = betterproto.message_field(7) monster_group_id: int = betterproto.uint32_field(8) environment_id: int = betterproto.uint32_field(9) layer_number: int = betterproto.uint32_field(10) transaction_str: str = betterproto.string_field(11) monster_str: str = betterproto.string_field(12) elf_list: List["StageInnerElfData"] = betterproto.message_field(13) type: "EndlessType" = betterproto.enum_field(14) quantum_string: str = betterproto.string_field(15) wave_string: str = betterproto.string_field(16) aoe_string: str = betterproto.string_field(17) @dataclass class OpenworldEndlessBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldEndlessWarInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) type: "OpenworldEndlessWarInfoType" = betterproto.enum_field(2) item_id: int = betterproto.uint32_field(3) battle_id: int = betterproto.uint32_field(4) target_id: int = betterproto.uint32_field(5) from_who: int = betterproto.uint32_field(6) invasion_id: int = betterproto.uint32_field(7) score: int = betterproto.uint32_field(8) scene_gear: int = betterproto.uint32_field(9) time: int = betterproto.uint32_field(10) @dataclass class OpenworldEndlessWarInfoNotify(betterproto.Message): war_info: "OpenworldEndlessWarInfo" = betterproto.message_field(1) @dataclass class GetOpenworldEndlessPlayerWarInfoReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class GetOpenworldEndlessPlayerWarInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) war_info_list: List["OpenworldEndlessWarInfo"] = betterproto.message_field(3) @dataclass class OpenworldEndlessPlayerUpdateNotify(betterproto.Message): player_data: "OpenworldEndlessPlayer" = betterproto.message_field(1) brief_data: "PlayerFriendBriefData" = betterproto.message_field(2) type: "EndlessType" = betterproto.enum_field(3) @dataclass class GetOpenworldEndlessTopGroupReq(betterproto.Message): type: "EndlessType" = betterproto.enum_field(1) @dataclass class GetOpenworldEndlessTopGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) endless_data_list: List["OpenworldEndlessPlayer"] = betterproto.message_field(2) brief_data_list: List["PlayerFriendBriefData"] = betterproto.message_field(3) war_info_list: List["OpenworldEndlessWarInfo"] = betterproto.message_field(4) hard_level: int = betterproto.uint32_field(5) type: "EndlessType" = betterproto.enum_field(6) @dataclass class SetOpenworldEndlessMonsterGroupProgressReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) type: "EndlessType" = betterproto.enum_field(3) @dataclass class SetOpenworldEndlessMonsterGroupProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) monster_group_list: List["OpenworldEndlessMonsterGroup"] = ( betterproto.message_field(2) ) type: "EndlessType" = betterproto.enum_field(3) @dataclass class OpenworldEndlessChangeAvatarReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) @dataclass class OpenworldEndlessChangeAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EndlessInSettleNotify(betterproto.Message): pass @dataclass class GreedyEndlessEnrollReq(betterproto.Message): pass @dataclass class GreedyEndlessEnrollRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_group_id: int = betterproto.uint32_field(2) @dataclass class GreedyEndlessReportFloorEndReq(betterproto.Message): floor: int = betterproto.uint32_field(1) finish_challenge_id_list: List[int] = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) extra_score: int = betterproto.uint32_field(4) lineup_info: "LineupBriefInfo" = betterproto.message_field(5) stage_cost_time: int = betterproto.uint32_field(6) end_status: "StageEndStatus" = betterproto.enum_field(7) cheat_data_list: List["StageCheatData"] = betterproto.message_field(8) @dataclass class GreedyEndlessReportFloorEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) next_floor: int = betterproto.uint32_field(3) max_finish_floor: int = betterproto.uint32_field(4) total_score: int = betterproto.uint32_field(5) finish_challenge_id_list: List[int] = betterproto.uint32_field(6) max_score_lineup_info: "LineupBriefInfo" = betterproto.message_field(7) @dataclass class GreedyEndlessFloorRewardNotify(betterproto.Message): reward_data: "RewardData" = betterproto.message_field(1) max_finish_floor: int = betterproto.uint32_field(2) finish_challenge_id_list: List[int] = betterproto.uint32_field(3) @dataclass class GreedyEndlessGetRankReq(betterproto.Message): pass @dataclass class GreedyEndlessGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_data: "RankShowData" = betterproto.message_field(2) @dataclass class GreedyEndlessTakeRankRewardReq(betterproto.Message): pass @dataclass class GreedyEndlessTakeRankRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) rank_percent: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class EndlessSelectTypeReq(betterproto.Message): endless_type: "EndlessType" = betterproto.enum_field(1) level: int = betterproto.uint32_field(2) @dataclass class EndlessSelectTypeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) endless_type: "EndlessType" = betterproto.enum_field(2) @dataclass class GreedyEndlessReportFloorBeginReq(betterproto.Message): floor: int = betterproto.uint32_field(1) @dataclass class GreedyEndlessReportFloorBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetEquipmentForgeDataReq(betterproto.Message): pass @dataclass class EquipmentForge(betterproto.Message): forge_id: int = betterproto.uint32_field(1) times: int = betterproto.uint32_field(2) @dataclass class GetEquipmentForgeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) has_forge_list: List["EquipmentForge"] = betterproto.message_field(3) forge_list: List[int] = betterproto.uint32_field(4) @dataclass class ForgeEquipmentReq(betterproto.Message): forge_id: int = betterproto.uint32_field(1) consume_item_list: "EquipmentItemList" = betterproto.message_field(2) keep_rune_equip_unique_id: int = betterproto.uint32_field(3) keep_rune_cost_item_list: "EquipmentItemList" = betterproto.message_field(4) @dataclass class ForgeEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) forge_id: int = betterproto.uint32_field(2) return_material_list: List["Material"] = betterproto.message_field(3) @dataclass class ExtractEquipmentReq(betterproto.Message): type: "EquipmentType" = betterproto.enum_field(1) unique_id: int = betterproto.uint32_field(2) capsule_id: int = betterproto.uint32_field(3) @dataclass class ExtractEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) material_list: List["Material"] = betterproto.message_field(3) @dataclass class ReforgeEquipmentReq(betterproto.Message): type: "EquipmentType" = betterproto.enum_field(1) unique_id: int = betterproto.uint32_field(2) target_equip_id: int = betterproto.uint32_field(3) @dataclass class ReforgeEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) remain_reforge_times: int = betterproto.uint32_field(3) @dataclass class GetExtractReforgeActivityReq(betterproto.Message): pass @dataclass class ExtractEquipmentActivity(betterproto.Message): extract_weapon_list: List["ExtractEquipmentActivityOpenExtractWeapon"] = ( betterproto.message_field(1) ) mainid_black_list: List[int] = betterproto.uint32_field(2) is_reforge: bool = betterproto.bool_field(3) reforge_main_id_list: List[int] = betterproto.uint32_field(4) reforge_times: int = betterproto.uint32_field(5) powerup_material_ratio: int = betterproto.uint32_field(6) reforge_init_level: int = betterproto.uint32_field(7) remain_reforge_times: int = betterproto.uint32_field(8) @dataclass class ExtractEquipmentActivityOpenExtractWeapon(betterproto.Message): quality: int = betterproto.uint32_field(1) base_type: int = betterproto.uint32_field(2) @dataclass class BackEquipmentActivity(betterproto.Message): mainid_list: List[int] = betterproto.uint32_field(1) remain_back_times: int = betterproto.uint32_field(2) @dataclass class GetExtractReforgeActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) extract_equipment_activity: "ExtractEquipmentActivity" = betterproto.message_field( 4 ) back_equipment_activity: "BackEquipmentActivity" = betterproto.message_field(5) @dataclass class GetEquipmentBackReq(betterproto.Message): pass @dataclass class EquipmentForgeConsume(betterproto.Message): unique_id: int = betterproto.uint32_field(1) equip_list: List["EquipmentForgeConsumeConsumeEquip"] = betterproto.message_field(2) material_list: List["Material"] = betterproto.message_field(3) @dataclass class EquipmentForgeConsumeConsumeEquip(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) @dataclass class GetEquipmentBackRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) consume_equip_list: List["EquipmentForgeConsume"] = betterproto.message_field(2) @dataclass class BackEquipmentReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) @dataclass class BackEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) material_list: List["Material"] = betterproto.message_field(3) remain_back_times: int = betterproto.uint32_field(4) @dataclass class GachaItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) split_fragment_num: int = betterproto.uint32_field(4) is_rare_drop: bool = betterproto.bool_field(5) gift_item_id: int = betterproto.uint32_field(6) gift_level: int = betterproto.uint32_field(7) gift_num: int = betterproto.uint32_field(8) transfer_item_list: List["GenericItemNum"] = betterproto.message_field(9) is_client_display_transfer: bool = betterproto.bool_field(10) @dataclass class GachaSortItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) @dataclass class GachaFreeInfo(betterproto.Message): free_type: "GachaFreeType" = betterproto.enum_field(1) free_times: int = betterproto.uint32_field(2) total_free_times: int = betterproto.uint32_field(3) next_auto_refresh_time: int = betterproto.uint32_field(4) @dataclass class GachaDisplayCommonData(betterproto.Message): title_image: str = betterproto.string_field(1) supply_image: str = betterproto.string_field(2) title: str = betterproto.string_field(3) content: str = betterproto.string_field(4) up_avatar_list: List[int] = betterproto.uint32_field(5) up_weapon_list: List["WeaponDetailData"] = betterproto.message_field(6) up_stigmata_list: List["StigmataDetailData"] = betterproto.message_field(7) rule: str = betterproto.string_field(8) content_detail: str = betterproto.string_field(9) up_item_list: List[int] = betterproto.uint32_field(10) content_url: str = betterproto.string_field(11) btn_image_path: str = betterproto.string_field(12) sort_item_list: List["GachaSortItem"] = betterproto.message_field(13) is_enable_prompt: bool = betterproto.bool_field(14) gacha_id: int = betterproto.uint32_field(15) data_begin_time: int = betterproto.uint32_field(16) data_end_time: int = betterproto.uint32_field(17) up_elf_list: List[int] = betterproto.uint32_field(18) display_ext: str = betterproto.string_field(19) free_gacha_times: int = betterproto.uint32_field(20) free_info_list: List["GachaFreeInfo"] = betterproto.message_field(21) @dataclass class GachaLog(betterproto.Message): time: int = betterproto.uint32_field(1) item: "GachaItem" = betterproto.message_field(2) @dataclass class WishWellData(betterproto.Message): left_times: int = betterproto.uint32_field(1) set_id: int = betterproto.uint32_field(2) material_id: int = betterproto.uint32_field(3) material_num: int = betterproto.uint32_field(4) equip_need_num: int = betterproto.uint32_field(5) equip_list: List["WishWellDataEquip"] = betterproto.message_field(6) max_wish_times: int = betterproto.uint32_field(7) @dataclass class WishWellDataEquip(betterproto.Message): equip_id: int = betterproto.uint32_field(1) equip_level: int = betterproto.uint32_field(2) @dataclass class HcoinGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) wish_well_data: "WishWellData" = betterproto.message_field(3) shining_type: int = betterproto.uint32_field(4) gacha_panel_type: int = betterproto.uint32_field(5) protect_type_id: int = betterproto.uint32_field(6) protect_left_times: int = betterproto.uint32_field(7) protect_display_info: "GachaProtectDisplayInfo" = betterproto.message_field(8) display_max_times: int = betterproto.uint32_field(9) @dataclass class FriendsPointGachaData(betterproto.Message): friends_point_cost: int = betterproto.uint32_field(1) @dataclass class GachaExRewardInfo(betterproto.Message): ex_reward_list: List["GachaExRewardInfoExReward"] = betterproto.message_field(1) display_ex_reward_item: int = betterproto.uint32_field(2) display_ex_reward_type: int = betterproto.uint32_field(3) display_ex_reward_detail_list: List["GachaExRewardInfoExRewardDisplayDetail"] = ( betterproto.message_field(4) ) @dataclass class GachaExRewardInfoExReward(betterproto.Message): need_gacha_times: int = betterproto.uint32_field(1) reward_id: int = betterproto.uint32_field(2) is_taken: bool = betterproto.bool_field(3) @dataclass class GachaExRewardInfoExRewardDisplayDetail(betterproto.Message): need_gacha_times: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) item_num: int = betterproto.uint32_field(3) is_taken: bool = betterproto.bool_field(4) is_display_shining: bool = betterproto.bool_field(5) @dataclass class ProtectEntry(betterproto.Message): possible_item_list: List["DropItem"] = betterproto.message_field(1) total_times: int = betterproto.uint32_field(2) drop_times: int = betterproto.uint32_field(3) @dataclass class ActivityGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) cost_material_num: int = betterproto.uint32_field(4) baodi_times: int = betterproto.uint32_field(5) gacha_type: "GachaType" = betterproto.enum_field(6) gacha_times: int = betterproto.uint32_field(7) display_protect_entry_list: List["ProtectEntry"] = betterproto.message_field(8) is_protect_recycle: bool = betterproto.bool_field(9) display_protect_times: int = betterproto.uint32_field(10) no_protect_gacha_times: int = betterproto.uint32_field(11) gacha_ex_reward_info: "GachaExRewardInfo" = betterproto.message_field(12) display_setting_dict: "SettingDict" = betterproto.message_field(13) wish_well_data: "WishWellData" = betterproto.message_field(14) @dataclass class GachaProtectDisplayInfo(betterproto.Message): protect_display_type: "GachaProtectDisplayInfoProtectDisplayType" = ( betterproto.enum_field(1) ) display_key_avatar: int = betterproto.uint32_field(2) display_key_item_list: List[int] = betterproto.uint32_field(3) droped_up_item_list: List[int] = betterproto.uint32_field(4) no_protect_gacha_times: int = betterproto.uint32_field(5) display_key_elf_card_id: int = betterproto.uint32_field(6) @dataclass class CustomGachaItemData(betterproto.Message): id: int = betterproto.uint32_field(1) total_num: int = betterproto.uint32_field(2) gacha_num: int = betterproto.uint32_field(3) @dataclass class CustomGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) cost_material_num: int = betterproto.uint32_field(4) is_enable_baodi: bool = betterproto.bool_field(5) gacha_type: "GachaType" = betterproto.enum_field(6) total_gacha_times: int = betterproto.uint32_field(7) gacha_times: int = betterproto.uint32_field(8) item_list: List["CustomGachaItemData"] = betterproto.message_field(9) display_max_times: int = betterproto.uint32_field(10) no_protect_gacha_times: int = betterproto.uint32_field(11) protect_display_type: "CustomGachaDataProtectDisplayType" = betterproto.enum_field( 12 ) display_key_avatar: int = betterproto.uint32_field(13) display_video_avatar: int = betterproto.uint32_field(14) droped_up_item_list: List[int] = betterproto.uint32_field(15) shining_type: int = betterproto.uint32_field(16) gacha_panel_type: int = betterproto.uint32_field(17) display_key_item_list: List[int] = betterproto.uint32_field(18) display_extra_para: str = betterproto.string_field(19) ex_id: int = betterproto.uint32_field(20) ex_energy: int = betterproto.uint32_field(21) ex_gacha_num: int = betterproto.uint32_field(22) gacha_ex_reward_info: "GachaExRewardInfo" = betterproto.message_field(23) protect_display_info: "GachaProtectDisplayInfo" = betterproto.message_field(24) @dataclass class BoxGachaItemData(betterproto.Message): id: int = betterproto.uint32_field(1) total_num: int = betterproto.uint32_field(2) gacha_num: int = betterproto.uint32_field(3) item_num_per_drop: int = betterproto.uint32_field(4) @dataclass class BoxGachaDisplayData(betterproto.Message): item_list: List["BoxGachaItemData"] = betterproto.message_field(1) show_list: List["GachaItem"] = betterproto.message_field(2) pre_gacha_id: int = betterproto.uint32_field(3) web_link: str = betterproto.string_field(4) link_type: int = betterproto.uint32_field(5) link_para: str = betterproto.string_field(6) link_para_str: str = betterproto.string_field(7) @dataclass class BoxGachaData(betterproto.Message): box_gacha_data: "BoxGachaDisplayData" = betterproto.message_field(1) ticket_hcoin_cost: int = betterproto.uint32_field(2) ticket_material_id: int = betterproto.uint32_field(3) cost_material_id: int = betterproto.uint32_field(4) cost_material_num: int = betterproto.uint32_field(5) is_enable_baodi: bool = betterproto.bool_field(6) max_gacha_times: int = betterproto.uint32_field(7) gacha_times: int = betterproto.uint32_field(8) @dataclass class UniqueGachaSelectItemPool(betterproto.Message): select_item_list: List[int] = betterproto.uint32_field(1) @dataclass class UniqueGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) left_gacha_times: int = betterproto.uint32_field(3) select_item_pool: "UniqueGachaSelectItemPool" = betterproto.message_field(4) @dataclass class PrayGachaItemData(betterproto.Message): id: int = betterproto.uint32_field(1) total_num: int = betterproto.uint32_field(2) gacha_num: int = betterproto.uint32_field(3) @dataclass class PrayGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) cost_material_num: int = betterproto.uint32_field(4) max_gacha_times: int = betterproto.uint32_field(5) gacha_times: int = betterproto.uint32_field(6) is_finished: bool = betterproto.bool_field(7) protect_item_list: List["GachaItem"] = betterproto.message_field(8) pool_item_list: List["PrayGachaItemData"] = betterproto.message_field(9) gacha_id: int = betterproto.uint32_field(10) pray_value_per_gacha: int = betterproto.uint32_field(11) @dataclass class ControllableBoxGachaSelectableGroup(betterproto.Message): group_id: int = betterproto.uint32_field(1) select_drop_id: int = betterproto.uint32_field(2) drop_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ControllableBoxGachaItem(betterproto.Message): drop_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) item_level: int = betterproto.uint32_field(3) item_num: int = betterproto.uint32_field(4) is_shining: bool = betterproto.bool_field(5) is_core: bool = betterproto.bool_field(6) display_setting_dict: "SettingDict" = betterproto.message_field(7) @dataclass class ControllableBoxGachaItemData(betterproto.Message): item_list: List["ControllableBoxGachaItem"] = betterproto.message_field(1) has_got_item_list: List[int] = betterproto.uint32_field(2) selecetable_group_list: List["ControllableBoxGachaSelectableGroup"] = ( betterproto.message_field(3) ) @dataclass class ControllableBoxGachaData(betterproto.Message): show_gacha_data: "ControllableBoxGachaItemData" = betterproto.message_field(1) ticket_hcoin_cost: int = betterproto.uint32_field(2) ticket_material_id: int = betterproto.uint32_field(3) ticket_material_num_list: List[int] = betterproto.uint32_field(4) hcoin_cost_list: List[int] = betterproto.uint32_field(5) display_setting_dict: "SettingDict" = betterproto.message_field(6) @dataclass class OptionalGachaItemData(betterproto.Message): sub_gacha_id: int = betterproto.uint32_field(1) choose_image: str = betterproto.string_field(2) is_recommend: bool = betterproto.bool_field(3) common_data: "GachaDisplayCommonData" = betterproto.message_field(4) @dataclass class OptionalGachaData(betterproto.Message): choosed_sub_gacha_id: int = betterproto.uint32_field(1) candidate_gacha_list: List["OptionalGachaItemData"] = betterproto.message_field(2) reset_left_times: int = betterproto.uint32_field(3) title_image: str = betterproto.string_field(4) display_max_times: int = betterproto.uint32_field(5) no_protect_gacha_times: int = betterproto.uint32_field(6) protect_item_list: List["ProtectEntry"] = betterproto.message_field(7) is_protect_display: bool = betterproto.bool_field(8) ticket_hcoin_cost: int = betterproto.uint32_field(9) ticket_material_id: int = betterproto.uint32_field(10) wish_well_data: "WishWellData" = betterproto.message_field(11) ex_id: int = betterproto.uint32_field(12) ex_energy: int = betterproto.uint32_field(13) ex_gacha_num: int = betterproto.uint32_field(14) protect_display_info: "GachaProtectDisplayInfo" = betterproto.message_field(15) @dataclass class AdventureGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) is_enable_baodi: bool = betterproto.bool_field(3) gacha_times: int = betterproto.uint32_field(4) is_protect_display: bool = betterproto.bool_field(5) display_max_times: int = betterproto.uint32_field(6) no_protect_gacha_times: int = betterproto.uint32_field(7) is_got_s_avatar_protect: bool = betterproto.bool_field(8) new_s_avatar_prob: float = betterproto.double_field(9) next_s_avatar_assure_gacha_times: int = betterproto.uint32_field(10) next_s_avatar_assure_new_need_times: int = betterproto.uint32_field(11) free_gacha_times: int = betterproto.uint32_field(12) @dataclass class AdventureEquipGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) is_enable_baodi: bool = betterproto.bool_field(3) gacha_times: int = betterproto.uint32_field(4) new_protect_equip_prob: int = betterproto.uint32_field(5) next_assure_new_equip_need_times: int = betterproto.uint32_field(6) @dataclass class SpEquipGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) cost_material_num: int = betterproto.uint32_field(4) baodi_times: int = betterproto.uint32_field(5) gacha_type: "GachaType" = betterproto.enum_field(6) gacha_times: int = betterproto.uint32_field(7) display_protect_entry_list: List["ProtectEntry"] = betterproto.message_field(8) is_protect_recycle: bool = betterproto.bool_field(9) display_protect_times: int = betterproto.uint32_field(10) no_protect_gacha_times: int = betterproto.uint32_field(11) gacha_ex_reward_info: "GachaExRewardInfo" = betterproto.message_field(12) display_setting_dict: "SettingDict" = betterproto.message_field(13) wish_well_data: "WishWellData" = betterproto.message_field(14) @dataclass class SpecialCommonGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) cost_material_id: int = betterproto.uint32_field(3) cost_material_num: int = betterproto.uint32_field(4) baodi_times: int = betterproto.uint32_field(5) gacha_type: "GachaType" = betterproto.enum_field(6) gacha_times: int = betterproto.uint32_field(7) display_protect_entry_list: List["ProtectEntry"] = betterproto.message_field(8) is_protect_recycle: bool = betterproto.bool_field(9) display_protect_times: int = betterproto.uint32_field(10) no_protect_gacha_times: int = betterproto.uint32_field(11) gacha_ex_reward_info: "GachaExRewardInfo" = betterproto.message_field(12) display_setting_dict: "SettingDict" = betterproto.message_field(13) wish_well_data: "WishWellData" = betterproto.message_field(14) protect_display_info: "GachaProtectDisplayInfo" = betterproto.message_field(15) @dataclass class PjmsGachaData(betterproto.Message): ticket_hcoin_cost: int = betterproto.uint32_field(1) ticket_material_id: int = betterproto.uint32_field(2) gacha_times: int = betterproto.uint32_field(3) display_protect_times: int = betterproto.uint32_field(4) no_protect_gacha_times: int = betterproto.uint32_field(5) display_setting_dict: "SettingDict" = betterproto.message_field(6) gacha_ex_reward_info: "GachaExRewardInfo" = betterproto.message_field(7) protect_display_info: "GachaProtectDisplayInfo" = betterproto.message_field(8) @dataclass class GachaExFragment(betterproto.Message): ex_id: int = betterproto.uint32_field(1) ex_energy: int = betterproto.uint32_field(2) ex_num: int = betterproto.uint32_field(3) ex_energy_add: int = betterproto.uint32_field(4) fragment_add: int = betterproto.uint32_field(5) ex_energy_add_orig: int = betterproto.uint32_field(6) ex_energy_add_bonus: int = betterproto.uint32_field(7) avatar_id: int = betterproto.uint32_field(8) @dataclass class GachaReq(betterproto.Message): type: "GachaType" = betterproto.enum_field(1) num: int = betterproto.uint32_field(2) is_use_hcoin: bool = betterproto.bool_field(3) gacha_random: int = betterproto.uint32_field(4) simulate_magic: int = betterproto.uint32_field(5) is_use_free_gacha: bool = betterproto.bool_field(6) free_gacha_ticket_id: int = betterproto.uint32_field(7) @dataclass class GachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item_list: List["GachaItem"] = betterproto.message_field(2) gacha_random: int = betterproto.uint32_field(3) display: "GetGachaDisplayRsp" = betterproto.message_field(4) ex_fragment: "GachaExFragment" = betterproto.message_field(5) is_use_free_gacha: bool = betterproto.bool_field(6) type: "GachaType" = betterproto.enum_field(7) @dataclass class GetGachaDisplayReq(betterproto.Message): is_all: bool = betterproto.bool_field(1) type: "GachaType" = betterproto.enum_field(2) @dataclass class GachaDisplayInfo(betterproto.Message): gacha_type: "GachaType" = betterproto.enum_field(1) common_data: "GachaDisplayCommonData" = betterproto.message_field(2) hcoin_gacha_data: "HcoinGachaData" = betterproto.message_field(3) friends_point_gacha_data: "FriendsPointGachaData" = betterproto.message_field(4) activity_gacha_data: "ActivityGachaData" = betterproto.message_field(5) custom_gacha_data: "CustomGachaData" = betterproto.message_field(6) unique_gacha_data: "UniqueGachaData" = betterproto.message_field(7) box_gacha_data: "BoxGachaData" = betterproto.message_field(8) pray_gacha_data: "PrayGachaData" = betterproto.message_field(9) controllable_box_gacha_data: "ControllableBoxGachaData" = betterproto.message_field( 10 ) optional_gacha_data: "OptionalGachaData" = betterproto.message_field(11) adventure_gacha_data: "AdventureGachaData" = betterproto.message_field(12) adventure_equip_gacha_data: "AdventureEquipGachaData" = betterproto.message_field( 13 ) sp_equip_gacha_data: "SpEquipGachaData" = betterproto.message_field(14) special_gacha_data: "SpecialCommonGachaData" = betterproto.message_field(15) pjms_gacha_data: "PjmsGachaData" = betterproto.message_field(16) @dataclass class GachaTenDiscountInfo(betterproto.Message): activity_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) ticket_cost_num: int = betterproto.uint32_field(4) is_used: bool = betterproto.bool_field(5) gacha_type_list: List[int] = betterproto.uint32_field(6) @dataclass class GetGachaDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) type: "GachaType" = betterproto.enum_field(3) pray_gacha_id: int = betterproto.uint32_field(4) gacha_random: int = betterproto.uint32_field(5) gacha_display_info_list: List["GachaDisplayInfo"] = betterproto.message_field(6) gacha_ten_discount_info_list: List["GachaTenDiscountInfo"] = ( betterproto.message_field(7) ) gacha_daily_times_limit_list: List["GachaDailyTimesLimit"] = ( betterproto.message_field(8) ) @dataclass class BuyGachaTicketReq(betterproto.Message): material_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class BuyGachaTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) hcoin_cost: int = betterproto.uint32_field(4) @dataclass class GetGachaLogReq(betterproto.Message): pass @dataclass class GetGachaLogRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) log_info_list: List["GetGachaLogRspGachaLogInfo"] = betterproto.message_field(2) @dataclass class GetGachaLogRspGachaLogInfo(betterproto.Message): gacha_type: "GachaType" = betterproto.enum_field(1) log_list: List["GachaLog"] = betterproto.message_field(2) @dataclass class GetGachaProbReq(betterproto.Message): gacha_type: int = betterproto.uint32_field(1) @dataclass class GetGachaProbRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gacha_type: int = betterproto.uint32_field(2) total_prob_list: List["GachaTotalProb"] = betterproto.message_field(3) detail_prob_list: List["GachaDetailProb"] = betterproto.message_field(4) baodi_prob_list: List["GachaDetailProb"] = betterproto.message_field(5) @dataclass class WishCostEquip(betterproto.Message): cost_equip_id: int = betterproto.uint32_field(1) cost_equip_num: int = betterproto.uint32_field(2) @dataclass class WishWellReq(betterproto.Message): wish_id: int = betterproto.uint32_field(1) cost_equip_list: List["WishCostEquip"] = betterproto.message_field(2) gacha_type: "GachaType" = betterproto.enum_field(3) is_force_set: bool = betterproto.bool_field(4) @dataclass class WishWellRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) wish_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) gacha_type: "GachaType" = betterproto.enum_field(4) @dataclass class BuyControllableBoxGachaTicketReq(betterproto.Message): gacha_id: int = betterproto.uint32_field(1) @dataclass class BuyControllableBoxGachaTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) num: int = betterproto.uint32_field(3) hcoin_cost: int = betterproto.uint32_field(4) @dataclass class TakeGachaExRewardReq(betterproto.Message): gacha_type: "GachaType" = betterproto.enum_field(1) gacha_id: int = betterproto.uint32_field(2) ex_reward_gacha_times: int = betterproto.uint32_field(3) @dataclass class TakeGachaExRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gacha_type: "GachaType" = betterproto.enum_field(2) gacha_id: int = betterproto.uint32_field(3) ex_reward_gacha_times: int = betterproto.uint32_field(4) reward: "RewardData" = betterproto.message_field(5) @dataclass class ChooseOptionalGachaReq(betterproto.Message): gacha_type: "GachaType" = betterproto.enum_field(1) sub_gacha_id: int = betterproto.uint32_field(2) @dataclass class ChooseOptionalGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gacha_type: "GachaType" = betterproto.enum_field(2) sub_gacha_id: int = betterproto.uint32_field(3) ex_fragment: "GachaExFragment" = betterproto.message_field(4) @dataclass class SelectControllableBoxGachaSelectableGroupItemReq(betterproto.Message): gacha_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) select_item_id: int = betterproto.uint32_field(3) @dataclass class SelectControllableBoxGachaSelectableGroupItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gacha_id: int = betterproto.uint32_field(2) group_info: "ControllableBoxGachaSelectableGroup" = betterproto.message_field(3) @dataclass class UniqueGachaUpdateItemPoolReq(betterproto.Message): select_item_list: List[int] = betterproto.uint32_field(1) @dataclass class UniqueGachaUpdateItemPoolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GachaDailyTimesLimit(betterproto.Message): type: "GachaType" = betterproto.enum_field(1) group_daily_times: int = betterproto.uint32_field(2) group_daily_limit_times: int = betterproto.uint32_field(3) group_limit_display_ext: str = betterproto.string_field(4) @dataclass class GeneralActivityScoreRewardNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class GeneralActivityGetScoreRewardInfoReq(betterproto.Message): activity_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GeneralActivityScoreRewardInfo(betterproto.Message): activity_id: int = betterproto.uint32_field(1) cur_score: int = betterproto.uint32_field(2) score_reward_taken_list: List[int] = betterproto.uint32_field(3) @dataclass class GeneralActivityGetScoreRewardInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) score_info_list: List["GeneralActivityScoreRewardInfo"] = betterproto.message_field( 2 ) @dataclass class GeneralActivityGetScheduleReq(betterproto.Message): pass @dataclass class GeneralActivityScheduleInfo(betterproto.Message): activity_id: int = betterproto.uint32_field(1) show_time: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) settle_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) begin_day_time: int = betterproto.uint32_field(6) end_day_time: int = betterproto.uint32_field(7) left_times: int = betterproto.uint32_field(8) schedule_id: int = betterproto.uint32_field(9) @dataclass class GeneralActivityGetScheduleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_list: List["GeneralActivityScheduleInfo"] = betterproto.message_field(2) @dataclass class GeneralActivityGetMainInfoReq(betterproto.Message): activity_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GeneralActivityBasicInfo(betterproto.Message): activity_id: int = betterproto.uint32_field(1) cur_score: int = betterproto.uint32_field(2) series_activity_id: List[int] = betterproto.uint32_field(3) score_reward_taken_list: List[int] = betterproto.uint32_field(4) schedule_id: int = betterproto.uint32_field(5) @dataclass class GeneralActivitySettleInfo(betterproto.Message): activity_id: int = betterproto.uint32_field(1) rank_type: int = betterproto.uint32_field(2) rank: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class PushTowerActivityInfo(betterproto.Message): enter_times: int = betterproto.uint32_field(1) stage_reward_taken_list: List[int] = betterproto.uint32_field(2) is_clear_reward_taken: bool = betterproto.bool_field(3) grow_buff_level: int = betterproto.uint32_field(4) @dataclass class GeneralActivityStageGroupScheduleInfo(betterproto.Message): stage_group_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) @dataclass class GeneralActivityStage(betterproto.Message): enter_times: int = betterproto.uint32_field(1) exchange_times: int = betterproto.uint32_field(2) cur_score: int = betterproto.uint32_field(3) stage_reward_taken_list: List[int] = betterproto.uint32_field(4) bonus_score_times: int = betterproto.uint32_field(5) stage_group_schedule_list: List["GeneralActivityStageGroupScheduleInfo"] = ( betterproto.message_field(6) ) stage_group_reward_taken_list: List[int] = betterproto.uint32_field(7) @dataclass class EndlessSingleModeScore(betterproto.Message): floor: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class EndlessSingleModeMonsterScore(betterproto.Message): monster_group_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class EndlessSingleModeItem(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) @dataclass class EndlessSingleModeActivity(betterproto.Message): cur_floor: int = betterproto.uint32_field(1) floor_score_list: List["EndlessSingleModeScore"] = betterproto.message_field(2) is_settled: bool = betterproto.bool_field(3) reset_times: int = betterproto.uint32_field(4) monster_random_id: int = betterproto.uint32_field(5) activity_type: int = betterproto.uint32_field(6) ow_monster_score_list: List["EndlessSingleModeMonsterScore"] = ( betterproto.message_field(7) ) ow_item_list: List["EndlessSingleModeItem"] = betterproto.message_field(8) @dataclass class CrisisModeActivity(betterproto.Message): stage_group_schedule_list: List["GeneralActivityStageGroupScheduleInfo"] = ( betterproto.message_field(1) ) stage_reward_taken_list: List[int] = betterproto.uint32_field(2) @dataclass class ScheduledMapSiteActivity(betterproto.Message): stage_group_schedule_list: List["GeneralActivityStageGroupScheduleInfo"] = ( betterproto.message_field(1) ) enter_times: int = betterproto.uint32_field(2) @dataclass class BossChallengeAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) sp_percent: int = betterproto.uint32_field(3) @dataclass class BossChallengeScDLCStatus(betterproto.Message): sc_dlc_fever_score: int = betterproto.uint32_field(1) sc_dlc_climax_score: int = betterproto.uint32_field(2) @dataclass class BossChallengeStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) unlock_time: int = betterproto.uint32_field(2) max_reward_idx: int = betterproto.uint32_field(3) cur_floor: int = betterproto.uint32_field(4) cur_stage_cost_time: int = betterproto.uint32_field(5) min_stage_cost_time: int = betterproto.uint32_field(6) avatar_list: List["BossChallengeAvatar"] = betterproto.message_field(7) sc_dlc_status: "BossChallengeScDLCStatus" = betterproto.message_field(8) @dataclass class BossChallengeActivity(betterproto.Message): stage_list: List["BossChallengeStage"] = betterproto.message_field(1) @dataclass class FrontEndlessActivity(betterproto.Message): cur_floor: int = betterproto.uint32_field(1) floor_score_list: List["FrontEndlessActivityFloorScore"] = ( betterproto.message_field(2) ) @dataclass class FrontEndlessActivityFloorScore(betterproto.Message): floor: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class GeneralActivity(betterproto.Message): general_basic_info: "GeneralActivityBasicInfo" = betterproto.message_field(1) settle_info: "GeneralActivitySettleInfo" = betterproto.message_field(2) push_tower_info: "PushTowerActivityInfo" = betterproto.message_field(3) activity_stage: "GeneralActivityStage" = betterproto.message_field(5) endless_single: "EndlessSingleModeActivity" = betterproto.message_field(7) crisis_mode: "CrisisModeActivity" = betterproto.message_field(11) scheduled_map_site: "ScheduledMapSiteActivity" = betterproto.message_field(12) boss_challenge: "BossChallengeActivity" = betterproto.message_field(13) front_endless: "FrontEndlessActivity" = betterproto.message_field(14) @dataclass class GeneralActivityGetMainInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_list: List["GeneralActivity"] = betterproto.message_field(2) @dataclass class GeneralActivityGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GeneralActivityGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) @dataclass class PushTowerActivityTakeStageRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_config_id: int = betterproto.uint32_field(2) @dataclass class PushTowerActivityTakeStageRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_config_id: int = betterproto.uint32_field(3) reward_data_list: List["RewardData"] = betterproto.message_field(4) @dataclass class PushTowerActivityTakeClearRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class PushTowerActivityTakeClearRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_data_list: List["RewardData"] = betterproto.message_field(3) @dataclass class GeneralActivityStageExchangeEnterTimesReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GeneralActivityStageExchangeEnterTimesRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) enter_times: int = betterproto.uint32_field(3) exchange_times: int = betterproto.uint32_field(4) @dataclass class GeneralActivityStageTakeStageRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class GeneralActivityStageTakeStageRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) reward_data_list: List["RewardData"] = betterproto.message_field(4) @dataclass class TakeGeneralActivityScoreRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) score_id: int = betterproto.uint32_field(2) @dataclass class TakeGeneralActivityScoreRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) activity_id: int = betterproto.uint32_field(3) score_id: int = betterproto.uint32_field(4) @dataclass class GeneralActivityStageTakeStageGroupRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) activity_stage_group_id: int = betterproto.uint32_field(2) @dataclass class GeneralActivityStageTakeStageGroupRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) activity_id: int = betterproto.uint32_field(3) activity_stage_group_id: int = betterproto.uint32_field(4) @dataclass class EndlessSingleModeActivityFinishFloorReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) floor: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) cost_time: int = betterproto.uint32_field(4) cheat_data_list: List["StageCheatData"] = betterproto.message_field(5) @dataclass class EndlessSingleModeActivityFinishFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EndlessSingleModeActivityResetReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class EndlessSingleModeActivityResetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class EndlessSingleModeActivityBattleBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) battle_id: int = betterproto.uint32_field(4) group_level: int = betterproto.uint32_field(5) monster_group_id: int = betterproto.uint32_field(6) layer_number: int = betterproto.uint32_field(7) @dataclass class EndlessSingleModeActivityBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EndlessSingleModeActivityBattleEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) battle_id: int = betterproto.uint32_field(4) monster_group_id: int = betterproto.uint32_field(5) score: int = betterproto.uint32_field(6) cost_time: int = betterproto.uint32_field(7) end_status: "StageEndStatus" = betterproto.enum_field(8) avatar_list: List["StageInnerAvatarData"] = betterproto.message_field(9) environment_id: int = betterproto.uint32_field(10) layer_number: int = betterproto.uint32_field(11) elf_list: List["StageInnerElfData"] = betterproto.message_field(12) @dataclass class EndlessSingleModeActivityBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) area_id: int = betterproto.uint32_field(4) battle_id: int = betterproto.uint32_field(5) monster_group_id: int = betterproto.uint32_field(6) @dataclass class EndlessSingleModeActivityTakeItemReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) item_num: int = betterproto.uint32_field(3) @dataclass class EndlessSingleModeActivityTakeItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EndlessSingleModeActivityUseItemReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) item_num: int = betterproto.uint32_field(3) @dataclass class EndlessSingleModeActivityUseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GeneralActivityGetStageRankReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) rank_id: int = betterproto.uint32_field(2) @dataclass class GeneralActivityGetStageRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) @dataclass class CrisisModeActivityTakeStageRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class CrisisModeActivityTakeStageRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class GeneralActivityTakeTicketReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GeneralActivityTicket(betterproto.Message): material_id: int = betterproto.uint32_field(1) add_num: int = betterproto.uint32_field(2) @dataclass class GeneralActivityTakeTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) ticket_list: List["GeneralActivityTicket"] = betterproto.message_field(3) @dataclass class BossChallengeActivityGetStageRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class BossChallengeActivityGetStageRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank: int = betterproto.uint32_field(2) rank_ratio: int = betterproto.uint32_field(3) @dataclass class FrontEndlessActivityBattleBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) floor: int = betterproto.uint32_field(3) @dataclass class FrontEndlessActivityBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class FrontEndlessActivityBattleEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) floor: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) end_status: "StageEndStatus" = betterproto.enum_field(5) cost_time: int = betterproto.uint32_field(6) @dataclass class FrontEndlessActivityBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_floor: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class GlobalExplorePos(betterproto.Message): pos_x: int = betterproto.int32_field(1) pos_y: int = betterproto.int32_field(2) @dataclass class GlobalExploreGrid(betterproto.Message): pos: "GlobalExplorePos" = betterproto.message_field(1) entity_id: int = betterproto.uint32_field(2) entity_expire_time: int = betterproto.uint32_field(3) is_explored: bool = betterproto.bool_field(4) @dataclass class GlobalExploreEvent(betterproto.Message): event_id: int = betterproto.uint32_field(1) event_type: int = betterproto.uint32_field(2) event_param_list: List[int] = betterproto.uint32_field(3) hint_type: "GlobalExploreHintType" = betterproto.enum_field(4) @dataclass class GlobalExploreEntity(betterproto.Message): entity_id: int = betterproto.uint32_field(1) is_active: bool = betterproto.bool_field(2) kingdom_data_list: List["GlobalExploreEntityKingdomData"] = ( betterproto.message_field(3) ) active_time: int = betterproto.uint32_field(4) contribution: int = betterproto.uint32_field(5) @dataclass class GlobalExploreEntityKingdomData(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class GlobalExploreQuest(betterproto.Message): quest_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) status: "GlobalExploreQuestStatus" = betterproto.enum_field(3) finish_times: int = betterproto.uint32_field(4) @dataclass class GlobalExploreStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) entity_id: int = betterproto.uint32_field(2) grid_id: int = betterproto.uint32_field(3) is_need_block: bool = betterproto.bool_field(4) @dataclass class GlobalExploreInfo(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) cur_pos: "GlobalExplorePos" = betterproto.message_field(2) cur_stage: "GlobalExploreStage" = betterproto.message_field(3) explore_level: int = betterproto.uint32_field(4) explore_exp: int = betterproto.uint32_field(5) explore_stamina: int = betterproto.uint32_field(6) entity_list: List["GlobalExploreEntity"] = betterproto.message_field(7) grid_list: List["GlobalExploreGrid"] = betterproto.message_field(8) quest_list: List["GlobalExploreQuest"] = betterproto.message_field(9) explore_stamina_limit: int = betterproto.uint32_field(10) is_take_kingdom_reward: bool = betterproto.bool_field(11) @dataclass class GlobalExploreGetActivityReq(betterproto.Message): pass @dataclass class GlobalExploreGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) info: "GlobalExploreInfo" = betterproto.message_field(2) @dataclass class GlobalExploreNotify(betterproto.Message): event_list: List["GlobalExploreEvent"] = betterproto.message_field(1) move_pos_list: List["GlobalExplorePos"] = betterproto.message_field(2) update_info: "GlobalExploreInfo" = betterproto.message_field(3) remove_quest_list: List[int] = betterproto.uint32_field(4) @dataclass class GlobalExploreMoveReq(betterproto.Message): move_pos_list: List["GlobalExplorePos"] = betterproto.message_field(1) move_type: "GlobalExploreMoveType" = betterproto.enum_field(2) @dataclass class GlobalExploreMoveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) move_pos_list: List["GlobalExplorePos"] = betterproto.message_field(2) move_type: "GlobalExploreMoveType" = betterproto.enum_field(3) @dataclass class GlobalExploreInteractReq(betterproto.Message): pos: "GlobalExplorePos" = betterproto.message_field(1) entity_id: int = betterproto.uint32_field(2) @dataclass class GlobalExploreInteractRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pos: "GlobalExplorePos" = betterproto.message_field(2) entity_id: int = betterproto.uint32_field(3) action_id_list: List[int] = betterproto.uint32_field(4) @dataclass class GlobalExploreActionReq(betterproto.Message): pos: "GlobalExplorePos" = betterproto.message_field(1) entity_id: int = betterproto.uint32_field(2) action_id: int = betterproto.uint32_field(3) action_param: int = betterproto.uint32_field(4) @dataclass class GlobalExploreActionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pos: "GlobalExplorePos" = betterproto.message_field(2) entity_id: int = betterproto.uint32_field(3) action_id: int = betterproto.uint32_field(4) action_param: int = betterproto.uint32_field(5) contribution_add: int = betterproto.uint32_field(6) @dataclass class GlobalWarActivity(betterproto.Message): cur_schedule_id: int = betterproto.uint32_field(1) display_begin_time: int = betterproto.uint32_field(2) display_end_time: int = betterproto.uint32_field(3) begin_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) total_get_currency: int = betterproto.uint32_field(6) last_daily_get_currency: int = betterproto.uint32_field(7) total_cost_ticket_num: int = betterproto.uint32_field(8) take_point_reward_list: List[int] = betterproto.uint32_field(9) global_war_point_list: List["GlobalWarPoint"] = betterproto.message_field(10) member_list: List["GlobalWarMember"] = betterproto.message_field(11) buff_level: int = betterproto.uint32_field(12) global_war_isolate_point_list: List["GlobalWarIsolatePoint"] = ( betterproto.message_field(13) ) @dataclass class GetGlobalWarActivityReq(betterproto.Message): pass @dataclass class GetGlobalWarActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) global_war_activity: "GlobalWarActivity" = betterproto.message_field(2) @dataclass class GlobalWarMember(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) head_avatar_id: int = betterproto.uint32_field(4) frame_id: int = betterproto.uint32_field(5) dress_id: int = betterproto.uint32_field(6) custom_head_id: int = betterproto.uint32_field(7) global_war_point_id: int = betterproto.uint32_field(8) global_war_add_currency: int = betterproto.uint32_field(9) global_war_add_time: int = betterproto.uint32_field(10) @dataclass class GlobalWarPoint(betterproto.Message): point_id: int = betterproto.uint32_field(1) cur_hp: int = betterproto.uint32_field(2) point_status: int = betterproto.uint32_field(3) last_refresh_member_num: int = betterproto.uint32_field(4) point_finish_time: int = betterproto.uint32_field(5) last_take_sweep_reward_time: int = betterproto.uint32_field(6) @dataclass class GlobalWarIsolatePoint(betterproto.Message): point_id: int = betterproto.uint32_field(1) point_status: int = betterproto.uint32_field(2) @dataclass class GlobalWarTakePointRewardReq(betterproto.Message): point_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GlobalWarTakePointRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) point_id_list: List[int] = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class GlobalWarAddCurrencyNotify(betterproto.Message): point_id: int = betterproto.uint32_field(1) global_war_member: "GlobalWarMember" = betterproto.message_field(2) @dataclass class GlobalWarExchangeCurrencyReq(betterproto.Message): point_id: int = betterproto.uint32_field(1) @dataclass class GlobalWarExchangeCurrencyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) add_currency_num: int = betterproto.uint32_field(2) @dataclass class GlobalWarGetRankReq(betterproto.Message): point_id: int = betterproto.uint32_field(1) @dataclass class GlobalWarGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) point_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) @dataclass class GlobalWarTakeSweepRewardReq(betterproto.Message): point_id_list: List[int] = betterproto.uint32_field(1) @dataclass class SweepCurrency(betterproto.Message): point_id: int = betterproto.uint32_field(1) add_num: int = betterproto.uint32_field(2) @dataclass class GlobalWarTakeSweepRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sweep_currency_list: List["SweepCurrency"] = betterproto.message_field(2) @dataclass class GetGodWarReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) @dataclass class GodWarSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) site_status: "GodWarSiteStatus" = betterproto.enum_field(2) @dataclass class GodWarOverall(betterproto.Message): overall_id: int = betterproto.uint32_field(1) overall_val: int = betterproto.uint32_field(2) @dataclass class GodWarChallengeStigmata(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) rune_list: List["StigmataRune"] = betterproto.message_field(3) @dataclass class GodWarChallengeAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) is_virtual: bool = betterproto.bool_field(3) weapon_id: int = betterproto.uint32_field(4) weapon_level: int = betterproto.uint32_field(5) stigmata_1: "GodWarChallengeStigmata" = betterproto.message_field(6) stigmata_2: "GodWarChallengeStigmata" = betterproto.message_field(7) stigmata_3: "GodWarChallengeStigmata" = betterproto.message_field(8) weapon_homology_level: int = betterproto.uint32_field(9) @dataclass class GodWarChallengeElf(betterproto.Message): elf_info: "ElfBriefInfo" = betterproto.message_field(1) @dataclass class GodWarBonus(betterproto.Message): bonus_id: int = betterproto.uint32_field(1) count_down: int = betterproto.uint32_field(2) buff: "GodWarBuff" = betterproto.message_field(3) @dataclass class GodWarChallenge(betterproto.Message): is_challenge_fail: bool = betterproto.bool_field(1) avatar_list: List["GodWarChallengeAvatar"] = betterproto.message_field(2) support_avatar_id_list: List[int] = betterproto.uint32_field(3) elf_id: int = betterproto.uint32_field(4) extra_item_id: int = betterproto.uint32_field(5) refresh_teleport_times: int = betterproto.uint32_field(6) punish_buff_list: List["GodWarPunishBuff"] = betterproto.message_field(7) challenge_score: int = betterproto.uint32_field(8) random_seed: int = betterproto.uint32_field(9) step_level: int = betterproto.uint32_field(10) punish_buff_id_list: List[int] = betterproto.uint32_field(11) is_use_virtual_avatar: bool = betterproto.bool_field(12) boon_buff_id_list: List[int] = betterproto.uint32_field(13) gain_coin_num: int = betterproto.uint32_field(14) refresh_teleport_times_limit: int = betterproto.uint32_field(15) assistant_extra_item_id: int = betterproto.uint32_field(16) bonus_list: List["GodWarBonus"] = betterproto.message_field(17) refresh_gacha_times: int = betterproto.uint32_field(18) refresh_gacha_times_limit: int = betterproto.uint32_field(19) star_ring_energy: int = betterproto.uint32_field(20) elf_list: List["GodWarChallengeElf"] = betterproto.message_field(21) is_alleviation: bool = betterproto.bool_field(22) @dataclass class GodWarChallengeHistory(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) is_challenge_succ: bool = betterproto.bool_field(2) max_punish_level: int = betterproto.uint32_field(3) pass_step_level_list: List[int] = betterproto.uint32_field(4) max_challenge_score: int = betterproto.uint32_field(5) @dataclass class GodWarBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_level: int = betterproto.uint32_field(2) @dataclass class GodWarTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) talent_level: int = betterproto.uint32_field(2) @dataclass class GodWarTale(betterproto.Message): tale_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) site_list: List["GodWarSite"] = betterproto.message_field(3) cur_site_id: int = betterproto.uint32_field(4) begin_time: int = betterproto.uint32_field(5) end_time: int = betterproto.uint32_field(6) challenge: "GodWarChallenge" = betterproto.message_field(7) buff_list: List["GodWarBuff"] = betterproto.message_field(8) avatar_schedule_id: int = betterproto.uint32_field(9) challenge_history_list: List["GodWarChallengeHistory"] = betterproto.message_field( 10 ) is_locked: bool = betterproto.bool_field(11) overall_list: List["GodWarOverall"] = betterproto.message_field(12) avatar_schedule_max_score: int = betterproto.uint32_field(13) cur_avatar_schedule_info: "GodWarCurAvatarScheduleInfo" = betterproto.message_field( 14 ) @dataclass class GodWarCurAvatarScheduleInfo(betterproto.Message): max_challenge_score: int = betterproto.uint32_field(1) max_punish_level: int = betterproto.uint32_field(2) last_schedule_max_punish_level: int = betterproto.uint32_field(3) @dataclass class GodWarRoleRelation(betterproto.Message): role_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) reward_has_take_level: int = betterproto.uint32_field(4) reward_has_take_story_list: List[int] = betterproto.uint32_field(5) @dataclass class GodWarAvatarExpUp(betterproto.Message): begin_time: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) avatar_id_list: List[int] = betterproto.uint32_field(3) up_ratio: int = betterproto.uint32_field(4) schedule_id: int = betterproto.uint32_field(5) @dataclass class GodWarChapter(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) is_locked: bool = betterproto.bool_field(2) @dataclass class GodWarRoleInfo(betterproto.Message): role_relation_list: List["GodWarRoleRelation"] = betterproto.message_field(1) avatar_exp_up: "GodWarAvatarExpUp" = betterproto.message_field(2) main_avatar_id_list: List[int] = betterproto.uint32_field(3) support_avatar_id_list: List[int] = betterproto.uint32_field(4) @dataclass class GodWar(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_list: List["GodWarTale"] = betterproto.message_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) talent_list: List["GodWarTalent"] = betterproto.message_field(5) max_support_point: int = betterproto.uint32_field(6) lobby_id: int = betterproto.uint32_field(9) chapter_list: List["GodWarChapter"] = betterproto.message_field(14) cur_chapter_id: int = betterproto.uint32_field(15) role_info: "GodWarRoleInfo" = betterproto.message_field(16) @dataclass class GetGodWarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_list: List["GodWar"] = betterproto.message_field(2) @dataclass class GodWarPunishBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_level: int = betterproto.uint32_field(2) @dataclass class SelectGodWarChallengeAvatarReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) avatar_id_list: List[int] = betterproto.uint32_field(3) support_avatar_id_list: List[int] = betterproto.uint32_field(4) elf_id: int = betterproto.uint32_field(5) extra_item_id: int = betterproto.uint32_field(6) is_use_virtual_avatar: bool = betterproto.bool_field(7) boon_buff_id_list: List[int] = betterproto.uint32_field(8) step_level: int = betterproto.uint32_field(9) assistant_extra_item_id: int = betterproto.uint32_field(10) is_alleviation: bool = betterproto.bool_field(11) @dataclass class SelectGodWarChallengeAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class ChangeGodWarChallengeSupportAvatarReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) support_avatar_id_list: List[int] = betterproto.uint32_field(3) extra_item_id: int = betterproto.uint32_field(4) assistant_extra_item_id: int = betterproto.uint32_field(5) @dataclass class ChangeGodWarChallengeSupportAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) support_avatar_id_list: List[int] = betterproto.uint32_field(4) extra_item_id: int = betterproto.uint32_field(5) assistant_extra_item_id: int = betterproto.uint32_field(6) @dataclass class SyncGodWarTaleNotify(betterproto.Message): tale: "GodWarTale" = betterproto.message_field(1) @dataclass class ResetGodWarChallengeReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) channel: "ResetGodWarChallengeReqResetChannel" = betterproto.enum_field(3) @dataclass class GodWarScoreEventSettle(betterproto.Message): score_event_id: int = betterproto.uint32_field(1) settle_times: int = betterproto.uint32_field(2) total_score: int = betterproto.uint32_field(3) @dataclass class ResetGodWarChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) avatar_list: List["GodWarChallengeAvatar"] = betterproto.message_field(4) buff_list: List["GodWarBuff"] = betterproto.message_field(5) is_challenge_succ: bool = betterproto.bool_field(6) challenge_score: int = betterproto.uint32_field(7) score_id_settle_times_list: List["GodWarScoreEventSettle"] = ( betterproto.message_field(8) ) punish_level: int = betterproto.uint32_field(9) total_score: int = betterproto.uint32_field(10) grade: int = betterproto.uint32_field(11) reward_material_list: List["Material"] = betterproto.message_field(12) site_idx: int = betterproto.uint32_field(13) first_win_reward_list: List["RewardData"] = betterproto.message_field(14) is_use_virtual_avatar: bool = betterproto.bool_field(15) challenge_cost_time: int = betterproto.uint32_field(16) is_alleviation: bool = betterproto.bool_field(17) @dataclass class GodWarEventInfo(betterproto.Message): event_id: int = betterproto.uint32_field(1) event_type: int = betterproto.uint32_field(2) event_settle_status: "GodWarEventInfoEventSettleStatus" = betterproto.enum_field(3) event_param_list: List[int] = betterproto.uint32_field(4) source_event_id: int = betterproto.uint32_field(5) reward_data_list: List["RewardData"] = betterproto.message_field(6) fingerprint: int = betterproto.uint32_field(7) extra_param_list: List[int] = betterproto.uint32_field(8) source_type: int = betterproto.uint32_field(9) event_param_map_list: List["GodWarEventInfoParamMap"] = betterproto.message_field( 10 ) @dataclass class GodWarEventInfoParamMap(betterproto.Message): key: int = betterproto.uint32_field(1) value: int = betterproto.uint32_field(2) @dataclass class GodWarEventNotify(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) event_list: List["GodWarEventInfo"] = betterproto.message_field(3) trigger_type: int = betterproto.uint32_field(4) trigger_param_list: List[int] = betterproto.uint32_field(5) @dataclass class TriggerGodWarEventReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) event_id_list: List[int] = betterproto.uint32_field(3) trigger_type: int = betterproto.uint32_field(4) trigger_param_list: List[int] = betterproto.uint32_field(5) @dataclass class TriggerGodWarEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) event_id_list: List[int] = betterproto.uint32_field(4) @dataclass class RefreshGodWarTeleportEventReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) random: int = betterproto.uint32_field(3) @dataclass class RefreshGodWarTeleportEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) random: int = betterproto.uint32_field(4) @dataclass class SelectGodWarBuffReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) buff_id: int = betterproto.uint32_field(3) @dataclass class SelectGodWarBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) buff: "GodWarBuff" = betterproto.message_field(4) @dataclass class LevelUpGodWarTalentReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) is_level_up_all: bool = betterproto.bool_field(3) @dataclass class LevelUpGodWarTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) talent: "GodWarTalent" = betterproto.message_field(3) max_support_point: int = betterproto.uint32_field(4) @dataclass class TakeGodWarTalentSupportLevelRewardNotify(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class AddGodWarRoleRelationExpReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) exp_material_num: int = betterproto.uint32_field(3) @dataclass class AddGodWarRoleRelationExpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) @dataclass class LevelUpGodWarRoleRelationReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) @dataclass class LevelUpGodWarRoleRelationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) @dataclass class TakeGodWarRoleRelationLevelRewardReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) @dataclass class TakeGodWarRoleRelationLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class GodWarGoods(betterproto.Message): goods_type: "GodWarGoodsGoodsType" = betterproto.enum_field(1) goods_num: int = betterproto.uint32_field(2) goods_idx: int = betterproto.uint32_field(3) coin_cost: int = betterproto.uint32_field(4) buff_goods: "GodWarGoodsBuffGoods" = betterproto.message_field(5) levelup_buff_goods: "GodWarGoodsLevelUpBuffGoods" = betterproto.message_field(6) @dataclass class GodWarGoodsBuffGoods(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_init_level: int = betterproto.uint32_field(2) @dataclass class GodWarGoodsLevelUpBuffGoods(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_cur_level: int = betterproto.uint32_field(2) @dataclass class GodWarShop(betterproto.Message): goods_list: List["GodWarGoods"] = betterproto.message_field(1) is_can_change_state: bool = betterproto.bool_field(2) is_can_recover: bool = betterproto.bool_field(3) change_state_event_id: int = betterproto.uint32_field(4) recover_event_id: int = betterproto.uint32_field(5) special_discount: int = betterproto.uint32_field(6) refresh_shop_cost: int = betterproto.uint32_field(7) refresh_shop_random: int = betterproto.uint32_field(8) shopping_cost: int = betterproto.uint32_field(9) @dataclass class GetGodWarTaleShopReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class GetGodWarTaleShopRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) shop: "GodWarShop" = betterproto.message_field(4) @dataclass class BuyGodWarShopGoodsReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) goods_idx: int = betterproto.uint32_field(3) @dataclass class BuyGodWarShopGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) goods_idx: int = betterproto.uint32_field(4) @dataclass class TakeGodWarRoleStoryRewardReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) story_id: int = betterproto.uint32_field(2) @dataclass class TakeGodWarRoleStoryRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) story_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class RefreshGodWarTicketReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) @dataclass class RefreshGodWarTicketInfo(betterproto.Message): ticket_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) add_num: int = betterproto.uint32_field(3) @dataclass class RefreshGodWarTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) ticket_refresh_list: List["RefreshGodWarTicketInfo"] = betterproto.message_field(3) @dataclass class PredictGodWarEventReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) event_id_list: List[int] = betterproto.uint32_field(3) @dataclass class PredictGodWarEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) event_id_list: List[int] = betterproto.uint32_field(4) @dataclass class RefreshGodWarBuffEventReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class RefreshGodWarBuffEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class GetGodWarRoleReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) @dataclass class GetGodWarRoleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) role_info: "GodWarRoleInfo" = betterproto.message_field(3) @dataclass class GetGodWarTeleportEventReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class GetGodWarTeleportEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) teleport_id_list: List[int] = betterproto.uint32_field(4) @dataclass class SwitchGodWarChapterReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class SwitchGodWarChapterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) chapter_id: int = betterproto.uint32_field(3) @dataclass class GetGodWarLobbyReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) @dataclass class GodWarNpc(betterproto.Message): npc_id: int = betterproto.uint32_field(1) action_list: List[int] = betterproto.uint32_field(2) @dataclass class GetGodWarLobbyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) lobby_id: int = betterproto.uint32_field(3) npc_list: List["GodWarNpc"] = betterproto.message_field(4) @dataclass class FinishGodWarLobbyActionReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) action_id: int = betterproto.uint32_field(3) @dataclass class FinishGodWarLobbyActionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) lobby_id: int = betterproto.uint32_field(3) action_id: int = betterproto.uint32_field(4) @dataclass class RefreshGodWarShopGoodsReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) random: int = betterproto.uint32_field(3) @dataclass class RefreshGodWarShopGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) random: int = betterproto.uint32_field(4) @dataclass class SkipGodWarStoryNodeReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) node_id: int = betterproto.uint32_field(2) @dataclass class SkipGodWarStoryNodeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) node_id: int = betterproto.uint32_field(3) @dataclass class RefreshGodWarGachaReq(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) random: int = betterproto.uint32_field(3) @dataclass class RefreshGodWarGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) god_war_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) random: int = betterproto.uint32_field(4) @dataclass class GourmetHuntGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class GourmetHuntWeapon(betterproto.Message): weapon_id: int = betterproto.uint32_field(1) unlocked_module_list: List[int] = betterproto.uint32_field(2) @dataclass class GourmetHuntClearableArchive(betterproto.Message): map_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) hp: int = betterproto.uint32_field(3) sp: int = betterproto.uint32_field(4) explore_buff_id: int = betterproto.uint32_field(5) collect_ingredient_list: List["GourmetHuntIngredient"] = betterproto.message_field( 6 ) killed_monster_list: List[int] = betterproto.uint32_field(7) destroyed_entity_list: List[int] = betterproto.uint32_field(8) transaction_str: str = betterproto.string_field(9) secondary_weapon_list: List[int] = betterproto.uint32_field(10) room_pos_x: int = betterproto.uint32_field(11) room_pos_y: int = betterproto.uint32_field(12) @dataclass class GourmetHuntUnlockedMapRoom(betterproto.Message): map_id: int = betterproto.uint32_field(1) room_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GourmetHuntExploreArchive(betterproto.Message): clearable_archive: "GourmetHuntClearableArchive" = betterproto.message_field(1) unlocked_map_list: List[int] = betterproto.uint32_field(2) unlocked_teleport_list: List[int] = betterproto.uint32_field(3) opened_treasure_list: List[int] = betterproto.uint32_field(4) killed_boss_list: List[int] = betterproto.uint32_field(5) unlocked_map_room_list: List["GourmetHuntUnlockedMapRoom"] = ( betterproto.message_field(6) ) triggered_entity_list: List[int] = betterproto.uint32_field(7) @dataclass class GourmetHuntIngredient(betterproto.Message): id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class GourmetHuntActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) total_revenue: int = betterproto.uint32_field(3) total_praise: int = betterproto.uint32_field(4) recipe_list: List[int] = betterproto.uint32_field(5) furniture_list: List[int] = betterproto.uint32_field(6) weapon_list: List["GourmetHuntWeapon"] = betterproto.message_field(7) explore_archive: "GourmetHuntExploreArchive" = betterproto.message_field(8) ingredient_list: List["GourmetHuntIngredient"] = betterproto.message_field(9) unlocked_ingredient_list: List[int] = betterproto.uint32_field(10) cur_rating: int = betterproto.uint32_field(11) menu_list: List["GourmetHuntManagementMenu"] = betterproto.message_field(12) hot_ingredient_id: int = betterproto.uint32_field(13) sold_menu_list: List["GourmetHuntManagementMenu"] = betterproto.message_field(14) max_revenue_in_one_management: int = betterproto.uint32_field(15) max_praise_in_one_management: int = betterproto.uint32_field(16) total_management_times: int = betterproto.uint32_field(17) cur_daily_mission_group_id: int = betterproto.uint32_field(18) management_weather_id: int = betterproto.uint32_field(19) challenge_map_score_list: List["CommonUintKVStruct"] = betterproto.message_field(20) opened_branch_store_num: int = betterproto.uint32_field(21) @dataclass class GourmetHuntGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) activity: "GourmetHuntActivity" = betterproto.message_field(3) @dataclass class GourmetHuntLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) target_level: int = betterproto.uint32_field(2) @dataclass class GourmetHuntLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class GourmetHuntUnlockWeaponModuleReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) weapon_id: int = betterproto.uint32_field(2) module_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntUnlockWeaponModuleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) weapon_id: int = betterproto.uint32_field(3) module_id: int = betterproto.uint32_field(4) @dataclass class GourmetHuntUnlockFurnitureReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) furniture_id: int = betterproto.uint32_field(2) @dataclass class GourmetHuntUnlockFurnitureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) furniture_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntManagementMenu(betterproto.Message): recipe_id: int = betterproto.uint32_field(1) cook_num: int = betterproto.uint32_field(2) @dataclass class GourmetHuntStartManagementReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) menu_list: List["GourmetHuntManagementMenu"] = betterproto.message_field(2) management_identity_type: "GourmetHuntIdentityType" = betterproto.enum_field(3) @dataclass class GourmetHuntStartManagementRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) transaction_str: str = betterproto.string_field(3) @dataclass class GourmetHuntStopManagementReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) settled_menu_list: List["GourmetHuntManagementMenu"] = betterproto.message_field(2) gold_earned: int = betterproto.uint32_field(3) praise: int = betterproto.uint32_field(4) rank_value: int = betterproto.uint32_field(5) finished_special_mission_npc_id: int = betterproto.uint32_field(6) @dataclass class GourmetHuntStopManagementRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) hot_ingredient_id: int = betterproto.uint32_field(3) buff_id: int = betterproto.uint32_field(4) @dataclass class GourmetHuntStartExploreReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) map_id: int = betterproto.uint32_field(3) teleport_id: int = betterproto.uint32_field(4) room_pos_x: int = betterproto.uint32_field(5) room_pos_y: int = betterproto.uint32_field(6) secondary_weapon_list: List[int] = betterproto.uint32_field(7) @dataclass class GourmetHuntStartExploreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) archive: "GourmetHuntExploreArchive" = betterproto.message_field(3) @dataclass class GourmetHuntStopExploreReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) take_out_ingredient_list: List["GourmetHuntIngredient"] = betterproto.message_field( 3 ) report_archive: "GourmetHuntClearableArchive" = betterproto.message_field(4) score: int = betterproto.uint32_field(5) end_status: "GourmetHuntStopExploreReqEndStatus" = betterproto.enum_field(6) @dataclass class GourmetHuntStopExploreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class GourmetHuntOpenTreasureReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) treasure_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntOpenTreasureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) treasure_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class GourmetHuntTriggerTeleportReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) map_id: int = betterproto.uint32_field(3) teleport_id: int = betterproto.uint32_field(4) report_archive: "GourmetHuntClearableArchive" = betterproto.message_field(5) @dataclass class GourmetHuntTriggerTeleportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) archive: "GourmetHuntExploreArchive" = betterproto.message_field(3) @dataclass class GourmetHuntKillBossReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) boss_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntKillBossRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) boss_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntEnterRoomReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) room_id: int = betterproto.uint32_field(3) report_archive: "GourmetHuntClearableArchive" = betterproto.message_field(4) @dataclass class GourmetHuntEnterRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) archive: "GourmetHuntExploreArchive" = betterproto.message_field(3) @dataclass class GourmetHuntGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class GourmetHuntGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) rank_percent: int = betterproto.uint32_field(5) rank_data: "RankShowData" = betterproto.message_field(6) @dataclass class GourmetHuntTriggerEntityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) entity_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntTriggerEntityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) entity_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntDailyStaminaRecoveryNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) recovery_num: int = betterproto.uint32_field(2) @dataclass class GourmetHuntBuildBranchStoreReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) branch_store_id: int = betterproto.uint32_field(2) @dataclass class GourmetHuntBuildBranchStoreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) branch_store_id: int = betterproto.uint32_field(3) @dataclass class GourmetHuntOpenBranchStoreReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) branch_store_id: int = betterproto.uint32_field(2) @dataclass class GourmetHuntOpenBranchStoreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) opened_branch_store_num: int = betterproto.uint32_field(3) @dataclass class GratuityPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) cost_hp: int = betterproto.uint32_field(3) frame_id: int = betterproto.uint32_field(4) custom_head_id: int = betterproto.uint32_field(5) @dataclass class GratuityMonster(betterproto.Message): monster_id: int = betterproto.uint32_field(1) left_hp: int = betterproto.uint32_field(2) @dataclass class GratuityStage(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) expire_time: int = betterproto.uint32_field(2) accept_uid: int = betterproto.uint32_field(3) stage_id: int = betterproto.uint32_field(4) stage_group: int = betterproto.uint32_field(5) monster_list: List["GratuityMonster"] = betterproto.message_field(6) player_list: List["GratuityPlayer"] = betterproto.message_field(7) publish_time: int = betterproto.uint32_field(8) @dataclass class GetGratuityActivityReq(betterproto.Message): stage_unique_id_list: List[int] = betterproto.uint32_field(1) invite_stage_unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GetGratuityActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_schedule_id: int = betterproto.uint32_field(2) stage_list: List["GratuityStage"] = betterproto.message_field(3) today_left_free_stage_num: int = betterproto.uint32_field(4) invite_stage_list: List["GratuityStage"] = betterproto.message_field(5) @dataclass class GratuityPlayerInfo(betterproto.Message): nickname: str = betterproto.string_field(1) level: int = betterproto.uint32_field(2) frame_id: int = betterproto.uint32_field(3) custom_head_id: int = betterproto.uint32_field(4) @dataclass class GratuityStageMeta(betterproto.Message): stage_id: int = betterproto.uint32_field(1) stage_group: int = betterproto.uint32_field(2) expire_time: int = betterproto.uint32_field(3) @dataclass class AcceptGratuityStageReq(betterproto.Message): accept_type: "GratuityAcceptType" = betterproto.enum_field(1) player_info: "GratuityPlayerInfo" = betterproto.message_field(2) stage_meta_list: List["GratuityStageMeta"] = betterproto.message_field(3) @dataclass class AcceptGratuityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_list: List["GratuityStage"] = betterproto.message_field(2) accept_type: "GratuityAcceptType" = betterproto.enum_field(3) today_left_free_stage_num: int = betterproto.uint32_field(4) @dataclass class AssistGratuityStageReq(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) player_info: "GratuityPlayerInfo" = betterproto.message_field(2) relation_tag: int = betterproto.uint32_field(3) @dataclass class AssistGratuityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage: "GratuityStage" = betterproto.message_field(2) relation_tag: int = betterproto.uint32_field(3) @dataclass class CancelGratuityStageReq(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) @dataclass class CancelGratuityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_unique_id: int = betterproto.uint32_field(2) @dataclass class GetGratuityBattleHistoryReq(betterproto.Message): stage_unique_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GratuityBattle(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) player_info: "GratuityPlayer" = betterproto.message_field(2) damage: int = betterproto.uint32_field(3) stage_begin_time: int = betterproto.uint32_field(4) is_bonus: bool = betterproto.bool_field(5) stage_id: int = betterproto.uint32_field(6) @dataclass class GetGratuityBattleHistoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_list: List["GratuityBattle"] = betterproto.message_field(2) @dataclass class GratuityStageMessage(betterproto.Message): message_type: "GratuityStageMessageMessageType" = betterproto.enum_field(1) from_uid: int = betterproto.uint32_field(2) monster_damage_list: List["GratuityStageMessageMonsterDamage"] = ( betterproto.message_field(3) ) @dataclass class GratuityStageMessageMonsterDamage(betterproto.Message): monster_id: int = betterproto.uint32_field(1) cost_hp: int = betterproto.uint32_field(2) @dataclass class SyncGratuityStageReq(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) message_list: List["GratuityStageMessage"] = betterproto.message_field(2) @dataclass class SyncGratuityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage: "GratuityStage" = betterproto.message_field(2) message_list: List["GratuityStageMessage"] = betterproto.message_field(3) @dataclass class PublishGratuityStageReq(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) relation_tag: int = betterproto.uint32_field(3) @dataclass class PublishGratuityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) stage_unique_id: int = betterproto.uint32_field(3) relation_tag: int = betterproto.uint32_field(4) @dataclass class GetGratuityStageListReq(betterproto.Message): stage_unique_id_list: List[int] = betterproto.uint32_field(1) stage_group_list: List[int] = betterproto.uint32_field(2) @dataclass class GetGratuityStageListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_list: List["GratuityStage"] = betterproto.message_field(2) @dataclass class RejectGratuityStageReq(betterproto.Message): stage_unique_id: int = betterproto.uint32_field(1) @dataclass class RejectGratuityStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_unique_id: int = betterproto.uint32_field(2) @dataclass class GratuityStageInviteNotify(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) stage: "GratuityStage" = betterproto.message_field(2) @dataclass class GratuityStageFinishNotify(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) stage: "GratuityStage" = betterproto.message_field(2) @dataclass class KingdomWarPointKingdomData(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) score_u64: int = betterproto.uint64_field(2) vote_score_u64: int = betterproto.uint64_field(3) last_score_u64: int = betterproto.uint64_field(4) player_num: int = betterproto.uint32_field(5) recent_player_list: List["KingdomWarPointKingdomDataKingdomPlayer"] = ( betterproto.message_field(6) ) last_score_time: int = betterproto.uint32_field(7) @dataclass class KingdomWarPointKingdomDataKingdomPlayer(betterproto.Message): nick_name: str = betterproto.string_field(1) score: int = betterproto.uint32_field(2) @dataclass class KingdomWarPoint(betterproto.Message): point_id: int = betterproto.uint32_field(1) cur_kingdom_id: int = betterproto.uint32_field(2) kingdom_list: List["KingdomWarPointKingdomData"] = betterproto.message_field(3) score: int = betterproto.uint32_field(4) last_kingdom_id: int = betterproto.uint32_field(5) finished_num: int = betterproto.uint32_field(6) stage_id: int = betterproto.uint32_field(7) today_score: int = betterproto.uint32_field(8) is_open: bool = betterproto.bool_field(9) @dataclass class KingdomWarPhaseKingdomData(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) fame: int = betterproto.uint32_field(2) score_u64: int = betterproto.uint64_field(3) rank: int = betterproto.uint32_field(4) status: int = betterproto.uint32_field(5) bonus_point: int = betterproto.uint32_field(6) last_fame: int = betterproto.uint32_field(7) record_list: List["KingdomWarOccupyRecord"] = betterproto.message_field(8) belief: int = betterproto.uint32_field(9) last_belief: int = betterproto.uint32_field(10) @dataclass class KingdomWarPhasePlayerData(betterproto.Message): cur_point_id: int = betterproto.uint32_field(1) today_step: int = betterproto.uint32_field(2) is_take_phase_reward: bool = betterproto.bool_field(3) vote_point: int = betterproto.uint32_field(4) yesterday_score: int = betterproto.uint32_field(5) today_finish_stage_num_: int = betterproto.uint32_field(6) last_point_id: int = betterproto.uint32_field(7) today_score: int = betterproto.uint32_field(8) change_stage_num: int = betterproto.uint32_field(9) @dataclass class KingdomWarPhase(betterproto.Message): phase_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) today_begin_time: int = betterproto.uint32_field(4) today_end_time: int = betterproto.uint32_field(5) point_list: List["KingdomWarPoint"] = betterproto.message_field(6) kingdom_list: List["KingdomWarPhaseKingdomData"] = betterproto.message_field(7) player_data: "KingdomWarPhasePlayerData" = betterproto.message_field(8) assist_point: int = betterproto.uint32_field(9) last_refresh_time: int = betterproto.uint32_field(10) @dataclass class KingdomWarKingdom(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) player_num: int = betterproto.uint32_field(2) @dataclass class KingdomWarData(betterproto.Message): phase_list: List["KingdomWarPhase"] = betterproto.message_field(1) kingdom_list: List["KingdomWarKingdom"] = betterproto.message_field(2) cur_phase: int = betterproto.uint32_field(3) is_over: bool = betterproto.bool_field(4) has_take_max_score: int = betterproto.uint32_field(5) has_get_currency_num: int = betterproto.uint32_field(6) @dataclass class KingdomWarJoinData(betterproto.Message): combat_power: int = betterproto.uint32_field(1) last_kingdom_id: int = betterproto.uint32_field(2) @dataclass class GetKingdomWarReq(betterproto.Message): join_data: "KingdomWarJoinData" = betterproto.message_field(1) @dataclass class GetKingdomWarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) display_begin_time: int = betterproto.uint32_field(3) display_end_time: int = betterproto.uint32_field(4) begin_time: int = betterproto.uint32_field(5) end_time: int = betterproto.uint32_field(6) kingdom_war: "KingdomWarData" = betterproto.message_field(7) kingdom_id: int = betterproto.uint32_field(8) activity_stamina: int = betterproto.uint32_field(9) last_recover_stamina_time: int = betterproto.uint32_field(10) @dataclass class KingdomWarMoveReq(betterproto.Message): target_point: int = betterproto.uint32_field(1) @dataclass class KingdomWarMoveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_point_id: int = betterproto.uint32_field(2) today_step: int = betterproto.uint32_field(3) @dataclass class KingdomWarVoteReq(betterproto.Message): target_point: int = betterproto.uint32_field(1) @dataclass class KingdomWarVoteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_point: int = betterproto.uint32_field(2) @dataclass class KingdomWarGetRankReq(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) @dataclass class KingdomWarGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_data: "RankShowData" = betterproto.message_field(2) kingdom_id: int = betterproto.uint32_field(3) @dataclass class KingdomWarTakeDailyRewardReq(betterproto.Message): kingdom_id: int = betterproto.uint32_field(1) @dataclass class KingdomWarOccupyRecord(betterproto.Message): begin_time: int = betterproto.uint32_field(1) occupy_point_list: List[int] = betterproto.uint32_field(2) player_score: int = betterproto.uint32_field(3) @dataclass class KingdomWarTakeDailyRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) record_list: List["KingdomWarOccupyRecord"] = betterproto.message_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class KingdomWarExchangeCurrencyReq(betterproto.Message): point_id: int = betterproto.uint32_field(1) @dataclass class KingdomWarExchangeCurrencyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) point_id: int = betterproto.uint32_field(2) currency_num: int = betterproto.uint32_field(3) @dataclass class KingdomWarGetPointRankReq(betterproto.Message): point_id: int = betterproto.uint32_field(1) kingdom_id: int = betterproto.uint32_field(2) @dataclass class KingdomWarGetPointRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) point_id: int = betterproto.uint32_field(2) kingdom_id: int = betterproto.uint32_field(3) rank_data_list: "RankShowData" = betterproto.message_field(4) @dataclass class MahouCardGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MahouCardAreaDropRecord(betterproto.Message): area_id: int = betterproto.uint32_field(1) cur_drop_num: int = betterproto.uint32_field(2) cur_site_id: int = betterproto.uint32_field(3) is_unlocked_today: bool = betterproto.bool_field(4) unlocked_times: int = betterproto.uint32_field(5) @dataclass class MahouCardSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) passed_floor_list: List[int] = betterproto.uint32_field(2) @dataclass class MahouCardRole(betterproto.Message): role_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MahouCardBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) remain_room_cnt: int = betterproto.uint32_field(2) remain_battle_cnt: int = betterproto.uint32_field(3) @dataclass class MahouCardSiteRecord(betterproto.Message): site_type: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) @dataclass class MahouCardActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) area_daily_drop_record_list: List["MahouCardAreaDropRecord"] = ( betterproto.message_field(2) ) site_list: List["MahouCardSite"] = betterproto.message_field(3) role_list: List["MahouCardRole"] = betterproto.message_field(4) has_got_card_id_list: List[int] = betterproto.uint32_field(5) cur_site_id: int = betterproto.uint32_field(6) site_record_list: List["MahouCardSiteRecord"] = betterproto.message_field(7) @dataclass class MahouCardGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "MahouCardActivity" = betterproto.message_field(2) @dataclass class MahouCardRoleLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class MahouCardRoleLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) role_id: int = betterproto.uint32_field(3) target_level: int = betterproto.uint32_field(4) @dataclass class MahouCardEnterSiteReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) role_id: int = betterproto.uint32_field(3) is_force: bool = betterproto.bool_field(4) @dataclass class MahouCardBattleCard(betterproto.Message): slot: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) tag_list: List[int] = betterproto.uint32_field(4) @dataclass class MahouCardHandCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) tag_list: List[int] = betterproto.uint32_field(3) @dataclass class MahouCardRoomInfo(betterproto.Message): room_id: int = betterproto.uint32_field(1) battle_random_seed: int = betterproto.uint32_field(2) transaction_str: str = betterproto.string_field(3) retry_times: int = betterproto.uint32_field(4) is_done: bool = betterproto.bool_field(5) is_in_battle: bool = betterproto.bool_field(6) @dataclass class MahouCardSiteInfo(betterproto.Message): site_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) role_level: int = betterproto.uint32_field(3) room_info: "MahouCardRoomInfo" = betterproto.message_field(4) passed_room_id_list: List[int] = betterproto.uint32_field(5) transaction_str: str = betterproto.string_field(6) hand_card_list: List["MahouCardHandCard"] = betterproto.message_field(7) battle_card_list: List["MahouCardBattleCard"] = betterproto.message_field(8) battle_hp: int = betterproto.uint32_field(9) remain_exchange_times: int = betterproto.uint32_field(10) discard_times: int = betterproto.uint32_field(11) discard_goal: int = betterproto.uint32_field(12) discard_trigger_times: int = betterproto.uint32_field(13) exchange_trigger_times: int = betterproto.uint32_field(14) wait_select_prophesy_list: List[int] = betterproto.uint32_field(15) prophesy_list: List[int] = betterproto.uint32_field(16) role_prophesy_list: List[int] = betterproto.uint32_field(17) buff_list: List["MahouCardBuff"] = betterproto.message_field(18) cur_event_id: int = betterproto.uint32_field(19) option_list: List[int] = betterproto.uint32_field(20) invalid_option_list: List[int] = betterproto.uint32_field(21) @dataclass class MahouCardEnterSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) site_id: int = betterproto.uint32_field(3) cur_site: "MahouCardSiteInfo" = betterproto.message_field(4) @dataclass class MahouCardEnterRoomReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) @dataclass class MahouCardEnterRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) site_id: int = betterproto.uint32_field(3) cur_site: "MahouCardSiteInfo" = betterproto.message_field(4) @dataclass class MahouCardExitRoomReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) @dataclass class MahouCardExitRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) cur_site: "MahouCardSiteInfo" = betterproto.message_field(3) @dataclass class MahouCardExitSiteReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) @dataclass class MahouCardExitSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) site_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) daily_site_drop_num: int = betterproto.uint32_field(5) @dataclass class MahouCardGetCurSiteInfoReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_type: int = betterproto.uint32_field(2) @dataclass class MahouCardGetCurSiteInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) cur_site: "MahouCardSiteInfo" = betterproto.message_field(3) site_type: int = betterproto.uint32_field(4) @dataclass class MahouCardHandCardChangeNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) reason: "MahouCardHandCardChangeNotifyReason" = betterproto.enum_field(4) lost_hand_card_list: List["MahouCardHandCard"] = betterproto.message_field(5) add_hand_card_list: List["MahouCardHandCard"] = betterproto.message_field(6) lost_battle_card_list: List["MahouCardBattleCard"] = betterproto.message_field(7) add_battle_card_list: List["MahouCardBattleCard"] = betterproto.message_field(8) event_id: int = betterproto.uint32_field(9) is_need_sync: bool = betterproto.bool_field(10) @dataclass class MahouCardExchangeCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) unique_id: int = betterproto.uint32_field(4) @dataclass class MahouCardExchangeCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardDiscardCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) unique_id: int = betterproto.uint32_field(4) @dataclass class MahouCardDiscardCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardLevelUpCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) cost_unique_id: int = betterproto.uint32_field(4) target_unique_id: int = betterproto.uint32_field(5) @dataclass class MahouCardLevelUpCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cost_unique_id: int = betterproto.uint32_field(2) target_unique_id: int = betterproto.uint32_field(3) @dataclass class MahouCardSetBattleCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) unique_id: int = betterproto.uint32_field(4) slot: int = betterproto.uint32_field(5) direction: "MahouCardSetBattleCardReqDirection" = betterproto.enum_field(6) @dataclass class MahouCardSetBattleCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardRecallBattleCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) unique_id: int = betterproto.uint32_field(4) slot: int = betterproto.uint32_field(5) @dataclass class MahouCardRecallBattleCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardSelectProphesyReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) prophesy_id: int = betterproto.uint32_field(4) @dataclass class MahouCardSelectProphesyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardChooseEventOptionReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) event_id: int = betterproto.uint32_field(4) option_list: List[int] = betterproto.uint32_field(5) @dataclass class MahouCardChooseEventOptionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardEventNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) event_id: int = betterproto.uint32_field(4) option_list: List[int] = betterproto.uint32_field(5) invalid_option_list: List[int] = betterproto.uint32_field(6) @dataclass class MahouCardBattleBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) @dataclass class MahouCardBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardBattleEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) end_status: "MahouCardBattleEndReqStatus" = betterproto.enum_field(5) @dataclass class MahouCardBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardUnlockDailySiteReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) @dataclass class MahouCardUnlockDailySiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MahouCardGetDailySiteRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) @dataclass class MahouCardGetDailySiteRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) rank_percent: int = betterproto.uint32_field(5) rank_data: "RankShowData" = betterproto.message_field(6) @dataclass class MahouCardOverdrawnNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) overdrawn_card_list: List[int] = betterproto.uint32_field(3) @dataclass class ClientMailKey(betterproto.Message): type: "ClientMailType" = betterproto.enum_field(1) id: int = betterproto.uint32_field(2) @dataclass class ClientMailAttachmentItem(betterproto.Message): key: "ClientMailKey" = betterproto.message_field(1) item_id: int = betterproto.uint32_field(2) @dataclass class ClientMail(betterproto.Message): key: "ClientMailKey" = betterproto.message_field(1) title: str = betterproto.string_field(2) content: str = betterproto.string_field(3) sender: str = betterproto.string_field(4) time: int = betterproto.uint32_field(5) attachment: "MailAttachment" = betterproto.message_field(6) is_attachment_got: bool = betterproto.bool_field(7) expire_time: int = betterproto.uint32_field(8) content_param_list: List[str] = betterproto.string_field(9) template_id: int = betterproto.uint32_field(10) is_read: bool = betterproto.bool_field(11) mail_style: int = betterproto.uint32_field(12) img_path: str = betterproto.string_field(13) is_favorite: bool = betterproto.bool_field(14) @dataclass class GetClientMailDataReq(betterproto.Message): start: int = betterproto.uint32_field(1) stop: int = betterproto.uint32_field(2) filter_type: "ClientMailFilterType" = betterproto.enum_field(3) @dataclass class ClientMailStyleInfo(betterproto.Message): mail_style: int = betterproto.uint32_field(1) untaken_num: int = betterproto.uint32_field(2) @dataclass class ClientMailInfo(betterproto.Message): total_num: int = betterproto.uint32_field(1) can_fast_delete_num: int = betterproto.uint32_field(2) mail_style_info_list: List["ClientMailStyleInfo"] = betterproto.message_field(3) @dataclass class GetClientMailDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mail_list: List["ClientMail"] = betterproto.message_field(2) is_end: bool = betterproto.bool_field(3) start: int = betterproto.uint32_field(4) notice_mail_list: List["ClientMail"] = betterproto.message_field(5) filter_type: "ClientMailFilterType" = betterproto.enum_field(6) client_mail_info: "ClientMailInfo" = betterproto.message_field(7) @dataclass class TakeClientMailAttachmentReq(betterproto.Message): mail_key_list: List["ClientMailKey"] = betterproto.message_field(1) is_show_attachment: bool = betterproto.bool_field(2) @dataclass class TakeClientMailAttachmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) succ_mail_key_list: List["ClientMailKey"] = betterproto.message_field(2) is_show_attachment: bool = betterproto.bool_field(3) mail_attachment: "MailAttachment" = betterproto.message_field(4) is_take_all: bool = betterproto.bool_field(5) fail_mail_list: List["ClientMailAttachmentItem"] = betterproto.message_field(6) @dataclass class MarkReadClientMailReq(betterproto.Message): mail_key: "ClientMailKey" = betterproto.message_field(1) @dataclass class MarkReadClientMailRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mail_key: "ClientMailKey" = betterproto.message_field(2) @dataclass class DelClientMailReq(betterproto.Message): mail_key: "ClientMailKey" = betterproto.message_field(1) is_one_click_delete: bool = betterproto.bool_field(2) @dataclass class DelClientMailRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mail_key: "ClientMailKey" = betterproto.message_field(2) is_one_click_delete: bool = betterproto.bool_field(3) @dataclass class NewClientMailNotify(betterproto.Message): type: "ClientMailType" = betterproto.enum_field(1) @dataclass class SetClientMailFavoriteReq(betterproto.Message): mail_key: "ClientMailKey" = betterproto.message_field(1) is_favorite: bool = betterproto.bool_field(2) @dataclass class SetClientMailFavoriteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mail_key: "ClientMailKey" = betterproto.message_field(2) is_favorite: bool = betterproto.bool_field(3) @dataclass class MarblesShootGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MarblesShootActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) avatar_list: List["MarblesShootAvatar"] = betterproto.message_field(2) story_game: "MarblesShootGame" = betterproto.message_field(3) daily_game: "MarblesShootGame" = betterproto.message_field(4) challenge_game: "MarblesShootGame" = betterproto.message_field(5) game_settle_info_list: List["MarblesShootGameSettleInfo"] = ( betterproto.message_field(6) ) daily_game_config_id: int = betterproto.uint32_field(7) daily_game_has_drop_material_list: List["Material"] = betterproto.message_field(8) wiki: "MarblesShootWiki" = betterproto.message_field(9) @dataclass class MarblesShootGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "MarblesShootActivity" = betterproto.message_field(2) activity_id: int = betterproto.uint32_field(3) @dataclass class MarblesShootGameSettleInfo(betterproto.Message): game_id: int = betterproto.uint32_field(1) last_fail_room_id: int = betterproto.uint32_field(2) has_drop_material_list: List["Material"] = betterproto.message_field(3) @dataclass class MarblesShootAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MarblesShootWiki(betterproto.Message): ball_list: List[int] = betterproto.uint32_field(1) peg_list: List[int] = betterproto.uint32_field(2) treasure_list: List[int] = betterproto.uint32_field(3) @dataclass class MarblesShootBall(betterproto.Message): unique_id: int = betterproto.uint32_field(1) ball_id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) @dataclass class MarblesShootTreasure(betterproto.Message): treasure_id: int = betterproto.uint32_field(1) effect_times: int = betterproto.uint32_field(2) @dataclass class MarblesShootGameRewardItem(betterproto.Message): treasure_id: int = betterproto.uint32_field(1) coin_num: int = betterproto.uint32_field(2) @dataclass class MarblesShootGameCurRoomInfo(betterproto.Message): cur_room_id: int = betterproto.uint32_field(1) room_type: "MarblesShootRoomType" = betterproto.enum_field(2) room_status: "MarblesShootRoomStatus" = betterproto.enum_field(3) battle_id: int = betterproto.uint32_field(4) shop_operate_times: int = betterproto.uint32_field(5) can_buy_ball_list: List["MarblesShootBall"] = betterproto.message_field(6) bought_ball_idx_list: List[int] = betterproto.uint32_field(7) can_select_treasure_list: List[int] = betterproto.uint32_field(8) can_select_reward_item_list: List["MarblesShootGameRewardItem"] = ( betterproto.message_field(9) ) event_group_id: int = betterproto.uint32_field(10) can_trigger_event_id_list: List[int] = betterproto.uint32_field(11) init_ball_list: List["MarblesShootInitItem"] = betterproto.message_field(12) init_treasure_list: List["MarblesShootInitItem"] = betterproto.message_field(13) init_ball_select_num: int = betterproto.uint32_field(14) init_treasure_select_num: int = betterproto.uint32_field(15) @dataclass class MarblesShootInitItem(betterproto.Message): ball: "MarblesShootBall" = betterproto.message_field(1) treasure_id: int = betterproto.uint32_field(2) weight: int = betterproto.uint32_field(3) @dataclass class MarblesShootGame(betterproto.Message): game_id: int = betterproto.uint32_field(1) avatar: "MarblesShootAvatar" = betterproto.message_field(2) avatar_hp: int = betterproto.uint32_field(3) coin_num: int = betterproto.uint32_field(4) treasure_list: List["MarblesShootTreasure"] = betterproto.message_field(5) ball_list: List["MarblesShootBall"] = betterproto.message_field(6) cur_room_info: "MarblesShootGameCurRoomInfo" = betterproto.message_field(7) passed_room_id_list: List[int] = betterproto.uint32_field(8) shop_action_random: int = betterproto.uint32_field(9) daily_game_config_id: int = betterproto.uint32_field(10) game_transaction_str: str = betterproto.string_field(11) total_add_coin_num: int = betterproto.uint32_field(12) @dataclass class MarblesShootAvatarLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class MarblesShootAvatarLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) avatar: "MarblesShootAvatar" = betterproto.message_field(3) @dataclass class MarblesShootGetGameReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) @dataclass class MarblesShootGetGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) game: "MarblesShootGame" = betterproto.message_field(3) @dataclass class MarblesShootBeginGameReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) is_from_last_fail_room: bool = betterproto.bool_field(3) avatar_id: int = betterproto.uint32_field(4) @dataclass class MarblesShootBeginGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) game: "MarblesShootGame" = betterproto.message_field(3) @dataclass class MarblesShootEndGameReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) @dataclass class MarblesShootGameStatistics(betterproto.Message): total_round: int = betterproto.uint32_field(1) max_round_damage: int = betterproto.uint32_field(2) mvp_ball: "MarblesShootBall" = betterproto.message_field(3) max_hit_combo: int = betterproto.uint32_field(4) total_score: int = betterproto.uint32_field(5) @dataclass class MarblesShootEndGameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) drop_material_list: List["Material"] = betterproto.message_field(3) statistics: "MarblesShootGameStatistics" = betterproto.message_field(4) end_status: "StageEndStatus" = betterproto.enum_field(5) ball_num: int = betterproto.uint32_field(6) @dataclass class MarblesShootFinishRoomReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) next_room_id: int = betterproto.uint32_field(3) avatar_hp: int = betterproto.uint32_field(4) cur_coin_num: int = betterproto.uint32_field(5) @dataclass class MarblesShootFinishRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class MarblesShootTriggerEventReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) event_id: int = betterproto.uint32_field(3) @dataclass class MarblesShootTriggerEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) event_id: int = betterproto.uint32_field(3) add_ball_list: List["MarblesShootBall"] = betterproto.message_field(4) add_treasure_list: List["MarblesShootTreasure"] = betterproto.message_field(5) del_ball_list: List["MarblesShootBall"] = betterproto.message_field(6) del_treasure_list: List["MarblesShootTreasure"] = betterproto.message_field(7) level_up_ball_list: List["MarblesShootBall"] = betterproto.message_field(8) @dataclass class MarblesShootFinishBattleReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) avatar_hp: int = betterproto.uint32_field(3) room_round: int = betterproto.uint32_field(4) max_round_damage: int = betterproto.uint32_field(5) mvp_ball_unique_id: int = betterproto.uint32_field(6) max_hit_combo: int = betterproto.uint32_field(7) battle_score: int = betterproto.uint32_field(8) cur_coin_num: int = betterproto.uint32_field(9) @dataclass class MarblesShootFinishBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class MarblesShootSelectRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) reward_idx: int = betterproto.uint32_field(3) cur_coin_num: int = betterproto.uint32_field(4) @dataclass class MarblesShootSelectRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class MarblesShootShopOperateReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) operate_type: "MarblesShootShopOperateReqOperateType" = betterproto.enum_field(3) operate_param: int = betterproto.uint32_field(4) shop_action_random: int = betterproto.uint32_field(5) @dataclass class MarblesShootShopOperateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) shop_action_random: int = betterproto.uint32_field(3) @dataclass class MarblesShootGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MarblesShootGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) rank_percent: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) @dataclass class MarblesShootSelectInitItemReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) game_id: int = betterproto.uint32_field(2) ball_list: List["MarblesShootBall"] = betterproto.message_field(3) treasure_list: List[int] = betterproto.uint32_field(4) @dataclass class MarblesShootSelectInitItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class MarblesShootGetWikiReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MarblesShootGetWikiRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) wiki: "MarblesShootWiki" = betterproto.message_field(3) @dataclass class MassiveWarRoomMember(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) score_rank: int = betterproto.uint32_field(3) player_group_id: int = betterproto.uint32_field(4) @dataclass class MassiveWarStageInfo(betterproto.Message): stage_id: int = betterproto.uint32_field(1) sub_schedule_id: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) max_damage_level_score: int = betterproto.uint32_field(5) max_rank_score: int = betterproto.uint32_field(6) basic_damage_score: int = betterproto.uint32_field(7) min_rank_ratio: int = betterproto.uint32_field(8) min_damage_level: int = betterproto.uint32_field(9) max_total_damage: int = betterproto.uint32_field(10) @dataclass class MassiveWarActivity(betterproto.Message): cur_schedule_id: int = betterproto.uint32_field(1) start_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) open_day_time: int = betterproto.uint32_field(4) close_day_time: int = betterproto.uint32_field(5) battle_times: int = betterproto.uint32_field(6) cur_battle_uniq_id: int = betterproto.uint32_field(7) stage_info_list: List["MassiveWarStageInfo"] = betterproto.message_field(8) player_group_id: int = betterproto.uint32_field(9) last_settle_reward_score: int = betterproto.uint32_field(10) @dataclass class MassiveWarGetActivityReq(betterproto.Message): pass @dataclass class MassiveWarGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) massive_war_activity: "MassiveWarActivity" = betterproto.message_field(2) @dataclass class MassiveWarBattleMember(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) total_damage: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) lineup_info: "LineupBriefInfo" = betterproto.message_field(5) @dataclass class MassiveWarBattleMonster(betterproto.Message): message_id: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) total_hp: int = betterproto.uint32_field(3) left_hp: int = betterproto.uint32_field(4) @dataclass class MassiveWarMonsterDamage(betterproto.Message): message_id: int = betterproto.uint32_field(1) total_damage: int = betterproto.uint32_field(2) @dataclass class MassiveWarFieldProgress(betterproto.Message): field_progress_ratio: int = betterproto.uint32_field(1) in_field_member_num: int = betterproto.uint32_field(2) @dataclass class MassiveWarBattleInfo(betterproto.Message): battle_begin_time: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) battle_uniq_id: int = betterproto.uint32_field(3) auto_lose_hp_time_id: int = betterproto.uint32_field(4) battle_status: int = betterproto.uint32_field(5) total_member: int = betterproto.uint32_field(6) self_rank: int = betterproto.uint32_field(7) self_monster_damage_list: List["MassiveWarMonsterDamage"] = ( betterproto.message_field(8) ) monster_list: List["MassiveWarBattleMonster"] = betterproto.message_field(9) top_member_list: List["MassiveWarBattleMember"] = betterproto.message_field(10) monster_hard_level: int = betterproto.uint32_field(11) self_buff_progress: int = betterproto.uint32_field(12) field_progress: "MassiveWarFieldProgress" = betterproto.message_field(13) @dataclass class MassiveWarGetBattleInfoReq(betterproto.Message): battle_uniq_id: int = betterproto.uint32_field(1) @dataclass class MassiveWarGetBattleInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_uniq_id: int = betterproto.uint32_field(2) battle_info: "MassiveWarBattleInfo" = betterproto.message_field(3) @dataclass class MassiveWarGetRankReq(betterproto.Message): battle_uniq_id: int = betterproto.uint32_field(1) @dataclass class MassiveWarGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_uniq_id: int = betterproto.uint32_field(2) member_list: List["MassiveWarBattleMember"] = betterproto.message_field(3) @dataclass class MassiveWarBattleBeginNotify(betterproto.Message): stage_id: int = betterproto.uint32_field(1) battle_uniq_id: int = betterproto.uint32_field(2) transaction_str: str = betterproto.string_field(3) battle_info: "MassiveWarBattleInfo" = betterproto.message_field(4) @dataclass class MassiveWarBattleMessage(betterproto.Message): message_id: int = betterproto.uint32_field(1) damage_msg: "MassiveWarBattleMessageDamageMessage" = betterproto.message_field(2) field_msg: "MassiveWarBattleMessageFieldMessage" = betterproto.message_field(3) @dataclass class MassiveWarBattleMessageDamageMessage(betterproto.Message): add_damage: int = betterproto.uint64_field(1) total_damage: int = betterproto.uint64_field(2) @dataclass class MassiveWarBattleMessageFieldMessage(betterproto.Message): action_type: "MassiveWarFieldActionType" = betterproto.enum_field(1) buff_progress: int = betterproto.uint32_field(2) @dataclass class MassiveWarReportBattleMessageNotify(betterproto.Message): message_list: List["MassiveWarBattleMessage"] = betterproto.message_field(1) battle_uniq_id: int = betterproto.uint32_field(2) @dataclass class MassiveWarExitBattleReq(betterproto.Message): battle_uniq_id: int = betterproto.uint32_field(1) @dataclass class MassiveWarExitBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MassiveWarBattleEndNotify(betterproto.Message): battle_uniq_id: int = betterproto.uint32_field(1) transaction_str: str = betterproto.string_field(2) total_damage: int = betterproto.uint32_field(3) damage_level: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) total_damage_score: int = betterproto.uint32_field(6) rank_score: int = betterproto.uint32_field(7) basic_damage_score: int = betterproto.uint32_field(8) total_member_num: int = betterproto.uint32_field(9) battle_cost_time: int = betterproto.uint32_field(10) @dataclass class MassiveWarLineupInfoNotify(betterproto.Message): battle_uniq_id: int = betterproto.uint32_field(1) lineup_info: "LineupBriefInfo" = betterproto.message_field(2) @dataclass class MassiveWarTakeScoreRewardReq(betterproto.Message): pass @dataclass class MassiveWarTakeScoreRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class MatchThreeRole(betterproto.Message): role_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MatchThreeGem(betterproto.Message): gem_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MatchThreeGemGachaPool(betterproto.Message): gacha_pool_id: int = betterproto.uint32_field(1) status: "MatchThreeGemGachaPoolStatus" = betterproto.enum_field(2) has_got_gem_list: List[int] = betterproto.uint32_field(3) @dataclass class MatchThreeGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MatchThreeHasGotDailyMaterial(betterproto.Message): material_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class MatchThreeActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) role_list: List["MatchThreeRole"] = betterproto.message_field(2) gem_list: List["MatchThreeGem"] = betterproto.message_field(3) has_got_daily_material_list: List["MatchThreeHasGotDailyMaterial"] = ( betterproto.message_field(4) ) item_list: List[int] = betterproto.uint32_field(5) cur_schedule_id: int = betterproto.uint32_field(6) passed_room_id_list: List[int] = betterproto.uint32_field(7) max_tower_floor: int = betterproto.uint32_field(8) @dataclass class MatchThreeGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "MatchThreeActivity" = betterproto.message_field(2) @dataclass class MatchThreeRoleLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) role_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class MatchThreeRoleLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) role: "MatchThreeRole" = betterproto.message_field(3) @dataclass class MatchThreeGemGachaDisplayReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class MatchThreeGemGachaDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) pool_list: List["MatchThreeGemGachaPool"] = betterproto.message_field(4) @dataclass class MatchThreeGemGachaReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) gacha_random: int = betterproto.uint32_field(2) @dataclass class MatchThreeGemGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) new_gacha_random: int = betterproto.uint32_field(3) pool_id: int = betterproto.uint32_field(4) gem: "MatchThreeGem" = betterproto.message_field(5) pool_list: List["MatchThreeGemGachaPool"] = betterproto.message_field(6) @dataclass class MatchThreeGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) @dataclass class MatchThreeGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) rank_percent: int = betterproto.uint32_field(4) room_id: int = betterproto.uint32_field(5) @dataclass class MatchThreeRoomBeginReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_type: "MatchThreeRoomType" = betterproto.enum_field(3) room_id: int = betterproto.uint32_field(4) role_id: int = betterproto.uint32_field(5) item_list: List[int] = betterproto.uint32_field(6) @dataclass class MatchThreeRoomBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) transaction_str: str = betterproto.string_field(4) dynamic_level: int = betterproto.uint32_field(5) @dataclass class MatchThreeRoomEndReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) status: "MatchThreeRoomEndReqStatus" = betterproto.enum_field(3) room_id: int = betterproto.uint32_field(4) room_type: "MatchThreeRoomType" = betterproto.enum_field(5) score: int = betterproto.uint32_field(6) battle_time: int = betterproto.uint32_field(7) floor_id: int = betterproto.uint32_field(8) @dataclass class MatchThreeRoomEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) daily_drop_item_list: List["DropItem"] = betterproto.message_field(4) is_first_win: bool = betterproto.bool_field(5) floor_id: int = betterproto.uint32_field(6) reward_data: "RewardData" = betterproto.message_field(7) @dataclass class MirageGetActivityReq(betterproto.Message): pass @dataclass class MirageTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class MirageChallengeStageRecord(betterproto.Message): stage_id: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) core_skill_list: List[int] = betterproto.uint32_field(3) @dataclass class MirageActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) daily_currency_drop_num: int = betterproto.uint32_field(2) talent_list: List["MirageTalent"] = betterproto.message_field(3) challenge_record_list: List["MirageChallengeStageRecord"] = ( betterproto.message_field(4) ) cur_rotate_index: int = betterproto.uint32_field(5) cur_rotate_close_time: int = betterproto.uint32_field(6) cur_daily_drop_limit_reset_times: int = betterproto.uint32_field(7) @dataclass class MirageGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "MirageActivity" = betterproto.message_field(2) @dataclass class MirageTalentLevelUpReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class MirageTalentLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) cur_level: int = betterproto.uint32_field(3) @dataclass class MirageReportStageBeginReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) battle_avatar_id: int = betterproto.uint32_field(3) support_avatar_list: List[int] = betterproto.uint32_field(4) core_skill_list: List[int] = betterproto.uint32_field(5) difficulty_id: int = betterproto.uint32_field(6) @dataclass class MirageReportStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) battle_avatar_id: int = betterproto.uint32_field(3) @dataclass class MirageResetDailyDropLimitReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) @dataclass class MirageResetDailyDropLimitRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class GetMonopolyActivityReq(betterproto.Message): monopoly_id: int = betterproto.uint32_field(1) @dataclass class MonopolyMonster(betterproto.Message): unique_id: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) @dataclass class MonopolyFloor(betterproto.Message): floor_id: int = betterproto.uint32_field(1) building_list: List["MonopolyFloorBuilding"] = betterproto.message_field(2) monster_list: List["MonopolyMonster"] = betterproto.message_field(3) round_status: "MonopolyRoundStatus" = betterproto.enum_field(4) @dataclass class MonopolyFloorBuilding(betterproto.Message): location: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) product_num: int = betterproto.uint32_field(4) @dataclass class MonopolyArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) status: "MonopolyAreaStatus" = betterproto.enum_field(2) floor_list: List["MonopolyFloor"] = betterproto.message_field(3) @dataclass class MonopolyShopGoods(betterproto.Message): goods_id: int = betterproto.uint32_field(1) buy_times: int = betterproto.uint32_field(2) @dataclass class GetMonopolyActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) monopoly_id: int = betterproto.uint32_field(2) area_list: List["MonopolyArea"] = betterproto.message_field(3) goods_list: List["MonopolyShopGoods"] = betterproto.message_field(4) @dataclass class MonopolyThrowDiceReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) @dataclass class MonopolyThrowDiceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) dice_num: int = betterproto.uint32_field(3) @dataclass class MonopolyBuildingConstructReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) building_type: int = betterproto.uint32_field(2) @dataclass class MonopolyBuildingConstructRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) building_type: int = betterproto.uint32_field(3) @dataclass class MonopolyEndRoundReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) @dataclass class MonopolyEndRoundRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MonopolyUseItemReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) para: int = betterproto.uint32_field(3) @dataclass class MonopolyUseItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MonopolyRewardNotify(betterproto.Message): behavior_id: int = betterproto.uint32_field(1) reward: "RewardData" = betterproto.message_field(2) @dataclass class MonopolyBuyGoodsReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) goods_id: int = betterproto.uint32_field(2) @dataclass class MonopolyBuyGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MonopolySkipBattleReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class MonopolySkipBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MonopolyResetFloorReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) @dataclass class MonopolyResetFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) floor_id: int = betterproto.uint32_field(3) tile_tower_id: int = betterproto.uint32_field(4) @dataclass class MonopolyAddMonsterReq(betterproto.Message): area_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) monster_id: int = betterproto.uint32_field(3) position: int = betterproto.uint32_field(4) direction: int = betterproto.uint32_field(5) @dataclass class MonopolyAddMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) position: int = betterproto.uint32_field(3) direction: int = betterproto.uint32_field(4) unique_id: int = betterproto.uint32_field(5) entity_type: int = betterproto.uint32_field(6) tile_entity_id: int = betterproto.uint32_field(7) @dataclass class RaffleTicket(betterproto.Message): ticket_num: int = betterproto.uint32_field(1) draw_idx: int = betterproto.uint32_field(2) reward_grade: "RaffleRewardGrade" = betterproto.enum_field(3) is_reward_taken: bool = betterproto.bool_field(4) @dataclass class Raffle(betterproto.Message): id: int = betterproto.uint32_field(1) draw_begin_time: int = betterproto.uint32_field(2) draw_end_time: int = betterproto.uint32_field(3) reward_begin_time: int = betterproto.uint32_field(4) mission_id: int = betterproto.uint32_field(5) total_ticket_num: int = betterproto.uint32_field(6) ticket_list: List["RaffleTicket"] = betterproto.message_field(7) @dataclass class ExchangeRaffleMaterialReq(betterproto.Message): pass @dataclass class ExchangeRaffleMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) get_material_list: List["Material"] = betterproto.message_field(2) @dataclass class TakeRaffleRewardReq(betterproto.Message): raffle_id_list: List[int] = betterproto.uint32_field(1) @dataclass class TakeRaffleRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) raffle_id_list: List[int] = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class DrawRaffleTicketReq(betterproto.Message): raffle_id: int = betterproto.uint32_field(1) @dataclass class DrawRaffleTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) raffle_id: int = betterproto.uint32_field(2) ticket: int = betterproto.uint32_field(3) draw_idx: int = betterproto.uint32_field(4) @dataclass class RaffleActivity(betterproto.Message): cur_schedule_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) raffle_list: List["Raffle"] = betterproto.message_field(4) @dataclass class GetRaffleActivityReq(betterproto.Message): raffle_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetRaffleActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) raffle_activity: "RaffleActivity" = betterproto.message_field(2) @dataclass class NinjaSlot(betterproto.Message): slot_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) choosed_effect_id: int = betterproto.uint32_field(4) @dataclass class NinjaActivityData(betterproto.Message): ninja_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) slot_list: List["NinjaSlot"] = betterproto.message_field(4) @dataclass class GetNinjaActivityReq(betterproto.Message): pass @dataclass class GetNinjaActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) ninja_data: "NinjaActivityData" = betterproto.message_field(2) @dataclass class NinjaSlotStrengthenReq(betterproto.Message): slot_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) cost_num: int = betterproto.uint32_field(3) @dataclass class NinjaSlotStrengthenRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot: "NinjaSlot" = betterproto.message_field(2) @dataclass class NinjaActivityNotify(betterproto.Message): slot_list: List["NinjaSlot"] = betterproto.message_field(1) @dataclass class NinjaSlotChooseEffectReq(betterproto.Message): slot_id: int = betterproto.uint32_field(1) effect_id: int = betterproto.uint32_field(2) @dataclass class NinjaSlotChooseEffectRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot: "NinjaSlot" = betterproto.message_field(2) @dataclass class KeepAliveNotify(betterproto.Message): route_type_list: List[int] = betterproto.uint32_field(1) @dataclass class GetGameserverReq(betterproto.Message): pass @dataclass class GetGameserverRsp(betterproto.Message): pass @dataclass class GetPlayerTokenReq(betterproto.Message): account_type: int = betterproto.uint32_field(1) account_uid: str = betterproto.string_field(2) account_token: str = betterproto.string_field(3) account_ext: str = betterproto.string_field(4) token: str = betterproto.string_field(5) version: str = betterproto.string_field(6) device: str = betterproto.string_field(7) tag: int = betterproto.int32_field(8) uid: int = betterproto.uint32_field(9) system_info: str = betterproto.string_field(10) ipv4_str: str = betterproto.string_field(11) ipv6_str: str = betterproto.string_field(12) cps: str = betterproto.string_field(13) device_uuid: str = betterproto.string_field(14) transfer_code: str = betterproto.string_field(15) transfer_pwd: str = betterproto.string_field(16) ip_info_str: str = betterproto.string_field(17) device_type: "DeviceType" = betterproto.enum_field(20) is_allow_device_register: bool = betterproto.bool_field(21) combo_channel_id: int = betterproto.uint32_field(22) combo_token: str = betterproto.string_field(23) ua_pc: str = betterproto.string_field(24) device_fingerprint: str = betterproto.string_field(25) @dataclass class GetPlayerTokenRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) token: str = betterproto.string_field(3) account_type: int = betterproto.uint32_field(4) account_uid: str = betterproto.string_field(5) tag: int = betterproto.int32_field(6) transfer_code: str = betterproto.string_field(15) transfer_pwd_expire_time: int = betterproto.uint32_field(16) is_bind_access: bool = betterproto.bool_field(17) fightserver_ip: int = betterproto.uint32_field(18) fightserver_port: int = betterproto.uint32_field(19) msg: str = betterproto.string_field(20) black_list_end_time: int = betterproto.uint32_field(21) user_type: int = betterproto.uint32_field(22) limit_level: int = betterproto.uint32_field(23) security_cmd_buffer: List[bytes] = betterproto.bytes_field(24) hoyolab_account_uid: str = betterproto.string_field(26) ua_pc: str = betterproto.string_field(27) @dataclass class PlayerLoginReq(betterproto.Message): last_server_packet_id: int = betterproto.uint32_field(2) cps: str = betterproto.string_field(3) check_sum: str = betterproto.string_field(4) device_uuid: str = betterproto.string_field(5) android_signatures: str = betterproto.string_field(6) language: str = betterproto.string_field(7) advertiser_id: str = betterproto.string_field(8) security_cmd_reply: List[bytes] = betterproto.bytes_field(9) last_login_version: int = betterproto.uint32_field(10) account_type: int = betterproto.uint32_field(11) account_uid: str = betterproto.string_field(12) device_type: "DeviceType" = betterproto.enum_field(13) user_type: int = betterproto.uint32_field(14) user_ip: str = betterproto.string_field(15) tag: int = betterproto.uint32_field(16) client_version: str = betterproto.string_field(17) client_device: str = betterproto.string_field(18) system_info: str = betterproto.string_field(19) android_sign: str = betterproto.string_field(20) limit_level: int = betterproto.uint32_field(21) black_list_end_time: int = betterproto.uint32_field(22) is_bind_access: bool = betterproto.bool_field(23) login_session_token: int = betterproto.uint32_field(25) hoyolab_account_uid: str = betterproto.string_field(26) user_port: int = betterproto.uint32_field(27) ua_pc: str = betterproto.string_field(28) device_fingerprint: str = betterproto.string_field(29) @dataclass class PlayerLoginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) msg: str = betterproto.string_field(2) is_first_login: bool = betterproto.bool_field(4) last_client_packet_id: int = betterproto.uint32_field(5) region_name: str = betterproto.string_field(6) cg_type: "CGType" = betterproto.enum_field(9) last_logout_time: int = betterproto.uint32_field(10) region_id: int = betterproto.uint32_field(11) is_valid_reconnect: bool = betterproto.bool_field(12) account_type: int = betterproto.uint32_field(13) account_uid: str = betterproto.string_field(14) login_session_token: int = betterproto.uint32_field(15) psycho_key: int = betterproto.uint32_field(16) is_packet_cache_empty: bool = betterproto.bool_field(17) @dataclass class PlayerLogoutReq(betterproto.Message): is_kick: bool = betterproto.bool_field(1) @dataclass class GetMainDataReq(betterproto.Message): type_list: List["GetMainDataReqDataType"] = betterproto.enum_field(1) @dataclass class VideoPopupData(betterproto.Message): id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) middle_image_path: str = betterproto.string_field(4) video_icon: str = betterproto.string_field(5) video_link: str = betterproto.string_field(6) video_link_open_type: int = betterproto.uint32_field(7) max_times: int = betterproto.uint32_field(8) @dataclass class ChatworldActivityInfo(betterproto.Message): treasure_schedule_id: int = betterproto.uint32_field(1) is_has_npc_red_envelope: bool = betterproto.bool_field(2) @dataclass class WarshipAvatarData(betterproto.Message): warship_first_avatar_id: int = betterproto.uint32_field(1) warship_second_avatar_id: int = betterproto.uint32_field(2) @dataclass class WaitDelMaterialData(betterproto.Message): material_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) @dataclass class GetMainDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) hcoin: int = betterproto.uint32_field(5) scoin: int = betterproto.uint32_field(6) stamina: int = betterproto.uint32_field(7) stamina_recover_left_time: int = betterproto.uint32_field(8) stamina_recover_config_time: int = betterproto.uint32_field(9) equipment_size_limit: int = betterproto.uint32_field(14) self_desc: str = betterproto.string_field(16) pay_hcoin: int = betterproto.uint32_field(17) free_hcoin: int = betterproto.uint32_field(18) assistant_avatar_id: int = betterproto.uint32_field(19) is_allow_cost_senior_equip_on_cur_device: bool = betterproto.bool_field(20) birthday: int = betterproto.uint32_field(21) month_recharge_price: int = betterproto.uint32_field(22) wait_del_hcoin: int = betterproto.uint32_field(23) on_medal_id: int = betterproto.uint32_field(24) today_recharge_price: int = betterproto.uint32_field(26) use_frame_id: int = betterproto.uint32_field(27) is_all: bool = betterproto.bool_field(28) mcoin: int = betterproto.uint32_field(29) open_panel_activity_list: List[int] = betterproto.uint32_field(30) video_popup_list: List["VideoPopupData"] = betterproto.message_field(31) on_phone_pendant_id: