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Init enter game
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20
GameServer/Server/Packet/Send/Auth/PacketGetAuthkeyRsp.cs
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20
GameServer/Server/Packet/Send/Auth/PacketGetAuthkeyRsp.cs
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using KianaBH.KcpSharp;
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using KianaBH.Proto;
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namespace KianaBH.GameServer.Server.Packet.Send.Auth;
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public class PacketGetAuthkeyRsp : BasePacket
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{
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public PacketGetAuthkeyRsp(string AuthAppid) : base(CmdIds.GetAuthkeyRsp)
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{
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var proto = new GetAuthkeyRsp
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{
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AuthAppid = AuthAppid,
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Authkey = "0",
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SignType = 2,
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AuthkeyVer = 1,
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};
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SetData(proto);
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}
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}
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