using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Dummy; public class PacketGetScratchTicketRsp : BasePacket { public PacketGetScratchTicketRsp() : base(CmdIds.GetScratchTicketRsp) { var proto = new GetScratchTicketRsp { Retcode = GetScratchTicketRsp.Types.Retcode.ActivityNotOpen, }; SetData(proto); } }