using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Chapter; public class PacketChapterBwWorldGetDataRsp : BasePacket { public PacketChapterBwWorldGetDataRsp(uint ChapterId) : base(CmdIds.ChapterBwWorldGetDataRsp) { var proto = new ChapterBwWorldGetDataRsp { ChapterBwWorld = new ChapterBwWorld { ChapterId = ChapterId } }; SetData(proto); } }