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Init enter game
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32
SdkServer/SdkServer.csproj
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32
SdkServer/SdkServer.csproj
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<Nullable>enable</Nullable>
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<CETCompat>false</CETCompat>
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<ImplicitUsings>enable</ImplicitUsings>
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<RootNamespace>KianaBH.SdkServer</RootNamespace>
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<OutputType>Library</OutputType>
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<AssemblyName>KianaSdkServer</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Google.Protobuf" Version="3.29.2" />
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<PackageReference Include="Google.Protobuf.Tools" Version="3.29.2" />
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<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
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<PackageReference Include="Portable.BouncyCastle" Version="1.9.0" />
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<PackageReference Include="Spectre.Console" Version="0.49.1" />
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<PackageReference Include="SQLitePCLRaw.core" Version="2.1.10" />
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<PackageReference Include="SQLitePCLRaw.provider.e_sqlite3" Version="2.1.10" />
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<PackageReference Include="SqlSugarCore" Version="5.1.4.172" />
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<PackageReference Include="Swashbuckle.AspNetCore" Version="7.2.0" />
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<PackageReference Include="System.Management" Version="9.0.0" />
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<ProjectReference Include="..\Common\Common.csproj" />
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<ProjectReference Include="..\GameServer\GameServer.csproj" />
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<ProjectReference Include="..\Proto\Proto.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Handlers\" />
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</ItemGroup>
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</Project>
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