refactor: move game_server utils into global utils

This commit is contained in:
Naruse
2024-11-08 11:18:47 +08:00
parent 787cf1dd15
commit 27976c3ffd
13 changed files with 118 additions and 105 deletions

View File

@@ -2,23 +2,16 @@ import betterproto
from game_server.net.session import Session
from game_server.resource import ResourceManager
from game_server.resource.configdb.frame_data import Frame_Data
from game_server.utils import get_unix_in_seconds
from lib.proto import (
GetFrameDataReq,
GetFrameDataRsp,
FrameData
)
from utils.time import get_unix_in_seconds
from lib.proto import GetFrameDataReq, GetFrameDataRsp, FrameData
async def handle(session: Session, msg: GetFrameDataReq) -> betterproto.Message:
return GetFrameDataRsp(
retcode=0,
is_all=True,
frame_list=[
FrameData(
id=frame.id,
expire_time=get_unix_in_seconds() + 3600 * 24 * 7
)
FrameData(id=frame.id, expire_time=get_unix_in_seconds() + 3600 * 24 * 7)
for frame in ResourceManager.instance().values(Frame_Data)
]
],
)