refactor: move game_server utils into global utils

This commit is contained in:
Naruse
2024-11-08 11:18:47 +08:00
parent 787cf1dd15
commit 27976c3ffd
13 changed files with 118 additions and 105 deletions

View File

@@ -2,28 +2,27 @@ import betterproto
from game_server.net.session import Session
from game_server.resource import ResourceManager
from game_server.resource.configdb.mission_data import MissionData
from game_server.utils import get_unix_in_seconds
from utils.time import get_unix_in_seconds
from lib.proto import (
GetMissionDataReq,
GetMissionDataRsp,
Mission,
MissionStatus,
ChallengeMissionData,
MainlineStepMission
MainlineStepMission,
)
async def handle(session: Session, msg: GetMissionDataReq) -> betterproto.Message:
return GetMissionDataRsp(
retcode=0,
challenge_mission=ChallengeMissionData(
is_unlock=True
),
close_mission_list=[mission.id for mission in ResourceManager.instance().values(MissionData)],
challenge_mission=ChallengeMissionData(is_unlock=True),
close_mission_list=[
mission.id for mission in ResourceManager.instance().values(MissionData)
],
is_all=True,
is_in_activity=True,
mainline_step=MainlineStepMission(
is_update=True
),
mainline_step=MainlineStepMission(is_update=True),
mission_list=[
Mission(
mission_id=mission.id,
@@ -32,8 +31,8 @@ async def handle(session: Session, msg: GetMissionDataReq) -> betterproto.Messag
progress=mission.totalProgress,
begin_time=0,
end_time=2073239999,
cycle_id=1
cycle_id=1,
)
for mission in ResourceManager.instance().values(MissionData)
]
],
)