Init enter game

This commit is contained in:
Naruse
2025-06-14 11:15:32 +08:00
commit 6a03b39f07
568 changed files with 92872 additions and 0 deletions

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using KianaBH.KcpSharp;
using KianaBH.Proto;
namespace KianaBH.GameServer.Server.Packet.Send.MasterPupil;
public class PacketGetMasterPupilApplyRsp : BasePacket
{
public PacketGetMasterPupilApplyRsp() : base(CmdIds.GetMasterPupilApplyRsp)
{
// TODO: Hardcoded
var proto = new GetMasterPupilApplyRsp
{
Type = MasterPupilType.MasterPupilMasterType
};
SetData(proto);
}
}

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using KianaBH.KcpSharp;
using KianaBH.Proto;
namespace KianaBH.GameServer.Server.Packet.Send.MasterPupil;
public class PacketGetMasterPupilCardRsp : BasePacket
{
public PacketGetMasterPupilCardRsp() : base(CmdIds.GetMasterPupilCardRsp)
{
var proto = new GetMasterPupilCardRsp
{
};
SetData(proto);
}
}

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using KianaBH.KcpSharp;
using KianaBH.Proto;
namespace KianaBH.GameServer.Server.Packet.Send.MasterPupil;
public class PacketGetMasterPupilDataRsp : BasePacket
{
public PacketGetMasterPupilDataRsp() : base(CmdIds.GetMasterPupilDataRsp)
{
var proto = new GetMasterPupilDataRsp
{
};
SetData(proto);
}
}

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using KianaBH.KcpSharp;
using KianaBH.Proto;
namespace KianaBH.GameServer.Server.Packet.Send.MasterPupil;
public class PacketGetMasterPupilMainDataRsp : BasePacket
{
public PacketGetMasterPupilMainDataRsp() : base(CmdIds.GetMasterPupilMainDataRsp)
{
var proto = new GetMasterPupilMainDataRsp
{
};
SetData(proto);
}
}