int = betterproto.uint32_field(32) next_evaluate_time: int = betterproto.uint32_field(33) chatworld_activity_info: "ChatworldActivityInfo" = betterproto.message_field(34) level_lock_id: int = betterproto.uint32_field(35) warship_avatar: "WarshipAvatarData" = betterproto.message_field(37) custom_head_id: int = betterproto.uint32_field(38) total_login_days: int = betterproto.uint32_field(39) register_time: int = betterproto.uint32_field(40) warship_theme: "WarshipThemeData" = betterproto.message_field(41) wait_del_material_list: List["WaitDelMaterialData"] = betterproto.message_field(42) on_medal: "Medal" = betterproto.message_field(43) type_list: List[int] = betterproto.uint32_field(44) @dataclass class GetScoinExchangeInfoReq(betterproto.Message): pass @dataclass class GetScoinExchangeInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) usable_times: int = betterproto.uint32_field(2) total_times: int = betterproto.uint32_field(3) hcoin_cost: int = betterproto.uint32_field(4) scoin_get: int = betterproto.uint32_field(5) @dataclass class ScoinExchangeReq(betterproto.Message): purple_jade_num: int = betterproto.uint32_field(1) @dataclass class ScoinExchangeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) scoin_get: int = betterproto.uint32_field(3) boost_rate: int = betterproto.uint32_field(4) purple_jade_cost: int = betterproto.uint32_field(5) @dataclass class GetStaminaExchangeInfoReq(betterproto.Message): pass @dataclass class GetStaminaExchangeInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) usable_times: int = betterproto.uint32_field(2) total_times: int = betterproto.uint32_field(3) hcoin_cost: int = betterproto.uint32_field(4) stamina_get: int = betterproto.uint32_field(5) @dataclass class StaminaExchangeReq(betterproto.Message): pass @dataclass class StaminaExchangeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) stamina_get: int = betterproto.uint32_field(3) @dataclass class NicknameModifyReq(betterproto.Message): nickname: str = betterproto.string_field(1) @dataclass class NicknameModifyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cd_end_time: int = betterproto.uint32_field(2) @dataclass class GmTalkReq(betterproto.Message): msg: str = betterproto.string_field(1) @dataclass class GmTalkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) msg: str = betterproto.string_field(2) retmsg: str = betterproto.string_field(3) @dataclass class GetAvatarDataReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetAvatarDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_list: List["Avatar"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class GetEquipmentDataReq(betterproto.Message): weapon_unique_id_list: List[int] = betterproto.uint32_field(1) stigmata_unique_id_list: List[int] = betterproto.uint32_field(2) material_id_list: List[int] = betterproto.uint32_field(3) mecha_unique_id_list: List[int] = betterproto.uint32_field(4) @dataclass class GetEquipmentDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) weapon_list: List["Weapon"] = betterproto.message_field(2) stigmata_list: List["Stigmata"] = betterproto.message_field(3) material_list: List["Material"] = betterproto.message_field(4) is_all: bool = betterproto.bool_field(5) mecha_list: List["Mecha"] = betterproto.message_field(6) vitality_value: int = betterproto.uint32_field(7) @dataclass class DelEquipmentNotify(betterproto.Message): weapon_unique_id_list: List[int] = betterproto.uint32_field(1) stigmata_unique_id_list: List[int] = betterproto.uint32_field(2) mecha_unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class AvatarStarUpReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) @dataclass class AvatarStarUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EquipmentPowerUpReq(betterproto.Message): main_item: "EquipmentItem" = betterproto.message_field(1) consume_item_list: "EquipmentItemList" = betterproto.message_field(2) @dataclass class EquipmentPowerUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) main_item: "EquipmentItem" = betterproto.message_field(2) boost_rate: int = betterproto.uint32_field(3) return_material_list: List["Material"] = betterproto.message_field(4) @dataclass class EquipmentSellReq(betterproto.Message): sell_item_list: "EquipmentItemList" = betterproto.message_field(1) @dataclass class EquipmentSellRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) scoin_add: int = betterproto.uint32_field(2) purple_jade_add: int = betterproto.uint32_field(3) cost_vitality: int = betterproto.uint32_field(4) @dataclass class AddAvatarExpByMaterialReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) material_num: int = betterproto.uint32_field(3) @dataclass class AddAvatarExpByMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EquipmentEvoReq(betterproto.Message): main_item: "EquipmentItem" = betterproto.message_field(1) consume_item_list: "EquipmentItemList" = betterproto.message_field(2) @dataclass class EquipmentEvoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_item: "EquipmentItem" = betterproto.message_field(2) @dataclass class DressEquipmentReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) slot: "EquipmentSlot" = betterproto.enum_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class DressEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot: "EquipmentSlot" = betterproto.enum_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class GetStageDataReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetStageDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_list: List["Stage"] = betterproto.message_field(2) finished_chapter_list: List[int] = betterproto.uint32_field(3) event_data_list: List["StageEventData"] = betterproto.message_field(4) is_all: bool = betterproto.bool_field(5) @dataclass class StageBeginReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) avatar_team_type: "AvatarTeamType" = betterproto.enum_field(3) assistant_uid: int = betterproto.uint32_field(4) is_speed_up_stage: bool = betterproto.bool_field(5) avatar_trial_id_list: List[int] = betterproto.uint32_field(6) elf_id_list: List[int] = betterproto.uint32_field(7) target_wave: int = betterproto.uint32_field(8) gratuity_stage_unique_id: int = betterproto.uint32_field(9) is_gratuity_bonus: bool = betterproto.bool_field(10) mtp_report_type: str = betterproto.string_field(11) mtp_report_value: str = betterproto.string_field(12) is_re_begin: bool = betterproto.bool_field(13) avatar_restrict_list: List[int] = betterproto.uint32_field(14) is_theme_wanted_mp_assist_mode: bool = betterproto.bool_field(15) sc_dlc_support_avatar_id: int = betterproto.uint32_field(16) stage_begin_floor: int = betterproto.uint32_field(17) monster_card_unique_id_list: List[int] = betterproto.uint32_field(18) fake_avatar_id_list: List[int] = betterproto.uint32_field(19) extra_item_id_list: List[int] = betterproto.uint32_field(20) step_level: int = betterproto.uint32_field(21) activity_id: int = betterproto.uint32_field(22) theme_wanted_multi_num: int = betterproto.uint32_field(23) is_theme_wanted_extra_drop: bool = betterproto.bool_field(24) @dataclass class StageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) progress: int = betterproto.uint32_field(3) drop_item_list: List["DropItem"] = betterproto.message_field(4) is_collect_cheat_data: bool = betterproto.bool_field(5) sign_key: str = betterproto.string_field(6) tag: int = betterproto.uint32_field(7) equip_buff_list: List["AvatarEquipBuff"] = betterproto.message_field(8) battle_buff_list: List[str] = betterproto.string_field(9) battle_attr_list: List[str] = betterproto.string_field(10) is_trigger_baodi: bool = betterproto.bool_field(11) security_cmd_buffer: List[bytes] = betterproto.bytes_field(12) stage_transaction_str: str = betterproto.string_field(13) god_war_skill_id: int = betterproto.uint32_field(14) ark_plus_room_event_id: int = betterproto.uint32_field(15) game_data: List[bytes] = betterproto.bytes_field(16) @dataclass class StageEndReq(betterproto.Message): body: List[bytes] = betterproto.bytes_field(1) sign: str = betterproto.string_field(2) @dataclass class StageEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) player_exp_reward: int = betterproto.uint32_field(3) avatar_exp_reward: int = betterproto.uint32_field(4) scoin_reward: int = betterproto.uint32_field(5) challenge_list: List["StageChallengeData"] = betterproto.message_field(6) friends_point_add: int = betterproto.uint32_field(7) progress: int = betterproto.uint32_field(8) special_challenge_list: List["StageSpecialChallengeData"] = ( betterproto.message_field(9) ) mvp_reward: "MpStageMvpReward" = betterproto.message_field(10) mp_drop_item_list: List["DropItem"] = betterproto.message_field(11) mp_exp_reward: int = betterproto.uint32_field(12) exp_convert_scoin: int = betterproto.uint32_field(13) bond_add_friends_point: int = betterproto.uint32_field(14) buff_reward: "AccountBuffReward" = betterproto.message_field(15) world_boss_score: int = betterproto.uint32_field(16) rank_scoin: int = betterproto.uint32_field(17) line_enhance_reward_data: "RewardData" = betterproto.message_field(18) dungeons_evaluation: int = betterproto.uint32_field(19) dungeons_drop_item_list: List["DropItem"] = betterproto.message_field(20) end_status: "StageEndStatus" = betterproto.enum_field(21) bonus_score: int = betterproto.uint32_field(22) bonus_drop_list: List["DropItem"] = betterproto.message_field(23) gratuity_drop_list: List["DropItem"] = betterproto.message_field(24) extra_reward_data_list: List["RewardData"] = betterproto.message_field(25) extra_drop_list: List["DropItem"] = betterproto.message_field(26) is_new_max_score: bool = betterproto.bool_field(27) theme_wanted_drop_item_list: List["DropItem"] = betterproto.message_field(28) theme_wanted_show_extra_drop_item_list: List["DropItem"] = ( betterproto.message_field(29) ) is_theme_wanted_extra_drop_taken_by_first_pass: bool = betterproto.bool_field(30) god_war_challenge_score: int = betterproto.uint32_field(31) old_max_score: int = betterproto.uint32_field(32) stage_score: int = betterproto.uint32_field(33) is_first_win: bool = betterproto.bool_field(34) bonus_reward_data_list: List["RewardData"] = betterproto.message_field(35) auxiliary_unit_list: List["PjmsAuxiliaryUnit"] = betterproto.message_field(36) pjms_resident_settle_pre_stage_drop_item_list: List["DropItem"] = ( betterproto.message_field(37) ) @dataclass class GetAvatarTeamDataReq(betterproto.Message): pass @dataclass class GetAvatarTeamDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_team_list: List["AvatarTeam"] = betterproto.message_field(2) custom_avatar_team_list: List["CustomAvatarTeam"] = betterproto.message_field(3) @dataclass class UpdateAvatarTeamNotify(betterproto.Message): team: "AvatarTeam" = betterproto.message_field(1) @dataclass class AvatarSubSkillLevelUpReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) sub_skill_id: int = betterproto.uint32_field(3) is_level_up_all: bool = betterproto.bool_field(4) @dataclass class AvatarSubSkillLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MaterialEvoReq(betterproto.Message): pass @dataclass class MaterialEvoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetStageDropDisplayReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetStageDropDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_drop_list: List["StageDropDisplayInfo"] = betterproto.message_field(2) @dataclass class GetFriendListReq(betterproto.Message): pass @dataclass class GetFriendListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) friend_list: List["PlayerFriendBriefData"] = betterproto.message_field(2) is_whole_data: bool = betterproto.bool_field(3) assistant_num: int = betterproto.uint32_field(4) @dataclass class AddFriendReq(betterproto.Message): action: "AddFriendAction" = betterproto.enum_field(1) target_uid_list: List[int] = betterproto.uint32_field(2) @dataclass class AddFriendRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) action: "AddFriendAction" = betterproto.enum_field(2) target_uid_list: List[int] = betterproto.uint32_field(3) @dataclass class DelFriendReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class DelFriendRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class GetAskAddFriendListReq(betterproto.Message): pass @dataclass class FriendAskAddData(betterproto.Message): brief: "PlayerFriendBriefData" = betterproto.message_field(1) ask_time: int = betterproto.uint32_field(2) @dataclass class GetAskAddFriendListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) ask_list: List["FriendAskAddData"] = betterproto.message_field(2) @dataclass class GetPlayerDetailDataReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class GetPlayerDetailDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) detail: "PlayerDetailData" = betterproto.message_field(2) @dataclass class UpdateEquipmentProtectedStatusReq(betterproto.Message): is_protected: bool = betterproto.bool_field(1) weapon_unique_id_list: List[int] = betterproto.uint32_field(2) stigmata_unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class UpdateEquipmentProtectedStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetRecommendFriendListReq(betterproto.Message): level: int = betterproto.uint32_field(1) filter_uid_list: List[int] = betterproto.uint32_field(2) recommend_uid_list: List[int] = betterproto.uint32_field(3) mp_recommend_uid_list: List[int] = betterproto.uint32_field(4) @dataclass class GetRecommendFriendListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recommend_list: List["PlayerFriendBriefData"] = betterproto.message_field(2) @dataclass class SetSelfDescReq(betterproto.Message): self_desc: str = betterproto.string_field(1) @dataclass class SetSelfDescRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cd_end_time: int = betterproto.uint32_field(2) @dataclass class DelFriendNotify(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class GetOfflineFriendsPointNotify(betterproto.Message): friends_point: int = betterproto.uint32_field(1) @dataclass class VerifyItunesOrderNotify(betterproto.Message): receipt_data: str = betterproto.string_field(1) device_uuid: str = betterproto.string_field(2) is_auto_reissue: bool = betterproto.bool_field(3) currency_code: str = betterproto.string_field(4) price_amount: str = betterproto.string_field(5) @dataclass class GetMailDataReq(betterproto.Message): pass @dataclass class GetMailDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mail_list: List["Mail"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class GetMailAttachmentReq(betterproto.Message): mail_key_list: List["MailKey"] = betterproto.message_field(1) is_show_attachment: bool = betterproto.bool_field(2) @dataclass class GetMailAttachmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) succ_mail_key_list: List["MailKey"] = betterproto.message_field(2) is_show_attachment: bool = betterproto.bool_field(3) mail_attachment: "MailAttachment" = betterproto.message_field(4) @dataclass class UnlockAvatarSkillReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class UnlockAvatarSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EquipmentQuickLevelUpReq(betterproto.Message): main_item: "EquipmentItem" = betterproto.message_field(1) power_up_consume_item_list: "EquipmentItemList" = betterproto.message_field(2) evo_consume_item_list: "EquipmentItemList" = betterproto.message_field(3) target_item_id: int = betterproto.uint32_field(4) target_level: int = betterproto.uint32_field(5) @dataclass class EquipmentQuickLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_item: "EquipmentItem" = betterproto.message_field(2) boost_rate_list: List[int] = betterproto.uint32_field(3) return_material_list: List["Material"] = betterproto.message_field(4) @dataclass class RefreshAvatarSkillReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) @dataclass class RefreshAvatarSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetAssistantFrozenListReq(betterproto.Message): pass @dataclass class GetAssistantFrozenListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) frozen_list: List["AssistantFrozen"] = betterproto.message_field(2) @dataclass class SellAvatarFragmentReq(betterproto.Message): fragment_list: List["AvatarFragment"] = betterproto.message_field(1) @dataclass class SellAvatarFragmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) scoin_add: int = betterproto.uint32_field(2) @dataclass class GetHasGotItemIdListReq(betterproto.Message): pass @dataclass class WeaponInfo(betterproto.Message): weapon_id: int = betterproto.uint32_field(1) sub_weapon_id: int = betterproto.uint32_field(2) @dataclass class GetHasGotItemIdListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item_id_list: List[int] = betterproto.uint32_field(2) @dataclass class AvatarReviveReq(betterproto.Message): is_retry: bool = betterproto.bool_field(1) revive_use_id: int = betterproto.uint32_field(2) @dataclass class AvatarReviveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) revive_times: int = betterproto.uint32_field(2) @dataclass class ResetStageEnterTimesReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class ResetStageEnterTimesRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetConfigReq(betterproto.Message): pass @dataclass class GetConfigRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stamina_recover_config_time: int = betterproto.uint32_field(2) avatar_revive_hcoin_cost: int = betterproto.uint32_field(4) same_type_power_up_rate: int = betterproto.uint32_field(5) day_time_offset: int = betterproto.uint32_field(6) server_cur_time: int = betterproto.uint32_field(7) power_up_scoin_cost_rate: int = betterproto.uint32_field(8) max_friend_num: int = betterproto.uint32_field(9) avatar_max_add_goodfeel: int = betterproto.uint32_field(12) avatar_cost_plus_config_list: List["AvatarCostPlusConfig"] = ( betterproto.message_field(13) ) disjoin_equipment_back_exp_percent: int = betterproto.uint32_field(15) gacha_ticket_list: List["GetConfigRspGachaTicket"] = betterproto.message_field(31) region_name: str = betterproto.string_field(32) min_invite_level: int = betterproto.uint32_field(33) discount_schedule_config_list: List["GetConfigRspDiscountScheduleConfig"] = ( betterproto.message_field(35) ) island_event_refresh_interval: int = betterproto.uint32_field(36) is_random_box_product_open: bool = betterproto.bool_field(40) scoin_limit: int = betterproto.uint32_field(41) friends_point_limit: int = betterproto.uint32_field(42) product_random_box_begin_time: int = betterproto.uint32_field(43) product_random_box_end_time: int = betterproto.uint32_field(44) week_day_activity_coin_item_id: int = betterproto.uint32_field(45) island_visit_max_help_num: int = betterproto.uint32_field(46) cost_senior_equip_after_cancel_protect_min_time_diff: int = ( betterproto.uint32_field(47) ) bulletin_activity_list: List["BulletinActivityConfig"] = betterproto.message_field( 50 ) rogue_stage_open_level: int = betterproto.uint32_field(52) stigmata_rune_open_level: int = betterproto.uint32_field(56) stigmata_promote_max_times: int = betterproto.uint32_field(59) stigmata_rune_combat_ratio: int = betterproto.uint32_field(60) stigmata_disjoin_back_exp_percent: int = betterproto.uint32_field(61) stigmata_refine_value_back_percent: int = betterproto.uint32_field(62) scoin_convert_per_exp: int = betterproto.uint32_field(64) mp_reset_skill_hcoin_cost: int = betterproto.uint32_field(65) mp_member_max_times_for_all_act: int = betterproto.uint32_field(66) mp_member_exhausted_drop_ratio: int = betterproto.uint32_field(67) friend_bond_level_config_list: List["GetConfigRspFriendBondLevelConfig"] = ( betterproto.message_field(68) ) friend_assistant_add_bond: int = betterproto.uint32_field(70) armada_manage_mail_length: int = betterproto.uint32_field(72) armada_contact_length: int = betterproto.uint32_field(73) armada_manage_mail_cd: int = betterproto.uint32_field(74) armada_bulletin_length: int = betterproto.uint32_field(75) openworld_judge_para_type1: int = betterproto.uint32_field(76) openworld_judge_para_type2: int = betterproto.uint32_field(77) openworld_judge_para_type3: int = betterproto.uint32_field(78) openworld_judge_para_type4: int = betterproto.uint32_field(79) trial_avatar_player_min_level: int = betterproto.uint32_field(80) disjoin_equipment_max_batch_num: int = betterproto.uint32_field(81) equip_disjoint_unlock_level: int = betterproto.uint32_field(82) stage_type_limit_avatar_fight_in_venture_list: List[int] = betterproto.uint32_field( 83 ) anti_cheat_stage_check_config: "GetConfigRspAntiCheatStageCheckConfig" = ( betterproto.message_field(85) ) is_can_gal_touch: bool = betterproto.bool_field(87) is_resistance_open: bool = betterproto.bool_field(88) next_day_begin_time: int = betterproto.uint32_field(90) @dataclass class GetConfigRspGachaTicket(betterproto.Message): material_id: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) @dataclass class GetConfigRspDiscountScheduleConfig(betterproto.Message): type: int = betterproto.uint32_field(1) discount: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) para_int_list: List[int] = betterproto.uint32_field(5) @dataclass class GetConfigRspFriendBondLevelConfig(betterproto.Message): level: int = betterproto.uint32_field(1) min_bond: int = betterproto.uint32_field(2) assist_cd_reduce_rate: int = betterproto.uint32_field(3) invite_add_friends_point: int = betterproto.uint32_field(4) extra_add_mp_exp_rate: int = betterproto.uint32_field(5) extra_mp_add_friends_point: int = betterproto.uint32_field(6) @dataclass class GetConfigRspAntiCheatStageCheckConfig(betterproto.Message): check_stage_id_list: List[int] = betterproto.uint32_field(1) check_stage_type_list: List[int] = betterproto.uint32_field(2) @dataclass class GetMissionDataReq(betterproto.Message): pass @dataclass class GetMissionDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mission_list: List["Mission"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(7) is_in_activity: bool = betterproto.bool_field(8) challenge_mission: "ChallengeMissionData" = betterproto.message_field(9) close_mission_list: List[int] = betterproto.uint32_field(10) mainline_step: "MainlineStepMission" = betterproto.message_field(11) @dataclass class GetMissionRewardReq(betterproto.Message): mission_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetMissionRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) mission_id_list: List[int] = betterproto.uint32_field(3) reward_unlock_time: int = betterproto.uint32_field(4) @dataclass class DelMissionNotify(betterproto.Message): mission_id: int = betterproto.uint32_field(1) @dataclass class UpdateMissionProgressReq(betterproto.Message): finish_way: "MissionFinishWay" = betterproto.enum_field(1) finish_para: int = betterproto.uint32_field(2) finish_para_str: str = betterproto.string_field(3) progress_add: int = betterproto.uint32_field(4) stage_id: int = betterproto.uint32_field(5) @dataclass class UpdateMissionProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class BindAccountReq(betterproto.Message): account_type: int = betterproto.uint32_field(1) account_uid: str = betterproto.string_field(2) account_token: str = betterproto.string_field(3) account_ext: str = betterproto.string_field(4) @dataclass class BindAccountRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) account_type: int = betterproto.uint32_field(2) account_uid: str = betterproto.string_field(3) @dataclass class GetSignInRewardStatusReq(betterproto.Message): pass @dataclass class GetSignInRewardStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_need_sign_in: bool = betterproto.bool_field(2) next_sign_in_day: int = betterproto.uint32_field(3) next_sign_in_reward_id: int = betterproto.uint32_field(4) @dataclass class GetSignInRewardReq(betterproto.Message): pass @dataclass class GetSignInRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class GetWeekDayActivityDataReq(betterproto.Message): pass @dataclass class GetWeekDayActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_list: List["WeekDayActivity"] = betterproto.message_field(2) is_whole_data: bool = betterproto.bool_field(3) series_list: List["ActivitySeries"] = betterproto.message_field(4) @dataclass class GetFinishGuideDataReq(betterproto.Message): pass @dataclass class GetFinishGuideDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) guide_id_list: List[int] = betterproto.uint32_field(2) @dataclass class FinishGuideReportReq(betterproto.Message): guide_id_list: List[int] = betterproto.uint32_field(1) is_force_finish: bool = betterproto.bool_field(2) @dataclass class FinishGuideReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) guide_id_list: List[int] = betterproto.uint32_field(2) is_finish: bool = betterproto.bool_field(3) @dataclass class StageInnerDataReportReq(betterproto.Message): avatar_list: List["StageInnerAvatarData"] = betterproto.message_field(1) monster_list: List["StageInnerMonsterData"] = betterproto.message_field(2) rotate_camera_times: int = betterproto.uint32_field(3) elf_list: List["StageInnerElfData"] = betterproto.message_field(4) stage_id: int = betterproto.uint32_field(5) @dataclass class StageInnerDataReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetDispatchReq(betterproto.Message): pass @dataclass class GetDispatchRsp(betterproto.Message): pass @dataclass class ExchangeAvatarWeaponReq(betterproto.Message): avatar_id_1: int = betterproto.uint32_field(1) avatar_id_2: int = betterproto.uint32_field(2) @dataclass class ExchangeAvatarWeaponRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetBulletinReq(betterproto.Message): type: "GetBulletinReqReqBulletinType" = betterproto.enum_field(1) bulletin_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GetBulletinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) bulletin_list: List["Bulletin"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class AddGoodfeelReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) add_goodfeel: int = betterproto.int32_field(2) add_goodfeel_type: int = betterproto.uint32_field(3) @dataclass class AddGoodfeelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class IslandDisjoinEquipmentReq(betterproto.Message): type: "EquipmentType" = betterproto.enum_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) disjoin_type: "DisjoinType" = betterproto.enum_field(3) @dataclass class IslandDisjoinEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) disjoin_unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GetGuideRewardReq(betterproto.Message): guide_id: int = betterproto.uint32_field(1) @dataclass class GetGuideRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class UrgencyMsgNotify(betterproto.Message): msg: str = betterproto.string_field(1) client_setting: "SettingDict" = betterproto.message_field(2) @dataclass class RefineStigmataRuneReq(betterproto.Message): type: "StigmataRefineType" = betterproto.enum_field(1) unique_id: int = betterproto.uint32_field(2) consume_item_list: "EquipmentItemList" = betterproto.message_field(3) special_id: int = betterproto.uint32_field(4) lock_rune_index: int = betterproto.uint32_field(5) is_retry: bool = betterproto.bool_field(6) times_type: "StigmataRefineTimesType" = betterproto.enum_field(7) @dataclass class RefineStigmataRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rune_list: List["StigmataRune"] = betterproto.message_field(2) times_type: "StigmataRefineTimesType" = betterproto.enum_field(3) rune_group_list: List["StigmataRuneGroup"] = betterproto.message_field(4) wait_select_stgimata_list: List[int] = betterproto.uint32_field(5) @dataclass class SelectNewStigmataRuneReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) is_select: bool = betterproto.bool_field(2) times_type: "StigmataRefineTimesType" = betterproto.enum_field(3) select_unique_id: int = betterproto.uint32_field(4) @dataclass class SelectNewStigmataRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) select_unique_id: int = betterproto.uint32_field(2) is_select: bool = betterproto.bool_field(3) @dataclass class CreateWeiXinOrderReq(betterproto.Message): body: str = betterproto.string_field(1) attach: str = betterproto.string_field(2) total_fee: str = betterproto.string_field(3) notify_url: str = betterproto.string_field(4) trade_type: "CreateWeiXinOrderReqTradeType" = betterproto.enum_field(5) @dataclass class CreateWeiXinOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) prepay_id: str = betterproto.string_field(2) partner_id: str = betterproto.string_field(3) nonce_str: str = betterproto.string_field(4) timestamp: str = betterproto.string_field(5) sign: str = betterproto.string_field(6) qr_code_url: str = betterproto.string_field(7) @dataclass class CommentReportReq(betterproto.Message): comment: "CommentType" = betterproto.enum_field(1) times: int = betterproto.uint32_field(2) @dataclass class CommentReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) next_evaluate_time: int = betterproto.uint32_field(2) @dataclass class GetExtraStoryDataReq(betterproto.Message): pass @dataclass class GetExtraStoryDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_list: List["ExtraStoryChapter"] = betterproto.message_field(2) is_dynamic_hard_lv: bool = betterproto.bool_field(3) chapter_key_list: List[int] = betterproto.uint32_field(4) taken_reward_line_id_list: List[int] = betterproto.uint32_field(5) is_open_enhance: bool = betterproto.bool_field(6) taken_enhance_reward_act_id_list: List[int] = betterproto.uint32_field(7) @dataclass class GetExtraStoryActivityActReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class GetExtraStoryActivityActRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) act_list: List["ExtraStoryAct"] = betterproto.message_field(2) @dataclass class GetExtraStoryAchieveDataReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class GetExtraStoryAchieveDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) achieve_list: List["ExtraStoryAchieve"] = betterproto.message_field(2) @dataclass class GetExtraStoryAchieveRewardReq(betterproto.Message): achieve_id: int = betterproto.uint32_field(1) @dataclass class GetExtraStoryAchieveRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) achieve_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class SwitchDynamicHardLvReq(betterproto.Message): pass @dataclass class SwitchDynamicHardLvRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_dynamic_hard_lv: bool = betterproto.bool_field(2) @dataclass class GetIslandEventReq(betterproto.Message): pass @dataclass class GetIslandEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_pos_list: List["IslandAvatarPos"] = betterproto.message_field(2) @dataclass class FinishIslandEventReq(betterproto.Message): event_id: int = betterproto.uint32_field(1) node_num: int = betterproto.uint32_field(2) is_get_reward: bool = betterproto.bool_field(3) @dataclass class FinishIslandEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class SetTransferPwdReq(betterproto.Message): transfer_pwd: str = betterproto.string_field(1) @dataclass class SetTransferPwdRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) transfer_code: str = betterproto.string_field(2) transfer_pwd_expire_time: int = betterproto.uint32_field(3) @dataclass class VerifyGoogleOrderNotify(betterproto.Message): channel: "VerifyGoogleOrderNotifyGoogleType" = betterproto.enum_field(1) param: str = betterproto.string_field(2) @dataclass class SetDressReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) dress_id: int = betterproto.uint32_field(2) @dataclass class SetDressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DressToReturnMaterialNotify(betterproto.Message): dress_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) scoin: int = betterproto.uint32_field(3) return_material_id: int = betterproto.uint32_field(4) return_material_num: int = betterproto.uint32_field(5) @dataclass class UseMaterialReq(betterproto.Message): material_id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) parameter: int = betterproto.uint32_field(3) simulate_magic: int = betterproto.uint32_field(4) consume_item_list: "EquipmentItemList" = betterproto.message_field(5) @dataclass class UseMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gift_reward_list: List["RewardData"] = betterproto.message_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) material_id: int = betterproto.uint32_field(4) num: int = betterproto.uint32_field(5) overflow_item_id: int = betterproto.uint32_field(6) @dataclass class SwitchAvatarSubSkillReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) sub_skill_id: int = betterproto.uint32_field(3) @dataclass class SwitchAvatarSubSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ExchangeWeekDayActivityTimesReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) activity_times: int = betterproto.uint32_field(2) @dataclass class ExchangeWeekDayActivityTimesRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) coin_cost: int = betterproto.uint32_field(2) @dataclass class UpdateCustomAvatarTeamReq(betterproto.Message): team: "CustomAvatarTeam" = betterproto.message_field(1) @dataclass class UpdateCustomAvatarTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class UpdateAssistantAvatarIdReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) @dataclass class UpdateAssistantAvatarIdRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeDutyRewardReq(betterproto.Message): duty_type: "DutyType" = betterproto.enum_field(1) duty_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TakeDutyRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) duty_type: "DutyType" = betterproto.enum_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) duty_id_list: List[int] = betterproto.uint32_field(4) @dataclass class ReportBirthdayReq(betterproto.Message): birthday: int = betterproto.uint32_field(1) @dataclass class ReportBirthdayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class CreateLobbyReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) min_level: int = betterproto.uint32_field(2) lobby_enter_type: "LobbyEnterType" = betterproto.enum_field(3) max_player_num: int = betterproto.uint32_field(4) cabin_attr: List["CabinTechAddAttr"] = betterproto.message_field(5) client_rtt: int = betterproto.uint32_field(6) member: "MpTeamMember" = betterproto.message_field(7) avatar_trial_list: List[int] = betterproto.uint32_field(8) is_allow_cross_region: bool = betterproto.bool_field(9) team_name: str = betterproto.string_field(10) is_team_name_default: bool = betterproto.bool_field(11) max_level: int = betterproto.uint32_field(12) @dataclass class CreateLobbyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sub_retcode: int = betterproto.int32_field(2) lobby_id: int = betterproto.uint32_field(3) stage_id: int = betterproto.uint32_field(4) min_level: int = betterproto.uint32_field(5) lobby_enter_type: "LobbyEnterType" = betterproto.enum_field(6) max_level: int = betterproto.uint32_field(7) team_name: str = betterproto.string_field(8) @dataclass class EnterLobbyReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) is_friend_invitation: bool = betterproto.bool_field(3) level: int = betterproto.uint32_field(4) client_rtt: int = betterproto.uint32_field(5) has_leader_stamina: bool = betterproto.bool_field(6) member: "MpTeamMember" = betterproto.message_field(7) has_leader_enter_times: bool = betterproto.bool_field(8) device_score: int = betterproto.uint32_field(9) report_num: int = betterproto.uint32_field(10) has_leader_theme_wanted_ticket: bool = betterproto.bool_field(11) @dataclass class EnterLobbyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sub_retcode: int = betterproto.int32_field(2) lobby_id: int = betterproto.uint32_field(3) stage_id: int = betterproto.uint32_field(4) avatar_id: int = betterproto.uint32_field(5) @dataclass class LeaveTeamReq(betterproto.Message): team_id: int = betterproto.uint32_field(1) is_logout: bool = betterproto.bool_field(2) is_squeeze: bool = betterproto.bool_field(3) @dataclass class LeaveTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class UpdateLobbyLineupReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) member_info: "MpTeamMemberInfo" = betterproto.message_field(2) avatar_trial_id: int = betterproto.uint32_field(3) reclaim_avatar_id: int = betterproto.uint32_field(4) elf_id: int = betterproto.uint32_field(5) backup_avatar_id_list: List[int] = betterproto.uint32_field(6) @dataclass class UpdateLobbyLineupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) avatar_trial_id: int = betterproto.uint32_field(3) reclaim_avatar_id: int = betterproto.uint32_field(4) elf_id: int = betterproto.uint32_field(5) backup_avatar_id_list: List[int] = betterproto.uint32_field(6) @dataclass class SwitchMemberStatusReq(betterproto.Message): status: "LobbyMemberStatus" = betterproto.enum_field(1) @dataclass class SwitchMemberStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class LobbyStageBeginReq(betterproto.Message): pass @dataclass class LobbyStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fight_server_ip: str = betterproto.string_field(2) fight_server_port: int = betterproto.uint32_field(3) lobby_id: int = betterproto.uint32_field(4) uid_list: List[int] = betterproto.uint32_field(5) leader_uid: int = betterproto.uint32_field(6) @dataclass class LobbyStageEndReq(betterproto.Message): lobby_id: int = betterproto.uint32_field(1) client_data: int = betterproto.uint32_field(2) @dataclass class LobbyStageEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) @dataclass class KickLobbyMemberReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class KickLobbyMemberRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SetLobbyFastEntranceReq(betterproto.Message): lobby_id: int = betterproto.uint32_field(1) is_open: bool = betterproto.bool_field(2) @dataclass class SetLobbyFastEntranceRsp(betterproto.Message): lobby_id: int = betterproto.uint32_field(1) retcode: int = betterproto.uint32_field(2) is_open: bool = betterproto.bool_field(3) @dataclass class LobbyEnterFightErrorNotify(betterproto.Message): lobby_id: int = betterproto.uint32_field(1) retcode: int = betterproto.uint32_field(2) uid_list: List[int] = betterproto.uint32_field(3) sub_retcode: int = betterproto.uint32_field(4) @dataclass class PromoteStigmataRuneReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) @dataclass class PromoteStigmataRuneRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) wait_select_stgimata_list: List[int] = betterproto.uint32_field(2) @dataclass class GetMpDataReq(betterproto.Message): data_type: "MpDataType" = betterproto.enum_field(1) @dataclass class GetMpDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) data_type: "MpDataType" = betterproto.enum_field(2) op_type: "GetMpDataRspOpType" = betterproto.enum_field(3) mp_level: int = betterproto.uint32_field(4) mp_exp: int = betterproto.uint32_field(5) skill_point_list: List["MpSkillPoint"] = betterproto.message_field(6) skill_list: List["MpSkill"] = betterproto.message_field(7) team_avatar_id: int = betterproto.uint32_field(8) punish_end_time: int = betterproto.uint32_field(9) @dataclass class MpUpgradeSkillReq(betterproto.Message): skill_id: int = betterproto.uint32_field(1) @dataclass class MpUpgradeSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class MpResetSkillPointReq(betterproto.Message): type: "MpSkillType" = betterproto.enum_field(1) @dataclass class MpResetSkillPointRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "MpSkillType" = betterproto.enum_field(2) @dataclass class MpGetTeamReq(betterproto.Message): pass @dataclass class MpGetTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) team_data: "MpTeamData" = betterproto.message_field(2) @dataclass class MpTeamSyncNotify(betterproto.Message): team_data: "MpTeamData" = betterproto.message_field(1) @dataclass class MpCreateTeamReq(betterproto.Message): member: "MpTeamMember" = betterproto.message_field(1) @dataclass class MpCreateTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) team_id: int = betterproto.uint32_field(2) @dataclass class MpEnterTeamReq(betterproto.Message): team_id: int = betterproto.uint32_field(1) member: "MpTeamMember" = betterproto.message_field(2) uid: int = betterproto.uint32_field(3) @dataclass class MpEnterTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) team_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) @dataclass class GetTeamBriefInfoReq(betterproto.Message): team_id: int = betterproto.uint32_field(1) is_friend_invitation: bool = betterproto.bool_field(2) @dataclass class GetTeamBriefInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) team_id: int = betterproto.uint32_field(2) status: "MpTeamStatus" = betterproto.enum_field(3) stage_id: int = betterproto.uint32_field(4) is_friend_invitation: bool = betterproto.bool_field(5) @dataclass class MpKickFromTeamReq(betterproto.Message): member_uid: int = betterproto.uint32_field(1) @dataclass class MpKickFromTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) member_uid: int = betterproto.uint32_field(2) @dataclass class MpTeamEnterLobbyReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) lobby_enter_type: "LobbyEnterType" = betterproto.enum_field(2) min_level: int = betterproto.uint32_field(3) team_name: str = betterproto.string_field(4) is_team_name_default: bool = betterproto.bool_field(5) max_level: int = betterproto.uint32_field(6) @dataclass class MpTeamEnterLobbyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sub_retcode: int = betterproto.int32_field(2) error_uid: int = betterproto.uint32_field(3) stage_id: int = betterproto.uint32_field(4) team_id: int = betterproto.uint32_field(5) team_name: str = betterproto.string_field(6) @dataclass class MpTeamChangeLeaderReq(betterproto.Message): new_leader_uid: int = betterproto.uint32_field(1) @dataclass class MpTeamChangeLeaderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetGobackReq(betterproto.Message): pass @dataclass class GobackActivity(betterproto.Message): id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) @dataclass class GobackActivityLoginReward(betterproto.Message): take_days: int = betterproto.uint32_field(1) take_reward_list: List[int] = betterproto.uint32_field(2) take_bonus_reward_list: List[int] = betterproto.uint32_field(3) @dataclass class GobackFund(betterproto.Message): id: int = betterproto.uint32_field(1) is_unlocked: bool = betterproto.bool_field(2) has_take_reward_progress_list: List[int] = betterproto.uint32_field(3) @dataclass class GobackGrowUpActivity(betterproto.Message): joined_rank_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GobackSpecialBp(betterproto.Message): bp_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) is_purchased: bool = betterproto.bool_field(4) free_reward_max_take_level: int = betterproto.uint32_field(5) purchase_reward_max_take_level: int = betterproto.uint32_field(6) @dataclass class GobackSpecial(betterproto.Message): special_id: int = betterproto.uint32_field(1) special_bp: "GobackSpecialBp" = betterproto.message_field(2) @dataclass class GetGobackRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) goback_end_time: int = betterproto.uint32_field(2) login_days: int = betterproto.uint32_field(3) has_take_days_reward_list: List[int] = betterproto.uint32_field(4) has_take_days_bonus_reward_list: List[int] = betterproto.uint32_field(5) goback_activity_list: List["GobackActivity"] = betterproto.message_field(6) score: int = betterproto.uint32_field(7) has_take_score_reward_list: List[int] = betterproto.uint32_field(8) schedule_id: int = betterproto.uint32_field(9) login_reward_list: List["GobackActivityLoginReward"] = betterproto.message_field(10) fund: "GobackFund" = betterproto.message_field(11) goback_grow_up_activity: "GobackGrowUpActivity" = betterproto.message_field(12) goback_special: "GobackSpecial" = betterproto.message_field(13) @dataclass class TakeGobackLoginRewardReq(betterproto.Message): take_days: int = betterproto.uint32_field(1) reward_type: int = betterproto.uint32_field(2) reward_list: List[int] = betterproto.uint32_field(3) @dataclass class TakeGobackLoginRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) take_days: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) reward_type: int = betterproto.uint32_field(4) reward_id_list: List[int] = betterproto.uint32_field(5) @dataclass class TeamLeaderChangeNotify(betterproto.Message): team_id: int = betterproto.uint32_field(1) old_leader: int = betterproto.uint32_field(2) new_leader: int = betterproto.uint32_field(3) is_timeout: bool = betterproto.bool_field(4) @dataclass class MpTeamLeaveLobbyReq(betterproto.Message): pass @dataclass class MpTeamLeaveLobbyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MpMemberSetClientStatusReq(betterproto.Message): status: "MpMemberClientStatus" = betterproto.enum_field(1) @dataclass class MpMemberSetClientStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MpReportPlayerReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class MpReportPlayerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) report_success: bool = betterproto.bool_field(3) judge_term: int = betterproto.uint32_field(4) @dataclass class MpStageSettleNotify(betterproto.Message): team_id: int = betterproto.uint32_field(1) settle_list: List["MpStageSettle"] = betterproto.message_field(2) @dataclass class MpLikePlayerReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class MpLikePlayerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) from_uid: int = betterproto.uint32_field(3) target_like_num: int = betterproto.uint32_field(4) add_friends_point: int = betterproto.uint32_field(5) @dataclass class FriendBondNotify(betterproto.Message): friend_uid: int = betterproto.uint32_field(1) bond: int = betterproto.uint32_field(2) @dataclass class MpTeamMemberSetVoiceIdReq(betterproto.Message): voice_id: int = betterproto.uint32_field(1) @dataclass class MpTeamMemberSetVoiceIdRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) voice_id: int = betterproto.uint32_field(3) @dataclass class ReportClientDataVersionReq(betterproto.Message): version: int = betterproto.uint32_field(1) @dataclass class ReportClientDataVersionRsp(betterproto.Message): server_version: int = betterproto.uint32_field(1) @dataclass class OpenworldStat(betterproto.Message): id: int = betterproto.uint32_field(1) max_num: int = betterproto.uint32_field(2) finish_num: int = betterproto.uint32_field(3) @dataclass class OpenworldStageAvatarInfo(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) sp_percent: int = betterproto.uint32_field(3) revive_time: int = betterproto.uint32_field(4) last_hp_recover_time: int = betterproto.uint32_field(5) @dataclass class OpenworldStageArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) avatar_list: List[int] = betterproto.uint32_field(2) weapon_uid_list: List[int] = betterproto.uint32_field(3) stigmata_uid_list: List[int] = betterproto.uint32_field(4) @dataclass class OpenworldStageInner(betterproto.Message): condition_type: int = betterproto.uint32_field(1) condition_value: int = betterproto.uint32_field(2) @dataclass class OpenworldQuestData(betterproto.Message): level: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) is_open: bool = betterproto.bool_field(3) day_open_times: int = betterproto.uint32_field(4) quest_list: List["OpenworldQuest"] = betterproto.message_field(5) refresh_left_times: int = betterproto.uint32_field(6) next_refresh_cost: int = betterproto.uint32_field(7) key_quest: "OpenworldQuest" = betterproto.message_field(8) max_quest_level: int = betterproto.uint32_field(9) is_can_abandon: bool = betterproto.bool_field(10) challenge_score: int = betterproto.uint32_field(11) finish_key_quest_list: List[int] = betterproto.uint32_field(12) is_quest_finish: bool = betterproto.bool_field(13) open_quest_time: int = betterproto.uint32_field(14) @dataclass class OpenworldOverView(betterproto.Message): mission_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class OpenworldCook(betterproto.Message): cook_id: int = betterproto.uint32_field(1) eat_num: int = betterproto.uint32_field(2) @dataclass class OpenworldStory(betterproto.Message): story_id: int = betterproto.uint32_field(1) story_progress: int = betterproto.uint32_field(2) accept_time: int = betterproto.uint32_field(3) @dataclass class OpenworldTechData(betterproto.Message): map_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) next_collect_time: int = betterproto.uint32_field(4) skill_point: int = betterproto.uint32_field(5) unlock_skill_list: List[int] = betterproto.uint32_field(6) @dataclass class OpenworldMapBriefData(betterproto.Message): map_id: int = betterproto.uint32_field(1) status: int = betterproto.uint32_field(2) stat_list: List["OpenworldStat"] = betterproto.message_field(3) cycle: int = betterproto.uint32_field(4) quest_level: int = betterproto.uint32_field(5) has_take_finish_reward_cycle: int = betterproto.uint32_field(6) is_once_unlocked: bool = betterproto.bool_field(7) @dataclass class OpenworldEvent(betterproto.Message): event_id: int = betterproto.uint32_field(1) drop_item_list: List["DropItem"] = betterproto.message_field(2) @dataclass class OpenworldBossHunt(betterproto.Message): map_id: int = betterproto.uint32_field(1) cur_boss_id: int = betterproto.uint32_field(2) boss_list: List["OpenworldBoss"] = betterproto.message_field(3) last_choose_boss_time: int = betterproto.uint32_field(4) have_take_rating_reward_list: List[int] = betterproto.uint32_field(5) is_call_boss: bool = betterproto.bool_field(6) killed_boss_id_list: List[int] = betterproto.uint32_field(7) @dataclass class OpenworldActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) phase_id: int = betterproto.uint32_field(2) activity_level: int = betterproto.uint32_field(3) activity_exp: int = betterproto.uint32_field(4) activity_reward_taken_level_list: List[int] = betterproto.uint32_field(5) activity_treasure_taken_list: List[int] = betterproto.uint32_field(6) @dataclass class OpenworldBoss(betterproto.Message): boss_id: int = betterproto.uint32_field(1) left_hp: int = betterproto.uint32_field(2) clue_progress: int = betterproto.uint32_field(3) search_time: int = betterproto.uint32_field(4) battle_time: int = betterproto.uint32_field(5) is_take_kill_reward: bool = betterproto.bool_field(6) location_idx: int = betterproto.uint32_field(7) boss_killed_avatar_list: List[int] = betterproto.uint32_field(8) mp_left_hp: int = betterproto.uint32_field(9) min_kill_time: int = betterproto.uint32_field(10) @dataclass class OpenworldAreaInfo(betterproto.Message): area_id: int = betterproto.uint32_field(1) info_list: List[str] = betterproto.string_field(2) @dataclass class OpenworldEntityState(betterproto.Message): entity_id: int = betterproto.uint32_field(1) entity_state: int = betterproto.uint32_field(2) @dataclass class OpenworldAreaEntityState(betterproto.Message): area_id: int = betterproto.uint32_field(1) entity_state_list: List["OpenworldEntityState"] = betterproto.message_field(2) @dataclass class OpenworldPeriodSettleData(betterproto.Message): map_id: int = betterproto.uint32_field(1) settle_level: int = betterproto.uint32_field(2) old_level: int = betterproto.uint32_field(3) old_star: int = betterproto.uint32_field(4) cur_level: int = betterproto.uint32_field(5) cur_star: int = betterproto.uint32_field(6) sub_star: int = betterproto.uint32_field(7) normal_reward: "RewardData" = betterproto.message_field(8) up_reward: "RewardData" = betterproto.message_field(9) @dataclass class OpenworldPeriodSettleNotify(betterproto.Message): settle_map_list: List["OpenworldPeriodSettleData"] = betterproto.message_field(1) @dataclass class OpenworldWeeklySettleNotify(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_level: int = betterproto.uint32_field(2) reward: "RewardData" = betterproto.message_field(3) @dataclass class OpenworldMechaPort(betterproto.Message): slot: "MechaSlot" = betterproto.enum_field(1) mecha_id: int = betterproto.uint32_field(2) @dataclass class AcceptOpenworldStoryReq(betterproto.Message): story_id: int = betterproto.uint32_field(1) report_ext: str = betterproto.string_field(2) @dataclass class AcceptOpenworldStoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) story_id: int = betterproto.uint32_field(2) @dataclass class SetOpenworldStoryProgressReq(betterproto.Message): story_id: int = betterproto.uint32_field(1) story_progress: int = betterproto.uint32_field(2) @dataclass class SetOpenworldStoryProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) story_id: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldStoryRewardReq(betterproto.Message): story_id: int = betterproto.uint32_field(1) is_accept_follow_story: bool = betterproto.bool_field(2) report_ext: str = betterproto.string_field(3) @dataclass class TakeOpenworldStoryRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) story_id: int = betterproto.uint32_field(3) accept_story_id_list: List[int] = betterproto.uint32_field(4) is_accept_follow_story: bool = betterproto.bool_field(5) @dataclass class TakeOpenworldEventRewardReq(betterproto.Message): event_id: int = betterproto.uint32_field(1) drop_item_list: List["DropItem"] = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class TakeOpenworldEventRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) openworld_event: "OpenworldEvent" = betterproto.message_field(3) finish_once_event_list: List[int] = betterproto.uint32_field(4) @dataclass class GetOpenworldStageReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class GetOpenworldStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_list: List["OpenworldStageAvatarInfo"] = betterproto.message_field(2) cook_buffer_list: List[int] = betterproto.uint32_field(3) map_id: int = betterproto.uint32_field(4) mecha_buff_list: List[int] = betterproto.uint32_field(5) mecha_lost_hp_percent: int = betterproto.uint32_field(6) mecha_lost_sp_percent: int = betterproto.uint32_field(7) map_energy: int = betterproto.uint32_field(8) sc_dlc_fever_score: int = betterproto.uint32_field(9) sc_dlc_climax_score: int = betterproto.uint32_field(10) @dataclass class OpenworldChapterStageBeginInfo(betterproto.Message): location_id: int = betterproto.uint32_field(1) story_mode: int = betterproto.uint32_field(2) story_serial: int = betterproto.uint32_field(3) is_quick_start: bool = betterproto.bool_field(4) @dataclass class OpenworldStageBeginReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) elf_id_list: List[int] = betterproto.uint32_field(4) openworld_stage_type: "OpenworldStageType" = betterproto.enum_field(5) stage_id: int = betterproto.uint32_field(6) support_avatar_id: int = betterproto.uint32_field(7) chapter_ow_info: "OpenworldChapterStageBeginInfo" = betterproto.message_field(8) report_ext: str = betterproto.string_field(9) @dataclass class OpenworldStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) can_sp_recover_avatar_list: List[int] = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) dlc_support_avatar_list: List[int] = betterproto.uint32_field(4) @dataclass class OpenworldStageEndReq(betterproto.Message): end_status: "StageEndStatus" = betterproto.enum_field(1) cheat_data_list: List["StageCheatData"] = betterproto.message_field(2) avatar_list: List["OpenworldStageAvatarInfo"] = betterproto.message_field(3) sp_recover_avatar_list: List[int] = betterproto.uint32_field(4) map_id: int = betterproto.uint32_field(5) mecha_lost_hp_percent: int = betterproto.uint32_field(6) mecha_lost_sp_percent: int = betterproto.uint32_field(7) drop_item_list: List["DropItem"] = betterproto.message_field(8) map_energy: int = betterproto.uint32_field(9) sc_dlc_fever_score: int = betterproto.uint32_field(10) sc_dlc_climax_score: int = betterproto.uint32_field(11) area_id: int = betterproto.uint32_field(12) report_ext: str = betterproto.string_field(13) @dataclass class OpenworldStageEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) end_status: "StageEndStatus" = betterproto.enum_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class OpenOpenworldQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenOpenworldQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetOpenworldSelectQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class GetOpenworldSelectQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) @dataclass class ChooseOpenworldQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class ChooseOpenworldQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest: "OpenworldQuest" = betterproto.message_field(2) @dataclass class RefreshOpenworldQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class RefreshOpenworldQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) refresh_left_times: int = betterproto.uint32_field(3) next_refresh_cost: int = betterproto.uint32_field(4) map_id: int = betterproto.uint32_field(5) @dataclass class TakeOpenworldQuestRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldQuestRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) day_reward_list: List["RewardData"] = betterproto.message_field(3) add_star: int = betterproto.uint32_field(4) challenge_score: int = betterproto.uint32_field(5) old_quest_level: int = betterproto.uint32_field(6) @dataclass class AbandonOpenworldQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class AbandonOpenworldQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ReportOpenworldSpawnPointReq(betterproto.Message): point_info: str = betterproto.string_field(1) avatar_list: List["OpenworldStageAvatarInfo"] = betterproto.message_field(2) is_ld_sp_recover: bool = betterproto.bool_field(3) sp_recover_avatar_list: List[int] = betterproto.uint32_field(4) map_id: int = betterproto.uint32_field(5) @dataclass class ReportOpenworldSpawnPointRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) point_info: str = betterproto.string_field(3) @dataclass class FinishOpenworldQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) finish_challenge_list: List[int] = betterproto.uint32_field(4) mecha_id: int = betterproto.uint32_field(5) report_ext: str = betterproto.string_field(6) @dataclass class FinishOpenworldQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) finish_challenge_list: List[int] = betterproto.uint32_field(4) @dataclass class TakeOpenworldCycleFinishRewardReq(betterproto.Message): cycle: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldCycleFinishRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) cycle: int = betterproto.uint32_field(4) @dataclass class EatOpenworldCookReq(betterproto.Message): cook_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class EatOpenworldCookRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeOpenworldKeyQuestRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class TakeOpenworldKeyQuestRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) level: int = betterproto.uint32_field(3) star: int = betterproto.uint32_field(4) @dataclass class GetNewOpenworldReq(betterproto.Message): data_type: "OpenworldDataType" = betterproto.enum_field(1) @dataclass class GetNewOpenworldRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) data_type: "OpenworldDataType" = betterproto.enum_field(2) map_list: List["OpenworldMapBriefData"] = betterproto.message_field(3) next_refresh_time: int = betterproto.uint32_field(4) global_random_seed: int = betterproto.uint32_field(6) close_time: int = betterproto.uint32_field(7) cook_list: List["OpenworldCook"] = betterproto.message_field(8) quest_theme_index: int = betterproto.uint32_field(9) tech: List["OpenworldTechData"] = betterproto.message_field(10) mecha_port_list: List["OpenworldMechaPort"] = betterproto.message_field(11) quest_level: int = betterproto.uint32_field(12) quest_star: int = betterproto.uint32_field(13) max_quest_level: int = betterproto.uint32_field(14) @dataclass class GetOpenworldMapReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class GetOpenworldMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) cycle: int = betterproto.uint32_field(3) event_list: List["OpenworldEvent"] = betterproto.message_field(4) event_random_seed: int = betterproto.uint32_field(5) spawn_point: str = betterproto.string_field(6) over_view_list: List["OpenworldOverView"] = betterproto.message_field(7) stat_list: List["OpenworldStat"] = betterproto.message_field(8) status: int = betterproto.uint32_field(9) quest_data: "OpenworldQuestData" = betterproto.message_field(10) tech_data: "OpenworldTechData" = betterproto.message_field(11) has_take_finish_reward_cycle: int = betterproto.uint32_field(12) activity_data: "OpenworldActivity" = betterproto.message_field(13) boss_hunt: "OpenworldBossHunt" = betterproto.message_field(14) area_info_list: List["OpenworldAreaInfo"] = betterproto.message_field(15) area_entity_state_list: List["OpenworldAreaEntityState"] = ( betterproto.message_field(16) ) finish_once_event_list: List[int] = betterproto.uint32_field(17) @dataclass class GetOpenworldStoryReq(betterproto.Message): pass @dataclass class GetOpenworldStoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) finish_story_id_list: List[int] = betterproto.uint32_field(2) cur_story_list: List["OpenworldStory"] = betterproto.message_field(3) finish_story_id_add_list: List[int] = betterproto.uint32_field(4) finish_story_id_del_list: List[int] = betterproto.uint32_field(5) is_all: bool = betterproto.bool_field(6) @dataclass class UnlockOpenworldTechSkillReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class UnlockOpenworldTechSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) param: int = betterproto.int32_field(2) @dataclass class ActivateOpenworldMapReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class ActivateOpenworldMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class OpenworldMechaTeamMember(betterproto.Message): pos: int = betterproto.uint32_field(1) mecha_unique_id: int = betterproto.uint32_field(2) @dataclass class OpenworldMechaTeam(betterproto.Message): mecha_list: List["OpenworldMechaTeamMember"] = betterproto.message_field(1) @dataclass class OpenworldSetMechaTeamReq(betterproto.Message): team_index: int = betterproto.uint32_field(1) mecha_list: List["OpenworldMechaTeamMember"] = betterproto.message_field(2) set_as_battle_team: bool = betterproto.bool_field(3) @dataclass class OpenworldSetMechaTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldGetMechaTeamReq(betterproto.Message): pass @dataclass class OpenworldGetMechaTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mecha_team_list: List["OpenworldMechaTeam"] = betterproto.message_field(2) cur_team_index: int = betterproto.uint32_field(3) @dataclass class OpenworldMechaDefenseBeginReq(betterproto.Message): pass @dataclass class OpenworldMechaDefenseBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hard_level: int = betterproto.uint32_field(2) @dataclass class OpenworldMechaDefenseEndReq(betterproto.Message): end_status: "StageEndStatus" = betterproto.enum_field(1) hard_level: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) cheat_data_list: List["StageCheatData"] = betterproto.message_field(4) @dataclass class OpenworldMechaDefenseEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) rating: int = betterproto.uint32_field(3) @dataclass class GetOpenworldMechaDefenseReq(betterproto.Message): pass @dataclass class OpenworldMechaDefense(betterproto.Message): last_enter_time: int = betterproto.uint32_field(1) left_enter_times: int = betterproto.uint32_field(2) last_rating: int = betterproto.uint32_field(3) @dataclass class GetOpenworldMechaDefenseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mecha_defense: "OpenworldMechaDefense" = betterproto.message_field(2) @dataclass class OpenworldMakeMechaReq(betterproto.Message): paper_id: int = betterproto.uint32_field(1) @dataclass class OpenworldMakeMechaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) mecha_id: int = betterproto.uint32_field(2) @dataclass class SetMechaPortReq(betterproto.Message): slot: "MechaSlot" = betterproto.enum_field(1) mecha_id: int = betterproto.uint32_field(2) @dataclass class SetMechaPortRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChooseOpenworldBossReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) boss_id: int = betterproto.uint32_field(2) @dataclass class ChooseOpenworldBossRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) boss_id: int = betterproto.uint32_field(3) @dataclass class UpdateOpenworldBossStatusReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) left_hp: int = betterproto.uint32_field(2) battle_time: int = betterproto.uint32_field(3) location_idx: int = betterproto.uint32_field(4) report_ext: str = betterproto.string_field(5) @dataclass class UpdateOpenworldBossStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class UpdateOpenworldBossSearchTimeReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) search_time: int = betterproto.uint32_field(2) @dataclass class UpdateOpenworldBossSearchTimeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldBossRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) boss_id: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldBossRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) boss_id: int = betterproto.uint32_field(3) reward_data_list: List["RewardData"] = betterproto.message_field(4) @dataclass class TakeOpenworldBossHuntRatingRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) rating_id: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldBossHuntRatingRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) rating_id: int = betterproto.uint32_field(3) reward_data_list: List["RewardData"] = betterproto.message_field(4) @dataclass class SyncOpenworldBossHuntNotify(betterproto.Message): boss_hunt: "OpenworldBossHunt" = betterproto.message_field(1) @dataclass class TakeOpenworldActivityLevelRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) activity_level: int = betterproto.uint32_field(2) @dataclass class TakeOpenworldActivityLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) activity_level: int = betterproto.uint32_field(3) reward_data_list: List["RewardData"] = betterproto.message_field(4) @dataclass class GetOpenworldBossHuntRankReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class GetOpenworldBossHuntRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) @dataclass class SyncOpenworldActivityDisplayInfo(betterproto.Message): add_base_activity_exp: int = betterproto.uint32_field(1) add_buff_activity_exp: int = betterproto.uint32_field(2) @dataclass class SyncOpenworldActivityNotify(betterproto.Message): activity_data: "OpenworldActivity" = betterproto.message_field(1) display_info: "SyncOpenworldActivityDisplayInfo" = betterproto.message_field(2) @dataclass class ResetOpenworldBossReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) boss_id: int = betterproto.uint32_field(2) @dataclass class ResetOpenworldBossRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) boss_id: int = betterproto.uint32_field(3) @dataclass class ReportOpenworldAreaInfoReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) area_info: str = betterproto.string_field(3) @dataclass class ReportOpenworldAreaInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) area_info_list: List["OpenworldAreaInfo"] = betterproto.message_field(4) @dataclass class OpenworldFightBeginNotify(betterproto.Message): map_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) stage_type: "OpenworldStageType" = betterproto.enum_field(3) monster_name: str = betterproto.string_field(4) sub_area_name: str = betterproto.string_field(5) report_ext: str = betterproto.string_field(6) @dataclass class OpenworldFightEndNotify(betterproto.Message): map_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) stage_type: "OpenworldStageType" = betterproto.enum_field(3) monster_kill_info: str = betterproto.string_field(4) revive_times: int = betterproto.uint32_field(5) fight_end_status: "OpenworldFightEndStatus" = betterproto.enum_field(6) cost_time: int = betterproto.uint32_field(7) sub_area_name: str = betterproto.string_field(8) report_ext: str = betterproto.string_field(9) @dataclass class ReportOpenworldAreaEntityStateReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) entity_id: int = betterproto.uint32_field(3) entity_state: int = betterproto.uint32_field(4) @dataclass class ReportOpenworldAreaEntityStateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) area_id: int = betterproto.uint32_field(3) entity_id: int = betterproto.uint32_field(4) area_entity_state_list: List["OpenworldAreaEntityState"] = ( betterproto.message_field(5) ) @dataclass class UpdateOpenworldQuestProgressReq(betterproto.Message): finish_way: "OpenworldQuestFinishWay" = betterproto.enum_field(1) finish_para_str: str = betterproto.string_field(2) progress_add: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class UpdateOpenworldQuestProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) finish_way: "OpenworldQuestFinishWay" = betterproto.enum_field(2) finish_para_str: str = betterproto.string_field(3) @dataclass class GetOpenworldQuestActivityReq(betterproto.Message): pass @dataclass class GetOpenworldQuestActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) total_score: int = betterproto.uint32_field(3) cycle_quest_taken_num: int = betterproto.uint32_field(4) @dataclass class OpenworldAvatarActivity(betterproto.Message): map_id: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) exp: int = betterproto.uint32_field(4) daily_quest_list: List["OpenworldQuest"] = betterproto.message_field(5) daily_accept_quest_times: int = betterproto.uint32_field(6) daily_refresh_quest_times: int = betterproto.uint32_field(7) special_quest_list: List["OpenworldQuest"] = betterproto.message_field(8) talent_list: List["OpenworldAvatarActivityTalent"] = betterproto.message_field(9) cultivate_list: List["OpenworldAvatarActivityCultivate"] = ( betterproto.message_field(10) ) unlock_avatar_id_list: List[int] = betterproto.uint32_field(11) finished_quest_id_list: List[int] = betterproto.uint32_field(12) total_daily_quest_currency_num: int = betterproto.uint32_field(13) schedule_id: int = betterproto.uint32_field(14) @dataclass class OpenworldAvatarActivityTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class OpenworldAvatarActivityCultivate(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class GetOpenworldAvatarActivityReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class GetOpenworldAvatarActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "OpenworldAvatarActivity" = betterproto.message_field(2) @dataclass class OpenworldAvatarActivityAcceptDailyQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldAvatarActivityAcceptDailyQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest: "OpenworldQuest" = betterproto.message_field(2) @dataclass class OpenworldAvatarActivityRefreshDailyQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class OpenworldAvatarActivityRefreshDailyQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest: "OpenworldQuest" = betterproto.message_field(2) @dataclass class OpenworldAvatarActivityFinishQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) finish_challenge_list: List[int] = betterproto.uint32_field(4) @dataclass class OpenworldAvatarActivityFinishQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) finish_challenge_list: List[int] = betterproto.uint32_field(4) @dataclass class OpenworldAvatarActivityTakeQuestRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class OpenworldAvatarActivityTakeQuestRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) quest_id: int = betterproto.uint32_field(4) @dataclass class OpenworldAvatarActivityCultivateReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) cultivate_id: int = betterproto.uint32_field(2) @dataclass class OpenworldAvatarActivityCultivateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldAvatarActivityTalentLevelupReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class OpenworldAvatarActivityTalentLevelupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldAvatarActivityGetFileReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldAvatarActivityGetFileRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) file_id_list: List[int] = betterproto.uint32_field(2) @dataclass class OpenworldAvatarActivitySpecialQuestNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) @dataclass class OpenworldChapterGetDataReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterSlot(betterproto.Message): slot_id: int = betterproto.uint32_field(1) buff_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterShopGoods(betterproto.Message): goods_id: int = betterproto.uint32_field(1) cost_material_id: int = betterproto.uint32_field(2) cost_num: int = betterproto.uint32_field(3) is_sold: bool = betterproto.bool_field(4) need_fame_level: int = betterproto.uint32_field(5) reward_id: int = betterproto.uint32_field(6) @dataclass class OpenworldChapterShop(betterproto.Message): shop_id: int = betterproto.uint32_field(1) goods_list: List["OpenworldChapterShopGoods"] = betterproto.message_field(2) @dataclass class OpenworldChapterChallenge(betterproto.Message): today_challenge_times: int = betterproto.uint32_field(1) last_challenge_time: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterEndlessTowerSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) has_take_reward_score: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterHero(betterproto.Message): hero_id: int = betterproto.uint32_field(1) hero_level: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterHeroCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) card_level: int = betterproto.uint32_field(2) card_exp: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterHeroCardSlot(betterproto.Message): slot_idx: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterHeroCardGroup(betterproto.Message): hero_id: int = betterproto.uint32_field(1) group_name: str = betterproto.string_field(2) is_active: bool = betterproto.bool_field(3) slot_list: List["OpenworldChapterHeroCardSlot"] = betterproto.message_field(4) @dataclass class OpenworldChapterAchievementMission(betterproto.Message): mission_id: int = betterproto.uint32_field(1) finish_time: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterEndlessChallenge(betterproto.Message): challenge_id: int = betterproto.uint32_field(1) is_passed: bool = betterproto.bool_field(2) max_score: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterFurnaceWork(betterproto.Message): unique_id: int = betterproto.uint32_field(1) formula_id: int = betterproto.uint32_field(2) status: "OpenworldChapterFurnaceWorkStatus" = betterproto.enum_field(3) finish_time: int = betterproto.uint32_field(4) @dataclass class OpenworldChapterFurnaceFormulaUseHistory(betterproto.Message): formula_id: int = betterproto.uint32_field(1) use_times: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterFurnace(betterproto.Message): formula_use_history_list: List["OpenworldChapterFurnaceFormulaUseHistory"] = ( betterproto.message_field(1) ) furnace_work_list: List["OpenworldChapterFurnaceWork"] = betterproto.message_field( 2 ) @dataclass class OpenworldChapterBuilding(betterproto.Message): main_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) level_up_finish_time: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterTerminal(betterproto.Message): level: int = betterproto.uint32_field(1) exp: int = betterproto.uint32_field(2) is_period_upgraded: bool = betterproto.bool_field(3) @dataclass class OpenworldChapterQuestData(betterproto.Message): quest_list: List["OpenworldQuest"] = betterproto.message_field(1) quest_accept_times: int = betterproto.uint32_field(2) quest_refresh_times: int = betterproto.uint32_field(3) special_quest_finished_num: int = betterproto.uint32_field(4) @dataclass class OpenworldChapterTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) talent_level: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterDigSiteProgramTimes(betterproto.Message): program_id: int = betterproto.uint32_field(1) times: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterDigSite(betterproto.Message): main_id: int = betterproto.uint32_field(1) program_id: int = betterproto.uint32_field(2) program_finish_time: int = betterproto.uint32_field(3) program_times_list: List["OpenworldChapterDigSiteProgramTimes"] = ( betterproto.message_field(4) ) @dataclass class OpenworldChapter(betterproto.Message): map_id: int = betterproto.uint32_field(1) slot_list: List["OpenworldChapterSlot"] = betterproto.message_field(2) max_equip_cost: int = betterproto.uint32_field(3) buff_list: List["OpenworldChapterBuff"] = betterproto.message_field(4) max_reward_take_num: int = betterproto.uint32_field(5) fame: int = betterproto.uint32_field(6) fame_level: int = betterproto.uint32_field(7) challenge: "OpenworldChapterChallenge" = betterproto.message_field(8) endless_tower_site_list: List["OpenworldChapterEndlessTowerSite"] = ( betterproto.message_field(9) ) hero_list: List["OpenworldChapterHero"] = betterproto.message_field(10) hero_card_list: List["OpenworldChapterHeroCard"] = betterproto.message_field(11) hero_card_group_list: List["OpenworldChapterHeroCardGroup"] = ( betterproto.message_field(12) ) achievement_mission_list: List["OpenworldChapterAchievementMission"] = ( betterproto.message_field(13) ) endless_challenge_list: List["OpenworldChapterEndlessChallenge"] = ( betterproto.message_field(14) ) building_list: List["OpenworldChapterBuilding"] = betterproto.message_field(15) terminal: "OpenworldChapterTerminal" = betterproto.message_field(16) quest_data: "OpenworldChapterQuestData" = betterproto.message_field(17) furnace: "OpenworldChapterFurnace" = betterproto.message_field(18) talent_list: List["OpenworldChapterTalent"] = betterproto.message_field(19) active_talent_id_list: List[int] = betterproto.uint32_field(20) dig_site_list: List["OpenworldChapterDigSite"] = betterproto.message_field(21) got_last_reward_special_qte_map_list: List[int] = betterproto.uint32_field(22) @dataclass class OpenworldChapterGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_data: "OpenworldChapter" = betterproto.message_field(2) @dataclass class OpenworldChapterSlotEquipBuffReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) slot_id: int = betterproto.uint32_field(2) buff_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterSlotEquipBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) slot_id: int = betterproto.uint32_field(3) buff_id: int = betterproto.uint32_field(4) @dataclass class OpenworldAcceptNewStoryReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) report_ext: str = betterproto.string_field(2) @dataclass class OpenworldAcceptNewStoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) story_id_list: List[int] = betterproto.uint32_field(3) @dataclass class OpenworldChapterTakeRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) max_reward_take_num: int = betterproto.uint32_field(4) @dataclass class OpenworldCloseStoryReq(betterproto.Message): story_id_list: List[int] = betterproto.uint32_field(1) report_ext: str = betterproto.string_field(2) @dataclass class OpenworldCloseStoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) story_id_list: List[int] = betterproto.uint32_field(2) @dataclass class OpenworldChapterGetShopDataReq(betterproto.Message): shop_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterGetShopDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop: "OpenworldChapterShop" = betterproto.message_field(2) @dataclass class OpenworldChapterShopBuyGoodsReq(betterproto.Message): shop_id: int = betterproto.uint32_field(1) goods_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterShopBuyGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop_id: int = betterproto.uint32_field(2) goods_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class OpenworldChapterEndlessTowerGetRankReq(betterproto.Message): site_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterEndlessTowerGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) rank_percent: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterEndlessTowerTakeRewardReq(betterproto.Message): site_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterEndlessTowerTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class OpenworldChapterLevelUpHeroReq(betterproto.Message): hero_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterLevelUpHeroRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterEquipCardGroupReq(betterproto.Message): group_idx: int = betterproto.uint32_field(1) hero_id: int = betterproto.uint32_field(2) slot_list: List["OpenworldChapterHeroCardSlot"] = betterproto.message_field(3) @dataclass class OpenworldChapterEquipCardGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterModifyCardGroupNameReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) group_idx: int = betterproto.uint32_field(2) group_name: str = betterproto.string_field(3) @dataclass class OpenworldChapterModifyCardGroupNameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterActiveCardGroupReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) group_idx: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterActiveCardGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterDeleteCardGroupReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) group_idx: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterDeleteCardGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterGetChallengeDataReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterChallengeGroup(betterproto.Message): group_id: int = betterproto.uint32_field(1) max_challenge_index: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterGetChallengeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) challenge_schedule_id: int = betterproto.uint32_field(3) open_group_list: List[int] = betterproto.uint32_field(4) group_list: List["OpenworldChapterChallengeGroup"] = betterproto.message_field(5) schedule_end_time: int = betterproto.uint32_field(6) @dataclass class OpenworldChapterFinishChallengeReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) challenge_index: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class OpenworldChapterFinishChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) challenge_index: int = betterproto.uint32_field(4) reward_data: "RewardData" = betterproto.message_field(5) @dataclass class OpenworldChapterHeroCardLevelUpNotify(betterproto.Message): card_id: int = betterproto.uint32_field(1) card_level: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterOpenHeroTreasureReq(betterproto.Message): pass @dataclass class OpenworldChapterOpenHeroTreasureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class HuntActivityHunter(betterproto.Message): hunter_id: int = betterproto.uint32_field(1) state: "HuntActivityHunterState" = betterproto.enum_field(2) spawn_point: str = betterproto.string_field(3) @dataclass class HuntActivityMachine(betterproto.Message): machine_id: int = betterproto.uint32_field(1) state: int = betterproto.uint32_field(2) @dataclass class HuntActivityMapData(betterproto.Message): map_id: int = betterproto.uint32_field(1) is_unlock: bool = betterproto.bool_field(2) open_time: int = betterproto.uint32_field(3) hunter: "HuntActivityHunter" = betterproto.message_field(4) machine_list: List["HuntActivityMachine"] = betterproto.message_field(5) show_stronghold_id_list: List[int] = betterproto.uint32_field(6) hard_level: int = betterproto.uint32_field(7) remain_stronghold_take_times: int = betterproto.uint32_field(8) quest_list: List["OpenworldQuest"] = betterproto.message_field(9) hunting_score: int = betterproto.uint32_field(10) finish_quest_num: int = betterproto.uint32_field(11) finish_stronghold_id_list: List[int] = betterproto.uint32_field(12) @dataclass class OpenworldHuntActivityGetDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class OpenworldHuntActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) map_data_list: List["HuntActivityMapData"] = betterproto.message_field(3) talent_list: List["OpenworldTalent"] = betterproto.message_field(4) @dataclass class OpenworldHuntActivityGetMapDataReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldHuntActivityGetMapDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_data: "HuntActivityMapData" = betterproto.message_field(2) @dataclass class OpenworldHuntActivityCommonStateChangeReq(betterproto.Message): type: "HuntActivityEntityType" = betterproto.enum_field(1) wanted_state: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) entity_id: int = betterproto.uint32_field(4) report_ext: str = betterproto.string_field(5) @dataclass class OpenworldHuntActivityCommonStateChangeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "HuntActivityEntityType" = betterproto.enum_field(2) map_id: int = betterproto.uint32_field(3) entity_id: int = betterproto.uint32_field(4) @dataclass class OpenworldHuntActivityTalentUpgradeReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) report_ext: str = betterproto.string_field(3) @dataclass class OpenworldHuntActivityTalentUpgradeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldHuntActivityFinishQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class OpenworldHuntActivityFinishQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) quest_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class OpenworldHuntActivityTakeStrongholdRewardNotify(betterproto.Message): map_id: int = betterproto.uint32_field(1) stronghold_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class OpenworldHuntActivityChangeHunterAreaReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) hunter_id: int = betterproto.uint32_field(2) spawn_point: str = betterproto.string_field(3) @dataclass class OpenworldHuntActivityChangeHunterAreaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldHuntActivityReportHuntingScoreReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) hunting_score: int = betterproto.uint32_field(2) @dataclass class OpenworldHuntActivityReportHuntingScoreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterChallengeBeginReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) challenge_index: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class OpenworldChapterChallengeBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterEndlessChallengeBeginReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) challenge_id: int = betterproto.uint32_field(2) report_ext: str = betterproto.string_field(3) @dataclass class OpenworldChapterEndlessChallengeBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterEndlessChallengeEndReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) challenge_id: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class OpenworldChapterEndlessChallengeEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class OpenworldChapterLevelUpBuildingReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) main_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterLevelUpBuildingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterLevelUpBuildingFinishNotify(betterproto.Message): main_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterAccelerateLevelUpBuildingReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) main_id: int = betterproto.uint32_field(2) material_id: int = betterproto.uint32_field(3) material_num: int = betterproto.uint32_field(4) @dataclass class OpenworldChapterAccelerateLevelUpBuildingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterTerminalPeriodUpgradeReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) cur_level: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterTerminalPeriodUpgradeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterGetSelectQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterGetSelectQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterRefreshQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterRefreshQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterAcceptQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterAcceptQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest: "OpenworldQuest" = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterFinishQuestReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) report_ext: str = betterproto.string_field(4) @dataclass class OpenworldChapterFinishQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterTakeQuestRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterTakeQuestRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class OpenworldChapterFurnaceStartWorkReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) formula_id_list: List[int] = betterproto.uint32_field(2) @dataclass class OpenworldChapterFurnaceStartWorkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterFurnaceCancelWorkReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterFurnaceCancelWorkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterFurnaceAccelerateWorkReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) material_id: int = betterproto.uint32_field(3) material_num: int = betterproto.uint32_field(4) @dataclass class OpenworldChapterFurnaceAccelerateWorkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class TakeOpenworldChapterFurnaceWorkRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class TakeOpenworldChapterFurnaceWorkRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class OpenworldChapterLevelUpTalentReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterLevelUpTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterActiveTalentReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) active_talent_id_list: List[int] = betterproto.uint32_field(2) @dataclass class OpenworldChapterActiveTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterDigSiteStartReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) main_id: int = betterproto.uint32_field(2) program_id: int = betterproto.uint32_field(3) @dataclass class OpenworldChapterDigSiteStartRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterDigSiteCancelReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) main_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterDigSiteCancelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterDigSiteTakeRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) main_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterDigSiteTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class OpenworldChapterDigSiteAccelerateReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) main_id: int = betterproto.uint32_field(2) material_id: int = betterproto.uint32_field(3) material_num: int = betterproto.uint32_field(4) @dataclass class OpenworldChapterDigSiteAccelerateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterMoonChallengeTowerGetDataReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterMoonChallengeTower(betterproto.Message): tower_id: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) save_point_floor: int = betterproto.uint32_field(3) max_finish_floor: int = betterproto.uint32_field(4) @dataclass class OpenworldChapterMoonChallengeTowerGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) daily_challenge_times: int = betterproto.uint32_field(3) challenge_tower_list: List["OpenworldChapterMoonChallengeTower"] = ( betterproto.message_field(4) ) @dataclass class OpenworldChapterMoonChallengeTowerBattleBeginReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterMoonChallengeTowerBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) tower_id: int = betterproto.uint32_field(3) cur_floor: int = betterproto.uint32_field(4) cur_score: int = betterproto.uint32_field(5) @dataclass class OpenworldChapterMoonChallengeTowerBattleEndReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) end_floor: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) battle_end_status: "MoonChallengeTowerBattleEndStatus" = betterproto.enum_field(5) cost_time: int = betterproto.uint32_field(6) @dataclass class OpenworldChapterMoonChallengeTowerBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) tower_id: int = betterproto.uint32_field(3) end_floor: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) old_max_score: int = betterproto.uint32_field(6) save_point_floor: int = betterproto.uint32_field(7) score_drop_material: "Material" = betterproto.message_field(8) save_point_drop_material: "Material" = betterproto.message_field(9) save_point_drop_terminal_exp: int = betterproto.uint32_field(10) battle_end_status: "MoonChallengeTowerBattleEndStatus" = betterproto.enum_field(11) @dataclass class OpenworldChapterMoonChallengeTowerSweepReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterMoonChallengeTowerSweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) tower_id: int = betterproto.uint32_field(3) score_drop_material: "Material" = betterproto.message_field(4) @dataclass class OpenworldChapterMoonChallengeTowerGetRankReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterMoonChallengeTowerGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) tower_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) @dataclass class OpenworldChapterMoonRelicsChangeReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) relics_id: int = betterproto.uint32_field(2) @dataclass class OpenworldChapterMoonRelicsChangeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) relics_id: int = betterproto.uint32_field(3) reward: "RewardData" = betterproto.message_field(4) @dataclass class OpenworldChapterQTEMapEndReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) qte_map_id: int = betterproto.uint32_field(2) normal_drop_num: int = betterproto.uint32_field(3) is_got_last_reward: bool = betterproto.bool_field(4) end_status: "QTEMapEndStatus" = betterproto.enum_field(5) report_ext: str = betterproto.string_field(6) @dataclass class OpenworldChapterQTEMapEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) normal_drop_material: "Material" = betterproto.message_field(2) last_reward_material: "Material" = betterproto.message_field(3) @dataclass class OpenworldChapterReportDropItemReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) drop_item_list: List["DropItem"] = betterproto.message_field(2) @dataclass class OpenworldChapterReportDropItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterAntiGravityData(betterproto.Message): stage_id: int = betterproto.uint32_field(1) is_unlock: bool = betterproto.bool_field(2) finish_coin_index_list: List[int] = betterproto.uint32_field(3) @dataclass class OpenworldChapterGetAntiGravityDataReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class OpenworldChapterGetAntiGravityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) map_id: int = betterproto.uint32_field(2) antigravity_stage_data_list: List["OpenworldChapterAntiGravityData"] = ( betterproto.message_field(3) ) @dataclass class PjmsWorld(betterproto.Message): world_id: int = betterproto.uint32_field(1) entity_list: List["PjmsEntity"] = betterproto.message_field(2) world_time: int = betterproto.uint32_field(3) kill_monster_guid_list: List[int] = betterproto.uint32_field(4) active_group_list: List["PjmsGroup"] = betterproto.message_field(5) @dataclass class PjmsTeleport(betterproto.Message): teleport_id: int = betterproto.uint32_field(1) status: "PjmsTeleportStatus" = betterproto.enum_field(2) @dataclass class PjmsMap(betterproto.Message): unlock_fog_id_list: List[int] = betterproto.uint32_field(1) teleport_list: List["PjmsTeleport"] = betterproto.message_field(2) @dataclass class PjmsGadget(betterproto.Message): state: int = betterproto.uint32_field(1) @dataclass class PjmsNpc(betterproto.Message): state: int = betterproto.uint32_field(1) @dataclass class PjmsEntity(betterproto.Message): guid: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) gadget: "PjmsGadget" = betterproto.message_field(3) npc: "PjmsNpc" = betterproto.message_field(4) @dataclass class PjmsGroup(betterproto.Message): group_id: int = betterproto.uint32_field(1) state: int = betterproto.uint32_field(2) create_time: int = betterproto.uint32_field(3) @dataclass class PjmsEventChapterLevelUpParam(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) cur_chapter_level: int = betterproto.uint32_field(2) @dataclass class PjmsEventFinishStoryParam(betterproto.Message): story_id: int = betterproto.uint32_field(1) @dataclass class PjmsEventAddMaterialParam(betterproto.Message): material_id: int = betterproto.uint32_field(1) add_num: int = betterproto.int32_field(2) @dataclass class PjmsEventEnterWorldParam(betterproto.Message): world_id: int = betterproto.uint32_field(1) @dataclass class PjmsEventLevelUpParam(betterproto.Message): level: int = betterproto.uint32_field(1) @dataclass class PjmsEventKillMonsterParam(betterproto.Message): monster_guid: int = betterproto.uint32_field(1) world_id: int = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) @dataclass class PjmsEventGadgetStateChangeParam(betterproto.Message): gadget_guid: int = betterproto.uint32_field(1) cur_state: int = betterproto.uint32_field(2) world_id: int = betterproto.uint32_field(3) group_id: int = betterproto.uint32_field(4) @dataclass class PjmsEventGroupStateChangeParam(betterproto.Message): group_id: int = betterproto.uint32_field(1) cur_state: int = betterproto.uint32_field(2) @dataclass class PjmsEventSetWorldTimeParam(betterproto.Message): world_time: int = betterproto.uint32_field(1) @dataclass class PjmsEventFinishStageIdParam(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class PjmsEventFinishMissionParam(betterproto.Message): mission_id: int = betterproto.uint32_field(1) @dataclass class PjmsEventGroupActiveChangeParam(betterproto.Message): group_id: int = betterproto.uint32_field(1) is_active: bool = betterproto.bool_field(2) @dataclass class PjmsEventShopBuyGoodsParam(betterproto.Message): shop_id: int = betterproto.uint32_field(1) goods_id: int = betterproto.uint32_field(2) goods_num: int = betterproto.uint32_field(3) @dataclass class PjmsEventLeaveWorldParam(betterproto.Message): world_id: int = betterproto.uint32_field(1) @dataclass class PjmsEvent(betterproto.Message): type: "PjmsEventType" = betterproto.enum_field(1) finish_story_param: "PjmsEventFinishStoryParam" = betterproto.message_field(2) add_material_param: "PjmsEventAddMaterialParam" = betterproto.message_field(3) enter_world_param: "PjmsEventEnterWorldParam" = betterproto.message_field(4) level_up_param: "PjmsEventLevelUpParam" = betterproto.message_field(5) kill_monster_param: "PjmsEventKillMonsterParam" = betterproto.message_field(6) gadget_state_change_param: "PjmsEventGadgetStateChangeParam" = ( betterproto.message_field(7) ) group_state_change_param: "PjmsEventGroupStateChangeParam" = ( betterproto.message_field(8) ) set_world_time_param: "PjmsEventSetWorldTimeParam" = betterproto.message_field(9) finish_stage_id_param: "PjmsEventFinishStageIdParam" = betterproto.message_field(10) chapter_level_up_param: "PjmsEventChapterLevelUpParam" = betterproto.message_field( 11 ) finish_mission_param: "PjmsEventFinishMissionParam" = betterproto.message_field(12) group_active_change_param: "PjmsEventGroupActiveChangeParam" = ( betterproto.message_field(13) ) shop_buy_goods_param: "PjmsEventShopBuyGoodsParam" = betterproto.message_field(14) leave_world_param: "PjmsEventLeaveWorldParam" = betterproto.message_field(15) @dataclass class PjmsStory(betterproto.Message): story_id: int = betterproto.uint32_field(1) status: int = betterproto.uint32_field(2) progress: int = betterproto.uint32_field(3) @dataclass class PjmsEnterWorldReq(betterproto.Message): world_id: int = betterproto.uint32_field(1) teleport_id: int = betterproto.uint32_field(2) @dataclass class PjmsEnterWorldRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) world: "PjmsWorld" = betterproto.message_field(2) teleport_id: int = betterproto.uint32_field(3) formation: "PjmsFormation" = betterproto.message_field(4) world_transaction_str: str = betterproto.string_field(5) @dataclass class PjmsGetCurWorldReq(betterproto.Message): pass @dataclass class PjmsGetCurWorldRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) world: "PjmsWorld" = betterproto.message_field(2) @dataclass class PjmsChapter(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) cur_track_series_id: int = betterproto.uint32_field(4) talent_level: int = betterproto.uint32_field(5) formation: "PjmsFormation" = betterproto.message_field(6) unit_info: "PjmsUnitInfo" = betterproto.message_field(7) last_take_chapter_reward_material_num: int = betterproto.uint32_field(8) last_take_chapter_reward_level: int = betterproto.uint32_field(9) finish_daily_quest_series_id_list: List[int] = betterproto.uint32_field(10) chapter_shadowlake: "ChapterShadowLake" = betterproto.message_field(11) playing_bgm_id: int = betterproto.uint32_field(12) @dataclass class PjmsUnitInfo(betterproto.Message): core_unit_list: List["PjmsCoreUnit"] = betterproto.message_field(1) auxiliary_unit_list: List["PjmsAuxiliaryUnit"] = betterproto.message_field(2) cur_unit_set_id: int = betterproto.uint32_field(3) unit_set_list: List["PjmsUnitSet"] = betterproto.message_field(4) @dataclass class PjmsGetMainDataReq(betterproto.Message): pass @dataclass class PjmsGetMainDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) world: "PjmsWorld" = betterproto.message_field(2) map: "PjmsMap" = betterproto.message_field(3) gender_type: int = betterproto.uint32_field(4) world_time: int = betterproto.uint32_field(5) name: str = betterproto.string_field(6) name_cd_end_time: int = betterproto.uint32_field(7) gender_cd_end_time: int = betterproto.uint32_field(8) world_transaction_str: str = betterproto.string_field(9) first_set_name: str = betterproto.string_field(10) @dataclass class PjmsGetStoryDataReq(betterproto.Message): pass @dataclass class PjmsStorySeriesData(betterproto.Message): story_series_id: int = betterproto.uint32_field(1) story_list: List["PjmsStory"] = betterproto.message_field(2) @dataclass class PjmsGetStoryDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) finished_story_series_id_list: List[int] = betterproto.uint32_field(2) story_list: List["PjmsStory"] = betterproto.message_field(3) accepted_series_id_list: List[int] = betterproto.uint32_field(4) @dataclass class PjmsStoryFinishData(betterproto.Message): story_id: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class PjmsStorySeriesFinishData(betterproto.Message): story_series_id: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class PjmsStoryProgressData(betterproto.Message): story_id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class PjmsUpdateStoryProgressNotify(betterproto.Message): story_progress_data_list: List["PjmsStoryProgressData"] = betterproto.message_field( 1 ) @dataclass class PjmsSyncMapInfoNotify(betterproto.Message): map: "PjmsMap" = betterproto.message_field(1) @dataclass class PjmsUpdateEntityNotify(betterproto.Message): inactive_entity_guid_list: List[int] = betterproto.uint32_field(1) update_active_entity_list: List["PjmsEntity"] = betterproto.message_field(2) inactive_group_id_list: List[int] = betterproto.uint32_field(3) refresh_group_id_list: List[int] = betterproto.uint32_field(4) active_group_list: List["PjmsGroup"] = betterproto.message_field(5) revive_monster_guid_list: List[int] = betterproto.uint32_field(6) @dataclass class PjmsUpdateStoryProgressReq(betterproto.Message): finish_param_uint: int = betterproto.uint32_field(1) finish_param_str: str = betterproto.string_field(2) @dataclass class PjmsUpdateStoryProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) finish_param_uint: int = betterproto.uint32_field(2) finish_param_str: str = betterproto.string_field(3) @dataclass class PjmsKillMonsterReq(betterproto.Message): guid: int = betterproto.uint32_field(1) @dataclass class PjmsKillMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) guid: int = betterproto.uint32_field(2) @dataclass class PjmsChangeGadgetStateReq(betterproto.Message): guid: int = betterproto.uint32_field(1) current_state: int = betterproto.uint32_field(2) target_state: int = betterproto.uint32_field(3) @dataclass class PjmsChangeGadgetStateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) guid: int = betterproto.uint32_field(2) current_state: int = betterproto.uint32_field(3) target_state: int = betterproto.uint32_field(4) @dataclass class PjmsActiveGroupReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) is_active: bool = betterproto.bool_field(2) graph_id: int = betterproto.uint32_field(3) @dataclass class PjmsActiveGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) is_current_active: bool = betterproto.bool_field(3) graph_id: int = betterproto.uint32_field(4) @dataclass class PjmsActiveEntityReq(betterproto.Message): entity_guid_list: List[int] = betterproto.uint32_field(1) is_active: bool = betterproto.bool_field(2) graph_id: int = betterproto.uint32_field(3) @dataclass class PjmsActiveEntityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) entity_guid_list: List[int] = betterproto.uint32_field(2) is_active: bool = betterproto.bool_field(3) fail_entity_guid_list: List[int] = betterproto.uint32_field(4) graph_id: int = betterproto.uint32_field(5) @dataclass class PjmsSetWorldTimeReq(betterproto.Message): target_time: int = betterproto.uint32_field(1) @dataclass class PjmsSetWorldTimeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_time: int = betterproto.uint32_field(2) @dataclass class DropFrom(betterproto.Message): from_type: int = betterproto.uint32_field(1) param_int: int = betterproto.uint32_field(2) @dataclass class PjmsCommonDropNotify(betterproto.Message): drop_item_list: List["DropItem"] = betterproto.message_field(1) drop_from: "DropFrom" = betterproto.message_field(2) hcoin: int = betterproto.uint32_field(3) @dataclass class PjmsChangeChapterReq(betterproto.Message): select_chapter_id: int = betterproto.uint32_field(1) @dataclass class PjmsChangeChapterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_chapter: "PjmsChapter" = betterproto.message_field(2) cur_world: "PjmsWorld" = betterproto.message_field(3) world_transaction_str: str = betterproto.string_field(4) @dataclass class PjmsSetCurAvatarReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) cur_avatar_id: int = betterproto.uint32_field(2) is_elf_mode: bool = betterproto.bool_field(3) @dataclass class PjmsSetCurAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) cur_avatar_id: int = betterproto.uint32_field(3) is_elf_mode: bool = betterproto.bool_field(4) @dataclass class PjmsAvatarStatus(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) sp_percent: int = betterproto.uint32_field(2) hp_percent: int = betterproto.uint32_field(3) @dataclass class PjmsFormation(betterproto.Message): cur_avatar_id: int = betterproto.uint32_field(1) elf_id: int = betterproto.uint32_field(2) is_elf_mode: bool = betterproto.bool_field(3) star_ring_energy: int = betterproto.uint32_field(4) avatar_id_list: List[int] = betterproto.uint32_field(5) @dataclass class PjmsUpdateFormationReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) avatar_list: List[int] = betterproto.uint32_field(2) elf_id: int = betterproto.uint32_field(3) @dataclass class PjmsUpdateFormationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) formation: "PjmsFormation" = betterproto.message_field(3) @dataclass class PjmsUpdateAvatarStatusReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) avatar_status_list: List["PjmsAvatarStatus"] = betterproto.message_field(2) star_ring_energy: int = betterproto.uint32_field(3) @dataclass class PjmsUpdateAvatarStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) avatar_status_list: List["PjmsAvatarStatus"] = betterproto.message_field(3) star_ring_energy: int = betterproto.uint32_field(4) @dataclass class PjmsGetAvatarStatusReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class PjmsGetAvatarStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) avatar_status_list: List["PjmsAvatarStatus"] = betterproto.message_field(3) is_all: bool = betterproto.bool_field(4) star_ring_energy: int = betterproto.uint32_field(5) @dataclass class PjmsUpdateChapterNotify(betterproto.Message): cur_chapter: "PjmsChapter" = betterproto.message_field(1) @dataclass class PjmsLevelUpTalentReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) target_level: int = betterproto.uint32_field(2) @dataclass class PjmsLevelUpTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) cur_talent_level: int = betterproto.uint32_field(3) cur_chapter_level: int = betterproto.uint32_field(4) @dataclass class ChapterShadowLake(betterproto.Message): max_energy_num: int = betterproto.uint32_field(1) energy_num: int = betterproto.uint32_field(2) @dataclass class PjmsSetNameReq(betterproto.Message): name: str = betterproto.string_field(1) is_first: bool = betterproto.bool_field(2) @dataclass class PjmsSetNameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) name: str = betterproto.string_field(2) cd_end_time: int = betterproto.uint32_field(3) first_set_name: str = betterproto.string_field(4) @dataclass class PjmsSetGenderReq(betterproto.Message): gender_type: "PjmsGenderType" = betterproto.enum_field(1) @dataclass class PjmsSetGenderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gender_type: "PjmsGenderType" = betterproto.enum_field(2) cd_end_time: int = betterproto.uint32_field(3) @dataclass class PjmsGetUnitInfoReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class PjmsGetUnitInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) unit_info: "PjmsUnitInfo" = betterproto.message_field(3) @dataclass class PjmsLevelUpCoreUnitReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) unit_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class PjmsLevelUpCoreUnitRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) unit_id: int = betterproto.uint32_field(3) target_level: int = betterproto.uint32_field(4) before_level: int = betterproto.uint32_field(5) @dataclass class PjmsLevelUpAuxiliaryUnitReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) cur_level: int = betterproto.uint32_field(3) cur_exp: int = betterproto.uint32_field(4) cost_material_list: List["Material"] = betterproto.message_field(5) cost_auxiliary_unique_id_list: List[int] = betterproto.uint32_field(6) @dataclass class PjmsLevelUpAuxiliaryUnitRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) unit_before: "PjmsAuxiliaryUnit" = betterproto.message_field(3) unit_after: "PjmsAuxiliaryUnit" = betterproto.message_field(4) return_material_list: List["Material"] = betterproto.message_field(5) @dataclass class PjmsUnitSetChangeNotify(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) cur_unit_set_id: int = betterproto.uint32_field(2) updated_unit_set_list: List["PjmsUnitSet"] = betterproto.message_field(3) @dataclass class PjmsUnitSetSlot(betterproto.Message): slot_id: int = betterproto.uint32_field(1) id: int = betterproto.uint32_field(2) @dataclass class PjmsUnitSet(betterproto.Message): set_id: int = betterproto.uint32_field(1) slot_list: List["PjmsUnitSetSlot"] = betterproto.message_field(2) @dataclass class PjmsSetCurUnitSetReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) set_id: int = betterproto.uint32_field(2) @dataclass class PjmsSetCurUnitSetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) cur_set_id: int = betterproto.uint32_field(3) @dataclass class PjmsChangeUnitSetSlotReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) set_id: int = betterproto.uint32_field(2) slot: "PjmsUnitSetSlot" = betterproto.message_field(3) @dataclass class PjmsChangeUnitSetSlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) set_data: "PjmsUnitSet" = betterproto.message_field(3) @dataclass class PjmsUnitChangeNotify(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) updated_core_unit_list: List["PjmsCoreUnit"] = betterproto.message_field(2) updated_auxiliary_unit_list: List["PjmsAuxiliaryUnit"] = betterproto.message_field( 3 ) deleted_auxiliary_unique_id_list: List[int] = betterproto.uint32_field(4) @dataclass class PjmsChangeBgmReq(betterproto.Message): bgm_id: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class PjmsChangeBgmRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) bgm_id: int = betterproto.uint32_field(2) chapter_id: int = betterproto.uint32_field(3) @dataclass class PjmsTakeChapterRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class PjmsTakeChapterRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) last_take_reward_material_num: int = betterproto.uint32_field(4) @dataclass class PjmsDisjoinAuxiliaryUnitReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) unique_id_list: List[int] = betterproto.uint32_field(2) @dataclass class PjmsDisjoinAuxiliaryUnitRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) return_material_list: List["Material"] = betterproto.message_field(3) @dataclass class PjmsResidentStageRestrict(betterproto.Message): restrict_id: int = betterproto.uint32_field(1) weekly_enter_times: int = betterproto.uint32_field(2) @dataclass class PjmsGetResidentStageDataReq(betterproto.Message): pass @dataclass class PjmsGetResidentStageDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) restrict_list: List["PjmsResidentStageRestrict"] = betterproto.message_field(2) @dataclass class PjmsGetExploreScoreReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class PjmsExploreScore(betterproto.Message): explore_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class PjmsGetExploreScoreRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) explore_score_list: List["PjmsExploreScore"] = betterproto.message_field(3) @dataclass class PjmsGetHomeDataReq(betterproto.Message): pass @dataclass class PjmsGetHomeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unlock_bgm_id_list: List[int] = betterproto.uint32_field(2) unlock_furniture_id_list: List[int] = betterproto.uint32_field(3) @dataclass class PjmsGetAchievementDataReq(betterproto.Message): pass @dataclass class PjmsAchievement(betterproto.Message): mission_id: int = betterproto.uint32_field(1) finish_time: int = betterproto.uint32_field(2) @dataclass class PjmsAchievementSection(betterproto.Message): section_id: int = betterproto.uint32_field(1) is_take_platinum_reward: bool = betterproto.bool_field(2) achievement_list: List["PjmsAchievement"] = betterproto.message_field(3) @dataclass class PjmsGetAchievementDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) section_list: List["PjmsAchievementSection"] = betterproto.message_field(2) @dataclass class PjmsTakeAchievementPlatinumRewardReq(betterproto.Message): section_id: int = betterproto.uint32_field(1) @dataclass class PjmsTakeAchievementPlatinumRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) section_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class PjmsTakeChapterLevelRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class PjmsTakeChapterLevelRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) last_take_chapter_reward_level: int = betterproto.uint32_field(4) @dataclass class PjmsRefreshGroupReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) create_time: int = betterproto.uint32_field(2) graph_id: int = betterproto.uint32_field(3) @dataclass class PjmsRefreshGroupRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) cur_create_time: int = betterproto.uint32_field(3) graph_id: int = betterproto.uint32_field(4) @dataclass class PjmsStageBeginRspBody(betterproto.Message): world: "PjmsWorld" = betterproto.message_field(1) @dataclass class PjmsSetAuxiliaryUnitLockStatusReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) lock_status: "PjmsAuxiliaryUnitLockStatus" = betterproto.enum_field(3) @dataclass class PjmsSetAuxiliaryUnitLockStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) unique_id: int = betterproto.uint32_field(3) @dataclass class PjmsReviveAvatarReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) revive_use_id: int = betterproto.uint32_field(3) revive_seed: int = betterproto.uint32_field(4) @dataclass class PjmsReviveAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) revive_times: int = betterproto.uint32_field(4) revive_seed: int = betterproto.uint32_field(5) @dataclass class PjmsFinishConsumeMaterialStoryReq(betterproto.Message): story_id: int = betterproto.uint32_field(1) @dataclass class PjmsFinishConsumeMaterialStoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) story_id: int = betterproto.uint32_field(2) @dataclass class PjmsStoryStatusData(betterproto.Message): finished_story_data: "PjmsStoryFinishData" = betterproto.message_field(1) finished_story_series_data: "PjmsStorySeriesFinishData" = betterproto.message_field( 2 ) accepted_story_id: int = betterproto.uint32_field(3) accepted_series_id: int = betterproto.uint32_field(4) @dataclass class PjmsStoryStatusNotify(betterproto.Message): story_status_list: List["PjmsStoryStatusData"] = betterproto.message_field(1) @dataclass class PjmsChangeNpcStateReq(betterproto.Message): npc_guid: int = betterproto.uint32_field(1) target_state: int = betterproto.uint32_field(2) @dataclass class PjmsChangeNpcStateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) npc_guid: int = betterproto.uint32_field(2) cur_state: int = betterproto.uint32_field(3) @dataclass class PjmsAddShadowLakeEnergyReq(betterproto.Message): add_energy_num: int = betterproto.uint32_field(1) cur_energy_num: int = betterproto.uint32_field(2) @dataclass class PjmsAddShadowLakeEnergyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) add_energy_num: int = betterproto.uint32_field(2) cur_energy_num: int = betterproto.uint32_field(3) @dataclass class PjmsSubShadowLakeEnergyReq(betterproto.Message): sub_energy_num: int = betterproto.uint32_field(1) cur_energy_num: int = betterproto.uint32_field(2) @dataclass class PjmsSubShadowLakeEnergyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sub_energy_num: int = betterproto.uint32_field(2) cur_energy_num: int = betterproto.uint32_field(3) @dataclass class PjmsShadowLakeNotify(betterproto.Message): chapter_shadowlake: "ChapterShadowLake" = betterproto.message_field(1) @dataclass class PjmsGetChapterDataReq(betterproto.Message): is_all: bool = betterproto.bool_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class PjmsGetChapterDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) chapter_list: List["PjmsChapter"] = betterproto.message_field(3) cur_chapter_id: int = betterproto.uint32_field(4) @dataclass class PjmsGetActivityPanelReq(betterproto.Message): pass @dataclass class PjmsActivityPanel(betterproto.Message): activity_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) is_resident: bool = betterproto.bool_field(4) advance_begin_time: int = betterproto.uint32_field(5) advance_end_time: int = betterproto.uint32_field(6) min_level: int = betterproto.uint32_field(7) @dataclass class PjmsGetActivityPanelRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_panel_list: List["PjmsActivityPanel"] = betterproto.message_field(2) @dataclass class PjmsResidentStageGetRankReq(betterproto.Message): rank_group_id: int = betterproto.uint32_field(1) @dataclass class PjmsResidentStageGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_group_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) rank_percent: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) @dataclass class PjmsGetRecoveryRecordReq(betterproto.Message): pass @dataclass class PjmsRecoveryRecord(betterproto.Message): target_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) last_recover_time: int = betterproto.uint32_field(3) @dataclass class PjmsGetRecoveryRecordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recovery_record_list: List["PjmsRecoveryRecord"] = betterproto.message_field(2) @dataclass class PjmsRecordRecoveryActionReq(betterproto.Message): triggered_record_list: List["PjmsRecoveryRecord"] = betterproto.message_field(1) @dataclass class PjmsRecordRecoveryActionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recovery_record_list: List["PjmsRecoveryRecord"] = betterproto.message_field(2) @dataclass class PjmsCondition(betterproto.Message): condition_id: int = betterproto.uint32_field(1) is_match: bool = betterproto.bool_field(2) @dataclass class PjmsGetConditionDataReq(betterproto.Message): pass @dataclass class PjmsGetConditionDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) condition_list: List["PjmsCondition"] = betterproto.message_field(2) @dataclass class PjmsChapterTrackStorySeriesReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) track_series_id: int = betterproto.uint32_field(2) @dataclass class PjmsChapterTrackStorySeriesRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) cur_track_series_id: int = betterproto.uint32_field(3) @dataclass class PjmsLeaveCurWorldReq(betterproto.Message): pass @dataclass class PjmsLeaveCurWorldRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class PjmsChapterActiveEcologyTalkReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) talk_id_list: List[int] = betterproto.uint32_field(2) @dataclass class PjmsChapterActiveEcologyTalkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class PjmsTrackStorySeriesReq(betterproto.Message): track_series_id: int = betterproto.uint32_field(1) category_id: int = betterproto.uint32_field(2) @dataclass class PjmsTrackStorySeriesRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class PjmsSkipStoryReq(betterproto.Message): skip_id: int = betterproto.uint32_field(1) @dataclass class PjmsSkipStoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) skip_id: int = betterproto.uint32_field(2) skipped_story_list: List[int] = betterproto.uint32_field(3) @dataclass class PlatformShooterGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class PlatformShooterWeaponAffix(betterproto.Message): cur_affix_id: int = betterproto.uint32_field(1) wait_confirm_affix_id: int = betterproto.uint32_field(2) @dataclass class PlatformShooterWeapon(betterproto.Message): weapon_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) affix_list: List["PlatformShooterWeaponAffix"] = betterproto.message_field(3) @dataclass class PlatformShooterQAvatar(betterproto.Message): qavatar_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class PlatformShooterWeaponPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) status: "PlatformShooterWeaponPoolStatus" = betterproto.enum_field(2) has_got_weapon_list: List[int] = betterproto.uint32_field(3) @dataclass class PlatformShooterDailyStageInfo(betterproto.Message): stage_id: int = betterproto.uint32_field(1) room_id_list: List[int] = betterproto.uint32_field(2) @dataclass class PlatformShooterActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) qavatar_list: List["PlatformShooterQAvatar"] = betterproto.message_field(2) weapon_list: List["PlatformShooterWeapon"] = betterproto.message_field(3) daily_challenge_has_drop_num: int = betterproto.uint32_field(4) daily_stage_info_list: List["PlatformShooterDailyStageInfo"] = ( betterproto.message_field(5) ) cur_daily_challenge_schedule_id: int = betterproto.uint32_field(6) @dataclass class PlatformShooterGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "PlatformShooterActivity" = betterproto.message_field(2) @dataclass class PlatformShooterQAvatarLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) qavatar_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class PlatformShooterQAvatarLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) qavatar: "PlatformShooterQAvatar" = betterproto.message_field(3) @dataclass class PlatformShooterWeaponPoolGetDisplayReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class PlatformShooterWeaponPoolGetDisplayRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) gacha_random: int = betterproto.uint32_field(3) pool_list: List["PlatformShooterWeaponPool"] = betterproto.message_field(4) @dataclass class PlatformShooterWeaponPoolGachaReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) gacha_random: int = betterproto.uint32_field(2) @dataclass class PlatformShooterWeaponPoolGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) new_gacha_random: int = betterproto.uint32_field(3) pool_list: List["PlatformShooterWeaponPool"] = betterproto.message_field(4) pool_id: int = betterproto.uint32_field(5) weapon: "PlatformShooterWeapon" = betterproto.message_field(6) @dataclass class PlatformShooterWeaponAffixRefineReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) weapon_id: int = betterproto.uint32_field(2) affix_index_list: List[int] = betterproto.uint32_field(3) type: "PlatformShooterWeaponAffixRefineType" = betterproto.enum_field(4) is_retry: bool = betterproto.bool_field(5) @dataclass class PlatformShooterWeaponAffixRefineRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) weapon: "PlatformShooterWeapon" = betterproto.message_field(3) @dataclass class PlatformShooterWeaponAffixConfirmInfo(betterproto.Message): affix_index: int = betterproto.uint32_field(1) type: "PlatformShooterWeaponAffixConfirmType" = betterproto.enum_field(2) @dataclass class PlatformShooterWeaponAffixConfirmReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) weapon_id: int = betterproto.uint32_field(2) affix_index: int = betterproto.uint32_field(3) type: "PlatformShooterWeaponAffixConfirmType" = betterproto.enum_field(4) confirm_info_list: List["PlatformShooterWeaponAffixConfirmInfo"] = ( betterproto.message_field(5) ) @dataclass class PlatformShooterWeaponAffixConfirmRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) weapon: "PlatformShooterWeapon" = betterproto.message_field(3) @dataclass class PlatformShooterGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class PlatformShooterGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) @dataclass class PvzGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class PvzQAvatar(betterproto.Message): qavatar_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) is_special_material_unlocked: bool = betterproto.bool_field(3) @dataclass class PvzSiteDropMaterial(betterproto.Message): material_id: int = betterproto.uint32_field(1) has_drop_num: int = betterproto.uint32_field(2) @dataclass class PvzSiteInfo(betterproto.Message): site_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) site_type: "PvzSiteType" = betterproto.enum_field(3) has_drop_material_list: List["PvzSiteDropMaterial"] = betterproto.message_field(4) @dataclass class PvzActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unlocked_qavatar_list: List["PvzQAvatar"] = betterproto.message_field(2) site_info_list: List["PvzSiteInfo"] = betterproto.message_field(3) challenge_max_finish_wave: int = betterproto.uint32_field(4) @dataclass class PvzGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pvz_activity: "PvzActivity" = betterproto.message_field(2) @dataclass class PvzBattleBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) floor_id: int = betterproto.uint32_field(3) qavatar_id_list: List[int] = betterproto.uint32_field(4) @dataclass class PvzBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) tower_id: int = betterproto.uint32_field(3) floor_id: int = betterproto.uint32_field(4) qavatar_list: List["PvzQAvatar"] = betterproto.message_field(5) game_type: int = betterproto.uint32_field(6) @dataclass class PvzBattleEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) end_status: "PvzBattleEndStatus" = betterproto.enum_field(2) finish_wave: int = betterproto.uint32_field(3) tower_id: int = betterproto.uint32_field(4) floor_id: int = betterproto.uint32_field(5) cost_time: int = betterproto.uint32_field(6) left_hp: int = betterproto.uint32_field(7) used_coin_num: int = betterproto.uint32_field(8) @dataclass class PvzBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) tower_id: int = betterproto.uint32_field(3) floor_id: int = betterproto.uint32_field(4) end_status: "PvzBattleEndStatus" = betterproto.enum_field(5) finish_wave: int = betterproto.uint32_field(6) max_finish_wave: int = betterproto.uint32_field(7) reward_data: "RewardData" = betterproto.message_field(8) qavatar_list: List["PvzQAvatar"] = betterproto.message_field(9) site_id: int = betterproto.uint32_field(10) cost_time: int = betterproto.uint32_field(11) left_hp: int = betterproto.uint32_field(12) used_coin_num: int = betterproto.uint32_field(13) @dataclass class PvzQAvatarLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) qavatar_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class PvzQAvatarLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) qavatar_id: int = betterproto.uint32_field(3) target_level: int = betterproto.uint32_field(4) @dataclass class QAvatarBattleMember(betterproto.Message): uid: int = betterproto.uint32_field(1) region_name: str = betterproto.string_field(2) nickname: str = betterproto.string_field(3) level: int = betterproto.uint32_field(4) frame_id: int = betterproto.uint32_field(5) custom_head_id: int = betterproto.uint32_field(6) division: int = betterproto.uint32_field(7) elo_score: int = betterproto.uint32_field(8) choose_virtual_avatar: "VirtualAvatar" = betterproto.message_field(9) camp_id: int = betterproto.uint32_field(10) @dataclass class QAvatarBattleBeginNotify(betterproto.Message): tale_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) fightserver_ip: int = betterproto.uint32_field(3) fightserver_port: int = betterproto.uint32_field(4) chatworld_id: int = betterproto.uint32_field(5) scene_id: int = betterproto.uint32_field(6) fightserver_ip_v4: str = betterproto.string_field(7) fightserver_ip_v6: str = betterproto.string_field(8) lobby_id: int = betterproto.uint32_field(9) battle_id: int = betterproto.uint32_field(10) battle_start_time: int = betterproto.uint32_field(11) member_list: List["QAvatarBattleMember"] = betterproto.message_field(12) @dataclass class QAvatarBattleFightInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) kill_num: int = betterproto.uint32_field(2) dead_num: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) is_mvp: bool = betterproto.bool_field(5) is_win: bool = betterproto.bool_field(6) max_hp: int = betterproto.uint32_field(7) cur_hp: int = betterproto.uint32_field(8) reborn_time_ms_u64: int = betterproto.uint64_field(9) max_sp: int = betterproto.uint32_field(10) cur_sp: int = betterproto.uint32_field(11) damage_caused: int = betterproto.uint32_field(12) @dataclass class QAvatarBattleSettleNotify(betterproto.Message): end_reason: "QAvatarBattleEndReason" = betterproto.enum_field(1) tale_id: int = betterproto.uint32_field(2) site_id: int = betterproto.uint32_field(3) lobby_id: int = betterproto.uint32_field(4) battle_start_time: int = betterproto.uint32_field(5) previous_score: int = betterproto.uint32_field(6) cur_score: int = betterproto.uint32_field(7) fight_info_list: List["QAvatarBattleFightInfo"] = betterproto.message_field(8) get_material_list: List["Material"] = betterproto.message_field(9) member_list: List["QAvatarBattleMember"] = betterproto.message_field(10) @dataclass class QAvatarBattleGetLobbyInfoReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) @dataclass class QAvatarBattleGetLobbyInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) lobby_id: int = betterproto.uint32_field(3) lobby_status: int = betterproto.uint32_field(4) fightserver_ip: int = betterproto.uint32_field(5) fightserver_port: int = betterproto.uint32_field(6) battle_id: int = betterproto.uint32_field(7) member_list: List["QAvatarBattleMember"] = betterproto.message_field(8) fightserver_ip_v4: str = betterproto.string_field(9) fightserver_ip_v6: str = betterproto.string_field(10) @dataclass class QAvatarBattlePositionComponent(betterproto.Message): x: float = betterproto.float_field(1) y: float = betterproto.float_field(2) rotation_x: float = betterproto.float_field(3) rotation_y: float = betterproto.float_field(4) @dataclass class QAvatarBattleSpeedComponent(betterproto.Message): speed_x: float = betterproto.float_field(1) speed_y: float = betterproto.float_field(2) @dataclass class QAvatarBattleSkillInfo(betterproto.Message): skill_id: int = betterproto.uint32_field(1) skill_type: int = betterproto.uint32_field(2) btn_holdup_time_ms_u64: int = betterproto.uint64_field(3) combo_num: int = betterproto.uint32_field(4) max_bullet_num: int = betterproto.uint32_field(5) cur_bullet_num: int = betterproto.uint32_field(6) max_charge_num: int = betterproto.uint32_field(7) cur_charge_num: int = betterproto.uint32_field(8) skill_cd_ms_u64: int = betterproto.uint64_field(9) @dataclass class QAvatarBattleSkillComponent(betterproto.Message): skill_info_list: List["QAvatarBattleSkillInfo"] = betterproto.message_field(1) @dataclass class QAvatarBattleBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_type: "QAvatarBuffType" = betterproto.enum_field(2) expire_time_ms_u64: int = betterproto.uint64_field(3) num: int = betterproto.uint32_field(4) @dataclass class QAvatarBattleBuffComponent(betterproto.Message): buff_list: List["QAvatarBattleBuff"] = betterproto.message_field(1) @dataclass class QAvatarBattleEvadeComponent(betterproto.Message): speed_x: float = betterproto.float_field(1) speed_y: float = betterproto.float_field(2) expire_time_ms_u64: int = betterproto.uint64_field(3) @dataclass class QAvatarBattleStigmata(betterproto.Message): stigmata_id: int = betterproto.uint32_field(1) @dataclass class