using KianaBH.Data; using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Warship; public class PacketGetWarshipDataRsp : BasePacket { public PacketGetWarshipDataRsp() : base(CmdIds.GetWarshipDataRsp) { var proto = new GetWarshipDataRsp { IsAll = true, WarshipList = { GameData.EntryThemeData.Values .Select(theme => new WarshipThemeData { WarshipId = theme.SpaceShipConfigId, BgmPlayMode = 1, IsWeatherFixed = false, ComponentList = { theme.ThemeBgmConfigList.Count > 0 ? new List { new() { ComponentId = theme.ThemeBgmConfigList[0], Type = 2 } } : new List() }, WeatherIdx = theme.ThemeTagList.Count > 0 ? theme.ThemeTagList[0] : 0 }) } }; SetData(proto); } }