Init enter game

This commit is contained in:
Naruse
2025-06-14 11:15:32 +08:00
commit 6a03b39f07
568 changed files with 92872 additions and 0 deletions

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using KianaBH.Util;
using System.Reflection;
namespace KianaBH.KianaBH.Tool;
public class AssemblyGenerater
{
private static readonly string SourceSpace = "KianaBH.KianaBH.Source.";
public static async ValueTask LoadCustomData(Assembly assembly)
{
string[] embededRes = assembly.GetManifestResourceNames();
foreach (var res in embededRes)
{
var stream = assembly.GetManifestResourceStream(res);
if (stream != null && res.Contains(ConfigManager.Config.Path.DataPath.Split("/").Last()))
await WriteOutputFiles(stream, res);
}
}
private async static ValueTask WriteOutputFiles(Stream stream, string resSpace)
{
if (stream == null) return;
string relativePath = resSpace.Replace(SourceSpace, "");
int lastDotIndex = relativePath.LastIndexOf('.');
string outputPath = string.Concat(
ConfigManager.Config.Path.ConfigPath, "/",
relativePath[..lastDotIndex].Replace('.', '/'),
relativePath.AsSpan(lastDotIndex));
if (File.Exists(outputPath)) return; // Check if file exist
using var fileStream = new FileStream(outputPath, FileMode.Create, FileAccess.Write);
stream.Position = 0;
await stream.CopyToAsync(fileStream);
}
}

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using KianaBH.Data;
using KianaBH.GameServer.Command;
using KianaBH.Internationalization;
using KianaBH.Util;
using Newtonsoft.Json;
using System.Text;
namespace KianaBH.KianaBH.Tool;
public static class HandbookGenerator
{
public static void GenerateAll()
{
var directory = new DirectoryInfo(ConfigManager.Config.Path.ResourcePath + "/TextMap");
var handbook = new DirectoryInfo(ConfigManager.Config.Path.HandbookPath);
if (!handbook.Exists) handbook.Create();
if (!directory.Exists) return;
foreach (var langFile in directory.GetFiles())
{
if (langFile.Extension != ".json") continue;
var lang = langFile.Name.Replace("TextMap", "").Replace(".json", "");
// Check if handbook needs to regenerate
var handbookPath = $"{ConfigManager.Config.Path.HandbookPath}/Handbook{lang}.txt";
if (File.Exists(handbookPath))
{
var handbookInfo = new FileInfo(handbookPath);
if (handbookInfo.LastWriteTime >= langFile.LastWriteTime)
continue; // Skip if handbook is newer than language file
}
Generate(lang);
}
Logger.GetByClassName()
.Info(I18NManager.Translate("Server.ServerInfo.GeneratedItem", I18NManager.Translate("Word.Handbook")));
}
public static void Generate(string lang)
{
var textMapPath = ConfigManager.Config.Path.ResourcePath + "/TextMap/TextMap" + lang + ".json";
var fallbackTextMapPath = ConfigManager.Config.Path.ResourcePath + "/TextMap/TextMap" +
ConfigManager.Config.ServerOption.FallbackLanguage + ".json";
if (!File.Exists(textMapPath))
{
Logger.GetByClassName().Error(I18NManager.Translate("Server.ServerInfo.FailedToReadItem", textMapPath,
I18NManager.Translate("Word.NotFound")));
return;
}
if (!File.Exists(fallbackTextMapPath))
{
Logger.GetByClassName().Error(I18NManager.Translate("Server.ServerInfo.FailedToReadItem", textMapPath,
I18NManager.Translate("Word.NotFound")));
return;
}
var textMap = JsonConvert.DeserializeObject<Dictionary<long, string>>(File.ReadAllText(textMapPath));
var fallbackTextMap =
JsonConvert.DeserializeObject<Dictionary<long, string>>(File.ReadAllText(fallbackTextMapPath));
if (textMap == null || fallbackTextMap == null)
{
Logger.GetByClassName().Error(I18NManager.Translate("Server.ServerInfo.FailedToReadItem", textMapPath,
I18NManager.Translate("Word.Error")));
return;
}
var builder = new StringBuilder();
builder.AppendLine("#Handbook generated in " + DateTime.Now.ToString("yyyy/MM/dd HH:mm"));
builder.AppendLine();
builder.AppendLine("#Command");
builder.AppendLine();
GenerateCmd(builder, lang);
builder.AppendLine();
WriteToFile(lang, builder.ToString());
}
public static void GenerateCmd(StringBuilder builder, string lang)
{
foreach (var cmd in CommandManager.CommandInfo)
{
builder.Append("\t" + cmd.Key);
var desc = I18NManager.TranslateAsCertainLang(lang, cmd.Value.Description).Replace("\n", "\n\t\t");
builder.AppendLine(": " + desc);
}
}
public static void WriteToFile(string lang, string content)
{
File.WriteAllText($"{ConfigManager.Config.Path.HandbookPath}/Handbook{lang}.txt", content);
}
}