using KianaBH.GameServer.Game.Player; using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Avatar; public class PacketDressEquipmentRsp : BasePacket { public PacketDressEquipmentRsp(EquipmentSlot slot, uint uniqueId) : base(CmdIds.DressEquipmentRsp) { var proto = new DressEquipmentRsp { UniqueId = uniqueId, Slot = slot }; SetData(proto); } }