QAvatarBattleStigmataComponent(betterproto.Message): stigmata_list: List["QAvatarBattleStigmata"] = betterproto.message_field(1) @dataclass class QAvatarBattleComponentSet(betterproto.Message): position_component: "QAvatarBattlePositionComponent" = betterproto.message_field(1) speed_component: "QAvatarBattleSpeedComponent" = betterproto.message_field(2) skill_component: "QAvatarBattleSkillComponent" = betterproto.message_field(3) evade_component: "QAvatarBattleEvadeComponent" = betterproto.message_field(4) buff_component: "QAvatarBattleBuffComponent" = betterproto.message_field(5) @dataclass class QAvatarBattleEntity(betterproto.Message): entity_id: int = betterproto.uint32_field(1) type: "QAvatarBattleEntityType" = betterproto.enum_field(2) entity_name_id: int = betterproto.uint32_field(3) entity_expire_time_ms_u64: int = betterproto.uint64_field(4) component_set: "QAvatarBattleComponentSet" = betterproto.message_field(5) fight_info: "QAvatarBattleFightInfo" = betterproto.message_field(6) owner_id: int = betterproto.uint32_field(7) @dataclass class QAvatarBattleDeleteEntity(betterproto.Message): delete_reason: "QAvatarBattleEntityDeleteReasonType" = betterproto.enum_field(1) entity_id: int = betterproto.uint32_field(2) @dataclass class QAvatarBattleDataNotify(betterproto.Message): update_entity_list: List["QAvatarBattleEntity"] = betterproto.message_field(1) cur_time_ms_u64: int = betterproto.uint64_field(2) delete_entity_list: List["QAvatarBattleDeleteEntity"] = betterproto.message_field(3) is_all: bool = betterproto.bool_field(4) @dataclass class QAvatarBattleEnterBattleReq(betterproto.Message): pass @dataclass class QAvatarBattleEnterBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class QAvatarBattleMoveNotify(betterproto.Message): speed_x: float = betterproto.float_field(1) speed_y: float = betterproto.float_field(2) rotation_x: float = betterproto.float_field(3) rotation_y: float = betterproto.float_field(4) @dataclass class QAvatarBattleEndBattleNotify(betterproto.Message): end_reason: "QAvatarBattleEndReason" = betterproto.enum_field(1) is_win: bool = betterproto.bool_field(2) is_mvp: bool = betterproto.bool_field(3) fight_info_list: List["QAvatarBattleFightInfo"] = betterproto.message_field(4) @dataclass class QAvatarBattleStartSkillReq(betterproto.Message): skill_type: int = betterproto.uint32_field(1) rotation_x: float = betterproto.float_field(2) rotation_y: float = betterproto.float_field(3) @dataclass class QAvatarBattleStartSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) skill_type: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class QAvatarBattleStartSkillNotify(betterproto.Message): src_entity_id: int = betterproto.uint32_field(1) skill_type: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class QAvatarBattleEndSkillReq(betterproto.Message): skill_type: int = betterproto.uint32_field(1) rotation_x: float = betterproto.float_field(2) rotation_y: float = betterproto.float_field(3) dst_position_x: float = betterproto.float_field(4) dst_position_y: float = betterproto.float_field(5) @dataclass class QAvatarBattleEndSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) skill_type: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class QAvatarBattleEndSkillNotify(betterproto.Message): src_entity_id: int = betterproto.uint32_field(1) skill_type: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class QAvatarBattleSkillTriggerNotify(betterproto.Message): trigger_entity_id: int = betterproto.uint32_field(1) trigger_entity: "QAvatarBattleEntity" = betterproto.message_field(2) skill_info: "QAvatarBattleSkillInfo" = betterproto.message_field(3) @dataclass class QAvatarBattleComponentOpNotify(betterproto.Message): trigger_entity_id: int = betterproto.uint32_field(1) component_type: int = betterproto.uint32_field(2) op_type: "QAvatarBattleComponentOpNotifyComponentOpType" = betterproto.enum_field(3) @dataclass class QAvatarBattleDiscardStigmataReq(betterproto.Message): stigmata_id: int = betterproto.uint32_field(1) @dataclass class QAvatarBattleDiscardStigmataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stigmata_id: int = betterproto.uint32_field(2) @dataclass class QAvatarBattleGetDataNotify(betterproto.Message): pass @dataclass class QAvatarBattleKillNotify(betterproto.Message): killer_uid: int = betterproto.uint32_field(1) killed_uid: int = betterproto.uint32_field(2) killer_streak_num: int = betterproto.uint32_field(3) battle_total_kill_num: int = betterproto.uint32_field(4) @dataclass class QAvatarBattleRefreshGadgetForecastNotify(betterproto.Message): refresh_id: int = betterproto.uint32_field(1) refresh_time_ms_u64: int = betterproto.uint64_field(2) spawn_point_id_list: List[int] = betterproto.uint32_field(3) @dataclass class QAvatarBattleRefreshGadget(betterproto.Message): gadget_id: int = betterproto.uint32_field(1) spawn_point_id: int = betterproto.uint32_field(2) @dataclass class QAvatarBattleRefreshGadgetGenerateNotify(betterproto.Message): refresh_id: int = betterproto.uint32_field(1) refresh_gadget_list: List["QAvatarBattleRefreshGadget"] = betterproto.message_field( 2 ) @dataclass class QCandyBattleVector3(betterproto.Message): x: int = betterproto.int32_field(1) y: int = betterproto.int32_field(2) z: int = betterproto.int32_field(3) @dataclass class QCandyBattleComponentPosition(betterproto.Message): postion: "QCandyBattleVector3" = betterproto.message_field(1) forward: "QCandyBattleVector3" = betterproto.message_field(2) @dataclass class QCandyBattleComponentSet(betterproto.Message): position_component: "QCandyBattleComponentPosition" = betterproto.message_field(1) @dataclass class QCandyBattleMember(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) rank_score: int = betterproto.uint32_field(3) team_id: int = betterproto.uint32_field(4) avatar_id: int = betterproto.uint32_field(5) entity_id: int = betterproto.uint32_field(6) hidden_score: int = betterproto.int32_field(7) effect_id: int = betterproto.uint32_field(8) @dataclass class QCandyBattleMemberBrief(betterproto.Message): uid: int = betterproto.uint32_field(1) entity_id: int = betterproto.uint32_field(2) @dataclass class QCandyBattlePropData(betterproto.Message): entity_id: int = betterproto.uint32_field(1) uuid: int = betterproto.uint32_field(2) @dataclass class QCandyBattleSettleInfo(betterproto.Message): rank: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) life_times: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) map_id: int = betterproto.uint32_field(6) is_first_pass: bool = betterproto.bool_field(7) effect_times: int = betterproto.uint32_field(8) survive_rounds: int = betterproto.uint32_field(9) item_type: int = betterproto.uint32_field(10) @dataclass class QCandyBattleMemberSettleInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) avatar_id: int = betterproto.uint32_field(3) cur_rank_score: int = betterproto.uint32_field(4) is_abandoned: bool = betterproto.bool_field(5) settle_info: "QCandyBattleSettleInfo" = betterproto.message_field(6) @dataclass class QCandyBattleEntity(betterproto.Message): entity_id: int = betterproto.uint32_field(1) type: "QCandyBattleEntityType" = betterproto.enum_field(2) component_set: "QCandyBattleComponentSet" = betterproto.message_field(3) prop_id: int = betterproto.uint32_field(4) owner_entity_id: int = betterproto.uint32_field(5) state: int = betterproto.uint32_field(6) @dataclass class QCandyBattleInfo(betterproto.Message): battle_id: int = betterproto.uint32_field(1) remain_life_times: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) uid: int = betterproto.uint32_field(4) total_score: int = betterproto.uint32_field(5) @dataclass class PlayerSkill(betterproto.Message): entity_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class QCandyBattleGetActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class QCandyBattleGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) today_currency_got_num: int = betterproto.uint32_field(3) rank_score: int = betterproto.uint32_field(4) max_rank_score: int = betterproto.uint32_field(5) last_avatar_id: int = betterproto.uint32_field(6) unlocked_avatar_list: List[int] = betterproto.uint32_field(7) settle_record_list: List["QCandyBattleSettleInfo"] = betterproto.message_field(8) cur_day_fight_num: int = betterproto.uint32_field(9) currency_limit: int = betterproto.uint32_field(10) last_enter_effect_id: int = betterproto.uint32_field(11) unlocked_enter_effect_list: List[int] = betterproto.uint32_field(12) @dataclass class QCandyBattleBeginNotify(betterproto.Message): lobby_id: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) fightserver_ip: int = betterproto.uint32_field(4) fightserver_port: int = betterproto.uint32_field(5) activity_id: int = betterproto.uint32_field(6) best_record: "QCandyBattleSettleInfo" = betterproto.message_field(7) fightserver_ip_v4: str = betterproto.string_field(8) fightserver_ip_v6: str = betterproto.string_field(9) @dataclass class QCandyBattleChooseAvatarReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) old_avatar_id: int = betterproto.uint32_field(2) new_avatar_id: int = betterproto.uint32_field(3) @dataclass class QCandyBattleChooseAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) old_avatar_id: int = betterproto.uint32_field(3) new_avatar_id: int = betterproto.uint32_field(4) @dataclass class QCandyBattleUnlockAvatarReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) @dataclass class QCandyBattleUnlockAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) @dataclass class QCandyBattleSettleBattleNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) settle_info_list: List["QCandyBattleMemberSettleInfo"] = betterproto.message_field( 4 ) battle_id: int = betterproto.uint32_field(5) fightserver_ip: int = betterproto.uint32_field(6) settle_time: int = betterproto.uint32_field(7) fightserver_ip_v4: str = betterproto.string_field(8) fightserver_ip_v6: str = betterproto.string_field(9) @dataclass class QCandyBattleEnterBattleReq(betterproto.Message): pass @dataclass class QCandyBattleEnterBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_type: "QCandyBattleType" = betterproto.enum_field(2) member_list: List["QCandyBattleMember"] = betterproto.message_field(3) prop_data_list: List["QCandyBattlePropData"] = betterproto.message_field(4) memory_round_data_list: List["QCandyBattleMemoryRoundData"] = ( betterproto.message_field(5) ) cs_round_data_list: List["QCandyBattleCooperationScoreRoundData"] = ( betterproto.message_field(6) ) random_seed: int = betterproto.uint32_field(7) target_total_score: int = betterproto.uint32_field(8) @dataclass class QCandyBattleDataNotify(betterproto.Message): cur_time_ms_u64: int = betterproto.uint64_field(1) update_entity_list: List["QCandyBattleEntity"] = betterproto.message_field(2) delete_entity_list: List["QCandyBattleEntity"] = betterproto.message_field(3) battle_info_list: List["QCandyBattleInfo"] = betterproto.message_field(4) @dataclass class QCandyBattleEndNotify(betterproto.Message): battle_id: int = betterproto.uint32_field(1) @dataclass class QCandyBattleMoveNotify(betterproto.Message): pos: "QCandyBattleVector3" = betterproto.message_field(1) forward: "QCandyBattleVector3" = betterproto.message_field(2) @dataclass class QCandyBattleTriggerEntityReq(betterproto.Message): entity_id: int = betterproto.uint32_field(1) cur_state: int = betterproto.uint32_field(2) @dataclass class QCandyBattleTriggerEntityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) entity_id: int = betterproto.uint32_field(2) cur_state: int = betterproto.uint32_field(3) @dataclass class QCandyBattleAvatarLifeTimesChangeNotify(betterproto.Message): life_times: int = betterproto.uint32_field(1) @dataclass class QCandyBattleArriveReq(betterproto.Message): pass @dataclass class QCandyBattleArriveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class QCandyBattleUseSkillReq(betterproto.Message): skill_id: int = betterproto.uint32_field(1) @dataclass class QCandyBattleUseSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) remain_times: int = betterproto.uint32_field(3) @dataclass class QCandyBattleUseSkillNotify(betterproto.Message): player_use_skill: "PlayerSkill" = betterproto.message_field(1) @dataclass class QCandyBattleAvatarStateClientNotify(betterproto.Message): state: int = betterproto.uint32_field(1) is_move: bool = betterproto.bool_field(2) sub_state: int = betterproto.uint32_field(3) @dataclass class QCandyBattleAvatarStateServerNotify(betterproto.Message): entity_id: int = betterproto.uint32_field(1) state: int = betterproto.uint32_field(2) is_move: bool = betterproto.bool_field(3) sub_state: int = betterproto.uint32_field(4) @dataclass class QCandyBattleSkillEndNotify(betterproto.Message): player_skill_end: "PlayerSkill" = betterproto.message_field(1) @dataclass class QCandyBattleFinishBattleNotify(betterproto.Message): uid: int = betterproto.uint32_field(1) is_over: bool = betterproto.bool_field(2) settle_info: "QCandyBattleSettleInfo" = betterproto.message_field(3) @dataclass class QCandyBattleLeaveBattleReq(betterproto.Message): pass @dataclass class QCandyBattleLeaveBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class QCandyBattleLeaveBattleNotify(betterproto.Message): uid: int = betterproto.uint32_field(1) @dataclass class QCandyBattleStartTimeLineNotify(betterproto.Message): battle_begin_time: int = betterproto.uint32_field(1) battle_end_time: int = betterproto.uint32_field(2) @dataclass class QCandyBattleSkillUseTimesChangeNotify(betterproto.Message): skill_id: int = betterproto.uint32_field(1) remain_times: int = betterproto.uint32_field(2) @dataclass class QCandyBattleSendEmojiReq(betterproto.Message): emoji_id: int = betterproto.uint32_field(1) @dataclass class QCandyBattleSendEmojiRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) emoji_id: int = betterproto.uint32_field(2) @dataclass class QCandyBattleSendEmojiNotify(betterproto.Message): emoji_id: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) entity_id: int = betterproto.uint32_field(3) @dataclass class QCandyBattleSyncAbilityNotify(betterproto.Message): ability_id: int = betterproto.uint32_field(1) entity_id: int = betterproto.uint32_field(2) owner_entity_id: int = betterproto.uint32_field(3) param: int = betterproto.uint32_field(4) @dataclass class QCandyBattleMemoryRoundData(betterproto.Message): correct_picture_id: int = betterproto.uint32_field(1) picture_id_list: List[int] = betterproto.uint32_field(2) memory_data_list: List["QCandyBattleMemoryData"] = betterproto.message_field(3) @dataclass class QCandyBattleMemoryData(betterproto.Message): picture_show_list: List[int] = betterproto.uint32_field(1) @dataclass class QCandyBattleCooperationScoreRoundData(betterproto.Message): random_list: List[int] = betterproto.uint32_field(1) @dataclass class QCandyBattleMemoryRoundEndReq(betterproto.Message): life_times: int = betterproto.uint32_field(1) cur_round: int = betterproto.uint32_field(2) @dataclass class QCandyBattleMemoryRoundEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) life_times: int = betterproto.uint32_field(2) cur_round: int = betterproto.uint32_field(3) @dataclass class RaidReplaceScoreRecord(betterproto.Message): stage_id: int = betterproto.uint32_field(1) score: int = betterproto.uint32_field(2) @dataclass class RaidReplaceActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) opened_stage_list: List[int] = betterproto.uint32_field(2) passed_stage_list: List[int] = betterproto.uint32_field(3) cur_reward_line_score: int = betterproto.uint32_field(4) last_take_reward_score: int = betterproto.uint32_field(5) reward_line_id: int = betterproto.uint32_field(6) is_special_reward_take_times_added: bool = betterproto.bool_field(7) @dataclass class RaidReplaceGetDataReq(betterproto.Message): pass @dataclass class RaidReplaceGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) activity_list: List["RaidReplaceActivity"] = betterproto.message_field(3) score_record_list: List["RaidReplaceScoreRecord"] = betterproto.message_field(4) available_special_reward_take_times: int = betterproto.uint32_field(5) @dataclass class RaidReplaceTakeRewardLineRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class RaidReplaceTakeRewardLineRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class RaidReplaceTakeSpecialRewardReq(betterproto.Message): reward_id: int = betterproto.uint32_field(1) @dataclass class RaidReplaceTakeSpecialRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class InLevelBaseActorSnapshot(betterproto.Message): base_max_hp: float = betterproto.float_field(1) base_max_sp: float = betterproto.float_field(2) max_hp: float = betterproto.float_field(3) max_sp: float = betterproto.float_field(4) hp: float = betterproto.float_field(5) sp: float = betterproto.float_field(6) level: int = betterproto.uint32_field(7) attack: float = betterproto.float_field(8) defense: float = betterproto.float_field(9) is_alive: bool = betterproto.bool_field(10) total_overkill_damage: float = betterproto.float_field(11) @dataclass class InLevelAvatarSkillInfo(betterproto.Message): skill_name: str = betterproto.string_field(1) cd: float = betterproto.float_field(2) cost_sp: float = betterproto.float_field(3) need_sp: float = betterproto.float_field(4) cd_timer: float = betterproto.float_field(5) max_charges_count: int = betterproto.uint32_field(6) charges_counter: int = betterproto.uint32_field(7) can_hold: bool = betterproto.bool_field(8) instant_trigger_anim_event_id: str = betterproto.string_field(9) @dataclass class InLevelAvatarActorSnapshot(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) skill_list: List["InLevelAvatarSkillInfo"] = betterproto.message_field(2) weapon_id: int = betterproto.uint32_field(3) weapon_level: int = betterproto.uint32_field(4) stigmata_1_id: int = betterproto.uint32_field(5) stigmata_1_level: int = betterproto.uint32_field(6) stigmata_2_id: int = betterproto.uint32_field(7) stigmata_2_level: int = betterproto.uint32_field(8) stigmata_3_id: int = betterproto.uint32_field(9) stigmata_3_level: int = betterproto.uint32_field(10) @dataclass class InLevelMonsterActorSnapshot(betterproto.Message): monster_name: str = betterproto.string_field(1) @dataclass class InLevelEntityProperty(betterproto.Message): name: str = betterproto.string_field(1) value: float = betterproto.float_field(2) @dataclass class InLevelActorSnapshot(betterproto.Message): avatar_snapshot: "InLevelAvatarActorSnapshot" = betterproto.message_field(1) monster_snapshot: "InLevelMonsterActorSnapshot" = betterproto.message_field(2) base_snapshot: "InLevelBaseActorSnapshot" = betterproto.message_field(3) property_list: List["InLevelEntityProperty"] = betterproto.message_field(4) @dataclass class InLevelAttackDataSnapshot(betterproto.Message): attacker_ani_damage__ratio: float = betterproto.float_field(1) attacker_class: int = betterproto.uint32_field(2) attacker_nature: int = betterproto.uint32_field(3) attacker_category: int = betterproto.uint32_field(4) attacker_crit_chance: float = betterproto.float_field(5) attacker_crit_damage_ratio: float = betterproto.float_field(6) attacker_level: int = betterproto.uint32_field(7) attacker_shield_damage_ratio: float = betterproto.float_field(8) attacker_shield_damage_delta: float = betterproto.float_field(9) attacker_attack_percentage: float = betterproto.float_field(10) attacker_attack_value: float = betterproto.float_field(11) added_attack_ratio: float = betterproto.float_field(12) added_damage_ratio: float = betterproto.float_field(13) added_damage_ratio2: float = betterproto.float_field(14) attacker_added_attack_value: float = betterproto.float_field(15) attacker_all_damage_reduce_ratio: float = betterproto.float_field(16) attacker_fire_damage: float = betterproto.float_field(17) attacker_fire_damage_percentage: float = betterproto.float_field(18) added_attacker_fire_damage_ratio: float = betterproto.float_field(19) attacker_thunder_damage: float = betterproto.float_field(20) attacker_thunder_damage_percentage: float = betterproto.float_field(21) added_attacker_thunder_damage_ratio: float = betterproto.float_field(22) attacker_ice_damage: float = betterproto.float_field(23) attacker_ice_damage_percentage: float = betterproto.float_field(24) added_attacker_ice_damage_ratio: float = betterproto.float_field(25) attackee_ani_defence_ratio: float = betterproto.float_field(26) attackee_nature: int = betterproto.uint32_field(27) attackee_class: int = betterproto.uint32_field(28) attackee_added_damage_take_ratio: float = betterproto.float_field(29) attackee_normal_damage_taken_ratio: float = betterproto.float_field(30) attackee_fire_damage_taken_ratio: float = betterproto.float_field(31) attackee_ice_damage_taken_ratio: float = betterproto.float_field(32) attackee_thunder_damage_taken_ratio: float = betterproto.float_field(33) fire_damage: float = betterproto.float_field(34) thunder_damage: float = betterproto.float_field(35) ice_damage: float = betterproto.float_field(36) ani_damage_ratio: float = betterproto.float_field(37) retreat_velocity: float = betterproto.float_field(38) frame_halt: int = betterproto.uint32_field(39) is_anim_event_attack: bool = betterproto.bool_field(40) is_in_combo_count: bool = betterproto.bool_field(41) attack_category_tag: int = betterproto.uint32_field(42) hit_type: int = betterproto.uint32_field(43) hit_flag: int = betterproto.uint32_field(44) hit_level: int = betterproto.uint32_field(45) hit_effect: int = betterproto.uint32_field(46) hit_effect_aux: int = betterproto.uint32_field(47) added_attack_ratio2: float = betterproto.float_field(48) added_attacker_fire_damage_ratio2: float = betterproto.float_field(49) added_attacker_thunder_damage_ratio2: float = betterproto.float_field(50) added_attacker_ice_damage_ratio2: float = betterproto.float_field(51) added_attacker_burn_damage_ratio: float = betterproto.float_field(52) added_attacker_burn_damage_ratio2: float = betterproto.float_field(53) added_attacker_burn_damage_delta: float = betterproto.float_field(54) added_attacker_bleed_damage_ratio: float = betterproto.float_field(55) added_attacker_bleed_damage_ratio2: float = betterproto.float_field(56) added_attacker_bleed_damage_delta: float = betterproto.float_field(57) @dataclass class InLevelContext(betterproto.Message): type: "InLevelContextContextType" = betterproto.enum_field(1) context_string: str = betterproto.string_field(2) @dataclass class InLevelAttackSnapshot(betterproto.Message): time: int = betterproto.uint32_field(1) attack_data_created: "InLevelAttackDataSnapshot" = betterproto.message_field(2) attack_data_resoved: "InLevelAttackDataSnapshot" = betterproto.message_field(3) actor_list: List["InLevelActorSnapshot"] = betterproto.message_field(4) @dataclass class InLevelAttackSnapshotInfo(betterproto.Message): context: "InLevelContext" = betterproto.message_field(1) snapshot_list: List["InLevelAttackSnapshot"] = betterproto.message_field(2) @dataclass class PlayerRoomStatus(betterproto.Message): room_mode: "RoomMode" = betterproto.enum_field(1) room_id: int = betterproto.uint32_field(2) @dataclass class RoomMember(betterproto.Message): uid: int = betterproto.uint32_field(1) region_name: str = betterproto.string_field(2) nickname: str = betterproto.string_field(3) level: int = betterproto.uint32_field(4) head_avatar_id: int = betterproto.uint32_field(5) frame_id: int = betterproto.uint32_field(6) dress_id: int = betterproto.uint32_field(7) status: "RoomMemberStatus" = betterproto.enum_field(8) position: "RoomMemberMemberPosition" = betterproto.enum_field(9) mode_bytes: List[bytes] = betterproto.bytes_field(10) custom_head_id: int = betterproto.uint32_field(11) client_status: "RoomClientStatus" = betterproto.enum_field(12) voice_id: int = betterproto.uint32_field(13) @dataclass class RoomInfo(betterproto.Message): sub_type: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class GetRoomDataReq(betterproto.Message): pass @dataclass class GetRoomDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SyncRoomDataNotify(betterproto.Message): player_room_status: "PlayerRoomStatus" = betterproto.message_field(1) member_list: List["RoomMember"] = betterproto.message_field(2) room_info: "RoomInfo" = betterproto.message_field(3) @dataclass class CreateRoomReq(betterproto.Message): room_mode: "RoomMode" = betterproto.enum_field(1) member_data: "RoomMember" = betterproto.message_field(2) room_info: "RoomInfo" = betterproto.message_field(3) @dataclass class CreateRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) room_mode: "RoomMode" = betterproto.enum_field(2) @dataclass class EnterRoomReq(betterproto.Message): room_mode: "RoomMode" = betterproto.enum_field(1) room_id: int = betterproto.uint32_field(2) member_data: "RoomMember" = betterproto.message_field(3) room_info: "RoomInfo" = betterproto.message_field(4) @dataclass class EnterRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) room_mode: "RoomMode" = betterproto.enum_field(2) @dataclass class ExitRoomReq(betterproto.Message): pass @dataclass class ExitRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ExitRoomNotify(betterproto.Message): reason: "RoomExitReason" = betterproto.enum_field(1) @dataclass class InviteRoomReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class InviteRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class RoomInvitationNotify(betterproto.Message): target_uid: int = betterproto.uint32_field(1) room_mode: "RoomMode" = betterproto.enum_field(2) room_id: int = betterproto.uint32_field(3) from_player: "RoomMember" = betterproto.message_field(4) room_info: "RoomInfo" = betterproto.message_field(5) chatworld_scene_id: int = betterproto.uint32_field(6) chatworld_id: int = betterproto.uint32_field(7) @dataclass class SendRoomChatMsgNotify(betterproto.Message): chat_msg: "ChatMsg" = betterproto.message_field(1) is_broadcast_msg: bool = betterproto.bool_field(2) room_mode: "RoomMode" = betterproto.enum_field(3) target_uid_list: List[int] = betterproto.uint32_field(4) @dataclass class RecvRoomChatMsgNotify(betterproto.Message): room_mode: "RoomMode" = betterproto.enum_field(1) chat_msg: "ChatMsg" = betterproto.message_field(2) @dataclass class StartRoomMatchReq(betterproto.Message): room_mode: "RoomMode" = betterproto.enum_field(1) @dataclass class StartRoomMatchRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) room_mode: "RoomMode" = betterproto.enum_field(2) @dataclass class CancelRoomMatchReq(betterproto.Message): pass @dataclass class CancelRoomMatchRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SyncRoomMatchDataNotify(betterproto.Message): room_mode: "RoomMode" = betterproto.enum_field(1) is_in_matching: bool = betterproto.bool_field(2) match_start_time: int = betterproto.uint32_field(3) estimate_match_cost_time: int = betterproto.uint32_field(4) reason: "SyncRoomMatchDataNotifyReason" = betterproto.enum_field(5) @dataclass class RoomMatchTimeoutNotify(betterproto.Message): pass @dataclass class UpdateRoomInfoReq(betterproto.Message): room_info: "RoomInfo" = betterproto.message_field(1) @dataclass class UpdateRoomInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class RoomSwitchMemberStatusReq(betterproto.Message): status: "RoomMemberStatus" = betterproto.enum_field(1) client_status: "RoomClientStatus" = betterproto.enum_field(2) @dataclass class RoomSwitchMemberStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class RoomKickMemberReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class RoomKickMemberRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class RoomTransferLeaderReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class RoomTransferLeaderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class RoomMemberSetVoiceIdReq(betterproto.Message): voice_id: int = betterproto.uint32_field(1) @dataclass class RoomMemberSetVoiceIdRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) voice_id: int = betterproto.uint32_field(3) @dataclass class RoomGetStatusReq(betterproto.Message): room_id: int = betterproto.uint32_field(1) member_data: "RoomMember" = betterproto.message_field(2) @dataclass class RoomGetStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) player_room_status: "PlayerRoomStatus" = betterproto.message_field(2) member_list: List["RoomMember"] = betterproto.message_field(3) room_info: "RoomInfo" = betterproto.message_field(4) @dataclass class DismissRoomReq(betterproto.Message): pass @dataclass class DismissRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class RpgDungeonQuest(betterproto.Message): id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) @dataclass class RpgDungeonBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_level: int = betterproto.uint32_field(2) @dataclass class RpgDungeonBuffPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) left_times: int = betterproto.uint32_field(2) @dataclass class RpgDungeonActivity(betterproto.Message): id: int = betterproto.uint32_field(1) quest_list: List["RpgDungeonQuest"] = betterproto.message_field(2) candidate_buff_id_list: List[int] = betterproto.uint32_field(3) buff_list: List["RpgDungeonBuff"] = betterproto.message_field(4) pool_list: List["RpgDungeonBuffPool"] = betterproto.message_field(5) @dataclass class RpgDungeonGetActivityReq(betterproto.Message): dungeon_id: int = betterproto.uint32_field(1) @dataclass class RpgDungeonGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "RpgDungeonActivity" = betterproto.message_field(2) dungeon_id: int = betterproto.uint32_field(3) @dataclass class RpgDungeonSelectQuestReq(betterproto.Message): dungeon_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) avatar_id_list: List[int] = betterproto.uint32_field(3) @dataclass class RpgDungeonSelectQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) dungeon_id: int = betterproto.uint32_field(2) @dataclass class RpgDungeonGetCandidateBuffReq(betterproto.Message): dungeon_id: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) @dataclass class RpgDungeonGetCandidateBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) dungeon_id: int = betterproto.uint32_field(2) pool_id: int = betterproto.uint32_field(3) buff_id_list: List[int] = betterproto.uint32_field(4) @dataclass class RpgDungeonSelectBuffReq(betterproto.Message): dungeon_id: int = betterproto.uint32_field(1) buff_id: int = betterproto.uint32_field(2) @dataclass class RpgDungeonSelectBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) dungeon_id: int = betterproto.uint32_field(2) @dataclass class GetRpgTaleReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) @dataclass class RpgTaleProgress(betterproto.Message): id: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class RpgTaleSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) status: "RpgTaleSiteStatus" = betterproto.enum_field(3) content_type: "RpgTaleSiteContentType" = betterproto.enum_field(4) content_param: str = betterproto.string_field(5) finished_matrix_event_id_list: List[int] = betterproto.uint32_field(6) event_type: int = betterproto.uint32_field(7) event_param: int = betterproto.uint32_field(8) cur_progress: "RpgTaleProgress" = betterproto.message_field(9) pass_times: int = betterproto.uint32_field(10) status_end_time: int = betterproto.uint32_field(11) close_time: int = betterproto.uint32_field(12) unlock_limit_flag_list: List["RpgTaleFlag"] = betterproto.message_field(13) @dataclass class RpgTaleOverall(betterproto.Message): overall_id: int = betterproto.uint32_field(1) value: int = betterproto.uint32_field(2) @dataclass class RpgTaleArea(betterproto.Message): area_id: int = betterproto.uint32_field(1) @dataclass class RpgTaleStageScoreDrop(betterproto.Message): total_num: int = betterproto.uint32_field(1) daily_num: int = betterproto.uint32_field(2) @dataclass class RpgTaleTotalScoreDrop(betterproto.Message): material_id: int = betterproto.uint32_field(1) daily_num: int = betterproto.uint32_field(2) total_num: int = betterproto.uint32_field(3) @dataclass class RpgTaleStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) max_floor: int = betterproto.uint32_field(2) max_score: int = betterproto.uint32_field(3) score_drop: "RpgTaleStageScoreDrop" = betterproto.message_field(4) @dataclass class CurRpgTaleStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) cur_floor: int = betterproto.uint32_field(2) avatar_list: List[int] = betterproto.uint32_field(3) client_data: str = betterproto.string_field(4) @dataclass class RpgTaleAbility(betterproto.Message): ability_id: int = betterproto.uint32_field(1) ability_level: int = betterproto.uint32_field(2) @dataclass class RpgTaleStageEnterTimesLimit(betterproto.Message): limit_id: int = betterproto.uint32_field(1) enter_times: int = betterproto.uint32_field(2) @dataclass class RpgTaleQAvatarSettleGotMaterial(betterproto.Message): material_id: int = betterproto.uint32_field(1) material_num: int = betterproto.uint32_field(2) @dataclass class RpgTaleQAvatarBattle(betterproto.Message): cur_score: int = betterproto.uint32_field(1) has_take_reward_score: int = betterproto.uint32_field(2) choose_virtual_avatar_id: int = betterproto.uint32_field(3) win_num: int = betterproto.uint32_field(4) win_streak: int = betterproto.uint32_field(5) virtual_avatar_drop_num: int = betterproto.uint32_field(6) got_material_list: List["RpgTaleQAvatarSettleGotMaterial"] = ( betterproto.message_field(7) ) @dataclass class RpgTaleData(betterproto.Message): tale_id: int = betterproto.uint32_field(1) site_list: List["RpgTaleSite"] = betterproto.message_field(2) cur_site_id: int = betterproto.uint32_field(3) reward_taken_collection_count_list: List[int] = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) finished_event_id_list: List[int] = betterproto.uint32_field(6) area_list: List["RpgTaleArea"] = betterproto.message_field(7) overall_list: List["RpgTaleOverall"] = betterproto.message_field(8) schedule_id: int = betterproto.uint32_field(9) stage_list: List["RpgTaleStage"] = betterproto.message_field(10) total_score_drop_list: List["RpgTaleTotalScoreDrop"] = betterproto.message_field(11) ability_list: List["RpgTaleAbility"] = betterproto.message_field(12) site_refresh_num: int = betterproto.uint32_field(13) last_reset_site_refresh_num_time: int = betterproto.uint32_field(14) qavatar_battle: "RpgTaleQAvatarBattle" = betterproto.message_field(15) stage_enter_times_limit_list: List["RpgTaleStageEnterTimesLimit"] = ( betterproto.message_field(16) ) finished_mission_group_list: List[int] = betterproto.uint32_field(17) timed_end_time: int = betterproto.uint32_field(18) @dataclass class GetRpgTaleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) is_all: bool = betterproto.bool_field(3) rpg_tale_list: List["RpgTaleData"] = betterproto.message_field(4) @dataclass class SyncRpgTaleSiteNotify(betterproto.Message): site_list: List["RpgTaleSite"] = betterproto.message_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class EnterRpgTaleSiteReq(betterproto.Message): site_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class EnterRpgTaleSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class FinishRpgTalePlotReq(betterproto.Message): plot_id: int = betterproto.uint32_field(1) dialog_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class FinishRpgTalePlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) plot_id: int = betterproto.uint32_field(2) dialog_id: int = betterproto.uint32_field(3) tale_id: int = betterproto.uint32_field(4) @dataclass class UnlockRpgTaleSiteReq(betterproto.Message): site_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) is_only_check: bool = betterproto.bool_field(3) @dataclass class RpgTaleFlag(betterproto.Message): type: "RpgTaleFlagType" = betterproto.enum_field(1) param_list: List[int] = betterproto.uint32_field(2) @dataclass class UnlockRpgTaleSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) limit_flag_list: List["RpgTaleFlag"] = betterproto.message_field(4) is_only_check: bool = betterproto.bool_field(5) @dataclass class TakeRpgTaleCollectionRewardReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) @dataclass class TakeRpgTaleCollectionRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) collection_count_list: List[int] = betterproto.uint32_field(2) reward_data_list: List["RewardData"] = betterproto.message_field(3) reward_taken_collection_count_list: List[int] = betterproto.uint32_field(4) tale_id: int = betterproto.uint32_field(5) @dataclass class RpgTaleEvent(betterproto.Message): event_id: int = betterproto.uint32_field(1) event_type: int = betterproto.uint32_field(2) event_param_list: List[int] = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class RpgTaleEventNotify(betterproto.Message): event_data: "RpgTaleEvent" = betterproto.message_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class TriggerRpgTaleEventReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) content_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TriggerRpgTaleEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class CheckRpgTaleStageTriggerReq(betterproto.Message): trigger_list: List[int] = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class CheckRpgTaleStageTriggerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) show_trigger_list: List[int] = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class TriggerRpgTaleStageEventReq(betterproto.Message): trigger_id: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class TriggerRpgTaleStageEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) event_data: "RpgTaleEvent" = betterproto.message_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class MatrixGridPos(betterproto.Message): x: int = betterproto.uint32_field(1) y: int = betterproto.uint32_field(2) @dataclass class MatrixFloorBriefInfo(betterproto.Message): floor_id: int = betterproto.uint32_field(1) floor_status: "MatrixFloorStatus" = betterproto.enum_field(2) @dataclass class GetMatrixReq(betterproto.Message): pass @dataclass class GetMatrixRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) floor_brief_info_list: List["MatrixFloorBriefInfo"] = betterproto.message_field(2) cur_floor_id: int = betterproto.uint32_field(3) @dataclass class GetMatrixFloorReq(betterproto.Message): floor_id: int = betterproto.uint32_field(1) @dataclass class MatrixGrid(betterproto.Message): pos: "MatrixGridPos" = betterproto.message_field(1) type: "MatrixGridType" = betterproto.enum_field(2) grid_id: int = betterproto.uint32_field(3) event_id: int = betterproto.uint32_field(4) @dataclass class MatrixLottery(betterproto.Message): lottery_id: int = betterproto.uint32_field(1) lottery_num: int = betterproto.uint32_field(2) left_step: int = betterproto.uint32_field(3) @dataclass class MatrixBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_type: int = betterproto.uint32_field(2) buff_para_int: int = betterproto.uint32_field(3) @dataclass class MatrixFloorMapInfo(betterproto.Message): floor_id: int = betterproto.uint32_field(1) grid_list: List["MatrixGrid"] = betterproto.message_field(2) width: int = betterproto.uint32_field(3) height: int = betterproto.uint32_field(4) map_id: int = betterproto.uint32_field(5) current_pos: "MatrixGridPos" = betterproto.message_field(6) event_grid_list: List["MatrixGrid"] = betterproto.message_field(7) step_num: int = betterproto.uint32_field(8) dice_point: int = betterproto.uint32_field(9) lottery_list: List["MatrixLottery"] = betterproto.message_field(10) buff_list: List["MatrixBuff"] = betterproto.message_field(11) @dataclass class GetMatrixFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) floor_brief_info: "MatrixFloorBriefInfo" = betterproto.message_field(2) floor_map_info: "MatrixFloorMapInfo" = betterproto.message_field(3) @dataclass class MatrixEnterReq(betterproto.Message): floor_id: int = betterproto.uint32_field(1) @dataclass class MatrixEnterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MatrixAdvancePath(betterproto.Message): path_from: "MatrixGridPos" = betterproto.message_field(1) path_to: "MatrixGridPos" = betterproto.message_field(2) @dataclass class MatrixAdvanceReq(betterproto.Message): from_pos: "MatrixGridPos" = betterproto.message_field(1) to_pos: "MatrixGridPos" = betterproto.message_field(2) path_list: List["MatrixAdvancePath"] = betterproto.message_field(3) @dataclass class MatrixAdvanceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_pos: "MatrixGridPos" = betterproto.message_field(2) pos_list: List["MatrixGridPos"] = betterproto.message_field(3) @dataclass class SyncMatrixFloorNotify(betterproto.Message): floor_id: int = betterproto.uint32_field(1) floor_brief_info: "MatrixFloorBriefInfo" = betterproto.message_field(2) floor_map_info: "MatrixFloorMapInfo" = betterproto.message_field(3) @dataclass class SyncMatrixNotify(betterproto.Message): floor_brief_info_list: List["MatrixFloorBriefInfo"] = betterproto.message_field(1) cur_floor_id: int = betterproto.uint32_field(2) @dataclass class MatrixTriggerEventReq(betterproto.Message): pos: "MatrixGridPos" = betterproto.message_field(1) event_id: int = betterproto.uint32_field(2) @dataclass class MatrixTriggerEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MatrixCancelEventReq(betterproto.Message): pass @dataclass class MatrixCancelEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SyncMatrixCurEventNotify(betterproto.Message): pos: "MatrixGridPos" = betterproto.message_field(1) event_id: int = betterproto.uint32_field(2) real_event_param: int = betterproto.uint32_field(3) @dataclass class MatrixEventFinishNotify(betterproto.Message): pos: "MatrixGridPos" = betterproto.message_field(1) event_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) display_type: "MatrixEventType" = betterproto.enum_field(4) display_id: int = betterproto.uint32_field(5) @dataclass class FinishMatrixEventPlotReq(betterproto.Message): plot_id: int = betterproto.uint32_field(1) dialog_id: int = betterproto.uint32_field(2) @dataclass class FinishMatrixEventPlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) plot_id: int = betterproto.uint32_field(2) dialog_id: int = betterproto.uint32_field(3) @dataclass class MatrixTeleportNotify(betterproto.Message): from_pos: "MatrixGridPos" = betterproto.message_field(1) to_pos: "MatrixGridPos" = betterproto.message_field(2) @dataclass class MatrixMoveObjectReq(betterproto.Message): pos: "MatrixGridPos" = betterproto.message_field(1) event_id: int = betterproto.uint32_field(2) @dataclass class MatrixMoveObjectRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) pos_list: List["MatrixGridPos"] = betterproto.message_field(2) event_id: int = betterproto.uint32_field(3) @dataclass class MatrixResetFloorReq(betterproto.Message): pass @dataclass class MatrixResetFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MatrixSettleFloorEventReq(betterproto.Message): pass @dataclass class MatrixSettleFloorEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MatrixThrowDiceReq(betterproto.Message): dice_type: "DiceType" = betterproto.enum_field(1) dice_point: int = betterproto.uint32_field(2) @dataclass class MatrixThrowDiceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) dice_type: "DiceType" = betterproto.enum_field(2) dice_point: int = betterproto.uint32_field(3) bonus_dice_point: int = betterproto.uint32_field(4) @dataclass class MatrixSetDiceDestinationReq(betterproto.Message): target_pos: "MatrixGridPos" = betterproto.message_field(1) @dataclass class MatrixSetDiceDestinationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_pos: "MatrixGridPos" = betterproto.message_field(2) @dataclass class MatrixGuessFingerReq(betterproto.Message): finger_type: "MatrixFingerType" = betterproto.enum_field(1) @dataclass class MatrixGuessFingerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) player_finger_type: "MatrixFingerType" = betterproto.enum_field(2) robot_finger_type: "MatrixFingerType" = betterproto.enum_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class MatrixSetLotteryNumReq(betterproto.Message): lottery_num: int = betterproto.uint32_field(1) @dataclass class MatrixSetLotteryNumRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MatrixLotteryDrawNotify(betterproto.Message): lottery: "MatrixLottery" = betterproto.message_field(1) win_num: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class FinishRpgTaleStagePlotReq(betterproto.Message): plot_id: int = betterproto.uint32_field(1) dialog_id: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class FinishRpgTaleStagePlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) plot_id: int = betterproto.uint32_field(2) dialog_id: int = betterproto.uint32_field(3) tale_id: int = betterproto.uint32_field(4) @dataclass class ReportRpgTaleStageReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) cur_floor: int = betterproto.uint32_field(2) client_data: str = betterproto.string_field(3) tale_id: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) monster_unique_id_list: List[int] = betterproto.uint32_field(6) monster_card_unique_id_list: List[int] = betterproto.uint32_field(7) @dataclass class ReportRpgTaleStageRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) cur_floor: int = betterproto.uint32_field(3) tale_id: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) @dataclass class RpgTaleSweepReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) times: int = betterproto.uint32_field(2) tale_id: int = betterproto.uint32_field(3) @dataclass class RpgTaleSweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) times: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) tale_id: int = betterproto.uint32_field(5) max_floor: int = betterproto.uint32_field(6) @dataclass class GetRpgTaleFileReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) @dataclass class GetRpgTaleFileRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) file_id_list: List[int] = betterproto.uint32_field(3) @dataclass class RpgTaleRefreshTicketReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) @dataclass class RpgTaleTicketRefreshInfo(betterproto.Message): ticket_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) add_num: int = betterproto.uint32_field(3) @dataclass class RpgTaleRefreshTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) ticket_refresh_list: List["RpgTaleTicketRefreshInfo"] = betterproto.message_field(3) @dataclass class RpgTaleLevelUpAbilityReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) ability_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class RpgTaleLevelUpAbilityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) ability_id: int = betterproto.uint32_field(3) limit_flag_list: List["RpgTaleFlag"] = betterproto.message_field(4) @dataclass class RpgTaleResetTowerReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) @dataclass class RpgTaleResetTowerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class RpgTaleSetOverallReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) overall_id: int = betterproto.uint32_field(2) value: int = betterproto.uint32_field(3) @dataclass class RpgTaleSetOverallRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) overall_id: int = betterproto.uint32_field(3) @dataclass class RpgTaleRefreshSiteReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) @dataclass class RpgTaleRefreshSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) @dataclass class RpgTaleSetPvpVirtualAvatarReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) virtual_avatar_id: int = betterproto.uint32_field(2) @dataclass class RpgTaleSetPvpVirtualAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) virtual_avatar_id: int = betterproto.uint32_field(3) @dataclass class RpgTaleGetPvpDivisionRewardReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) @dataclass class RpgTaleGetPvpDivisionRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class RpgTaleGetStageScoreRankReq(betterproto.Message): tale_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class RpgTaleGetStageScoreRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tale_id: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) percent: int = betterproto.uint32_field(5) @dataclass class RpgTaleFinishMissionGroupNotify(betterproto.Message): tale_id: int = betterproto.uint32_field(1) mission_group_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class GetScDLCReq(betterproto.Message): pass @dataclass class FeverSkillSuite(betterproto.Message): suite_id: int = betterproto.uint32_field(1) suite_name: str = betterproto.string_field(2) skill_chip_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ScDLCFever(betterproto.Message): level: int = betterproto.uint32_field(1) exp: int = betterproto.uint32_field(2) fever_slot_num: int = betterproto.uint32_field(3) has_take_reward_level: int = betterproto.uint32_field(4) skill_suite_list: List["FeverSkillSuite"] = betterproto.message_field(5) active_suite_id: int = betterproto.uint32_field(6) @dataclass class ScDLCTalent(betterproto.Message): talent_id: int = betterproto.uint32_field(1) talent_level: int = betterproto.uint32_field(2) @dataclass class ScDLCAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) talent_list: List["ScDLCTalent"] = betterproto.message_field(3) equip_talent_list: List[int] = betterproto.uint32_field(4) @dataclass class ScDLCSupportNPC(betterproto.Message): npc_id: int = betterproto.uint32_field(1) exp: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) @dataclass class ScDLCDailyQuestData(betterproto.Message): quest_list: List["OpenworldQuest"] = betterproto.message_field(1) left_accept_times: int = betterproto.uint32_field(2) refresh_left_times: int = betterproto.uint32_field(3) refresh_cost_material_id: int = betterproto.uint32_field(4) refresh_cost_material_num: int = betterproto.uint32_field(5) @dataclass class ScDLCAchievement(betterproto.Message): mission_id: int = betterproto.uint32_field(1) finish_time: int = betterproto.uint32_field(2) @dataclass class GetScDLCRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fever: "ScDLCFever" = betterproto.message_field(2) avatar_list: List["ScDLCAvatar"] = betterproto.message_field(3) npc_list: List["ScDLCSupportNPC"] = betterproto.message_field(4) daily_quest_data: "ScDLCDailyQuestData" = betterproto.message_field(5) name: str = betterproto.string_field(6) achievement_list: List["ScDLCAchievement"] = betterproto.message_field(7) max_challenge_reward_take_progress: int = betterproto.uint32_field(8) active_fever_ability_group_id_list: List[int] = betterproto.uint32_field(9) max_active_fever_ability_group_num: int = betterproto.uint32_field(10) @dataclass class UpdateScDLCFeverSuiteReq(betterproto.Message): suite_id: int = betterproto.uint32_field(1) suite_name: str = betterproto.string_field(2) skill_chip_id_list: List[int] = betterproto.uint32_field(3) @dataclass class UpdateScDLCFeverSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ActiveScDLCFeverSuiteReq(betterproto.Message): suite_id: int = betterproto.uint32_field(1) @dataclass class ActiveScDLCFeverSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class AddScDLCSupportNPCExpReq(betterproto.Message): npc_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) @dataclass class AddScDLCSupportNPCExpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class LevelUpScDLCAvatarReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) @dataclass class LevelUpScDLCAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class LevelUpScDLCTalentReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) talent_id: int = betterproto.uint32_field(2) @dataclass class LevelUpScDLCTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class EquipScDLCAvatarTalentReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) equip_talent_list: List[int] = betterproto.uint32_field(2) @dataclass class EquipScDLCAvatarTalentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetScDLCSelectDailyQuestReq(betterproto.Message): pass @dataclass class GetScDLCSelectDailyQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) @dataclass class RefreshScDLCDailyQuestReq(betterproto.Message): pass @dataclass class RefreshScDLCDailyQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_list: List["OpenworldQuest"] = betterproto.message_field(2) @dataclass class AcceptScDLCDailyQuestReq(betterproto.Message): quest_id: int = betterproto.uint32_field(1) @dataclass class AcceptScDLCDailyQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest: "OpenworldQuest" = betterproto.message_field(2) @dataclass class FinishScDLCDailyQuestReq(betterproto.Message): quest_id: int = betterproto.uint32_field(1) cost_time: int = betterproto.uint32_field(2) finish_challenge_list: List[int] = betterproto.uint32_field(3) @dataclass class FinishScDLCDailyQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) cost_time: int = betterproto.uint32_field(3) finish_challenge_list: List[int] = betterproto.uint32_field(4) @dataclass class TakeScDLCDailyQuestRewardReq(betterproto.Message): quest_id: int = betterproto.uint32_field(1) @dataclass class TakeScDLCDailyQuestRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class ModifyScDLCNameReq(betterproto.Message): name: str = betterproto.string_field(1) @dataclass class ModifyScDLCNameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeScDLCChallengeRewardReq(betterproto.Message): pass @dataclass class TakeScDLCChallengeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class FinishScDLCPlotReq(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class FinishScDLCPlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ScDLCTowerAvatarInfo(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) sp_percent: int = betterproto.uint32_field(3) @dataclass class GetScDLCTowerReq(betterproto.Message): pass @dataclass class GetScDLCTowerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) cur_floor: int = betterproto.uint32_field(3) max_floor: int = betterproto.uint32_field(4) avatar_info_list: List["ScDLCTowerAvatarInfo"] = betterproto.message_field(5) max_score: int = betterproto.uint32_field(6) avatar_revive_times: int = betterproto.uint32_field(7) sc_dlc_fever_score: int = betterproto.uint32_field(8) sc_dlc_climax_score: int = betterproto.uint32_field(9) max_can_sweep_floor: int = betterproto.uint32_field(10) @dataclass class ScDLCTowerStageBeginReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) support_avatar_id: int = betterproto.uint32_field(2) report_ext: str = betterproto.string_field(3) @dataclass class ScDLCTowerStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_floor: int = betterproto.uint32_field(2) @dataclass class ScDLCTowerStageEndReq(betterproto.Message): end_status: "StageEndStatus" = betterproto.enum_field(1) floor: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) avatar_info_list: List["ScDLCTowerAvatarInfo"] = betterproto.message_field(4) drop_item_list: List["DropItem"] = betterproto.message_field(5) sc_dlc_fever_score: int = betterproto.uint32_field(6) sc_dlc_climax_score: int = betterproto.uint32_field(7) report_ext: str = betterproto.string_field(8) @dataclass class ScDLCTowerStageEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) score: int = betterproto.uint32_field(3) floor: int = betterproto.uint32_field(4) settle_floor: int = betterproto.uint32_field(5) @dataclass class GetScDLCTowerRankReq(betterproto.Message): pass @dataclass class GetScDLCTowerRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_percent: int = betterproto.uint32_field(2) rank: int = betterproto.uint32_field(3) @dataclass class ScDLCTowerScheduleRewardNotify(betterproto.Message): score: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class ScDLCReviveAvatarReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) report_ext: str = betterproto.string_field(2) @dataclass class ScDLCReviveAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ScDLCTowerReviveAvatarReq(betterproto.Message): report_ext: str = betterproto.string_field(1) @dataclass class ScDLCTowerReviveAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) revive_times: int = betterproto.uint32_field(2) @dataclass class ScDLCActiveFeverAbilityReq(betterproto.Message): ability_group_id_list: List[int] = betterproto.uint32_field(1) @dataclass class ScDLCActiveFeverAbilityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ScDLCSweepTowerReq(betterproto.Message): pass @dataclass class ScDLCSweepTowerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class UpdateClientSettingNotify(betterproto.Message): id: int = betterproto.uint32_field(1) data: List[bytes] = betterproto.bytes_field(2) @dataclass class CommonCdCheckNotify(betterproto.Message): end_time: int = betterproto.uint32_field(1) @dataclass class AntiAddictNotify(betterproto.Message): msg_type: "AntiAddictNotifyAntiAddictMsgType" = betterproto.enum_field(1) msg: str = betterproto.string_field(2) level: str = betterproto.string_field(3) @dataclass class SensitiveWordCheckReq(betterproto.Message): content: str = betterproto.string_field(1) @dataclass class SensitiveWordCheckRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class KickOutPlayerNotify(betterproto.Message): reason: "KickOutPlayerNotifyKickOutReason" = betterproto.enum_field(1) @dataclass class ClientReportReq(betterproto.Message): report_type: str = betterproto.string_field(1) report_value: str = betterproto.string_field(2) @dataclass class ClientReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetAuthkeyReq(betterproto.Message): auth_appid: str = betterproto.string_field(1) sign_type: int = betterproto.uint32_field(2) authkey_ver: int = betterproto.uint32_field(3) @dataclass class GetAuthkeyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) authkey: str = betterproto.string_field(2) auth_appid: str = betterproto.string_field(3) sign_type: int = betterproto.uint32_field(4) authkey_ver: int = betterproto.uint32_field(5) @dataclass class ClientReportBinReq(betterproto.Message): report_type: "ClientReportBinType" = betterproto.enum_field(1) report_bin_list: List[bytes] = betterproto.bytes_field(2) @dataclass class ClientReportBinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class NetTestReq(betterproto.Message): is_gate_test: bool = betterproto.bool_field(1) req_time: int = betterproto.uint64_field(2) test_uint_list: List[int] = betterproto.uint32_field(3) test_str_list: List[str] = betterproto.string_field(4) @dataclass class NetTestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_gate_test: bool = betterproto.bool_field(2) req_time: int = betterproto.uint64_field(3) test_uint_list: List[int] = betterproto.uint32_field(4) test_str_list: List[str] = betterproto.string_field(5) @dataclass class SecurityPasswordInfo(betterproto.Message): remain_fail_times: int = betterproto.int32_field(1) @dataclass class GetSecurityPasswordReq(betterproto.Message): pass @dataclass class GetSecurityPasswordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) status: "SecurityPasswordStatus" = betterproto.enum_field(2) device_status: "SecurityPasswordDeviceStatus" = betterproto.enum_field(3) reset_end_time: int = betterproto.uint32_field(4) salt: str = betterproto.string_field(5) @dataclass class SetSecurityPasswordReq(betterproto.Message): password: str = betterproto.string_field(1) @dataclass class SetSecurityPasswordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ChangeSecurityPasswordReq(betterproto.Message): old_password: str = betterproto.string_field(1) new_password: str = betterproto.string_field(2) @dataclass class ChangeSecurityPasswordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) security_password_info: "SecurityPasswordInfo" = betterproto.message_field(2) @dataclass class UnlockDeviceSecurityPasswordReq(betterproto.Message): password: str = betterproto.string_field(1) @dataclass class UnlockDeviceSecurityPasswordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) security_password_info: "SecurityPasswordInfo" = betterproto.message_field(2) @dataclass class SecurityPasswordOpReq(betterproto.Message): password: str = betterproto.string_field(1) op_type: "SecurityPasswordOpType" = betterproto.enum_field(2) para_list: List[int] = betterproto.uint32_field(3) @dataclass class SecurityPasswordOpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) op_type: "SecurityPasswordOpType" = betterproto.enum_field(2) security_password_info: "SecurityPasswordInfo" = betterproto.message_field(3) @dataclass class ResetSecurityPasswordReq(betterproto.Message): is_withdraw: bool = betterproto.bool_field(1) @dataclass class ResetSecurityPasswordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SecurityPasswordRejectionNotify(betterproto.Message): pass @dataclass class BuyGoodsCost(betterproto.Message): hcoin_cost: int = betterproto.uint32_field(1) scoin_cost: int = betterproto.uint32_field(2) mcoin_cost: int = betterproto.uint32_field(3) cost_item_list: List["Material"] = betterproto.message_field(4) @dataclass class GoodsDiscount(betterproto.Message): begin_time: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) discount: int = betterproto.uint32_field(3) goods_cost: "BuyGoodsCost" = betterproto.message_field(4) @dataclass class Goods(betterproto.Message): goods_id: int = betterproto.uint32_field(1) buy_times: int = betterproto.uint32_field(2) can_be_refresh: bool = betterproto.bool_field(3) refresh_time_type: "GoodsRefreshTimeType" = betterproto.enum_field(4) begin_time: int = betterproto.uint32_field(5) end_time: int = betterproto.uint32_field(6) show_type: "GoodsShowType" = betterproto.enum_field(7) unlock_tips: str = betterproto.string_field(8) prepare_time: int = betterproto.uint32_field(9) sort_id: int = betterproto.uint32_field(10) product_name: str = betterproto.string_field(11) product_id: int = betterproto.uint32_field(12) product_price: int = betterproto.uint32_field(13) show_setting_str: str = betterproto.string_field(14) show_new_tag: int = betterproto.uint32_field(15) mall_anchor_list: List[int] = betterproto.uint32_field(16) is_ignore: bool = betterproto.bool_field(17) unlock_type: int = betterproto.uint32_field(18) unlock_para_int: int = betterproto.uint32_field(19) unlock_para_str: str = betterproto.string_field(20) prepare_level: int = betterproto.uint32_field(21) min_level: int = betterproto.uint32_field(22) max_level: int = betterproto.uint32_field(23) discount: "GoodsDiscount" = betterproto.message_field(24) is_popup: bool = betterproto.bool_field(25) is_hide_price: bool = betterproto.bool_field(26) max_buy_type: int = betterproto.uint32_field(27) @dataclass class Shop(betterproto.Message): shop_id: int = betterproto.uint32_field(1) is_open: bool = betterproto.bool_field(2) text_map_name: str = betterproto.string_field(3) shop_icon_path: str = betterproto.string_field(4) goods_list: List["Goods"] = betterproto.message_field(5) next_auto_refresh_time: int = betterproto.uint32_field(6) manual_refresh_times: int = betterproto.uint32_field(7) refresh_item: int = betterproto.uint32_field(8) next_refresh_cost: int = betterproto.uint32_field(9) max_manual_refresh_times: int = betterproto.uint32_field(10) shop_type: int = betterproto.uint32_field(11) currency_list: List[int] = betterproto.uint32_field(12) schedule_change_time: int = betterproto.uint32_field(13) shop_name: str = betterproto.string_field(14) unlock_level: int = betterproto.uint32_field(15) all_goods_id_list: List[int] = betterproto.uint32_field(16) begin_time: int = betterproto.uint32_field(17) end_time: int = betterproto.uint32_field(18) is_hot: bool = betterproto.bool_field(19) multi_currency: int = betterproto.uint32_field(20) is_double_confirm: bool = betterproto.bool_field(21) is_show: bool = betterproto.bool_field(22) sort_priority: int = betterproto.uint32_field(23) toolbar_currency_list: List[int] = betterproto.uint32_field(24) new_currency_list: List[int] = betterproto.uint32_field(25) free_manual_refresh_times: int = betterproto.uint32_field(26) @dataclass class GetShopListReq(betterproto.Message): pass @dataclass class GetShopListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop_list: List["Shop"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class GetShoppingMallListReq(betterproto.Message): pass @dataclass class EffectiveGiftGoodsData(betterproto.Message): goods_id: int = betterproto.uint32_field(1) expire_time: int = betterproto.uint32_field(2) @dataclass class GetShoppingMallListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop_list: List["Shop"] = betterproto.message_field(2) effective_gift_goods_list: List["EffectiveGiftGoodsData"] = ( betterproto.message_field(3) ) @dataclass class GetSingleShopWithoutRefreshReq(betterproto.Message): shop_id: int = betterproto.uint32_field(1) @dataclass class GetSingleShopWithoutRefreshRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop: "Shop" = betterproto.message_field(2) @dataclass class Product(betterproto.Message): name: str = betterproto.string_field(1) desc: str = betterproto.string_field(2) type: "ProductType" = betterproto.enum_field(3) pay_hcoin: int = betterproto.uint32_field(4) free_hcoin: int = betterproto.uint32_field(5) price: int = betterproto.uint32_field(6) left_buy_times: int = betterproto.uint32_field(7) card_daily_hcoin: int = betterproto.uint32_field(8) card_left_days: int = betterproto.uint32_field(9) is_forbid_by_itunes_small_order: bool = betterproto.bool_field(10) box_reward_list: List["RewardData"] = betterproto.message_field(11) is_itunes_box_subscription: bool = betterproto.bool_field(12) card_activity_daily_hcoin: int = betterproto.uint32_field(13) is_add_hcoin: bool = betterproto.bool_field(14) end_time: int = betterproto.uint32_field(15) sort_priority: int = betterproto.uint32_field(16) is_show_pic: bool = betterproto.bool_field(17) pic_path: str = betterproto.string_field(18) detail: str = betterproto.string_field(19) id: int = betterproto.uint32_field(20) mcoin: int = betterproto.uint32_field(21) product_goods_id: int = betterproto.uint32_field(22) price_tier: str = betterproto.string_field(23) @dataclass class GetProductListReq(betterproto.Message): pass @dataclass class FoundationData(betterproto.Message): product_name: str = betterproto.string_field(1) has_take_reward_level_list: List[int] = betterproto.uint32_field(2) @dataclass class GetProductListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) product_list: List["Product"] = betterproto.message_field(2) next_random_box_product_refresh_time: int = betterproto.uint32_field(3) next_limit_product_refresh_time: int = betterproto.uint32_field(4) foundation_list: List["FoundationData"] = betterproto.message_field(5) @dataclass class ManualRefreshShopReq(betterproto.Message): shop_id: int = betterproto.uint32_field(1) @dataclass class ManualRefreshShopRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetRecommendGoodsReq(betterproto.Message): pass @dataclass class RecommendGoods(betterproto.Message): shop_id: int = betterproto.uint32_field(1) goods: "Goods" = betterproto.message_field(2) banner_bg: str = betterproto.string_field(3) accurate_deliver_schedule_id: int = betterproto.uint32_field(4) @dataclass class GetRecommendGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recommend_goods_list: List["RecommendGoods"] = betterproto.message_field(2) @dataclass class BuyGoodsReq(betterproto.Message): shop_id: int = betterproto.uint32_field(1) goods_id: int = betterproto.uint32_field(2) coupon_material_id: int = betterproto.uint32_field(3) coupon_num: int = betterproto.uint32_field(4) mcoin_coupon_material_id: int = betterproto.uint32_field(5) goods_num: int = betterproto.uint32_field(6) gift_pack_select_reward_id: int = betterproto.uint32_field(7) discount_save_num: int = betterproto.uint32_field(8) auto_open_select_reward_id: int = betterproto.uint32_field(9) @dataclass class BuyGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop_id: int = betterproto.uint32_field(2) goods_id: int = betterproto.uint32_field(3) goods_buy_times: int = betterproto.uint32_field(4) item_id: int = betterproto.uint32_field(5) level: int = betterproto.uint32_field(6) num: int = betterproto.uint32_field(7) gift_pack_select_reward_id: int = betterproto.uint32_field(8) split_fragment_num: int = betterproto.uint32_field(9) @dataclass class ShopGoodsInfo(betterproto.Message): goods_id: int = betterproto.uint32_field(1) sell_num: int = betterproto.uint32_field(2) @dataclass class GlobalShopGoodsInfoNotify(betterproto.Message): shop_goods_list: List["ShopGoodsInfo"] = betterproto.message_field(1) @dataclass class VipReward(betterproto.Message): vip_level: int = betterproto.uint32_field(1) pay_hcoin: int = betterproto.uint32_field(2) reward_id_list: List[int] = betterproto.uint32_field(3) reward_batch: int = betterproto.uint32_field(4) special_reward_id_list: List[int] = betterproto.uint32_field(5) is_special_shine_list: List[int] = betterproto.uint32_field(6) taken_reward_id_list: List[int] = betterproto.uint32_field(7) @dataclass class GetVipRewardDataReq(betterproto.Message): pass @dataclass class GetVipRewardDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) total_pay_hcoin: int = betterproto.uint32_field(2) vip_reward_list: List["VipReward"] = betterproto.message_field(3) @dataclass class GetVipRewardReq(betterproto.Message): vip_level_list: List[int] = betterproto.uint32_field(1) @dataclass class GetVipRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class GetCardProductInfoReq(betterproto.Message): pass @dataclass class CardProductInfo(betterproto.Message): product_name: str = betterproto.string_field(1) expire_time: int = betterproto.uint32_field(2) reward_num: int = betterproto.uint32_field(3) hcoin: int = betterproto.uint32_field(4) take_reward_days: int = betterproto.uint32_field(5) last_daily_reward_time: int = betterproto.uint32_field(6) bonus_need_days: int = betterproto.uint32_field(7) bonus_hcoin: int = betterproto.uint32_field(8) bonus_max_save_days: int = betterproto.uint32_field(9) card_left_days: int = betterproto.uint32_field(10) @dataclass class CardProductReward(betterproto.Message): product_name: str = betterproto.string_field(1) hcoin: int = betterproto.uint32_field(2) take_reward_days: int = betterproto.uint32_field(3) @dataclass class GetCardProductInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card_product_info_list: List["CardProductInfo"] = betterproto.message_field(2) @dataclass class TakeCardProductDailyRewardReq(betterproto.Message): pass @dataclass class TakeCardProductDailyRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card_product_reward_list: List["CardProductReward"] = betterproto.message_field(2) @dataclass class TakeCardProductBonusRewardReq(betterproto.Message): pass @dataclass class TakeCardProductBonusRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card_product_reward_list: List["CardProductReward"] = betterproto.message_field(2) @dataclass class TakeFoundationRewardReq(betterproto.Message): product_name: str = betterproto.string_field(1) level: int = betterproto.uint32_field(2) @dataclass class TakeFoundationRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) product_name: str = betterproto.string_field(3) has_take_reward_level_list: List[int] = betterproto.uint32_field(4) @dataclass class GetProductRecommendListReq(betterproto.Message): pass @dataclass class GetProductRecommendListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recommend_list: List[int] = betterproto.uint32_field(2) @dataclass class BuyProductReq(betterproto.Message): name: str = betterproto.string_field(1) price: int = betterproto.uint32_field(2) currency_code: str = betterproto.string_field(3) format_price: str = betterproto.string_field(4) @dataclass class BuyProductRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ExchangeHcoinByMcoinReq(betterproto.Message): product_name: str = betterproto.string_field(1) mcoin_price: int = betterproto.uint32_field(2) @dataclass class ExchangeHcoinByMcoinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) product_name: str = betterproto.string_field(2) pay_hcoin: int = betterproto.uint32_field(3) free_hcoin: int = betterproto.uint32_field(4) @dataclass class GetMyCardAuthCodeReq(betterproto.Message): fac_trade_seq: str = betterproto.string_field(1) product_name: str = betterproto.string_field(2) amount: str = betterproto.string_field(3) @dataclass class GetMyCardAuthCodeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) auth_code: str = betterproto.string_field(2) trade_seq: str = betterproto.string_field(3) product_name: str = betterproto.string_field(4) transaction_url: str = betterproto.string_field(5) @dataclass class VerifyMyCardOrderNotify(betterproto.Message): auth_code: str = betterproto.string_field(1) product_name: str = betterproto.string_field(2) @dataclass class RechargeFinishNotify(betterproto.Message): retcode: int = betterproto.uint32_field(1) product_name: str = betterproto.string_field(2) pay_hcoin: int = betterproto.uint32_field(3) free_hcoin: int = betterproto.uint32_field(4) product_desc: str = betterproto.string_field(5) box_reward_list: List["RewardData"] = betterproto.message_field(6) product_price: int = betterproto.uint32_field(7) channel_name: str = betterproto.string_field(8) channel_order_no: str = betterproto.string_field(9) is_add_hcoin: bool = betterproto.bool_field(10) mcoin: int = betterproto.uint32_field(11) goods_id: int = betterproto.uint32_field(12) pay_currency: str = betterproto.string_field(13) pay_price: str = betterproto.string_field(14) product_type: "ProductType" = betterproto.enum_field(15) @dataclass class ReportClickRechargeButtonNotify(betterproto.Message): product_name: str = betterproto.string_field(1) currency_code: str = betterproto.string_field(2) price: str = betterproto.string_field(3) @dataclass class GlobalShopGoodsGetBuyOrderReq(betterproto.Message): shop_id: int = betterproto.uint32_field(1) goods_id: int = betterproto.uint32_field(2) @dataclass class GlobalShopGoodsGetBuyOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) shop_id: int = betterproto.uint32_field(2) goods_id: int = betterproto.uint32_field(3) buy_order: int = betterproto.uint32_field(4) @dataclass class SimplifiedGodWarChallengeAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) hp_percent: int = betterproto.uint32_field(2) is_virtual: bool = betterproto.bool_field(3) weapon_id: int = betterproto.uint32_field(4) weapon_level: int = betterproto.uint32_field(5) stigmata_1: "SimplifiedGodWarChallengeStigmata" = betterproto.message_field(6) stigmata_2: "SimplifiedGodWarChallengeStigmata" = betterproto.message_field(7) stigmata_3: "SimplifiedGodWarChallengeStigmata" = betterproto.message_field(8) weapon_homology_level: int = betterproto.uint32_field(9) sp_percent: int = betterproto.uint32_field(10) @dataclass class SimplifiedGodWarChallengeElf(betterproto.Message): elf_info: "ElfBriefInfo" = betterproto.message_field(1) @dataclass class SimplifiedGodWarChallengeStigmata(betterproto.Message): id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) rune_list: List["StigmataRune"] = betterproto.message_field(3) @dataclass class SimplifiedGodWarBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_level: int = betterproto.uint32_field(2) @dataclass class SimplifiedGodWarOverall(betterproto.Message): overall_id: int = betterproto.uint32_field(1) overall_value: int = betterproto.uint32_field(2) @dataclass class SimplifiedGodWarActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) challenge_schedule_id: int = betterproto.uint32_field(2) challenge: "SimplifiedGodWarChallenge" = betterproto.message_field(3) challenge_history_list: List["SimplifiedGodWarChallengeHistory"] = ( betterproto.message_field(4) ) @dataclass class SimplifiedGodWarChallenge(betterproto.Message): avatar_list: List["SimplifiedGodWarChallengeAvatar"] = betterproto.message_field(1) elf_list: List["SimplifiedGodWarChallengeElf"] = betterproto.message_field(2) support_avatar_id_list: List[int] = betterproto.uint32_field(3) challenge_score: int = betterproto.uint32_field(4) random_seed: int = betterproto.uint32_field(5) is_use_virtual_avatar: bool = betterproto.bool_field(6) star_ring_energy: int = betterproto.uint32_field(7) cur_site_id: int = betterproto.uint32_field(8) cur_theme_id: int = betterproto.uint32_field(9) buff_list: List["SimplifiedGodWarBuff"] = betterproto.message_field(10) assist_role_id_list: List[int] = betterproto.uint32_field(11) selected_buff_id_list: List[int] = betterproto.uint32_field(12) selected_assist_rold_id_list: List[int] = betterproto.uint32_field(13) overall_list: List["SimplifiedGodWarOverall"] = betterproto.message_field(14) challenge_transaction_str: str = betterproto.string_field(15) @dataclass class SimplifiedGodWarChallengeHistory(betterproto.Message): theme_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) is_challenge_succ: bool = betterproto.bool_field(3) max_challenge_score: int = betterproto.uint32_field(4) accumulate_challenge_score: int = betterproto.uint32_field(5) @dataclass class SimplifiedGodWarGetActivityReq(betterproto.Message): pass @dataclass class SimplifiedGodWarGetActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity: "SimplifiedGodWarActivity" = betterproto.message_field(2) @dataclass class SimplifiedGodWarSelectChallengeAvatarReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) support_avatar_id_list: List[int] = betterproto.uint32_field(2) elf_id: int = betterproto.uint32_field(3) is_use_virtual_avatar: bool = betterproto.bool_field(4) theme_id: int = betterproto.uint32_field(5) @dataclass class SimplifiedGodWarSelectChallengeAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SimplifiedGodWarResetChallengeReq(betterproto.Message): pass @dataclass class SimplifiedGodWarResetChallengeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_list: List["SimplifiedGodWarChallengeAvatar"] = betterproto.message_field(2) buff_list: List["SimplifiedGodWarBuff"] = betterproto.message_field(3) is_challenge_succ: bool = betterproto.bool_field(4) challenge_score: int = betterproto.uint32_field(5) reward_material_list: List["Material"] = betterproto.message_field(6) site_idx: int = betterproto.uint32_field(7) first_win_reward: "RewardData" = betterproto.message_field(8) is_use_virtual_avatar: bool = betterproto.bool_field(9) challenge_cost_time: int = betterproto.uint32_field(10) grade: int = betterproto.uint32_field(11) activity_id: int = betterproto.uint32_field(12) theme_id: int = betterproto.uint32_field(13) total_score: int = betterproto.uint32_field(14) @dataclass class SimplifiedGodWarGetBuffReq(betterproto.Message): pass @dataclass class SimplifiedGodWarGetBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) candidate_buff_suit_id_list: List[int] = betterproto.uint32_field(2) @dataclass class SimplifiedGodWarSelectBuffReq(betterproto.Message): buff_suit_id: int = betterproto.uint32_field(1) core_buff_id: int = betterproto.uint32_field(2) @dataclass class SimplifiedGodWarSelectBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) buff_suit_id: int = betterproto.uint32_field(2) core_buff_id: int = betterproto.uint32_field(3) @dataclass class SimplifiedGodWarGetAssistRoleReq(betterproto.Message): pass @dataclass class SimplifiedGodWarGetAssistRoleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) candidate_assist_rold_id_list: List[int] = betterproto.uint32_field(2) @dataclass class SimplifiedGodWarSelectAssistRoleReq(betterproto.Message): assist_role_id: int = betterproto.uint32_field(1) @dataclass class SimplifiedGodWarSelectAssistRoleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) assist_role_id: int = betterproto.uint32_field(2) @dataclass class SimplifiedGodWarEnterSiteReq(betterproto.Message): pass @dataclass class SimplifiedGodWarEnterSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) @dataclass class SlgBattleBuffData(betterproto.Message): buff_id: int = betterproto.uint32_field(1) type: "SlgBuffType" = betterproto.enum_field(2) num: int = betterproto.uint32_field(3) @dataclass class SlgBattleCountryData(betterproto.Message): country_id: int = betterproto.uint32_field(1) take_down_boss_num: int = betterproto.uint32_field(2) buff_list: List["SlgBattleBuffData"] = betterproto.message_field(3) country_score: int = betterproto.uint32_field(4) @dataclass class SlgBattlePointCountryData(betterproto.Message): country_id: int = betterproto.uint32_field(1) point_score_u64: int = betterproto.uint64_field(2) @dataclass class SlgBattlePointBossData(betterproto.Message): boss_id: int = betterproto.uint32_field(1) type: "SlgBossType" = betterproto.enum_field(2) is_alive: bool = betterproto.bool_field(3) boss_schedule_id: int = betterproto.uint32_field(4) @dataclass class SlgBattlePointData(betterproto.Message): point_id: int = betterproto.uint32_field(1) occupy_country_id: int = betterproto.uint32_field(2) point_country_data_list: List["SlgBattlePointCountryData"] = ( betterproto.message_field(3) ) boss_data: "SlgBattlePointBossData" = betterproto.message_field(4) occupied_country_list: List[int] = betterproto.uint32_field(5) @dataclass class SlgBattlePlayerData(betterproto.Message): country_id: int = betterproto.uint32_field(1) buff_list: List[int] = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) @dataclass class SlgBattleData(betterproto.Message): battle_id: int = betterproto.uint32_field(1) battle_schedule_id: int = betterproto.uint32_field(2) country_data_list: List["SlgBattleCountryData"] = betterproto.message_field(3) point_data_list: List["SlgBattlePointData"] = betterproto.message_field(4) begin_time: int = betterproto.uint32_field(5) end_time: int = betterproto.uint32_field(6) today_begin_time: int = betterproto.uint32_field(7) today_end_time: int = betterproto.uint32_field(8) player_data: "SlgBattlePlayerData" = betterproto.message_field(9) adjoining_point_list: List[int] = betterproto.uint32_field(10) last_settle_time: int = betterproto.uint32_field(11) is_settled: bool = betterproto.bool_field(12) level_group_id: int = betterproto.uint32_field(13) @dataclass class SlgBattleBriefCountryData(betterproto.Message): country_id: int = betterproto.uint32_field(1) country_score: int = betterproto.uint32_field(2) @dataclass class SlgBriefBattleData(betterproto.Message): battle_id: int = betterproto.uint32_field(1) battle_schedule_id: int = betterproto.uint32_field(2) country_id: int = betterproto.uint32_field(3) country_data_list: List["SlgBattleBriefCountryData"] = betterproto.message_field(4) is_settled: bool = betterproto.bool_field(5) @dataclass class SlgGetDataReq(betterproto.Message): country_id: int = betterproto.uint32_field(1) region: str = betterproto.string_field(2) @dataclass class SlgGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) next_battle_begin_time: int = betterproto.uint32_field(3) battle_data: "SlgBattleData" = betterproto.message_field(4) activity_stamina_num: int = betterproto.uint32_field(5) last_recover_activity_stamina_time: int = betterproto.uint32_field(6) begin_time: int = betterproto.uint32_field(7) end_time: int = betterproto.uint32_field(8) unlock_story_id_list: List[int] = betterproto.uint32_field(9) history_battle_data_list: List["SlgBriefBattleData"] = betterproto.message_field(10) battle_schedule_id: int = betterproto.uint32_field(11) current_enroll_data: "SlgEnrollData" = betterproto.message_field(12) taken_score_reward_id_list: List[int] = betterproto.uint32_field(13) total_score: int = betterproto.uint32_field(14) @dataclass class SlgPointSweepReq(betterproto.Message): point_id: int = betterproto.uint32_field(1) @dataclass class SlgPointSweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) point_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class SlgEnrollData(betterproto.Message): enroll_battle_schedule_id: int = betterproto.uint32_field(1) enroll_begin_time: int = betterproto.uint32_field(2) enroll_end_time: int = betterproto.uint32_field(3) is_enrolled: bool = betterproto.bool_field(4) @dataclass class SlgBattleMatchRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) battle_schedule_id: int = betterproto.uint32_field(3) @dataclass class SlgEnrollReq(betterproto.Message): battle_schedule_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) match_score: int = betterproto.uint32_field(3) region_name: str = betterproto.string_field(4) @dataclass class SlgEnrollRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_schedule_id: int = betterproto.uint32_field(2) @dataclass class SlgGetActivityStaminaReq(betterproto.Message): pass @dataclass class SlgGetActivityStaminaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_stamina_num: int = betterproto.uint32_field(2) last_recover_activity_stamina_time: int = betterproto.uint32_field(3) @dataclass class SlgTakeScoreRewardReq(betterproto.Message): score_reward_type: "SlgScoreRewardType" = betterproto.enum_field(1) @dataclass class SlgTakeScoreRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) has_taken_score_reward_id_list: List[int] = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class SlgBattleAddScoreFailNotify(betterproto.Message): point_id: int = betterproto.uint32_field(1) @dataclass class SlgGetBattleRankReq(betterproto.Message): country_id: int = betterproto.uint32_field(1) @dataclass class SlgBattleRank(betterproto.Message): is_all: bool = betterproto.bool_field(1) country_id: int = betterproto.uint32_field(2) total_num: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) @dataclass class SlgGetBattleRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank: "SlgBattleRank" = betterproto.message_field(2) battle_schedule_id: int = betterproto.uint32_field(3) @dataclass class SlgGetPointRankReq(betterproto.Message): point_id: int = betterproto.uint32_field(1) @dataclass class SlgGetPointRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_schedule_id: int = betterproto.uint32_field(2) point_id: int = betterproto.uint32_field(3) player_score: int = betterproto.uint32_field(4) rank_list: List["UserRankData"] = betterproto.message_field(5) @dataclass class SlgBattleSettleNotify(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) battle_schedule_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) rank: int = betterproto.uint32_field(4) @dataclass class SlgBroadcastPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) country_id: int = betterproto.uint32_field(2) nickname: str = betterproto.string_field(3) @dataclass class SlgBattleBroadcast(betterproto.Message): broadcast_id: int = betterproto.uint32_field(1) trigger_time: int = betterproto.uint32_field(2) point_id: int = betterproto.uint32_field(3) para: int = betterproto.uint32_field(4) trigger_player: "SlgBroadcastPlayer" = betterproto.message_field(5) @dataclass class SlgBroadcastNotify(betterproto.Message): broadcast_list: List["SlgBattleBroadcast"] = betterproto.message_field(1) @dataclass class SlgMainPageReq(betterproto.Message): is_in_main_page: bool = betterproto.bool_field(1) @dataclass class SlgBattleInSettleNotify(betterproto.Message): pass @dataclass class SlgGetBriefRankReq(betterproto.Message): pass @dataclass class SlgGetBriefRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) all_country_rank: int = betterproto.uint32_field(2) self_country_rank: int = betterproto.uint32_field(3) @dataclass class SwitchData(betterproto.Message): type: "FeatureSwitchType" = betterproto.enum_field(1) data: List[bytes] = betterproto.bytes_field(2) min_level: int = betterproto.uint32_field(3) max_level: int = betterproto.uint32_field(4) begin_time: int = betterproto.uint32_field(5) end_time: int = betterproto.uint32_field(6) @dataclass class SwitchDataNotify(betterproto.Message): data_list: List["SwitchData"] = betterproto.message_field(1) @dataclass class SwitchChangeDataNotify(betterproto.Message): op_type: "FeatureSwitchOpType" = betterproto.enum_field(1) data_list: List["SwitchData"] = betterproto.message_field(2) @dataclass class StageSwitchData(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class ShopSwitchData(betterproto.Message): shop_id: int = betterproto.uint32_field(1) @dataclass class ShopGoodsPoolSwitchData(betterproto.Message): pool_id: int = betterproto.uint32_field(1) @dataclass class ActivityPanelSwitchData(betterproto.Message): panel_id: int = betterproto.uint32_field(1) @dataclass class MissionHideSwitchData(betterproto.Message): mission_id: int = betterproto.uint32_field(1) @dataclass class ItemUseSwitchData(betterproto.Message): use_id: int = betterproto.uint32_field(1) @dataclass class MaterialHideSwitchData(betterproto.Message): material_id: int = betterproto.uint32_field(1) @dataclass class MissionRewardSwitchData(betterproto.Message): mission_id: int = betterproto.uint32_field(1) @dataclass class MailAttachmentTakeSwitchData(betterproto.Message): pass @dataclass class DanmakuSwitchData(betterproto.Message): pass @dataclass class ExBossSwitchData(betterproto.Message): boss_group_id: int = betterproto.uint32_field(1) @dataclass class ShopGoodsPoolHideSwitchData(betterproto.Message): shop_id: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) @dataclass class ChatSwitchData(betterproto.Message): chat_switch_channel_type: int = betterproto.uint32_field(1) @dataclass class HexieSwitchData(betterproto.Message): pass @dataclass class McoinBuySwitchData(betterproto.Message): account_type: int = betterproto.uint32_field(1) @dataclass class ShopGoodsSwitchData(betterproto.Message): goods_id: int = betterproto.uint32_field(1) @dataclass class CommandCDSwitchData(betterproto.Message): cmd_id: int = betterproto.uint32_field(1) cd: int = betterproto.uint32_field(2) @dataclass class EndlessSwitchData(betterproto.Message): endless_type: int = betterproto.uint32_field(1) player_group: int = betterproto.uint32_field(2) @dataclass class ExBossEnterSwitchData(betterproto.Message): ex_boss_id: int = betterproto.uint32_field(1) @dataclass class GachaSwitchData(betterproto.Message): gacha_id: int = betterproto.uint32_field(1) gacha_type: int = betterproto.uint32_field(2) @dataclass class AvatarFragmentSwitchData(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) @dataclass class ElfFragmentSwitchData(betterproto.Message): elf_id: int = betterproto.uint32_field(1) @dataclass class EquipForgeSwitchData(betterproto.Message): equip_forge_id: int = betterproto.uint32_field(1) @dataclass class BattlePassSwitchData(betterproto.Message): pass @dataclass class GachaCoinTransferData(betterproto.Message): gacha_type: int = betterproto.uint32_field(1) @dataclass class RpgTaleSwitchData(betterproto.Message): tale_id: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) @dataclass class ActivitySwitchData(betterproto.Message): activity_type: int = betterproto.uint32_field(1) @dataclass class ThemeWantedSwitchData(betterproto.Message): pass @dataclass class SnsRequestSwitchData(betterproto.Message): pass @dataclass class GodWarSwitchData(betterproto.Message): god_war_id: int = betterproto.uint32_field(1) @dataclass class ServerStopGachaMsgData(betterproto.Message): pass @dataclass class KingdomWarSwitchData(betterproto.Message): pass @dataclass class RefineRuneSwitchData(betterproto.Message): pass @dataclass class ChangeFriendRemarkSwitchData(betterproto.Message): pass @dataclass class GachaDailyTimesLimitSwitchData(betterproto.Message): pass @dataclass class InviteActivitySwitchData(betterproto.Message): pass @dataclass class QCandyBattleActivitySwitchData(betterproto.Message): switch_type: int = betterproto.uint32_field(1) @dataclass class GlobalExploreSwitchData(betterproto.Message): pass @dataclass class RpgTaleActivitySwitchData(betterproto.Message): tale_id: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) @dataclass class RankSwitchData(betterproto.Message): rank_key: str = betterproto.string_field(1) @dataclass class ChapterBwWorldSwitchData(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class UltraEndlessForceSyncLocalScoreSwitchData(betterproto.Message): pass @dataclass class ExBossLockAvatarSwitchData(betterproto.Message): pass @dataclass class ChapterArkSwitchData(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class RaidReplaceSwitchData(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) @dataclass class PjmsEnterWorldSwitchData(betterproto.Message): world_id: int = betterproto.uint32_field(1) @dataclass class PjmsQuestSwitchData(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) series_id: int = betterproto.uint32_field(2) @dataclass class PjmsActivitySwitchData(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class PjmsFirstEnterSwitchData(betterproto.Message): pass @dataclass class EquipmentQuickLevelUpSwitchData(betterproto.Message): pass @dataclass class SimplifiedGodWarSwitchData(betterproto.Message): pass @dataclass class DevilAutoChessSwitchData(betterproto.Message): pass @dataclass class TileSwitchData(betterproto.Message): tower_id: int = betterproto.uint32_field(1) @dataclass class FutariBattleSwitchData(betterproto.Message): pass @dataclass class RpgTaleAreaSwitchData(betterproto.Message): tale_id: int = betterproto.uint32_field(1) area_id: int = betterproto.uint32_field(2) @dataclass class PjmsChapterKnightRichManSwitchData(betterproto.Message): rich_man_id: int = betterproto.uint32_field(1) @dataclass class BattlePassUpgradeSwitchData(betterproto.Message): pass @dataclass class CheckExtraStoryLockedAvatarBindEquipReq(betterproto.Message): pass @dataclass class CheckExtraStoryLockedAvatarBindEquipRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) need_switch: bool = betterproto.bool_field(2) @dataclass class SwitchExtraStoryLockedAvatarBindEquipReq(betterproto.Message): mode: "AvatarBindEquipMode" = betterproto.enum_field(1) @dataclass class SwitchExtraStoryLockedAvatarBindEquipRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) succ_cnt: int = betterproto.uint32_field(2) mode: "AvatarBindEquipMode" = betterproto.enum_field(3) @dataclass class TakeDormLikesDropReq(betterproto.Message): pass @dataclass class TakeDormLikesDropRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) drop_item_list: List["DropItem"] = betterproto.message_field(2) yesterday_be_liked_num: int = betterproto.uint32_field(3) @dataclass class CheckDormLikesDropReq(betterproto.Message): pass @dataclass class CheckDormLikesDropRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) has_likes_drop: bool = betterproto.bool_field(2) yesterday_be_liked_num: int = betterproto.uint32_field(3) @dataclass class GetWorldMapDataReq(betterproto.Message): pass @dataclass class WorldMapData(betterproto.Message): world_map_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) high_light_min_level: int = betterproto.uint32_field(4) high_light_max_level: int = betterproto.uint32_field(5) weight: int = betterproto.uint32_field(6) advance_time: int = betterproto.uint32_field(7) id: int = betterproto.uint32_field(8) @dataclass class GetWorldMapDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) world_map_list: List["WorldMapData"] = betterproto.message_field(2) @dataclass class GetMpStageRecordReq(betterproto.Message): pass @dataclass class GetMpStageRecordRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) record_list: List["MpStageRecord"] = betterproto.message_field(2) @dataclass class LobbySetClientStatusReq(betterproto.Message): status: "LobbyClientStatus" = betterproto.enum_field(1) @dataclass class LobbySetClientStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class LobbyPrepareCountDownNotify(betterproto.Message): count_down_time: int = betterproto.uint32_field(1) @dataclass class MpStageVoteCountDownNotify(betterproto.Message): count_down_time: int = betterproto.uint32_field(1) @dataclass class MpStageVoteReq(betterproto.Message): option: "MpStageVoteOption" = betterproto.enum_field(1) @dataclass class MpStageVoteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) option: "MpStageVoteOption" = betterproto.enum_field(2) @dataclass class MpStageVoteResultNotify(betterproto.Message): option: int = betterproto.uint32_field(1) @dataclass class LobbyTimeoutNoLeaderNotify(betterproto.Message): pass @dataclass class TakeWeekDayActivityReturnCoinReq(betterproto.Message): pass @dataclass class TakeWeekDayActivityReturnCoinRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) is_coin_full_after_taken: bool = betterproto.bool_field(3) @dataclass class MpStageGetVoteInfoReq(betterproto.Message): pass @dataclass class MpStageVoteInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) option: int = betterproto.uint32_field(2) @dataclass class MpStageGetVoteInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) vote_info_list: List["MpStageVoteInfo"] = betterproto.message_field(2) vote_end_time: int = betterproto.uint32_field(3) @dataclass class MpStageMemberVoteNotify(betterproto.Message): vote_info_list: List["MpStageVoteInfo"] = betterproto.message_field(1) @dataclass class SwitchExtraStoryLineEnhanceReq(betterproto.Message): pass @dataclass class SwitchExtraStoryLineEnhanceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_open_enhance: bool = betterproto.bool_field(2) @dataclass class GetChallengeStepBonusReq(betterproto.Message): step_id: int = betterproto.uint32_field(1) @dataclass class GetChallengeStepBonusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class CityActivitySite(betterproto.Message): site_id: int = betterproto.uint32_field(1) site_begin_time: int = betterproto.uint32_field(2) site_end_time: int = betterproto.uint32_field(3) activity_schedule_id: int = betterproto.uint32_field(4) activity_begin_time: int = betterproto.uint32_field(5) activity_end_time: int = betterproto.uint32_field(6) @dataclass class CityActivityRole(betterproto.Message): role_id: int = betterproto.uint32_field(1) affinity: int = betterproto.uint32_field(2) affinity_level: int = betterproto.uint32_field(3) is_like_type_gift_received: bool = betterproto.bool_field(4) is_favourite_gift_received: bool = betterproto.bool_field(5) @dataclass class CityActivityEvent(betterproto.Message): site_id: int = betterproto.uint32_field(1) event_id_list: List[int] = betterproto.uint32_field(2) @dataclass class CityActivityPhoneEvent(betterproto.Message): role_id: int = betterproto.uint32_field(1) phone_event_id: int = betterproto.uint32_field(2) status: "PhoneEventStatus" = betterproto.enum_field(3) @dataclass class CityActivityAffinityDropInfo(betterproto.Message): max_daily_affinity_drop_in_stage: int = betterproto.uint32_field(1) today_affinity_drop_in_stage: int = betterproto.uint32_field(2) @dataclass class MpLeaveTeamNotify(betterproto.Message): reason: int = betterproto.int32_field(1) @dataclass class GetLobbyStatReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) @dataclass class LobbyTeamPlayerNum(betterproto.Message): status: "LobbyStatus" = betterproto.enum_field(1) player_num: int = betterproto.uint32_field(2) @dataclass class LobbyStat(betterproto.Message): stage_id: int = betterproto.uint32_field(1) in_team_player_num_list: List["LobbyTeamPlayerNum"] = betterproto.message_field(2) wait_player_num: int = betterproto.uint32_field(3) @dataclass class GetLobbyStatRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) lobby_stat_list: List["LobbyStat"] = betterproto.message_field(2) lobby_total_stat: "LobbyStat" = betterproto.message_field(3) @dataclass class DisjoinFurnitureReq(betterproto.Message): furniture_list: List["DepotFurniture"] = betterproto.message_field(1) @dataclass class DisjoinFurnitureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) material_list: List["Material"] = betterproto.message_field(2) @dataclass class ChatReport(betterproto.Message): target_uid: int = betterproto.uint32_field(1) report_type: int = betterproto.uint32_field(2) report_detail: str = betterproto.string_field(3) reporter_uid: int = betterproto.uint32_field(4) @dataclass class ChatReportReq(betterproto.Message): chat_report: "ChatReport" = betterproto.message_field(1) @dataclass class ChatReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cd_left_time: int = betterproto.uint32_field(2) @dataclass class ChatReportNotify(betterproto.Message): report_uid: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) report_type: int = betterproto.uint32_field(3) lost_chat_credit: int = betterproto.uint32_field(4) chat_forbid_times: int = betterproto.uint32_field(5) @dataclass class ChatUnforbidNotify(betterproto.Message): uid_list: List[int] = betterproto.uint32_field(1) @dataclass class ChatForbidNotify(betterproto.Message): forbid_finish_time: int = betterproto.uint32_field(1) forbid_type: "ChatForbidNotifyForbidType" = betterproto.enum_field(2) @dataclass class GetChatReportInfoReq(betterproto.Message): pass @dataclass class GetChatReportInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chat_forbid_finish_time: int = betterproto.uint32_field(2) chat_forbid_times: int = betterproto.uint32_field(3) lost_chat_credit: int = betterproto.uint32_field(4) @dataclass class ChatForbidSnsNotify(betterproto.Message): credit_bound: int = betterproto.uint32_field(1) chat_forbid_finish_time: int = betterproto.uint32_field(2) chat_forbid_times: int = betterproto.uint32_field(3) @dataclass class RecoverChatCreditNotify(betterproto.Message): lost_chat_credit: int = betterproto.uint32_field(1) @dataclass class SendChatRedEnvelopeReq(betterproto.Message): item_id: int = betterproto.uint32_field(1) channel: int = betterproto.uint32_field(2) msg: str = betterproto.string_field(3) nickname: str = betterproto.string_field(4) armada_id: int = betterproto.uint32_field(5) red_envelope_id: int = betterproto.uint32_field(6) @dataclass class SendChatRedEnvelopeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) channel: int = betterproto.uint32_field(3) msg: str = betterproto.string_field(4) red_envelope_id: int = betterproto.uint32_field(5) expire_time: int = betterproto.uint32_field(6) @dataclass class TakeChatRedEnvelopeReq(betterproto.Message): channel: int = betterproto.uint32_field(1) sender_uid: int = betterproto.uint32_field(2) red_envelope_id: int = betterproto.uint32_field(3) item_id: int = betterproto.uint32_field(4) armada_id: int = betterproto.uint32_field(5) is_sender_npc: bool = betterproto.bool_field(6) nickname: str = betterproto.string_field(7) @dataclass class TakeChatRedEnvelopeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) channel: int = betterproto.uint32_field(2) sender_uid: int = betterproto.uint32_field(3) sender_nickname: str = betterproto.string_field(4) item_id: int = betterproto.uint32_field(5) take_scoin: int = betterproto.uint32_field(6) drop_item_list: List["DropItem"] = betterproto.message_field(7) msg: str = betterproto.string_field(8) red_envelope_id: int = betterproto.uint32_field(9) drop_id: int = betterproto.uint32_field(10) take_hcoin: int = betterproto.uint32_field(11) is_sender_npc: bool = betterproto.bool_field(12) take_material: "Material" = betterproto.message_field(13) is_take_over: bool = betterproto.bool_field(14) red_envelope_take_num_today: int = betterproto.uint32_field(15) red_envelope_take_num_per_day: int = betterproto.uint32_field(16) @dataclass class GetPhotoDataReq(betterproto.Message): type: int = betterproto.uint32_field(1) @dataclass class GetPhotoDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) photo_id_list: List[int] = betterproto.uint32_field(3) @dataclass class GetWikiDataReq(betterproto.Message): pass @dataclass class GetWikiDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) has_take_rating_reward_list: List[int] = betterproto.uint32_field(2) has_take_activity_suit_reward_list: List[int] = betterproto.uint32_field(3) @dataclass class TakeWikiRatingRewardReq(betterproto.Message): rating_id: int = betterproto.uint32_field(1) rating_score: int = betterproto.uint32_field(2) cg_list: List[int] = betterproto.uint32_field(3) @dataclass class TakeWikiRatingRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) rating_id: int = betterproto.uint32_field(3) @dataclass class GetPhonePendantDataReq(betterproto.Message): phone_pendant_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetPhonePendantDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) phone_pendant_list: List["PhonePendant"] = betterproto.message_field(3) @dataclass class PhonePendantOpReq(betterproto.Message): op: "PhonePendantOpType" = betterproto.enum_field(1) on_id: int = betterproto.uint32_field(2) off_id: int = betterproto.uint32_field(3) @dataclass class PhonePendantOpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) op: "PhonePendantOpType" = betterproto.enum_field(2) on_id: int = betterproto.uint32_field(3) off_id: int = betterproto.uint32_field(4) @dataclass class GetTeamListReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) team_id_list: List[int] = betterproto.uint32_field(2) is_select_in_order: bool = betterproto.bool_field(3) level: int = betterproto.uint32_field(4) @dataclass class GetTeamListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) team_data_list: List["MpTeamData"] = betterproto.message_field(2) @dataclass class GetEmojiDataReq(betterproto.Message): pass @dataclass class GetEmojiDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) emoji_id_list: List[int] = betterproto.uint32_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class MpMatchStage(betterproto.Message): stage_id: int = betterproto.uint32_field(1) has_leader_stamina: bool = betterproto.bool_field(2) has_leader_enter_times: bool = betterproto.bool_field(3) avatar_detail: "AvatarDetailData" = betterproto.message_field(4) backup_avatar_list: List["AvatarDetailData"] = betterproto.message_field(5) has_leader_theme_wanted_ticket: bool = betterproto.bool_field(6) @dataclass class MpFastMatchReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) device_score: int = betterproto.uint32_field(2) match_stage_list: List["MpMatchStage"] = betterproto.message_field(3) level: int = betterproto.uint32_field(4) client_rtt: int = betterproto.uint32_field(5) member: "MpTeamMember" = betterproto.message_field(6) report_num: int = betterproto.uint32_field(7) @dataclass class MpFastMatchRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id_list: List[int] = betterproto.uint32_field(2) lobby_id: int = betterproto.uint32_field(3) @dataclass class SnsShowExBossData(betterproto.Message): cur_rank: int = betterproto.uint32_field(1) total_score: int = betterproto.uint32_field(2) finished_boss_info_list: List["FinishedExBossInfo"] = betterproto.message_field(3) rank_id: int = betterproto.uint32_field(4) cur_rank_percent: int = betterproto.uint32_field(5) @dataclass class SnsShowEndlessData(betterproto.Message): cur_type: "EndlessType" = betterproto.enum_field(1) openworld_endless_player_data: "OpenworldEndlessPlayer" = betterproto.message_field( 2 ) @dataclass class SnsShowTowerRaidData(betterproto.Message): hard_level: int = betterproto.uint32_field(1) max_hard_level: int = betterproto.uint32_field(2) total_enter_times: int = betterproto.uint32_field(3) total_battle_during_time: int = betterproto.uint32_field(4) @dataclass class GetSnsShowDataReq(betterproto.Message): sns_show_type: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) is_friend: bool = betterproto.bool_field(3) ex_boss_schedule_id: int = betterproto.uint32_field(4) @dataclass class GetSnsShowDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sns_show_type: int = betterproto.uint32_field(2) target_uid: int = betterproto.uint32_field(3) sns_show_endless_data: "SnsShowEndlessData" = betterproto.message_field(4) sns_show_ex_boss_data: "SnsShowExBossData" = betterproto.message_field(5) wiki_detail_data_list: List["WikiDetailData"] = betterproto.message_field(6) card_data: "PlayerCardData" = betterproto.message_field(7) player_data: "PlayerDetailData" = betterproto.message_field(8) target_uid_level: int = betterproto.uint32_field(9) sns_show_tower_raid_data: "SnsShowTowerRaidData" = betterproto.message_field(10) @dataclass class MasterPupilTagSwitch(betterproto.Message): type: "MasterPupilType" = betterproto.enum_field(1) is_open: bool = betterproto.bool_field(2) @dataclass class GetClientSettingReq(betterproto.Message): client_setting_type: int = betterproto.uint32_field(1) @dataclass class AvatarArtifactSwitch(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) is_artifact_switch_on: bool = betterproto.bool_field(2) @dataclass class UpdateClientSettingReq(betterproto.Message): client_setting_type: int = betterproto.uint32_field(1) is_weekly_guide_switch_on: bool = betterproto.bool_field(2) sns_show_priviledge_list: List["SnsShowPriviledge"] = betterproto.message_field(3) avatar_artifact_switch: "AvatarArtifactSwitch" = betterproto.message_field(4) master_pupil_tag_switch: "MasterPupilTagSwitch" = betterproto.message_field(5) @dataclass class GetClientSettingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) client_setting_type: int = betterproto.uint32_field(2) is_weekly_guide_switch_on: bool = betterproto.bool_field(3) sns_show_priviledge_list: List["SnsShowPriviledge"] = betterproto.message_field(4) avatar_artifact_switch_list: List["AvatarArtifactSwitch"] = ( betterproto.message_field(5) ) master_pupil_tag_switch_list: List["MasterPupilTagSwitch"] = ( betterproto.message_field(6) ) @dataclass class GetOtherPlayerClientSettingReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) client_setting_type: int = betterproto.uint32_field(2) @dataclass class GetOtherPlayerClientSettingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) client_setting_type: int = betterproto.uint32_field(3) is_weekly_guide_switch_on: bool = betterproto.bool_field(4) sns_show_priviledge_list: List["SnsShowPriviledge"] = betterproto.message_field(5) @dataclass class UpdateLobbySettingReq(betterproto.Message): team_name: str = betterproto.string_field(1) min_level: int = betterproto.uint32_field(2) lobby_enter_type: "LobbyEnterType" = betterproto.enum_field(3) max_level: int = betterproto.uint32_field(4) @dataclass class UpdateLobbySettingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class ExchangePurpleJadeReq(betterproto.Message): hcoin_num: int = betterproto.uint32_field(1) mcoin_num: int = betterproto.uint32_field(2) @dataclass class ExchangePurpleJadeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hcoin_cost: int = betterproto.uint32_field(2) purple_jade_added: int = betterproto.uint32_field(3) mcoin_cost: int = betterproto.uint32_field(4) @dataclass class GetBriefDataListReq(betterproto.Message): uid_list: List[int] = betterproto.uint32_field(1) @dataclass class GetBriefDataListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid_brief_data_list: List["PlayerFriendBriefData"] = betterproto.message_field(2) @dataclass class FinishPlotReq(betterproto.Message): plot_type: int = betterproto.uint32_field(1) plot_id: int = betterproto.uint32_field(2) dialog_id: int = betterproto.uint32_field(3) avatar_id_list: List[int] = betterproto.uint32_field(4) visual_novel_id: int = betterproto.uint32_field(5) @dataclass class FinishPlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) plot_type: int = betterproto.uint32_field(2) plot_id: int = betterproto.uint32_field(3) dialog_id: int = betterproto.uint32_field(4) reward_list: List["RewardData"] = betterproto.message_field(5) drop_item_list: List["DropItem"] = betterproto.message_field(6) @dataclass class GetRegionUidRangeReq(betterproto.Message): pass @dataclass class RegionUidRange(betterproto.Message): region_name: str = betterproto.string_field(1) start_uid: int = betterproto.uint32_field(2) end_uid: int = betterproto.uint32_field(3) @dataclass class GetRegionUidRangeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) local_region_name: str = betterproto.string_field(2) region_uid_range_list: List["RegionUidRange"] = betterproto.message_field(3) @dataclass class GetPlotListReq(betterproto.Message): pass @dataclass class GetPlotListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) plot_list: List[int] = betterproto.uint32_field(2) @dataclass class FarmProduceMaterialDetail(betterproto.Message): material_id: int = betterproto.uint32_field(1) has_produce_times_total: int = betterproto.uint32_field(2) @dataclass class FarmSlotDetail(betterproto.Message): slot_id: int = betterproto.uint32_field(1) slot_status: int = betterproto.uint32_field(2) produce_begin_time: int = betterproto.uint32_field(3) produce_end_time: int = betterproto.uint32_field(4) produce_material_id: int = betterproto.uint32_field(5) has_produce_times_daily: int = betterproto.uint32_field(6) @dataclass class GetFarmActivityDataReq(betterproto.Message): pass @dataclass class GetFarmActivityDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) farm_level: int = betterproto.uint32_field(3) farm_exp: int = betterproto.uint32_field(4) slot_detail_list: List["FarmSlotDetail"] = betterproto.message_field(5) produce_material_list: List["FarmProduceMaterialDetail"] = ( betterproto.message_field(6) ) @dataclass class UnlockFarmSlotReq(betterproto.Message): slot_id: int = betterproto.uint32_field(1) @dataclass class UnlockFarmSlotRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot_id: int = betterproto.uint32_field(2) @dataclass class StartFarmProduceReq(betterproto.Message): slot_id: int = betterproto.uint32_field(1) produce_material_id: int = betterproto.uint32_field(2) @dataclass class StartFarmProduceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot_id: int = betterproto.uint32_field(2) produce_material_id: int = betterproto.uint32_field(3) slot_detail: "FarmSlotDetail" = betterproto.message_field(4) @dataclass class FinishFarmProduceReq(betterproto.Message): slot_id: int = betterproto.uint32_field(1) is_finish_all: bool = betterproto.bool_field(2) @dataclass class FinishFarmProduceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot_id: int = betterproto.uint32_field(2) is_finish_all: bool = betterproto.bool_field(3) reward_farm_exp: int = betterproto.uint32_field(4) produce_material_list: List["Material"] = betterproto.message_field(5) reward_data: "RewardData" = betterproto.message_field(6) @dataclass class SpeedUpFarmProduceReq(betterproto.Message): slot_id: int = betterproto.uint32_field(1) speed_up_material_id: int = betterproto.uint32_field(2) speed_up_material_num: int = betterproto.uint32_field(3) @dataclass class SpeedUpFarmProduceRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) slot_id: int = betterproto.uint32_field(2) speed_up_material_id: int = betterproto.uint32_field(3) speed_up_material_num: int = betterproto.uint32_field(4) @dataclass class FarmActivityNotify(betterproto.Message): farm_level: int = betterproto.uint32_field(1) farm_exp: int = betterproto.uint32_field(2) slot_detail_list: List["FarmSlotDetail"] = betterproto.message_field(3) produce_material_list: List["FarmProduceMaterialDetail"] = ( betterproto.message_field(4) ) @dataclass class AvatarArtifactUnlockReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) artifact_id: int = betterproto.uint32_field(2) @dataclass class AvatarArtifactUnlockRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) artifact_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class AvatarArtifactLevelUpReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) artifact_id: int = betterproto.uint32_field(2) @dataclass class AvatarArtifactLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) artifact_id: int = betterproto.uint32_field(3) avatar_detail: "AvatarDetailData" = betterproto.message_field(4) reward_data: "RewardData" = betterproto.message_field(5) @dataclass class TakeGobackScoreRewardReq(betterproto.Message): score_id: int = betterproto.uint32_field(1) @dataclass class TakeGobackScoreRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) score_id: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) score: int = betterproto.uint32_field(4) @dataclass class AvatarEquipSuite(betterproto.Message): suite_id: int = betterproto.uint32_field(1) weapon_unique_id: int = betterproto.uint32_field(2) stigmata_unique_id_1: int = betterproto.uint32_field(3) stigmata_unique_id_2: int = betterproto.uint32_field(4) stigmata_unique_id_3: int = betterproto.uint32_field(5) suite_name: str = betterproto.string_field(6) @dataclass class GetAvatarEquipSuiteReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) @dataclass class GetAvatarEquipSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) equip_suite_list: List["AvatarEquipSuite"] = betterproto.message_field(3) @dataclass class SetAvatarEquipSuiteReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) suite_id: int = betterproto.uint32_field(2) suite: "AvatarEquipSuite" = betterproto.message_field(3) @dataclass class SetAvatarEquipSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) suite_id: int = betterproto.uint32_field(2) @dataclass class SelectAvatarEquipSuiteReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) suite_id: int = betterproto.uint32_field(2) @dataclass class SelectAvatarEquipSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) succ_num: int = betterproto.uint32_field(2) suite_id: int = betterproto.uint32_field(3) @dataclass class RefreshAndSyncMissionNotify(betterproto.Message): pass @dataclass class GetCurrencyExchangeInfoReq(betterproto.Message): pass @dataclass class GetCurrencyExchangeInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) purple_jade_exchanged_num: int = betterproto.uint32_field(2) @dataclass class SetLevelLockReq(betterproto.Message): level_lock_id: int = betterproto.uint32_field(1) @dataclass class SetLevelLockRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) level_lock_id: int = betterproto.uint32_field(2) @dataclass class FastPassParaOw(betterproto.Message): map_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) finish_challenge_list: List[int] = betterproto.uint32_field(3) @dataclass class FastPassParaWeekday(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class FinishFastPassReq(betterproto.Message): fast_pass_type: int = betterproto.uint32_field(1) fast_pass_para_ow: "FastPassParaOw" = betterproto.message_field(2) fast_pass_para_weekday: "FastPassParaWeekday" = betterproto.message_field(3) @dataclass class FinishFastPassRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fast_pass_type: int = betterproto.uint32_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) fast_pass_para_ow: "FastPassParaOw" = betterproto.message_field(4) fast_pass_para_weekday: "FastPassParaWeekday" = betterproto.message_field(5) player_exp_reward: int = betterproto.uint32_field(6) scoin_reward: int = betterproto.uint32_field(7) exp_convert_scoin: int = betterproto.uint32_field(8) @dataclass class SetWarshipAvatarReq(betterproto.Message): first_avatar_id: int = betterproto.uint32_field(1) second_avatar_id: int = betterproto.uint32_field(2) @dataclass class SetWarshipAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class CreateAlipayOrderReq(betterproto.Message): product_name: str = betterproto.string_field(1) total_fee: str = betterproto.string_field(2) notify_url: str = betterproto.string_field(3) body: str = betterproto.string_field(4) trade_type: "CreateAlipayOrderReqTradeType" = betterproto.enum_field(5) @dataclass class CreateAlipayOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) qr_code_url: str = betterproto.string_field(2) product_name: str = betterproto.string_field(3) order_string: str = betterproto.string_field(4) @dataclass class Subscription(betterproto.Message): subs_id: int = betterproto.uint32_field(1) expires_time: int = betterproto.uint32_field(2) @dataclass class SubscriptionStatusNotify(betterproto.Message): subs_list: List["Subscription"] = betterproto.message_field(1) @dataclass class GetChatRedEnvelopeInfoReq(betterproto.Message): sender_uid: int = betterproto.uint32_field(1) red_envelope_id: int = betterproto.uint32_field(2) @dataclass class GetChatRedEnvelopeInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) sender_uid: int = betterproto.uint32_field(2) red_envelope_id: int = betterproto.uint32_field(3) taken_num: int = betterproto.uint32_field(4) expire_time: int = betterproto.uint32_field(5) take_red_envelope_list: List["TakeChatRedEnvelopePlayer"] = ( betterproto.message_field(6) ) @dataclass class WantedMirrorRecoveryReq(betterproto.Message): consume_item_list: "EquipmentItemList" = betterproto.message_field(1) @dataclass class WantedMirrorRecoveryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class RecommendMissionPanel(betterproto.Message): panel_id: int = betterproto.uint32_field(1) is_panel_show: bool = betterproto.bool_field(2) mission_begin_time: int = betterproto.uint32_field(3) @dataclass class GetRecommendMissionPanelListReq(betterproto.Message): pass @dataclass class GetRecommendMissionPanelListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recommend_mission_panel_list: List["RecommendMissionPanel"] = ( betterproto.message_field(2) ) @dataclass class GetCustomHeadDataReq(betterproto.Message): pass @dataclass class GetCustomHeadDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) custom_head_list: List["CustomHead"] = betterproto.message_field(3) @dataclass class SetCustomHeadReq(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class SetCustomHeadRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetStageBuffReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) activity_buff_id_list: List[int] = betterproto.uint32_field(2) @dataclass class StageBuff(betterproto.Message): stage_id: int = betterproto.uint32_field(1) gen_buff_id_list: List[int] = betterproto.uint32_field(2) hold_buff_id_list: List[int] = betterproto.uint32_field(3) is_new: bool = betterproto.bool_field(4) carry_buff_id_list: List[int] = betterproto.uint32_field(5) @dataclass class ActivityBuff(betterproto.Message): id: int = betterproto.uint32_field(1) candidate_buff_id_list: List[int] = betterproto.uint32_field(2) buff_list: List["ActivityBuffBuff"] = betterproto.message_field(3) charge_value: int = betterproto.uint32_field(4) buff_charged_times: int = betterproto.uint32_field(5) @dataclass class ActivityBuffBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_num: int = betterproto.uint32_field(2) @dataclass class GetStageBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_buff_list: List["StageBuff"] = betterproto.message_field(2) activity_buff_list: List["ActivityBuff"] = betterproto.message_field(3) @dataclass class ChooseStageBuffReq(betterproto.Message): activity_buff_id: int = betterproto.uint32_field(1) buff_id_list: List[int] = betterproto.uint32_field(2) @dataclass class ChooseStageBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_buff_id: int = betterproto.uint32_field(2) @dataclass class TriggerRecommendGoodsNotify(betterproto.Message): recommend_id: int = betterproto.uint32_field(1) shop_goods_schedule_id_list: List[int] = betterproto.uint32_field(2) trigger_recommend_goods_time: int = betterproto.uint32_field(3) @dataclass class ConfirmRecommendGoodsReq(betterproto.Message): recommend_id: int = betterproto.uint32_field(1) @dataclass class ConfirmRecommendGoodsRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) recommend_id: int = betterproto.uint32_field(2) @dataclass class GetStageRecommendAvatarReq(betterproto.Message): id_list: List[str] = betterproto.string_field(1) type: "AvatarRecommendType" = betterproto.enum_field(2) @dataclass class RecommendAvatar(betterproto.Message): lineup_info: "LineupBriefInfo" = betterproto.message_field(1) battle_times: int = betterproto.uint32_field(2) battle_rate: float = betterproto.float_field(3) source: "AvatarRecommendSource" = betterproto.enum_field(4) ext_info: str = betterproto.string_field(5) recommend_style: int = betterproto.uint32_field(6) rank: int = betterproto.uint32_field(7) is_has_course_info: bool = betterproto.bool_field(8) @dataclass class StageRecommendAvatar(betterproto.Message): id: str = betterproto.string_field(1) recommend_avatar_list: List["RecommendAvatar"] = betterproto.message_field(2) type: "AvatarRecommendType" = betterproto.enum_field(3) @dataclass class GetStageRecommendAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_recommend_avatar_list: List["StageRecommendAvatar"] = ( betterproto.message_field(2) ) @dataclass class SendDanmakuReq(betterproto.Message): danmaku_slot: int = betterproto.uint32_field(1) content: str = betterproto.string_field(2) @dataclass class SendDanmakuRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) danmaku_slot: int = betterproto.uint32_field(2) content: "DanmakuContent" = betterproto.message_field(3) blacklist_expire_time: int = betterproto.uint32_field(4) @dataclass class GetDanmakuListReq(betterproto.Message): danmaku_slot: int = betterproto.uint32_field(1) start_idx: int = betterproto.uint32_field(2) end_idx: int = betterproto.uint32_field(3) @dataclass class DanmakuContent(betterproto.Message): danmaku_id: str = betterproto.string_field(1) sender_uid: int = betterproto.uint32_field(2) nickname: str = betterproto.string_field(3) send_time: int = betterproto.uint32_field(4) content: str = betterproto.string_field(5) kingdom_id: int = betterproto.uint32_field(6) @dataclass class GetDanmakuListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) danmaku_slot: int = betterproto.uint32_field(2) danmaku_slot_status: int = betterproto.uint32_field(3) start_idx: int = betterproto.uint32_field(4) end_idx: int = betterproto.uint32_field(5) danmaku_list: List["DanmakuContent"] = betterproto.message_field(6) @dataclass class GetDanmakuBriefInfoReq(betterproto.Message): danmaku_slot: int = betterproto.uint32_field(1) @dataclass class DanmakuSlotBriefInfo(betterproto.Message): danmaku_slot: int = betterproto.uint32_field(1) danmaku_slot_status: int = betterproto.uint32_field(2) danmaku_num: int = betterproto.uint32_field(3) @dataclass class GetDanmakuBriefInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) danmaku_slot: int = betterproto.uint32_field(2) brief_info: "DanmakuSlotBriefInfo" = betterproto.message_field(3) @dataclass class ImpeachDanmakuReq(betterproto.Message): danmaku_slot: int = betterproto.uint32_field(1) sender_uid: int = betterproto.uint32_field(2) danmaku_id: str = betterproto.string_field(3) @dataclass class ImpeachDanmakuRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DanmakuBlacklistNotify(betterproto.Message): blacklist_expire_time: int = betterproto.uint32_field(1) @dataclass class GetTeamStatusReq(betterproto.Message): team_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetTeamStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) team_data_list: List["MpTeamData"] = betterproto.message_field(2) @dataclass class GetFastPassDataReq(betterproto.Message): fast_pass_type: int = betterproto.uint32_field(1) @dataclass class GetFastPassDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) fast_pass_type: int = betterproto.uint32_field(2) use_times: int = betterproto.uint32_field(3) @dataclass class GetPlayerOnlineStatusReq(betterproto.Message): uid_list: List[int] = betterproto.uint32_field(1) @dataclass class PlayerOnlineStatusInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) online_status: int = betterproto.uint32_field(2) last_login_time: int = betterproto.uint32_field(3) last_logout_time: int = betterproto.uint32_field(4) @dataclass class GetPlayerOnlineStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) online_status_list: List["PlayerOnlineStatusInfo"] = betterproto.message_field(2) @dataclass class MpSyncActionFromPlayerNotify(betterproto.Message): action: "MpAction" = betterproto.enum_field(1) @dataclass class MpSyncActionFromServerNotify(betterproto.Message): uid: int = betterproto.uint32_field(1) action: "MpAction" = betterproto.enum_field(2) @dataclass class VerifySamSungOrderNotify(betterproto.Message): purchase_id: str = betterproto.string_field(1) @dataclass class ClientData(betterproto.Message): type: "ClientDataType" = betterproto.enum_field(1) id: int = betterproto.uint32_field(2) data: List[bytes] = betterproto.bytes_field(3) @dataclass class GetClientDataReq(betterproto.Message): type: "ClientDataType" = betterproto.enum_field(1) id: int = betterproto.uint32_field(2) @dataclass class GetClientDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "ClientDataType" = betterproto.enum_field(2) id: int = betterproto.uint32_field(3) client_data_list: List["ClientData"] = betterproto.message_field(4) @dataclass class SetClientDataReq(betterproto.Message): client_data: "ClientData" = betterproto.message_field(1) @dataclass class SetClientDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "ClientDataType" = betterproto.enum_field(2) id: int = betterproto.uint32_field(3) @dataclass class WikiTakeActivitySuitRewardReq(betterproto.Message): suit_id: int = betterproto.uint32_field(1) @dataclass class WikiTakeActivitySuitRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) suit_id: int = betterproto.uint32_field(2) reward: "RewardData" = betterproto.message_field(3) @dataclass class GetBlackListReq(betterproto.Message): is_only_uid: bool = betterproto.bool_field(1) @dataclass class GetBlackListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) black_list: List["PlayerFriendBriefData"] = betterproto.message_field(2) is_whole_data: bool = betterproto.bool_field(3) is_only_uid: bool = betterproto.bool_field(4) @dataclass class AddToBlackListReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class AddToBlackListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class DelFromBlackListReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class DelFromBlackListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class DebugHotPatchFileNotify(betterproto.Message): file_url: str = betterproto.string_field(1) @dataclass class WebActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) show_type: int = betterproto.uint32_field(2) @dataclass class GetWebActivityInfoReq(betterproto.Message): pass @dataclass class GetWebActivityInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) web_activity_list: List["WebActivity"] = betterproto.message_field(2) @dataclass class GetMiniRankReq(betterproto.Message): type: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) activity_id: int = betterproto.uint32_field(3) avatar_id: int = betterproto.uint32_field(4) rank_id: int = betterproto.uint32_field(5) challenge_id: int = betterproto.uint32_field(6) entity_id: int = betterproto.uint32_field(7) @dataclass class GetMiniRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) stage_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) activity_id: int = betterproto.uint32_field(5) avatar_id: int = betterproto.uint32_field(6) challenge_id: int = betterproto.uint32_field(7) entity_id: int = betterproto.uint32_field(8) @dataclass class ChargeActivityBuffReq(betterproto.Message): activity_buff_id: int = betterproto.uint32_field(1) @dataclass class ChargeActivityBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_buff_id: int = betterproto.uint32_field(2) @dataclass class LoginWishGetMainDataReq(betterproto.Message): pass @dataclass class LoginWish(betterproto.Message): login_day: int = betterproto.uint32_field(1) wish_id: int = betterproto.uint32_field(2) choose_reward_id: int = betterproto.uint32_field(3) is_reward_taken: bool = betterproto.bool_field(4) @dataclass class LoginWishActivity(betterproto.Message): activity_id: int = betterproto.uint32_field(1) show_begin_time: int = betterproto.uint32_field(2) show_end_time: int = betterproto.uint32_field(3) begin_time: int = betterproto.uint32_field(4) end_time: int = betterproto.uint32_field(5) login_days: int = betterproto.uint32_field(6) has_take_reward_login_day_list: List[int] = betterproto.uint32_field(7) has_take_reward_special_day_list: List[int] = betterproto.uint32_field(8) has_made_wish_list: List["LoginWish"] = betterproto.message_field(9) @dataclass class LoginWishGetMainDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_list: List["LoginWishActivity"] = betterproto.message_field(2) @dataclass class LoginWishTakeLoginRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) login_day: int = betterproto.uint32_field(2) @dataclass class LoginWishTakeLoginRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) login_day: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class LoginWishTakeSpecialRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) login_day: int = betterproto.uint32_field(2) @dataclass class LoginWishTakeSpecialRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) login_day: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class LoginWishMakeWishReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) login_day: int = betterproto.uint32_field(2) choose_reward_id: int = betterproto.uint32_field(3) @dataclass class LoginWishMakeWishRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) login_day: int = betterproto.uint32_field(3) choose_reward_id: int = betterproto.uint32_field(4) @dataclass class LoginWishTakeWishRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class LoginWishTakeWishRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class DevLevelChangeNotify(betterproto.Message): dev_level_msg: str = betterproto.string_field(1) @dataclass class DelAvatarEquipSuiteReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) suite_id: int = betterproto.uint32_field(2) @dataclass class DelAvatarEquipSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) suite_id: int = betterproto.uint32_field(3) @dataclass class ClientCheckNetworkEnvReq(betterproto.Message): token_str: