using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Adventure; public class PacketGetAdventureStorySweepInfoRsp : BasePacket { public PacketGetAdventureStorySweepInfoRsp() : base(CmdIds.GetAdventureStorySweepInfoRsp) { // TODO: Hardcoded var proto = new GetAdventureStorySweepInfoRsp { StorySweepList = { new IslandStorySweepData { AvatarIdList = { 20401, 20301, 20201 }, IsFinished = true, OverTime = 1719938652, SweepId = 282 }, new IslandStorySweepData { AvatarIdList = { 3701, 3601, 3501 }, IsFinished = true, OverTime = 1719938654, SweepId = 282 }, new IslandStorySweepData { AvatarIdList = { 3301, 3201, 3101 }, IsFinished = true, OverTime = 1719938655, SweepId = 282 } } }; SetData(proto); } }