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Init enter game
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using KianaBH.KcpSharp;
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using KianaBH.Proto;
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namespace KianaBH.GameServer.Server.Packet.Send.Mission;
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public class PacketGetMissionDataRsp : BasePacket
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{
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public PacketGetMissionDataRsp(List<Proto.Mission> MissionList, bool IsAll) : base(CmdIds.GetMissionDataRsp)
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{
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var proto = new GetMissionDataRsp
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{
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ChallengeMission = new ChallengeMissionData { IsUnlock = true },
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CloseMissionList = { MissionList.Select(m => m.MissionId) },
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IsAll = IsAll,
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IsInActivity = true,
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MainlineStep = new MainlineStepMission { IsUpdate = true },
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MissionList = { MissionList }
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};
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SetData(proto);
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}
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}
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