str = betterproto.string_field(1) @dataclass class ClientCheckNetworkEnvRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) token_str: str = betterproto.string_field(2) @dataclass class GetStageRecommendAvatarCourseInfoReq(betterproto.Message): id: str = betterproto.string_field(1) type: "AvatarRecommendType" = betterproto.enum_field(2) recommend_style: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) @dataclass class GetStageRecommendAvatarCourseInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) course_info: str = betterproto.string_field(2) @dataclass class GetMissionStepCompensationInfoReq(betterproto.Message): pass @dataclass class MissionCompensationReward(betterproto.Message): mission_id: int = betterproto.uint32_field(1) mission_compensation_reward_id: int = betterproto.uint32_field(2) @dataclass class MissionStepCompensation(betterproto.Message): type_id: int = betterproto.uint32_field(1) old_step_id: int = betterproto.uint32_field(2) new_step_id: int = betterproto.uint32_field(3) old_step_compensation_reward_id: int = betterproto.uint32_field(4) old_step_reward_id: int = betterproto.uint32_field(5) mission_compensation_list: List["MissionCompensationReward"] = ( betterproto.message_field(6) ) old_step_compensation_reward_id_list: List[int] = betterproto.uint32_field(7) @dataclass class GetMissionStepCompensationInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) challenge_mission_compensation_list: List["MissionStepCompensation"] = ( betterproto.message_field(2) ) mainline_misssion_compensation: "MissionStepCompensation" = ( betterproto.message_field(3) ) has_take_reward: bool = betterproto.bool_field(4) @dataclass class TakeMissionStepCompensationReq(betterproto.Message): pass @dataclass class TakeMissionStepCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class GetEliteChapterCompensationInfoReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class EliteChapterStageCompensation(betterproto.Message): stage_id: int = betterproto.uint32_field(1) is_first_win: bool = betterproto.bool_field(2) challenge_reward_id_list: List[int] = betterproto.uint32_field(3) @dataclass class EliteChapterActCompensation(betterproto.Message): act_id: int = betterproto.uint32_field(1) difficulty: int = betterproto.uint32_field(2) challenge_reward_id_list: List[int] = betterproto.uint32_field(3) @dataclass class EliteChapterCompensationInfo(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) stage_compensation_list: List["EliteChapterStageCompensation"] = ( betterproto.message_field(2) ) act_compensation_list: List["EliteChapterActCompensation"] = ( betterproto.message_field(3) ) has_taken_compensation: bool = betterproto.bool_field(4) @dataclass class GetEliteChapterCompensationInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_list: List["EliteChapterCompensationInfo"] = betterproto.message_field(2) @dataclass class TakeEliteChapterCompensationReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class TakeEliteChapterCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class UnlockPrivilegeReq(betterproto.Message): privilege_id: int = betterproto.uint32_field(1) @dataclass class UnlockPrivilegeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MpSetExtraSkillReq(betterproto.Message): extra_skill_id: int = betterproto.uint32_field(1) @dataclass class MpSetExtraSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetPrivilegeInfoReq(betterproto.Message): pass @dataclass class PrivilegeRightInfo(betterproto.Message): right_id: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) total_used_times: int = betterproto.uint32_field(3) max_use_times: int = betterproto.uint32_field(4) use_times: int = betterproto.uint32_field(5) next_auto_refresh_time: int = betterproto.uint32_field(6) @dataclass class PrivilegeInfo(betterproto.Message): privilege_id: int = betterproto.uint32_field(1) expire_time: int = betterproto.uint32_field(2) right_info_list: List["PrivilegeRightInfo"] = betterproto.message_field(3) @dataclass class GetPrivilegeInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) privilege_list: List["PrivilegeInfo"] = betterproto.message_field(2) @dataclass class CreateSteamOrderReq(betterproto.Message): product_name: str = betterproto.string_field(1) product_desc: str = betterproto.string_field(2) account_id: str = betterproto.string_field(3) order_id: int = betterproto.uint64_field(4) @dataclass class CreateSteamOrderRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class VerifySteamOrderNotify(betterproto.Message): order_id: str = betterproto.string_field(1) @dataclass class UnlockGobackFundReq(betterproto.Message): pass @dataclass class UnlockGobackFundRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeGobackFundRewardReq(betterproto.Message): progress_id: int = betterproto.uint32_field(1) @dataclass class TakeGobackFundRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) @dataclass class ExBossSweepReq(betterproto.Message): boss_id: int = betterproto.uint32_field(1) @dataclass class ExBossSweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) boss_id: int = betterproto.uint32_field(2) @dataclass class ExBossTakeBossScoreRewardNotify(betterproto.Message): reward_list: List["RewardData"] = betterproto.message_field(1) @dataclass class BindHoyolabAccountReq(betterproto.Message): hoyolab_channel_id: int = betterproto.uint32_field(1) hoyolab_account_uid: str = betterproto.string_field(2) hoyolab_token: str = betterproto.string_field(3) @dataclass class BindHoyolabAccountRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) hoyolab_account_uid: str = betterproto.string_field(2) @dataclass class ChapterGroupGetDataReq(betterproto.Message): chapter_group_id: int = betterproto.uint32_field(1) @dataclass class ChapterGroupSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) status: "ChapterGroupSiteStatus" = betterproto.enum_field(3) @dataclass class ChapterGroup(betterproto.Message): id: int = betterproto.uint32_field(1) site_list: List["ChapterGroupSite"] = betterproto.message_field(2) @dataclass class ChapterGroupGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_group_list: List["ChapterGroup"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) chapter_group_id: int = betterproto.uint32_field(4) @dataclass class WeekDayActivitySweepReq(betterproto.Message): stage_id_list: List[int] = betterproto.uint32_field(1) @dataclass class WeekDayActivitySweepRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data: "RewardData" = betterproto.message_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) @dataclass class GetWeekDayActivityCompensationInfoReq(betterproto.Message): pass @dataclass class WeekDayActivityStageCompensation(betterproto.Message): stage_id: int = betterproto.uint32_field(1) is_first_win: bool = betterproto.bool_field(2) challenge_reward_list: List[int] = betterproto.uint32_field(3) @dataclass class GetWeekDayActivityCompensationInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_compensation_list: List["WeekDayActivityStageCompensation"] = ( betterproto.message_field(2) ) has_taken_compensation: bool = betterproto.bool_field(3) @dataclass class TakeWeekDayActivityCompensationReq(betterproto.Message): pass @dataclass class TakeWeekDayActivityCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_data_list: List["RewardData"] = betterproto.message_field(2) @dataclass class RequestLogoffReq(betterproto.Message): pass @dataclass class RequestLogoffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetChapterCompensationInfoReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class ChapterStageCompensation(betterproto.Message): stage_id: int = betterproto.uint32_field(1) is_first_win: bool = betterproto.bool_field(2) challenge_reward_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ChapterActCompensation(betterproto.Message): act_id: int = betterproto.uint32_field(1) difficulty: int = betterproto.uint32_field(2) challenge_reward_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ChapterCompensationInfo(betterproto.Message): compensation_id: int = betterproto.uint32_field(1) stage_compensation_list: List["ChapterStageCompensation"] = ( betterproto.message_field(2) ) act_compensation_list: List["ChapterActCompensation"] = betterproto.message_field(3) is_taken_compensation: bool = betterproto.bool_field(4) chapter_id: int = betterproto.uint32_field(5) @dataclass class GetChapterCompensationInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) compensate_list: List["ChapterCompensationInfo"] = betterproto.message_field(3) @dataclass class TakeChapterCompensationReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class TakeChapterCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class GetChallengeStepCompensationInfoReq(betterproto.Message): pass @dataclass class StepMissionCompensation(betterproto.Message): mission_id: int = betterproto.uint32_field(1) reward_id: int = betterproto.uint32_field(2) @dataclass class StepCompensation(betterproto.Message): step_id: int = betterproto.uint32_field(1) step_reward_id: int = betterproto.uint32_field(2) mission_list: List["StepMissionCompensation"] = betterproto.message_field(3) @dataclass class ChallengeStepCompensation(betterproto.Message): compensation_id: int = betterproto.uint32_field(1) is_take_compensation: bool = betterproto.bool_field(2) new_challenge_step_compensation_list: List["StepCompensation"] = ( betterproto.message_field(3) ) old_challenge_step_compensation_list: List["StepCompensation"] = ( betterproto.message_field(4) ) mainline_step_compensation_list: List["StepCompensation"] = ( betterproto.message_field(5) ) @dataclass class GetChallengeStepCompensationInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) compensation_list: List["ChallengeStepCompensation"] = betterproto.message_field(2) @dataclass class TakeChallengeStepCompensationReq(betterproto.Message): compensation_id: int = betterproto.uint32_field(1) @dataclass class TakeChallengeStepCompensationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class GetSpecificRankReq(betterproto.Message): type: "SpecificRankType" = betterproto.enum_field(1) param: int = betterproto.uint32_field(2) @dataclass class GetSpecificRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "SpecificRankType" = betterproto.enum_field(2) param: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) @dataclass class GetInviteActivityInviterDataReq(betterproto.Message): pass @dataclass class InviterActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) invite_num: int = betterproto.uint32_field(2) taken_reward_progress: int = betterproto.uint32_field(3) accept_invite_num: int = betterproto.uint32_field(4) @dataclass class GetInviteActivityInviterDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) my_invite_code: str = betterproto.string_field(2) inviter_activity_info_list: List["InviterActivity"] = betterproto.message_field(3) @dataclass class TakeInviteActivityInviterProgressRewardReq(betterproto.Message): activity_type: "InviterActivityType" = betterproto.enum_field(1) @dataclass class TakeInviteActivityInviterProgressRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_type: "InviterActivityType" = betterproto.enum_field(2) taken_reward_progress: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class InviteeActivity(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) activity_type: "InviteeActivityType" = betterproto.enum_field(2) taken_invitee_reward_id: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) @dataclass class GetInviteActivityInviteeDataReq(betterproto.Message): pass @dataclass class GetInviteActivityInviteeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) invitee_activity_info_list: List["InviteeActivity"] = betterproto.message_field(2) @dataclass class InviteActivityAcceptInviteReq(betterproto.Message): invite_code: str = betterproto.string_field(1) @dataclass class InviteActivityAcceptInviteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) invite_uid: int = betterproto.uint32_field(2) invite_type: "InviteeActivityType" = betterproto.enum_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class GetMainStoryBlessReq(betterproto.Message): pass @dataclass class GetMainStoryBlessRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) bless_list: List[str] = betterproto.string_field(2) self_bless: str = betterproto.string_field(3) @dataclass class GetMainStoryMemoirsDataReq(betterproto.Message): pass @dataclass class MemoirsSpecialData(betterproto.Message): id: int = betterproto.uint32_field(1) value: int = betterproto.uint32_field(2) str_value: str = betterproto.string_field(3) type: "MemoirsDataType" = betterproto.enum_field(4) @dataclass class GetMainStoryMemoirsDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) data_list: List["MemoirsSpecialData"] = betterproto.message_field(2) register_time: int = betterproto.uint32_field(3) @dataclass class GetActivityMainDataReq(betterproto.Message): pass @dataclass class GetActivityMainDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_module_type_list: List[int] = betterproto.uint32_field(2) @dataclass class SetRedPointStatusNotify(betterproto.Message): content_id: int = betterproto.uint32_field(1) red_point_type: int = betterproto.uint32_field(2) is_show: bool = betterproto.bool_field(3) @dataclass class ManifestInfo(betterproto.Message): platform_type: "PlatFormType" = betterproto.enum_field(1) name: str = betterproto.string_field(2) @dataclass class ManifestData(betterproto.Message): type: "ManifestType" = betterproto.enum_field(1) revision: int = betterproto.uint32_field(2) info_list: List["ManifestInfo"] = betterproto.message_field(3) @dataclass class ClientResetNotify(betterproto.Message): manifest_list: List["ManifestData"] = betterproto.message_field(1) data_version_num: int = betterproto.uint32_field(2) @dataclass class AddCustomAvatarTeamReq(betterproto.Message): pass @dataclass class AddCustomAvatarTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class DelCustomAvatarTeamReq(betterproto.Message): team_id: int = betterproto.uint32_field(1) @dataclass class DelCustomAvatarTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetWorldMapRecommendReq(betterproto.Message): pass @dataclass class WorldMapRecommend(betterproto.Message): world_map_id: int = betterproto.uint32_field(1) weight: int = betterproto.int32_field(2) active_condition_list: List[int] = betterproto.uint32_field(3) @dataclass class GetWorldMapRecommendRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_recommend_list: List["WorldMapRecommend"] = betterproto.message_field(2) permanent_recommend_list: List["WorldMapRecommend"] = betterproto.message_field(3) @dataclass class UnlockCollectionReq(betterproto.Message): collection_id_list: List[int] = betterproto.uint32_field(1) @dataclass class UnlockCollectionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) collection_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GetCollectionListReq(betterproto.Message): collection_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetCollectionListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) collection_id_list: List[int] = betterproto.uint32_field(2) active_collection_id_list: List[int] = betterproto.uint32_field(3) @dataclass class ActivateCollectionReq(betterproto.Message): collection_id: int = betterproto.uint32_field(1) @dataclass class ActivateCollectionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) collection_id: int = betterproto.uint32_field(2) @dataclass class ExchangeAvatarStigmataReq(betterproto.Message): avatar_id_1: int = betterproto.uint32_field(1) avatar_id_2: int = betterproto.uint32_field(2) slot: "EquipmentSlot" = betterproto.enum_field(3) @dataclass class ExchangeAvatarStigmataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id_1: int = betterproto.uint32_field(2) avatar_id_2: int = betterproto.uint32_field(3) slot: "EquipmentSlot" = betterproto.enum_field(4) @dataclass class ChooseSpecialGobackReq(betterproto.Message): special_id: int = betterproto.uint32_field(1) @dataclass class ChooseSpecialGobackRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GobackSpecialBpPurchaseReq(betterproto.Message): pass @dataclass class GobackSpecialBpPurchaseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GobackSpecialBpTakeRewardReq(betterproto.Message): pass @dataclass class GobackSpecialBpTakeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class WeaponHomologyReq(betterproto.Message): target_unique_id: int = betterproto.uint32_field(1) consume_item_list: "EquipmentItemList" = betterproto.message_field(2) cur_homology_level: int = betterproto.uint32_field(3) @dataclass class WeaponHomologyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_unique_id: int = betterproto.uint32_field(2) @dataclass class UpdateMission(betterproto.Message): finish_way: "MissionFinishWay" = betterproto.enum_field(1) finish_para: int = betterproto.uint32_field(2) finish_para_str: str = betterproto.string_field(3) progress_add: int = betterproto.uint32_field(4) stage_id: int = betterproto.uint32_field(5) @dataclass class UpdateMultiMissionProgressReq(betterproto.Message): update_mission_list: List["UpdateMission"] = betterproto.message_field(1) @dataclass class UpdateMultiMissionProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class WeaponLevelUpUseTicketReq(betterproto.Message): weapon_unique_id: int = betterproto.uint32_field(1) @dataclass class WeaponLevelUpUseTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_weapon_id: int = betterproto.uint32_field(2) @dataclass class StigmataLevelUpUseTicketReq(betterproto.Message): stigmata_unique_id: int = betterproto.uint32_field(1) @dataclass class StigmataLevelUpUseTicketRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) new_stigmata_id: int = betterproto.uint32_field(2) @dataclass class TileWaitSelectPath(betterproto.Message): candidate_path_cell_id_list: List[int] = betterproto.uint32_field(1) left_step_num: int = betterproto.uint32_field(2) @dataclass class TileFloor(betterproto.Message): floor_id: int = betterproto.uint32_field(1) floor_status: "TileFloorStatus" = betterproto.enum_field(2) @dataclass class TileMapCell(betterproto.Message): cell_id: int = betterproto.uint32_field(1) ground: "TileMapCellCellLayer" = betterproto.message_field(2) decoration: "TileMapCellCellLayer" = betterproto.message_field(3) barrier: int = betterproto.uint32_field(4) fog: int = betterproto.uint32_field(5) terrain: int = betterproto.uint32_field(6) updated_type_list: List["TileMapCellCellDataType"] = betterproto.enum_field(7) height: int = betterproto.uint32_field(8) @dataclass class TileMapCellCellLayer(betterproto.Message): model_id: int = betterproto.uint32_field(1) direction: int = betterproto.uint32_field(2) updated_type_list: List["TileMapCellCellDataType"] = betterproto.enum_field(3) @dataclass class TileTrigger(betterproto.Message): id: int = betterproto.uint32_field(1) is_active: bool = betterproto.bool_field(2) position: int = betterproto.uint32_field(3) @dataclass class TileMark(betterproto.Message): mark_id: int = betterproto.uint32_field(1) mark_value: int = betterproto.uint32_field(2) @dataclass class TilePlayerInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) avatar_id: int = betterproto.uint32_field(3) @dataclass class TileNpcInfo(betterproto.Message): id: int = betterproto.uint32_field(1) @dataclass class TileEntity(betterproto.Message): unique_id: int = betterproto.uint32_field(1) entity_type: int = betterproto.uint32_field(2) position: int = betterproto.uint32_field(3) direction: int = betterproto.uint32_field(4) reset_tag: int = betterproto.uint32_field(5) player_info: "TilePlayerInfo" = betterproto.message_field(6) npc_info: "TileNpcInfo" = betterproto.message_field(7) @dataclass class TileMap(betterproto.Message): map_id: int = betterproto.uint32_field(1) width: int = betterproto.uint32_field(2) height: int = betterproto.uint32_field(3) cell_list: List["TileMapCell"] = betterproto.message_field(4) trigger_list: List["TileTrigger"] = betterproto.message_field(5) entity_list: List["TileEntity"] = betterproto.message_field(6) mark_list: List["TileMark"] = betterproto.message_field(7) finished_linear_drama_id_list: List[int] = betterproto.uint32_field(8) @dataclass class GetTileMapReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) @dataclass class GetTileMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) floor_id: int = betterproto.uint32_field(3) map: "TileMap" = betterproto.message_field(4) is_incremental_sync: bool = betterproto.bool_field(5) @dataclass class TileUpdateMapOperation(betterproto.Message): cell_list: List["TileMapCell"] = betterproto.message_field(1) trigger_list: List["TileTrigger"] = betterproto.message_field(2) create_entity_list: List["TileEntity"] = betterproto.message_field(3) move_entity_list: List["TileUpdateMapOperationMoveEntity"] = ( betterproto.message_field(4) ) delete_entity_list: List[int] = betterproto.uint32_field(5) mark_list: List["TileMark"] = betterproto.message_field(6) rpg_content_id_list: List[int] = betterproto.uint32_field(7) @dataclass class TileUpdateMapOperationMoveEntity(betterproto.Message): unique_id: int = betterproto.uint32_field(1) to_position: int = betterproto.uint32_field(2) path_cell_id_list: List[int] = betterproto.uint32_field(3) direction: int = betterproto.uint32_field(4) saved_position: int = betterproto.uint32_field(5) @dataclass class TileUpdateMapReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) cell_list: List["TileMapCell"] = betterproto.message_field(3) trigger_list: List["TileTrigger"] = betterproto.message_field(4) create_entity_list: List["TileEntity"] = betterproto.message_field(5) move_entity_list: List["TileUpdateMapReqMoveEntity"] = betterproto.message_field(6) delete_entity_list: List[int] = betterproto.uint32_field(7) mark_list: List["TileMark"] = betterproto.message_field(8) outer_value_list: List["TileUpdateMapReqOuterValue"] = betterproto.message_field(9) rpg_content_id_list: List[int] = betterproto.uint32_field(10) operation_list: List["TileUpdateMapOperation"] = betterproto.message_field(11) linear_drama_id: int = betterproto.uint32_field(12) @dataclass class TileUpdateMapReqMoveEntity(betterproto.Message): unique_id: int = betterproto.uint32_field(1) to_position: int = betterproto.uint32_field(2) path_cell_id_list: List[int] = betterproto.uint32_field(3) direction: int = betterproto.uint32_field(4) saved_position: int = betterproto.uint32_field(5) @dataclass class TileUpdateMapReqOuterValue(betterproto.Message): type: "TileUpdateMapReqOuterValueType" = betterproto.enum_field(1) key: int = betterproto.uint32_field(2) value: int = betterproto.uint32_field(3) @dataclass class TileUpdateMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) created_entity_list: List["TileEntity"] = betterproto.message_field(2) failed_content_id_list: List[int] = betterproto.uint32_field(3) not_reachable_cell_id: int = betterproto.uint32_field(4) linear_drama_id: int = betterproto.uint32_field(5) @dataclass class TileGetTowerReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) @dataclass class TileGetTowerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_floor_id: int = betterproto.uint32_field(2) finished_dialog_id_list: List[int] = betterproto.uint32_field(3) settled_event_id_list: List[int] = betterproto.uint32_field(4) floor_list: List["TileFloor"] = betterproto.message_field(5) tower_id: int = betterproto.uint32_field(6) @dataclass class TileEnterReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) is_teleport_player: bool = betterproto.bool_field(3) teleport_position: int = betterproto.uint32_field(4) @dataclass class TileEnterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TileSaveProgressReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) finished_dialog_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TileSaveProgressRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) finished_dialog_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TileResetFloorReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TileResetFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) floor_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TileEntityOpNotify(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) entity_op_list: List["TileEntityOpNotifyTileEntityOp"] = betterproto.message_field( 3 ) @dataclass class TileEntityOpNotifyStatusOp(betterproto.Message): status: int = betterproto.uint32_field(1) @dataclass class TileEntityOpNotifyMoveOp(betterproto.Message): path_cell_id_list: List[int] = betterproto.uint32_field(1) move_type: "TileMoveType" = betterproto.enum_field(2) direction: int = betterproto.uint32_field(3) @dataclass class TileEntityOpNotifyUpdateCellOp(betterproto.Message): cell_list: List["TileMapCell"] = betterproto.message_field(1) trigger_list: List["TileTrigger"] = betterproto.message_field(2) @dataclass class TileEntityOpNotifyUpdateEntityOp(betterproto.Message): create_entity_list: List["TileEntity"] = betterproto.message_field(1) delete_entity_list: List[int] = betterproto.uint32_field(2) @dataclass class TileEntityOpNotifyTileEntityOp(betterproto.Message): unique_id: int = betterproto.uint32_field(1) move: "TileEntityOpNotifyMoveOp" = betterproto.message_field(2) wait_select_path: "TileWaitSelectPath" = betterproto.message_field(3) update_cell: "TileEntityOpNotifyUpdateCellOp" = betterproto.message_field(4) update_entity: "TileEntityOpNotifyUpdateEntityOp" = betterproto.message_field(5) status: "TileEntityOpNotifyStatusOp" = betterproto.message_field(6) @dataclass class TileSelectPathReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) next_path_cell_id: int = betterproto.uint32_field(2) @dataclass class TileSelectPathRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) next_path_cell_id: int = betterproto.uint32_field(3) @dataclass class TileResetRegionReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) reset_tag: int = betterproto.uint32_field(3) reset_type: "TileResetRegionType" = betterproto.enum_field(4) @dataclass class TileResetRegionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reset_type: "TileResetRegionType" = betterproto.enum_field(2) reset_tag: int = betterproto.uint32_field(3) @dataclass class TileReportSavedPositionReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) position: int = betterproto.uint32_field(3) @dataclass class TileReportSavedPositionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TileLoadSavedPositionReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) rpg_content_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TileLoadSavedPositionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) position: int = betterproto.uint32_field(2) failed_content_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TileMapUpdateNotify(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) cell_list: List["TileMapCell"] = betterproto.message_field(3) entity_list: List["TileEntity"] = betterproto.message_field(4) deleted_entity_list: List[int] = betterproto.uint32_field(5) @dataclass class TileGetPartialMapAsUpdateReq(betterproto.Message): tower_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) cell_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TileGetPartialMapAsUpdateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetTileMiniMapReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) map_id_list: List[int] = betterproto.uint32_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class TileMiniMapCell(betterproto.Message): cell_id: int = betterproto.uint32_field(1) fog: int = betterproto.uint32_field(2) @dataclass class TileMiniMapEntity(betterproto.Message): unique_id: int = betterproto.uint32_field(1) entity_type: int = betterproto.uint32_field(2) position: int = betterproto.uint32_field(3) id: int = betterproto.uint32_field(4) @dataclass class TileMiniMapMark(betterproto.Message): mark_id: int = betterproto.uint32_field(1) mark_value: int = betterproto.uint32_field(2) @dataclass class TileMiniMap(betterproto.Message): map_id: int = betterproto.uint32_field(1) width: int = betterproto.uint32_field(2) height: int = betterproto.uint32_field(3) cell_list: List["TileMiniMapCell"] = betterproto.message_field(4) entity_list: List["TileMiniMapEntity"] = betterproto.message_field(5) is_active: bool = betterproto.bool_field(6) mark_list: List["TileMiniMapMark"] = betterproto.message_field(7) @dataclass class GetTileMiniMapRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) map_id_list: List[int] = betterproto.uint32_field(3) tile_map_list: List["TileMiniMap"] = betterproto.message_field(4) is_all: bool = betterproto.bool_field(5) @dataclass class TiledGameFarmGetDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameFarmFarmland(betterproto.Message): cell_id: int = betterproto.uint32_field(1) mature_time: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmLivestock(betterproto.Message): unique_entity_id: int = betterproto.uint32_field(1) domestication: int = betterproto.uint32_field(2) last_taming_time: int = betterproto.uint32_field(3) last_feed_time: int = betterproto.uint32_field(4) holding_product_num: int = betterproto.uint32_field(5) product_progress: int = betterproto.uint32_field(6) get_time: int = betterproto.uint32_field(7) last_refresh_product_time: int = betterproto.uint32_field(8) @dataclass class TiledGameFarmLivestockShed(betterproto.Message): livestock_id: int = betterproto.uint32_field(1) left_food_num: int = betterproto.uint32_field(2) livestock_list: List["TiledGameFarmLivestock"] = betterproto.message_field(3) level: int = betterproto.uint32_field(4) privilege_stored_product_num: int = betterproto.uint32_field(5) @dataclass class TiledGameFarmMine(betterproto.Message): visited_max_floor: int = betterproto.uint32_field(1) cur_floor: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmFishingFailStatus(betterproto.Message): fish_id: int = betterproto.uint32_field(1) continuous_fail_num: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmFishingSpot(betterproto.Message): spot_cell_id: int = betterproto.uint32_field(1) left_fish_num: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmFishingGround(betterproto.Message): cur_fishing_cell_id: int = betterproto.uint32_field(1) cur_fish_id: int = betterproto.uint32_field(2) fail_status_list: List["TiledGameFarmFishingFailStatus"] = ( betterproto.message_field(3) ) is_super_fishing_used_today: bool = betterproto.bool_field(4) fishing_spot_list: List["TiledGameFarmFishingSpot"] = betterproto.message_field(5) @dataclass class TiledGameFarmRestaurant(betterproto.Message): level: int = betterproto.uint32_field(1) today_use_meal_voucher_num: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmQuestBoard(betterproto.Message): is_quest_chosen_today: bool = betterproto.bool_field(1) cur_quest_id: int = betterproto.uint32_field(2) finished_extra_quest_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameFarmCropBuyNum(betterproto.Message): crop_id: int = betterproto.uint32_field(1) buy_num: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) activity_stamina: int = betterproto.uint32_field(3) farmland_list: List["TiledGameFarmFarmland"] = betterproto.message_field(4) livestock_shed_list: List["TiledGameFarmLivestockShed"] = betterproto.message_field( 5 ) farm_mine: "TiledGameFarmMine" = betterproto.message_field(6) farm_fishing_ground: "TiledGameFarmFishingGround" = betterproto.message_field(7) max_stamina: int = betterproto.uint32_field(8) next_recover_stamina_time: int = betterproto.uint32_field(9) farm_restaurant: "TiledGameFarmRestaurant" = betterproto.message_field(10) cur_tower_id: int = betterproto.uint32_field(11) farm_quest_board: "TiledGameFarmQuestBoard" = betterproto.message_field(12) scene_finished_avatar_id_list: List[int] = betterproto.uint32_field(13) crop_buy_num_list: List["TiledGameFarmCropBuyNum"] = betterproto.message_field(14) matured_farmland_id_list: List[int] = betterproto.uint32_field(15) last_refresh_time: int = betterproto.uint32_field(16) unlock_gallery_id_list: List[int] = betterproto.uint32_field(17) @dataclass class TiledGameFarmUseToolReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) cell_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameFarmUseToolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) item_id: int = betterproto.uint32_field(3) failed_cell_id_list: List[int] = betterproto.uint32_field(4) @dataclass class TiledGameFarmRefreshFarmlandReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) cell_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameFarmRefreshFarmlandRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmEnterMineFloorReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) is_teleport: bool = betterproto.bool_field(3) is_teleport_player: bool = betterproto.bool_field(4) teleport_position: int = betterproto.uint32_field(5) @dataclass class TiledGameFarmEnterMineFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) floor_id: int = betterproto.uint32_field(3) tower_id: int = betterproto.uint32_field(4) is_teleport_player: bool = betterproto.bool_field(5) teleport_position: int = betterproto.uint32_field(6) @dataclass class TiledGameFarmSynthesisReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) blueprint_id: int = betterproto.uint32_field(2) synthesis_num: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmSynthesisRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) product_list: List["TiledGameFarmItemInfo"] = betterproto.message_field(3) @dataclass class TiledGameFarmItemInfo(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmTradeReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) trade_type: "TiledGameFarmTradeReqTradeType" = betterproto.enum_field(2) item_list: List["TiledGameFarmItemInfo"] = betterproto.message_field(3) @dataclass class TiledGameFarmTradeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmBeginFishingNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) fish_id: int = betterproto.uint32_field(2) cell_id: int = betterproto.uint32_field(3) continuous_fail_num: int = betterproto.uint32_field(4) @dataclass class TiledGameFarmEndFishingReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_success: bool = betterproto.bool_field(2) @dataclass class TiledGameFarmEndFishingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmGemIdentifyReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) item_num: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmGemIdentifyResult(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmGemIdentifyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) result_list: List["TiledGameFarmGemIdentifyResult"] = betterproto.message_field(3) @dataclass class TiledGameFarmFillShedFoodReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) shed_livestock_id: int = betterproto.uint32_field(2) food_num: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmFillShedFoodRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) shed_livestock_id: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmUpgradeFacilityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) facility_id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) facility_type: "TiledGameFarmFacilityType" = betterproto.enum_field(4) @dataclass class TiledGameFarmUpgradeFacilityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) facility_id: int = betterproto.uint32_field(3) level: int = betterproto.uint32_field(4) facility_type: "TiledGameFarmFacilityType" = betterproto.enum_field(5) @dataclass class TiledGameFarmRefreshLivestockShedReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) shed_livestock_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmRefreshLivestockShedRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmTameLivestockReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_entity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmTameLivestockRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_entity_id: int = betterproto.uint32_field(3) is_add_domestication: bool = betterproto.bool_field(4) @dataclass class TiledGameFarmHarvestLivestockReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_entity_id: int = betterproto.uint32_field(2) is_special_harvest: bool = betterproto.bool_field(3) @dataclass class TiledGameFarmHarvestLivestockRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) unique_entity_id: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmPickItemReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_entity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmPickItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmUseMealVoucherReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameFarmUseMealVoucherRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmBuyLivestockReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) livestock_id: int = betterproto.uint32_field(2) buy_num: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmBuyLivestockRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmGetSelectQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameFarmGetSelectQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameFarmChooseQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class TiledGameFarmChooseQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id: int = betterproto.uint32_field(3) @dataclass class TiledGameFarmFinishQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) commit_item_info_list: List["TiledGameFarmItemInfo"] = betterproto.message_field(3) @dataclass class TiledGameFarmFinishQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class TiledGameFarmSuperFishingReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameFarmSuperFishingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmGetDataReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameMonsterFarmFarmland(betterproto.Message): cell_id: int = betterproto.uint32_field(1) mature_time: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmFarm(betterproto.Message): farmland_list: List["TiledGameMonsterFarmFarmland"] = betterproto.message_field(1) matured_farmland_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmMine(betterproto.Message): visited_max_floor: int = betterproto.uint32_field(1) cur_floor: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmFishingFailStatus(betterproto.Message): fish_id: int = betterproto.uint32_field(1) continuous_fail_num: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmFishingSpot(betterproto.Message): spot_cell_id: int = betterproto.uint32_field(1) left_fish_num: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmFishingGround(betterproto.Message): cur_fishing_cell_id: int = betterproto.uint32_field(1) cur_fish_id: int = betterproto.uint32_field(2) fail_status_list: List["TiledGameMonsterFarmFishingFailStatus"] = ( betterproto.message_field(3) ) fishing_spot_list: List["TiledGameMonsterFarmFishingSpot"] = ( betterproto.message_field(4) ) @dataclass class TiledGameMonsterFarmRestaurant(betterproto.Message): level: int = betterproto.uint32_field(1) today_use_meal_voucher_num: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmQuestBoard(betterproto.Message): is_quest_chosen_today: bool = betterproto.bool_field(1) cur_quest_id: int = betterproto.uint32_field(2) finished_extra_quest_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmItemNum(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmMonsterAbility(betterproto.Message): ability_type: int = betterproto.uint32_field(1) ability_num: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmMonster(betterproto.Message): unique_id: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) mood: int = betterproto.uint32_field(3) description_id: int = betterproto.uint32_field(4) name_id: int = betterproto.uint32_field(5) generation_id: int = betterproto.uint32_field(6) work_building_type: int = betterproto.uint32_field(7) ability_list: List["TiledGameMonsterFarmMonsterAbility"] = ( betterproto.message_field(8) ) is_egg: bool = betterproto.bool_field(9) is_exceed_limit_monster: bool = betterproto.bool_field(10) work_produce_line_id: int = betterproto.uint32_field(11) rare_id: int = betterproto.uint32_field(12) is_mutated: bool = betterproto.bool_field(13) total_work_time: int = betterproto.uint32_field(14) is_dropped: bool = betterproto.bool_field(15) recover_all_mood_time: int = betterproto.uint32_field(16) cost_all_mood_time: int = betterproto.uint32_field(17) egg_rare_id: int = betterproto.uint32_field(18) left_breeding_times: int = betterproto.uint32_field(19) @dataclass class TiledGameMonsterFarmProduceLine(betterproto.Message): id: int = betterproto.uint32_field(1) recipe_id: int = betterproto.uint32_field(2) breeding_effect_item: int = betterproto.uint32_field(3) left_produce_num: int = betterproto.uint32_field(4) produced_item_list: List["TiledGameMonsterFarmItemNum"] = betterproto.message_field( 5 ) monster_id_list: List[int] = betterproto.uint32_field(6) accumulate_work_time: int = betterproto.uint32_field(7) breeding_monster: "TiledGameMonsterFarmMonster" = betterproto.message_field(8) @dataclass class TiledGameMonsterFarmBuilding(betterproto.Message): building_id: int = betterproto.uint32_field(1) produce_line_list: List["TiledGameMonsterFarmProduceLine"] = ( betterproto.message_field(2) ) @dataclass class TiledGameMonsterFarmMonsterRecord(betterproto.Message): monster_type: int = betterproto.uint32_field(1) max_rare_id: int = betterproto.uint32_field(2) max_ability_list: List["TiledGameMonsterFarmMonsterAbility"] = ( betterproto.message_field(3) ) @dataclass class TiledGameMonsterFarmMonsterMgr(betterproto.Message): farm_monster_list: List["TiledGameMonsterFarmMonster"] = betterproto.message_field( 1 ) monster_max_record_list: List["TiledGameMonsterFarmMonsterRecord"] = ( betterproto.message_field(2) ) monster_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmBusinessReport(betterproto.Message): acquired_gold_num: int = betterproto.uint32_field(1) sold_item_list: List["TiledGameMonsterFarmItemNum"] = betterproto.message_field(2) star_monster_uid: int = betterproto.uint32_field(3) model_worker_monster_uid: int = betterproto.uint32_field(4) accumulate_operating_days: int = betterproto.uint32_field(5) @dataclass class TiledGameMonsterFarmGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) activity_stamina: int = betterproto.uint32_field(3) farm_farm: "TiledGameMonsterFarmFarm" = betterproto.message_field(4) farm_mine: "TiledGameMonsterFarmMine" = betterproto.message_field(5) farm_fishing_ground: "TiledGameMonsterFarmFishingGround" = ( betterproto.message_field(6) ) max_stamina: int = betterproto.uint32_field(7) next_recover_stamina_time: int = betterproto.uint32_field(8) cur_tower_id: int = betterproto.uint32_field(9) farm_quest_board: "TiledGameMonsterFarmQuestBoard" = betterproto.message_field(10) item_buy_num_list: List["TiledGameMonsterFarmItemNum"] = betterproto.message_field( 11 ) last_refresh_time: int = betterproto.uint32_field(12) farm_building_list: List["TiledGameMonsterFarmBuilding"] = ( betterproto.message_field(13) ) farm_monster_mgr: "TiledGameMonsterFarmMonsterMgr" = betterproto.message_field(14) unlocked_monster_type_list: List[int] = betterproto.uint32_field(15) finished_privilege_list: List[int] = betterproto.uint32_field(16) get_monster_tool_type_list: List[int] = betterproto.uint32_field(17) level: int = betterproto.uint32_field(18) unlock_gallery_id_list: List[int] = betterproto.uint32_field(19) @dataclass class TiledGameMonsterFarmUseToolReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) cell_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmPretenderMineCell(betterproto.Message): cell_id: int = betterproto.uint32_field(1) decoration_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmUseToolRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) item_id: int = betterproto.uint32_field(3) failed_cell_id_list: List[int] = betterproto.uint32_field(4) pretender_mine_cell_list: List["TiledGameMonsterFarmPretenderMineCell"] = ( betterproto.message_field(5) ) @dataclass class TiledGameMonsterFarmRefreshFarmlandReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) cell_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmRefreshFarmlandRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmEnterMineFloorReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) floor_id: int = betterproto.uint32_field(2) is_teleport: bool = betterproto.bool_field(3) is_teleport_player: bool = betterproto.bool_field(4) teleport_position: int = betterproto.uint32_field(5) @dataclass class TiledGameMonsterFarmEnterMineFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) floor_id: int = betterproto.uint32_field(3) tower_id: int = betterproto.uint32_field(4) is_teleport_player: bool = betterproto.bool_field(5) teleport_position: int = betterproto.uint32_field(6) @dataclass class TiledGameMonsterFarmItemInfo(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmTradeReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) trade_type: "TiledGameMonsterFarmTradeReqTradeType" = betterproto.enum_field(2) item_list: List["TiledGameMonsterFarmItemInfo"] = betterproto.message_field(3) @dataclass class TiledGameMonsterFarmTradeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmBeginFishingNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) fish_id: int = betterproto.uint32_field(2) cell_id: int = betterproto.uint32_field(3) continuous_fail_num: int = betterproto.uint32_field(4) @dataclass class TiledGameMonsterFarmEndFishingReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) is_success: bool = betterproto.bool_field(2) @dataclass class TiledGameMonsterFarmEndFishingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmGetQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameMonsterFarmGetQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmChooseQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmChooseQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id: int = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmFinishQuestReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) quest_id: int = betterproto.uint32_field(2) commit_item_info_list: List["TiledGameMonsterFarmItemInfo"] = ( betterproto.message_field(3) ) @dataclass class TiledGameMonsterFarmFinishQuestRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) quest_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class TiledGameMonsterFarmUseMealVoucherReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameMonsterFarmUseMealVoucherRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmPickItemReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) unique_entity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmPickItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmLevelUpReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameMonsterFarmLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmUpgradeBuildingReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) building_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmUpgradeBuildingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) old_building_id: int = betterproto.uint32_field(3) new_building_id: int = betterproto.uint32_field(4) @dataclass class TiledGameMonsterFarmManipulateMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) monster_id_list: List[int] = betterproto.uint32_field(2) building_id: int = betterproto.uint32_field(3) produce_line_id: int = betterproto.uint32_field(4) breeding_effect_item: int = betterproto.uint32_field(5) @dataclass class TiledGameMonsterFarmManipulateMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmRefreshBuildingReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) building_id: int = betterproto.uint32_field(2) produce_line_id: int = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmRefreshBuildingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmIncubateReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmIncubateRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) monster: "TiledGameMonsterFarmMonster" = betterproto.message_field(3) @dataclass class TiledGameMonsterFarmSetProduceLineReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) building_id: int = betterproto.uint32_field(2) produce_line_id: int = betterproto.uint32_field(3) recipe_id: int = betterproto.uint32_field(4) target_num: int = betterproto.uint32_field(5) @dataclass class TiledGameMonsterFarmSetProduceLineRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmDropMonsterReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) monster_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmDropMonsterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) drop_monster_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmTakeBuildingData(betterproto.Message): building_id: int = betterproto.uint32_field(1) produce_line_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmTakeBuildingProductReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) take_building_list: List["TiledGameMonsterFarmTakeBuildingData"] = ( betterproto.message_field(2) ) @dataclass class TiledGameMonsterFarmTakeBuildingProductRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) taken_monster_list: List[int] = betterproto.uint32_field(3) @dataclass class TiledGameMonsterFarmSetBuildingProduceTargetReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) building_id: int = betterproto.uint32_field(2) produce_line_id: int = betterproto.uint32_field(3) recipe_id: int = betterproto.uint32_field(4) num: int = betterproto.uint32_field(5) @dataclass class TiledGameMonsterFarmSetBuildingProduceTargetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmGetBusinessReportReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class TiledGameMonsterFarmGetBusinessReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) business_report: "TiledGameMonsterFarmBusinessReport" = betterproto.message_field(3) @dataclass class TiledGameMonsterFarmGetRankReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) rank_type: int = betterproto.uint32_field(2) @dataclass class TiledGameMonsterFarmGetRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) rank_type: int = betterproto.uint32_field(3) rank: int = betterproto.uint32_field(4) rank_percent: int = betterproto.uint32_field(5) rank_data: "RankShowData" = betterproto.message_field(6) @dataclass class TiledGamePrpgCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgDeck(betterproto.Message): deck_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) exp: int = betterproto.uint32_field(3) @dataclass class TiledGamePrpgBattleMember(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) card_back: int = betterproto.uint32_field(3) card_list: List["TiledGamePrpgCard"] = betterproto.message_field(4) rank_score: int = betterproto.uint32_field(5) hidden_score: int = betterproto.uint32_field(6) @dataclass class TiledGamePrpgHands(betterproto.Message): type: "TiledGamePrpgHandType" = betterproto.enum_field(1) hands_list: List[int] = betterproto.uint32_field(2) @dataclass class TiledGamePrpgBattleSettleInfo(betterproto.Message): win_rounds: int = betterproto.uint32_field(1) lose_rounds: int = betterproto.uint32_field(2) is_abandon: bool = betterproto.bool_field(3) max_round_score: int = betterproto.uint32_field(4) best_hands: "TiledGamePrpgHands" = betterproto.message_field(5) situation: "TiledGamePrpgPvpSettleSituationType" = betterproto.enum_field(6) @dataclass class TiledGamePrpgBattleMemberSettleInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) nickname: str = betterproto.string_field(2) cur_rank_score: int = betterproto.uint32_field(3) is_abandoned: bool = betterproto.bool_field(4) settle_info: "TiledGamePrpgBattleSettleInfo" = betterproto.message_field(5) @dataclass class TiledGamePrpgGetDataReq(betterproto.Message): pass @dataclass class TiledGamePrpgGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) rank_score: int = betterproto.uint32_field(3) pvp_card_back: int = betterproto.uint32_field(4) explore_level: int = betterproto.uint32_field(5) explore_exp: int = betterproto.uint32_field(6) unlock_skill_list: List[int] = betterproto.uint32_field(7) card_list: List["TiledGamePrpgCard"] = betterproto.message_field(8) deck_list: List["TiledGamePrpgDeck"] = betterproto.message_field(9) passed_room_id_list: List[int] = betterproto.uint32_field(10) @dataclass class TiledGamePrpgPvpBattleBeginNotify(betterproto.Message): lobby_id: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) fightserver_ip_v4: str = betterproto.string_field(3) fightserver_ip_v6: str = betterproto.string_field(4) fightserver_port: int = betterproto.uint32_field(5) activity_id: int = betterproto.uint32_field(6) is_reconnect: bool = betterproto.bool_field(7) @dataclass class TiledGamePrpgPvpBattleSettleNotify(betterproto.Message): activity_id: int = betterproto.uint32_field(1) lobby_id: int = betterproto.uint32_field(2) settle_info: "TiledGamePrpgBattleMemberSettleInfo" = betterproto.message_field(3) rank_score_before: int = betterproto.uint32_field(4) rank_score_after: int = betterproto.uint32_field(5) @dataclass class TiledGamePrpgPvpEnterBattleReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) @dataclass class TiledGamePrpgPvpEnterBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) member_list: List["TiledGamePrpgBattleMember"] = betterproto.message_field(3) @dataclass class TiledGamePrpgPvpAbandonBattleReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) @dataclass class TiledGamePrpgPvpAbandonBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgPvpGetBattleInfoReq(betterproto.Message): pass @dataclass class TiledGamePrpgPvpBattleFieldPlayerInfo(betterproto.Message): uid: int = betterproto.uint32_field(1) card_list: List[int] = betterproto.uint32_field(2) hand_type: "TiledGamePrpgHandType" = betterproto.enum_field(3) type_score: int = betterproto.uint32_field(4) point_score: int = betterproto.uint32_field(5) field_score: int = betterproto.uint32_field(6) @dataclass class TiledGamePrpgPvpBattleField(betterproto.Message): id: int = betterproto.uint32_field(1) public_card_list: List[int] = betterproto.uint32_field(2) player_card_list: List["TiledGamePrpgPvpBattleFieldPlayerInfo"] = ( betterproto.message_field(3) ) @dataclass class TiledGamePrpgPvpBattle(betterproto.Message): battle_id: int = betterproto.uint32_field(1) cur_round: int = betterproto.uint32_field(2) member_list: List["TiledGamePrpgBattleMember"] = betterproto.message_field(3) field_list: List["TiledGamePrpgPvpBattleField"] = betterproto.message_field(4) remain_exchange_times: int = betterproto.uint32_field(5) remain_put_card_times: int = betterproto.uint32_field(6) hand_card_list: List[int] = betterproto.uint32_field(7) @dataclass class TiledGamePrpgPvpGetBattleInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_info: "TiledGamePrpgPvpBattle" = betterproto.message_field(2) @dataclass class TiledGamePrpgPvpMoveCardReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) move_type: "TiledGamePrpgPvpMoveCardReqMoveType" = betterproto.enum_field(3) from_id: int = betterproto.uint32_field(4) target_id: int = betterproto.uint32_field(5) @dataclass class TiledGamePrpgPvpMoveCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgPvpExchangeCardReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgPvpExchangeCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) new_card_id: int = betterproto.uint32_field(3) @dataclass class TiledGamePrpgPvpEndRoundReq(betterproto.Message): battle_id: int = betterproto.uint32_field(1) cur_round: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgPvpEndRoundRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgPvpSyncRoundNotify(betterproto.Message): battle_id: int = betterproto.uint32_field(1) cur_round: int = betterproto.uint32_field(2) cur_time: int = betterproto.uint32_field(3) cur_round_end_time: int = betterproto.uint32_field(4) @dataclass class TiledGamePrpgPvpBattleEndNotify(betterproto.Message): battle_id: int = betterproto.uint32_field(1) @dataclass class TiledGamePrpgPvpSetCardBackReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) card_back_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgPvpSetCardBackRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) card_back_id: int = betterproto.uint32_field(3) @dataclass class TiledGamePrpgUnlockSkillReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgUnlockSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) skill_id: int = betterproto.uint32_field(3) @dataclass class TiledGamePrpgLevelUpCardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) card_id: int = betterproto.uint32_field(2) target_level: int = betterproto.uint32_field(3) @dataclass class TiledGamePrpgLevelUpCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) new_card: "TiledGamePrpgCard" = betterproto.message_field(3) @dataclass class TiledGamePrpgBattleBeginReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) @dataclass class TiledGamePrpgBattleBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) dynamic_level: int = betterproto.uint32_field(4) @dataclass class TiledGamePrpgBattleEndReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) end_reason: "TiledGamePrpgBattleEndReqReason" = betterproto.enum_field(3) score: int = betterproto.uint32_field(4) @dataclass class TiledGamePrpgBattleEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) room_id: int = betterproto.uint32_field(3) @dataclass class TownActivityGetDataReq(betterproto.Message): town_id: int = betterproto.uint32_field(1) @dataclass class TownActivity(betterproto.Message): town_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) game_round: int = betterproto.uint32_field(3) avatar_list: List["TownAvatar"] = betterproto.message_field(4) brick_id_list: List[int] = betterproto.uint32_field(5) next_brick_round: int = betterproto.uint32_field(6) building_list: List["TownBuilding"] = betterproto.message_field(7) valid_building_id_list: List[int] = betterproto.uint32_field(8) monster_list: List["TownMonster"] = betterproto.message_field(9) event_list: List["TownEvent"] = betterproto.message_field(10) boss: "TownBoss" = betterproto.message_field(11) buff_list: List["TownBuff"] = betterproto.message_field(12) trigger_list: List["TownPassByTrigger"] = betterproto.message_field(13) challenge_list: List["TownChallenge"] = betterproto.message_field(14) finished_tower_id_list: List[int] = betterproto.uint32_field(15) is_game_end: bool = betterproto.bool_field(16) path_list: List["TownPath"] = betterproto.message_field(17) transaction_str: str = betterproto.string_field(18) @dataclass class TownBuff(betterproto.Message): buff_id: int = betterproto.uint32_field(1) buff_num: int = betterproto.uint32_field(2) left_duration_num: int = betterproto.uint32_field(3) @dataclass class TownAvatar(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) tile_unique_id: int = betterproto.uint32_field(2) left_step: int = betterproto.uint32_field(3) tile_position: int = betterproto.uint32_field(4) left_hp_ratio: int = betterproto.uint32_field(5) status: "TownAvatarStatus" = betterproto.enum_field(6) status_begin_round: int = betterproto.uint32_field(7) check_in_building_unique_id: int = betterproto.uint32_field(8) buff_list: List["TownBuff"] = betterproto.message_field(9) speed_up_heal_times: int = betterproto.uint32_field(10) @dataclass class TownPassByTrigger(betterproto.Message): position: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) building_unique_id: int = betterproto.uint32_field(3) @dataclass class TownBuilding(betterproto.Message): unique_id: int = betterproto.uint32_field(1) building_id: int = betterproto.uint32_field(2) position: int = betterproto.uint32_field(3) occupy_position_list: List[int] = betterproto.uint32_field(4) skill_trigger_times_list: List["TownBuildingSkillTriggerTimes"] = ( betterproto.message_field(5) ) left_hp: int = betterproto.uint32_field(6) activated_duration_skill_id_list: List[int] = betterproto.uint32_field(7) waiting_avatar_id_list: List[int] = betterproto.uint32_field(8) next_interval_skill_round: int = betterproto.uint32_field(9) @dataclass class TownBuildingSkillTriggerTimes(betterproto.Message): skill_id: int = betterproto.uint32_field(1) trigger_times: int = betterproto.uint32_field(2) @dataclass class TownMonster(betterproto.Message): unique_id: int = betterproto.uint32_field(1) monster_id: int = betterproto.uint32_field(2) position: int = betterproto.uint32_field(3) strength: int = betterproto.uint32_field(4) left_hp_ratio: int = betterproto.uint32_field(5) @dataclass class TownBoss(betterproto.Message): monster_id: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) strength: int = betterproto.uint32_field(3) left_hp_ratio: int = betterproto.uint32_field(4) born_round: int = betterproto.uint32_field(5) next_boss_born_round: int = betterproto.uint32_field(6) next_boss_monster_id: int = betterproto.uint32_field(7) @dataclass class TownEvent(betterproto.Message): position: int = betterproto.uint32_field(1) event_id: int = betterproto.uint32_field(2) @dataclass class TownPath(betterproto.Message): position: int = betterproto.uint32_field(1) next_position: int = betterproto.uint32_field(2) @dataclass class TownActivityGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) town: "TownActivity" = betterproto.message_field(2) @dataclass class TownCommonHead(betterproto.Message): town_id: int = betterproto.uint32_field(1) tower_id: int = betterproto.uint32_field(2) game_round: int = betterproto.uint32_field(3) @dataclass class TownActivitySaveReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) @dataclass class TownActivitySaveRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) @dataclass class TownActivityBuildReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) use_brick_index: int = betterproto.uint32_field(2) use_brick_position: int = betterproto.uint32_field(3) target_building_id: int = betterproto.uint32_field(4) target_building_position: int = betterproto.uint32_field(5) direction: int = betterproto.uint32_field(6) consume_building_unique_id_list: List[int] = betterproto.uint32_field(7) @dataclass class TownActivityBuildRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) @dataclass class TownActivityBattleReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) end_status: "TownActivityBattleReqBattleEndStatus" = betterproto.enum_field(2) avatar_result_list: List["TownActivityBattleReqAvatarBattleResult"] = ( betterproto.message_field(3) ) monster_result: "TownActivityBattleReqMonsterBattleResult" = ( betterproto.message_field(4) ) @dataclass class TownActivityBattleReqAvatarBattleResult(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) left_hp_ratio: int = betterproto.uint32_field(2) @dataclass class TownActivityBattleReqMonsterBattleResult(betterproto.Message): monster_unique_id: int = betterproto.uint32_field(1) left_hp_ratio: int = betterproto.uint32_field(2) @dataclass class TownActivityBattleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) @dataclass class TownActivitySellBuildingReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) sell_building_unique_id: int = betterproto.uint32_field(2) @dataclass class TownActivitySellBuildingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) return_material_list: List["Material"] = betterproto.message_field(3) @dataclass class TownActivityHealAvatarReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) avatar_id: int = betterproto.uint32_field(2) @dataclass class TownActivityHealAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) @dataclass class TownActivitySellBrickReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) sell_brick_index: int = betterproto.uint32_field(2) @dataclass class TownActivitySellBrickRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) return_material_list: List["Material"] = betterproto.message_field(3) @dataclass class TownChallenge(betterproto.Message): challenge_id: int = betterproto.uint32_field(1) status: "TownChallengeStatus" = betterproto.enum_field(2) value: int = betterproto.uint32_field(3) tower_id: int = betterproto.uint32_field(4) @dataclass class TownActivityEndNotify(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) status: "TownActivityEndNotifyStatus" = betterproto.enum_field(2) challenge_list: List["TownChallenge"] = betterproto.message_field(3) challenge_reward_data: "RewardData" = betterproto.message_field(4) talent_point_item: "GenericItemNum" = betterproto.message_field(5) @dataclass class TownActivityBossAttackNotify(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) attacked_position_list: List[int] = betterproto.uint32_field(2) @dataclass class TownActivityGetShopReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) building_unique_id: int = betterproto.uint32_field(2) @dataclass class TownActivityGetShopRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) building_unique_id: int = betterproto.uint32_field(3) goods_list: List["TownActivityGetShopRspShopGoods"] = betterproto.message_field(4) @dataclass class TownActivityGetShopRspShopGoods(betterproto.Message): goods_id: int = betterproto.uint32_field(1) material_id: int = betterproto.uint32_field(2) left_buy_times: int = betterproto.uint32_field(3) cost_material_id: int = betterproto.uint32_field(4) cost_num: int = betterproto.uint32_field(5) limit_type: int = betterproto.uint32_field(6) @dataclass class TownActivityShopBuyReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) shop_building_unique_id: int = betterproto.uint32_field(2) goods_id: int = betterproto.uint32_field(3) @dataclass class TownActivityShopBuyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) goods_id: int = betterproto.uint32_field(3) left_buy_times: int = betterproto.uint32_field(4) @dataclass class TownActivityMaterialUseReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) material_id: int = betterproto.uint32_field(2) target_param: int = betterproto.uint32_field(3) @dataclass class TownActivityMaterialUseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) material_id: int = betterproto.uint32_field(3) @dataclass class TownActivitySpeedUpHealReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) avatar_id: int = betterproto.uint32_field(2) @dataclass class TownActivitySpeedUpHealRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) @dataclass class TownActivityCheckInOptionalReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) building_unique_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) @dataclass class TownActivityCheckInOptionalRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) @dataclass