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https://github.com/MikuLeaks/KianaBH3.git
synced 2025-12-14 13:54:43 +01:00
feat: add in game command handler
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@@ -0,0 +1,21 @@
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using KianaBH.GameServer.Command;
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using KianaBH.GameServer.Server.Packet.Send.Chat;
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using KianaBH.Proto;
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namespace KianaBH.GameServer.Server.Packet.Recv.Chat;
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[Opcode(CmdIds.SendChatMsgNotify)]
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public class HandlerSendChatMsgNotify : Handler
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{
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public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
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{
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var req = SendChatMsgNotify.Parser.ParseFrom(data);
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var player = connection.Player!;
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if (player == null) return;
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string msg = req.ChatMsg.Content.Items.Where(item => item.MsgStr != null).FirstOrDefault()?.MsgStr!;
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if (msg == null) return;
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await player.WorldChatManager!.SendMessage(msg,req.ChatMsg);
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}
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}
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@@ -12,8 +12,8 @@ public class HandlerSetWarshipAvatarReq : Handler
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var player = connection.Player!;
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var req = SetWarshipAvatarReq.Parser.ParseFrom(data);
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player.Data.WarshipAvatar.FirstAvatarId = req.FirstAvatarId;
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player.Data.WarshipAvatar.SecondAvatarId = req.SecondAvatarId;
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player.Data.WarshipAvatar.FirstAvatarId = (int)req.FirstAvatarId;
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player.Data.WarshipAvatar.SecondAvatarId = (int)req.SecondAvatarId;
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await connection.SendPacket(new PacketGetMainDataRsp(req.FirstAvatarId,req.SecondAvatarId));
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await connection.SendPacket(CmdIds.SetWarshipAvatarRsp);
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