mirror of
https://github.com/MikuLeaks/KianaBH3.git
synced 2025-12-15 22:34:38 +01:00
refactor: move cmd_id into net
This commit is contained in:
@@ -1,7 +1,8 @@
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from game_server.config.log import Info
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from utils.logger import Info
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from game_server.net.session import Session
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from game_server.net.session import Session
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import asyncio
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import asyncio
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class Gateway:
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class Gateway:
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def __init__(self, server_ip, game_server_port) -> None:
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def __init__(self, server_ip, game_server_port) -> None:
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self.server_ip = server_ip
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self.server_ip = server_ip
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@@ -16,10 +17,9 @@ class Gateway:
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async def start_server(self):
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async def start_server(self):
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session = Session()
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session = Session()
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server = await asyncio.start_server(session.handle_connection, self.server_ip, self.game_server_port)
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server = await asyncio.start_server(
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session.handle_connection, self.server_ip, self.game_server_port
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)
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Info("Gateway listening...")
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Info("Gateway listening...")
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async with server:
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async with server:
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await server.serve_forever()
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await server.serve_forever()
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@@ -1,5 +1,5 @@
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import struct
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import struct
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from game_server.protocol.cmd_id import CmdID
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from game_server.net.cmd_id import CmdID
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class Packet:
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class Packet:
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def __init__(self, buf: bytes):
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def __init__(self, buf: bytes):
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@@ -1,5 +1,5 @@
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from game_server.config.log import Error, Info
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from utils.logger import Error, Info
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from game_server.protocol.cmd_id import CmdID
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from game_server.net.cmd_id import CmdID
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from game_server.net.packet import Packet
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from game_server.net.packet import Packet
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from lib import proto as protos
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from lib import proto as protos
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import traceback
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import traceback
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@@ -12,6 +12,7 @@ from game_server.game.player import Player
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class Session:
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class Session:
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player: Player
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player: Player
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def __init__(self) -> None:
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def __init__(self) -> None:
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self.writer = None
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self.writer = None
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self.pending_notifies = []
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self.pending_notifies = []
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@@ -33,7 +34,7 @@ class Session:
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async def handle_connection(self, reader, writer):
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async def handle_connection(self, reader, writer):
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self.writer = writer
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self.writer = writer
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addr = writer.get_extra_info('peername')
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addr = writer.get_extra_info("peername")
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Info(f"Accepted connection from {addr}")
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Info(f"Accepted connection from {addr}")
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prefix = bytes([0x01, 0x23, 0x45, 0x67])
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prefix = bytes([0x01, 0x23, 0x45, 0x67])
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@@ -110,7 +111,8 @@ class Session:
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Error(f"CmdId {packet.cmd_id} not recognized!")
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Error(f"CmdId {packet.cmd_id} not recognized!")
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return
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return
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request_name = CmdID(packet.cmd_id).name
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request_name = CmdID(packet.cmd_id).name
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if request_name == "KeepAliveNotify": return #await self.send(packet.send_packet(protos.KeepAliveNotify()))
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if request_name == "KeepAliveNotify":
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return # await self.send(packet.send_packet(protos.KeepAliveNotify()))
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try:
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try:
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try:
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try:
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req: betterproto.Message = getattr(protos, request_name)()
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req: betterproto.Message = getattr(protos, request_name)()
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@@ -120,7 +122,9 @@ class Session:
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try:
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try:
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Info(f"RECV packet: {request_name} ({packet.cmd_id})")
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Info(f"RECV packet: {request_name} ({packet.cmd_id})")
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handle_module = importlib.import_module(f"game_server.packet.handlers.{request_name}")
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handle_module = importlib.import_module(
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f"game_server.packet.handlers.{request_name}"
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)
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handle_function = handle_module.handle
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handle_function = handle_module.handle
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handle_result = await handle_function(self, req)
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handle_result = await handle_function(self, req)
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if not handle_result:
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if not handle_result:
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