class TownActivityResetReq(betterproto.Message): town_id: int = betterproto.uint32_field(1) @dataclass class TownActivityResetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) town_id: int = betterproto.uint32_field(2) @dataclass class TownActivityAlterPathReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) position: int = betterproto.uint32_field(2) @dataclass class TownActivityAlterPathRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) position: int = betterproto.uint32_field(3) next_position: int = betterproto.uint32_field(4) @dataclass class TownActivityAttackEnemyBuffNotify(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) attack_list: List["TownActivityAttackEnemyBuffNotifyAttack"] = ( betterproto.message_field(2) ) drop_item_list: List["DropItem"] = betterproto.message_field(3) @dataclass class TownActivityAttackEnemyBuffNotifyAttack(betterproto.Message): building_unique_id: int = betterproto.uint32_field(1) skill_id: int = betterproto.uint32_field(2) attacked_unique_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TownActivityRefreshBrickReq(betterproto.Message): head: "TownCommonHead" = betterproto.message_field(1) @dataclass class TownActivityRefreshBrickRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) head: "TownCommonHead" = betterproto.message_field(2) @dataclass class TvtActivity(betterproto.Message): cur_schedule_id: int = betterproto.uint32_field(1) open_time: int = betterproto.uint32_field(2) close_time: int = betterproto.uint32_field(3) tvt_division: int = betterproto.uint32_field(4) tvt_star: int = betterproto.uint32_field(5) win_streak: int = betterproto.uint32_field(6) has_take_division_up_reward_list: List[int] = betterproto.uint32_field(7) total_battle_num: int = betterproto.uint32_field(8) total_win: int = betterproto.uint32_field(9) max_win_streak: int = betterproto.uint32_field(10) mvp_num: int = betterproto.uint32_field(11) has_take_mission_group_reward_list: List[int] = betterproto.uint32_field(12) open_time_period_list: List["TvtActivityOpenTimePeriod"] = ( betterproto.message_field(13) ) type: int = betterproto.uint32_field(14) @dataclass class TvtActivityOpenTimePeriod(betterproto.Message): open_day_time: int = betterproto.uint32_field(1) close_day_time: int = betterproto.uint32_field(2) @dataclass class TvtCard(betterproto.Message): card_id: int = betterproto.uint32_field(1) card_level: int = betterproto.uint32_field(2) @dataclass class TvtCardSuite(betterproto.Message): card_id_list: List[int] = betterproto.uint32_field(1) @dataclass class TvtMember(betterproto.Message): uid: int = betterproto.uint32_field(1) region_name: str = betterproto.string_field(2) nickname: str = betterproto.string_field(3) level: int = betterproto.uint32_field(4) head_avatar_id: int = betterproto.uint32_field(5) frame_id: int = betterproto.uint32_field(6) dress_id: int = betterproto.uint32_field(7) division: int = betterproto.uint32_field(8) division_star: int = betterproto.uint32_field(9) win_streak: int = betterproto.uint32_field(10) elo_score: float = betterproto.double_field(11) elo_score_para: float = betterproto.double_field(12) battle_combat: int = betterproto.uint32_field(13) custom_head_id: int = betterproto.uint32_field(14) win_add_star: int = betterproto.uint32_field(15) lose_del_star: int = betterproto.uint32_field(16) card_list: List["TvtCard"] = betterproto.message_field(17) lineup_info: "LineupBriefInfo" = betterproto.message_field(18) is_robot: bool = betterproto.bool_field(19) robot_match_prob: int = betterproto.uint32_field(20) voice_id: int = betterproto.uint32_field(21) lane_order: int = betterproto.uint32_field(22) last_lane_order: int = betterproto.uint32_field(23) @dataclass class TvtMemberStat(betterproto.Message): member: "TvtMember" = betterproto.message_field(1) total_score: int = betterproto.uint32_field(2) is_mvp: bool = betterproto.bool_field(3) old_division: int = betterproto.uint32_field(4) old_division_star: int = betterproto.uint32_field(5) battle_points_in_stage: float = betterproto.double_field(6) stage_scoin_num: int = betterproto.uint32_field(7) is_team_match: bool = betterproto.bool_field(8) @dataclass class TvtBattleResult(betterproto.Message): battle_stage_id: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) battle_status: "TvtBattleResultBattleStatus" = betterproto.enum_field(3) lhs_member_stat_list: List["TvtMemberStat"] = betterproto.message_field(4) rhs_member_stat_list: List["TvtMemberStat"] = betterproto.message_field(5) battle_type: int = betterproto.uint32_field(6) is_robot_match: bool = betterproto.bool_field(7) end_time: int = betterproto.uint32_field(8) @dataclass class TvtBattleHistory(betterproto.Message): battle_result: "TvtBattleResult" = betterproto.message_field(1) @dataclass class GetTvtActivityReq(betterproto.Message): pass @dataclass class GetTvtActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) tvt_activity_list: List["TvtActivity"] = betterproto.message_field(2) cur_season_id: int = betterproto.uint32_field(3) season_begin_time: int = betterproto.uint32_field(4) season_end_time: int = betterproto.uint32_field(5) punish_end_time: int = betterproto.uint32_field(6) @dataclass class GetTvtBattleHistoryReq(betterproto.Message): pass @dataclass class GetTvtBattleHistoryRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) battle_history_list: List["TvtBattleHistory"] = betterproto.message_field(2) @dataclass class SyncTvtMemberInRoomNotify(betterproto.Message): member_list: List["TvtMember"] = betterproto.message_field(1) @dataclass class TvtTakeMissionGroupRewardReq(betterproto.Message): mission_group_id: int = betterproto.uint32_field(1) @dataclass class TvtTakeMissionGroupRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class TvtGetStageScheduleReq(betterproto.Message): type: int = betterproto.uint32_field(1) @dataclass class TvtStageSchedule(betterproto.Message): day_begin_time: int = betterproto.uint32_field(1) day_end_time: int = betterproto.uint32_field(2) stage_id_list: List[int] = betterproto.uint32_field(3) @dataclass class TvtGetStageScheduleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) schedule_list: List["TvtStageSchedule"] = betterproto.message_field(3) @dataclass class TvtCardGetDataReq(betterproto.Message): pass @dataclass class TvtCardGetDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card_list: List["TvtCard"] = betterproto.message_field(2) suite_list: List["TvtCardSuite"] = betterproto.message_field(3) selected_suite_idx: int = betterproto.uint32_field(4) is_take_season_return: bool = betterproto.bool_field(5) @dataclass class TvtCardLevelUpReq(betterproto.Message): card_id: int = betterproto.uint32_field(1) @dataclass class TvtCardLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TvtCardUpdateSuiteReq(betterproto.Message): suite_list: List["TvtCardSuite"] = betterproto.message_field(1) selected_suite_idx: int = betterproto.uint32_field(2) @dataclass class TvtCardUpdateSuiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TvtCardTakeSeasonReturnReq(betterproto.Message): pass @dataclass class TvtCardTakeSeasonReturnRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) return_item_list: List["RewardItemData"] = betterproto.message_field(2) @dataclass class TvtCardTransformMaterialReq(betterproto.Message): material_id_list: List[int] = betterproto.uint32_field(1) @dataclass class TvtCardTransformMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) transformed_material_list: List["Material"] = betterproto.message_field(2) item_list: List["GenericItemNum"] = betterproto.message_field(3) @dataclass class TvtBattleMember(betterproto.Message): uid: int = betterproto.uint32_field(1) region_name: str = betterproto.string_field(2) is_prepared: bool = betterproto.bool_field(3) member_status: "TvtBattleMemberStatus" = betterproto.enum_field(4) is_confirmed: bool = betterproto.bool_field(5) @dataclass class TvtBattleInfo(betterproto.Message): battle_id: int = betterproto.uint32_field(1) battle_stage_id: int = betterproto.uint32_field(2) phase: "TvtBattleInfoBattlePhase" = betterproto.enum_field(3) phase_begin_time: int = betterproto.uint32_field(4) phase_end_time: int = betterproto.uint32_field(5) lhs_member_list: List["TvtBattleMember"] = betterproto.message_field(6) rhs_member_list: List["TvtBattleMember"] = betterproto.message_field(7) is_robot_match: bool = betterproto.bool_field(8) battle_type: int = betterproto.uint32_field(9) battle_hard_level_group: int = betterproto.uint32_field(10) battle_hard_level: int = betterproto.uint32_field(11) @dataclass class SyncTvtBattleInfoNotify(betterproto.Message): battle_info: "TvtBattleInfo" = betterproto.message_field(1) @dataclass class TvtBattleMemberPrepareNotify(betterproto.Message): is_cancel_prepare: bool = betterproto.bool_field(1) @dataclass class TvtBattleBeginNotify(betterproto.Message): battle_id: int = betterproto.uint32_field(1) battle_stage_id: int = betterproto.uint32_field(2) transaction_str: str = betterproto.string_field(3) battle_info: "TvtBattleInfo" = betterproto.message_field(4) lhs_member_list: List["TvtMember"] = betterproto.message_field(5) rhs_member_list: List["TvtMember"] = betterproto.message_field(6) is_robot_match: bool = betterproto.bool_field(7) @dataclass class TvtBattleEndNotify(betterproto.Message): pass @dataclass class TvtBattleSettleNotify(betterproto.Message): transaction_str: str = betterproto.string_field(1) battle_id: int = betterproto.uint32_field(2) battle_result: "TvtBattleResult" = betterproto.message_field(3) @dataclass class TvtBattleStageMessage(betterproto.Message): message_id: int = betterproto.uint32_field(1) from_uid: int = betterproto.uint32_field(2) item_msg: "TvtBattleStageMessageItemMessage" = betterproto.message_field(3) avatar_hp_msg: "TvtBattleStageMessageAvatarHpMesssage" = betterproto.message_field( 4 ) player_msg: "TvtBattleStageMessagePlayerMessage" = betterproto.message_field(5) boss_damage_msg: "TvtBattleStageMessageBossDamageMessage" = ( betterproto.message_field(6) ) stage_scoin_msg: "TvtBattleStageMessageStageScoinMessage" = ( betterproto.message_field(7) ) client_define_msg: "TvtBattleStageMessageClientDefineMessage" = ( betterproto.message_field(8) ) round_score_msg: "TvtBattleStageMessageRoundScoreMessage" = ( betterproto.message_field(9) ) @dataclass class TvtBattleStageMessageItemMessage(betterproto.Message): item_id: int = betterproto.uint32_field(1) target_uid_list: List[int] = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) @dataclass class TvtBattleStageMessageAvatarHpMesssage(betterproto.Message): avatar_hp_list: List[int] = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TvtBattleStageMessagePlayerMessage(betterproto.Message): player_value: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) @dataclass class TvtBattleStageMessageBossDamageMessage(betterproto.Message): client_add_damage: int = betterproto.uint32_field(1) client_total_damage: int = betterproto.uint32_field(2) client_set_left_hp: int = betterproto.uint32_field(3) server_set_lhs_boss_hp: int = betterproto.uint32_field(4) server_set_rhs_boss_hp: int = betterproto.uint32_field(5) lhs_final_kill_player_uid: int = betterproto.uint32_field(6) rhs_final_kill_player_uid: int = betterproto.uint32_field(7) @dataclass class TvtBattleStageMessageStageScoinMessage(betterproto.Message): client_add_scoin: int = betterproto.uint32_field(1) client_total_scoin: int = betterproto.uint32_field(2) @dataclass class TvtBattleStageMessageClientDefineMessage(betterproto.Message): type: int = betterproto.uint32_field(1) para_uint_list: List[int] = betterproto.uint32_field(2) @dataclass class TvtBattleStageMessageRoundScoreMessage(betterproto.Message): client_add_score: int = betterproto.uint32_field(1) left_total_score: int = betterproto.uint32_field(2) right_total_score: int = betterproto.uint32_field(3) left_win_times: int = betterproto.uint32_field(4) right_win_times: int = betterproto.uint32_field(5) round: int = betterproto.uint32_field(6) @dataclass class ReportTvtBattleStageMessageNotify(betterproto.Message): message_list: List["TvtBattleStageMessage"] = betterproto.message_field(1) @dataclass class SyncTvtBattleStageMessageNotify(betterproto.Message): message_list: List["TvtBattleStageMessage"] = betterproto.message_field(1) @dataclass class ExitTvtBattleNotify(betterproto.Message): pass @dataclass class TvtBattleClientReportNotify(betterproto.Message): report_type: str = betterproto.string_field(1) report_value: str = betterproto.string_field(2) @dataclass class TvtEnterShopReq(betterproto.Message): pass @dataclass class TvtEnterShopRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) enter_shop_order: int = betterproto.uint32_field(2) @dataclass class TvtBattleConfirmNotify(betterproto.Message): pass @dataclass class TvtUpdateLineupInfoNotify(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) elf_id_list: List[int] = betterproto.uint32_field(2) @dataclass class TvtBattleRobotSettleNotify(betterproto.Message): battle_result: "TvtBattleResult" = betterproto.message_field(1) @dataclass class GetBuffEffectReq(betterproto.Message): effect_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetBuffEffectRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) effect_list: List["BuffEffect"] = betterproto.message_field(2) aura_effect_list: List[int] = betterproto.uint32_field(3) @dataclass class GetGrandKeyReq(betterproto.Message): key_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetGrandKeyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) key_list: List["GrandKey"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class GetMedalDataReq(betterproto.Message): medal_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetMedalDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) medal_list: List["Medal"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class MedalOpReq(betterproto.Message): op: "MedalOpType" = betterproto.enum_field(1) on_id: int = betterproto.uint32_field(2) off_id: int = betterproto.uint32_field(3) @dataclass class MedalOpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) op: "MedalOpType" = betterproto.enum_field(2) on_id: int = betterproto.uint32_field(3) off_id: int = betterproto.uint32_field(4) @dataclass class GetStageActDifficultyReq(betterproto.Message): pass @dataclass class GetStageActDifficultyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) act_difficulty_list: List["StageActDifficultyInfo"] = betterproto.message_field(2) @dataclass class TakeStageActChallengeRewardReq(betterproto.Message): act_id: int = betterproto.uint32_field(1) difficulty: int = betterproto.uint32_field(2) challenge_num_index: int = betterproto.uint32_field(3) challenge_num_index_list: List[int] = betterproto.uint32_field(4) @dataclass class TakeStageActChallengeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) act_id: int = betterproto.uint32_field(2) difficulty: int = betterproto.uint32_field(3) challenge_num_index: int = betterproto.uint32_field(4) reward_list: List["RewardData"] = betterproto.message_field(5) succ_challenge_num_index_list: List[int] = betterproto.uint32_field(6) fail_challenge_num_index_list: List[int] = betterproto.uint32_field(7) @dataclass class StageChapterBoss(betterproto.Message): boss_stage_id: int = betterproto.uint32_field(1) left_hp: int = betterproto.uint32_field(2) @dataclass class StageChapterExclusive(betterproto.Message): group_id: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) @dataclass class StageChapterInfo(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) has_take_challenge: int = betterproto.uint64_field(2) enter_player_level: int = betterproto.uint32_field(3) boss_list: List["StageChapterBoss"] = betterproto.message_field(4) exclusive_stage_list: List["StageChapterExclusive"] = betterproto.message_field(5) @dataclass class GetStageChapterReq(betterproto.Message): pass @dataclass class GetStageChapterRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_list: List["StageChapterInfo"] = betterproto.message_field(2) @dataclass class TakeChapterChallengeRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) challenge_num_index: int = betterproto.uint32_field(2) @dataclass class TakeChapterChallengeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) challenge_num_index: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class TakeActivityChallengeRewardReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) challenge_num_index: int = betterproto.uint32_field(2) @dataclass class TakeActivityChallengeRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) challenge_num_index: int = betterproto.uint32_field(3) reward_list: List["RewardData"] = betterproto.message_field(4) @dataclass class GetPediaReq(betterproto.Message): pass @dataclass class GetPediaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) black_list: List[int] = betterproto.uint32_field(2) @dataclass class MpGetMatchInfoReq(betterproto.Message): pass @dataclass class MpGetMatchInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) match_info_list: List["MpMatchInfo"] = betterproto.message_field(2) battle_begin_time: int = betterproto.uint32_field(3) lobby_idx: int = betterproto.uint32_field(4) @dataclass class MpCancelMatchReq(betterproto.Message): pass @dataclass class MpCancelMatchRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class MpGetLobbyRecommendReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) @dataclass class MpGetLobbyRecommendRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_id: int = betterproto.uint32_field(2) recommend_type: "MpGetLobbyRecommendRspRecommendType" = betterproto.enum_field(3) @dataclass class EquipSynthesisReq(betterproto.Message): material: "Material" = betterproto.message_field(1) equip_item: "EquipmentItem" = betterproto.message_field(2) @dataclass class EquipSynthesisRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) equip_list: "EquipmentItemList" = betterproto.message_field(2) @dataclass class GetPlayerCardReq(betterproto.Message): type: "PlayerCardType" = betterproto.enum_field(1) @dataclass class GetPlayerCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "PlayerCardType" = betterproto.enum_field(2) avatar_id_list: List[int] = betterproto.uint32_field(3) medal_id_list: List[int] = betterproto.uint32_field(4) msg_config: int = betterproto.uint32_field(5) msg_data: "PlayerCardMsgData" = betterproto.message_field(6) last_read_msg_index: int = betterproto.uint32_field(7) mp_like_num: int = betterproto.uint32_field(8) island_like_num: int = betterproto.uint32_field(9) elf_id_list: List[int] = betterproto.uint32_field(10) campaign_like_num: int = betterproto.uint32_field(11) medal_list: List["Medal"] = betterproto.message_field(12) @dataclass class ChangePlayerCardReq(betterproto.Message): type: "PlayerCardType" = betterproto.enum_field(1) slot_list: List["PlayerCardSlot"] = betterproto.message_field(2) msg_config: "PlayerCardMsgConfig" = betterproto.enum_field(3) @dataclass class ChangePlayerCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "PlayerCardType" = betterproto.enum_field(2) slot_list: List["PlayerCardSlot"] = betterproto.message_field(3) msg_config: "PlayerCardMsgConfig" = betterproto.enum_field(4) @dataclass class DelPlayerCardMsgReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) index_list: List[int] = betterproto.uint32_field(2) @dataclass class PlayerCardDataChangeNotify(betterproto.Message): uid: int = betterproto.uint32_field(1) msg_config: int = betterproto.uint32_field(2) medal: "PlayerCardMedalData" = betterproto.message_field(3) avatar: "PlayerCardAvatarData" = betterproto.message_field(4) @dataclass class SendPlayerCardMsgReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) msg: str = betterproto.string_field(2) chat_msg: "ChatMsg" = betterproto.message_field(3) msg_num_limit: int = betterproto.uint32_field(4) is_friend: bool = betterproto.bool_field(5) @dataclass class SendPlayerCardMsgRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) msg_index: int = betterproto.uint32_field(3) forbidden_time: int = betterproto.uint32_field(4) chat_msg: "ChatMsg" = betterproto.message_field(5) @dataclass class GetOtherPlayerCardDataReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class GetOtherPlayerCardDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) card_data: "PlayerCardData" = betterproto.message_field(3) player_data: "PlayerDetailData" = betterproto.message_field(4) @dataclass class RecvPlayerCardMsgNotify(betterproto.Message): msg_list: List["PlayerCardMsg"] = betterproto.message_field(1) target_uid: int = betterproto.uint32_field(2) @dataclass class MapQuestSettleData(betterproto.Message): map_id: int = betterproto.uint32_field(1) old_level: int = betterproto.uint32_field(2) old_star: int = betterproto.uint32_field(3) cur_level: int = betterproto.uint32_field(4) cur_star: int = betterproto.uint32_field(5) sub_star: int = betterproto.uint32_field(6) @dataclass class GetBossRushActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class BossRushBuff(betterproto.Message): pool_id: int = betterproto.uint32_field(1) buff_id: int = betterproto.uint32_field(2) @dataclass class GetBossRushActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) phase_id: int = betterproto.uint32_field(3) buff_list: List["BossRushBuff"] = betterproto.message_field(4) @dataclass class ChooseBossRushBuffReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) pool_id: int = betterproto.uint32_field(2) buff_id: int = betterproto.uint32_field(3) @dataclass class ChooseBossRushBuffRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) activity_id: int = betterproto.uint32_field(2) pool_id: int = betterproto.uint32_field(3) buff_id: int = betterproto.uint32_field(4) @dataclass class GetDeleteMaterialReq(betterproto.Message): pass @dataclass class GetDeleteMaterialRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) materials: List["Material"] = betterproto.message_field(2) return_item_list: List["GenericItemNum"] = betterproto.message_field(3) @dataclass class GetExtraStoryChallengeModeDataReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) @dataclass class GetExtraStoryChallengeModeDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) choose_difficulty: int = betterproto.uint32_field(2) is_can_reset: bool = betterproto.bool_field(3) challenge_area_list: List["ChallengeModeArea"] = betterproto.message_field(4) chapter_id: int = betterproto.uint32_field(5) @dataclass class ResetExtraStoryChallengeModeReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) difficulty: int = betterproto.uint32_field(2) @dataclass class ResetExtraStoryChallengeModeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) difficulty: int = betterproto.uint32_field(3) @dataclass class GetExBossScheduleReq(betterproto.Message): pass @dataclass class GetExBossScheduleRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) end_time: int = betterproto.uint32_field(3) min_level: int = betterproto.uint32_field(4) image_path: str = betterproto.string_field(5) schedule_id: int = betterproto.uint32_field(6) rank_id: int = betterproto.uint32_field(7) @dataclass class ExBossIdInfo(betterproto.Message): boss_id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) weapon_id_list: List[int] = betterproto.uint32_field(3) stigmata_id_list: List[int] = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) last_avatar_id_list: List[int] = betterproto.uint32_field(6) boss_times_score: int = betterproto.uint32_field(7) @dataclass class ExBossSingleBossScoreReward(betterproto.Message): boss_id: int = betterproto.uint32_field(1) max_settle_score: int = betterproto.uint32_field(2) @dataclass class ExBossInfo(betterproto.Message): enter_times: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) rank_id: int = betterproto.uint32_field(3) boss_id_list: List["ExBossIdInfo"] = betterproto.message_field(4) now_schedule_id: int = betterproto.uint32_field(5) ex_boss_list: List["ExBossIdInfo"] = betterproto.message_field(6) max_sweep_level: int = betterproto.uint32_field(7) single_boss_score_reward_list: List["ExBossSingleBossScoreReward"] = ( betterproto.message_field(8) ) cur_max_enter_times: int = betterproto.uint32_field(9) @dataclass class GetExBossInfoReq(betterproto.Message): pass @dataclass class GetExBossInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) boss_info: "ExBossInfo" = betterproto.message_field(2) @dataclass class TakeExBossRankRewardNotify(betterproto.Message): reward_list: List["RewardData"] = betterproto.message_field(1) rank: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) @dataclass class GetNewConsignedOrderDataReq(betterproto.Message): pass @dataclass class GetNewConsignedOrderDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) progress: int = betterproto.uint32_field(2) order_list: List["ConsignedOrder"] = betterproto.message_field(3) cd_finish_time: int = betterproto.uint32_field(4) finish_order_times: int = betterproto.uint32_field(5) total_order_times: int = betterproto.uint32_field(6) @dataclass class GetConsignedRewardReq(betterproto.Message): pass @dataclass class GetConsignedRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) required_reward_list: List["RewardData"] = betterproto.message_field(2) optional_reward_list: List["RewardData"] = betterproto.message_field(3) my_credit: int = betterproto.uint32_field(4) total_credit: int = betterproto.uint32_field(5) my_optional_reward_list: List[int] = betterproto.uint32_field(6) @dataclass class ChooseConsignedRewardReq(betterproto.Message): optional_reward_list: List[int] = betterproto.uint32_field(1) @dataclass class ChooseConsignedRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) optional_reward_list: List[int] = betterproto.uint32_field(2) @dataclass class TakeConsignedRewardReq(betterproto.Message): reliable_id: int = betterproto.uint32_field(1) @dataclass class TakeConsignedRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) reliable_id: int = betterproto.uint32_field(3) @dataclass class ConsignedRewardLog(betterproto.Message): uid: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) credit: int = betterproto.uint32_field(3) @dataclass class GetConsignedRewardLogReq(betterproto.Message): pass @dataclass class GetConsignedRewardLogRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_log_list: List["ConsignedRewardLog"] = betterproto.message_field(2) @dataclass class GetExBossRankReq(betterproto.Message): rank_id: int = betterproto.uint32_field(1) boss_id: int = betterproto.uint32_field(2) @dataclass class GetExBossRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_data: "RankShowData" = betterproto.message_field(2) rank_id: int = betterproto.uint32_field(3) is_filtered: bool = betterproto.bool_field(4) boss_id: int = betterproto.uint32_field(5) @dataclass class ExBossStageBeginReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) boss_id: int = betterproto.uint32_field(2) is_training: bool = betterproto.bool_field(3) elf_id_list: List[int] = betterproto.uint32_field(4) is_turbo: bool = betterproto.bool_field(5) @dataclass class ExBossStageBeginRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stage_transaction_str: str = betterproto.string_field(2) @dataclass class ExBossStageEndReq(betterproto.Message): end_status: "StageEndStatus" = betterproto.enum_field(1) cheat_data_list: List["StageCheatData"] = betterproto.message_field(2) boss_id: int = betterproto.uint32_field(3) score: int = betterproto.uint32_field(4) @dataclass class ExBossStageEndRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) end_status: "StageEndStatus" = betterproto.enum_field(2) boss_id: int = betterproto.uint32_field(3) @dataclass class TakeExBossScoreRewardNotify(betterproto.Message): reward_list: List["RewardData"] = betterproto.message_field(1) @dataclass class OpenWeekDayActivityReq(betterproto.Message): activity_id: int = betterproto.uint32_field(1) @dataclass class OpenWeekDayActivityRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetChallengeStepRewardReq(betterproto.Message): step_id: int = betterproto.uint32_field(1) @dataclass class GetChallengeStepRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class AddTechExpReq(betterproto.Message): material_id: int = betterproto.uint32_field(1) material_num: int = betterproto.uint32_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class AddTechExpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeTechCollectRewardReq(betterproto.Message): map_id: int = betterproto.uint32_field(1) @dataclass class TakeTechCollectRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) map_id: int = betterproto.uint32_field(3) @dataclass class MaterialDeleteReturnReq(betterproto.Message): pass @dataclass class TakeDailyCompensationRewardReq(betterproto.Message): pass @dataclass class TakeDailyCompensationRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class AsMasterPupilCardReq(betterproto.Message): card: "MasterPupilCard" = betterproto.message_field(1) @dataclass class AsMasterPupilCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cd_end_time: int = betterproto.uint32_field(2) @dataclass class GetMasterPupilDataReq(betterproto.Message): type: int = betterproto.uint32_field(1) time: int = betterproto.uint32_field(2) @dataclass class GetMasterPupilDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: int = betterproto.uint32_field(2) data_list: List["MasterPupilData"] = betterproto.message_field(3) dismissed_graduated_pupil_num: int = betterproto.uint32_field(4) @dataclass class AskForMasterOrPupilReq(betterproto.Message): type: "MasterPupilType" = betterproto.enum_field(1) ask_uid: int = betterproto.uint32_field(2) time: int = betterproto.uint32_field(3) @dataclass class AskForMasterOrPupilRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) ask_uid: int = betterproto.uint32_field(3) @dataclass class DealMasterPupilReq(betterproto.Message): uid: int = betterproto.uint32_field(1) op: "MasterPupilOpType" = betterproto.enum_field(2) type: "MasterPupilType" = betterproto.enum_field(3) time: int = betterproto.uint32_field(4) nickname: str = betterproto.string_field(5) @dataclass class DealMasterPupilRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) op: "MasterPupilOpType" = betterproto.enum_field(3) type: "MasterPupilType" = betterproto.enum_field(4) @dataclass class MasterPupilEvalReq(betterproto.Message): uid: int = betterproto.uint32_field(1) star: int = betterproto.uint32_field(2) step_id: int = betterproto.uint32_field(3) comment: str = betterproto.string_field(4) level: int = betterproto.uint32_field(5) nickname: str = betterproto.string_field(6) pool_reward: "MasterPoolData" = betterproto.message_field(7) @dataclass class MasterPupilEvalRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) star: int = betterproto.uint32_field(3) step_id: int = betterproto.uint32_field(4) comment: str = betterproto.string_field(5) pool_reward: "MasterPoolData" = betterproto.message_field(6) master_score: int = betterproto.uint32_field(7) @dataclass class GetMasterFameRewardReq(betterproto.Message): level: int = betterproto.uint32_field(1) @dataclass class GetMasterFameRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) reward_list: List["RewardData"] = betterproto.message_field(3) @dataclass class MasterPupilCardReportReq(betterproto.Message): card: "MasterPupilCard" = betterproto.message_field(1) @dataclass class ActivateTrialAvatarReq(betterproto.Message): sample_id: int = betterproto.uint32_field(1) @dataclass class ActivateTrialAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar: "TrialAvatar" = betterproto.message_field(2) @dataclass class GetTrialAvatarReq(betterproto.Message): pass @dataclass class GetTrialAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_list: List["TrialAvatar"] = betterproto.message_field(2) is_all_update: bool = betterproto.bool_field(3) @dataclass class GetMasterPupilCardReq(betterproto.Message): pass @dataclass class GetMasterPupilCardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) card: "MasterPupilCard" = betterproto.message_field(2) @dataclass class MasterPupilMsgNotify(betterproto.Message): target_uid: int = betterproto.uint32_field(1) event: "MasterPupilEventType" = betterproto.enum_field(2) data: "MasterPupilEventData" = betterproto.message_field(3) @dataclass class GetFrameDataReq(betterproto.Message): pass @dataclass class FrameData(betterproto.Message): id: int = betterproto.uint32_field(1) expire_time: int = betterproto.uint32_field(2) @dataclass class GetFrameDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) frame_list: List["FrameData"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class SetFrameUseReq(betterproto.Message): frame_id: int = betterproto.uint32_field(1) @dataclass class SetFrameUseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) frame_id: int = betterproto.uint32_field(2) @dataclass class GetDormDataReq(betterproto.Message): data_type: "DormDataType" = betterproto.enum_field(1) @dataclass class GetDormDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) data_type: "DormDataType" = betterproto.enum_field(2) house_list: List["DormHouse"] = betterproto.message_field(3) finish_talk_plot_id_list: List[int] = betterproto.uint32_field(4) depot_furniture_list: List["DepotFurniture"] = betterproto.message_field(5) level_up_house_id: int = betterproto.uint32_field(6) level_up_end_time: int = betterproto.uint32_field(7) level_up_end_house_id: int = betterproto.uint32_field(8) facility_data: "DormFacilityData" = betterproto.message_field(9) event_list: List["DormEvent"] = betterproto.message_field(10) show_house: int = betterproto.uint32_field(11) show_room: int = betterproto.uint32_field(12) visit_avatar: int = betterproto.uint32_field(13) is_allow_visit: bool = betterproto.bool_field(14) last_take_dorm_daily_stamina_time: int = betterproto.uint32_field(15) unlock_avatar_list: List[int] = betterproto.uint32_field(16) @dataclass class GetDormHouseReq(betterproto.Message): house_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetDormHouseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) house_list: List["DormHouse"] = betterproto.message_field(2) @dataclass class EditDormRoomReq(betterproto.Message): house_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) furniture_list: List["Furniture"] = betterproto.message_field(3) @dataclass class EditDormRoomRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetDepotFurnitureReq(betterproto.Message): furniture_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetDepotFurnitureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) depot_furniture_list: List["DepotFurniture"] = betterproto.message_field(2) @dataclass class UnlockDormHouseReq(betterproto.Message): house_id: int = betterproto.uint32_field(1) @dataclass class UnlockDormHouseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) house: "DormHouse" = betterproto.message_field(2) @dataclass class SetDormAvatarReq(betterproto.Message): house_id: int = betterproto.uint32_field(1) room_avatar_list: List["DormRoomAvatar"] = betterproto.message_field(2) @dataclass class SetDormAvatarRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class LevelUpDormReq(betterproto.Message): house_id: int = betterproto.uint32_field(1) target_level: int = betterproto.uint32_field(2) @dataclass class LevelUpDormRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) level_up_house_id: int = betterproto.uint32_field(2) level_up_end_time: int = betterproto.uint32_field(3) @dataclass class SetDormNameReq(betterproto.Message): house_id: int = betterproto.uint32_field(1) room_id: int = betterproto.uint32_field(2) name: str = betterproto.string_field(3) @dataclass class SetDormNameRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cd_end_time: int = betterproto.uint32_field(2) @dataclass class FinishDormEventReq(betterproto.Message): event_id: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) @dataclass class FinishDormEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) @dataclass class GetHasGotFurnitureIdListReq(betterproto.Message): pass @dataclass class GetHasGotFurnitureIdListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) furniture_id_list: List[int] = betterproto.uint32_field(2) has_unlock_furniture_id_list: List[int] = betterproto.uint32_field(3) @dataclass class BuyFurnitureReq(betterproto.Message): furniture_list: List["DepotFurniture"] = betterproto.message_field(1) @dataclass class BuyFurnitureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetOtherDormDataReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) visit_avatar: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) name: str = betterproto.string_field(4) @dataclass class GetOtherDormDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) house: "DormHouse" = betterproto.message_field(3) show_room: int = betterproto.uint32_field(4) visit_avatar: int = betterproto.uint32_field(5) be_liked_num: int = betterproto.uint32_field(6) record_list: List["DormVisitRecord"] = betterproto.message_field(7) be_visit_num: int = betterproto.uint32_field(8) is_receive_like_limit: bool = betterproto.bool_field(9) is_has_liked: bool = betterproto.bool_field(10) is_send_like_limit: bool = betterproto.bool_field(11) facility_list: List["DormFacility"] = betterproto.message_field(12) comfort_value: int = betterproto.uint32_field(13) @dataclass class SetDormSnsInfoReq(betterproto.Message): show_house: int = betterproto.uint32_field(1) show_room: int = betterproto.uint32_field(2) visit_avatar: int = betterproto.uint32_field(3) is_allow_visit: bool = betterproto.bool_field(4) @dataclass class SetDormSnsInfoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GetDormSnsDataReq(betterproto.Message): pass @dataclass class GetDormSnsDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) be_liked_num: int = betterproto.uint32_field(2) record_list: List["DormVisitRecord"] = betterproto.message_field(3) be_visit_num: int = betterproto.uint32_field(4) @dataclass class LikeDormReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class LikeDormRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) target_uid: int = betterproto.uint32_field(2) friends_point: int = betterproto.uint32_field(3) @dataclass class FinishDormTalkReq(betterproto.Message): plot_id: int = betterproto.uint32_field(1) avatar_id_list: List[int] = betterproto.uint32_field(2) @dataclass class FinishDormTalkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) drop_item_list: List["DropItem"] = betterproto.message_field(3) @dataclass class GetAvatarRollDataReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetAvatarRollDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) roll_list: List["AvatarRoll"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class TakeRollRewardReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) reward_group_id: int = betterproto.uint32_field(2) @dataclass class TakeRollRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) reward_list: List["RewardData"] = betterproto.message_field(2) @dataclass class ClaimStaminaReq(betterproto.Message): stamina: int = betterproto.uint32_field(1) @dataclass class ClaimStaminaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) stamina: int = betterproto.uint32_field(2) @dataclass class GetPupilMissionReq(betterproto.Message): uid: int = betterproto.uint32_field(1) @dataclass class GetPupilMissionRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) step_id: int = betterproto.uint32_field(3) mission_list: List["Mission"] = betterproto.message_field(4) pool_reward: "MasterPoolData" = betterproto.message_field(5) time: int = betterproto.uint32_field(6) @dataclass class GetMasterPupilApplyReq(betterproto.Message): type: "MasterPupilType" = betterproto.enum_field(1) time: int = betterproto.uint32_field(2) @dataclass class GetMasterPupilApplyRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) msg_list: List["MasterPupilApplyMsg"] = betterproto.message_field(3) send_msg_list: List["MasterPupilApplyMsg"] = betterproto.message_field(4) @dataclass class GetRecommendMasterPupilReq(betterproto.Message): type: "MasterPupilType" = betterproto.enum_field(1) card: "MasterPupilCard" = betterproto.message_field(2) @dataclass class GetRecommendMasterPupilRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) msg_list: List["MasterPupilApplyMsg"] = betterproto.message_field(3) @dataclass class GetMasterPupilMainDataReq(betterproto.Message): type: "MasterPupilType" = betterproto.enum_field(1) @dataclass class GetMasterPupilMainDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) type: "MasterPupilType" = betterproto.enum_field(2) master: "MasterMainData" = betterproto.message_field(3) pupil: "PupilMainData" = betterproto.message_field(4) @dataclass class GetPupilEvalDataReq(betterproto.Message): pass @dataclass class GetPupilEvalDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) eval_msg: "MasterPupilEvalMsg" = betterproto.message_field(2) @dataclass class GetMasterRankReq(betterproto.Message): pass @dataclass class GetMasterRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) rank_data: "RankShowData" = betterproto.message_field(2) refresh_time: int = betterproto.uint32_field(3) @dataclass class GetOtherMasterPupilReq(betterproto.Message): uid_list: List[int] = betterproto.uint32_field(1) @dataclass class GetOtherMasterPupilRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid_list: List[int] = betterproto.uint32_field(2) master_pupil_list: List["MasterPupilDetailData"] = betterproto.message_field(3) @dataclass class UnlockFurnitureReq(betterproto.Message): furniture_id: int = betterproto.uint32_field(1) @dataclass class UnlockFurnitureRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GrandKeyLevelUpReq(betterproto.Message): key_id: int = betterproto.uint32_field(1) @dataclass class GrandKeyLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) key_id: int = betterproto.uint32_field(2) level: int = betterproto.uint32_field(3) @dataclass class GrandKeyResetReq(betterproto.Message): key_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GrandKeyResetRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) key_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GrandKeyBreachReq(betterproto.Message): key_id: int = betterproto.uint32_field(1) @dataclass class GrandKeyBreachRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) key_id: int = betterproto.uint32_field(2) breach_level: int = betterproto.uint32_field(3) @dataclass class GrandKeyActivateSkillReq(betterproto.Message): key_list: List["GrandKeySkill"] = betterproto.message_field(1) @dataclass class GrandKeyActivateSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GrandKeyContrastReq(betterproto.Message): unique_id: int = betterproto.uint32_field(1) @dataclass class GrandKeyContrastRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) unique_id: int = betterproto.uint32_field(2) unique_id_after: int = betterproto.uint32_field(3) @dataclass class GrandKeySetSkillReq(betterproto.Message): key_list: List["GrandKeySkill"] = betterproto.message_field(1) @dataclass class GrandKeySetSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class GrandKeyUnlockSkillReq(betterproto.Message): skill_list: List["GrandKeySkill"] = betterproto.message_field(1) @dataclass class GrandKeyUnlockSkillRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class PushClientMsgNotify(betterproto.Message): platform_list: List[str] = betterproto.string_field(1) uid_list: List[str] = betterproto.string_field(2) tag_list: List[str] = betterproto.string_field(3) tag_and_list: List[str] = betterproto.string_field(4) tag_not_list: List[str] = betterproto.string_field(5) content: str = betterproto.string_field(6) @dataclass class SetPlayerTagNotify(betterproto.Message): uid: str = betterproto.string_field(1) tag_list: List[str] = betterproto.string_field(2) @dataclass class SyncTimeReq(betterproto.Message): seq: int = betterproto.uint32_field(1) @dataclass class SyncTimeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) cur_time: int = betterproto.uint32_field(2) seq: int = betterproto.uint32_field(3) @dataclass class TakeExtraStoryChallengeModeChapterRewardReq(betterproto.Message): chapter_id: int = betterproto.uint32_field(1) difficulty: int = betterproto.uint32_field(2) @dataclass class TakeExtraStoryChallengeModeChapterRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) chapter_reward: "RewardData" = betterproto.message_field(2) @dataclass class GetAvatarBindEquipInChallengeModeReq(betterproto.Message): avatar_id_list: List[int] = betterproto.uint32_field(1) @dataclass class AvatarBindEquipData(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) weapon_uid: int = betterproto.uint32_field(2) stigmata_uid_list: List[int] = betterproto.uint32_field(3) @dataclass class GetAvatarBindEquipInChallengeModeRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_equip_list: List["AvatarBindEquipData"] = betterproto.message_field(2) @dataclass class GetGalInteractTriggerEventReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) event_id_list: List[int] = betterproto.uint32_field(2) @dataclass class GetGalInteractTriggerEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) event_id: int = betterproto.uint32_field(2) avatar_id: int = betterproto.uint32_field(3) @dataclass class TakeGalInteractTriggerEventReq(betterproto.Message): avatar_id: int = betterproto.uint32_field(1) event_id: int = betterproto.uint32_field(2) @dataclass class TakeGalInteractTriggerEventRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) avatar_id: int = betterproto.uint32_field(2) event_id: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) drop_item: "DropItem" = betterproto.message_field(5) @dataclass class AvatarFragmentTransformReq(betterproto.Message): id: int = betterproto.uint32_field(1) num: int = betterproto.uint32_field(2) fragment_list: List["GenericItemNum"] = betterproto.message_field(3) @dataclass class AvatarFragmentTransformRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) return_id: int = betterproto.uint32_field(2) return_num: int = betterproto.uint32_field(3) return_list: List["GenericItemNum"] = betterproto.message_field(4) @dataclass class StageBattleSaveClientDataReq(betterproto.Message): stage_id: int = betterproto.uint32_field(1) act_id: int = betterproto.uint32_field(2) client_data: str = betterproto.string_field(3) @dataclass class StageBattleSaveClientDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class TakeExtraStoryLineStoryFinishRewardReq(betterproto.Message): line_id: int = betterproto.uint32_field(1) @dataclass class TakeExtraStoryLineStoryFinishRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) line_id: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class UnbindAccountReq(betterproto.Message): account_type: int = betterproto.uint32_field(1) account_uid: str = betterproto.string_field(2) account_token: str = betterproto.string_field(3) token: str = betterproto.string_field(4) @dataclass class UnbindAccountRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SyncDutyNotify(betterproto.Message): daily_duty_point: int = betterproto.uint32_field(1) has_take_daily_duty_id_list: List[int] = betterproto.uint32_field(2) weekly_duty_point: int = betterproto.uint32_field(3) has_take_weekly_duty_id_list: List[int] = betterproto.uint32_field(4) @dataclass class RecallMasterPupilApplicationReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) self_nickname: str = betterproto.string_field(2) @dataclass class RecallMasterPupilApplicationRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SetFriendRemarkReq(betterproto.Message): uid: int = betterproto.uint32_field(1) new_remark: str = betterproto.string_field(2) old_remark: str = betterproto.string_field(3) @dataclass class SetFriendRemarkRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) uid: int = betterproto.uint32_field(2) remark: str = betterproto.string_field(3) set_friend_remark_cd_end_time: int = betterproto.uint32_field(4) @dataclass class GetFriendRemarkListReq(betterproto.Message): pass @dataclass class FriendRemark(betterproto.Message): uid: int = betterproto.uint32_field(1) remark: str = betterproto.string_field(2) @dataclass class GetFriendRemarkListRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) friend_remark_list: List["FriendRemark"] = betterproto.message_field(2) @dataclass class PlayerLevelUpNotify(betterproto.Message): old_level: int = betterproto.uint32_field(1) new_level: int = betterproto.uint32_field(2) reward_data: "RewardData" = betterproto.message_field(3) @dataclass class UltraEndlessGetTopRankReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) @dataclass class UltraEndlessGetTopRankRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) rank_data: "RankShowData" = betterproto.message_field(3) @dataclass class UltraEndlessGetMainDataReq(betterproto.Message): player_level: int = betterproto.uint32_field(1) cur_schedule_id: int = betterproto.uint32_field(2) max_stage_score: int = betterproto.uint32_field(3) lineup_info: "LineupBriefInfo" = betterproto.message_field(4) @dataclass class UltraEndlessPlayer(betterproto.Message): uid: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) cup_num: int = betterproto.uint32_field(3) max_stage_score: int = betterproto.uint32_field(4) score_update_time: int = betterproto.uint32_field(5) lineup_info: "LineupBriefInfo" = betterproto.message_field(6) @dataclass class UltraEndlessFloor(betterproto.Message): floor: int = betterproto.uint32_field(1) max_score: int = betterproto.uint32_field(2) @dataclass class UltraEndlessSite(betterproto.Message): site_id: int = betterproto.uint32_field(1) floor_list: List["UltraEndlessFloor"] = betterproto.message_field(2) max_score_cost_time: int = betterproto.uint32_field(3) @dataclass class OldEndlessPlayerSettle(betterproto.Message): uid: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) endless_type: int = betterproto.uint32_field(3) group_level: int = betterproto.uint32_field(4) @dataclass class UltraEndlessSettleInfo(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) max_stage_score: int = betterproto.uint32_field(3) group_member_num: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) cup_num_before: int = betterproto.uint32_field(6) cup_num_after_schedule_settle: int = betterproto.uint32_field(7) cup_num_after_season_settle: int = betterproto.uint32_field(8) cup_num_before_season_settle: int = betterproto.uint32_field(9) cup_num: int = betterproto.uint32_field(10) old_endless_settle_list: List["OldEndlessPlayerSettle"] = betterproto.message_field( 11 ) mmr_score: int = betterproto.uint32_field(12) buffer_cup_before_schedule_settle: int = betterproto.uint32_field(13) buffer_cup: int = betterproto.uint32_field(15) @dataclass class UltraEndlessMainData(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) effect_time: int = betterproto.uint32_field(2) begin_time: int = betterproto.uint32_field(3) end_time: int = betterproto.uint32_field(4) close_time: int = betterproto.uint32_field(5) last_schedule_id: int = betterproto.uint32_field(6) site_list: List["UltraEndlessSite"] = betterproto.message_field(8) last_settle_top_rank_schedule_id: int = betterproto.uint32_field(10) cur_season_id: int = betterproto.uint32_field(11) last_settle_season_id: int = betterproto.uint32_field(12) @dataclass class UltraEndlessGetMainDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) group_level: int = betterproto.uint32_field(3) top_group_level: int = betterproto.uint32_field(4) cup_num: int = betterproto.uint32_field(5) main_data: "UltraEndlessMainData" = betterproto.message_field(6) last_settle_info: "UltraEndlessSettleInfo" = betterproto.message_field(7) is_just_join: bool = betterproto.bool_field(8) dynamic_hard_level: int = betterproto.uint32_field(9) endless_player_list: List["UltraEndlessPlayer"] = betterproto.message_field(10) brief_data_list: List["PlayerFriendBriefData"] = betterproto.message_field(11) @dataclass class UltraEndlessLastSettleRewardNotify(betterproto.Message): settle_info: "UltraEndlessSettleInfo" = betterproto.message_field(1) settle_reward_data: "RewardData" = betterproto.message_field(2) group_level_reward_data: "RewardData" = betterproto.message_field(3) @dataclass class UltraEndlessReportSiteFloorReq(betterproto.Message): site_id: int = betterproto.uint32_field(1) floor: int = betterproto.uint32_field(2) score: int = betterproto.uint32_field(3) cost_time: int = betterproto.uint32_field(4) total_cost_time: int = betterproto.uint32_field(5) avatar_id_list: List[int] = betterproto.uint32_field(6) elf_id_list: List[int] = betterproto.uint32_field(7) is_up_floor: bool = betterproto.bool_field(8) @dataclass class UltraEndlessReportSiteFloorRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) floor: int = betterproto.uint32_field(3) is_up_floor: bool = betterproto.bool_field(4) @dataclass class UltraEndlessBriefDataNotify(betterproto.Message): main_data: "UltraEndlessMainData" = betterproto.message_field(1) @dataclass class UltraEndlessEnterSiteReq(betterproto.Message): site_id: int = betterproto.uint32_field(1) @dataclass class UltraEndlessEnterSiteRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) site_id: int = betterproto.uint32_field(2) @dataclass class UltraEndlessTopRankRewardReq(betterproto.Message): pass @dataclass class UltraEndlessTopRankRewardRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) rank: int = betterproto.uint32_field(3) reward_data: "RewardData" = betterproto.message_field(4) @dataclass class UltraEndlessClientReportNotify(betterproto.Message): client_report_type: "UltraEndlessClientReportNotifyClientReportType" = ( betterproto.enum_field(1) ) client_transaction_str: str = betterproto.string_field(2) report_msg: str = betterproto.string_field(3) @dataclass class UltraEndlessFirstJoinRewardNotify(betterproto.Message): medal_reward: "RewardData" = betterproto.message_field(1) promote_reward: "RewardData" = betterproto.message_field(2) @dataclass class UltraEndlessCommonNotify(betterproto.Message): event_type: "UltraEndlessCommonNotifyEventType" = betterproto.enum_field(1) @dataclass class VirtualTrainCommon(betterproto.Message): pass @dataclass class VirtualTrainCustom(betterproto.Message): custom_id: int = betterproto.uint32_field(1) level: int = betterproto.uint32_field(2) choosed_index: int = betterproto.uint32_field(3) max_index: int = betterproto.uint32_field(4) @dataclass class VirtualTrainRole(betterproto.Message): virtual_role_id: int = betterproto.uint32_field(1) custom_list: List["VirtualTrainCustom"] = betterproto.message_field(2) @dataclass class VirtualAvatarGroup(betterproto.Message): group_id: int = betterproto.uint32_field(1) virtual_avatar_list: List["VirtualAvatar"] = betterproto.message_field(2) virtual_weapon_id_list: List[int] = betterproto.uint32_field(3) virtual_stigmata_id_list: List[int] = betterproto.uint32_field(4) virtual_avatar_team_list: List[int] = betterproto.uint32_field(5) virtual_role_list: List["VirtualTrainRole"] = betterproto.message_field(6) is_locked: bool = betterproto.bool_field(7) @dataclass class VirtualAvatarGroupBriefData(betterproto.Message): group_id: int = betterproto.uint32_field(1) chapter_id: int = betterproto.uint32_field(2) @dataclass class GetVirtualAvatarGroupDetailReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) @dataclass class GetVirtualAvatarGroupDetailRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) virtual_avatar_group: "VirtualAvatarGroup" = betterproto.message_field(2) @dataclass class SetVirtualAvatarTeamReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) avatar_team_list: List[int] = betterproto.uint32_field(2) @dataclass class SetVirtualAvatarTeamRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) avatar_team_list: List[int] = betterproto.uint32_field(3) @dataclass class DressVirtualEquipmentReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) virtual_avatar_id: int = betterproto.uint32_field(2) equip_type: int = betterproto.uint32_field(3) slot: int = betterproto.uint32_field(4) virtual_equip_id: int = betterproto.uint32_field(5) @dataclass class DressVirtualEquipmentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) virtual_avatar: "VirtualAvatar" = betterproto.message_field(3) @dataclass class VirtualGachaPool(betterproto.Message): pool_id: int = betterproto.uint32_field(1) gacha_times: int = betterproto.uint32_field(2) total_times: int = betterproto.uint32_field(3) @dataclass class VirtualGacha(betterproto.Message): box_id: int = betterproto.uint32_field(1) status: "VirtualGachaStatus" = betterproto.enum_field(2) pool_list: List["VirtualGachaPool"] = betterproto.message_field(3) @dataclass class VirtualGachaReq(betterproto.Message): box_id: int = betterproto.uint32_field(1) gacha_type: "VirtualGachaType" = betterproto.enum_field(2) @dataclass class VirtualGachaRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) candidate_item_id_list: List[int] = betterproto.uint32_field(3) gacha_status: "VirtualGacha" = betterproto.message_field(4) item_list: List[int] = betterproto.uint32_field(5) @dataclass class GetVirtualGachaStatusReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) @dataclass class GetVirtualGachaStatusRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) gacha_list: List["VirtualGacha"] = betterproto.message_field(2) group_id: int = betterproto.uint32_field(3) candidate_gacha_box_id: int = betterproto.uint32_field(4) candidate_item_id_list: List[int] = betterproto.uint32_field(5) candidate_gacha_pool_id: int = betterproto.uint32_field(6) @dataclass class VirtualAvatarGroupChangeNotify(betterproto.Message): virtual_avatar_group: "VirtualAvatarGroup" = betterproto.message_field(1) @dataclass class VirtualTrainDirectGachaNotify(betterproto.Message): group_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) @dataclass class ChooseVirtualTrainGachaItemReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) item_id: int = betterproto.uint32_field(2) @dataclass class ChooseVirtualTrainGachaItemRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) item_id: int = betterproto.uint32_field(3) @dataclass class ChooseVirtualDefaultAvatarNotify(betterproto.Message): group_id: int = betterproto.uint32_field(1) candidate_avatar_list: List[int] = betterproto.uint32_field(2) @dataclass class SyncVirtualGachaStatusNotify(betterproto.Message): group_id: int = betterproto.uint32_field(1) gacha: "VirtualGacha" = betterproto.message_field(2) @dataclass class VirtualTrainRoleCustomLevelUpReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) virtual_role_id: int = betterproto.uint32_field(2) custom_id: int = betterproto.uint32_field(3) @dataclass class VirtualTrainRoleCustomLevelUpRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) virtual_role_id: int = betterproto.uint32_field(3) custom_id: int = betterproto.uint32_field(4) level: int = betterproto.uint32_field(5) @dataclass class VirtualTrainRoleCustomChooseReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) virtual_role_id: int = betterproto.uint32_field(2) custom_id: int = betterproto.uint32_field(3) index: int = betterproto.uint32_field(4) @dataclass class VirtualTrainRoleCustomChooseRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class VirtualTrainEvoReq(betterproto.Message): group_id: int = betterproto.uint32_field(1) evo_avatar_id: int = betterproto.uint32_field(2) is_quick_evo: bool = betterproto.bool_field(3) @dataclass class VirtualTrainEvoRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) evo_avatar_id: int = betterproto.uint32_field(3) @dataclass class VirtualTrainItemDrop(betterproto.Message): item_id: int = betterproto.uint32_field(1) item_num: int = betterproto.uint32_field(2) split_material_list: List["Material"] = betterproto.message_field(3) @dataclass class VirtualTrainItemDropNotify(betterproto.Message): group_id: int = betterproto.uint32_field(1) drop_src_type: "VirtualTrainItemDropNotifyDropSrcType" = betterproto.enum_field(2) item_drop_list: List["VirtualTrainItemDrop"] = betterproto.message_field(3) stage_id: int = betterproto.uint32_field(4) @dataclass class TrialWarship(betterproto.Message): sample_id: int = betterproto.uint32_field(1) end_time: int = betterproto.uint32_field(2) @dataclass class GetWarshipItemDataReq(betterproto.Message): warship_item_id_list: List[int] = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) @dataclass class GetWarshipItemDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) warship_item_id_list: List[int] = betterproto.uint32_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class GetWarshipTrialDataReq(betterproto.Message): sample_id_list: List[int] = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) @dataclass class GetWarshipTrialDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) trial_warship_list: List["TrialWarship"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class GetWarshipDataReq(betterproto.Message): warship_id_list: List[int] = betterproto.uint32_field(1) is_all: bool = betterproto.bool_field(2) @dataclass class GetWarshipDataRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) warship_list: List["WarshipThemeData"] = betterproto.message_field(2) is_all: bool = betterproto.bool_field(3) @dataclass class SetWarshipReq(betterproto.Message): warship_id: int = betterproto.uint32_field(1) @dataclass class SetWarshipRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SetWarshipComponentReq(betterproto.Message): warship_id: int = betterproto.uint32_field(1) component_list: List["WarshipComponent"] = betterproto.message_field(2) @dataclass class SetWarshipComponentRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class SetWarshipSettingReq(betterproto.Message): warship_id: int = betterproto.uint32_field(1) setting_type: "WarshipSettingType" = betterproto.enum_field(2) bgm_play_mode: "WarshipBgmPlayMode" = betterproto.enum_field(3) is_weather_fixed: bool = betterproto.bool_field(4) weather_idx: int = betterproto.uint32_field(5) @dataclass class SetWarshipSettingRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) @dataclass class WarshipItemReturnMaterialNotify(betterproto.Message): warship_item_id: int = betterproto.uint32_field(1) convert_num: int = betterproto.uint32_field(2) return_material_id: int = betterproto.uint32_field(3) return_material_num: int = betterproto.uint32_field(4) @dataclass class AddWarshipItemNotify(betterproto.Message): warship_item_id_list: List[int] = betterproto.uint32_field(1) @dataclass class GetWeeklyReportReq(betterproto.Message): target_uid: int = betterproto.uint32_field(1) @dataclass class WeeklyReportExBossGroup(betterproto.Message): boss_group_id: int = betterproto.uint32_field(1) finished_boss_info: "FinishedExBossInfo" = betterproto.message_field(2) @dataclass class WeeklyReportExBoss(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) rank_id: int = betterproto.uint32_field(2) times_score: int = betterproto.uint32_field(3) boss_group_list: List["WeeklyReportExBossGroup"] = betterproto.message_field(4) rank_percent: int = betterproto.uint32_field(5) rank: int = betterproto.uint32_field(6) begin_time: int = betterproto.uint32_field(7) end_time: int = betterproto.uint32_field(8) reward_id_list: List[int] = betterproto.uint32_field(9) @dataclass class WeeklyReportEndless(betterproto.Message): endless_type: "EndlessType" = betterproto.enum_field(1) begin_time: int = betterproto.uint32_field(2) group_level: int = betterproto.uint32_field(3) final_boss_id: int = betterproto.uint32_field(4) score: int = betterproto.uint32_field(5) lineup_info: "LineupBriefInfo" = betterproto.message_field(6) reward_progress: int = betterproto.uint32_field(7) reward_type: "EndlessRewardType" = betterproto.enum_field(8) single_mode_score: int = betterproto.uint32_field(9) battle_config_id: int = betterproto.uint32_field(10) single_mode_activity_id: int = betterproto.uint32_field(11) end_time: int = betterproto.uint32_field(12) greedy_reward_data: "RewardData" = betterproto.message_field(13) greedy_max_finish_floor: int = betterproto.uint32_field(14) @dataclass class WeeklyReportUltraEndless(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) max_stage_score: int = betterproto.uint32_field(3) group_member_num: int = betterproto.uint32_field(4) rank: int = betterproto.uint32_field(5) cup_num_before_schedule_begin: int = betterproto.uint32_field(6) cup_num_after_schedule_settle: int = betterproto.uint32_field(7) top_rank: int = betterproto.uint32_field(8) top_rank_reward_id: int = betterproto.uint32_field(9) group_level_reward_id: int = betterproto.uint32_field(10) lineup_info: "LineupBriefInfo" = betterproto.message_field(11) max_mission_num: int = betterproto.uint32_field(12) finished_mission_num: int = betterproto.uint32_field(13) mission_reward_list: List[int] = betterproto.uint32_field(14) begin_time: int = betterproto.uint32_field(15) end_time: int = betterproto.uint32_field(16) battle_config_id: int = betterproto.uint32_field(17) @dataclass class GetWeeklyReportRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) ex_boss_data_list: List["WeeklyReportExBoss"] = betterproto.message_field(2) endless_data_list: List["WeeklyReportEndless"] = betterproto.message_field(3) ultra_endless_list: List["WeeklyReportUltraEndless"] = betterproto.message_field(4) target_uid: int = betterproto.uint32_field(5) @dataclass class GetWeeklyReportEndlessRecommendPlayerReq(betterproto.Message): begin_time: int = betterproto.uint32_field(1) group_level: int = betterproto.uint32_field(2) @dataclass class GetWeeklyReportEndlessRecommendPlayerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) begin_time: int = betterproto.uint32_field(2) group_level: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) endless_type: "EndlessType" = betterproto.enum_field(5) @dataclass class GetWeeklyReportExBossRecommendPlayerReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) rank_reward_id: int = betterproto.uint32_field(2) @dataclass class GetWeeklyReportExBossRecommendPlayerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) rank_reward_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4) @dataclass class GetWeeklyReportUltraEndlessRecommendPlayerReq(betterproto.Message): schedule_id: int = betterproto.uint32_field(1) group_id: int = betterproto.uint32_field(2) @dataclass class GetWeeklyReportUltraEndlessRecommendPlayerRsp(betterproto.Message): retcode: int = betterproto.uint32_field(1) schedule_id: int = betterproto.uint32_field(2) group_id: int = betterproto.uint32_field(3) rank_data: "RankShowData" = betterproto.message_field(4)