using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.Friend; public class PacketGetFriendListRsp : BasePacket { public PacketGetFriendListRsp() : base(CmdIds.GetFriendListRsp) { var proto = new GetFriendListRsp { }; SetData(proto); } }