using KianaBH.KcpSharp; using KianaBH.Proto; namespace KianaBH.GameServer.Server.Packet.Send.GodWar; public class PacketGetGodWarLobbyRsp : BasePacket { public PacketGetGodWarLobbyRsp() : base(CmdIds.GetGodWarLobbyRsp) { // TODO: Hardcoded var proto = new GetGodWarLobbyRsp { GodWarId = 1, LobbyId = 2 }; SetData(proto); } }