using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Avatar; public class PacketUpdateCustomAvatarTeamRsp : BasePacket { public PacketUpdateCustomAvatarTeamRsp() : base(CmdIds.UpdateCustomAvatarTeamRsp) { var proto = new UpdateCustomAvatarTeamRsp { }; SetData(proto); } }